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Unicode awareness Part 2 -- copytext() (#48512)
* Unicode support Part 2 -- copytext() This is the transition of all copytext() calls to be unicode aware and also some nearby calls in the same functions. Most things are just replacing copytext() with copytext_char() as a terrible character limiter but a few others were slightly more involved. I replaced a ton of ```` var/something = sanitize(input()) something = copytext(something, 1, MAX_MESSAGE_LEN) ```` with a single stripped_input() call. stripped_input() already calls html_encode(), trim(), and some other sanitization so there shouldn't be any major issues there. This is still VERY rough btw; DNA is a mess, the status displays are complete ass, there's a copytext() in code\datums\shuttles.dm that I'm not sure what to do with, and I didn't touch anything in the tools folder. I haven't tested this much at all yet, I only got it to compile earlier this morning. There's also likely to be weird bugs until I get around to fixing length(), findtext(), and the rest of the string procs. * Makes the code functional * Assume color hex strings are always # followed by ascii. Properly encodes and decodes the stuff in mob_helpers.dm which fixes some issues there. * Removes ninjaspeak since it's unused
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@@ -46,6 +46,6 @@ PROCESSING_SUBSYSTEM_DEF(networks)
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var/hex = md5(string)
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if(!hex)
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return //errored
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. = "[copytext(hex, 1, 9)]" //16 ^ 8 possibilities I think.
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. = "[copytext_char(hex, 1, 9)]" //16 ^ 8 possibilities I think.
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if(interfaces_by_id[.])
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return resolve_collisions? make_address("[num2text(rand(HID_RESTRICTED_END, 999999999), 12)]"):null
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