This commit is contained in:
nevimer
2024-04-28 19:24:33 -04:00
1068 changed files with 13539 additions and 12116 deletions
@@ -24,37 +24,39 @@
/obj/structure/bed/nest/wrench_act_secondary(mob/living/user, obj/item/weapon)
return ITEM_INTERACT_BLOCKING
/obj/structure/bed/nest/user_unbuckle_mob(mob/living/buckled_mob, mob/living/user)
if(has_buckled_mobs())
for(var/buck in buckled_mobs) //breaking a nest releases all the buckled mobs, because the nest isn't holding them down anymore
var/mob/living/M = buck
if(user.get_organ_by_type(/obj/item/organ/internal/alien/plasmavessel))
unbuckle_mob(M)
add_fingerprint(user)
return
/obj/structure/bed/nest/user_unbuckle_mob(mob/living/captive, mob/living/hero)
if(!length(buckled_mobs))
return
if(M != user)
M.visible_message(span_notice("[user.name] pulls [M.name] free from the sticky nest!"),\
span_notice("[user.name] pulls you free from the gelatinous resin."),\
span_hear("You hear squelching..."))
else
M.visible_message(span_warning("[M.name] struggles to break free from the gelatinous resin!"),\
span_notice("You struggle to break free from the gelatinous resin... (Stay still for about a minute and a half.)"),\
span_hear("You hear squelching..."))
if(!do_after(M, 100 SECONDS, target = src))
if(M?.buckled)
to_chat(M, span_warning("You fail to unbuckle yourself!"))
return
if(!M.buckled)
return
M.visible_message(span_warning("[M.name] breaks free from the gelatinous resin!"),\
span_notice("You break free from the gelatinous resin!"),\
span_hear("You hear squelching..."))
if(hero.get_organ_by_type(/obj/item/organ/internal/alien/plasmavessel))
unbuckle_mob(captive)
add_fingerprint(hero)
return
if(captive != hero)
captive.visible_message(span_notice("[hero.name] pulls [captive.name] free from the sticky nest!"),
span_notice("[hero.name] pulls you free from the gelatinous resin."),
span_hear("You hear squelching..."))
unbuckle_mob(captive)
add_fingerprint(hero)
return
captive.visible_message(span_warning("[captive.name] struggles to break free from the gelatinous resin!"),
span_notice("You struggle to break free from the gelatinous resin... (Stay still for about a minute and a half.)"),
span_hear("You hear squelching..."))
unbuckle_mob(M)
add_fingerprint(user)
if(!do_after(captive, 100 SECONDS, target = src, hidden = TRUE))
if(captive.buckled)
to_chat(captive, span_warning("You fail to unbuckle yourself!"))
return
captive.visible_message(span_warning("[captive.name] breaks free from the gelatinous resin!"),
span_notice("You break free from the gelatinous resin!"),
span_hear("You hear squelching..."))
unbuckle_mob(captive)
add_fingerprint(hero)
/obj/structure/bed/nest/user_buckle_mob(mob/living/M, mob/user, check_loc = TRUE)
if ( !ismob(M) || (get_dist(src, user) > 1) || (M.loc != src.loc) || user.incapacitated() || M.buckled )
@@ -110,17 +110,14 @@
if(!isnull(foldable_type))
. += span_notice("You can fold it up with a Right-click.")
/obj/structure/bed/medical/AltClick(mob/user)
. = ..()
if(!can_interact(user))
return
/obj/structure/bed/medical/click_alt(mob/user)
if(has_buckled_mobs() && (user in buckled_mobs))
return
return CLICK_ACTION_BLOCKING
anchored = !anchored
balloon_alert(user, "brakes [anchored ? "applied" : "released"]")
update_appearance()
return CLICK_ACTION_SUCCESS
/obj/structure/bed/medical/post_buckle_mob(mob/living/buckled)
. = ..()
@@ -57,8 +57,6 @@
return
. = ..()
/obj/structure/chair/AltClick(mob/user)
return ..() // This hotkey is BLACKLISTED since it's used by /datum/component/simple_rotation
///allows each chair to request the electrified_buckle component with overlays that dont look ridiculous
/obj/structure/chair/proc/electrify_self(obj/item/assembly/shock_kit/input_shock_kit, mob/user, list/overlays_from_child_procs)
@@ -447,6 +445,8 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/chair/stool/bar, 0)
buildstacktype = /obj/item/stack/sheet/bronze
buildstackamount = 1
item_chair = null
interaction_flags_click = NEED_DEXTERITY
/// Total rotations made
var/turns = 0
/obj/structure/chair/bronze/Initialize(mapload)
@@ -464,10 +464,8 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/chair/stool/bar, 0)
if(turns >= 8)
STOP_PROCESSING(SSfastprocess, src)
/obj/structure/chair/bronze/AltClick(mob/user)
/obj/structure/chair/bronze/click_alt(mob/user)
turns = 0
if(!user.can_perform_action(src, NEED_DEXTERITY))
return
if(!(datum_flags & DF_ISPROCESSING))
user.visible_message(span_notice("[user] spins [src] around, and the last vestiges of Ratvarian technology keeps it spinning FOREVER."), \
span_notice("Automated spinny chairs. The pinnacle of ancient Ratvarian technology."))
