From fcc36827a5532ddbe86d7101e1ecc73396bde4d7 Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Sat, 9 Mar 2024 20:24:41 +0100 Subject: [PATCH] [MIRROR] Adjusts some of the contraband weights for Contraband Crates. (#26813) * Adjusts some of the contraband weights for Contraband Crates. (#81771) ## About The Pull Request This makes getting Contraband Plus (the better stuff with more interesting effects), slightly higher in probability out of contraband crates. It also removes the completely redundant narcotics roll, and the truly awful permabrig contraband roll, from Contraband Plus. Some of the more interesting narcotics are now directly in Contraband Plus. ## Why It's Good For The Game The weights were a little uninteresting. You rarely if ever saw the effects of the contraband crate change with the current values. It was kind of lame to see a shiv in a contraband crate knowing that it was a wasted Contraband Plus roll. This hopefully stops that from happening too often. ## Changelog :cl: balance: Adjusts the values and contents of the Contraband Crate's item loot table. /:cl: --------- Co-authored-by: san7890 * Adjusts some of the contraband weights for Contraband Crates. --------- Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com> Co-authored-by: san7890 --- .../game/objects/effects/spawners/random/contraband.dm | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/code/game/objects/effects/spawners/random/contraband.dm b/code/game/objects/effects/spawners/random/contraband.dm index ca5acbdbe67..e65a73cfe4c 100644 --- a/code/game/objects/effects/spawners/random/contraband.dm +++ b/code/game/objects/effects/spawners/random/contraband.dm @@ -21,22 +21,20 @@ /obj/item/storage/fancy/cigarettes/cigpack_syndicate = 10, /obj/item/storage/fancy/cigarettes/cigpack_shadyjims = 10, /obj/item/storage/box/donkpockets = 10, + /obj/effect/spawner/random/contraband/plus = 10, /obj/item/reagent_containers/pill/maintenance = 5, - /obj/effect/spawner/random/contraband/plus = 5, ) /obj/effect/spawner/random/contraband/plus name = "contraband loot spawner plus" desc = "Where'd ya find this?" loot = list( - /obj/effect/spawner/random/contraband/prison = 40, /obj/item/clothing/under/syndicate = 20, /obj/item/reagent_containers/cup/bottle/thermite = 20, - /obj/item/reagent_containers/pill/maintenance = 10, /obj/item/restraints/legcuffs/beartrap = 10, - /obj/effect/spawner/random/contraband/narcotics = 10, - /obj/item/seeds/kronkus = 5, - /obj/item/seeds/odious_puffball = 5, + /obj/item/food/drug/saturnx = 5, + /obj/item/reagent_containers/cup/blastoff_ampoule = 5, + /obj/item/food/drug/moon_rock = 5, /obj/item/grenade/empgrenade = 5, /obj/effect/spawner/random/contraband/armory = 1, )