Documented Nano code.

This commit is contained in:
Mark Aherne (Faerdan)
2013-09-10 20:40:15 +01:00
parent ff5f4867c2
commit faf368af88
9 changed files with 479 additions and 81 deletions
+49 -2
View File
@@ -1,12 +1,27 @@
// This is the window/UI manager for Nano UI
// There should only ever be one (global) instance of nanomanger
/datum/nanomanager
// the list of current open /nanoui UIs
var/open_uis[0]
var/list/processing_uis = list()
/**
* Create a new nanomanager instance.
*
* @return /nanomanager new nanomanager object
*/
/datum/nanomanager/New()
return
/**
* Get an open /nanoui ui for the current user, src_object and ui_key
*
* @param user /mob The mob who opened/owns the ui
* @param src_object /obj|/mob The obj or mob which the ui belongs to
* @param ui_key string A string key used for the ui
*
* @return /nanoui Returns the found ui, for null if none exists
*/
/datum/nanomanager/proc/get_open_ui(var/mob/user, src_object, ui_key)
var/src_object_key = "\ref[src_object]"
if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
@@ -19,7 +34,14 @@
return ui
return null
/**
* Update all /nanoui uis attached to src_object
*
* @param src_object /obj|/mob The obj or mob which the uis belong to
*
* @return int The number of uis updated
*/
/datum/nanomanager/proc/update_uis(src_object)
var/src_object_key = "\ref[src_object]"
if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
@@ -33,6 +55,14 @@
update_count++
return update_count
/**
* Add a /nanoui ui to the list of open uis
* This is called by the /nanoui open() proc
*
* @param ui /nanoui The ui to add
*
* @return nothing
*/
/datum/nanomanager/proc/ui_opened(var/datum/nanoui/ui)
var/src_object_key = "\ref[ui.src_object]"
if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
@@ -45,6 +75,14 @@
uis.Add(ui)
processing_uis.Add(ui)
/**
* Remove a /nanoui ui from the list of open uis
* This is called by the /nanoui close() proc
*
* @param ui /nanoui The ui to remove
*
* @return int 0 if no ui was removed, 1 if removed successfully
*/
/datum/nanomanager/proc/ui_closed(var/datum/nanoui/ui)
var/src_object_key = "\ref[ui.src_object]"
if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
@@ -56,8 +94,17 @@
ui.user.open_uis.Remove(ui)
var/list/uis = open_uis[src_object_key][ui.ui_key]
return uis.Remove(ui)
/**
* This is called on user logout
* Closes/clears all uis attached to the user's /mob
*
* @param user /mob The user's mob
*
* @return nothing
*/
// user has logged out (or is switching mob) so close/clear all uis
//
/datum/nanomanager/proc/user_logout(var/mob/user)
if (isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0)
return 0 // has no open uis
+241 -70
View File
@@ -1,40 +1,77 @@
/**********************************************************
NANO UI FRAMEWORK
nanoui class (or whatever Byond calls classes)
nanoui is used to open and update nano browser uis
**********************************************************/
#define STATUS_INTERACTIVE 2 // GREEN Visability
#define STATUS_UPDATE 1 // ORANGE Visability
#define STATUS_DISABLED 0 // RED Visability
/datum/nanoui
// the user who opened this ui
var/mob/user
// the object this ui "belongs" to
var/atom/movable/src_object
// the title of this ui
var/title
// the key of this ui, this is to allow multiple (different) uis for each src_object
var/ui_key
var/window_id // window_id is used as the window name for browse and onclose
// window_id is used as the window name/identifier for browse and onclose
var/window_id
// the browser window width
var/width = 0
// the browser window height
var/height = 0
var/atom/ref = null
// whether to use extra logic when window closes
var/on_close_logic = 1
// the ref to use when the window is closed (if on_close_logic is 1), usually null
var/atom/ref = null
// options for modifying window behaviour
var/window_options = "focus=0;can_close=1;can_minimize=1;can_maximize=0;can_resize=1;titlebar=1;" // window option is set using window_id
// the list of stylesheets to apply to this ui
var/list/stylesheets = list()
// the list of javascript scripts to use for this ui
var/list/scripts = list()
// the list of templates to use with this ui (usually just one)
var/templates[0]
var/title_image
var/head_elements
var/body_elements
var/head_content = ""
var/content = "<div id='mainTemplate'></div>" // the #mainTemplate div will contain the compiled "main" template html
// the body content for this ui, do not change unless you know what you're doing
// the #mainTemplate div will contain the compiled "main" template html
var/content = "<div id='mainTemplate'></div>"
// initial data, containing the full data structure, must be sent to the ui (the data structure cannot be extended later on)
var/list/initial_data[0]
// set to 1 to update the ui automatically every master_controller tick
var/is_auto_updating = 0
// the current status/visibility of the ui
var/status = STATUS_INTERACTIVE
// Only allow users with a certain user.stat to get updates. Defaults to 0 (concious)
var/allowed_user_stat = 0 // -1 = ignore, 0 = alive, 1 = unconcious or alive, 2 = dead concious or alive
/**
* Create a new nanoui instance.
