diff --git a/_maps/map_files/AsteroidStation/AsteroidStation.dmm b/_maps/map_files/AsteroidStation/AsteroidStation.dmm
index 4cd7ef5fd0c..c613109d14d 100644
--- a/_maps/map_files/AsteroidStation/AsteroidStation.dmm
+++ b/_maps/map_files/AsteroidStation/AsteroidStation.dmm
@@ -6468,10 +6468,10 @@
"cut" = (/obj/structure/table,/obj/item/weapon/circular_saw,/obj/item/weapon/cautery{pixel_x = 4},/obj/item/weapon/surgical_drapes,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape)
"cuu" = (/obj/structure/table/optable,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor3"},/area/shuttle/escape)
"cuv" = (/turf/simulated/wall/shuttle,/area/shuttle/escape)
-"cuw" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"cuw" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"cux" = (/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
"cuy" = (/obj/structure/grille,/obj/machinery/door/poddoor/shutters{id = "syndieshutters"; name = "blast shutters"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/shuttle/syndicate)
-"cuz" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"cuz" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"cuA" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cuB" = (/obj/machinery/computer/shuttle/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cuC" = (/obj/structure/table,/obj/machinery/button/door{id = "syndieshutters"; name = "remote shutter control"; req_access_txt = "150"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
@@ -6491,7 +6491,7 @@
"cuQ" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cuR" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cuS" = (/turf/space,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
-"cuT" = (/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
+"cuT" = (/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
"cuU" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{dir = 9},/turf/simulated/floor/plasteel,/area/atmos)
"cuV" = (/obj/machinery/suit_storage_unit/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cuW" = (/obj/structure/bed/stool,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
diff --git a/_maps/map_files/BirdStation/BirdStation.dmm b/_maps/map_files/BirdStation/BirdStation.dmm
index 9228c96af09..3486dd6c4bf 100644
--- a/_maps/map_files/BirdStation/BirdStation.dmm
+++ b/_maps/map_files/BirdStation/BirdStation.dmm
@@ -1,9 +1,9 @@
"aaa" = (/turf/space,/area/space)
"aab" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_n"; name = "north of station"; turf_type = /turf/space; width = 18},/turf/space,/area/space)
-"aac" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"aac" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"aad" = (/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
"aae" = (/obj/structure/grille,/obj/machinery/door/poddoor/shutters{id = "syndieshutters"; name = "blast shutters"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/shuttle/syndicate)
-"aaf" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"aaf" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"aag" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aah" = (/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aai" = (/obj/structure/table,/obj/item/device/flashlight/lamp{pixel_x = 4; pixel_y = 1},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
@@ -24,7 +24,7 @@
"aax" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aay" = (/obj/structure/lattice,/turf/space,/area/space)
"aaz" = (/turf/space,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
-"aaA" = (/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
+"aaA" = (/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
"aaB" = (/obj/structure/lattice/catwalk,/turf/space,/area/space)
"aaC" = (/obj/machinery/suit_storage_unit/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aaD" = (/obj/structure/closet/syndicate/nuclear,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
diff --git a/_maps/map_files/DiscStation/DiscStation.dmm b/_maps/map_files/DiscStation/DiscStation.dmm
index 829b13e5f56..a8342b65694 100644
--- a/_maps/map_files/DiscStation/DiscStation.dmm
+++ b/_maps/map_files/DiscStation/DiscStation.dmm
@@ -1,8 +1,8 @@
"aaa" = (/turf/space,/area/space)
-"aab" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"aab" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"aac" = (/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
"aad" = (/obj/structure/grille,/obj/machinery/door/poddoor/shutters{id = "syndieshutters"; name = "blast shutters"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/shuttle/syndicate)
-"aae" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"aae" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"aaf" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aag" = (/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aah" = (/obj/structure/table,/obj/item/device/flashlight/lamp{pixel_x = 4; pixel_y = 1},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
