diff --git a/_maps/map_files/generic/CentCom.dmm b/_maps/map_files/generic/CentCom.dmm
index 0bfa5dd62a0..2a6c9e1d51c 100644
--- a/_maps/map_files/generic/CentCom.dmm
+++ b/_maps/map_files/generic/CentCom.dmm
@@ -17422,9 +17422,9 @@
/obj/machinery/iv_drip,
/obj/item/roller,
/obj/item/storage/firstaid/regular,
-/obj/item/reagent_containers/medigel/instabitaluri,
-/obj/item/reagent_containers/medigel/instabitaluri,
-/obj/item/reagent_containers/medigel/instabitaluri,
+/obj/item/reagent_containers/medigel/synthflesh,
+/obj/item/reagent_containers/medigel/synthflesh,
+/obj/item/reagent_containers/medigel/synthflesh,
/turf/open/floor/wood,
/area/centcom/holding)
"Qj" = (
diff --git a/code/__DEFINES/reagents.dm b/code/__DEFINES/reagents.dm
index 6ceca143499..7d162833a37 100644
--- a/code/__DEFINES/reagents.dm
+++ b/code/__DEFINES/reagents.dm
@@ -31,7 +31,7 @@
#define CLEAR_REAGENTS 4 // all reagents were cleared
#define MIMEDRINK_SILENCE_DURATION 30 //ends up being 60 seconds given 1 tick every 2 seconds
-#define THRESHOLD_UNHUSK 50 //Health treshold for instabitaluri and rezadone to unhusk someone
+#define THRESHOLD_UNHUSK 50 //Health treshold for synthflesh and rezadone to unhusk someone
//used by chem masters and pill presses
#define PILL_STYLE_COUNT 22 //Update this if you add more pill icons or you die
diff --git a/code/game/machinery/limbgrower.dm b/code/game/machinery/limbgrower.dm
index 3b102edf999..91c188188ef 100644
--- a/code/game/machinery/limbgrower.dm
+++ b/code/game/machinery/limbgrower.dm
@@ -6,7 +6,7 @@
/obj/machinery/limbgrower
name = "limb grower"
- desc = "It grows new limbs using Synthflesh (Instabitaluri)."
+ desc = "It grows new limbs using Synthflesh."
icon = 'icons/obj/machines/limbgrower.dmi'
icon_state = "limbgrower_idleoff"
density = TRUE
@@ -98,10 +98,10 @@
return
- var/synth_cost = being_built.reagents_list[/datum/reagent/medicine/c2/instabitaluri]*prod_coeff
+ var/synth_cost = being_built.reagents_list[/datum/reagent/medicine/c2/synthflesh]*prod_coeff
var/power = max(2000, synth_cost/5)
- if(reagents.has_reagent(/datum/reagent/medicine/c2/instabitaluri, being_built.reagents_list[/datum/reagent/medicine/c2/instabitaluri]*prod_coeff))
+ if(reagents.has_reagent(/datum/reagent/medicine/c2/synthflesh, being_built.reagents_list[/datum/reagent/medicine/c2/synthflesh]*prod_coeff))
busy = TRUE
use_power(power)
flick("limbgrower_fill",src)
@@ -115,8 +115,8 @@
return
/obj/machinery/limbgrower/proc/build_item()
- if(reagents.has_reagent(/datum/reagent/medicine/c2/instabitaluri, being_built.reagents_list[/datum/reagent/medicine/c2/instabitaluri]*prod_coeff)) //sanity check, if this happens we are in big trouble
- reagents.remove_reagent(/datum/reagent/medicine/c2/instabitaluri,being_built.reagents_list[/datum/reagent/medicine/c2/instabitaluri]*prod_coeff)
+ if(reagents.has_reagent(/datum/reagent/medicine/c2/synthflesh, being_built.reagents_list[/datum/reagent/medicine/c2/synthflesh]*prod_coeff)) //sanity check, if this happens we are in big trouble
+ reagents.remove_reagent(/datum/reagent/medicine/c2/synthflesh,being_built.reagents_list[/datum/reagent/medicine/c2/synthflesh]*prod_coeff)
var/buildpath = being_built.build_path
if(ispath(buildpath, /obj/item/bodypart)) //This feels like spatgheti code, but i need to initilise a limb somehow
build_limb(buildpath)
@@ -124,7 +124,7 @@
//Just build whatever it is
new buildpath(loc)
else
- src.visible_message("Something went very wrong, there isn't enough instabitaluri anymore!")
