diff --git a/code/game/gamemodes/cult/ritual.dm b/code/game/gamemodes/cult/ritual.dm
index 39b7bc07a80..55ce399d19a 100644
--- a/code/game/gamemodes/cult/ritual.dm
+++ b/code/game/gamemodes/cult/ritual.dm
@@ -59,6 +59,12 @@ It also contains rune words, which are soon to be removed.
user << "The scriptures of the Geometer. Allows the scribing of runes and access to the knowledge archives of the cult of Nar-Sie."
/obj/item/weapon/tome/attack(mob/living/M, mob/living/user)
+ if(istype(M,/mob/dead/observer))
+ M.invisibility = 0
+ user.visible_message("[user] strikes the air with [src], and a ghost appears!", \
+ "You drag the ghost to your plane of reality!")
+ add_logs(user, M, "smacked", src)
+ return
if(!istype(M))
return
if(!iscultist(user))
diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm
index 2859a1b5d07..19d682e3e1b 100644
--- a/code/game/gamemodes/cult/runes.dm
+++ b/code/game/gamemodes/cult/runes.dm
@@ -378,10 +378,12 @@ var/list/teleport_other_runes = list()
/obj/effect/rune/sacrifice/proc/sac(mob/living/T)
var/sacrifice_fulfilled
if(T)
- if(istype(T, /mob/living/simple_animal/pet))
+ if(istype(T, /mob/living/simple_animal/pet/dog))
for(var/mob/living/carbon/C in range(3,src))
if(iscultist(C))
- C << "\"A tasty morsel.\""
+ C << "\"Even I have standards, such as they are!\""
+ if(C.reagents)
+ C.reagents.add_reagent("hell_water", 2)
if(T.mind)
sacrificed.Add(T.mind)
if(is_sacrifice_target(T.mind))
diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs.dm
index 32c84735f64..0fe833ac3de 100644
--- a/code/modules/mob/living/simple_animal/constructs.dm
+++ b/code/modules/mob/living/simple_animal/constructs.dm
@@ -56,7 +56,7 @@
adjustBruteLoss(-5)
if(src != M)
Beam(M,icon_state="sendbeam",icon='icons/effects/effects.dmi',time=4)
- M.emote("me", 1, "mends some of \the [src]'s wounds.")
+ M.emote("me", 1, "repairs some of \the [src]'s dents.")
else if(src != M)
..()
@@ -78,7 +78,7 @@
/mob/living/simple_animal/construct/armored
name = "Juggernaut"
real_name = "Juggernaut"
- desc = "A massive, armored construct build to spearhead attacks and soak up enemy fire."
+ desc = "A massive, armored construct built to spearhead attacks and soak up enemy fire."
icon_state = "behemoth"
icon_living = "behemoth"
maxHealth = 250
@@ -134,7 +134,7 @@
/mob/living/simple_animal/construct/wraith
name = "Wraith"
real_name = "Wraith"
- desc = "A wicked, clawed shell built to assassinate enemies and sow chaos behind enemy lines."
+ desc = "A wicked, clawed shell constructed to assassinate enemies and sow chaos behind enemy lines."
icon_state = "floating"
icon_living = "floating"
maxHealth = 75