@@ -23,7 +23,7 @@
"aaw" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aax" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aay" = (/turf/space,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
-"aaz" = (/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
+"aaz" = (/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
"aaA" = (/obj/machinery/suit_storage_unit/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aaB" = (/obj/structure/closet/syndicate/nuclear,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"aaC" = (/obj/structure/bed/stool,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
diff --git a/_maps/map_files/DreamStation/dreamstation04.dmm b/_maps/map_files/DreamStation/dreamstation04.dmm
index f77d88a7d1d..fe5deab64d5 100644
--- a/_maps/map_files/DreamStation/dreamstation04.dmm
+++ b/_maps/map_files/DreamStation/dreamstation04.dmm
@@ -184,7 +184,7 @@
"adB" = (/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel/black,/area/aisat)
"adC" = (/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "65"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/aisat)
"adD" = (/obj/structure/cable/blue{tag = "icon-1-8"; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plating,/area/aisat)
-"adE" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"adE" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"adF" = (/turf/simulated/floor/plasteel/darkwarning,/area/aisat)
"adG" = (/obj/machinery/bluespace_beacon,/turf/simulated/floor/plasteel/darkwarning,/area/aisat)
"adH" = (/obj/machinery/status_display{layer = 3; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plasteel/darkwarning/corner{tag = "icon-warndarkcorners (NORTH)"; icon_state = "warndarkcorners"; dir = 1},/area/aisat)
@@ -4232,7 +4232,7 @@
"bDt" = (/obj/machinery/light{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plasteel/black,/area/security/prison)
"bDu" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
"bDv" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall,/area/security/prison)
-"bDw" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"bDw" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"bDx" = (/turf/simulated/floor/plasteel/escape{tag = "icon-escape (SOUTHWEST)"; icon_state = "escape"; dir = 10},/turf/simulated/floor/plasteel/warningline{tag = "icon-warningline (SOUTHWEST)"; icon_state = "warningline"; dir = 10},/area/hallway/secondary/exit)
"bDy" = (/turf/simulated/floor/plasteel/escape,/area/hallway/secondary/exit)
"bDz" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel/escape,/area/hallway/secondary/exit)
@@ -7132,7 +7132,7 @@
"cHh" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cHi" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cHj" = (/turf/space,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
-"cHk" = (/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
+"cHk" = (/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
"cHl" = (/obj/machinery/suit_storage_unit/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cHm" = (/turf/simulated/floor/plasteel/whitepurple/side{tag = "icon-whitepurple (NORTH)"; icon_state = "whitepurple"; dir = 1},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{name = "Toxins Lab"; req_access_txt = "8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel/warningline{tag = "icon-warningline (NORTH)"; icon_state = "warningline"; dir = 1},/area/toxins/mixing)
"cHn" = (/obj/structure/bed/stool,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
diff --git a/_maps/map_files/MetaStation/MetaStation.v41I.dmm b/_maps/map_files/MetaStation/MetaStation.v41I.dmm
index 190b1285be7..417ef3f81ae 100644
--- a/_maps/map_files/MetaStation/MetaStation.v41I.dmm
+++ b/_maps/map_files/MetaStation/MetaStation.v41I.dmm
@@ -1,7 +1,7 @@
"aaa" = (/turf/space,/area/space)
"aab" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_n"; name = "north of station"; turf_type = /turf/space; width = 18},/turf/space,/area/space)
"aac" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/space)
-"aad" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"aad" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"aae" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_ne"; name = "northeast of station"; turf_type = /turf/space; width = 18},/turf/space,/area/space)
"aaf" = (/obj/structure/lattice,/turf/space,/area/space)
"aag" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space)
@@ -4977,7 +4977,7 @@
"bRK" = (/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos)
"bRL" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos)
"bRM" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/hallway/secondary/entry{name = "Arrivals"})
