diff --git a/_maps/map_files/generic/CentCom.dmm b/_maps/map_files/generic/CentCom.dmm index 0bfa5dd62a0..2a6c9e1d51c 100644 --- a/_maps/map_files/generic/CentCom.dmm +++ b/_maps/map_files/generic/CentCom.dmm @@ -17422,9 +17422,9 @@ /obj/machinery/iv_drip, /obj/item/roller, /obj/item/storage/firstaid/regular, -/obj/item/reagent_containers/medigel/instabitaluri, -/obj/item/reagent_containers/medigel/instabitaluri, -/obj/item/reagent_containers/medigel/instabitaluri, +/obj/item/reagent_containers/medigel/synthflesh, +/obj/item/reagent_containers/medigel/synthflesh, +/obj/item/reagent_containers/medigel/synthflesh, /turf/open/floor/wood, /area/centcom/holding) "Qj" = ( diff --git a/code/__DEFINES/reagents.dm b/code/__DEFINES/reagents.dm index 6ceca143499..7d162833a37 100644 --- a/code/__DEFINES/reagents.dm +++ b/code/__DEFINES/reagents.dm @@ -31,7 +31,7 @@ #define CLEAR_REAGENTS 4 // all reagents were cleared #define MIMEDRINK_SILENCE_DURATION 30 //ends up being 60 seconds given 1 tick every 2 seconds -#define THRESHOLD_UNHUSK 50 //Health treshold for instabitaluri and rezadone to unhusk someone +#define THRESHOLD_UNHUSK 50 //Health treshold for synthflesh and rezadone to unhusk someone //used by chem masters and pill presses #define PILL_STYLE_COUNT 22 //Update this if you add more pill icons or you die diff --git a/code/game/machinery/limbgrower.dm b/code/game/machinery/limbgrower.dm index 3b102edf999..91c188188ef 100644 --- a/code/game/machinery/limbgrower.dm +++ b/code/game/machinery/limbgrower.dm @@ -6,7 +6,7 @@ /obj/machinery/limbgrower name = "limb grower" - desc = "It grows new limbs using Synthflesh (Instabitaluri)." + desc = "It grows new limbs using Synthflesh." icon = 'icons/obj/machines/limbgrower.dmi' icon_state = "limbgrower_idleoff" density = TRUE @@ -98,10 +98,10 @@ return - var/synth_cost = being_built.reagents_list[/datum/reagent/medicine/c2/instabitaluri]*prod_coeff + var/synth_cost = being_built.reagents_list[/datum/reagent/medicine/c2/synthflesh]*prod_coeff var/power = max(2000, synth_cost/5) - if(reagents.has_reagent(/datum/reagent/medicine/c2/instabitaluri, being_built.reagents_list[/datum/reagent/medicine/c2/instabitaluri]*prod_coeff)) + if(reagents.has_reagent(/datum/reagent/medicine/c2/synthflesh, being_built.reagents_list[/datum/reagent/medicine/c2/synthflesh]*prod_coeff)) busy = TRUE use_power(power) flick("limbgrower_fill",src) @@ -115,8 +115,8 @@ return /obj/machinery/limbgrower/proc/build_item() - if(reagents.has_reagent(/datum/reagent/medicine/c2/instabitaluri, being_built.reagents_list[/datum/reagent/medicine/c2/instabitaluri]*prod_coeff)) //sanity check, if this happens we are in big trouble - reagents.remove_reagent(/datum/reagent/medicine/c2/instabitaluri,being_built.reagents_list[/datum/reagent/medicine/c2/instabitaluri]*prod_coeff) + if(reagents.has_reagent(/datum/reagent/medicine/c2/synthflesh, being_built.reagents_list[/datum/reagent/medicine/c2/synthflesh]*prod_coeff)) //sanity check, if this happens we are in big trouble + reagents.remove_reagent(/datum/reagent/medicine/c2/synthflesh,being_built.reagents_list[/datum/reagent/medicine/c2/synthflesh]*prod_coeff) var/buildpath = being_built.build_path if(ispath(buildpath, /obj/item/bodypart)) //This feels like spatgheti code, but i need to initilise a limb somehow build_limb(buildpath) @@ -124,7 +124,7 @@ //Just build whatever it is new buildpath(loc) else - src.visible_message("Something went very wrong, there isn't enough instabitaluri anymore!") + src.visible_message("Something went very wrong, there isn't enough synthflesh anymore!") busy = FALSE flick("limbgrower_unfill",src) icon_state = "limbgrower_idleoff" @@ -165,7 +165,7 @@ /obj/machinery/limbgrower/examine(mob/user) . = ..() if(in_range(user, src) || isobserver(user)) - . += "The status display reads: Storing up to [reagents.maximum_volume]u of instabitaluri.
