[MIRROR] Refactors Sloths into Basic Mobs [MDB IGNORE] (#24171)

* Refactors Sloths into Basic Mobs (#78752)

## About The Pull Request

Hey there,

This just refactors sloths to the basic mob framework. Nothing new
should be added beyond them seeming a bit more sluggish and being a bit
smarter about the fights they pick/running away.
## Why It's Good For The Game

Three more subtypes off the list, we are now sub-200 simple animals left
to refactor. If people want to play catch with their sloth it should be
much easier to fit that in now.
## Changelog
🆑
refactor: Sloths are now basic mobs, however their overall sluggish
behavior shouldn't have changed much- let us know if anything is broken.
/🆑

* Refactors Sloths into Basic Mobs

* Modular path

---------

Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: Giz <13398309+vinylspiders@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-10-07 23:23:36 +00:00
committed by GitHub
co-authored by san7890 Giz
parent a4162b1a31
commit f6577ec049
19 changed files with 155 additions and 125 deletions
@@ -1,4 +1,5 @@
/datum/ai_planning_subtree/climb_trees
operational_datums = list(/datum/component/tree_climber)
///chance to climb a tree
var/climb_chance = 35