[MANUAL MIRROR] Return to Tiny: Reworks heights to use filters, allows spacemen to have varying heights (#72344) (#19451)

* Return to Tiny: Reworks heights to use filters, allows spacemen to have varying heights (#72344)

Re-pr of #66644 with some changes to get it working

![image](https://user-images.githubusercontent.com/51863163/209893337-6a35207b-f097-4fd8-bc51-e66b3273919c.png)

- [x] ~~Huds get cut off~~ Resolved
- [x] ~~Very tall helmets get cut off~~ Resolved
- [x] Hair gets cut off
- [x] ~~Needs optimization before releasing to the world as a pref~~ jk
lol

Look at that fella so cute

🆑 Melbert, That REALLY Good Soda Flavor, FatFat, AndreyGusev
add: Spacemen can now have varying height. (Admin only for now)
add: Dwarfs are now slightly shorter, but look way better.
/🆑

Co-authored-by: Jack LeCroy <3073035+jacklecroy@users.noreply.github.com>

* fix conflict

* clarity

* update rouny

* update screenshots

* Revert "update screenshots"

This reverts commit a5427a5238e574869fe364568b7f043bbd287c79.

* Fixes the dwarf screenshot.

---------

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Jack LeCroy <3073035+jacklecroy@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
This commit is contained in:
Tom
2023-02-28 16:27:27 -05:00
committed by GitHub
co-authored by Jack LeCroy MrMelbert GoldenAlpharex
parent db33d75a5e
commit f6edbf0b86
16 changed files with 367 additions and 119 deletions
+1 -1
View File
@@ -518,7 +518,7 @@
playsound(src, 'sound/items/modsuit/ballin.ogg', 100, TRUE, frequency = -1)
mod.wearer.base_pixel_y = 0
animate(mod.wearer, animate_time, pixel_y = mod.wearer.base_pixel_y)
addtimer(CALLBACK(mod.wearer, TYPE_PROC_REF(/atom, remove_filter), list("mod_ball", "mod_blur", "mod_outline")), animate_time)
addtimer(CALLBACK(mod.wearer, TYPE_PROC_REF(/datum, remove_filter), list("mod_ball", "mod_blur", "mod_outline")), animate_time)
REMOVE_TRAIT(mod.wearer, TRAIT_LAVA_IMMUNE, MOD_TRAIT)
REMOVE_TRAIT(mod.wearer, TRAIT_HANDS_BLOCKED, MOD_TRAIT)
REMOVE_TRAIT(mod.wearer, TRAIT_FORCED_STANDING, MOD_TRAIT)