Console alt-clicking tweaks (#45193)

* * reworked consoles so you can:
 * use attackby to insert id
 * use alt-click to eject id
 * examine to see if alt-click is available
 * moved eject_id and insert_id procs to _computer.dm
 * added some sound effects

* * prisoner management console new features: insert id with attackby and eject with altclick

* * prisoner management console can't have multiple prisoner id's inserted

* removed unnecessary src. and changed usr --> user

* made gulag teleporter consistent with attackby, altclick and examine.
simplified attackby on card.dm

* equipment reclaimer station consistent with id attackby, altclick-eject and examine.
point claim console consistent with id attackby, altclick-eject and examine.

* ore redemption machine and mining equipment vendor made consistent with id attackby, altclick-eject and examine.

* * reworked all eject/insert ID copypastacodes into procs in _machinery.dm

* * 0's to FALSE

* hopefully i didnt mess up any more things in the resolve

* everything now uses id_insert-proc and doesn't work.

* compiles but doesn't work

* works
This commit is contained in:
kingofkosmos
2019-07-28 16:25:36 -07:00
committed by Rob Bailey
parent 0460d21de8
commit f887a0b114
15 changed files with 327 additions and 388 deletions
+17 -35
View File
@@ -10,12 +10,10 @@ GLOBAL_LIST(labor_sheet_values)
density = FALSE
var/obj/machinery/mineral/stacking_machine/laborstacker/stacking_machine = null
var/machinedir = SOUTH
var/obj/item/card/id/prisoner/inserted_id
var/obj/machinery/door/airlock/release_door
var/door_tag = "prisonshuttle"
var/obj/item/radio/Radio //needed to send messages to sec radio
/obj/machinery/mineral/labor_claim_console/Initialize()
. = ..()
Radio = new/obj/item/radio(src)
@@ -35,16 +33,11 @@ GLOBAL_LIST(labor_sheet_values)
return a["value"] - b["value"]
/obj/machinery/mineral/labor_claim_console/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/card/id/prisoner))
if(!inserted_id)
if(!user.transferItemToLoc(I, src))
return
inserted_id = I
to_chat(user, "<span class='notice'>You insert [I].</span>")
return
else
to_chat(user, "<span class='notice'>There's an ID inserted already.</span>")
return ..()
if(istype(I, /obj/item/card/id))
id_insert(user, I, inserted_prisoner_id)
inserted_prisoner_id = I
else
return ..()
/obj/machinery/mineral/labor_claim_console/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
@@ -58,11 +51,11 @@ GLOBAL_LIST(labor_sheet_values)
var/can_go_home = FALSE
data["emagged"] = (obj_flags & EMAGGED) ? 1 : 0
if(inserted_id)
data["id"] = inserted_id
data["id_name"] = inserted_id.registered_name
data["points"] = inserted_id.points
data["goal"] = inserted_id.goal
if(inserted_prisoner_id)
data["id"] = inserted_prisoner_id
data["id_name"] = inserted_prisoner_id.registered_name
data["points"] = inserted_prisoner_id.points
data["goal"] = inserted_prisoner_id.goal
if(check_auth())
can_go_home = TRUE
@@ -79,21 +72,11 @@ GLOBAL_LIST(labor_sheet_values)
return
switch(action)
if("handle_id")
if(inserted_id)
if(!usr.get_active_held_item())
usr.put_in_hands(inserted_id)
inserted_id = null
else
inserted_id.forceMove(get_turf(src))
inserted_id = null
else
var/obj/item/I = usr.get_active_held_item()
if(istype(I, /obj/item/card/id/prisoner))
if(!usr.transferItemToLoc(I, src))
return
inserted_id = I
if(inserted_prisoner_id)
id_eject(usr, inserted_prisoner_id)
inserted_prisoner_id = null
if("claim_points")
inserted_id.points += stacking_machine.points
inserted_prisoner_id.points += stacking_machine.points
stacking_machine.points = 0
to_chat(usr, "Points transferred.")
if("move_shuttle")
@@ -110,13 +93,13 @@ GLOBAL_LIST(labor_sheet_values)
else
if(!(obj_flags & EMAGGED))
Radio.set_frequency(FREQ_SECURITY)
Radio.talk_into(src, "[inserted_id.registered_name] has returned to the station. Minerals and Prisoner ID card ready for retrieval.", FREQ_SECURITY)
