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Merge pull request #41144
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@@ -19,7 +19,7 @@
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/obj/effect/mob_spawn/human/seed_vault/special(mob/living/new_spawn)
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var/plant_name = pick("Tomato", "Potato", "Broccoli", "Carrot", "Ambrosia", "Pumpkin", "Ivy", "Kudzu", "Banana", "Moss", "Flower", "Bloom", "Root", "Bark", "Glowshroom", "Petal", "Leaf", \
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"Venus", "Sprout","Cocoa", "Strawberry", "Citrus", "Oak", "Cactus", "Pepper", "Juniper")
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new_spawn.real_name = plant_name
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new_spawn.fully_replace_character_name(null,plant_name)
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if(ishuman(new_spawn))
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var/mob/living/carbon/human/H = new_spawn
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H.underwear = "Nude" //You're a plant, partner
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@@ -49,7 +49,7 @@
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assignedrole = "Ash Walker"
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/obj/effect/mob_spawn/human/ash_walker/special(mob/living/new_spawn)
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new_spawn.real_name = random_unique_lizard_name(gender)
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new_spawn.fully_replace_character_name(null,random_unique_lizard_name(gender))
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to_chat(new_spawn, "<b>Drag the corpses of men and beasts to your nest. It will absorb them to create more of your kind. Glory to the Necropolis!</b>")
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new_spawn.grant_language(/datum/language/draconic)
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@@ -92,7 +92,7 @@
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return ..()
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/obj/effect/mob_spawn/human/exile/special(mob/living/new_spawn)
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new_spawn.real_name = "Wish Granter's Victim ([rand(1,999)])"
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new_spawn.fully_replace_character_name(null,"Wish Granter's Victim ([rand(1,999)])")
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var/wish = rand(1,4)
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switch(wish)
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if(1)
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@@ -274,8 +274,7 @@
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assignedrole = "Escaped Prisoner"
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/obj/effect/mob_spawn/human/prisoner_transport/special(mob/living/L)
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L.real_name = "NTP #LL-0[rand(111,999)]" //Nanotrasen Prisoner #Lavaland-(numbers)
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L.name = L.real_name
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L.fully_replace_character_name(null,"NTP #LL-0[rand(111,999)]") //Nanotrasen Prisoner #Lavaland-(numbers)
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/obj/effect/mob_spawn/human/prisoner_transport/Initialize(mapload)
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. = ..()
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@@ -370,8 +369,7 @@
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/obj/effect/mob_spawn/human/demonic_friend/special(mob/living/L)
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if(!QDELETED(owner.current) && owner.current.stat != DEAD)
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L.real_name = "[owner.name]'s best friend"
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L.name = L.real_name
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L.fully_replace_character_name(null,"[owner.name]'s best friend")
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soullink(/datum/soullink/oneway, owner.current, L)
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spell.friend = L
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spell.charge_counter = spell.charge_max
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