@@ -476,6 +474,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/chair/stool/bar, 0)
user.visible_message(span_notice("[user] stops [src]'s uncontrollable spinning."), \
span_notice("You grab [src] and stop its wild spinning."))
STOP_PROCESSING(SSfastprocess, src)
return CLICK_ACTION_SUCCESS
/obj/structure/chair/mime
name = "invisible chair"
@@ -484,11 +483,11 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/chair/stool/bar, 0)
icon_state = null
buildstacktype = null
item_chair = null
obj_flags = parent_type::obj_flags | NO_DECONSTRUCTION
obj_flags = parent_type::obj_flags | NO_DEBRIS_AFTER_DECONSTRUCTION
alpha = 0
/obj/structure/chair/mime/wrench_act_secondary(mob/living/user, obj/item/weapon)
return ITEM_INTERACT_BLOCKING
return NONE
/obj/structure/chair/mime/post_buckle_mob(mob/living/M)
M.pixel_y += 5
+3 -4
View File
@@ -20,6 +20,7 @@ LINEN BINS
w_class = WEIGHT_CLASS_TINY
resistance_flags = FLAMMABLE
dying_key = DYE_REGISTRY_BEDSHEET
interaction_flags_click = NEED_DEXTERITY
dog_fashion = /datum/dog_fashion/head/ghost
/// Custom nouns to act as the subject of dreams
@@ -133,11 +134,9 @@ LINEN BINS
else
return ..()
/obj/item/bedsheet/AltClick(mob/living/user)
// double check the canUseTopic args to make sure it's correct
if(!istype(user) || !user.can_perform_action(src, NEED_DEXTERITY))
return
/obj/item/bedsheet/click_alt(mob/living/user)
dir = REVERSE_DIR(dir)
return CLICK_ACTION_SUCCESS
/obj/item/bedsheet/blue
icon_state = "sheetblue"
-1
View File
@@ -191,7 +191,6 @@
// Late init so that we can wait for air to exist in lazyloaded templates
/obj/structure/bonfire/prelit/LateInitialize()
. = ..()
start_burning()
#undef BONFIRE_FIRE_STACK_STRENGTH
@@ -16,7 +16,6 @@
return INITIALIZE_HINT_LATELOAD
/obj/structure/broken_flooring/LateInitialize()
. = ..()
var/turf/turf = get_turf(src)
if(!isplatingturf(turf) && !always_floorplane) // Render as trash if not on plating
plane = GAME_PLANE
@@ -163,7 +163,6 @@ GLOBAL_LIST_EMPTY(roundstart_station_closets)
update_appearance()
/obj/structure/closet/LateInitialize()
. = ..()
if(!opened && is_maploaded)
take_contents()
@@ -581,7 +580,11 @@ GLOBAL_LIST_EMPTY(roundstart_station_closets)
else
return open(user)
/obj/structure/closet/atom_deconstruct(disassembled = TRUE)
/obj/structure/closet/handle_deconstruct(disassembled)
dump_contents()
if(obj_flags & NO_DEBRIS_AFTER_DECONSTRUCTION)
return
if(ispath(material_drop) && material_drop_amount)
new material_drop(loc, material_drop_amount)
if (secure)
@@ -593,7 +596,6 @@ GLOBAL_LIST_EMPTY(roundstart_station_closets)
electronics.accesses = req_access
if(card_reader_installed)
new /obj/item/stock_parts/card_reader(drop_location())
dump_contents()
/obj/structure/closet/atom_break(damage_flag)
. = ..()
@@ -171,7 +171,7 @@
if(A_is_item.w_class < max_weight_of_contents)
continue
max_weight_of_contents = A_is_item.w_class
folding_bodybag.w_class = max_weight_of_contents
folding_bodybag.update_weight_class(max_weight_of_contents)
the_folder.put_in_hands(folding_bodybag)
/// Environmental bags. They protect against bad weather.
