diff --git a/code/modules/projectiles/guns/projectile/shotgun.dm b/code/modules/projectiles/guns/projectile/shotgun.dm index f07dde7e94f..6f148aff61c 100644 --- a/code/modules/projectiles/guns/projectile/shotgun.dm +++ b/code/modules/projectiles/guns/projectile/shotgun.dm @@ -168,13 +168,13 @@ /obj/item/weapon/gun/projectile/proc/sawoff(mob/user as mob) if(sawn_state == SAWN_OFF) - user << "\The [src] is already shorten." + user << "\The [src] is already shortened." return if(sawn_state == SAWN_SAWING) return - user.visible_message("[user] begin to shorten \the [src].", "You begin to shorten \the [src].") + user.visible_message("[user] begins to shorten \the [src].", "You begin to shorten \the [src].") //if there's any live ammo inside the gun, makes it go off if(blow_up(user)) @@ -184,6 +184,7 @@ sawn_state = SAWN_SAWING if(do_after(user, 30)) + user.visible_message("[user] shortens \the [src]!", "You shorten \the [src]!") name = "sawn-off [src.name]" desc = sawn_desc icon_state = initial(icon_state) + "-sawn" @@ -192,7 +193,6 @@ slot_flags &= ~SLOT_BACK //you can't sling it on your back slot_flags |= SLOT_BELT //but you can wear it on your belt (poorly concealed under a trenchcoat, ideally) sawn_state = SAWN_OFF - user.visible_message("[user] shorten \the [src]!", "You shorten \the [src]!") update_icon() return else