+ src.visible_message("Something went very wrong, there isn't enough synthflesh anymore!")
busy = FALSE
flick("limbgrower_unfill",src)
icon_state = "limbgrower_idleoff"
@@ -165,7 +165,7 @@
/obj/machinery/limbgrower/examine(mob/user)
. = ..()
if(in_range(user, src) || isobserver(user))
- . += "The status display reads: Storing up to [reagents.maximum_volume]u of instabitaluri.
Instabitaluri consumption at [prod_coeff*100]%."
+ . += "The status display reads: Storing up to [reagents.maximum_volume]u of synthflesh.
Synthflesh consumption at [prod_coeff*100]%."
/obj/machinery/limbgrower/proc/main_win(mob/user)
var/dat = "
Limb Grower Menu:
"
@@ -217,12 +217,12 @@
return dat
/obj/machinery/limbgrower/proc/can_build(datum/design/D)
- return (reagents.has_reagent(/datum/reagent/medicine/c2/instabitaluri, D.reagents_list[/datum/reagent/medicine/c2/instabitaluri]*prod_coeff)) //Return whether the machine has enough instabitaluri to produce the design
+ return (reagents.has_reagent(/datum/reagent/medicine/c2/synthflesh, D.reagents_list[/datum/reagent/medicine/c2/synthflesh]*prod_coeff)) //Return whether the machine has enough synthflesh to produce the design
/obj/machinery/limbgrower/proc/get_design_cost(datum/design/D)
var/dat
- if(D.reagents_list[/datum/reagent/medicine/c2/instabitaluri])
- dat += "[D.reagents_list[/datum/reagent/medicine/c2/instabitaluri] * prod_coeff] SynthFlesh (instabitaluri)"
+ if(D.reagents_list[/datum/reagent/medicine/c2/synthflesh])
+ dat += "[D.reagents_list[/datum/reagent/medicine/c2/synthflesh] * prod_coeff] SynthFlesh"
return dat
/obj/machinery/limbgrower/emag_act(mob/user)
diff --git a/code/game/objects/items/storage/firstaid.dm b/code/game/objects/items/storage/firstaid.dm
index 028b4036571..3a42d3290ae 100644
--- a/code/game/objects/items/storage/firstaid.dm
+++ b/code/game/objects/items/storage/firstaid.dm
@@ -260,7 +260,7 @@
if(empty)
return
var/static/items_inside = list(
- /obj/item/reagent_containers/pill/patch/instabitaluri = 3,
+ /obj/item/reagent_containers/pill/patch/synthflesh = 3,
/obj/item/reagent_containers/hypospray/medipen/atropine = 2,
/obj/item/stack/medical/gauze = 1,
/obj/item/storage/pill_bottle/penacid = 1)
diff --git a/code/modules/cargo/bounties/reagent.dm b/code/modules/cargo/bounties/reagent.dm
index 6e38a0c2be1..62aefe87634 100644
--- a/code/modules/cargo/bounties/reagent.dm
+++ b/code/modules/cargo/bounties/reagent.dm
@@ -233,7 +233,7 @@
//reagent that are possible to be chem factory'd
var/static/list/possible_reagents = list(\
/datum/reagent/medicine/spaceacillin,\
- /datum/reagent/medicine/c2/instabitaluri,\
+ /datum/reagent/medicine/c2/synthflesh,\
/datum/reagent/medicine/pen_acid,\
/datum/reagent/medicine/atropine,\
/datum/reagent/medicine/cryoxadone,\
diff --git a/code/modules/mob/living/carbon/human/species_types/synths.dm b/code/modules/mob/living/carbon/human/species_types/synths.dm
index 266a3e09142..86effae9c1b 100644
--- a/code/modules/mob/living/carbon/human/species_types/synths.dm
+++ b/code/modules/mob/living/carbon/human/species_types/synths.dm
@@ -9,7 +9,7 @@
meat = null
damage_overlay_type = "synth"
limbs_id = "synth"
- var/disguise_fail_health = 75 //When their health gets to this level their instabitaluri partially falls off
