Icons folder cleaning wave two (#76788)

## About The Pull Request

Further continous organizing and cleaning the Icons folder. There are
still some minior nitpicks left to do, but I reached my daily sanity
expenses limit again, and the faster these get in the less issues for
both me and others later. Also cleans some mess I caused by my blindness
last PR.

## Why It's Good For The Game

Saner spriters = better sprites
This commit is contained in:
YesterdaysPromise
2023-07-14 18:36:41 +00:00
committed by GitHub
parent c3a2aeea84
commit fb10121022
634 changed files with 810 additions and 779 deletions
+1 -1
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@@ -5,7 +5,7 @@
*/
/obj/structure/bot
name = "bot"
icon = 'icons/obj/wiremod.dmi'
icon = 'icons/obj/science/circuits.dmi'
icon_state = "setup_medium_box"
density = FALSE
@@ -1,7 +1,7 @@
/obj/item/organ/internal/cyberimp/bci
name = "brain-computer interface"
desc = "An implant that can be placed in a user's head to control circuits using their brain."
icon = 'icons/obj/wiremod.dmi'
icon = 'icons/obj/science/circuits.dmi'
icon_state = "bci"
visual = FALSE
zone = BODY_ZONE_HEAD
@@ -237,7 +237,7 @@
/datum/action/innate/bci_charge_action
name = "Check BCI Charge"
check_flags = NONE
button_icon = 'icons/obj/power.dmi'
button_icon = 'icons/obj/machines/cell_charger.dmi'
button_icon_state = "cell"
var/obj/item/circuit_component/bci_core/circuit_component
+1 -1
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@@ -5,7 +5,7 @@
*/
/obj/item/compact_remote
name = "compact remote"
icon = 'icons/obj/wiremod.dmi'
icon = 'icons/obj/science/circuits.dmi'
icon_state = "setup_small_simple"
inhand_icon_state = "electronic"
worn_icon_state = "electronic"
+1 -1
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@@ -6,7 +6,7 @@
*/
/obj/item/controller
name = "controller"
icon = 'icons/obj/wiremod.dmi'
icon = 'icons/obj/science/circuits.dmi'
icon_state = "setup_small_calc"
inhand_icon_state = "electronic"
worn_icon_state = "electronic"
+1 -1
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@@ -5,7 +5,7 @@
*/
/obj/structure/dispenser_bot
name = "dispenser"
icon = 'icons/obj/wiremod.dmi'
icon = 'icons/obj/science/circuits.dmi'
icon_state = "setup_drone_arms"
density = FALSE
+1 -1
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@@ -5,7 +5,7 @@
*/
/mob/living/circuit_drone
name = "drone"
icon = 'icons/obj/wiremod.dmi'
icon = 'icons/obj/science/circuits.dmi'
icon_state = "setup_medium_med"
maxHealth = 300
health = 300
+1 -1
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@@ -6,7 +6,7 @@
/obj/item/gun/energy/wiremod_gun
name = "circuit gun"
desc = "A gun that fires projectiles able to control circuitry. It can recharge using power from an attached circuit."
icon = 'icons/obj/wiremod.dmi'
icon = 'icons/obj/science/circuits.dmi'
icon_state = "setup_gun"
ammo_type = list(/obj/item/ammo_casing/energy/wiremod_gun)
cell_type = /obj/item/stock_parts/cell/emproof/wiremod_gun
+1 -1
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@@ -1,6 +1,6 @@
/obj/item/keyboard_shell
name = "Keyboard Shell"
icon = 'icons/obj/wiremod.dmi'
icon = 'icons/obj/science/circuits.dmi'
icon_state = "setup_small_keyboard"
inhand_icon_state = "electronic"
worn_icon_state = "electronic"
+1 -1
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@@ -5,7 +5,7 @@
*/
/obj/structure/money_bot
name = "money bot"
icon = 'icons/obj/wiremod.dmi'
icon = 'icons/obj/science/circuits.dmi'
icon_state = "setup_large"
density = FALSE
+1 -1
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@@ -5,7 +5,7 @@
*/
/obj/item/wiremod_scanner
name = "scanner"
icon = 'icons/obj/wiremod.dmi'
icon = 'icons/obj/science/circuits.dmi'
icon_state = "setup_small"
inhand_icon_state = "electronic"
worn_icon_state = "electronic"
+1 -1
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@@ -6,7 +6,7 @@
*/
/obj/structure/server
name = "server"
icon = 'icons/obj/wiremod.dmi'
icon = 'icons/obj/science/circuits.dmi'
icon_state = "setup_stationary"
density = TRUE
+1 -1
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@@ -6,7 +6,7 @@
/obj/item/shell
name = "assembly"
desc = "A shell assembly that can be completed by screwdrivering it."
icon = 'icons/obj/wiremod.dmi'
icon = 'icons/obj/science/circuits.dmi'
var/shell_to_spawn
var/screw_delay = 3 SECONDS