diff --git a/code/game/objects/items/robot/robot_items.dm b/code/game/objects/items/robot/robot_items.dm index cb3f99fa4c3..bb68d3f191c 100644 --- a/code/game/objects/items/robot/robot_items.dm +++ b/code/game/objects/items/robot/robot_items.dm @@ -5,7 +5,7 @@ ***********************************************************************/ //Might want to move this into several files later but for now it works here /obj/item/borg/stun - name = "Electrified Arm" + name = "electrified arm" icon = 'icons/obj/decals.dmi' icon_state = "shock" @@ -27,7 +27,7 @@ O.show_message("\red [user] has prodded [M] with an electrically-charged arm!", 1, "\red You hear someone fall", 2) /obj/item/borg/overdrive - name = "Overdrive" + name = "overdrive" icon = 'icons/obj/decals.dmi' icon_state = "shock" @@ -41,27 +41,27 @@ /obj/item/borg/sight/xray - name = "X-ray Vision" + name = "\proper x-ray Vision" sight_mode = BORGXRAY /obj/item/borg/sight/thermal - name = "Thermal Vision" + name = "\proper thermal vision" sight_mode = BORGTHERM /obj/item/borg/sight/meson - name = "Meson Vision" + name = "\proper meson vision" sight_mode = BORGMESON /obj/item/borg/sight/hud - name = "Hud" + name = "hud" var/obj/item/clothing/glasses/hud/hud = null /obj/item/borg/sight/hud/med - name = "Medical Hud" + name = "medical hud" New() @@ -71,7 +71,7 @@ /obj/item/borg/sight/hud/sec - name = "Security Hud" + name = "security hud" New() diff --git a/code/game/objects/items/robot/robot_parts.dm b/code/game/objects/items/robot/robot_parts.dm index a8f8117da49..eff66fb38c6 100644 --- a/code/game/objects/items/robot/robot_parts.dm +++ b/code/game/objects/items/robot/robot_parts.dm @@ -9,35 +9,35 @@ var/list/construction_cost = list("metal"=20000,"glass"=5000) /obj/item/robot_parts/l_arm - name = "Cyborg Left Arm" + name = "cyborg left arm" desc = "A skeletal limb wrapped in pseudomuscles, with a low-conductivity case." icon_state = "l_arm" construction_time = 200 construction_cost = list("metal"=18000) /obj/item/robot_parts/r_arm - name = "Cyborg Right Arm" + name = "cyborg right arm" desc = "A skeletal limb wrapped in pseudomuscles, with a low-conductivity case." icon_state = "r_arm" construction_time = 200 construction_cost = list("metal"=18000) /obj/item/robot_parts/l_leg - name = "Cyborg Left Leg" + name = "cyborg left leg" desc = "A skeletal limb wrapped in pseudomuscles, with a low-conductivity case." icon_state = "l_leg" construction_time = 200 construction_cost = list("metal"=15000) /obj/item/robot_parts/r_leg - name = "Cyborg Right Leg" + name = "cyborg right leg" desc = "A skeletal limb wrapped in pseudomuscles, with a low-conductivity case." icon_state = "r_leg" construction_time = 200 construction_cost = list("metal"=15000) /obj/item/robot_parts/chest - name = "Cyborg Torso" + name = "cyborg torso" desc = "A heavily reinforced case containing cyborg logic boards, with space for a standard power cell." icon_state = "chest" construction_time = 350 @@ -46,7 +46,7 @@ var/obj/item/weapon/cell/cell = null /obj/item/robot_parts/head - name = "Cyborg Head" + name = "cyborg head" desc = "A standard reinforced braincase, with spine-plugged neural socket and sensor gimbals." icon_state = "head" construction_time = 350 @@ -55,7 +55,7 @@ var/obj/item/device/flash/flash2 = null /obj/item/robot_parts/robot_suit - name = "Cyborg Endoskeleton" + name = "cyborg endoskeleton" desc = "A complex metal backbone with standard limb sockets and pseudomuscle anchors." icon_state = "robo_suit" construction_time = 500 diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm index 2f9a968d81d..c501f406aa3 100644 --- a/code/game/objects/items/robot/robot_upgrades.dm +++ b/code/game/objects/items/robot/robot_upgrades.dm @@ -2,7 +2,7 @@ // Contains various borg upgrades. /obj/item/borg/upgrade - name = "A borg upgrade module." + name = "borg upgrade module." desc = "Protected by FRM." icon = 'icons/obj/module.dmi' icon_state = "cyborg_upgrade" @@ -78,7 +78,7 @@ /obj/item/borg/upgrade/vtec - name = "cyborg VTEC Module" + name = "cyborg VTEC module" desc = "Used to kick in a cyborg's VTEC systems, increasing their speed." construction_cost = list("metal"=80000 , "glass"=6000 , "gold"= 5000) icon_state = "cyborg_upgrade2" @@ -95,7 +95,7 @@ /obj/item/borg/upgrade/tasercooler - name = "cyborg Rapid Taser Cooling Module" + name = "cyborg rapid taser cooling module" desc = "Used to cool a mounted taser, increasing the potential current in it and thus its recharge rate." construction_cost = list("metal"=80000 , "glass"=6000 , "gold"= 2000, "diamond" = 500) icon_state = "cyborg_upgrade3" @@ -152,7 +152,7 @@ /obj/item/borg/upgrade/syndicate/ - name = "Illegal Equipment Module" + name = "illegal equipment module" desc = "Unlocks the hidden, deadlier functions of a cyborg" construction_cost = list("metal"=10000,"glass"=15000,"diamond" = 10000) icon_state = "cyborg_upgrade3"