+ var/disguise_fail_health = 75 //When their health gets to this level their synthflesh partially falls off
var/datum/species/fake_species //a species to do most of our work for us, unless we're damaged
var/list/initial_species_traits //for getting these values back for assume_disguise()
var/list/initial_inherent_traits
@@ -41,7 +41,7 @@
UnregisterSignal(H, COMSIG_MOB_SAY)
/datum/species/synth/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H)
- if(chem.type == /datum/reagent/medicine/c2/instabitaluri)
+ if(chem.type == /datum/reagent/medicine/c2/synthflesh)
chem.expose_mob(H, TOUCH, 2 ,0) //heal a little
H.reagents.remove_reagent(chem.type, REAGENTS_METABOLISM)
return 1
diff --git a/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm
index b263b1f8f82..f6cd5e84129 100644
--- a/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm
@@ -406,13 +406,13 @@
#undef issyrinormusc
/******COMBOS******/
/*Suffix: Combo of healing, prob gonna get wack REAL fast*/
-/datum/reagent/medicine/c2/instabitaluri
- name = "Synthflesh (Instabitaluri)"
+/datum/reagent/medicine/c2/synthflesh
+ name = "Synthflesh"
description = "Heals brute and burn damage at the cost of toxicity (66% of damage healed). Touch application only."
reagent_state = LIQUID
color = "#FFEBEB"
-/datum/reagent/medicine/c2/instabitaluri/expose_mob(mob/living/M, method=TOUCH, reac_volume,show_message = 1)
+/datum/reagent/medicine/c2/synthflesh/expose_mob(mob/living/M, method=TOUCH, reac_volume,show_message = 1)
if(iscarbon(M))
var/mob/living/carbon/carbies = M
if (carbies.stat == DEAD)
@@ -427,7 +427,7 @@
if(show_message)
to_chat(carbies, "You feel your burns and bruises healing! It stings like hell!")
SEND_SIGNAL(carbies, COMSIG_ADD_MOOD_EVENT, "painful_medicine", /datum/mood_event/painful_medicine)
- if(HAS_TRAIT_FROM(M, TRAIT_HUSK, "burn") && carbies.getFireLoss() < THRESHOLD_UNHUSK && (carbies.reagents.get_reagent_amount(/datum/reagent/medicine/c2/instabitaluri) + reac_volume >= 100))
+ if(HAS_TRAIT_FROM(M, TRAIT_HUSK, "burn") && carbies.getFireLoss() < THRESHOLD_UNHUSK && (carbies.reagents.get_reagent_amount(/datum/reagent/medicine/c2/synthflesh) + reac_volume >= 100))
carbies.cure_husk("burn")
carbies.visible_message("A rubbery liquid coats [carbies]'s burns. [carbies] looks a lot healthier!") //we're avoiding using the phrases "burnt flesh" and "burnt skin" here because carbies could be a skeleton or a golem or something
..()
diff --git a/code/modules/reagents/chemistry/recipes/medicine.dm b/code/modules/reagents/chemistry/recipes/medicine.dm
index 95322debcd0..0f834c6c2a3 100644
--- a/code/modules/reagents/chemistry/recipes/medicine.dm
+++ b/code/modules/reagents/chemistry/recipes/medicine.dm
@@ -50,8 +50,8 @@
results = list(/datum/reagent/medicine/mine_salve = 15)
required_reagents = list(/datum/reagent/toxin/plasma = 5, /datum/reagent/iron = 5, /datum/reagent/consumable/sugar = 1) // A sheet of plasma, a twinkie and a sheet of metal makes four of these
-/datum/chemical_reaction/instabitaluri
- results = list(/datum/reagent/medicine/c2/instabitaluri = 3)
+/datum/chemical_reaction/synthflesh
+ results = list(/datum/reagent/medicine/c2/synthflesh = 3)
required_reagents = list(/datum/reagent/blood = 1, /datum/reagent/carbon = 1, /datum/reagent/medicine/c2/libital = 1)
