[MIRROR] Integrated circuits for modular computers (#26196)

Integrated circuits for modular computers (#80530)

This PR integrates circuits for modular computers and a good bits of
their programs.
The peculiarity here is that modular computers have no fixed amount of
unremovable components (except the base one with just a couple ports for
now), instead, they're added and removed along with programs. With a few
exceptions (such as the messenger and signaler), for these program
circuits to work, their associated program has to be either open or in
the background.

For a reason or another, not all programs have a circuit associated to
them, still, however the programs with a circuit are still a handful.
They are:
- Nanotrasen Pay System
- Notepad
- SiliConnect
- WireCarp
- MODsuit Control
- Spectre Meter
- Direct Messenger*
- LifeConnect
- Custodial Locator
- Fission360
- Camera
- Status Display
- SignalCommander

*By the by, sending messages has a cooldown, so it shouldn't be as
spammy. If it turns out to not be enough, I can make it so messages from
circuit will be ignored by other messenger circuits.

The PR is no longer WIP.

I believe modular computers could make for some interesting setups with
circuits, since they're fairly flexible and stocked with features unlike
many other appliances, therefore also a speck more abusable, though
limits, cooldowns, logging and sanitization have been implemented to
keep it in check.

🆑
add: Modular Computers now support integrated circuits. What can be done
with them depends on the programs installed and whether they're running
(open or background).
add: Modular Consoles (the machinery) now have a small backup cell they
draw power from if the power goes out.
/🆑

Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
This commit is contained in:
SkyratBot
2024-01-21 15:59:14 +01:00
committed by GitHub
parent ab5a4d0f99
commit fdcfabefd8
60 changed files with 1286 additions and 240 deletions
@@ -0,0 +1,76 @@
///A simple circuit component compatible with stationary consoles, laptops and PDAs, independent from programs.
/obj/item/circuit_component/modpc
display_name = "Modular Computer"
desc = "Circuit for basic functions of a modular computer."
var/obj/item/modular_computer/computer
///Turns the PC on/off
var/datum/port/input/on_off
///When set, will print a piece of paper with the value as text.
var/datum/port/input/print
///Toggles lights on and off. Also RGB.
var/datum/port/input/lights
var/datum/port/input/red
var/datum/port/input/green
var/datum/port/input/blue
/obj/item/circuit_component/modpc/register_shell(atom/movable/shell)
. = ..()
if(istype(shell, /obj/item/modular_computer))
computer = shell
else if(istype(shell, /obj/machinery/modular_computer))
var/obj/machinery/modular_computer/console = shell
computer = console.cpu
/**
* Some mod pc have lights while some don't, but populate_ports()
* is called before we get to know which object this has attahed to,
* I hope you're cool with me doing it here.
*/
if(computer?.has_light)
lights = add_input_port("Toggle Lights", PORT_TYPE_SIGNAL)
red = add_input_port("Red", PORT_TYPE_NUMBER)
green = add_input_port("Green", PORT_TYPE_NUMBER)
blue = add_input_port("Blue", PORT_TYPE_NUMBER)
/obj/item/circuit_component/modpc/unregister_shell(atom/movable/shell)
computer = null
return ..()
/obj/item/circuit_component/modpc/populate_ports()
on_off = add_input_port("Turn On/Off", PORT_TYPE_SIGNAL)
print = add_input_port("Print Text", PORT_TYPE_STRING)
/obj/item/circuit_component/modpc/pre_input_received(datum/port/input/port)
if(isnull(computer))
return
if(COMPONENT_TRIGGERED_BY(print, port))
print.set_value(html_encode(trim(print.value, MAX_PAPER_LENGTH)))
else if(COMPONENT_TRIGGERED_BY(red, port))
red.set_value(clamp(red.value, 0, 255))
else if(COMPONENT_TRIGGERED_BY(blue, port))
blue.set_value(clamp(blue.value, 0, 255))
else if(COMPONENT_TRIGGERED_BY(green, port))
green.set_value(clamp(green.value, 0, 255))
/obj/item/circuit_component/modpc/input_received(datum/port/input/port)
if(isnull(computer))
return
if(COMPONENT_TRIGGERED_BY(on_off, port))
if(computer.enabled)
INVOKE_ASYNC(computer, TYPE_PROC_REF(/obj/item/modular_computer, shutdown_computer))
else
INVOKE_ASYNC(computer, TYPE_PROC_REF(/obj/item/modular_computer, turn_on))
return
if(!computer.enabled)
return
if(COMPONENT_TRIGGERED_BY(print, port))
computer.print_text(print.value)
if(lights)
if(COMPONENT_TRIGGERED_BY(lights, port))
computer.toggle_flashlight()
if(COMPONENT_TRIGGERED_BY(red, port) || COMPONENT_TRIGGERED_BY(green, port) || COMPONENT_TRIGGERED_BY(blue, port))
computer.set_flashlight_color(rgb(red.value || 0, green.value || 0, blue.value || 0))