diff --git a/LICENSE-AGPLv3.txt b/LICENSE-AGPLv3.txt new file mode 100644 index 00000000000..dba13ed2ddf --- /dev/null +++ b/LICENSE-AGPLv3.txt @@ -0,0 +1,661 @@ + GNU AFFERO GENERAL PUBLIC LICENSE + Version 3, 19 November 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU Affero General Public License is a free, copyleft license for +software and other kinds of works, specifically designed to ensure +cooperation with the community in the case of network server software. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. \ No newline at end of file diff --git a/README.md b/README.md index 5b1f6a7c334..8ae3c9183d1 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,5 @@ +# **Licensing has recently changed from GPLv3 to AGPLv3. See [#6689](https://github.com/tgstation/-tg-station/pull/6689) for more info.** + ##/tg/station v1.0.1 [![Build Status](https://travis-ci.org/tgstation/-tg-station.png)](https://travis-ci.org/tgstation/-tg-station) @@ -71,6 +73,18 @@ compiled tgstation.dmb file. Make sure to set the port to the one you specified in the config.txt, and set the Security box to 'Safe'. Then press GO and the server should start up and be ready to join. +###HOSTING ON LINUX +We use BYGEX for some of our text replacement related code. Unfortunately, we +only have a windows dll included right now. If you're up to it, you can head +over to https://code.google.com/p/byond-regex/ and compile it for linux. + +Otherwise, edit the file `code/_compile_options.dm`, and comment out: +`#define USE_BYGEX` +at the bottom, so that it looks like this: +`//#define USE_BYGEX` +Recompile the codebase afterwards. + + ##UPDATING To update an existing installation, first back up your /config and /data folders @@ -123,7 +137,9 @@ Please see [CONTRIBUTING.md](CONTRIBUTING.md) ##LICENSE -All code is under a GNU GPL v3 license (http://www.gnu.org/licenses/gpl.html), -including tools unless their readme specifies otherwise. +All code after commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST (https://github.com/tgstation/-tg-station/commit/333c566b88108de218d882840e61928a9b759d8f) is licensed under GNU AGPL v3 (http://www.gnu.org/licenses/agpl-3.0.html). +All code before commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST (https://github.com/tgstation/-tg-station/commit/333c566b88108de218d882840e61928a9b759d8f) is licensed under GNU GPL v3 (https://www.gnu.org/licenses/gpl-3.0.html). + +including tools unless their readme specifies otherwise. See LICENSE-AGPLv3.txt and LICENSE-GPLv3.txt for more details. All content including icons and sound is under a Creative Commons 3.0 BY-SA license (http://creativecommons.org/licenses/by-sa/3.0/). diff --git a/_maps/AsteroidStation.dm b/_maps/AsteroidStation.dm index 03cc313b54a..e742421ed6a 100644 --- a/_maps/AsteroidStation.dm +++ b/_maps/AsteroidStation.dm @@ -18,7 +18,7 @@ Then tick this file, the maps and all additional files will be automatically def #include "map_files\Asteroidstation\z7.dmm" #define MAP_FILE "Asteroidstation.dmm" - #define MAP_NAME "AsteroidStationv8" + #define MAP_NAME "AsteroidStation" #if !defined(MAP_OVERRIDE_FILES) #define MAP_OVERRIDE_FILES diff --git a/_maps/RandomZLevels/fileList.txt b/_maps/RandomZLevels/fileList.txt index c2e08523502..73e3d843ce1 100644 --- a/_maps/RandomZLevels/fileList.txt +++ b/_maps/RandomZLevels/fileList.txt @@ -18,4 +18,5 @@ #_maps/RandomZLevels/listeningpost.dmm #_maps/RandomZLevels/spacehotel.dmm #_maps/RandomZLevels/centcomAway.dmm -#_maps/RandomZLevels/moonoutpost19.dmm \ No newline at end of file +#_maps/RandomZLevels/moonoutpost19.dmm +#_maps/RandomZLevels/undergroundoutpost45.dmm \ No newline at end of file diff --git a/_maps/RandomZLevels/undergroundoutpost45.dmm b/_maps/RandomZLevels/undergroundoutpost45.dmm new file mode 100644 index 00000000000..652a4a008c2 --- /dev/null +++ b/_maps/RandomZLevels/undergroundoutpost45.dmm @@ -0,0 +1,1460 @@ +"aa" = (/turf/unsimulated/wall{icon_state = "rock"; name = "rock"},/area/awaycontent/a7{always_unpowered = 1; has_gravity = 1; name = "UO45 Caves"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0}) +"ab" = (/turf/unsimulated/wall{icon_state = "rock"; name = "rock"},/area/space) +"ac" = (/turf/simulated/mineral/random/labormineral,/area/awaycontent/a7{always_unpowered = 1; has_gravity = 1; name = "UO45 Caves"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0}) +"ad" = (/turf/simulated/wall/r_wall,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"ae" = (/turf/simulated/shuttle/wall{tag = "icon-swallc2"; icon_state = "swallc2"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"af" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"ag" = (/turf/simulated/shuttle/wall{tag = "icon-swallc1"; icon_state = "swallc1"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"ah" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"ai" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 9; heat_capacity = 1e+006; icon_state = "darkblue"; tag = "icon-darkblue (NORTHWEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aj" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{tag = "icon-darkblue (NORTH)"; icon_state = "darkblue"; dir = 1; heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"ak" = (/turf/simulated/floor/plasteel{tag = "icon-darkblue (NORTH)"; icon_state = "darkblue"; dir = 1; heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"al" = (/turf/simulated/floor/plasteel{dir = 5; heat_capacity = 1e+006; icon_state = "darkblue"; tag = "icon-darkblue (NORTHEAST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"am" = (/turf/simulated/wall/r_wall/rust,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"an" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "darkblue"; tag = "icon-darkblue (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"ao" = (/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"ap" = (/obj/machinery/light/small{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "darkblue"; tag = "icon-darkblue (EAST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aq" = (/obj/machinery/door_control{desc = "A remote control-switch to send the elevator to the basement floor."; id = "UO45_useless"; name = "B1"; pixel_x = 6; pixel_y = -24; req_access_txt = "0"},/obj/machinery/door_control{desc = "A remote control-switch for the elevator doors."; id = "UO45_Elevator"; name = "Elevator Doors"; pixel_x = -6; pixel_y = -24; req_access_txt = "0"},/obj/machinery/door_control{desc = "A remote control-switch to send the elevator to the ground floor."; id = "UO45_useless"; name = "G1"; pixel_x = 6; pixel_y = -34; req_access_txt = "0"},/turf/simulated/floor/plasteel{tag = "icon-darkblue (SOUTHWEST)"; icon_state = "darkblue"; dir = 10; heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"ar" = (/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "darkblue"; tag = "icon-darkblue"; temperature = 273.15},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"as" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "darkblue"; tag = "icon-darkblue"; temperature = 273.15},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"at" = (/turf/simulated/floor/plasteel{tag = "icon-darkblue (SOUTHEAST)"; icon_state = "darkblue"; dir = 6; heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"au" = (/turf/simulated/shuttle/wall{tag = "icon-swallc3"; icon_state = "swallc3"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"av" = (/turf/simulated/shuttle/wall{icon_state = "swall8"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aw" = (/obj/machinery/door/poddoor{id = "UO45_Elevator"; name = "Elevator Door"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "delivery"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"ax" = (/turf/simulated/shuttle/wall{icon_state = "swall4"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"ay" = (/turf/simulated/shuttle/wall{tag = "icon-swallc4"; icon_state = "swallc4"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"az" = (/turf/simulated/wall,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aA" = (/turf/simulated/wall/rust,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aB" = (/obj/structure/closet/emcloset,/obj/item/clothing/mask/breath,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aC" = (/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aD" = (/obj/structure/sign/poster{icon_state = "poster2_legit"; pixel_x = 0; pixel_y = 32; serial_number = 2; subtype = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aE" = (/obj/machinery/door_control{desc = "A remote control-switch to call the elevator to your level."; id = "UO45_useless"; name = "Call Elevator"; pixel_x = -6; pixel_y = 24; req_access_txt = "0"},/obj/machinery/door_control{desc = "A remote control-switch for the elevator doors."; id = "UO45_Elevator"; name = "Elevator Doors"; pixel_x = 6; pixel_y = 24; req_access_txt = "0"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aF" = (/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aG" = (/obj/structure/sign/poster{icon_state = "poster2_legit"; pixel_x = 0; pixel_y = 32; serial_number = 2; subtype = 1},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aH" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aI" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aJ" = (/obj/structure/closet/emcloset,/obj/item/clothing/mask/breath,/obj/structure/sign/poster{icon_state = "poster19_legit"; pixel_x = -32; pixel_y = 0; serial_number = 19; subtype = 1},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aK" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aL" = (/obj/machinery/vending/cola,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aM" = (/obj/machinery/light{dir = 8},/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aN" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{dir = 2; heat_capacity = 1e+006; icon_state = "neutralcorner"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aO" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aP" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "neutralcorner"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aQ" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aR" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aS" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aT" = (/obj/structure/stool/bed/chair/comfy/beige{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aU" = (/obj/structure/table/wood,/obj/item/weapon/newspaper,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aV" = (/obj/structure/table/wood,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aW" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 8},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aX" = (/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aY" = (/obj/structure/sign/vacuum{desc = "A beacon used by a teleporter."; icon = 'icons/obj/radio.dmi'; icon_state = "beacon"; name = "tracking beacon"},/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"aZ" = (/obj/structure/table/wood,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"ba" = (/obj/structure/table/wood,/obj/item/weapon/book/manual/ripley_build_and_repair,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"bb" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"bc" = (/obj/machinery/alarm{dir = 4; frequency = 1439; locked = 0; pixel_x = -23; pixel_y = 0; req_access = null},/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"bd" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"be" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"bf" = (/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"bg" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"bh" = (/obj/structure/sink{pixel_y = 25},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"bi" = (/obj/structure/sink{pixel_y = 25},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"bj" = (/obj/structure/extinguisher_cabinet{pixel_x = -25; pixel_y = 0},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"bk" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"bl" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 1; icon_state = "comfychair"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"bm" = (/obj/structure/table/wood,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"bn" = (/obj/structure/table/wood,/obj/item/weapon/storage/fancy/cigarettes{pixel_y = 2},/obj/item/weapon/lighter{pixel_x = 4; pixel_y = 2},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"bo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 8; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"bp" = (/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"bq" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "0"},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"br" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"bs" = (/obj/machinery/light/small,/obj/machinery/alarm{dir = 1; frequency = 1439; locked = 0; pixel_y = -23; req_access = null},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"bt" = (/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"bu" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"; req_access_txt = "0"},/turf/simulated/floor/plasteel{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"}) +"bv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/camera{c_tag = "Arrivals"; dir = 8; network = list("UO45")},/turf/simulated/floor/plasteel{dir = 4; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; 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+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aayUyVaayWyXyYyZzaaazbzcaazdaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aazeaazfzgzhaaziaaaaaaaaaazdaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +"} diff --git a/_maps/map_files/Asteroidstation/Asteroidstation.dmm b/_maps/map_files/Asteroidstation/Asteroidstation.dmm index 96338fdbc7d..28b40313596 100644 --- a/_maps/map_files/Asteroidstation/Asteroidstation.dmm +++ b/_maps/map_files/Asteroidstation/Asteroidstation.dmm @@ -27,7 +27,7 @@ "aaA" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'NO MIMES ALLOWED'"; name = "NO MIMES ALLOWED"; pixel_y = 32},/turf/simulated/floor/plating/asteroid/airless,/area/mine/unexplored) "aaB" = (/turf/space,/area/syndicate_station/northeast) "aaC" = (/turf/simulated/wall,/area/solar/aft{name = "Secret Mime Hideout"}) -"aaD" = (/turf/simulated/mineral/random,/area/space) +"aaD" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor/plasteel{dir = 9; icon_state = "brown"},/area/quartermaster/miningdock) "aaE" = (/obj/structure/closet,/turf/simulated/floor/plasteel,/area/solar/aft{name = "Secret Mime Hideout"}) "aaF" = (/obj/structure/rack,/obj/effect/landmark/costume,/turf/simulated/floor/plasteel,/area/solar/aft{name = "Secret Mime Hideout"}) "aaG" = (/turf/simulated/floor/plasteel,/area/solar/aft{name = "Secret Mime Hideout"}) @@ -238,7 +238,7 @@ "aeD" = (/obj/item/weapon/pickaxe,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/eva) "aeE" = (/obj/structure/table,/obj/item/clothing/gloves/boxing{pixel_x = 5; pixel_y = -3},/obj/item/clothing/gloves/boxing/blue,/obj/item/clothing/gloves/boxing/green{pixel_x = -2; pixel_y = 4},/obj/item/clothing/gloves/boxing/yellow,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/maintenance/asteroidstation/eva) "aeF" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/maintenance/asteroidstation/eva) -"aeG" = (/obj/structure/cable/orange{tag = "icon-0-2"; icon_state = "0-2"; d1 = 1; d2 = 2},/obj/machinery/power/smes,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/eva) +"aeG" = (/obj/structure/cable/orange{tag = "icon-0-2"; icon_state = "0-2"; d1 = 1; d2 = 2},/obj/machinery/power/smes{input_attempt = 1},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/eva) "aeH" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/eva) "aeI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/wall,/area/maintenance/asteroidstation/eva) "aeJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/eva) @@ -334,8 +334,8 @@ "agv" = (/obj/machinery/gateway/centerstation,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/gateway) "agw" = (/obj/machinery/gateway{dir = 4},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/gateway) "agx" = (/obj/machinery/conveyor{dir = 1; id = "Recycler"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/asteroidstation/recycler) -"agy" = (/obj/machinery/conveyor_switch{id = "Recycler"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/asteroidstation/recycler) -"agz" = (/obj/machinery/conveyor_switch{id = "Recycler3"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/asteroidstation/recycler) +"agy" = (/obj/machinery/conveyor_switch{id = "Recycler"},/obj/structure/window/reinforced{dir = 8; icon_state = "rwindow"; tag = "icon-rwindow (EAST)"},/obj/structure/window/reinforced{tag = "icon-rwindow (NORTH)"; icon_state = "rwindow"; dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/maintenance/asteroidstation/recycler) +"agz" = (/obj/machinery/conveyor_switch{id = "Recycler3"},/obj/structure/window/reinforced{tag = "icon-rwindow (NORTH)"; icon_state = "rwindow"; dir = 1},/obj/structure/window/reinforced{tag = "icon-rwindow (EAST)"; icon_state = "rwindow"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/asteroidstation/recycler) "agA" = (/obj/machinery/conveyor{dir = 6; icon_state = "conveyor0"; id = "Recycler3"; tag = "icon-conveyor0 (SOUTHEAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/asteroidstation/recycler) "agB" = (/obj/machinery/conveyor{dir = 9; icon_state = "conveyor0"; id = "Recycler3"; tag = "icon-conveyor0 (NORTHWEST)"; verted = -1},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/recycler) "agC" = (/turf/simulated/wall,/area/maintenance/asteroidstation/recycler) @@ -365,7 +365,7 @@ "aha" = (/obj/machinery/gateway{dir = 6},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/gateway) "ahb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/gateway) "ahc" = (/obj/machinery/conveyor{dir = 1; id = "Recycler"},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/asteroidstation/recycler) -"ahd" = (/obj/structure/cable/orange{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/asteroidstation/recycler) +"ahd" = (/obj/structure/cable/orange{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/window/reinforced{dir = 8; icon_state = "rwindow"; tag = "icon-rwindow (EAST)"},/obj/structure/stool,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/asteroidstation/recycler) "ahe" = (/obj/machinery/power/apc{dir = 4; name = "Recycler APC"; pixel_x = 24},/obj/structure/cable/orange{d2 = 8; icon_state = "0-8"},/obj/machinery/camera{c_tag = "Recycler"; dir = 8},/turf/simulated/floor/plating{tag = "icon-warnplatecorner (WEST)"; icon_state = "warnplatecorner"; dir = 8},/area/maintenance/asteroidstation/recycler) "ahf" = (/obj/machinery/conveyor{dir = 1; id = "Recycler3"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/recycler) "ahg" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidplating"; icon_state = "asteroidplating"},/area/mine/explored) @@ -394,8 +394,8 @@ "ahD" = (/obj/machinery/door/window{name = "Gateway Chamber"; req_access_txt = "62"},/obj/structure/cable/orange{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/gateway) "ahE" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/gateway) "ahF" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/gateway) -"ahG" = (/obj/structure/cable/orange{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/asteroidstation/recycler) -"ahH" = (/obj/machinery/conveyor_switch{id = "Recycler2"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/recycler) +"ahG" = (/obj/structure/cable/orange{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/window/reinforced{dir = 8; icon_state = "rwindow"; tag = "icon-rwindow (EAST)"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/asteroidstation/recycler) +"ahH" = (/obj/machinery/conveyor_switch{id = "Recycler2"},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/recycler) "ahI" = (/obj/machinery/mineral/stacking_unit_console{dir = 2; machinedir = 4},/turf/simulated/wall,/area/maintenance/asteroidstation/recycler) "ahJ" = (/obj/machinery/mineral/stacking_machine{input_dir = 4; output_dir = 8},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/recycler) "ahK" = (/turf/space,/area/supply/station) @@ -595,7 +595,7 @@ "alw" = (/obj/machinery/door/airlock/external{name = "Supply Dock Airlock"; req_access_txt = "31"},/turf/simulated/floor/plating,/area/quartermaster/office) "alx" = (/obj/machinery/conveyor{dir = 2; id = "QMLoad"},/obj/machinery/door/poddoor{id = "QMLoaddoor"; name = "Supply Dock Loading Door"},/turf/simulated/floor/plating,/area/quartermaster/office) "aly" = (/turf/simulated/floor/plating/airless,/area/space) -"alz" = (/obj/item/clothing/gloves/rainbow,/obj/item/clothing/head/soft/rainbow,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/telecomm) +"alz" = (/obj/structure/cable/orange{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/window/northright{dir = 8; name = "Disposal Exit"; req_access_txt = "12"},/obj/machinery/door/window/northright{dir = 4; name = "Disposal Exit"; req_access_txt = "12"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/asteroidstation/recycler) "alA" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/asteroidstation/telecomm) "alB" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/tcommsat/server) "alC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/tcommsat/server) @@ -612,7 +612,7 @@ "alN" = (/obj/structure/table,/obj/item/weapon/module/power_control,/obj/item/weapon/airlock_electronics,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/storage/tech) "alO" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/device/multitool,/obj/item/clothing/glasses/meson,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29; tag = "south"},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/storage/tech) "alP" = (/obj/machinery/vending/assist,/obj/machinery/camera{c_tag = "Tech Storage"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/storage/tech) -"alQ" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/clothing/gloves/yellow,/obj/item/device/multitool,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/storage/tech) +"alQ" = (/obj/structure/cable/orange{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/window/reinforced{dir = 8; icon_state = "rwindow"; tag = "icon-rwindow (EAST)"},/obj/structure/window/reinforced{tag = "icon-rwindow (EAST)"; icon_state = "rwindow"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/asteroidstation/recycler) "alR" = (/obj/structure/table,/obj/item/device/analyzer/plant_analyzer,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/machinery/light_switch{dir = 2; name = "light switch"; pixel_x = 0; pixel_y = -22},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/storage/tech) "alS" = (/obj/structure/table,/obj/item/device/analyzer,/obj/item/device/healthanalyzer,/obj/machinery/requests_console{department = "Tech storage"; name = "Tech Storage Requests Console"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/storage/tech) "alT" = (/obj/structure/table,/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/device/flash/handheld,/obj/item/device/flash/handheld,/turf/simulated/floor/plasteel{dir = 6; icon_state = "yellow"},/area/storage/tech) @@ -736,10 +736,10 @@ "aoh" = (/obj/machinery/suit_storage_unit/mining,/turf/simulated/floor/plasteel{dir = 1; icon_state = "brown"},/area/quartermaster/miningdock) "aoi" = (/obj/machinery/suit_storage_unit/mining,/obj/structure/extinguisher_cabinet{pixel_y = 30; tag = "(north)"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "brown"},/area/quartermaster/miningdock) "aoj" = (/obj/structure/table,/obj/item/device/mining_scanner,/obj/item/device/mining_scanner,/turf/simulated/floor/plasteel{dir = 5; icon_state = "brown"},/area/quartermaster/miningdock) -"aok" = (/obj/structure/table,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/turf/simulated/floor/plasteel{dir = 9; icon_state = "brown"},/area/quartermaster/miningdock) -"aol" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor/plasteel{dir = 1; icon_state = "brown"},/area/quartermaster/miningdock) +"aok" = (/obj/machinery/mineral/input,/turf/simulated/floor/plasteel{dir = 1; icon_state = "brown"},/area/quartermaster/miningdock) +"aol" = (/obj/machinery/mineral/output,/turf/simulated/floor/plasteel{dir = 1; icon_state = "brown"},/area/quartermaster/miningdock) "aom" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/obj/machinery/requests_console{department = "Mining"; departmentType = 0; name = "Mining Requests Console"; pixel_x = 0; pixel_y = 30},/turf/simulated/floor/plasteel{dir = 1; icon_state = "brown"},/area/quartermaster/miningdock) -"aon" = (/obj/structure/table,/obj/item/device/gps/mining,/obj/item/device/gps/mining,/obj/item/device/gps/mining,/obj/item/device/gps/mining,/obj/item/device/gps/mining,/obj/item/device/gps/mining,/turf/simulated/floor/plasteel{dir = 1; icon_state = "brown"},/area/quartermaster/miningdock) +"aon" = (/obj/structure/ore_box,/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidfloor"; icon_state = "asteroidfloor"},/area/mine/explored) "aoo" = (/obj/structure/closet/crate,/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/extinguisher,/obj/item/clothing/glasses/meson,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/eva) "aop" = (/obj/structure/table/reinforced,/obj/item/stack/sheet/rglass{amount = 50},/obj/item/stack/rods{amount = 50},/obj/machinery/door_control{id = "evashutter"; name = "E.V.A. Storage Shutter Control"; pixel_x = -26; pixel_y = 0; req_access_txt = "19"},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/storage/eva) "aoq" = (/obj/structure/table/reinforced,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/structure/cable/orange{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/storage/eva) @@ -844,7 +844,7 @@ "aql" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/disposal) "aqm" = (/obj/structure/table,/obj/item/weapon/storage/bag/ore{pixel_y = 3},/obj/item/weapon/storage/bag/ore{pixel_x = -3},/obj/machinery/status_display{pixel_x = -32; pixel_y = 0; tag = "west"},/obj/machinery/camera{c_tag = "Mining Equipment Room"; dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock) "aqn" = (/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) -"aqo" = (/obj/machinery/door/airlock/glass_mining{desc = "Storage of the Company's specialized mining gear."; name = "Mining Equipment Room"; req_access_txt = "54"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "brown"},/area/quartermaster/miningdock) +"aqo" = (/obj/machinery/door/airlock/glass_mining{desc = "Storage of the Company's specialized mining gear."; name = "Mining Equipment Room"; req_access_txt = "54"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 4; icon_state = "brown"},/area/quartermaster/miningdock) "aqp" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock) "aqq" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) "aqr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) @@ -960,12 +960,12 @@ "asx" = (/obj/structure/table,/obj/item/weapon/phone,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) "asy" = (/turf/simulated/floor/plating,/area/maintenance/disposal) "asz" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plating,/area/maintenance/disposal) -"asA" = (/obj/machinery/driver_button{id = "trash"; pixel_x = 6; pixel_y = 24},/obj/machinery/door_control{id = "Disposal Exit"; name = "Disposal Door Control"; pixel_x = -6; pixel_y = 24; req_access_txt = "12"},/obj/structure/stool,/obj/structure/window/reinforced{tag = "icon-rwindow (EAST)"; icon_state = "rwindow"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/disposal) +"asA" = (/obj/item/clothing/gloves/color/rainbow,/obj/item/clothing/head/soft/rainbow,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/telecomm) "asB" = (/obj/machinery/mass_driver{dir = 4; id = "trash"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/disposal) "asC" = (/obj/machinery/door/poddoor{id = "trash"; name = "Disposal External Door"},/turf/simulated/floor/plating,/area/maintenance/disposal) "asD" = (/obj/structure/closet/secure_closet/miner,/turf/simulated/floor/plasteel{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock) "asE" = (/obj/structure/closet/secure_closet/miner,/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) -"asF" = (/obj/structure/closet/secure_closet/miner,/obj/machinery/light_switch{dir = 2; name = "light switch"; pixel_x = 0; pixel_y = -22},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) +"asF" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidfloor"; icon_state = "asteroidfloor"},/area/quartermaster/miningdock) "asG" = (/obj/structure/rack,/obj/item/weapon/pickaxe{desc = "The pickaxe looks blunt."; force = 5; name = "pickaxe"; pixel_x = -3},/obj/item/weapon/pickaxe{desc = "The pickaxe looks blunt."; force = 5; name = "pickaxe"; pixel_x = 3},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) "asH" = (/obj/structure/rack,/obj/item/weapon/shovel{pixel_x = 3},/obj/item/weapon/shovel{pixel_x = -3},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) "asI" = (/obj/machinery/mineral/equipment_vendor,/turf/simulated/floor/plasteel{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock) @@ -1034,7 +1034,7 @@ "atT" = (/obj/machinery/camera{c_tag = "AI Maintenance Control"; dir = 8},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) "atU" = (/obj/structure/cable/blue{tag = "icon-0-2"; icon_state = "0-2"},/obj/machinery/power/apc{dir = 8; name = "Disposal APC"; pixel_x = -24; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/disposal) "atV" = (/obj/machinery/conveyor_switch{id = "Disposal"},/obj/structure/window/reinforced{tag = "icon-rwindow (EAST)"; icon_state = "rwindow"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/disposal) -"atW" = (/obj/machinery/conveyor{dir = 1; id = "Disposal"; level = 2.5},/obj/machinery/door/poddoor/preopen{id = "Disposal Exit"; layer = 3; name = "Disposal Internal Door"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/disposal) +"atW" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/clothing/gloves/color/yellow,/obj/item/device/multitool,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/storage/tech) "atX" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/machinery/door/firedoor/border_only{dir = 1},/turf/simulated/floor/plating,/area/quartermaster/miningdock) "atY" = (/obj/machinery/door/airlock/glass_mining{desc = "Storage of the Company's specialized mining gear."; name = "Mining Equipment Room"; req_access_txt = "54"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "brown"},/area/quartermaster/miningdock) "atZ" = (/obj/machinery/mineral/equipment_vendor,/obj/machinery/status_display{pixel_x = -32; pixel_y = 0; tag = "west"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock) @@ -1098,11 +1098,11 @@ "avf" = (/obj/machinery/recharge_station,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) "avg" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{tag = "icon-warnplatecorner"; icon_state = "warnplatecorner"; dir = 2},/area/maintenance/disposal) "avh" = (/obj/structure/window/reinforced,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/disposal) -"avi" = (/obj/structure/window/reinforced,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/disposal) +"avi" = (/obj/machinery/driver_button{id = "trash"; pixel_x = 6; pixel_y = 24},/obj/structure/stool,/obj/structure/window/reinforced{tag = "icon-rwindow (EAST)"; icon_state = "rwindow"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/disposal) "avj" = (/obj/machinery/conveyor{dir = 1; id = "Disposal"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/disposal) "avk" = (/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidplating"; icon_state = "asteroidplating"},/area/mine/explored) "avl" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/quartermaster/miningdock) -"avm" = (/obj/machinery/light_switch{dir = 1; pixel_y = 22},/turf/simulated/floor/plasteel{dir = 9; icon_state = "brown"},/area/quartermaster/miningdock) +"avm" = (/obj/structure/table,/obj/item/device/gps/mining,/obj/item/device/gps/mining,/obj/item/device/gps/mining,/obj/item/device/gps/mining,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/turf/simulated/floor/plasteel{dir = 9; icon_state = "brown"},/area/quartermaster/miningdock) "avn" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/plasteel{dir = 5; icon_state = "brown"},/area/quartermaster/miningdock) "avo" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/quartermaster/miningdock) "avp" = (/obj/structure/dispenser/oxygen,/turf/simulated/floor/plasteel{dir = 1; icon_state = "brown"},/area/quartermaster/miningdock) @@ -1120,7 +1120,7 @@ "avB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/storage/primary{name = "Tool Storage"}) "avC" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/turf/simulated/floor/plasteel,/area/storage/primary{name = "Tool Storage"}) "avD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/storage/primary{name = "Tool Storage"}) -"avE" = (/obj/structure/stool{pixel_y = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/storage/primary{name = "Tool Storage"}) +"avE" = (/obj/structure/stool/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel,/area/quartermaster/office) "avF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel,/area/storage/primary{name = "Tool Storage"}) "avG" = (/turf/simulated/floor/plasteel,/area/storage/primary{name = "Tool Storage"}) "avH" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 8},/area/hallway/secondary/construction{name = "Fore Central Hallway"}) @@ -1213,8 +1213,8 @@ "axq" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 22},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) "axr" = (/obj/machinery/camera{c_tag = "Port Central Hallway Port"; dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "brown"},/area/construction/hallway{name = "Port Central Hallway"}) "axs" = (/turf/simulated/floor/plating/asteroid,/area/mine/explored) -"axt" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/storage/primary{name = "Tool Storage"}) -"axu" = (/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel,/area/storage/primary{name = "Tool Storage"}) +"axt" = (/obj/structure/stool{pixel_y = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel,/area/storage/primary{name = "Tool Storage"}) +"axu" = (/obj/structure/disposalpipe/segment,/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel,/area/storage/primary{name = "Tool Storage"}) "axv" = (/obj/structure/table,/obj/item/weapon/weldingtool,/obj/item/weapon/crowbar,/obj/item/stack/packageWrap,/obj/item/stack/packageWrap,/obj/item/stack/packageWrap,/obj/item/stack/packageWrap,/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/storage/primary{name = "Tool Storage"}) "axw" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/quartermaster/office) "axx" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plasteel,/area/quartermaster/office) @@ -1246,10 +1246,10 @@ "axX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "axY" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/hallway/primary/starboard{name = "Starboard Hallway"}) "axZ" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) -"aya" = (/obj/machinery/power/smes,/obj/structure/cable/blue{tag = "icon-0-4"; icon_state = "0-4"; d1 = 1; d2 = 2},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) +"aya" = (/obj/machinery/power/smes{input_attempt = 1},/obj/structure/cable/blue{tag = "icon-0-4"; icon_state = "0-4"; d1 = 1; d2 = 2},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "ayb" = (/obj/structure/cable/blue{tag = "icon-2-8"; icon_state = "2-8"; d1 = 1; d2 = 2},/obj/machinery/camera{c_tag = "Bridge Power Control"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) -"ayc" = (/obj/machinery/camera{c_tag = "Mining External"; dir = 8},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidplating"; icon_state = "asteroidplating"},/area/mine/explored) -"ayd" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{dir = 8; icon_state = "brown"},/area/quartermaster/miningdock) +"ayc" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) +"ayd" = (/obj/machinery/camera{c_tag = "Mining External"; dir = 8},/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidfloor"; icon_state = "asteroidfloor"},/area/mine/explored) "aye" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) "ayf" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) "ayg" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) @@ -1264,7 +1264,7 @@ "ayp" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plasteel,/area/storage/primary{name = "Tool Storage"}) "ayq" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plasteel,/area/storage/primary{name = "Tool Storage"}) "ayr" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor/plasteel,/area/storage/primary{name = "Tool Storage"}) -"ays" = (/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/clothing/gloves/fyellow,/obj/machinery/light,/obj/machinery/status_display{pixel_y = -32; tag = "south"},/turf/simulated/floor/plasteel,/area/storage/primary{name = "Tool Storage"}) +"ays" = (/obj/machinery/conveyor{dir = 1; id = "Disposal"; level = 2.5},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/disposal) "ayt" = (/obj/structure/table,/obj/item/weapon/storage/belt/utility,/turf/simulated/floor/plasteel,/area/storage/primary{name = "Tool Storage"}) "ayu" = (/obj/structure/reagent_dispensers/fueltank,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/storage/primary{name = "Tool Storage"}) "ayv" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/storage/primary{name = "Tool Storage"}) @@ -1312,15 +1312,15 @@ "azl" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "azm" = (/turf/simulated/wall/r_wall,/area/crew_quarters/captain) "azn" = (/obj/structure/grille,/obj/structure/cable/blue{tag = "icon-0-2"; icon_state = "0-2"},/obj/machinery/door/poddoor/shutters/preopen{id = "capffice"; name = "captain's shutters"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/crew_quarters/captain) -"azo" = (/obj/machinery/mineral/unloading_machine,/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidplating"; icon_state = "asteroidplating"},/area/quartermaster/miningdock) +"azo" = (/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/disposal,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{dir = 1; icon_state = "browncorner"},/area/quartermaster/miningdock) "azp" = (/obj/machinery/conveyor{dir = 4; id = "Mininginput"},/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidplating"; icon_state = "asteroidplating"},/area/quartermaster/miningdock) "azq" = (/obj/machinery/conveyor{dir = 4; id = "Mininginput"},/obj/structure/plasticflaps/mining,/turf/simulated/floor/plating,/area/quartermaster/miningdock) "azr" = (/obj/machinery/mineral/unloading_machine,/turf/simulated/floor/plating,/area/quartermaster/miningdock) "azs" = (/obj/machinery/conveyor{dir = 4; id = "Mininginput"},/turf/simulated/floor/plating,/area/quartermaster/miningdock) "azt" = (/obj/machinery/conveyor{tag = "icon-conveyor0 (NORTHWEST)"; icon_state = "conveyor0"; dir = 9; id = "Mininginput"},/turf/simulated/floor/plating,/area/quartermaster/miningdock) -"azu" = (/obj/machinery/mineral/input,/turf/simulated/floor/plasteel{dir = 9; icon_state = "brown"},/area/quartermaster/miningdock) +"azu" = (/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidfloor"; icon_state = "asteroidfloor"},/area/quartermaster/miningdock) "azv" = (/obj/machinery/mineral/mint,/turf/simulated/floor/plasteel{dir = 1; icon_state = "brown"},/area/quartermaster/miningdock) -"azw" = (/obj/machinery/mineral/output,/turf/simulated/floor/plasteel{dir = 1; icon_state = "browncorner"},/area/quartermaster/miningdock) +"azw" = (/obj/machinery/mineral/unloading_machine,/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidfloor"; icon_state = "asteroidfloor"},/area/quartermaster/miningdock) "azx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) "azy" = (/obj/machinery/light_switch{dir = 4; pixel_x = 22},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plasteel{tag = "icon-browncorner"; icon_state = "browncorner"; dir = 2},/area/quartermaster/miningdock) "azz" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{dir = 8; icon_state = "brown"},/area/construction/hallway{name = "Port Central Hallway"}) @@ -1355,7 +1355,7 @@ "aAc" = (/obj/machinery/shower{tag = "icon-shower (EAST)"; icon_state = "shower"; dir = 4},/obj/machinery/door/window/westright{dir = 4},/obj/item/weapon/soap/deluxe,/turf/simulated/floor/plasteel{icon_state = "white"},/area/crew_quarters/captain) "aAd" = (/obj/structure/toilet{pixel_y = 5},/turf/simulated/floor/plasteel{icon_state = "white"; temperature = 