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[READY] Refactors wet floors to a component (#36130)
* Wet Floor components * No more turf wet slide.
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@@ -247,7 +247,7 @@
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soundloop.stop()
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if(isopenturf(loc))
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var/turf/open/tile = loc
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tile.MakeSlippery(TURF_WET_WATER, min_wet_time = 5, wet_time_to_add = 1)
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tile.MakeSlippery(TURF_WET_WATER, min_wet_time = 5 SECONDS, wet_time_to_add = 1 SECONDS)
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/obj/machinery/shower/attackby(obj/item/I, mob/user, params)
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