/datum/chemical_reaction/calomel
diff --git a/code/modules/reagents/chemistry/recipes/others.dm b/code/modules/reagents/chemistry/recipes/others.dm
index 9029da8aff0..5f87268d040 100644
--- a/code/modules/reagents/chemistry/recipes/others.dm
+++ b/code/modules/reagents/chemistry/recipes/others.dm
@@ -401,14 +401,14 @@
required_reagents = list(/datum/reagent/stable_plasma = 1, /datum/reagent/uranium/radium = 1, /datum/reagent/drug/space_drugs = 1, /datum/reagent/medicine/cryoxadone = 1, /datum/reagent/consumable/triple_citrus = 1)
/datum/chemical_reaction/life
- required_reagents = list(/datum/reagent/medicine/strange_reagent = 1, /datum/reagent/medicine/c2/instabitaluri = 1, /datum/reagent/blood = 1)
+ required_reagents = list(/datum/reagent/medicine/strange_reagent = 1, /datum/reagent/medicine/c2/synthflesh = 1, /datum/reagent/blood = 1)
required_temp = 374
/datum/chemical_reaction/life/on_reaction(datum/reagents/holder, created_volume)
chemical_mob_spawn(holder, rand(1, round(created_volume, 1)), "Life (hostile)") //defaults to HOSTILE_SPAWN
/datum/chemical_reaction/life_friendly
- required_reagents = list(/datum/reagent/medicine/strange_reagent = 1, /datum/reagent/medicine/c2/instabitaluri = 1, /datum/reagent/consumable/sugar = 1)
+ required_reagents = list(/datum/reagent/medicine/strange_reagent = 1, /datum/reagent/medicine/c2/synthflesh = 1, /datum/reagent/consumable/sugar = 1)
required_temp = 374
/datum/chemical_reaction/life_friendly/on_reaction(datum/reagents/holder, created_volume)
diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm
index f8c40b7f945..7afce6c15f5 100755
--- a/code/modules/reagents/reagent_containers/glass.dm
+++ b/code/modules/reagents/reagent_containers/glass.dm
@@ -108,7 +108,7 @@
return
..()
-/*
+/*
* On accidental consumption, make sure the container is partially glass, and continue to the reagent_container proc
*/
/obj/item/reagent_containers/glass/on_accidental_consumption(mob/living/carbon/M, mob/living/carbon/user, obj/item/source_item, discover_after = TRUE)
@@ -213,8 +213,8 @@
name = "epinephrine reserve tank (diluted)"
list_reagents = list(/datum/reagent/medicine/epinephrine = 50)
-/obj/item/reagent_containers/glass/beaker/instabitaluri
- list_reagents = list(/datum/reagent/medicine/c2/instabitaluri = 50)
+/obj/item/reagent_containers/glass/beaker/synthflesh
+ list_reagents = list(/datum/reagent/medicine/c2/synthflesh = 50)
/obj/item/reagent_containers/glass/bucket
name = "bucket"
diff --git a/code/modules/reagents/reagent_containers/medigel.dm b/code/modules/reagents/reagent_containers/medigel.dm
index 78f910aa942..f8a11e186b9 100644
--- a/code/modules/reagents/reagent_containers/medigel.dm
+++ b/code/modules/reagents/reagent_containers/medigel.dm
@@ -88,12 +88,12 @@
current_skin = "burngel"
list_reagents = list(/datum/reagent/medicine/c2/aiuri = 24, /datum/reagent/medicine/granibitaluri = 36)
-/obj/item/reagent_containers/medigel/instabitaluri
- name = "medical gel (instabitaluri)"
- desc = "A medical gel applicator bottle, designed for precision application, with an unscrewable cap. This one contains instabitaluri, a slightly toxic medicine capable of healing both bruises and burns."