*
* @param nuser /mob The mob who has opened/owns this ui
* @param nsrc_object /obj|/mob The obj or mob which this ui belongs to
* @param nui_key string A string key to use for this ui. Allows for multiple unique uis on one src_oject
* @param ntemplate string The name of the template file from /nano/templates (e.g. "my_template.tmpl")
* @param ntitle string The title of this ui
* @param nwidth int the width of the ui window
* @param nheight int the height of the ui window
* @param nref /atom A custom ref to use if "on_close_logic" is set to 1
*
* @return /nanoui new nanoui object
*/
/datum/nanoui/New(nuser, nsrc_object, nui_key, ntemplate, ntitle = 0, nwidth = 0, nheight = 0, var/atom/nref = null)
user = nuser
src_object = nsrc_object
ui_key = nui_key
window_id = "[ui_key]\ref[src_object]"
// Add the passed template as the 'main' template, this is required
add_template("main", ntemplate)
if (ntitle)
@@ -46,8 +83,13 @@
if (nref)
ref = nref
add_common_assets()
add_common_assets()
/**
* Use this proc to add assets which are common to all nano uis
*
* @return nothing
*/
/datum/nanoui/proc/add_common_assets()
add_script("libraries.min.js") // The jQuery library
add_script("nano_update.js") // The NanoUpdate JS, this is used to receive updates and apply them.
@@ -56,6 +98,14 @@
add_stylesheet("shared.css") // this CSS sheet is common to all UIs
add_stylesheet("icons.css") // this CSS sheet is common to all UIs
/**
* Set the current status (also known as visibility) of this ui.
*
* @param state int The status to set, see the defines at the top of this file
* @param push_update int (bool) Push an update to the ui to update it's status (an update is always sent if the status has changed to red (0))
*
* @return nothing
*/
/datum/nanoui/proc/set_status(state, push_update)
if (state != status)
status = state
@@ -64,6 +114,13 @@
else
status = state
/**
* Update the status (visibility) of this ui based on the user's status
*
* @param push_update int (bool) Push an update to the ui to update it's status. This is set to 0/false if an update is going to be pushed anyway (to avoid unnessary updates)
*
* @return nothing
*/
/datum/nanoui/proc/update_status(push_update = 0)
if (istype(user, /mob/living/silicon/ai))
set_status(STATUS_INTERACTIVE, push_update) // interactive (green visibility)
@@ -74,17 +131,17 @@
set_status(STATUS_DISABLED, push_update) // no updates, completely disabled (red visibility)
else
var/dist = get_dist(src_object, user)
if (dist > 4)
close()
return
if ((allowed_user_stat > -1) && (user.stat > allowed_user_stat))
set_status(STATUS_DISABLED, push_update) // no updates, completely disabled (red visibility)
else if (user.restrained() || user.lying)
set_status(STATUS_UPDATE, push_update) // update only (orange visibility)
else if (!(src_object in view(4, user))) // If the src object is not in visable, set status to 0
set_status(STATUS_DISABLED, push_update) // interactive (green visibility)
set_status(STATUS_DISABLED, push_update) // interactive (green visibility)
else if (dist <= 1)
set_status(STATUS_INTERACTIVE, push_update) // interactive (green visibility)
else if (dist <= 2)
@@ -92,59 +149,129 @@
else if (dist <= 4)
set_status(STATUS_DISABLED, push_update) // no updates, completely disabled (red visibility)
/**
* Set the ui to auto update (every master_controller tick)
*
* @param state int (bool) Set auto update to 1 or 0 (true/false)
*
* @return nothing
*/
/datum/nanoui/proc/set_auto_update(state = 1)
is_auto_updating = state
/datum/nanoui/proc/set_initial_data(data)
initial_data = modify_data(data)
/**
* Set the initial data for the ui. This is vital as the data structure set here cannot be changed when pushing new updates.
