Removes a bunch of sleep(-1) and spawn(-1) from the code

This seems to be causing issues where if the queue was too long, byond would attempt to process through all of it while hanging everything else.
This commit is contained in:
MrStonedOne
2016-01-04 15:17:12 -08:00
parent c13a2f97e5
commit fd80575f38
10 changed files with 13 additions and 13 deletions
+1 -1
View File
@@ -131,7 +131,7 @@ You can set verify to TRUE if you want send() to sleep until the client has the
if (register_asset)
register_asset(file,files[file])
send_asset(client,file)
sleep(-1) //queuing calls like this too quickly can cause issues in some client versions
sleep(0) //queuing calls like this too quickly can cause issues in some client versions
//This proc "registers" an asset, it adds it to the cache for further use, you cannot touch it from this point on or you'll fuck things up.
//if it's an icon or something be careful, you'll have to copy it before further use.