Buffs holodeck claymore to 30 force again (#93379)

## About The Pull Request

Reverts the changes in https://github.com/tgstation/tgstation/pull/83334
weak claymore to its former glory so its no longer so bad.

## Why It's Good For The Game

This will let people use melee more often against threats and this
person nerfed the claymore thats used in the holodeck when said claymore
is used elsewhere- and in my opinion the holodeck claymore was not
deserving of this nerf anyhow as it allows crew or antagonists to have a
fairly good melee in a pinch with some extremely hefty downsides such as
the fact that it will disappear from your hand mid fight is non zero.

The other places this claymore can be found is from A: Templar
skeletons, so literally only from the end of snowdin and B: Fishing? if
this becomes a problem ill make a subtype of the claymore that deals 24
brute and 10 pen like how it used to and just give that to the fishing
corpse instead

and also fallowing the format that mothblocks gave me

for a revert to merge, a rule of thumb is it must prove **one** of the
following things:

1| that the problem it was solving was redundantly solved by something
else: The claymores obtainable from the holodeck can be removed from the
holodeck by a law 2 or by one bomb, the holodeck is a massive area and
its very hard to fortify the holodeck against attack and if somebody
does try to make an r-wall around the entire holodeck your going to have
a long notice for that, alternatively you can use x-ray eyes+telepathy
to just turn it off remotely even if its been fortified.

2| that it did not solve the problem, and has either made it worse or
provides an extra loss: It did solve the problem by making this weapon
with already huge downsides completely unviable for any purpose other
than being a shield.

3| that the problem it was solving is illegitimate (the absolute hardest
one): This was an ided PR, its admitted to be such
https://github.com/tgstation/tgstation/pull/83334#issuecomment-2120321699
and they say this which corroborates with the comment that the comment
im linking to is replying to. "Hey AI, I need my free 4-hit weapon. I'm
totally not a changeling or anything." And the issue that they were
"solving" also in-advertently nerfed the one other location where you
could actually get this claymore from. In my opinion these claymores are
not a problem for the reasons as stated above and the reason why it was
ever even merged has a good chance of just being oranges going "haha
this funny"

## Changelog
🆑
balance: restored the weak claymore to its former glory
/🆑
This commit is contained in:
Yobrocharlie
2025-10-14 15:52:29 -10:00
committed by GitHub
parent dd16e4f96d
commit fac7b4ba5d

View File

@@ -404,8 +404,8 @@
/obj/item/claymore/weak /obj/item/claymore/weak
desc = "This one is rusted." desc = "This one is rusted."
force = 24 force = 30
armour_penetration = 10 armour_penetration = 15
/obj/item/claymore/weak/make_stabby() /obj/item/claymore/weak/make_stabby()
AddComponent(/datum/component/alternative_sharpness, SHARP_POINTY, alt_continuous, alt_simple, -9) AddComponent(/datum/component/alternative_sharpness, SHARP_POINTY, alt_continuous, alt_simple, -9)