@@ -27,7 +27,7 @@
. = ..()
// Traitor steal objective
new /obj/item/areaeditor/blueprints(src)
new /obj/item/blueprints(src)
new /obj/item/pipe_dispenser/bluespace(src) // SKYRAT EDIT -- BLUESPACE RPD -- ORIGINAL: new /obj/item/pipe_dispenser(src)
/obj/structure/closet/secure_closet/engineering_electrical
@@ -46,20 +46,20 @@
var/static/list/crate_paint_jobs
if(isnull(crate_paint_jobs))
crate_paint_jobs = list(
"Internals" = list("icon_state" = "o2crate"),
"Medical" = list("icon_state" = "medical"),
"Medical Plus" = list("icon_state" = "medicalcrate"),
"Radiation" = list("icon_state" = "radiation"),
"Hydrophonics" = list("icon_state" = "hydrocrate"),
"Science" = list("icon_state" = "scicrate"),
"Robotics" = list("icon_state" = "robo"),
"Solar" = list("icon_state" = "engi_e_crate"),
"Engineering" = list("icon_state" = "engi_crate"),
"Atmospherics" = list("icon_state" = "atmos"),
"Cargo" = list("icon_state" = "cargo"),
"Mining" = list("icon_state" = "mining"),
"Command" = list("icon_state" = "centcom")
)
"Internals" = list("icon_state" = "o2crate"),
"Medical" = list("icon_state" = "medical"),
"Medical Plus" = list("icon_state" = "medicalcrate"),
"Radiation" = list("icon_state" = "radiation"),
"Hydrophonics" = list("icon_state" = "hydrocrate"),
"Science" = list("icon_state" = "scicrate"),
"Robotics" = list("icon_state" = "robo"),
"Solar" = list("icon_state" = "engi_e_crate"),
"Engineering" = list("icon_state" = "engi_crate"),
"Atmospherics" = list("icon_state" = "atmos"),
"Cargo" = list("icon_state" = "cargo"),
"Mining" = list("icon_state" = "mining"),
"Command" = list("icon_state" = "centcom"),
)
if(paint_jobs)
paint_jobs = crate_paint_jobs
+2 -2
View File
@@ -451,8 +451,8 @@
ui.open()
/obj/item/key/displaycase
name = "display case key"
desc = "The key to the curator's display cases."
name = "curator key"
desc = "The key to the curator's display cases and arcade cabinets."
/obj/item/showpiece_dummy
name = "holographic replica"
+4 -6
View File
@@ -7,19 +7,17 @@
density = FALSE
can_buckle = 1
/obj/structure/sacrificealtar/AltClick(mob/living/user)
..()
if(!istype(user) || !user.can_perform_action(src))
return
/obj/structure/sacrificealtar/click_alt(mob/living/user)
if(!has_buckled_mobs())
return
return CLICK_ACTION_BLOCKING
var/mob/living/L = locate() in buckled_mobs
if(!L)
return
return CLICK_ACTION_BLOCKING
to_chat(user, span_notice("Invoking the sacred ritual, you sacrifice [L]."))
L.investigate_log("has been sacrificially gibbed on an altar.", INVESTIGATE_DEATHS)
L.gib(DROP_ALL_REMAINS)
message_admins("[ADMIN_LOOKUPFLW(user)] has sacrificed [key_name_admin(L)] on the sacrificial altar at [AREACOORD(src)].")
return CLICK_ACTION_SUCCESS
/obj/structure/healingfountain
name = "healing fountain"
+2 -2
View File
@@ -91,9 +91,9 @@
qdel(src)
return T
/obj/structure/falsewall/item_interaction(mob/living/user, obj/item/tool, list/modifiers, is_right_clicking)
/obj/structure/falsewall/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
if(!opening || !tool.tool_behaviour)
return ..()
return NONE
to_chat(user, span_warning("You must wait until the door has stopped moving!"))
return ITEM_INTERACT_BLOCKING
-1
View File
@@ -453,7 +453,6 @@
icon_state = "pinepresents"
desc = "A wondrous decorated Christmas tree. It has presents!"
