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Add permanent limp quirk (#2560)
## About The Pull Request Adds a permanent limp quirk, negative with a cost of -3. Allows adding a minor, moderate, or major limp to a characters leg that cannot be treated short of limb replacement. ## Why It's Good For The Game Requested by a player. Allows for players to have a character that limps naturally without having to dislocate a leg in round. ## Proof Of Testing <details> <summary>Screenshots/Videos</summary>    </details> ## Changelog 🆑 Cerami add: Adds a new negative quirk: permanent limp /🆑 Edit: Changed cost to -3 Made incompatible with paraplegic and hemiplegic
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@@ -16,7 +16,7 @@ GLOBAL_LIST_INIT_TYPED(quirk_blacklist, /list/datum/quirk, list(
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list(/datum/quirk/prosthetic_limb, /datum/quirk/quadruple_amputee, /datum/quirk/body_purist),
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list(/datum/quirk/transhumanist, /datum/quirk/body_purist),
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list(/datum/quirk/prosthetic_organ, /datum/quirk/tin_man, /datum/quirk/body_purist),
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list(/datum/quirk/quadruple_amputee, /datum/quirk/paraplegic, /datum/quirk/hemiplegic),
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list(/datum/quirk/quadruple_amputee, /datum/quirk/paraplegic, /datum/quirk/hemiplegic, /datum/quirk/permanent_limp),
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//list(/datum/quirk/quadruple_amputee, /datum/quirk/frail), // SKYRAT EDIT REMOVAL- Since we have synth wounds now, frail has a large downside for prosthetics and such
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list(/datum/quirk/social_anxiety, /datum/quirk/mute),
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list(/datum/quirk/mute, /datum/quirk/softspoken),
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