From f695be9ce712dcdc5eb90e7dedbbdfd51db5dcaa Mon Sep 17 00:00:00 2001 From: Tim Date: Tue, 31 Aug 2021 17:43:17 -0500 Subject: [PATCH] Fix staff of lava not terraforming lava (#61096) Lava staffs were not terraforming regular lava into empty tiles. This is because it was only checking to see if the lava type was the same weak lava the staff spawns. It has now been fixed to check for all lava types. --- code/modules/mining/lavaland/megafauna_loot.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mining/lavaland/megafauna_loot.dm b/code/modules/mining/lavaland/megafauna_loot.dm index a52b36d017a..c6eab3f0fc1 100644 --- a/code/modules/mining/lavaland/megafauna_loot.dm +++ b/code/modules/mining/lavaland/megafauna_loot.dm @@ -763,7 +763,7 @@ var/turf/open/T = get_turf(target) if(!istype(T)) return - if(!istype(T, turf_type)) + if(!istype(T, /turf/open/lava)) var/obj/effect/temp_visual/lavastaff/L = new /obj/effect/temp_visual/lavastaff(T) L.alpha = 0 animate(L, alpha = 255, time = create_delay)