mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-22 20:48:56 +01:00
Enhances algorithm for finding an atom mount (#94076)
## About The Pull Request Depends on #94064 for the unit test but offers a better method for finding an atom to mount on - Finding a mount now takes into consideration the objects pixel x & y offsets meaning diagonal mounting is now supported. Gives great flexibility for mappers - If you don't want to use pixel offsets but default back to using the objects direction that behaviour is still preserved. Useful if your object uses directional icon states(lights & cameras for now) AND don't use offsets - If no direction could be specified then as the last resort it defaults back to the objects local turf for mounting ## Changelog 🆑 fix: all mounted objects on tables, fences, windows & walls should fall of correctly when the atom it is placed on is destroyed fix: security telescreen now falls off when their mounted wall is destroyed fix: defib wall mount falls off when their mounted wall is destroyed fix: floor lights are mounted to the ground/catwalk/tram floor they are sitting on meaning destroying it will destroy the light fix: wall mounted plaques now fall off when their mounted wall is destroyed /🆑
This commit is contained in:
@@ -39,7 +39,7 @@
|
||||
return
|
||||
RegisterSignal(current_area, COMSIG_AREA_POWER_CHANGE, PROC_REF(AreaPowerCheck))
|
||||
if(mapload)
|
||||
find_and_hang_on_atom()
|
||||
find_and_mount_on_atom()
|
||||
GLOB.intercoms_list += src
|
||||
|
||||
/obj/item/radio/intercom/Destroy()
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
hanging_object.pixel_x = pixel_shift
|
||||
if(WEST)
|
||||
hanging_object.pixel_x = -pixel_shift
|
||||
if(!hanging_object.find_and_hang_on_atom())
|
||||
if(!hanging_object.find_and_mount_on_atom())
|
||||
to_chat(user, span_warning("[src] Could not find all to mount on!."))
|
||||
return
|
||||
after_attach(hanging_object)
|
||||
|
||||
Reference in New Issue
Block a user