Fixes grammar on objects landing and bouncing off rims (#25722)

Similar messages for basket ball hoops, and things landing in disposal
bins. Huh.
This commit is contained in:
coiax
2017-04-01 11:15:13 -04:00
committed by KorPhaeron
parent 50d41ac3aa
commit f9865e39c1
2 changed files with 6 additions and 6 deletions
+3 -3
View File
@@ -124,10 +124,10 @@
if(istype(I, /obj/item/projectile))
return
if(prob(50))
I.loc = src.loc
visible_message("<span class='warning'> Swish! \the [I] lands in \the [src].</span>")
I.forceMove(get_turf(src))
visible_message("<span class='warning'>Swish! [I] lands in [src].</span>")
else
visible_message("<span class='danger'> \the [I] bounces off of \the [src]'s rim!</span>")
visible_message("<span class='danger'>[I] bounces off of [src]'s rim!</span>")
return 0
else
return ..()
+3 -3
View File
@@ -340,11 +340,11 @@
if(istype(I, /obj/item/projectile))
return
if(prob(75))
I.loc = src
visible_message("<span class='notice'>\the [I] lands in \the [src].</span>")
I.forceMove(src)
visible_message("<span class='notice'>[I] lands in [src].</span>")
update_icon()
else
visible_message("<span class='notice'>\the [I] bounces off of \the [src]'s rim!</span>")
visible_message("<span class='notice'>[I] bounces off of [src]'s rim!</span>")
return 0
else
return ..(mover, target, height)