diff --git a/code/modules/antagonists/abductor/abductee/abductee.dm b/code/modules/antagonists/abductor/abductee/abductee.dm
new file mode 100644
index 00000000000..755db387f33
--- /dev/null
+++ b/code/modules/antagonists/abductor/abductee/abductee.dm
@@ -0,0 +1,37 @@
+/**
+ * ## Abductees
+ *
+ * Abductees are created by being operated on by abductors. They get some instructions about not
+ * remembering the abduction, plus some random weird objectives for them to act crazy with.
+ */
+/datum/antagonist/abductee
+ name = "Abductee"
+ roundend_category = "abductees"
+ antagpanel_category = "Other"
+ antag_hud_type = ANTAG_HUD_ABDUCTOR
+ antag_hud_name = "abductee"
+
+/datum/antagonist/abductee/on_gain()
+ give_objective()
+ . = ..()
+
+/datum/antagonist/abductee/greet()
+ to_chat(owner, "Your mind snaps!")
+ to_chat(owner, "You can't remember how you got here...")
+ owner.announce_objectives()
+
+/datum/antagonist/abductee/proc/give_objective()
+ var/mob/living/carbon/human/H = owner.current
+ if(istype(H))
+ H.gain_trauma_type(BRAIN_TRAUMA_MILD, TRAUMA_RESILIENCE_LOBOTOMY)
+ var/objtype = (prob(75) ? /datum/objective/abductee/random : pick(subtypesof(/datum/objective/abductee/) - /datum/objective/abductee/random))
+ var/datum/objective/abductee/O = new objtype()
+ objectives += O
+
+/datum/antagonist/abductee/apply_innate_effects(mob/living/mob_override)
+ var/mob/living/M = mob_override || owner.current
+ add_antag_hud(antag_hud_type, antag_hud_name, M)
+
+/datum/antagonist/abductee/remove_innate_effects(mob/living/mob_override)
+ var/mob/living/M = mob_override || owner.current
+ remove_antag_hud(antag_hud_type, M)
diff --git a/code/modules/antagonists/abductor/abductor.dm b/code/modules/antagonists/abductor/abductor.dm
index a195c98631f..6061d717964 100644
--- a/code/modules/antagonists/abductor/abductor.dm
+++ b/code/modules/antagonists/abductor/abductor.dm
@@ -166,39 +166,6 @@ GLOBAL_LIST_INIT(possible_abductor_names, list("Alpha","Beta","Gamma","Delta","E
return "
[result.Join("
")]
"
-/datum/antagonist/abductee
- name = "Abductee"
- roundend_category = "abductees"
- antagpanel_category = "Abductee"
- antag_hud_type = ANTAG_HUD_ABDUCTOR
- antag_hud_name = "abductee"
-
-/datum/antagonist/abductee/on_gain()
- give_objective()
- . = ..()
-
-/datum/antagonist/abductee/greet()
- to_chat(owner, "Your mind snaps!")
- to_chat(owner, "You can't remember how you got here...")
- owner.announce_objectives()
-
-/datum/antagonist/abductee/proc/give_objective()
- var/mob/living/carbon/human/H = owner.current
- if(istype(H))
- H.gain_trauma_type(BRAIN_TRAUMA_MILD, TRAUMA_RESILIENCE_LOBOTOMY)
- var/objtype = (prob(75) ? /datum/objective/abductee/random : pick(subtypesof(/datum/objective/abductee/) - /datum/objective/abductee/random))
- var/datum/objective/abductee/O = new objtype()
- objectives += O
-
-/datum/antagonist/abductee/apply_innate_effects(mob/living/mob_override)
- var/mob/living/M = mob_override || owner.current
- add_antag_hud(antag_hud_type, antag_hud_name, M)
-
-/datum/antagonist/abductee/remove_innate_effects(mob/living/mob_override)
- var/mob/living/M = mob_override || owner.current
- remove_antag_hud(antag_hud_type, M)
-
-
// LANDMARKS
/obj/effect/landmark/abductor
var/team_number = 1
diff --git a/code/modules/antagonists/blob/blob.dm b/code/modules/antagonists/blob/blob.dm
index 36d520a3238..6988226a335 100644
--- a/code/modules/antagonists/blob/blob.dm
+++ b/code/modules/antagonists/blob/blob.dm
@@ -1,7 +1,7 @@
/datum/antagonist/blob
name = "Blob"
