[23:27:53] \<%Remie\> you know how it makes inflammable things burn
[23:28:02] \<%Remie\> (and that's buggy as fug but w/e)
[23:28:10] \<%Remie\> what about resetting it after the fire_act() call?
[23:28:21] \<%Remie\> that way inflammable things become inflammable again if they escape the lava
This commit is contained in:
Kyle Spier-Swenson
2016-01-03 23:31:33 -08:00
parent 1451db4cc4
commit f6d13b93a4

View File

@@ -209,7 +209,12 @@
. = 1
if(O.burn_state == FIRE_PROOF)
O.burn_state = FLAMMABLE //Even fireproof things burn up in lava
O.fire_act()
O.fire_act()
if (O)
O.burn_state = FIRE_PROOF
else
O.fire_act()
else if (istype(thing, /mob/living))
. = 1