diff --git a/code/modules/projectiles/guns/projectile/shotgun.dm b/code/modules/projectiles/guns/projectile/shotgun.dm
index f07dde7e94f..6f148aff61c 100644
--- a/code/modules/projectiles/guns/projectile/shotgun.dm
+++ b/code/modules/projectiles/guns/projectile/shotgun.dm
@@ -168,13 +168,13 @@
/obj/item/weapon/gun/projectile/proc/sawoff(mob/user as mob)
if(sawn_state == SAWN_OFF)
- user << "\The [src] is already shorten."
+ user << "\The [src] is already shortened."
return
if(sawn_state == SAWN_SAWING)
return
- user.visible_message("[user] begin to shorten \the [src].", "You begin to shorten \the [src].")
+ user.visible_message("[user] begins to shorten \the [src].", "You begin to shorten \the [src].")
//if there's any live ammo inside the gun, makes it go off
if(blow_up(user))
@@ -184,6 +184,7 @@
sawn_state = SAWN_SAWING
if(do_after(user, 30))
+ user.visible_message("[user] shortens \the [src]!", "You shorten \the [src]!")
name = "sawn-off [src.name]"
desc = sawn_desc
icon_state = initial(icon_state) + "-sawn"
@@ -192,7 +193,6 @@
slot_flags &= ~SLOT_BACK //you can't sling it on your back
slot_flags |= SLOT_BELT //but you can wear it on your belt (poorly concealed under a trenchcoat, ideally)
sawn_state = SAWN_OFF
- user.visible_message("[user] shorten \the [src]!", "You shorten \the [src]!")
update_icon()
return
else