*
* @param data /list The list of data for this ui
*
* @return nothing
*/
/datum/nanoui/proc/set_initial_data(list/data)
initial_data = add_default_data(data)
/datum/nanoui/proc/add_head_content(nhead_content)
head_content = nhead_content
/**
* Add default data to the data being sent to the ui.
*
* @param data /list The list of data to be modified
*
* @return /list modified data
*/
/datum/nanoui/proc/add_default_data(list/data)
data["ui"] = list(
"status" = status,
"user" = list("name" = user.name)
)
//user << list2json(data)
return data
/**
* Set the browser window options for this ui
*
* @param nwindow_options string The new window options
*
* @return nothing
*/
/datum/nanoui/proc/set_window_options(nwindow_options)
window_options = nwindow_options
/datum/nanoui/proc/set_title_image(ntitle_image)
//title_image = ntitle_image
/**
* Add a CSS stylesheet to this UI
*
* @param file string The name of the CSS file from /nano/css (e.g. "my_style.css")
*
* @return nothing
*/
/datum/nanoui/proc/add_stylesheet(file)
stylesheets.Add(file)
/**
* Add a JavsScript script to this UI
*
* @param file string The name of the JavaScript file from /nano/js (e.g. "my_script.js")
*
* @return nothing
*/
/datum/nanoui/proc/add_script(file)
scripts.Add(file)
/datum/nanoui/proc/add_template(name, file)
templates[name] = file
/**
* Add a template to this UI
* Templates are combined with the data sent to the UI to create the rendered view
* Each template needs a div in ui.content to contain the rendered content.
* The div format is '<div id='<templateKey>Template'></div>' where <templateKey> is replaced with the templater's key.
* All UIs are set up by default to use a 'main' template, so only use this proc if you want to add advanced functionality.
*
* @param key string The key name for this template, used to identify the div to render this template into ('<div id='<templateKey>Template'></div>')
* @param file string The name of the template file from /nano/templates (e.g. "my_template.tmpl")
*
* @return nothing
*/
/datum/nanoui/proc/add_template(key, file)
templates[key] = file
/**
* Set the HTML content of the UI
* This should only really be used to add more template divs (see the add_template() proc)
*
* @param ncontent string The new HTML content for this UI
*
* @return nothing
*/
/datum/nanoui/proc/set_content(ncontent)
content = ncontent
/datum/nanoui/proc/add_content(ncontent)
content += ncontent
/datum/nanoui/proc/use_on_close_logic(nsetting)
on_close_logic = nsetting
/**
* Set whether or not to use the "old" on close logic (custom refs and unset_machine())
*
* @param state int (bool) Set on_close_logic to 1 or 0 (true/false)
*
* @return nothing
*/
/datum/nanoui/proc/use_on_close_logic(state)
on_close_logic = state
/**
* Return the HTML header content for this UI
*
* @return string HTML header content
*/
/datum/nanoui/proc/get_header()
var/head_content = ""
for (var/filename in stylesheets)
head_content += "<link rel='stylesheet' type='text/css' href='[filename]'>"
var/title_attributes = "id='uiTitle'"
if (title_image)
title_attributes = "id='uiTitle icon' style='background-image: url([title_image]);'"
var/templatel_data[0]
for (var/key in templates)
templatel_data[key] = templates[key];
var/template_data_json = "{}" // An empty JSON object
if (templatel_data.len > 0)
template_data_json = list2json(templatel_data)
template_data_json = list2json(templatel_data)
var/initial_data_json = "{}" // An empty JSON object
if (initial_data.len > 0)
initial_data_json = list2json(initial_data)
//user << initial_data_json
var/url_parameters_json = list2json(list("src" = "\ref[src]"))
@@ -180,19 +307,15 @@
}
</script>
<div id='uiWrapper'>
[title ? "<div id='uiTitleWrapper'><div id='uiStatusIcon' class='icon24 uiStatusGood'></div><div [title_attributes]>[title]</div><div id='uiTitleFluff'></div></div>" : ""]
[title ? "<div id='uiTitleWrapper'><div id='uiStatusIcon' class='icon24 uiStatusGood'></div><div id='uiTitle'>[title]</div><div id='uiTitleFluff'></div></div>" : ""]
<div id='uiContent'>
"}
/datum/nanoui/Topic(href, href_list)
update_status(0) // update the status
