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Fixes plenty instances of 1-tile foam (#71132)
## About The Pull Request All of these from what i heard were supposed to make all foam with range "4" but most of these ranges were stupidly big so Fixes 1 tile foam that was apparently not fixed after the foam refactor in: AI Upload Foam Dispensers, with a range of "4" Hygienebot death, with a range of "2" Clown cars taking damage, with a range of "4" and 25u of space lube. (henk) Clown plasmaman envirosuits extinguishment, with a range of "4" and 15u of space lube. (hunke) Soap suicide, with a range of "1" Emagged cleanbots wetting the floor and making foam, with a range of "2" Firebots when exposed to an atmos fire, firefighting foam with a range of "3"  ## Why It's Good For The Game Fixes #68441 Makes firebots less ass Also barely-functional code bad, functional code good ## Changelog 🆑 fix: Fixes 1 tile foam in Foam Dispensers,Clown Cars, Hygiene Bots,Firebots, Soap Suicide, Emagged cleanbots, and the clown plasmaman envirosuit /🆑
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@@ -253,6 +253,9 @@
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return
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foaming.adjust_wet_stacks(2)
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/// A factory which produces firefighting foam
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/datum/effect_system/fluid_spread/foam/firefighting
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effect_type = /obj/effect/particle_effect/fluid/foam/firefighting
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// Metal foam
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