diff --git a/code/modules/mob/living/basic/trooper/abductor.dm b/code/modules/mob/living/basic/trooper/abductor.dm index 7f5ed6fff9b..fdb8b41cc5e 100644 --- a/code/modules/mob/living/basic/trooper/abductor.dm +++ b/code/modules/mob/living/basic/trooper/abductor.dm @@ -2,7 +2,6 @@ /mob/living/basic/trooper/abductor name = "Abductor Agent" desc = "Mezaflorp?" - speed = 1.1 faction = list(ROLE_SYNDICATE) loot = list(/obj/effect/mob_spawn/corpse/human/abductor) mob_spawner = /obj/effect/mob_spawn/corpse/human/abductor diff --git a/code/modules/mob/living/basic/trooper/nanotrasen.dm b/code/modules/mob/living/basic/trooper/nanotrasen.dm index 5fdfe0239b8..bcbc5e647eb 100644 --- a/code/modules/mob/living/basic/trooper/nanotrasen.dm +++ b/code/modules/mob/living/basic/trooper/nanotrasen.dm @@ -2,7 +2,6 @@ /mob/living/basic/trooper/nanotrasen name = "\improper Nanotrasen Private Security Officer" desc = "An officer of Nanotrasen's private security force. Seems rather unpleased to meet you." - speed = 0 melee_damage_lower = 10 melee_damage_upper = 15 faction = list(ROLE_DEATHSQUAD) diff --git a/code/modules/mob/living/basic/trooper/pirate.dm b/code/modules/mob/living/basic/trooper/pirate.dm index 714fc53856e..208a113e5d4 100644 --- a/code/modules/mob/living/basic/trooper/pirate.dm +++ b/code/modules/mob/living/basic/trooper/pirate.dm @@ -4,7 +4,6 @@ desc = "Does what he wants cause a pirate is free." response_help_continuous = "pushes" response_help_simple = "push" - speed = 0 speak_emote = list("yarrs") faction = list(FACTION_PIRATE) loot = list(/obj/effect/mob_spawn/corpse/human/pirate) @@ -42,7 +41,6 @@ name = "Space Pirate Swashbuckler" unsuitable_atmos_damage = 0 minimum_survivable_temperature = 0 - speed = 1 loot = list(/obj/effect/mob_spawn/corpse/human/pirate/melee/space) mob_spawner = /obj/effect/mob_spawn/corpse/human/pirate/melee/space @@ -79,7 +77,6 @@ name = "Space Pirate Gunner" unsuitable_atmos_damage = 0 minimum_survivable_temperature = 0 - speed = 1 loot = list(/obj/effect/mob_spawn/corpse/human/pirate/ranged/space) mob_spawner = /obj/effect/mob_spawn/corpse/human/pirate/ranged/space r_hand = /obj/item/gun/energy/e_gun/lethal diff --git a/code/modules/mob/living/basic/trooper/russian.dm b/code/modules/mob/living/basic/trooper/russian.dm index 6e5e34d16b9..6c8ff52c019 100644 --- a/code/modules/mob/living/basic/trooper/russian.dm +++ b/code/modules/mob/living/basic/trooper/russian.dm @@ -2,7 +2,7 @@ /mob/living/basic/trooper/russian name = "Russian Mobster" desc = "For the Motherland!" - speed = 0 + speed = 1.2 melee_damage_lower = 15 melee_damage_upper = 15 unsuitable_cold_damage = 1 diff --git a/code/modules/mob/living/basic/trooper/syndicate.dm b/code/modules/mob/living/basic/trooper/syndicate.dm index 76ad808ceb3..c4d1bbd3630 100644 --- a/code/modules/mob/living/basic/trooper/syndicate.dm +++ b/code/modules/mob/living/basic/trooper/syndicate.dm @@ -2,7 +2,6 @@ /mob/living/basic/trooper/syndicate name = "Syndicate Operative" desc = "Death to Nanotrasen." - speed = 1.1 faction = list(ROLE_SYNDICATE) loot = list(/obj/effect/mob_spawn/corpse/human/syndicatesoldier) mob_spawner = /obj/effect/mob_spawn/corpse/human/syndicatesoldier @@ -192,7 +191,6 @@ health = 170 unsuitable_atmos_damage = 0 minimum_survivable_temperature = 0 - speed = 1 mob_spawner = /obj/effect/mob_spawn/corpse/human/syndicatecommando /mob/living/basic/trooper/syndicate/ranged/shotgun/space/Initialize(mapload)