if (status != STATUS_INTERACTIVE || user != usr) // If UI is not interactive or usr calling Topic is not the UI user
//usr << "Not interaction or wrong usr"
return
if (src_object.Topic(href, href_list))
nanomanager.update_uis(src_object) // update all UIs attached to src_object
/**
* Return the HTML footer content for this UI
*
* @return string HTML footer content
*/
/datum/nanoui/proc/get_footer()
var/scriptsContent = ""
@@ -206,28 +329,49 @@
</body>
</html>"}
/datum/nanoui/proc/get_content()
/**
* Return the HTML for this UI
*
* @return string HTML for the UI
*/
/datum/nanoui/proc/get_html()
return {"
[get_header()]
[content]
[get_footer()]
"}
/**
* Open this UI
*
* @return nothing
*/
/datum/nanoui/proc/open()
var/window_size = ""
if (width && height)
window_size = "size=[width]x[height];"
update_status(0)
user << browse(get_content(), "window=[window_id];[window_size][window_options]")
user << browse(get_html(), "window=[window_id];[window_size][window_options]")
on_close_winset()
//onclose(user, window_id)
nanomanager.ui_opened(src)
/**
* Close this UI
*
* @return nothing
*/
/datum/nanoui/proc/close()
is_auto_updating = 0
nanomanager.ui_closed(src)
user << browse(null, "window=[window_id]")
/**
* Set the UI window to call the nanoclose verb when the window is closed
* This allows Nano to handle closed windows
*
* @return nothing
*/
/datum/nanoui/proc/on_close_winset()
if(!user.client)
world << "ERROR: No user.client!?"
@@ -236,30 +380,12 @@
winset(user, window_id, "on-close=\"nanoclose [params]\"")
/datum/nanoui/proc/process(update = 0)
if (status && (update || is_auto_updating))
src_object.ui_interact(user, ui_key) // Update the UI (update_status() is called whenever a UI is updated)
else
update_status(1) // Not updating UI, so lets check here if status has changed
/datum/nanoui/proc/modify_data(data)
data["ui"] = list(
"status" = status,
"user" = list("name" = user.name)
)
//user << list2json(data)
return data
/datum/nanoui/proc/push_data(data, force_push = 0)
update_status(0)
if (status == STATUS_DISABLED && !force_push)
return // Cannot update UI, no visibility
data = modify_data(data)
//user << list2json(data)
user << output(list2params(list(list2json(data))),"[window_id].browser:receiveUpdateData")
on_close_winset()
/**
* Called when a Nano UI window is closed
* This is how Nano handles closed windows
*
* @return nothing
*/
/client/verb/nanoclose(var/uiref as text)
set hidden = 1 // hide this verb from the user's panel
set name = "nanoclose" // no autocomplete on cmd line
@@ -286,4 +412,49 @@
src.mob.unset_machine()
else
world << "[src] UI not found"
return
/**
* Push data to an already open UI window
*
* @return nothing
*/
/datum/nanoui/proc/push_data(data, force_push = 0)
update_status(0)
if (status == STATUS_DISABLED && !force_push)
return // Cannot update UI, no visibility
data = add_default_data(data)
//user << list2json(data)
user << output(list2params(list(list2json(data))),"[window_id].browser:receiveUpdateData")
//on_close_winset()
/**
* This Topic() proc is called whenever a user clicks on a link within a Nano UI
* If the UI status is currently STATUS_INTERACTIVE then call the src_object Topic()
* If the src_object Topic() returns 1 (true) then update all UIs attached to src_object
*
* @return nothing
*/
/datum/nanoui/Topic(href, href_list)
update_status(0) // update the status
if (status != STATUS_INTERACTIVE || user != usr) // If UI is not interactive or usr calling Topic is not the UI user
//usr << "Not interaction or wrong usr"
return
if (src_object.Topic(href, href_list))
nanomanager.update_uis(src_object) // update all UIs attached to src_object
/**
* Process this UI, updating the entire UI or just the status (aka visibility)
* This process proc is called by the master_controller
*
* @param update string For this UI to update
*
* @return nothing
*/
/datum/nanoui/proc/process(update = 0)
if (status && (update || is_auto_updating))
src_object.ui_interact(user, ui_key) // Update the UI (update_status() is called whenever a UI is updated)
else
update_status(1) // Not updating UI, so lets check here if status has changed