From f73da29113ee73a1e9a01824c3698c0c0f2d9aa8 Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Sat, 25 Jun 2022 02:27:58 +0200 Subject: [PATCH] [MIRROR] Adjusts Layering of Broken/Burnt Floor Helpers [MDB IGNORE] (#14499) * Adjusts Layering of Broken/Burnt Floor Helpers (#67958) Small QoL thing for mappers. Mapping Helpers automatically go on the highest plane possible, POINT_LAYER. This would result in broken/burnt flooring having the following appearance in map editors: This is just weird clutter that doesn't particularly look good. So, I just switched both of those subtypes to the same layer that we use for cleanable decal effects, just for nice visual clarify. Here's what that looks like: * Adjusts Layering of Broken/Burnt Floor Helpers Co-authored-by: san7890 --- code/modules/mapping/mapping_helpers.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/modules/mapping/mapping_helpers.dm b/code/modules/mapping/mapping_helpers.dm index c86bac0448b..08d4c559dce 100644 --- a/code/modules/mapping/mapping_helpers.dm +++ b/code/modules/mapping/mapping_helpers.dm @@ -706,6 +706,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_lava) icon = 'icons/turf/damaged.dmi' icon_state = "damaged1" late = TRUE + layer = ABOVE_NORMAL_TURF_LAYER /obj/effect/mapping_helpers/broken_floor/Initialize(mapload) .=..() @@ -721,6 +722,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_lava) icon = 'icons/turf/damaged.dmi' icon_state = "floorscorched1" late = TRUE + layer = ABOVE_NORMAL_TURF_LAYER /obj/effect/mapping_helpers/burnt_floor/Initialize(mapload) .=..()