[MIRROR] [NO GBP] Fixes spurious CI failures from museum ash spawns (for real this time) (#26665)

* [NO GBP] Fixes spurious CI failures from museum ash spawns (for real this time) (#81690)

## About The Pull Request

I saw this runtime again despite thinking I fixed it and then realized I
needed to be calling `ispath()` since we are not working with an
instantiated object with these lists. Oops

## Why It's Good For The Game

Working code is good

## Changelog

Nothing player facing

* [NO GBP] Fixes spurious CI failures from museum ash spawns (for real this time)

---------

Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
This commit is contained in:
SkyratBot
2024-02-26 23:18:32 -05:00
committed by GitHub
co-authored by Bloop
parent 34f67a1e57
commit fc6565e475
@@ -9,7 +9,7 @@
/obj/effect/spawner/random/maintenance/no_decals
/obj/effect/spawner/random/maintenance/no_decals/can_spawn(atom/loot)
return !istype(loot, /obj/effect/decal)
return !ispath(loot, /obj/effect/decal)
/obj/effect/spawner/random/maintenance/examine(mob/user)
. = ..()