diff --git a/code/game/gamemodes/miniantags/abduction/abduction_gear.dm b/code/game/gamemodes/miniantags/abduction/abduction_gear.dm
index a14280395e6..3fb1367c563 100644
--- a/code/game/gamemodes/miniantags/abduction/abduction_gear.dm
+++ b/code/game/gamemodes/miniantags/abduction/abduction_gear.dm
@@ -338,10 +338,10 @@
1.Acquire fresh specimen.
2.Put the specimen on operating table
3.Apply surgical drapes preparing for dissection
- 4.Apply scalpel to specimen torso
- 5.Stop the bleeders and retract skin
- 6.Cut out organs you find with a scalpel
- 7.Use your hands to remove the remaining organs
+ 4.Apply scapel to specimen torso
+ 5.Retract skin from specimen's torso
+ 6.Apply scapel to specimen torso
+ 7.Search through the specimen's torso with your hands to remove any organs
8.Insert replacement gland (Retrieve one from gland storage)
9.Consider dressing the specimen back to not disturb the habitat
10.Put the specimen in the experiment machinery
diff --git a/code/modules/power/singularity/containment_field.dm b/code/modules/power/singularity/containment_field.dm
index aa748fbbf03..7aaebff4269 100644
--- a/code/modules/power/singularity/containment_field.dm
+++ b/code/modules/power/singularity/containment_field.dm
@@ -93,9 +93,6 @@
user.Stun(stun)
user.Weaken(10)
user.electrocute_act(shock_damage, src, 1)
- user.visible_message("[user.name] was shocked by the [src.name]!", \
- "You feel a powerful shock course through your body, sending you flying!", \
- "You hear a heavy electrical crack.")
else if(issilicon(user))
if(prob(20))