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reorganizes the human sprite folder and replaces the human_basic sprite with an updated one (#77323)
instead of mob/species/human the icon folders are now mob/human/species, this makes much more sense imo than having human stuff like hair or bodyparts (which are a GENERAL thing, not human species only) be behind a folder while you see shit like podperson hair and golem in the main folder the icon for human is replaced by the new sprites instead of the old yellow guy with green eyes
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@@ -5,7 +5,7 @@
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/mob/living/simple_animal/holodeck_monkey
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name = "monkey"
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desc = "A holographic creature fond of bananas."
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icon = 'icons/mob/species/human/human.dmi'
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icon = 'icons/mob/human/human.dmi'
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icon_state = "monkey"
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icon_living = "monkey"
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icon_dead = "monkey_dead"
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