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Merge pull request #5239 from tkdrg/sanictoobs
Makes transit tubes a lot faster
This commit is contained in:
@@ -6,12 +6,11 @@
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name = "station tube station"
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icon = 'icons/obj/pipes/transit_tube_station.dmi'
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icon_state = "closed"
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exit_delay = 2
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enter_delay = 3
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exit_delay = 1
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enter_delay = 2
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tube_construction = /obj/structure/c_transit_tube/station
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var/pod_moving = 0
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var/automatic_launch_time = 100
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var/cooldown_delay = 200
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var/cooldown_delay = 50
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var/launch_cooldown = 0
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var/reverse_launch = 0
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@@ -67,7 +66,7 @@
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else if(icon_state == "open")
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if(pod.contents.len && user.loc != pod)
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user.visible_message("<span class='warning'>[user] starts emptying [pod]'s contents onto the floor!</span>")
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if(do_after(user, 40)) //So it doesn't default to close_animation() on fail
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if(do_after(user, 10)) //So it doesn't default to close_animation() on fail
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if(pod.loc == loc)
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for(var/atom/movable/AM in pod)
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AM.loc = get_turf(user)
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@@ -87,7 +86,7 @@
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var/mob/GM = G.affecting
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for(var/obj/structure/transit_tube_pod/pod in loc)
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pod.visible_message("<span class='warning'>[user] starts putting [GM] into the [pod]!</span>")
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if(do_after(user, 60) && GM && G && G.affecting == GM)
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if(do_after(user, 15) && GM && G && G.affecting == GM)
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GM.Weaken(5)
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src.Bumped(GM)
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qdel(G)
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@@ -10,8 +10,8 @@
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anchored = 1.0
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var/tube_construction = /obj/structure/c_transit_tube
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var/list/tube_dirs = null
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var/exit_delay = 2
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var/enter_delay = 1
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var/exit_delay = 1
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var/enter_delay = 0
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// alldirs in global.dm is the same list of directions, but since
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// the specific order matters to get a usable icon_state, it is
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@@ -51,7 +51,7 @@ obj/structure/transit_tube/ex_act(severity)
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/obj/structure/transit_tube/attackby(obj/item/W, mob/user)
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if(istype(W, /obj/item/weapon/wrench))
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if(copytext(icon_state, 1, 3) != "D-") //decorative diagonals cannot be unwrenched directly
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for(var/obj/structure/transit_tube_pod/pod in loc)
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for(var/obj/structure/transit_tube_pod/pod in src.loc)
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user << "<span class='notice'>Remove the pod first.</span>"
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return
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user.visible_message("<span class='warning'>[user] starts to deattach the [src]!</span>", "<span class='notice'>You start deattaching the [name]...</span>")
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@@ -64,6 +64,9 @@ obj/structure/transit_tube/ex_act(severity)
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R.add_fingerprint(user)
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src.destroy_diagonals()
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qdel(src)
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if(istype(W, /obj/item/weapon/crowbar))
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for(var/obj/structure/transit_tube_pod/pod in src.loc)
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pod.attackby(W, user)
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//destroys disconnected decorative diagonals
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/obj/structure/transit_tube/proc/destroy_diagonals()
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@@ -32,8 +32,7 @@
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return
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if(src.contents.len)
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user.visible_message("<span class='notice'>[user] empties the [src].</span>", "<span class='notice'>You empty the [src].</span>")
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for(var/atom/movable/M in src.contents)
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M.loc = src.loc
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src.empty()
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return
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else
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user << "<span class='notice'>You free the [src].</span>"
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@@ -42,6 +41,20 @@
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R.add_fingerprint(user)
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qdel(src)
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/obj/structure/transit_tube_pod/container_resist()
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var/mob/living/user = usr
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if(!moving)
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user.changeNext_move(CLICK_CD_BREAKOUT)
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user.last_special = world.time + CLICK_CD_BREAKOUT
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user << "<span class='notice'>You start trying to escape from the pod.</span>"
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if(do_after(user, 600))
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user << "<span class='notice'>You manage to open the pod.</span>"
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src.empty()
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/obj/structure/transit_tube_pod/proc/empty()
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for(var/atom/movable/M in src.contents)
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M.loc = src.loc
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/obj/structure/transit_tube_pod/proc/follow_tube(var/reverse_launch)
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if(moving)
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return
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