Replaces the armor bonus with something that should actually work

This commit is contained in:
Incoming
2015-12-11 20:12:21 -05:00
parent 7ce9267a7d
commit fdc87e9324
+2 -1
View File
@@ -25,7 +25,8 @@
I.force = max(0,I.force + quality)
I.throwforce = max(0,I.throwforce + quality)
I.armor += quality
for(var/armor_value in I.armor)
armor_value += quality
if(istype(I,/obj/item/weapon/storage))
var/obj/item/weapon/storage/S = I