From f970d56ec952385e8cd10229e27d3380aaea784c Mon Sep 17 00:00:00 2001 From: jimmyl <70376633+mc-oofert@users.noreply.github.com> Date: Fri, 5 Jan 2024 18:58:41 +0100 Subject: [PATCH] russian mobsters are no longer ridicilously fast (#80788) ## About The Pull Request instead of 0 additive slowdown now they have 1.2, moving at a comfortable pace now previously if you did not react fast enough and they hit you even once you could not outrun them because damage slowdown and they moved ridicilously fast like an assistant on crack ## Why It's Good For The Game fixes #79799 ## Changelog :cl: fix: After a raid on the local drug mafia in the sector by TerraGov, the Russian Mobsters no longer have access to easy drugs and as a result are no longer 24/7 running faster than the average spaceman. /:cl: --- code/modules/mob/living/basic/trooper/abductor.dm | 1 - code/modules/mob/living/basic/trooper/nanotrasen.dm | 1 - code/modules/mob/living/basic/trooper/pirate.dm | 3 --- code/modules/mob/living/basic/trooper/russian.dm | 2 +- code/modules/mob/living/basic/trooper/syndicate.dm | 2 -- 5 files changed, 1 insertion(+), 8 deletions(-) diff --git a/code/modules/mob/living/basic/trooper/abductor.dm b/code/modules/mob/living/basic/trooper/abductor.dm index 7f5ed6fff9b..fdb8b41cc5e 100644 --- a/code/modules/mob/living/basic/trooper/abductor.dm +++ b/code/modules/mob/living/basic/trooper/abductor.dm @@ -2,7 +2,6 @@ /mob/living/basic/trooper/abductor name = "Abductor Agent" desc = "Mezaflorp?" - speed = 1.1 faction = list(ROLE_SYNDICATE) loot = list(/obj/effect/mob_spawn/corpse/human/abductor) mob_spawner = /obj/effect/mob_spawn/corpse/human/abductor diff --git a/code/modules/mob/living/basic/trooper/nanotrasen.dm b/code/modules/mob/living/basic/trooper/nanotrasen.dm index 5fdfe0239b8..bcbc5e647eb 100644 --- a/code/modules/mob/living/basic/trooper/nanotrasen.dm +++ b/code/modules/mob/living/basic/trooper/nanotrasen.dm @@ -2,7 +2,6 @@ /mob/living/basic/trooper/nanotrasen name = "\improper Nanotrasen Private Security Officer" desc = "An officer of Nanotrasen's private security force. Seems rather unpleased to meet you." - speed = 0 melee_damage_lower = 10 melee_damage_upper = 15 faction = list(ROLE_DEATHSQUAD) diff --git a/code/modules/mob/living/basic/trooper/pirate.dm b/code/modules/mob/living/basic/trooper/pirate.dm index 714fc53856e..208a113e5d4 100644 --- a/code/modules/mob/living/basic/trooper/pirate.dm +++ b/code/modules/mob/living/basic/trooper/pirate.dm @@ -4,7 +4,6 @@ desc = "Does what he wants cause a pirate is free." response_help_continuous = "pushes" response_help_simple = "push" - speed = 0 speak_emote = list("yarrs") faction = list(FACTION_PIRATE) loot = list(/obj/effect/mob_spawn/corpse/human/pirate) @@ -42,7 +41,6 @@ name = "Space Pirate Swashbuckler" unsuitable_atmos_damage = 0 minimum_survivable_temperature = 0 - speed = 1 loot = list(/obj/effect/mob_spawn/corpse/human/pirate/melee/space) mob_spawner = /obj/effect/mob_spawn/corpse/human/pirate/melee/space @@ -79,7 +77,6 @@ name = "Space Pirate Gunner" unsuitable_atmos_damage = 0 minimum_survivable_temperature = 0 - speed = 1 loot = list(/obj/effect/mob_spawn/corpse/human/pirate/ranged/space) mob_spawner = /obj/effect/mob_spawn/corpse/human/pirate/ranged/space r_hand = /obj/item/gun/energy/e_gun/lethal diff --git a/code/modules/mob/living/basic/trooper/russian.dm b/code/modules/mob/living/basic/trooper/russian.dm index 6e5e34d16b9..6c8ff52c019 100644 --- a/code/modules/mob/living/basic/trooper/russian.dm +++ b/code/modules/mob/living/basic/trooper/russian.dm @@ -2,7 +2,7 @@ /mob/living/basic/trooper/russian name = "Russian Mobster" desc = "For the Motherland!" - speed = 0 + speed = 1.2 melee_damage_lower = 15 melee_damage_upper = 15 unsuitable_cold_damage = 1 diff --git a/code/modules/mob/living/basic/trooper/syndicate.dm b/code/modules/mob/living/basic/trooper/syndicate.dm index 76ad808ceb3..c4d1bbd3630 100644 --- a/code/modules/mob/living/basic/trooper/syndicate.dm +++ b/code/modules/mob/living/basic/trooper/syndicate.dm @@ -2,7 +2,6 @@ /mob/living/basic/trooper/syndicate name = "Syndicate Operative" desc = "Death to Nanotrasen." - speed = 1.1 faction = list(ROLE_SYNDICATE) loot = list(/obj/effect/mob_spawn/corpse/human/syndicatesoldier) mob_spawner = /obj/effect/mob_spawn/corpse/human/syndicatesoldier @@ -192,7 +191,6 @@ health = 170 unsuitable_atmos_damage = 0 minimum_survivable_temperature = 0 - speed = 1 mob_spawner = /obj/effect/mob_spawn/corpse/human/syndicatecommando /mob/living/basic/trooper/syndicate/ranged/shotgun/space/Initialize(mapload)