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Blueshift 4: Shift Harder (#3904)
## About The Pull Request Resurrects everyone's favorite map, with some spit-shining. - [x] Update all paths so it compiles (obviously) - [x] Fix some disconnected cables - [x] Add extra firelocks to the main foyer area - [x] Add Captain's cast to the cap's office - [x] Add detective caseboards to the detective office - [x] Do a pass over security camera coverage, several departments were missing massive amounts of cameras in areas - [x] Do a pass over external airlocks, sided all access on these is reportedly weird on certain docks - [x] Do a pass over department wall signs (the direction ones) and make sure they're not wrong - [ ] Potentially clean up some of the worst offenders of "impossible-to-navigate maints" - [x] Ensure we're not missing any standard every-map additions that have been created since it was decommissioned - [x] ??? - [x] Secret things I don't know about yet because people are going to give me feedback ## Why It's Good For The Game  The people demand Blueshift ## Proof Of Testing It's a work in progress but yes I'm testing as I go ## Changelog 🆑 map: Blueshift is back on the menu /🆑
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@@ -62,6 +62,12 @@ map biodome
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endmap
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map blueshift
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minplayers 65
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feedbacklink https://discord.com/channels/1059199070016655462/1376747654339624970
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endmap
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map boxstation
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minplayers 30
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votable
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