Removes the ralsei plushie (#92311)

## About The Pull Request

Removes ralsei plushie

## Why It's Good For The Game
Its a lazy sprite forced into the game
+ i killed him


https://github.com/user-attachments/assets/a678fa08-0882-4e24-86df-942e7adfda84



## Changelog

🆑 Ezel
del: Removes ralsei plushie
/🆑
This commit is contained in:
Nick
2025-07-30 17:37:35 -04:00
committed by Roxy
parent b561dc9b55
commit fb2bdd2af7
9 changed files with 2640 additions and 2710 deletions
@@ -277,7 +277,6 @@
/obj/item/toy/plush/carpplushie = 3,
/obj/item/toy/plush/lizard_plushie/green = 3,
/obj/item/toy/plush/lizard_plushie/space/green = 3,
/obj/item/toy/plush/goatplushie = 3,
/obj/item/toy/plush/rouny = 3,
/obj/item/toy/plush/abductor = 3,
/obj/item/toy/plush/abductor/agent = 3,
-58
View File
@@ -675,64 +675,6 @@
gender = FEMALE
squeak_override = list('sound/mobs/humanoids/moth/scream_moth.ogg'=1)
/obj/item/toy/plush/goatplushie
name = "strange goat plushie"
icon_state = "goat"
desc = "Despite its cuddly appearance and plush nature, it will beat you up all the same. Goats never change."
squeak_override = list('sound/items/weapons/punch1.ogg'=1)
/// Whether or not this goat is currently taking in a monsterous doink
var/going_hard = FALSE
/// Whether or not this goat has been flattened like a funny pancake
var/splat = FALSE
/obj/item/toy/plush/goatplushie/Initialize(mapload)
. = ..()
var/static/list/loc_connections = list(
COMSIG_TURF_INDUSTRIAL_LIFT_ENTER = PROC_REF(splat),
)
AddElement(/datum/element/connect_loc, loc_connections)
/obj/item/toy/plush/goatplushie/attackby(obj/item/cigarette/rollie/fat_dart, mob/user, list/modifiers, list/attack_modifiers)
if(!istype(fat_dart))
return ..()
if(splat)
to_chat(user, span_notice("[src] doesn't seem to be able to go hard right now."))
return
if(going_hard)
to_chat(user, span_notice("[src] is already going too hard!"))
return
if(!fat_dart.lit)
to_chat(user, span_notice("You'll have to light that first!"))
return
to_chat(user, span_notice("You put [fat_dart] into [src]'s mouth."))
qdel(fat_dart)
going_hard = TRUE
update_icon(UPDATE_OVERLAYS)
/obj/item/toy/plush/goatplushie/proc/splat(datum/source)
SIGNAL_HANDLER
if(splat)
return
if(going_hard)
going_hard = FALSE
update_icon(UPDATE_OVERLAYS)
icon_state = "goat_splat"
playsound(src, SFX_DESECRATION, 50, TRUE)
visible_message(span_danger("[src] gets absolutely flattened!"))
splat = TRUE
/obj/item/toy/plush/goatplushie/examine()
. = ..()
if(splat)
. += span_notice("[src] might need medical attention.")
if(going_hard)
. += span_notice("[src] is going so hard, feel free to take a picture.")
/obj/item/toy/plush/goatplushie/update_overlays()
. = ..()
if(going_hard)
. += "goat_dart"
/obj/item/toy/plush/moth
name = "moth plushie"
desc = "A plushie depicting an adorable mothperson. It's a huggable bug!"