-"bRN" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"bRN" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"bRO" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/fpmaint2{name = "Port Maintenance"})
"bRP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating{icon_state = "platingdmg2"},/area/maintenance/fpmaint2{name = "Port Maintenance"})
"bRQ" = (/obj/structure/closet/crate,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/weapon/poster/legit,/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"})
@@ -7994,7 +7994,7 @@
"cXL" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cXM" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cXN" = (/turf/space,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
-"cXO" = (/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
+"cXO" = (/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
"cXP" = (/obj/machinery/suit_storage_unit/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cXQ" = (/obj/structure/closet/syndicate/nuclear,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cXR" = (/obj/structure/bed/stool,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
diff --git a/_maps/map_files/MiniStation/MiniStation.dmm b/_maps/map_files/MiniStation/MiniStation.dmm
index aade6a1bc4e..4d625879bf7 100644
--- a/_maps/map_files/MiniStation/MiniStation.dmm
+++ b/_maps/map_files/MiniStation/MiniStation.dmm
@@ -226,7 +226,7 @@
"er" = (/obj/structure/table,/obj/machinery/reagentgrinder,/obj/machinery/alarm{frequency = 1442; pixel_y = 23},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"})
"es" = (/obj/structure/closet/crate/bin,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"})
"et" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/effect/spawner/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/brig)
-"eu" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"eu" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"ev" = (/obj/machinery/suit_storage_unit/mining,/turf/simulated/floor/plasteel{dir = 8; icon_state = "brown"},/area/quartermaster/storage)
"ew" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plasteel,/area/quartermaster/storage)
"ex" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel,/area/quartermaster/storage)
@@ -1229,7 +1229,7 @@
"xG" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/toxin{pixel_x = -2; pixel_y = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay)
"xH" = (/obj/structure/closet/l3closet,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay)
"xI" = (/turf/simulated/wall/shuttle{icon_state = "swall_s9"; dir = 2},/area/shuttle/arrival)
-"xJ" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"xJ" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"xK" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"xL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/hallway/primary/central)
"xM" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/meter{use_power = 0},/turf/space,/area/space)
@@ -1542,7 +1542,7 @@
"DH" = (/obj/structure/bed/chair{dir = 4},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"DI" = (/obj/structure/bed/chair{dir = 8},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"DJ" = (/turf/space,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
-"DK" = (/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
+"DK" = (/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
"DL" = (/obj/machinery/atmospherics/pipe/heat_exchanging/simple{dir = 9},/obj/structure/lattice,/turf/space,/area/engine/engineering)
"DM" = (/obj/machinery/suit_storage_unit/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"DN" = (/obj/structure/closet/syndicate/nuclear,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
@@ -1802,7 +1802,7 @@
"IH" = (/obj/structure/bed/chair{dir = 1},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/transport)
"II" = (/turf/simulated/wall/shuttle{icon_state = "swall_s9"; dir = 2},/area/shuttle/transport)
"IJ" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 1; frequency = 1441; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay)
-
+
(1,1,1) = {"
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/_maps/map_files/TgStation/tgstation.2.1.3.dmm b/_maps/map_files/TgStation/tgstation.2.1.3.dmm
index b766bdaa7ab..a581ae98c39 100644
--- a/_maps/map_files/TgStation/tgstation.2.1.3.dmm
+++ b/_maps/map_files/TgStation/tgstation.2.1.3.dmm
@@ -662,7 +662,7 @@
"amL" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/processing)
"amM" = (/obj/machinery/door/airlock/glass_security{name = "Prisoner Processing"; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/security/processing)
"amN" = (/obj/structure/table,/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden)
