Merge pull request #39467 from AutomaticFrenzy/patch/fire-immunity

Combine fire immunity suit/helm temperature defines
This commit is contained in:
oranges
2018-08-01 09:37:26 +12:00
committed by GitHub
12 changed files with 37 additions and 38 deletions
@@ -61,7 +61,7 @@
icon_state = "hostile_env"
item_state = "hostile_env"
clothing_flags = THICKMATERIAL //not spaceproof
max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
resistance_flags = FIRE_PROOF | LAVA_PROOF
slowdown = 0
armor = list("melee" = 70, "bullet" = 40, "laser" = 10, "energy" = 10, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
@@ -91,7 +91,7 @@
icon_state = "hostile_env"
item_state = "hostile_env"
w_class = WEIGHT_CLASS_NORMAL
max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
clothing_flags = THICKMATERIAL // no space protection
armor = list("melee" = 70, "bullet" = 40, "laser" = 10, "energy" = 10, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
resistance_flags = FIRE_PROOF | LAVA_PROOF