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[MANUAL MIRROR] Return to Tiny: Reworks heights to use filters, allows spacemen to have varying heights (#72344) (#19451)
* Return to Tiny: Reworks heights to use filters, allows spacemen to have varying heights (#72344) Re-pr of #66644 with some changes to get it working  - [x] ~~Huds get cut off~~ Resolved - [x] ~~Very tall helmets get cut off~~ Resolved - [x] Hair gets cut off - [x] ~~Needs optimization before releasing to the world as a pref~~ jk lol Look at that fella so cute 🆑 Melbert, That REALLY Good Soda Flavor, FatFat, AndreyGusev add: Spacemen can now have varying height. (Admin only for now) add: Dwarfs are now slightly shorter, but look way better. /🆑 Co-authored-by: Jack LeCroy <3073035+jacklecroy@users.noreply.github.com> * fix conflict * clarity * update rouny * update screenshots * Revert "update screenshots" This reverts commit a5427a5238e574869fe364568b7f043bbd287c79. * Fixes the dwarf screenshot. --------- Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com> Co-authored-by: Jack LeCroy <3073035+jacklecroy@users.noreply.github.com> Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
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co-authored by
Jack LeCroy
MrMelbert
GoldenAlpharex
parent
db33d75a5e
commit
f6edbf0b86
@@ -518,7 +518,7 @@
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playsound(src, 'sound/items/modsuit/ballin.ogg', 100, TRUE, frequency = -1)
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mod.wearer.base_pixel_y = 0
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animate(mod.wearer, animate_time, pixel_y = mod.wearer.base_pixel_y)
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addtimer(CALLBACK(mod.wearer, TYPE_PROC_REF(/atom, remove_filter), list("mod_ball", "mod_blur", "mod_outline")), animate_time)
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addtimer(CALLBACK(mod.wearer, TYPE_PROC_REF(/datum, remove_filter), list("mod_ball", "mod_blur", "mod_outline")), animate_time)
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REMOVE_TRAIT(mod.wearer, TRAIT_LAVA_IMMUNE, MOD_TRAIT)
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REMOVE_TRAIT(mod.wearer, TRAIT_HANDS_BLOCKED, MOD_TRAIT)
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REMOVE_TRAIT(mod.wearer, TRAIT_FORCED_STANDING, MOD_TRAIT)
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