-"amO" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"amO" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"amP" = (/obj/structure/grille,/obj/machinery/door/poddoor/shutters{id = "syndieshutters"; name = "blast shutters"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/shuttle/syndicate)
"amQ" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/grille,/obj/structure/cable,/obj/machinery/door/poddoor/preopen{id = "Secure Gate"; name = "brig shutters"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/brig)
"amR" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/grille,/obj/machinery/door/poddoor/preopen{id = "Secure Gate"; name = "brig shutters"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/brig)
@@ -823,7 +823,7 @@
"apQ" = (/obj/structure/lattice,/turf/space,/area/space/nearstation)
"apR" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor/plating,/area/security/processing)
"apS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/security/processing)
-"apT" = (/turf/space,/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
+"apT" = (/turf/space,/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"apU" = (/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/security/detectives_office)
"apV" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/briefcase,/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/security/detectives_office)
"apW" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fpmaint)
@@ -6074,7 +6074,7 @@
"cmP" = (/turf/space,/turf/simulated/wall/shuttle{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate)
"cmQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel,/area/engine/engineering)
"cmR" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel,/area/engine/engineering)
-"cmS" = (/obj/machinery/gun_turret,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
+"cmS" = (/obj/machinery/porta_turret/syndicate,/turf/simulated/wall/shuttle{icon_state = "wall3"},/area/shuttle/syndicate)
"cmT" = (/obj/machinery/suit_storage_unit/syndicate,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
"cmU" = (/obj/machinery/light/small,/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos)
"cmV" = (/obj/machinery/light/small,/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos)
diff --git a/code/game/gamemodes/handofgod/structures.dm b/code/game/gamemodes/handofgod/structures.dm
index ed4264e5fe6..9564bd75fd0 100644
--- a/code/game/gamemodes/handofgod/structures.dm
+++ b/code/game/gamemodes/handofgod/structures.dm
@@ -444,12 +444,12 @@
maxhealth = 150
metal_cost = 25
glass_cost = 30
- var/obj/machinery/gun_turret/defensepylon_internal_turret/pylon_gun
+ var/obj/machinery/porta_turret/defensepylon_internal_turret/pylon_gun
/obj/structure/divine/defensepylon/New()
..()
- pylon_gun = new()
+ pylon_gun = new(src)
pylon_gun.base = src
pylon_gun.faction = list("[side] god")
@@ -474,49 +474,50 @@
pylon_gun.on = !pylon_gun.on
icon_state = (pylon_gun.on) ? "defensepylon-[side]" : "defensepylon"
-
//This sits inside the defensepylon, to avoid copypasta
-/obj/machinery/gun_turret/defensepylon_internal_turret
+/obj/machinery/porta_turret/defensepylon_internal_turret
name = "defense pylon"
desc = "A plyon which is blessed to withstand many blows, and fire strong bolts at nonbelievers."
icon = 'icons/obj/hand_of_god_structures.dmi'
- icon_state = "defensepylon"
+ installation = null
+ always_up = 1
+ use_power = 0
+ has_cover = 0
health = 200
+ projectile = /obj/item/projectile/beam/pylon_bolt
+ eprojectile = /obj/item/projectile/beam/pylon_bolt
+ shot_sound = 'sound/weapons/emitter2.ogg'
+ eshot_sound = 'sound/weapons/emitter2.ogg'
base_icon_state = "defensepylon"
- scan_range = 7
+ active_state = ""
+ off_state = ""
faction = null
- projectile_type = /obj/item/projectile/beam/pylon_bolt
- fire_sound = 'sound/weapons/emitter2.ogg'
+ emp_vunerable = 0
var/side = "neutral"
- var/on = 1
-/obj/machinery/gun_turret/defensepylon_internal_turret/process()
- if(on)
- ..()
+/obj/machinery/porta_turret/defensepylon_internal_turret/setup()
+ return
-/obj/machinery/gun_turret/defensepylon_internal_turret/fire(atom/target)
+/obj/machinery/porta_turret/defensepylon_internal_turret/shootAt(atom/movable/target)
var/obj/item/projectile/A = ..()
if(A)
A.color = side
-/obj/machinery/gun_turret/defensepylon_internal_turret/validate_target(atom/target)
- . = ..()
- if(.)
- if(ishuman(target))
- var/mob/living/carbon/human/H = target
- if(H.handcuffed) //dishonourable to kill somebody who might be converted.
- return 0
-
- var/badtarget = 0
- switch(side)
- if("blue")
- badtarget = is_handofgod_bluecultist(target)
- if("red")
- badtarget = is_handofgod_redcultist(target)
- else
- badtarget = 1
- if(badtarget)
- return 0
+/obj/machinery/porta_turret/defensepylon_internal_turret/assess_perp(mob/living/carbon/human/perp)
+ if(perp.handcuffed) //dishonourable to kill somebody who might be converted.