roundend_category = "blobs"
- antagpanel_category = "Blob"
+ antagpanel_category = "Biohazards"
show_to_ghosts = TRUE
job_rank = ROLE_BLOB
diff --git a/code/modules/antagonists/changeling/changeling.dm b/code/modules/antagonists/changeling/changeling.dm
index 259f8029a9d..97a6ccebb08 100644
--- a/code/modules/antagonists/changeling/changeling.dm
+++ b/code/modules/antagonists/changeling/changeling.dm
@@ -682,12 +682,6 @@
newprofile.profile_snapshot = profile_snapshot
newprofile.id_icon = id_icon
-/datum/antagonist/changeling/xenobio
- name = "Xenobio Changeling"
- give_objectives = FALSE
- show_in_roundend = FALSE //These are here for admin tracking purposes only
- you_are_greet = FALSE
-
/datum/antagonist/changeling/roundend_report()
var/list/parts = list()
@@ -717,5 +711,3 @@
return parts.Join("
")
-/datum/antagonist/changeling/xenobio/antag_listing_name()
- return ..() + "(Xenobio)"
diff --git a/code/modules/antagonists/disease/disease_datum.dm b/code/modules/antagonists/disease/disease_datum.dm
index cb0cc12be0b..abd17e8791c 100644
--- a/code/modules/antagonists/disease/disease_datum.dm
+++ b/code/modules/antagonists/disease/disease_datum.dm
@@ -1,7 +1,7 @@
/datum/antagonist/disease
name = "Sentient Disease"
roundend_category = "diseases"
- antagpanel_category = "Disease"
+ antagpanel_category = "Biohazards"
show_to_ghosts = TRUE
var/disease_name = ""
diff --git a/code/modules/antagonists/nukeop/nukeop.dm b/code/modules/antagonists/nukeop/nukeop.dm
index d83564784f6..aba720fe0ff 100644
--- a/code/modules/antagonists/nukeop/nukeop.dm
+++ b/code/modules/antagonists/nukeop/nukeop.dm
@@ -242,6 +242,7 @@
nuke_team.memorized_code = null
/datum/antagonist/nukeop/reinforcement
+ show_in_antagpanel = FALSE
send_to_spawnpoint = FALSE
nukeop_outfit = /datum/outfit/syndicate/no_crystals
diff --git a/code/modules/antagonists/pirate/pirate.dm b/code/modules/antagonists/pirate/pirate.dm
index 7bfbced12b0..26ac3b8121a 100644
--- a/code/modules/antagonists/pirate/pirate.dm
+++ b/code/modules/antagonists/pirate/pirate.dm
@@ -2,7 +2,7 @@
name = "Space Pirate"
job_rank = ROLE_TRAITOR
roundend_category = "space pirates"
- antagpanel_category = "Pirate"
+ show_in_antagpanel = FALSE
show_to_ghosts = TRUE
var/datum/team/pirate/crew
diff --git a/code/modules/antagonists/slaughter/imp_antag.dm b/code/modules/antagonists/slaughter/imp_antag.dm
new file mode 100644
index 00000000000..2276bf21da0
--- /dev/null
+++ b/code/modules/antagonists/slaughter/imp_antag.dm
@@ -0,0 +1,20 @@
+/**
+ * ## Imps
+ *
+ * Imps used to be summoned by a devil ascending to their final form, but now they're just
+ * kinda sitting in limbo... Well, whatever! They're kinda cool anyways!
+ */
+/datum/antagonist/imp
+ name = "Imp"
+ show_in_antagpanel = FALSE
+ show_in_roundend = FALSE
+
+/datum/antagonist/imp/on_gain()
+ . = ..()
+ give_objectives()
+
+/datum/antagonist/imp/proc/give_objectives()
+ var/datum/objective/newobjective = new
+ newobjective.explanation_text = "Try to get a promotion to a higher devilish rank."
+ newobjective.owner = owner
+ objectives += newobjective
diff --git a/code/modules/antagonists/slaughter/slaughter.dm b/code/modules/antagonists/slaughter/slaughter.dm
index 8a3b5bb0a53..efcd78028c3 100644
--- a/code/modules/antagonists/slaughter/slaughter.dm
+++ b/code/modules/antagonists/slaughter/slaughter.dm
@@ -44,21 +44,6 @@
Though you are not obligated to help, perhaps by aiding a higher ranking devil, you might just get a promotion. However, you are incapable \
of intentionally harming a fellow devil."
