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https://github.com/Bubberstation/Bubberstation.git
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Merge remote-tracking branch 'upstream/master' into traymesons
Conflicts: code/modules/research/designs.dm icons/mob/eyes.dmi icons/obj/clothing/glasses.dmi
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@@ -51,7 +51,7 @@ var/global/list/rad_collectors = list()
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..()
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/obj/machinery/power/rad_collector/attackby(obj/item/W, mob/user)
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/obj/machinery/power/rad_collector/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/device/multitool))
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user << "<span class='notice'>The [W.name] detects that [last_power]W were recently produced.</span>"
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return 1
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@@ -148,7 +148,7 @@
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A.fire()
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/obj/machinery/power/emitter/attackby(obj/item/W, mob/user)
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/obj/machinery/power/emitter/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/weapon/wrench))
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if(active)
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@@ -94,7 +94,7 @@ field_generator power level display
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return
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/obj/machinery/field/generator/attackby(obj/item/W, mob/user)
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/obj/machinery/field/generator/attackby(obj/item/W, mob/user, params)
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if(active)
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user << "The [src] needs to be off."
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return
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@@ -15,7 +15,7 @@
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new /obj/singularity/(T, 50)
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if(src) qdel(src)
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/obj/machinery/the_singularitygen/attackby(obj/item/W, mob/user)
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/obj/machinery/the_singularitygen/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/weapon/wrench))
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if(!anchored && !isinspace())
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@@ -129,7 +129,7 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin
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..()
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/obj/structure/particle_accelerator/attackby(obj/item/W, mob/user)
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/obj/structure/particle_accelerator/attackby(obj/item/W, mob/user, params)
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if(istool(W))
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if(src.process_tool_hit(W,user))
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return
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@@ -308,7 +308,7 @@ So, hopefully this is helpful if any more icons are to be added/changed/wonderin
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..()
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/obj/machinery/particle_accelerator/attackby(obj/item/W, mob/user)
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/obj/machinery/particle_accelerator/attackby(obj/item/W, mob/user, params)
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if(istool(W))
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if(src.process_tool_hit(W,user))
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return
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@@ -32,7 +32,7 @@
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src.energy = starting_energy
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..()
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SSobj.processing.Add(src)
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SSobj.processing |= src
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for(var/obj/machinery/power/singularity_beacon/singubeacon in world)
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if(singubeacon.active)
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target = singubeacon
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