+ return 0
+ var/badtarget = 0
+ switch(side)
+ if("blue")
+ badtarget = is_handofgod_bluecultist(perp)
+ if("red")
+ badtarget = is_handofgod_redcultist(perp)
+ else
+ badtarget = 1
+ if(badtarget)
+ return 0
+ return 10
+
/obj/item/projectile/beam/pylon_bolt
diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm
index b1652fda99f..53570ee256d 100644
--- a/code/game/machinery/portable_turret.dm
+++ b/code/game/machinery/portable_turret.dm
@@ -17,6 +17,15 @@
req_access = list(access_security)
power_channel = EQUIP //drains power from the EQUIPMENT channel
+ var/base_icon_state = "grey"
+ var/active_state = "Taser" // "Taser"/"Laser/"Bullet" ,blue/red/no glow on active turret
+ var/off_state = "Off"
+
+ var/emp_vunerable = 1 // Can be empd
+
+ var/scan_range = 7
+ var/atom/base = null //for turrets inside other objects
+
var/lasercolor = "" //Something to do with lasertag turrets, blame Sieve for not adding a comment.
var/raised = 0 //if the turret cover is "open" and the turret is raised
var/raising= 0 //if the turret is currently opening or closing its cover
@@ -29,8 +38,9 @@
var/projectile = null //holder for bullettype
var/eprojectile = null //holder for the shot when emagged
var/reqpower = 500 //holder for power needed
- var/iconholder = null //holder for the icon_state. 1 for orange sprite, null for blue.
var/egun = null //holder to handle certain guns switching bullettypes
+ var/always_up = 0 //Will stay active
+ var/has_cover = 1 //Hides the cover
var/obj/machinery/porta_turret_cover/cover = null //the cover that is covering this turret
var/last_fired = 0 //1: if the turret is cooling down from a shot, 0: turret is ready to fire
@@ -57,19 +67,35 @@
/obj/machinery/porta_turret/New()
..()
- icon_state = "[lasercolor]grey_target_prism"
+ if(!base)
+ base = src
+ icon_state = "[base_icon_state][off_state]"
//Sets up a spark system
spark_system = new /datum/effect_system/spark_spread
spark_system.set_up(5, 0, src)
spark_system.attach(src)
- cover = new /obj/machinery/porta_turret_cover(loc)
- cover.Parent_Turret = src
+ if(has_cover)
+ cover = new /obj/machinery/porta_turret_cover(loc)
+ cover.Parent_Turret = src
setup()
+ if(!has_cover)
+ popUp()
+
+
+/obj/machinery/porta_turret/proc/get_base_icon()
+ if(installation)
+ switch(installation)
+ if(/obj/item/weapon/gun/energy/laser/bluetag)
+ return "blue"
+ if(/obj/item/weapon/gun/energy/laser/redtag)
+ return "red"
+ return "grey"
+
/obj/machinery/porta_turret/proc/setup()
- var/obj/item/weapon/gun/energy/E=new installation //All energy-based weapons are applicable
+ var/obj/item/weapon/gun/energy/E= new installation //All energy-based weapons are applicable
var/obj/item/ammo_casing/shottype = E.ammo_type[1]
projectile = shottype.projectile_type
@@ -99,27 +125,20 @@
stun_all = 0
check_anomalies = 0
shot_delay = 30
- iconholder = 1
+ active_state = "Laser"
if(/obj/item/weapon/gun/energy/laser/practice)
- iconholder = 1
+ active_state = "Laser"
eprojectile = /obj/item/projectile/beam
-// if(/obj/item/weapon/gun/energy/laser/practice/sc_laser)
-// iconholder = 1
-// eprojectile = /obj/item/projectile/beam
-
if(/obj/item/weapon/gun/energy/laser/retro)
- iconholder = 1
-
-// if(/obj/item/weapon/gun/energy/laser/retro/sc_retro)
-// iconholder = 1
+ active_state = "Laser"
if(/obj/item/weapon/gun/energy/laser/captain)
- iconholder = 1
+ active_state = "Laser"
if(/obj/item/weapon/gun/energy/lasercannon)
- iconholder = 1
+ active_state = "Laser"
if(/obj/item/weapon/gun/energy/gun/advtaser)
eprojectile = /obj/item/projectile/beam
@@ -140,6 +159,8 @@
eshot_sound = 'sound/weapons/Laser.ogg'
egun = 1
+ base_icon_state = get_base_icon()
+
/obj/machinery/porta_turret/Destroy()
//deletes its own cover with it
qdel(cover)
@@ -229,22 +250,17 @@
icon_state = "turretCover"
return
if(stat & BROKEN)
- icon_state = "[lasercolor]destroyed_target_prism"
+ icon_state = "[base_icon_state]Broken"
else
if( powered() )
if(on)
- if(iconholder)
- //lasers have a orange icon
- icon_state = "[lasercolor]orange_target_prism"
- else
- //almost everything has a blue icon
- icon_state = "[lasercolor]target_prism"
+ icon_state = "[base_icon_state][active_state]"
else
- icon_state = "[lasercolor]grey_target_prism"
+ icon_state = "[base_icon_state][off_state]"
stat &= ~NOPOWER
else
spawn(rand(0, 15))
- icon_state = "[lasercolor]grey_target_prism"
+ icon_state = "[base_icon_state][off_state]"
stat |= NOPOWER
@@ -277,10 +293,11 @@
if(!anchored && !isinspace())
anchored = 1
invisibility = INVISIBILITY_LEVEL_TWO
- icon_state = "[lasercolor]grey_target_prism"
+ icon_state = "[base_icon_state][off_state]"
user << "You secure the exterior bolts on the turret."