Radio.talk_into(src, "[inserted_prisoner_id.registered_name] has returned to the station. Minerals and Prisoner ID card ready for retrieval.", FREQ_SECURITY)
to_chat(usr, "<span class='notice'>Shuttle received message and will be sent shortly.</span>")
/obj/machinery/mineral/labor_claim_console/proc/check_auth()
if(obj_flags & EMAGGED)
return 1 //Shuttle is emagged, let any ol' person through
return (istype(inserted_id) && inserted_id.points >= inserted_id.goal) //Otherwise, only let them out if the prisoner's reached his quota.
return (istype(inserted_prisoner_id) && inserted_prisoner_id.points >= inserted_prisoner_id.goal) //Otherwise, only let them out if the prisoner's reached his quota.
/obj/machinery/mineral/labor_claim_console/proc/locate_stacking_machine()
stacking_machine = locate(/obj/machinery/mineral/stacking_machine, get_step(src, machinedir))
@@ -130,10 +113,8 @@ GLOBAL_LIST(labor_sheet_values)
obj_flags |= EMAGGED
to_chat(user, "<span class='warning'>PZZTTPFFFT</span>")
/**********************Prisoner Collection Unit**************************/
/obj/machinery/mineral/stacking_machine/laborstacker
force_connect = TRUE
var/points = 0 //The unclaimed value of ore stacked.
@@ -149,6 +130,7 @@ GLOBAL_LIST(labor_sheet_values)
return ..()
/**********************Point Lookup Console**************************/
/obj/machinery/mineral/labor_points_checker
name = "points checking console"
desc = "A console used by prisoners to check the progress on their quotas. Simply swipe a prisoner ID."
+16 -18
View File
@@ -13,7 +13,6 @@
speed_process = TRUE
circuit = /obj/item/circuitboard/machine/ore_redemption
layer = BELOW_OBJ_LAYER
var/obj/item/card/id/inserted_id
var/points = 0
var/ore_pickup_rate = 15
var/sheet_per_ore = 1
@@ -75,7 +74,7 @@
else
var/mats = O.materials & mat_container.materials
var/amount = O.amount
var/id = inserted_id && inserted_id.registered_name
var/id = inserted_scan_id && inserted_scan_id.registered_name
if (id)
id = " (ID: [id])"
mat_container.insert_item(O, sheet_per_ore) //insert it
@@ -179,11 +178,11 @@
return ..()
if(istype(W, /obj/item/card/id))
var/obj/item/card/id/I = user.get_active_held_item()
if(istype(I) && !istype(inserted_id))
if(!user.transferItemToLoc(I, src))
return
inserted_id = I
if(istype(I))
id_insert(user, I, inserted_prisoner_id)
inserted_prisoner_id = I
interact(user)
return
return
if(istype(W, /obj/item/disk/design_disk))
@@ -215,9 +214,9 @@
/obj/machinery/mineral/ore_redemption/ui_data(mob/user)
var/list/data = list()
data["unclaimedPoints"] = points
if(inserted_id)
if(inserted_scan_id)
data["hasID"] = TRUE
if (inserted_id.registered_account)
if (inserted_scan_id.registered_account)
data["hasAccount"] = TRUE
data["materials"] = list()
@@ -259,22 +258,21 @@
var/datum/component/material_container/mat_container = materials.mat_container
switch(action)
if("Eject")
if(!inserted_id)
if(!inserted_scan_id)
return
usr.put_in_hands(inserted_id)
inserted_id = null
id_eject(usr, inserted_prisoner_id)
inserted_prisoner_id = null
return TRUE
if("Insert")
var/obj/item/card/id/I = usr.get_active_held_item()
if(istype(I))
if(!usr.transferItemToLoc(I,src))
return
inserted_id = I
id_insert(usr, I, inserted_prisoner_id)
inserted_prisoner_id = I
else
to_chat(usr, "<span class='warning'>Not a valid ID!</span>")
return TRUE
if("Claim")
if(inserted_id && inserted_id.registered_account.adjust_money(points))
if(inserted_scan_id && inserted_scan_id.registered_account.adjust_money(points))
points = 0
return TRUE
if("Release")
@@ -283,7 +281,7 @@
if(materials.on_hold())
to_chat(usr, "<span class='warning'>Mineral access is on hold, please contact the quartermaster.</span>")
else if(!check_access(inserted_id) && !allowed(usr)) //Check the ID inside, otherwise check the user
