Fixes some functional but kekworthy code in transfer_valve.dm

This commit is contained in:
lolnon
2015-01-10 09:01:59 +00:00
parent bf3ccfef36
commit fd6dc4f9f9
@@ -158,7 +158,7 @@
*/
/obj/item/device/transfer_valve/proc/toggle_valve()
if(valve_open==0 && (tank_one && tank_two))
if(!valve_open && tank_one && tank_two)
valve_open = 1
var/turf/bombturf = get_turf(src)
var/area/A = get_area(bombturf)
@@ -203,7 +203,7 @@
sleep(10)
src.update_icon()
else if(valve_open==1 && (tank_one && tank_two))
else if(valve_open && tank_one && tank_two)
split_gases()
valve_open = 0
src.update_icon()