Instabitaluri consumption at [prod_coeff*100]%.
" + . += "The status display reads: Storing up to [reagents.maximum_volume]u of synthflesh.
Synthflesh consumption at [prod_coeff*100]%.
" /obj/machinery/limbgrower/proc/main_win(mob/user) var/dat = "

Limb Grower Menu:


" @@ -217,12 +217,12 @@ return dat /obj/machinery/limbgrower/proc/can_build(datum/design/D) - return (reagents.has_reagent(/datum/reagent/medicine/c2/instabitaluri, D.reagents_list[/datum/reagent/medicine/c2/instabitaluri]*prod_coeff)) //Return whether the machine has enough instabitaluri to produce the design + return (reagents.has_reagent(/datum/reagent/medicine/c2/synthflesh, D.reagents_list[/datum/reagent/medicine/c2/synthflesh]*prod_coeff)) //Return whether the machine has enough synthflesh to produce the design /obj/machinery/limbgrower/proc/get_design_cost(datum/design/D) var/dat - if(D.reagents_list[/datum/reagent/medicine/c2/instabitaluri]) - dat += "[D.reagents_list[/datum/reagent/medicine/c2/instabitaluri] * prod_coeff] SynthFlesh (instabitaluri)" + if(D.reagents_list[/datum/reagent/medicine/c2/synthflesh]) + dat += "[D.reagents_list[/datum/reagent/medicine/c2/synthflesh] * prod_coeff] SynthFlesh" return dat /obj/machinery/limbgrower/emag_act(mob/user) diff --git a/code/game/objects/items/storage/firstaid.dm b/code/game/objects/items/storage/firstaid.dm index 028b4036571..3a42d3290ae 100644 --- a/code/game/objects/items/storage/firstaid.dm +++ b/code/game/objects/items/storage/firstaid.dm @@ -260,7 +260,7 @@ if(empty) return var/static/items_inside = list( - /obj/item/reagent_containers/pill/patch/instabitaluri = 3, + /obj/item/reagent_containers/pill/patch/synthflesh = 3, /obj/item/reagent_containers/hypospray/medipen/atropine = 2, /obj/item/stack/medical/gauze = 1, /obj/item/storage/pill_bottle/penacid = 1) diff --git a/code/modules/cargo/bounties/reagent.dm b/code/modules/cargo/bounties/reagent.dm index 6e38a0c2be1..62aefe87634 100644 --- a/code/modules/cargo/bounties/reagent.dm +++ b/code/modules/cargo/bounties/reagent.dm @@ -233,7 +233,7 @@ //reagent that are possible to be chem factory'd var/static/list/possible_reagents = list(\ /datum/reagent/medicine/spaceacillin,\ - /datum/reagent/medicine/c2/instabitaluri,\ + /datum/reagent/medicine/c2/synthflesh,\ /datum/reagent/medicine/pen_acid,\ /datum/reagent/medicine/atropine,\ /datum/reagent/medicine/cryoxadone,\ diff --git a/code/modules/mob/living/carbon/human/species_types/synths.dm b/code/modules/mob/living/carbon/human/species_types/synths.dm index 266a3e09142..86effae9c1b 100644 --- a/code/modules/mob/living/carbon/human/species_types/synths.dm +++ b/code/modules/mob/living/carbon/human/species_types/synths.dm @@ -9,7 +9,7 @@ meat = null damage_overlay_type = "synth" limbs_id = "synth" - var/disguise_fail_health = 75 //When their health gets to this level their instabitaluri partially falls off + var/disguise_fail_health = 75 //When their health gets to this level their synthflesh partially falls off var/datum/species/fake_species //a species to do most of our work for us, unless we're damaged var/list/initial_species_traits //for getting these values back for assume_disguise() var/list/initial_inherent_traits @@ -41,7 +41,7 @@ UnregisterSignal(H, COMSIG_MOB_SAY) /datum/species/synth/handle_chemicals(datum/reagent/chem, mob/living/carbon/human/H) - if(chem.type == /datum/reagent/medicine/c2/instabitaluri) + if(chem.type == /datum/reagent/medicine/c2/synthflesh) chem.expose_mob(H, TOUCH, 2 ,0) //heal a little H.reagents.remove_reagent(chem.type, REAGENTS_METABOLISM) return 1 diff --git a/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm index b263b1f8f82..f6cd5e84129 100644 --- a/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm @@ -406,13 +406,13 @@ #undef issyrinormusc /******COMBOS******/ /*Suffix: Combo of healing, prob gonna get wack REAL fast*/ -/datum/reagent/medicine/c2/instabitaluri - name = "Synthflesh (Instabitaluri)" +/datum/reagent/medicine/c2/synthflesh + name = "Synthflesh" description = "Heals brute and burn damage at the cost of toxicity (66% of damage healed). Touch application only." reagent_state = LIQUID color = "#FFEBEB" -/datum/reagent/medicine/c2/instabitaluri/expose_mob(mob/living/M, method=TOUCH, reac_volume,show_message = 1) +/datum/reagent/medicine/c2/synthflesh/expose_mob(mob/living/M, method=TOUCH, reac_volume,show_message = 1) if(iscarbon(M)) var/mob/living/carbon/carbies = M if (carbies.stat == DEAD) @@ -427,7 +427,7 @@ if(show_message) to_chat(carbies, "You feel your burns and bruises healing! It stings like hell!") SEND_SIGNAL(carbies, COMSIG_ADD_MOOD_EVENT, "painful_medicine", /datum/mood_event/painful_medicine) - if(HAS_TRAIT_FROM(M, TRAIT_HUSK, "burn") && carbies.getFireLoss() < THRESHOLD_UNHUSK && (carbies.reagents.get_reagent_amount(/datum/reagent/medicine/c2/instabitaluri) + reac_volume >= 100)) + if(HAS_TRAIT_FROM(M, TRAIT_HUSK, "burn") && carbies.getFireLoss() < THRESHOLD_UNHUSK && (carbies.reagents.get_reagent_amount(/datum/reagent/medicine/c2/synthflesh) + reac_volume >= 100)) carbies.cure_husk("burn") carbies.visible_message("A rubbery liquid coats [carbies]'s burns. [carbies] looks a lot healthier!") //we're avoiding using the phrases "burnt flesh" and "burnt skin" here because carbies could be a skeleton or a golem or something ..() diff --git a/code/modules/reagents/chemistry/recipes/medicine.dm b/code/modules/reagents/chemistry/recipes/medicine.dm index 95322debcd0..0f834c6c2a3 100644 --- a/code/modules/reagents/chemistry/recipes/medicine.dm +++ b/code/modules/reagents/chemistry/recipes/medicine.dm @@ -50,8 +50,8 @@ results = list(/datum/reagent/medicine/mine_salve = 15) required_reagents = list(/datum/reagent/toxin/plasma = 5, /datum/reagent/iron = 5, /datum/reagent/consumable/sugar = 1) // A sheet of plasma, a twinkie and a sheet of metal makes four of these -/datum/chemical_reaction/instabitaluri - results = list(/datum/reagent/medicine/c2/instabitaluri = 3) +/datum/chemical_reaction/synthflesh + results = list(/datum/reagent/medicine/c2/synthflesh = 3) required_reagents = list(/datum/reagent/blood = 1, /datum/reagent/carbon = 1, /datum/reagent/medicine/c2/libital = 1) /datum/chemical_reaction/calomel diff --git a/code/modules/reagents/chemistry/recipes/others.dm b/code/modules/reagents/chemistry/recipes/others.dm index 9029da8aff0..5f87268d040 100644 --- a/code/modules/reagents/chemistry/recipes/others.dm +++ b/code/modules/reagents/chemistry/recipes/others.dm @@ -401,14 +401,14 @@ required_reagents = list(/datum/reagent/stable_plasma = 1, /datum/reagent/uranium/radium = 1, /datum/reagent/drug/space_drugs = 1, /datum/reagent/medicine/cryoxadone = 1, /datum/reagent/consumable/triple_citrus = 1) /datum/chemical_reaction/life - required_reagents = list(/datum/reagent/medicine/strange_reagent = 1, /datum/reagent/medicine/c2/instabitaluri = 1, /datum/reagent/blood = 1) + required_reagents = list(/datum/reagent/medicine/strange_reagent = 1, /datum/reagent/medicine/c2/synthflesh = 1, /datum/reagent/blood = 1) required_temp = 374 /datum/chemical_reaction/life/on_reaction(datum/reagents/holder, created_volume) chemical_mob_spawn(holder, rand(1, round(created_volume, 1)), "Life (hostile)") //defaults to HOSTILE_SPAWN /datum/chemical_reaction/life_friendly - required_reagents = list(/datum/reagent/medicine/strange_reagent = 1, /datum/reagent/medicine/c2/instabitaluri = 1, /datum/reagent/consumable/sugar = 1) + required_reagents = list(/datum/reagent/medicine/strange_reagent = 1, /datum/reagent/medicine/c2/synthflesh = 1, /datum/reagent/consumable/sugar = 1) required_temp = 374 /datum/chemical_reaction/life_friendly/on_reaction(datum/reagents/holder, created_volume) diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index f8c40b7f945..7afce6c15f5 100755 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -108,7 +108,7 @@ return ..