else if(!check_access(inserted_scan_id) && !allowed(usr)) //Check the ID inside, otherwise check the user
to_chat(usr, "<span class='warning'>Required access not found.</span>")
else
var/datum/material/mat = locate(params["id"])
@@ -304,7 +302,7 @@
desired = input("How many sheets?", "How many sheets would you like to smelt?", 1) as null|num
var/sheets_to_remove = round(min(desired,50,stored_amount))
var/count = mat_container.retrieve_sheets(sheets_to_remove, mat, get_step(src, output_dir))
var/list/mats = list()
mats[mat] = MINERAL_MATERIAL_AMOUNT
@@ -338,7 +336,7 @@
return
var/alloy_id = params["id"]
var/datum/design/alloy = stored_research.isDesignResearchedID(alloy_id)
if((check_access(inserted_id) || allowed(usr)) && alloy)
if((check_access(inserted_scan_id) || allowed(usr)) && alloy)
var/smelt_amount = can_smelt_alloy(alloy)
var/desired = 0
if (params["sheets"])
+38 -9
View File
@@ -63,6 +63,11 @@
var/equipment_path = null
var/cost = 0
/obj/machinery/mineral/equipment_vendor/examine(mob/user)
. = ..()
if(inserted_id)
. += "<span class='notice'>Alt-click to eject the ID card.</span>"
/datum/data/mining_equipment/New(name, path, cost)
src.equipment_name = name
src.equipment_path = path
@@ -105,17 +110,21 @@
if(href_list["choice"])
if(istype(inserted_id))
if(href_list["choice"] == "eject")
to_chat(usr, "<span class='notice'>You eject the ID from [src]'s card slot.</span>")
inserted_id.forceMove(loc)
inserted_id.verb_pickup()
inserted_id = null
usr.visible_message("<span class='notice'>[usr] gets an ID card from the console.</span>", \
"<span class='notice'>You get the ID card from the console.</span>")
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE)
else if(href_list["choice"] == "insert")
var/obj/item/card/id/I = usr.get_active_held_item()
if(istype(I))
if(!usr.transferItemToLoc(I, src))
return
inserted_id = I
to_chat(usr, "<span class='notice'>You insert the ID into [src]'s card slot.</span>")
usr.visible_message("<span class='notice'>[usr] inserts an ID card into the console.</span>", \
"<span class='notice'>You insert the ID card into the console.</span>")
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE)
else
to_chat(usr, "<span class='warning'>Error: No valid ID!</span>")
flick(icon_deny, src)
@@ -149,13 +158,18 @@
RedeemVoucher(I, user)
return
if(istype(I, /obj/item/card/id))
var/obj/item/card/id/C = usr.get_active_held_item()
if(istype(C) && !istype(inserted_id))
if(!usr.transferItemToLoc(C, src))
return
inserted_id = C
to_chat(usr, "<span class='notice'>You insert the ID into [src]'s card slot.</span>")
interact(user)
var/obj/item/card/id/C = user.get_active_held_item()
if(istype(C))
if(!inserted_id)
if(!user.transferItemToLoc(C, src))
return
inserted_id = C
user.visible_message("<span class='notice'>[user] inserts an ID card into the console.</span>", \
"<span class='notice'>You insert the ID card into the console.</span>")
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE)
interact(user)
else
to_chat(user, "<span class='warning'>There's already an ID card in the console!</span>")
return
if(default_deconstruction_screwdriver(user, "mining-open", "mining", I))
updateUsrDialog()
@@ -200,6 +214,21 @@
if(prob(50 / severity) && severity < 3)
qdel(src)
/obj/machinery/mineral/equipment_vendor/AltClick(mob/user)
if(!user.canUseTopic(src, issilicon(user)))
return
if(!inserted_id)
to_chat(user, "<span class='warning'>There's no ID card in the console!</span>")
if(inserted_id)
inserted_id.forceMove(drop_location())
if(!issilicon(user) && Adjacent(user))
user.put_in_hands(inserted_id)
inserted_id = null
user.visible_message("<span class='notice'>[user] gets an ID card from the console.</span>", \
"<span class='notice'>You get the ID card from the console.</span>")
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE)
updateUsrDialog()
/****************Golem Point Vendor**************************/