From fc7dc92b68084a84cfc68746b7c4bd4ffc4a11a0 Mon Sep 17 00:00:00 2001 From: NoselessCanine <131471598+NoselessCanine@users.noreply.github.com> Date: Sun, 30 Apr 2023 02:11:26 -0400 Subject: [PATCH] Fixes drink description inaccuracy (#74898) ## About The Pull Request Changes the taste of the Bloody Mary to "liquid murder", as stated by the drink's description. ## Why It's Good For The Game Makes the description of the Bloody Mary more accurate to its in-game effect. ## Changelog :cl: fix: Bloody Mary flavor is now accurate to its description. /:cl: --- code/modules/reagents/chemistry/reagents/alcohol_reagents.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm index d49eb7d73b8..fcdfd8aa11f 100644 --- a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm @@ -877,7 +877,7 @@ color = "#bf707c" // rgb: 191,112,124 boozepwr = 55 quality = DRINK_GOOD - taste_description = "tomatoes with a hint of lime" + taste_description = "tomatoes with a hint of lime and liquid murder" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/glass_style/drinking_glass/bloody_mary