Fixes all bits of code that check if something is under a tile that weren't being done

This commit is contained in:
LemonInTheDark
2020-07-10 22:14:37 -07:00
parent 0315a560df
commit fce4274752
8 changed files with 24 additions and 6 deletions
+1 -2
View File
@@ -948,8 +948,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
var/list/t_ray_images = list()
var/static/list/stored_t_ray_images = list()
for(var/obj/O in orange(client.view, src) )
if(O.invisibility == INVISIBILITY_MAXIMUM)
if(HAS_TRAIT(O, TRAIT_T_RAY_VISIBLE))
var/image/I = new(loc = get_turf(O))
var/mutable_appearance/MA = new(O)
MA.alpha = 128