() -/* +/* * On accidental consumption, make sure the container is partially glass, and continue to the reagent_container proc */ /obj/item/reagent_containers/glass/on_accidental_consumption(mob/living/carbon/M, mob/living/carbon/user, obj/item/source_item, discover_after = TRUE) @@ -213,8 +213,8 @@ name = "epinephrine reserve tank (diluted)" list_reagents = list(/datum/reagent/medicine/epinephrine = 50) -/obj/item/reagent_containers/glass/beaker/instabitaluri - list_reagents = list(/datum/reagent/medicine/c2/instabitaluri = 50) +/obj/item/reagent_containers/glass/beaker/synthflesh + list_reagents = list(/datum/reagent/medicine/c2/synthflesh = 50) /obj/item/reagent_containers/glass/bucket name = "bucket" diff --git a/code/modules/reagents/reagent_containers/medigel.dm b/code/modules/reagents/reagent_containers/medigel.dm index 78f910aa942..f8a11e186b9 100644 --- a/code/modules/reagents/reagent_containers/medigel.dm +++ b/code/modules/reagents/reagent_containers/medigel.dm @@ -88,12 +88,12 @@ current_skin = "burngel" list_reagents = list(/datum/reagent/medicine/c2/aiuri = 24, /datum/reagent/medicine/granibitaluri = 36) -/obj/item/reagent_containers/medigel/instabitaluri - name = "medical gel (instabitaluri)" - desc = "A medical gel applicator bottle, designed for precision application, with an unscrewable cap. This one contains instabitaluri, a slightly toxic medicine capable of healing both bruises and burns." +/obj/item/reagent_containers/medigel/synthflesh + name = "medical gel (synthflesh)" + desc = "A medical gel applicator bottle, designed for precision application, with an unscrewable cap. This one contains synthflesh, a slightly toxic medicine capable of healing both bruises and burns." icon_state = "synthgel" current_skin = "synthgel" - list_reagents = list(/datum/reagent/medicine/c2/instabitaluri = 60) + list_reagents = list(/datum/reagent/medicine/c2/synthflesh = 60) custom_price = 600 /obj/item/reagent_containers/medigel/sterilizine diff --git a/code/modules/reagents/reagent_containers/patch.dm b/code/modules/reagents/reagent_containers/patch.dm index b0f2701cecf..0642313f5b5 100644 --- a/code/modules/reagents/reagent_containers/patch.dm +++ b/code/modules/reagents/reagent_containers/patch.dm @@ -39,8 +39,8 @@ list_reagents = list(/datum/reagent/medicine/c2/aiuri = 2, /datum/reagent/medicine/granibitaluri = 8) icon_state = "bandaid_burn" -/obj/item/reagent_containers/pill/patch/instabitaluri - name = "instabitaluri patch" +/obj/item/reagent_containers/pill/patch/synthflesh + name = "synthflesh patch" desc = "Helps with brute and burn injuries. Slightly toxic." - list_reagents = list(/datum/reagent/medicine/c2/instabitaluri = 20) + list_reagents = list(/datum/reagent/medicine/c2/synthflesh = 20) icon_state = "bandaid_both" diff --git a/code/modules/research/designs/limbgrower_designs.dm b/code/modules/research/designs/limbgrower_designs.dm index 4064592cea2..ae5e84acf70 100644 --- a/code/modules/research/designs/limbgrower_designs.dm +++ b/code/modules/research/designs/limbgrower_designs.dm @@ -6,7 +6,7 @@ name = "Left Arm" id = "leftarm" build_type = LIMBGROWER - reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 25) + reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 25) build_path = /obj/item/bodypart/l_arm category = list("initial","human","lizard","moth","plasmaman","ethereal") @@ -14,7 +14,7 @@ name = "Right Arm" id = "rightarm" build_type = LIMBGROWER - reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 25) + reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 25) build_path = /obj/item/bodypart/r_arm category = list("initial","human","lizard","moth","plasmaman","ethereal") @@ -22,7 +22,7 @@ name = "Left Leg" id = "leftleg" build_type = LIMBGROWER - reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 25) + reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 25) build_path = /obj/item/bodypart/l_leg category = list("initial","human","lizard","moth","plasmaman","ethereal") @@ -30,7 +30,7 @@ name = "Right Leg" id = "rightleg" build_type = LIMBGROWER - reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 25) + reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 25) build_path = /obj/item/bodypart/r_leg category = list("initial","human","lizard","moth","plasmaman","ethereal") @@ -40,7 +40,7 @@ name = "Arm Blade" id = "armblade" build_type = LIMBGROWER - reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 75) + reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 75) build_path = /obj/item/melee/synthetic_arm_blade category = list("other","emagged") @@ -48,7 +48,7 @@ name = "Heart" id = "heart" build_type = LIMBGROWER - reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 30) + reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 30) build_path = /obj/item/organ/heart category = list("other") @@ -56,7 +56,7 @@ name = "Lungs" id = "lungs" build_type = LIMBGROWER - reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 20) + reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 20) build_path = /obj/item/organ/lungs category = list("other") @@ -64,7 +64,7 @@ name = "Liver" id = "liver" build_type = LIMBGROWER - reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 20) + reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 20) build_path = /obj/item/organ/liver category = list("other") @@ -72,7 +72,7 @@ name = "Stomach" id = "stomach" build_type = LIMBGROWER - reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 15) + reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 15) build_path = /obj/item/organ/stomach category = list("other") @@ -80,7 +80,7 @@ name = "Appendix" id = "appendix" build_type = LIMBGROWER - reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 5) //why would you need this + reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 5) //why would you need this build_path = /obj/item/organ/appendix category = list("other") @@ -88,7 +88,7 @@ name = "Eyes" id = "eyes" build_type = LIMBGROWER - reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 10) + reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 10) build_path = /obj/item/organ/eyes category = list("other") @@ -96,7 +96,7 @@ name = "Ears" id = "ears" build_type = LIMBGROWER - reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 10) + reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 10) build_path = /obj/item/organ/ears category = list("other") @@ -104,6 +104,6 @@ name = "Tongue" id = "tongue" build_type = LIMBGROWER - reagents_list = list(/datum/reagent/medicine/c2/instabitaluri = 10) + reagents_list = list(/datum/reagent/medicine/c2/synthflesh = 10) build_path = /obj/item/organ/tongue category = list("other") diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm index 7b9690556aa..16d132af94f 100644 --- a/code/modules/research/designs/medical_designs.dm +++ b/code/modules/research/designs/medical_designs.dm @@ -803,7 +803,7 @@ /datum/design/surgery/wing_reconstruction name = "Wing Reconstruction" - desc = "An experimental surgical procedure that reconstructs the damaged wings of moth people. Requires Instabitaluri." + desc = "An experimental surgical procedure that reconstructs the damaged wings of moth people. Requires Synthflesh." id = "surgery_wing_reconstruction" surgery = /datum/surgery/advanced/wing_reconstruction research_icon_state = "surgery_chest" diff --git a/code/modules/surgery/advanced/wingreconstruction.dm b/code/modules/surgery/advanced/wingreconstruction.dm index fa16e902adc..ae2df9ea7f8 100644 --- a/code/modules/surgery/advanced/wingreconstruction.dm +++ b/code/modules/surgery/advanced/wingreconstruction.dm @@ -1,6 +1,6 @@ /datum/surgery/advanced/wing_reconstruction name = "Wing Reconstruction" - desc = "An experimental surgical procedure that reconstructs the damaged wings of moth people. Requires Instabitaluri." + desc = "An experimental surgical procedure that reconstructs the damaged wings of moth people. Requires Synthflesh." steps = list(/datum/surgery_step/incise, /datum/surgery_step/retract_skin, /datum/surgery_step/clamp_bleeders, @@ -15,7 +15,7 @@ name = "start wing reconstruction" implements = list(TOOL_HEMOSTAT = 85, TOOL_SCREWDRIVER = 35, /obj/item/pen = 15) time = 200 - chems_needed = list(/datum/reagent/medicine/c2/instabitaluri) + chems_needed = list(/datum/reagent/medicine/c2/synthflesh) require_all_chems = FALSE /datum/surgery_step/wing_reconstruction/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) diff --git a/code/modules/vending/medical.dm b/code/modules/vending/medical.dm index c56ecced315..382ff5349ce 100644 --- a/code/modules/vending/medical.dm +++ b/code/modules/vending/medical.dm @@ -35,7 +35,7 @@ /obj/item/reagent_containers/pill/multiver = 6, /obj/item/storage/box/gum/happiness = 3, /obj/item/storage/box/hug/medical = 1) - premium = list(/obj/item/reagent_containers/medigel/instabitaluri = 2, + premium = list(/obj/item/reagent_containers/medigel/synthflesh = 2, /obj/item/storage/pill_bottle/psicodine = 2, /obj/item/reagent_containers/hypospray/medipen = 3, /obj/item/storage/belt/medical = 3,