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF //protected by the christmas spirit
obj_flags = parent_type::obj_flags | NO_DECONSTRUCTION
var/gift_type = /obj/item/gift/anything
var/unlimited = FALSE
var/static/list/took_presents //shared between all xmas trees
@@ -143,7 +143,7 @@
span_notice("You struggle to break free from [src], exacerbating your wounds! (Stay still for two minutes.)"),\
span_hear("You hear a wet squishing noise.."))
buckled_mob.adjustBruteLoss(30)
if(!do_after(buckled_mob, 2 MINUTES, target = src))
if(!do_after(buckled_mob, 2 MINUTES, target = src, hidden = TRUE))
if(buckled_mob?.buckled)
to_chat(buckled_mob, span_warning("You fail to free yourself!"))
return
@@ -167,14 +167,12 @@
playsound(src, 'sound/machines/click.ogg', 10, TRUE)
/obj/item/plunger/AltClick(mob/user)
if(!istype(user) || !user.can_perform_action(src))
return
/obj/item/plunger/click_alt(mob/user)
var/new_layer = tgui_input_list(user, "Select a layer", "Layer", GLOB.plumbing_layers)
if(isnull(new_layer))
return
if(isnull(new_layer) || !user.can_perform_action(src))
return CLICK_ACTION_BLOCKING
target_layer = GLOB.plumbing_layers[new_layer]
return CLICK_ACTION_SUCCESS
///A faster reinforced plunger
/obj/item/plunger/reinforced
@@ -0,0 +1,42 @@
/**
* A boulder-spawning structure superficially similar to an ore vent which doesnt share any of its behaviour
* Prisoners can haul boulders up out of it in case the actual mining area is totally spent
*/
/obj/structure/gulag_vent
name = "work pit"
desc = "A timeworn shaft, almost totally mined out. With a bit of effort you might be able to haul something up."
icon = 'icons/obj/mining_zones/terrain.dmi'
icon_state = "ore_vent_active"
move_resist = MOVE_FORCE_EXTREMELY_STRONG
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF //This thing will take a beating.
interaction_flags_atom = INTERACT_ATOM_ATTACK_HAND | INTERACT_ATOM_REQUIRES_DEXTERITY
anchored = TRUE
density = TRUE
/// What kind of rock we got in there?
var/spawned_boulder = /obj/item/boulder/gulag
/// Prevents multiple people from hauling at a time
var/occupied = FALSE
/obj/structure/gulag_vent/ice
icon_state = "ore_vent_ice_active"
/obj/structure/gulag_vent/interact(mob/user)
. = ..()
if (!isliving(user))
return
if (occupied)
balloon_alert(user, "occupied!")
return
var/mob/living/living_user = user
occupied = TRUE
living_user.balloon_alert_to_viewers("hauling...")
var/succeeded = do_after(living_user, 8 SECONDS, src)
occupied = FALSE
if (!succeeded)
return
living_user.mind?.adjust_experience(/datum/skill/fitness, 10)
living_user.apply_status_effect(/datum/status_effect/exercised)
new spawned_boulder(get_turf(living_user))
living_user.visible_message(span_notice("[living_user] hauls a boulder out of [src]."))
living_user.apply_damage(120, STAMINA)
playsound(src, 'sound/weapons/genhit.ogg', vol = 50, vary = TRUE)
+3 -6
View File
@@ -170,6 +170,7 @@ GLOBAL_LIST_EMPTY(bodycontainers) //Let them act as spawnpoints for revenants an
icon_state = "morgue1"
base_icon_state = "morgue"
dir = EAST
interaction_flags_click = ALLOW_SILICON_REACH|ALLOW_RESTING
connected = /obj/structure/tray/m_tray
@@ -190,13 +191,11 @@ GLOBAL_LIST_EMPTY(bodycontainers) //Let them act as spawnpoints for revenants an
/// Minimum temperature of the internal air mixture
var/minimum_temperature = T0C - 60
/obj/structure/bodycontainer/morgue/Initialize(mapload)
..()
return INITIALIZE_HINT_LATELOAD
/obj/structure/bodycontainer/morgue/LateInitialize()
. = ..()
var/datum/gas_mixture/external_air = loc.return_air()
if(external_air)
internal_air = external_air.copy()
@@ -301,12 +300,10 @@ GLOBAL_LIST_EMPTY(bodycontainers) //Let them act as spawnpoints for revenants an
. = ..()
. += span_notice("The speaker is [beeper ? "enabled" : "disabled"]. Alt-click to toggle it.")