-/datum/antagonist/imp
- name = "Imp"
- antagpanel_category = "Other"
- show_in_roundend = FALSE
-
-/datum/antagonist/imp/on_gain()
- . = ..()
- give_objectives()
-
-/datum/antagonist/imp/proc/give_objectives()
- var/datum/objective/newobjective = new
- newobjective.explanation_text = "Try to get a promotion to a higher devilish rank."
- newobjective.owner = owner
- objectives += newobjective
-
//////////////////The Man Behind The Slaughter
/mob/living/simple_animal/hostile/imp/slaughter
diff --git a/code/modules/antagonists/traitor/IAA/internal_affairs.dm b/code/modules/antagonists/traitor/IAA/internal_affairs.dm
index 6f1eea49590..ff5d82bf237 100644
--- a/code/modules/antagonists/traitor/IAA/internal_affairs.dm
+++ b/code/modules/antagonists/traitor/IAA/internal_affairs.dm
@@ -7,7 +7,6 @@
/datum/antagonist/traitor/internal_affairs
name = "Internal Affairs Agent"
employer = "Nanotrasen"
- antagpanel_category = "IAA"
var/special_role = "internal affairs agent"
var/syndicate = FALSE
diff --git a/code/modules/antagonists/wizard/wizard.dm b/code/modules/antagonists/wizard/wizard.dm
index f069fc675c0..673b6ab1097 100644
--- a/code/modules/antagonists/wizard/wizard.dm
+++ b/code/modules/antagonists/wizard/wizard.dm
@@ -234,6 +234,7 @@
//Random event wizard
/datum/antagonist/wizard/apprentice/imposter
name = "Wizard Imposter"
+ show_in_antagpanel = FALSE
allow_rename = FALSE
move_to_lair = FALSE
@@ -266,6 +267,7 @@
/datum/antagonist/wizard/academy
name = "Academy Teacher"
+ show_in_antagpanel = FALSE
outfit_type = /datum/outfit/wizard/academy
move_to_lair = FALSE
diff --git a/code/modules/mob/living/simple_animal/hostile/headcrab.dm b/code/modules/mob/living/simple_animal/hostile/headcrab.dm
index 1e0c38c6d81..b99a958b0ac 100644
--- a/code/modules/mob/living/simple_animal/hostile/headcrab.dm
+++ b/code/modules/mob/living/simple_animal/hostile/headcrab.dm
@@ -78,7 +78,7 @@
origin.transfer_to(M)
var/datum/antagonist/changeling/C = origin.has_antag_datum(/datum/antagonist/changeling)
if(!C)
- C = origin.add_antag_datum(/datum/antagonist/changeling/xenobio)
+ C = origin.add_antag_datum(/datum/antagonist/changeling)
if(C.can_absorb_dna(owner))
C.add_new_profile(owner)
diff --git a/tgstation.dme b/tgstation.dme
index af27d856ad1..a63e16ccdc3 100644
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -1659,6 +1659,7 @@
#include "code\modules\antagonists\_common\antag_team.dm"
#include "code\modules\antagonists\abductor\abductor.dm"
#include "code\modules\antagonists\abductor\ice_abductor.dm"
+#include "code\modules\antagonists\abductor\abductee\abductee.dm"
#include "code\modules\antagonists\abductor\abductee\abductee_objectives.dm"
#include "code\modules\antagonists\abductor\equipment\abduction_gear.dm"
#include "code\modules\antagonists\abductor\equipment\abduction_outfits.dm"
@@ -1808,6 +1809,7 @@
#include "code\modules\antagonists\revolution\revolution.dm"
#include "code\modules\antagonists\santa\santa.dm"
#include "code\modules\antagonists\separatist\separatist.dm"
+#include "code\modules\antagonists\slaughter\imp_antag.dm"
#include "code\modules\antagonists\slaughter\slaughter.dm"
#include "code\modules\antagonists\slaughter\slaughter_antag.dm"
#include "code\modules\antagonists\slaughter\slaughterevent.dm"