Nova Port - Roundstart bag variations (#5341)

## About The Pull Request
Ports some bags for roundstart selection from Nova Sector. Same amount
of space as any other bag ever.
## Why It's Good For The Game
Cool bags. Different aesthetics, if desired.
## Proof Of Testing
works on my machine or something. Screenshot below.
<details>
<summary>Screenshots/Videos</summary>
<img width="1287" height="735" alt="image"
src="https://github.com/user-attachments/assets/d7ecf201-1442-4f80-99cd-a116ea04de51"
/>

</details>

## Changelog
🆑
add: Front pack, waist pack and belt pack for selection in character
preferences, found under the regular bag selection. Despite the names,
still equipped on your back.
image: Supporting sprites for the new roundstart bags
/🆑

---------

Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
This commit is contained in:
MrGloopy
2026-03-16 21:56:12 +01:00
committed by GitHub
co-authored by Waterpig
parent 91330a0a9a
commit f853e7a77c
9 changed files with 64 additions and 2 deletions
@@ -31,9 +31,14 @@
DSATCHEL,
DDUFFELBAG,
DMESSENGER,
//BUBBER EDIT BEGIN
FBACKPACK,
FSATCHEL,
FMESSENGER,
TPACKWAIST,
TPACKBELT,
TPACKCHEST,
//BUBBER EDIT END
)
/datum/preference/choiced/backpack/create_default_value()
@@ -51,12 +56,19 @@
return /obj/item/storage/backpack/duffelbag
if (GMESSENGER)
return /obj/item/storage/backpack/messenger
//BUBBER EDIT BEGIN
if (FBACKPACK)
return /obj/item/storage/backpack/industrial/frontier_colonist
if (FSATCHEL)
return /obj/item/storage/backpack/industrial/frontier_colonist/satchel
if (FMESSENGER)
return /obj/item/storage/backpack/industrial/frontier_colonist/messenger
if (TPACKWAIST)
return /obj/item/storage/backpack/waist_pack
if (TPACKBELT)
return /obj/item/storage/backpack/storage_belt
if (TPACKCHEST)
return /obj/item/storage/backpack/chest_pack
// In a perfect world, these would be your department's backpack.
// However, this doesn't factor in assistants, or no high slot, and would