From fe42f52109178e14d3cc3762fc58f785a550fa32 Mon Sep 17 00:00:00 2001 From: oranges Date: Mon, 18 Dec 2017 22:52:31 +0000 Subject: [PATCH] Halve gun empty sound level --- code/game/objects/items/toys.dm | 2 +- code/modules/projectiles/gun.dm | 2 +- code/modules/projectiles/guns/ballistic.dm | 2 +- code/modules/projectiles/guns/ballistic/revolver.dm | 2 +- code/modules/projectiles/guns/energy.dm | 2 +- 5 files changed, 5 insertions(+), 5 deletions(-) diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index 259193b1773..689f50769c1 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -182,7 +182,7 @@ src.add_fingerprint(user) if (src.bullets < 1) user.show_message("*click*", 2) - playsound(src, "gun_dry_fire", 60, 1) + playsound(src, "gun_dry_fire", 30, 1) return playsound(user, 'sound/weapons/gunshot.ogg', 100, 1) src.bullets-- diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index 970fe691ec1..ba6d3647462 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -105,7 +105,7 @@ /obj/item/gun/proc/shoot_with_empty_chamber(mob/living/user as mob|obj) to_chat(user, "*click*") - playsound(src, "gun_dry_fire", 60, 1) + playsound(src, "gun_dry_fire", 30, 1) /obj/item/gun/proc/shoot_live_shot(mob/living/user as mob|obj, pointblank = 0, mob/pbtarget = null, message = 1) diff --git a/code/modules/projectiles/guns/ballistic.dm b/code/modules/projectiles/guns/ballistic.dm index 39787db55c7..29ae8a85222 100644 --- a/code/modules/projectiles/guns/ballistic.dm +++ b/code/modules/projectiles/guns/ballistic.dm @@ -175,7 +175,7 @@ return(OXYLOSS) else user.visible_message("[user] is pretending to blow [user.p_their()] brain[user.p_s()] out with [src]! It looks like [user.p_theyre()] trying to commit suicide!") - playsound(src, "gun_dry_fire", 60, 1) + playsound(src, "gun_dry_fire", 30, 1) return (OXYLOSS) #undef BRAINS_BLOWN_THROW_SPEED #undef BRAINS_BLOWN_THROW_RANGE diff --git a/code/modules/projectiles/guns/ballistic/revolver.dm b/code/modules/projectiles/guns/ballistic/revolver.dm index 713fc9dd5ac..14cb4ba3039 100644 --- a/code/modules/projectiles/guns/ballistic/revolver.dm +++ b/code/modules/projectiles/guns/ballistic/revolver.dm @@ -229,7 +229,7 @@ return user.visible_message("*click*") - playsound(src, "gun_dry_fire", 60, 1) + playsound(src, "gun_dry_fire", 30, 1) /obj/item/gun/ballistic/revolver/russian/proc/shoot_self(mob/living/carbon/human/user, affecting = "head") user.apply_damage(300, BRUTE, affecting) diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm index e80f0758c19..b52a56426be 100644 --- a/code/modules/projectiles/guns/energy.dm +++ b/code/modules/projectiles/guns/energy.dm @@ -175,7 +175,7 @@ return(OXYLOSS) else user.visible_message("[user] is pretending to blow [user.p_their()] brains out with [src]! It looks like [user.p_theyre()] trying to commit suicide!") - playsound(src, "gun_dry_fire", 60, 1) + playsound(src, "gun_dry_fire", 30, 1) return (OXYLOSS)