- cover = new /obj/machinery/porta_turret_cover(loc) //create a new turret. While this is handled in process(), this is to workaround a bug where the turret becomes invisible for a split second
- cover.Parent_Turret = src //make the cover's parent src
+ if(has_cover)
+ cover = new /obj/machinery/porta_turret_cover(loc) //create a new turret. While this is handled in process(), this is to workaround a bug where the turret becomes invisible for a split second
+ cover.Parent_Turret = src //make the cover's parent src
else if(anchored)
anchored = 0
user << "You unsecure the exterior bolts on the turret."
@@ -295,7 +312,10 @@
user << "Controls are now [locked ? "locked" : "unlocked"]."
else
user << "Access denied."
-
+ else if(istype(I,/obj/item/device/multitool) && !locked)
+ var/obj/item/device/multitool/M = I
+ M.buffer = src
+ user << "You add [src] to multitool buffer."
else
//if the turret was attacked with the intention of harming it:
user.changeNext_move(CLICK_CD_MELEE)
@@ -339,7 +359,7 @@
user << "You short out [src]'s threat assessment circuits."
visible_message("[src] hums oddly...")
emagged = 1
- iconholder = 1
+ active_state = "Laser"
controllock = 1
on = 0 //turns off the turret temporarily
sleep(60) //6 seconds for the traitor to gtfo of the area before the turret decides to ruin his shit
@@ -379,7 +399,7 @@
/obj/machinery/porta_turret/emp_act(severity)
- if(on)
+ if(on && emp_vunerable)
//if the turret is on, the EMP no matter how severe disables the turret for a while
//and scrambles its settings, with a slight chance of having an emag effect
check_records = pick(0, 1)
@@ -412,7 +432,7 @@
health = 0
density = 0
stat |= BROKEN //enables the BROKEN bit
- icon_state = "[lasercolor]destroyed_target_prism"
+ icon_state = "[base_icon_state]Broken"
invisibility = 0
spark_system.start() //creates some sparks because they look cool
density = 1
@@ -429,22 +449,22 @@
if(stat & BROKEN) //if the turret is borked
qdel(cover) //delete its cover, assuming it has one. Workaround for a pesky little bug
else
+ if(has_cover)
+ cover = new /obj/machinery/porta_turret_cover(loc) //if the turret has no cover and is anchored, give it a cover
+ cover.Parent_Turret = src //assign the cover its Parent_Turret, which would be this (src)
- cover = new /obj/machinery/porta_turret_cover(loc) //if the turret has no cover and is anchored, give it a cover
- cover.Parent_Turret = src //assign the cover its Parent_Turret, which would be this (src)
-
- if(stat & (NOPOWER|BROKEN))
+ if(stat & (NOPOWER|BROKEN) && !always_up)
//if the turret has no power or is broken, make the turret pop down if it hasn't already
popDown()
return
- if(!on)
+ if(!on && !always_up)
//if the turret is off, make it pop down
popDown()
return
var/list/targets = list() //list of primary targets
- var/turretview = view(7, src)
+ var/turretview = view(scan_range, base)
if(check_anomalies) //if it's set to check for xenos/simpleanimals
for(var/mob/living/simple_animal/SA in turretview)
@@ -476,12 +496,13 @@
for(var/obj/mecha/M in turretview)
if(M.occupant)
- if(ai || emagged) // we target all occupied mechs if we're emagged or set to attack all non silicons.
