From f8afcf8532ca19fa45a72d2f10994770e1dd95b9 Mon Sep 17 00:00:00 2001 From: Majkl-J <49160555+Majkl-J@users.noreply.github.com> Date: Thu, 20 Feb 2025 00:29:33 -0800 Subject: [PATCH] belt_icon_state -> inside_belt_icon_state --- .../modules/reagent_forging/code/forge_weapons.dm | 6 +++--- modular_zubbers/code/game/objects/items/holy_weapons.dm | 2 +- modular_zubbers/code/modules/debug_tools/physgun.dm | 2 +- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/modular_skyrat/modules/reagent_forging/code/forge_weapons.dm b/modular_skyrat/modules/reagent_forging/code/forge_weapons.dm index 73f7ad40e4b..c9eaa2e6e30 100644 --- a/modular_skyrat/modules/reagent_forging/code/forge_weapons.dm +++ b/modular_skyrat/modules/reagent_forging/code/forge_weapons.dm @@ -23,7 +23,7 @@ icon_state = "sword" inhand_icon_state = "sword" worn_icon_state = "sword_back" - belt_icon_state = "sword_belt" + inside_belt_icon_state = "sword_belt" hitsound = 'sound/items/weapons/bladeslice.ogg' throwforce = 10 block_chance = 25 //either we make it melee block only or we don't give it too much. It's bulkly so the buckler is superior @@ -48,7 +48,7 @@ icon_state = "katana" inhand_icon_state = "katana" worn_icon_state = "katana_back" - belt_icon_state = "katana_belt" + inside_belt_icon_state = "katana_belt" hitsound = 'sound/items/weapons/bladeslice.ogg' throwforce = 10 slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_BACK @@ -70,7 +70,7 @@ icon_state = "dagger" inhand_icon_state = "dagger" worn_icon_state = "dagger_back" - belt_icon_state = "dagger_belt" + inside_belt_icon_state = "dagger_belt" hitsound = 'sound/items/weapons/bladeslice.ogg' embed_type = /datum/embed_data/forged_dagger throwforce = 10 diff --git a/modular_zubbers/code/game/objects/items/holy_weapons.dm b/modular_zubbers/code/game/objects/items/holy_weapons.dm index f81428caf48..9e46de49bb0 100644 --- a/modular_zubbers/code/game/objects/items/holy_weapons.dm +++ b/modular_zubbers/code/game/objects/items/holy_weapons.dm @@ -4,7 +4,7 @@ icon = 'modular_zubbers/icons/obj/items_and_weapons.dmi' icon_state = "papal_staff" inhand_icon_state = "papal_staff" - belt_icon_state = "baguette" + inside_belt_icon_state = "baguette" worn_icon_state = "baguette" lefthand_file = 'modular_zubbers/icons/mob/inhands/weapons/melee_lefthand.dmi' righthand_file = 'modular_zubbers/icons/mob/inhands/weapons/melee_righthand.dmi' diff --git a/modular_zubbers/code/modules/debug_tools/physgun.dm b/modular_zubbers/code/modules/debug_tools/physgun.dm index 3be4c9cfb7c..1babd07b5a0 100644 --- a/modular_zubbers/code/modules/debug_tools/physgun.dm +++ b/modular_zubbers/code/modules/debug_tools/physgun.dm @@ -7,7 +7,7 @@ icon_state = "physgun_grayscale" inhand_icon_state = "physgun_grayscale" worn_icon_state = "physgun_grayscale" - belt_icon_state = "physgun_grayscale" + inside_belt_icon_state = "physgun_grayscale" worn_icon = 'modular_zubbers/icons/mob/inhands/architector_items_belt.dmi' lefthand_file = 'modular_zubbers/icons/mob/inhands/architector_items_lefthand.dmi' righthand_file = 'modular_zubbers/icons/mob/inhands/architector_items_righthand.dmi'