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https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-20 04:26:03 +01:00
Give wallets merged access of all IDs inside.
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@@ -30,20 +30,34 @@
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slot_flags = SLOT_ID
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var/obj/item/weapon/card/id/front_id = null
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var/obj/item/weapon/card/id/net_id = null
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/obj/item/weapon/storage/wallet/remove_from_storage(obj/item/W, atom/new_location)
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/obj/item/weapon/storage/wallet/New()
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..()
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net_id = new /obj/item/weapon/card/id(src)
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/obj/item/weapon/storage/wallet/remove_from_storage(obj/item/W as obj, atom/new_location)
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. = ..(W, new_location)
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if(.)
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if(W == front_id)
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front_id = null
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if(istype(W, /obj/item/weapon/card/id))
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refreshID()
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update_icon()
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/obj/item/weapon/storage/wallet/handle_item_insertion(obj/item/W, prevent_warning = 0)
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/obj/item/weapon/storage/wallet/refreshID()
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net_id.access.Cut()
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for(var/obj/item/weapon/card/id/I in contents)
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if(!front_id)
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front_id = I
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net_id.access |= I.access // Merge access from any and all cards in wallet
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/obj/item/weapon/storage/wallet/handle_item_insertion(obj/item/W as obj, prevent_warning = 0)
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. = ..(W, prevent_warning)
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if(.)
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if(!front_id && istype(W, /obj/item/weapon/card/id))
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front_id = W
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if(istype(W, /obj/item/weapon/card/id))
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refreshID()
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update_icon()
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/obj/item/weapon/storage/wallet/update_icon()
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@@ -66,12 +80,12 @@
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/obj/item/weapon/storage/wallet/GetID()
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return front_id
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return front_id // net_id is only a holder for accesses.
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/obj/item/weapon/storage/wallet/GetAccess()
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var/obj/item/I = GetID()
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if(I)
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return I.GetAccess()
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var/list/myaccess = net_id.GetAccess() // favor OOP by not using net_id.access directly.
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if(myaccess.len) // is there any access to be had this way?
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return myaccess
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else
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return ..()
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@@ -89,4 +103,4 @@
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if(item2_type)
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new item2_type(src)
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if(item3_type)
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new item3_type(src)
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new item3_type(src)
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