/obj/structure/bodycontainer/morgue/AltClick(mob/user)
..()
if(!user.can_perform_action(src, (ALLOW_SILICON_REACH|ALLOW_RESTING)))
return
/obj/structure/bodycontainer/morgue/click_alt(mob/user)
beeper = !beeper
to_chat(user, span_notice("You turn the speaker function [beeper ? "on" : "off"]."))
return CLICK_ACTION_SUCCESS
/obj/structure/bodycontainer/morgue/emag_act(mob/user, obj/item/card/emag/emag_card)
if(obj_flags & EMAGGED)
@@ -35,8 +35,7 @@
. = ..()
return INITIALIZE_HINT_LATELOAD
/obj/structure/plaque/static_plaque/tram/LateInitialize(mapload)
. = ..()
/obj/structure/plaque/static_plaque/tram/LateInitialize()
link_tram()
set_tram_serial()
-2
View File
@@ -88,8 +88,6 @@
to_chat(user, span_warning("[src] is already in good condition!"))
return
/obj/structure/railing/AltClick(mob/user)
return ..() // This hotkey is BLACKLISTED since it's used by /datum/component/simple_rotation
/obj/structure/railing/wirecutter_act(mob/living/user, obj/item/I)
. = ..()
+2 -2
View File
@@ -79,10 +79,10 @@
P.decayedRange = max(P.decayedRange--, 0)
return BULLET_ACT_FORCE_PIERCE
/obj/structure/reflector/item_interaction(mob/living/user, obj/item/tool, list/modifiers, is_right_clicking)
/obj/structure/reflector/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
if(admin && tool.tool_behaviour)
return ITEM_INTERACT_BLOCKING
return ..()
return NONE
/obj/structure/reflector/screwdriver_act(mob/living/user, obj/item/tool)
can_rotate = !can_rotate
-2
View File
@@ -373,8 +373,6 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/shower, (-16))
deconstruct()
return TRUE
/obj/structure/showerframe/AltClick(mob/user)
return ..() // This hotkey is BLACKLISTED since it's used by /datum/component/simple_rotation
/obj/effect/mist
name = "mist"
+10 -5
View File
@@ -220,6 +220,7 @@
to_chat(user, span_notice("You start deconstructing [src]..."))
if(tool.use_tool(src, user, 4 SECONDS, volume=50))
playsound(loc, 'sound/items/deconstruct.ogg', 50, TRUE)
frame = null
deconstruct(TRUE)
return ITEM_INTERACT_SUCCESS
@@ -304,7 +305,11 @@
else
for(var/datum/material/mat in custom_materials)
new mat.sheet_type(target_turf, FLOOR(custom_materials[mat] / SHEET_MATERIAL_AMOUNT, 1))
new framestack(target_turf, framestackamount)
if(frame)
new frame(target_turf)
else
new framestack(get_turf(src), framestackamount)
/obj/structure/table/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd)
if(the_rcd.mode == RCD_DECONSTRUCT)
@@ -857,12 +862,12 @@
deconstruct(TRUE)
return ITEM_INTERACT_SUCCESS
/obj/structure/rack/item_interaction(mob/living/user, obj/item/tool, list/modifiers, is_right_clicking)
. = ..()
if(. || (tool.item_flags & ABSTRACT) || user.combat_mode)
return .
/obj/structure/rack/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
if((tool.item_flags & ABSTRACT) || user.combat_mode)
return NONE
if(user.transferItemToLoc(tool, drop_location(), silent = FALSE))
return ITEM_INTERACT_SUCCESS
return ITEM_INTERACT_BLOCKING
/obj/structure/rack/attack_paw(mob/living/user, list/modifiers)
attack_hand(user, modifiers)
@@ -20,6 +20,7 @@
can_buckle = TRUE
buckle_lying = 0
max_integrity = 200
interaction_flags_click = NEED_DEXTERITY|FORBID_TELEKINESIS_REACH|ALLOW_RESTING
///Is the machine moving? Setting this to FALSE will automatically call stop_moving()
var/moving = FALSE
///The distance the machine is allowed to roam from its starting point
@@ -174,21 +175,19 @@
attached_item.throw_at(destination, 4, 1)
on_attached_delete()
/obj/structure/training_machine/AltClick(mob/user)
. = ..()
if(!user.can_perform_action(src, NEED_DEXTERITY|FORBID_TELEKINESIS_REACH|ALLOW_RESTING))
return
/obj/structure/training_machine/click_alt(mob/user)
if(has_buckled_mobs())
user_unbuckle_mob(buckled_mobs[1], user)
return
return CLICK_ACTION_SUCCESS
if (!attached_item)
return
return NONE
if (obj_flags & EMAGGED)
to_chat(user, span_warning("The toolbox is somehow stuck on! It won't budge!"))