+ if(ai || emagged || assess_perp(M.occupant) >= 4) // we target all occupied mechs if we're emagged or set to attack all non silicons.
targets += M
if(!tryToShootAt(targets))
- spawn()
- popDown() // no valid targets, close the cover
+ if(!always_up)
+ spawn()
+ popDown() // no valid targets, close the cover
/obj/machinery/porta_turret/proc/tryToShootAt(list/atom/movable/targets)
@@ -501,10 +522,12 @@
return
invisibility = 0
raising = 1
- flick("popup", cover)
+ if(cover)
+ flick("popup", cover)
sleep(10)
raising = 0
- cover.icon_state = "openTurretCover"
+ if(cover)
+ cover.icon_state = "openTurretCover"
raised = 1
layer = 4
@@ -517,13 +540,15 @@
return
layer = 3
raising = 1
- flick("popdown", cover)
+ if(cover)
+ flick("popdown", cover)
sleep(10)
raising = 0
- cover.icon_state = "turretCover"
+ if(cover)
+ cover.icon_state = "turretCover"
raised = 0
invisibility = 2
- icon_state = "[lasercolor]grey_target_prism"
+ icon_state = "[base_icon_state][off_state]"
/obj/machinery/porta_turret/proc/assess_perp(mob/living/carbon/human/perp)
@@ -585,7 +610,7 @@
if(target)
spawn()
popUp() //pop the turret up if it's not already up.
- dir = get_dir(src, target) //even if you can't shoot, follow the target
+ dir = get_dir(base, target) //even if you can't shoot, follow the target
spawn()
shootAt(target)
return 1
@@ -609,34 +634,34 @@
return
//any emagged turrets will shoot extremely fast! This not only is deadly, but drains a lot power!
- if(iconholder)
- icon_state = "[lasercolor]orange_target_prism"
- else
- icon_state = "[lasercolor]target_prism"
+ icon_state = "[base_icon_state][active_state]"
var/obj/item/projectile/A
if(emagged)
- A = new eprojectile(loc)
+ A = new eprojectile(T)
playsound(loc, eshot_sound, 75, 1)
else
- A = new projectile(loc)
+ A = new projectile(T)
playsound(loc, shot_sound, 75, 1)
A.original = target
if(!emagged)
use_power(reqpower)
else
use_power(reqpower * 2)
- //Shooting Code:
+ //Shooting Code:
A.current = T
A.yo = U.y - T.y
A.xo = U.x - T.x
A.fire()
+ return A
+
/obj/machinery/porta_turret/proc/setState(on, emagged)
if(controllock)
return
src.on = on
src.emagged = emagged
- src.iconholder = emagged
+ if(emagged)
+ src.active_state = "Laser"
src.power_change()
/*
@@ -867,113 +892,16 @@
. = ..()
if(.)
return
- var/dat
- if(!(Parent_Turret.lasercolor))
- dat += text({"
-Automatic Portable Turret Installation
-Status: []
-Behaviour controls are [Parent_Turret.locked ? "locked" : "unlocked"]"},
-
-"[Parent_Turret.on ? "On" : "Off"]" )
-
-
- dat += text({"
-Check for Weapon Authorization: []
-Check Security Records: []
-Neutralize Identified Criminals: []
-Neutralize All Non-Security and Non-Command Personnel: []
-Neutralize All Unidentified Life Signs: []
"},
-
-"[Parent_Turret.auth_weapons ? "Yes" : "No"]",
-"[Parent_Turret.check_records ? "Yes" : "No"]",
-"[Parent_Turret.criminals ? "Yes" : "No"]",
-"[Parent_Turret.stun_all ? "Yes" : "No"]" ,
-"[Parent_Turret.check_anomalies ? "Yes" : "No"]" )
- else
- dat += text({"
-Automatic Portable Turret Installation
-Status: []
"},
-
-"[Parent_Turret.on ? "On" : "Off"]" )
-
- user << browse("