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Refactors supply talismans to be less shitcode
- A used supply talisman makes a pile of ash when it's used up - Weak supply talismans no longer have a "runed metal" option that doesn't work. - The generation of the talisman menu is now dynamic.
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@@ -285,13 +285,16 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \
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return
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..()
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/obj/item/stack/sheet/runed_metal/fifty
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amount = 50
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/obj/item/stack/sheet/runed_metal/Initialize(mapload, new_amount, merge = TRUE)
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recipes = GLOB.runed_metal_recipes
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return ..()
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/obj/item/stack/sheet/runed_metal/fifty
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amount = 50
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/obj/item/stack/sheet/runed_metal/five
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amount = 5
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/*
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* Brass
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*/
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