diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm index 3edb53a1ff4..967fead8ce9 100644 --- a/code/game/objects/structures/morgue.dm +++ b/code/game/objects/structures/morgue.dm @@ -189,7 +189,7 @@ GLOBAL_LIST_EMPTY(crematoriums) // Make sure we don't delete the actual morgue and its tray var/list/conts = GetAllContents() - src - connected - if(conts.len <= 1) + if(!conts.len) audible_message("You hear a hollow crackle.") return