+/obj/item/reagent_containers/medigel/synthflesh
+ name = "medical gel (synthflesh)"
+ desc = "A medical gel applicator bottle, designed for precision application, with an unscrewable cap. This one contains synthflesh, a slightly toxic medicine capable of healing both bruises and burns."
icon_state = "synthgel"
current_skin = "synthgel"
- list_reagents = list(/datum/reagent/medicine/c2/instabitaluri = 60)
+ list_reagents = list(/datum/reagent/medicine/c2/synthflesh = 60)
custom_price = 600
/obj/item/reagent_containers/medigel/sterilizine
diff --git a/code/modules/reagents/reagent_containers/patch.dm b/code/modules/reagents/reagent_containers/patch.dm
index b0f2701cecf..0642313f5b5 100644
--- a/code/modules/reagents/reagent_containers/patch.dm
+++ b/code/modules/reagents/reagent_containers/patch.dm
@@ -39,8 +39,8 @@
list_reagents = list(/datum/reagent/medicine/c2/aiuri = 2, /datum/reagent/medicine/granibitaluri = 8)
icon_state = "bandaid_burn"
-/obj/item/reagent_containers/pill/patch/instabitaluri
- name = "instabitaluri patch"
+/obj/item/reagent_containers/pill/patch/synthflesh
+ name = "synthflesh patch"
desc = "Helps with brute and burn injuries. Slightly toxic."
- list_reagents = list(/datum/reagent/medicine/c2/instabitaluri = 20)
+ list_reagents = list(/datum/reagent/medicine/c2/synthflesh = 20)
icon_state = "bandaid_both"
diff --git a/code/modules/research/designs/limbgrower_designs.dm b/code/modules/research/designs/limbgrower_designs.dm
index 4064592cea2..ae5e84acf70 100644
--- a/code/modules/research/designs/limbgrower_designs.dm
+++ b/code/modules/research/designs/limbgrower_designs.dm
@@ -6,7 +6,7 @@
name = "Left Arm"
id = "leftarm"
build_type = LIMBGROWER
- reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 25)
+ reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 25)
build_path = /obj/item/bodypart/l_arm
category = list("initial","human","lizard","moth","plasmaman","ethereal")
@@ -14,7 +14,7 @@
name = "Right Arm"
id = "rightarm"
build_type = LIMBGROWER
- reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 25)
+ reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 25)
build_path = /obj/item/bodypart/r_arm
category = list("initial","human","lizard","moth","plasmaman","ethereal")
@@ -22,7 +22,7 @@
name = "Left Leg"
id = "leftleg"
build_type = LIMBGROWER
- reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 25)
+ reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 25)
build_path = /obj/item/bodypart/l_leg
category = list("initial","human","lizard","moth","plasmaman","ethereal")
@@ -30,7 +30,7 @@
name = "Right Leg"
id = "rightleg"
build_type = LIMBGROWER
- reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 25)
+ reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 25)
build_path = /obj/item/bodypart/r_leg
category = list("initial","human","lizard","moth","plasmaman","ethereal")
@@ -40,7 +40,7 @@
name = "Arm Blade"
id = "armblade"
build_type = LIMBGROWER
- reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 75)
+ reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 75)
build_path = /obj/item/melee/synthetic_arm_blade
category = list("other","emagged")
@@ -48,7 +48,7 @@
name = "Heart"
id = "heart"
build_type = LIMBGROWER
- reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 30)
+ reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 30)
build_path = /obj/item/organ/heart
category = list("other")
@@ -56,7 +56,7 @@
name = "Lungs"
id = "lungs"
build_type = LIMBGROWER
- reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 20)
+ reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 20)
build_path = /obj/item/organ/lungs
category = list("other")
@@ -64,7 +64,7 @@
name = "Liver"
id = "liver"
build_type = LIMBGROWER
- reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 20)
+ reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 20)
build_path = /obj/item/organ/liver
category = list("other")
@@ -72,7 +72,7 @@
name = "Stomach"
id = "stomach"
build_type = LIMBGROWER
- reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 15)
+ reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 15)
build_path = /obj/item/organ/stomach
category = list("other")
@@ -80,7 +80,7 @@
name = "Appendix"
id = "appendix"
build_type = LIMBGROWER
- reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 5) //why would you need this
+ reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 5) //why would you need this
build_path = /obj/item/organ/appendix
category = list("other")
@@ -88,7 +88,7 @@
name = "Eyes"
id = "eyes"
build_type = LIMBGROWER
- reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 10)
+ reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 10)
build_path = /obj/item/organ/eyes
category = list("other")
@@ -96,7 +96,7 @@
name = "Ears"
id = "ears"
build_type = LIMBGROWER
- reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 10)
+ reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 10)
build_path = /obj/item/organ/ears
category = list("other")
@@ -104,6 +104,6 @@
name = "Tongue"
id = "tongue"
build_type = LIMBGROWER
- reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 10)
+ reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 10)
build_path = /obj/item/organ/tongue
category = list("other")
diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm
index 7b9690556aa..16d132af94f 100644
--- a/code/modules/research/designs/medical_designs.dm
+++ b/code/modules/research/designs/medical_designs.dm
@@ -803,7 +803,7 @@
/datum/design/surgery/wing_reconstruction
name = "Wing Reconstruction"
- desc = "An experimental surgical procedure that reconstructs the damaged wings of moth people. Requires Instabitaluri."
+ desc = "An experimental surgical procedure that reconstructs the damaged wings of moth people. Requires Synthflesh."
id = "surgery_wing_reconstruction"
surgery = /datum/surgery/advanced/wing_reconstruction
research_icon_state = "surgery_chest"
diff --git a/code/modules/surgery/advanced/wingreconstruction.dm b/code/modules/surgery/advanced/wingreconstruction.dm
index fa16e902adc..ae2df9ea7f8 100644
--- a/code/modules/surgery/advanced/wingreconstruction.dm
+++ b/code/modules/surgery/advanced/wingreconstruction.dm
@@ -1,6 +1,6 @@
/datum/surgery/advanced/wing_reconstruction
name = "Wing Reconstruction"
- desc = "An experimental surgical procedure that reconstructs the damaged wings of moth people. Requires Instabitaluri."
+ desc = "An experimental surgical procedure that reconstructs the damaged wings of moth people. Requires Synthflesh."
steps = list(/datum/surgery_step/incise,
/datum/surgery_step/retract_skin,
/datum/surgery_step/clamp_bleeders,
@@ -15,7 +15,7 @@
name = "start wing reconstruction"
implements = list(TOOL_HEMOSTAT = 85, TOOL_SCREWDRIVER = 35, /obj/item/pen = 15)
time = 200
- chems_needed = list(/datum/reagent/medicine/c2/instabitaluri)
+ chems_needed = list(/datum/reagent/medicine/c2/synthflesh)
require_all_chems = FALSE
/datum/surgery_step/wing_reconstruction/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
diff --git a/code/modules/vending/medical.dm b/code/modules/vending/medical.dm
index c56ecced315..382ff5349ce 100644
--- a/code/modules/vending/medical.dm
+++ b/code/modules/vending/medical.dm
@@ -35,7 +35,7 @@
/obj/item/reagent_containers/pill/multiver = 6,
/obj/item/storage/box/gum/happiness = 3,
/obj/item/storage/box/hug/medical = 1)
- premium = list(/obj/item/reagent_containers/medigel/instabitaluri = 2,
+ premium = list(/obj/item/reagent_containers/medigel/synthflesh = 2,
/obj/item/storage/pill_bottle/psicodine = 2,
/obj/item/reagent_containers/hypospray/medipen = 3,
/obj/item/storage/belt/medical = 3,