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Adds the Clockwork Obelisk, Mania Motor, and Vitality Matrix
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@@ -113,13 +113,11 @@
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//Cannot remove negative damage (i.e. apply damage)
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/obj/item/bodypart/proc/heal_damage(brute, burn, robotic)
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if(robotic && status != ORGAN_ROBOTIC) // This makes organic limbs not heal when the proc is in Robotic mode.
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brute = max(0, brute - 3)
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burn = max(0, burn - 3)
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if(robotic && status != ORGAN_ROBOTIC) //This makes organic limbs not heal when the proc is in Robotic mode.
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return
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if(!robotic && status == ORGAN_ROBOTIC) // This makes robolimbs not healable by chems.
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brute = max(0, brute - 3)
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burn = max(0, burn - 3)
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if(!robotic && status == ORGAN_ROBOTIC) //This makes robolimbs not healable by chems.
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return
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brute_dam = max(brute_dam - brute, 0)
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burn_dam = max(burn_dam - burn, 0)
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