return
return CLICK_ACTION_BLOCKING
to_chat(user, span_notice("You remove \the [attached_item] from the training device."))
remove_attached_item(user)
playsound(src, SFX_RUSTLE, 50, TRUE)
return CLICK_ACTION_SUCCESS
/**
* Toggle the machine's movement
@@ -396,12 +395,10 @@
if (!.)
check_hit(hit_atom)
/obj/item/training_toolbox/AltClick(mob/user)
. = ..()
if(!can_interact(user))
return
/obj/item/training_toolbox/click_alt(mob/user)
to_chat(user, span_notice("You push the 'Lap' button on the toolbox's display."))
lap_hits = initial(lap_hits)
return CLICK_ACTION_SUCCESS
/obj/item/training_toolbox/examine(mob/user)
. = ..()
@@ -51,8 +51,6 @@
qdel(src)
return TRUE
/obj/structure/c_transit_tube/AltClick(mob/user)
return ..() // This hotkey is BLACKLISTED since it's used by /datum/component/simple_rotation
// transit tube station
/obj/structure/c_transit_tube/station
@@ -327,8 +327,6 @@
qdel(src)
/obj/structure/windoor_assembly/AltClick(mob/user)
return ..() // This hotkey is BLACKLISTED since it's used by /datum/component/simple_rotation
//Flips the windoor assembly, determines whather the door opens to the left or the right
/obj/structure/windoor_assembly/verb/flip()
+14 -8
View File
@@ -188,11 +188,11 @@
return
return ..()
/obj/structure/window/item_interaction(mob/living/user, obj/item/tool, list/modifiers, is_right_clicking)
/obj/structure/window/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
if(!can_be_reached(user))
return ITEM_INTERACT_SKIP_TO_ATTACK // Guess you get to hit it
add_fingerprint(user)
return ..()
return NONE
/obj/structure/window/welder_act(mob/living/user, obj/item/tool)
if(atom_integrity >= max_integrity)
@@ -277,8 +277,6 @@
add_fingerprint(user)
return ..()
/obj/structure/window/AltClick(mob/user)
return ..() // This hotkey is BLACKLISTED since it's used by /datum/component/simple_rotation
/obj/structure/window/set_anchored(anchorvalue)
..()
@@ -702,7 +700,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/window/reinforced/tinted/frosted/spaw
/obj/structure/window/reinforced/fulltile
name = "full tile reinforced window"
desc = "A full tile reinforced window"
desc = "A full tile window that is reinforced with metal rods."
icon = 'icons/obj/smooth_structures/reinforced_window.dmi' //ICON OVERRIDDEN IN SKYRAT AESTHETICS - SEE MODULE
icon_state = "reinforced_window-0"
base_icon_state = "reinforced_window"
@@ -792,10 +790,18 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/window/reinforced/tinted/frosted/spaw
name = "hardened shuttle window"
flags_1 = PREVENT_CLICK_UNDER_1
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
obj_flags = parent_type::obj_flags | NO_DECONSTRUCTION
/obj/structure/window/reinforced/shuttle/indestructible/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd)
return FALSE
/obj/structure/window/reinforced/shuttle/indestructible/welder_act(mob/living/user, obj/item/tool)
return NONE
/obj/structure/window/reinforced/shuttle/indestructible/screwdriver_act(mob/living/user, obj/item/tool)
return NONE
/obj/structure/window/reinforced/shuttle/indestructible/wrench_act(mob/living/user, obj/item/tool)
return NONE
/obj/structure/window/reinforced/shuttle/indestructible/crowbar_act(mob/living/user, obj/item/tool)
return NONE
/obj/structure/window/reinforced/plasma/plastitanium
name = "plastitanium window"