273.15},/area/crew_quarters/captain) "aAe" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 24},/obj/machinery/vending/wallmed1{pixel_y = 32},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"; temperature = 273.15},/area/crew_quarters/captain) -"aAf" = (/obj/machinery/conveyor_switch/oneway{id = "Mininginput"},/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidplating"; icon_state = "asteroidplating"},/area/mine/explored) +"aAf" = (/obj/machinery/conveyor{dir = 4; id = "Miningredemption"},/turf/simulated/floor/plating,/area/quartermaster/miningdock) "aAg" = (/obj/machinery/mineral/processing_unit,/turf/simulated/floor/plating,/area/quartermaster/miningdock) "aAh" = (/obj/machinery/mineral/processing_unit_console{machinedir = 8},/turf/simulated/wall,/area/quartermaster/miningdock) "aAi" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) @@ -1408,17 +1408,17 @@ "aBd" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "aBe" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/wall,/area/maintenance/asteroidstation/bridge) "aBf" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) -"aBg" = (/obj/structure/cable/blue,/obj/machinery/power/apc{dir = 4; name = "Bridge Maintenance APC"; pixel_x = 24},/turf/simulated/floor/plating,/area/space) +"aBg" = (/turf/simulated/mineral,/area/mine/unexplored) "aBh" = (/turf/simulated/floor/wood,/area/crew_quarters/captain) "aBi" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/wood,/area/crew_quarters/captain) "aBj" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain) "aBk" = (/obj/item/weapon/storage/secure/safe{pixel_x = 35; pixel_y = 5},/turf/simulated/floor/wood,/area/crew_quarters/captain) "aBl" = (/obj/machinery/door/airlock/silver{desc = "Because the boss knows that what the boss says goes and if the boss's suffered losses then that's what the boss chose!"; name = "Bathroom"},/turf/simulated/floor/plasteel{icon_state = "white"; temperature = 273.15},/area/crew_quarters/captain) -"aBm" = (/obj/structure/ore_box,/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidplating"; icon_state = "asteroidplating"},/area/mine/explored) -"aBn" = (/obj/machinery/conveyor{id = "Mininginput"},/turf/simulated/floor/plating,/area/quartermaster/miningdock) -"aBo" = (/obj/machinery/conveyor_switch/oneway{id = "Mininginput"},/turf/simulated/floor/plasteel{dir = 10; icon_state = "brown"},/area/quartermaster/miningdock) +"aBm" = (/obj/machinery/mineral/ore_redemption{input_dir = 8; output_dir = 4},/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidfloor"; icon_state = "asteroidfloor"},/area/quartermaster/miningdock) +"aBn" = (/obj/machinery/conveyor{dir = 4; id = "Miningredemption"},/obj/structure/plasticflaps/mining,/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"aBo" = (/obj/machinery/conveyor_switch/oneway{id = "Miningredemption"},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) "aBp" = (/turf/simulated/floor/plasteel{tag = "icon-browncorner (WEST)"; icon_state = "browncorner"; dir = 8},/area/quartermaster/miningdock) -"aBq" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Shaft Miner"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) +"aBq" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/conveyor_switch/oneway{id = "Miningredemption"},/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidfloor"; icon_state = "asteroidfloor"},/area/quartermaster/miningdock) "aBr" = (/obj/structure/table,/obj/item/weapon/folder/yellow,/obj/item/weapon/pen,/turf/simulated/floor/plasteel{dir = 4; icon_state = "brown"},/area/quartermaster/miningdock) "aBs" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 8},/area/construction/hallway{name = "Port Central Hallway"}) "aBt" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=FrCH1"; location = "PtCH"},/turf/simulated/floor/plasteel,/area/construction/hallway{name = "Port Central Hallway"}) @@ -1431,7 +1431,7 @@ "aBA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/hallway/secondary/construction{name = "Fore Central Hallway"}) "aBB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/turf/simulated/floor/plasteel,/area/hallway/secondary/construction{name = "Fore Central Hallway"}) "aBC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=Arrival"; location = "FrCH1"},/turf/simulated/floor/plasteel,/area/hallway/secondary/construction{name = "Fore Central Hallway"}) -"aBD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/hallway/secondary/construction{name = "Fore Central Hallway"}) +"aBD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/hallway/secondary/construction{name = "Fore Central Hallway"}) "aBE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=StHF1"; location = "FrCH2"},/turf/simulated/floor/plasteel,/area/hallway/secondary/construction{name = "Fore Central Hallway"}) "aBF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel,/area/hallway/secondary/construction{name = "Fore Central Hallway"}) "aBG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/glass{name = "Starboard Hallway"},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard{name = "Starboard Hallway"}) @@ -1439,16 +1439,16 @@ "aBI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AI"; location = "StHF1"},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aBJ" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aBK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) -"aBL" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/obj/machinery/door_control{id = "Dorm1"; name = "Cabin Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; specialfunctions = 4},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) +"aBL" = (/obj/structure/stool{pixel_y = 8},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel,/area/storage/primary{name = "Tool Storage"}) "aBM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/fancy/carpet,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) -"aBN" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/blue,/obj/machinery/door_control{id = "Dorm2"; name = "Cabin Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; specialfunctions = 4},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) -"aBO" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/yellow,/obj/machinery/door_control{id = "Dorm3"; name = "Cabin Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; specialfunctions = 4},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) -"aBP" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/purple,/obj/machinery/door_control{id = "Dorm4"; name = "Cabin Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; specialfunctions = 4},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) +"aBN" = (/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidplating"; icon_state = "asteroidplating"},/area/quartermaster/miningdock) +"aBO" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/obj/machinery/door_control{id = "Dorm1"; name = "Cabin Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; specialfunctions = 4},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) +"aBP" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/blue,/obj/machinery/door_control{id = "Dorm2"; name = "Cabin Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; specialfunctions = 4},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aBQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 8; icon_state = "barber"},/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aBR" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 8; icon_state = "barber"},/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aBS" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=StAF2"; location = "StHF2"},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aBT" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/starboard{name = "Starboard Hallway"}) -"aBU" = (/turf/simulated/wall,/area/space) +"aBU" = (/turf/simulated/mineral,/area/space) "aBV" = (/obj/structure/cable/blue{tag = "icon-1-4"; icon_state = "1-4"; d1 = 1; d2 = 2},/turf/simulated/floor/wood,/area/crew_quarters/captain) "aBW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/captain) "aBX" = (/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/captain) @@ -1456,7 +1456,7 @@ "aBZ" = (/obj/machinery/door/airlock/command{name = "Captain's Quarters"; req_access = null; req_access_txt = "20"},/turf/simulated/floor/wood,/area/crew_quarters/captain) "aCa" = (/obj/machinery/camera{c_tag = "Captain's Quarters"; dir = 2},/turf/simulated/floor/wood,/area/crew_quarters/captain) "aCb" = (/obj/machinery/mineral/stacking_unit_console{machinedir = 10},/turf/simulated/wall,/area/quartermaster/miningdock) -"aCc" = (/obj/machinery/camera{c_tag = "Mining South"; dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "browncorner"},/area/quartermaster/miningdock) +"aCc" = (/turf/simulated/floor/plasteel{dir = 10; icon_state = "brown"},/area/quartermaster/miningdock) "aCd" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor/plasteel{dir = 4; icon_state = "brown"},/area/quartermaster/miningdock) "aCe" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/construction/hallway{name = "Port Central Hallway"}) "aCf" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plasteel,/area/construction/hallway{name = "Port Central Hallway"}) @@ -1501,8 +1501,8 @@ "aCS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aCT" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Maintenance Access"; req_access_txt = "12"; req_one_access_txt = "0"},/turf/simulated/floor/plating,/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aCU" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) -"aCV" = (/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) -"aCW" = (/obj/machinery/atmospherics/unary/portables_connector/visible,/turf/simulated/floor/plating,/area/space) +"aCV" = (/turf/simulated/mineral,/area/mine/explored) +"aCW" = (/obj/structure/cable/blue,/obj/machinery/power/apc{dir = 4; name = "Bridge Maintenance APC"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "aCX" = (/obj/structure/table/wood,/obj/item/weapon/book/manual/wiki/security_space_law,/obj/item/weapon/hand_tele,/obj/machinery/requests_console{announcementConsole = 1; department = "Captain's Desk"; departmentType = 5; name = "Captain's Requests Console"; pixel_x = -30; pixel_y = 0},/turf/simulated/floor/wood,/area/crew_quarters/captain) "aCY" = (/obj/structure/table/wood,/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/captain,/turf/simulated/floor/wood,/area/crew_quarters/captain) "aCZ" = (/obj/structure/table/wood,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/turf/simulated/floor/wood,/area/crew_quarters/captain) @@ -1558,9 +1558,9 @@ "aDX" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "aDY" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/wall,/area/maintenance/asteroidstation/bridge) "aDZ" = (/obj/machinery/atmospherics/binary/pump/on{dir = 4},/obj/machinery/camera{c_tag = "Bridge Atmospheric Control"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) -"aEa" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/space) +"aEa" = (/obj/machinery/atmospherics/unary/portables_connector/visible,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "aEb" = (/obj/machinery/computer/card,/obj/item/weapon/card/id/captains_spare,/obj/machinery/door_control{id = "capffice"; name = "Captain's Shutters Control"; pixel_x = -24; pixel_y = 0; req_access_txt = "22"},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aEc" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/obj/effect/landmark/start{name = "Captain"},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"aEc" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/yellow,/obj/machinery/door_control{id = "Dorm3"; name = "Cabin Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; specialfunctions = 4},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aEd" = (/obj/structure/table/wood,/obj/item/clothing/mask/cigarette/cigar,/obj/item/weapon/storage/box/matches,/turf/simulated/floor/wood,/area/crew_quarters/captain) "aEe" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/captain) "aEf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/fancy/carpet,/area/crew_quarters/captain) @@ -1580,7 +1580,7 @@ "aEt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/maintenance/asteroidstation/transit/fore_port) "aEu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/maintenance/asteroidstation/transit/fore_port) "aEv" = (/obj/structure/stool/bed/chair,/obj/machinery/camera{c_tag = "Fore Port Transit"; dir = 2; network = list("SS13")},/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 23; tag = "north"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/maintenance/asteroidstation/transit/fore_port) -"aEw" = (/obj/structure/stool/bed/chair,/obj/machinery/light_switch{dir = 1; pixel_y = 22},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/maintenance/asteroidstation/transit/fore_port) +"aEw" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/purple,/obj/machinery/door_control{id = "Dorm4"; name = "Cabin Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; specialfunctions = 4},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aEx" = (/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/fore_interior) "aEy" = (/obj/structure/closet/crate,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/fore_interior) "aEz" = (/turf/simulated/floor/plating,/area/maintenance/asteroidstation/fore_interior) @@ -1605,9 +1605,9 @@ "aES" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aET" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aEU" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) -"aEV" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) +"aEV" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) "aEW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) -"aEX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) +"aEX" = (/obj/structure/stool/bed/chair,/obj/machinery/light_switch{dir = 1; pixel_y = 22},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel,/area/maintenance/asteroidstation/transit/fore_port) "aEY" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aEZ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aFa" = (/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) @@ -1616,7 +1616,7 @@ "aFd" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "aFe" = (/obj/machinery/door/airlock/atmos{name = "Bridge Atmospheric Control"; req_access_txt = "24"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "aFf" = (/obj/machinery/atmospherics/binary/pump/on{dir = 8},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) -"aFg" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/space) +"aFg" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "aFh" = (/obj/machinery/computer/communications,/turf/simulated/floor/wood,/area/crew_quarters/captain) "aFi" = (/obj/structure/table/wood,/obj/item/device/laser_pointer/green,/turf/simulated/floor/wood,/area/crew_quarters/captain) "aFj" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/wood,/area/crew_quarters/captain) @@ -1669,11 +1669,11 @@ "aGe" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aGf" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aGg" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) -"aGh" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) +"aGh" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aGi" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/obj/effect/landmark{name = "lightsout"},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) -"aGj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) +"aGj" = (/obj/structure/stool/bed,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/weapon/bedsheet/captain,/obj/machinery/status_display{pixel_y = -32; tag = "south"},/obj/effect/landmark/start{name = "Captain"},/turf/simulated/floor/wood,/area/crew_quarters/captain) "aGk" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) -"aGl" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) +"aGl" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/camera{c_tag = "Fore Starboard Transit"; dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel,/area/maintenance/asteroidstation/transit/fore_starboard) "aGm" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aGn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aGo" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/obj/machinery/camera{c_tag = "Fore Dormitory"; dir = 1},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) @@ -1682,7 +1682,7 @@ "aGr" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aGs" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "aGt" = (/obj/machinery/computer/atmos_alert,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) -"aGu" = (/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 1},/turf/simulated/floor/plating,/area/space) +"aGu" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "aGv" = (/obj/structure/closet/secure_closet/captains,/obj/item/device/radio/intercom{dir = 8; freerange = 1; name = "Station Intercom (Captain)"; pixel_x = -28},/turf/simulated/floor/wood,/area/crew_quarters/captain) "aGw" = (/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/turf/simulated/floor/wood,/area/crew_quarters/captain) "aGx" = (/obj/machinery/newscaster/security_unit{pixel_y = -32},/obj/machinery/door/window/eastleft{req_access_txt = "20"},/turf/simulated/floor/wood,/area/crew_quarters/captain) @@ -1693,7 +1693,7 @@ "aGC" = (/obj/machinery/light_switch{dir = 4; pixel_x = 22},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) "aGD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/captain) "aGE" = (/obj/structure/dresser,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aGF" = (/obj/structure/stool/bed,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/weapon/bedsheet/captain,/obj/machinery/status_display{pixel_y = -32; tag = "south"},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"aGF" = (/obj/structure/stool/bed,/obj/machinery/atmospherics/unary/vent_scrubber,/obj/item/weapon/bedsheet/cmo,/obj/effect/landmark/start{name = "Chief Medical Officer"},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/cmo) "aGG" = (/obj/structure/closet,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/effect/landmark/costume,/turf/simulated/floor/wood,/area/crew_quarters/captain) "aGH" = (/obj/machinery/computer/med_data,/turf/simulated/floor/wood,/area/security/detectives_office) "aGI" = (/turf/simulated/floor/wood,/area/security/detectives_office) @@ -1711,7 +1711,7 @@ "aGU" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/asteroidstation/fore_interior) "aGV" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/plasteel,/area/maintenance/asteroidstation/transit/fore_starboard) "aGW" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/maintenance/asteroidstation/transit/fore_starboard) -"aGX" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/camera{c_tag = "Fore Starboard Transit"; dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/maintenance/asteroidstation/transit/fore_starboard) +"aGX" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/ce,/obj/machinery/atmospherics/unary/vent_scrubber,/obj/effect/landmark/start{name = "Chief Engineer"},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/ce) "aGY" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/hallway/secondary/construction{name = "Fore Central Hallway"}) "aGZ" = (/obj/machinery/seed_extractor,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/secondary/construction{name = "Fore Central Hallway"}) "aHa" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/secondary/construction{name = "Fore Central Hallway"}) @@ -1737,10 +1737,10 @@ "aHu" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/junction,/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aHv" = (/turf/simulated/floor/plasteel,/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aHw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/camera{c_tag = "Starboard Hallway Fore Starboard"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/starboard{name = "Starboard Hallway"}) -"aHx" = (/turf/simulated/wall,/area/crew_quarters/captain) -"aHy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/crew_quarters/captain) +"aHx" = (/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) +"aHy" = (/obj/machinery/power/apc{dir = 4; name = "Captain's Quarters APC"; pixel_x = 24},/obj/structure/cable/blue{tag = "icon-0-8"; icon_state = "0-8"; d1 = 1; d2 = 2},/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/crew_quarters/captain) "aHz" = (/obj/machinery/door/airlock/command{desc = "The office of the station's commanding officer, answerable only to Central Command and Space Law."; name = "Captain's Quarters"; req_access = null; req_access_txt = "20"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aHA" = (/turf/space,/area/crew_quarters/captain) +"aHA" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable/blue{tag = "icon-1-4"; icon_state = "1-4"; d1 = 1; d2 = 2},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "aHB" = (/obj/machinery/computer/secure_data,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28; tag = "west"},/turf/simulated/floor/fancy/carpet,/area/security/detectives_office) "aHC" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Detective"},/turf/simulated/floor/fancy/carpet,/area/security/detectives_office) "aHD" = (/obj/structure/table/wood,/obj/item/weapon/hand_labeler,/turf/simulated/floor/fancy/carpet,/area/security/detectives_office) @@ -1778,17 +1778,17 @@ "aIj" = (/obj/machinery/door/airlock{id_tag = "Dorm5"; name = "Cabin 5"},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aIk" = (/obj/machinery/door/airlock{desc = "Basic human needs haven't changed much over the centuries."; id_tag = "shutbath"; name = "Unisex Restroom"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aIl" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) -"aIm" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/closet,/obj/item/device/analyzer,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) -"aIn" = (/obj/structure/stool/bed,/obj/machinery/atmospherics/unary/vent_scrubber,/obj/item/weapon/bedsheet/cmo,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aIo" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aIp" = (/obj/structure/table/wood,/obj/item/weapon/folder/white,/obj/item/weapon/pen,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aIq" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/ce,/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aIr" = (/obj/structure/table/wood,/obj/item/weapon/folder/yellow,/obj/item/weapon/pen,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aIs" = (/obj/machinery/computer/arcade,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aIt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aIu" = (/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 2},/area/crew_quarters/captain) -"aIv" = (/obj/structure/sign/pods,/turf/simulated/wall,/area/crew_quarters/captain) -"aIw" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/crew_quarters/captain) +"aIm" = (/turf/simulated/wall/r_wall,/area/crew_quarters/asteroidstation/cmo) +"aIn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/bridge) +"aIo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) +"aIp" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/obj/machinery/camera{c_tag = "Chief Medical Officer's Quarters"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/cmo) +"aIq" = (/obj/structure/table/wood,/obj/item/weapon/folder/white,/obj/item/weapon/pen,/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/cmo) +"aIr" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/cmo) +"aIs" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/obj/machinery/camera{c_tag = "Chief Engineer's Quarters"; dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/ce) +"aIt" = (/turf/simulated/wall,/area/crew_quarters/asteroidstation/ce) +"aIu" = (/obj/structure/table/wood,/obj/item/weapon/folder/yellow,/obj/item/weapon/pen,/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/ce) +"aIv" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/ce) +"aIw" = (/obj/machinery/computer/arcade,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/bridge) "aIx" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/shuttle/escape_pod3/station) "aIy" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/escape_pod3/station) "aIz" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/escape_pod3/station) @@ -1836,15 +1836,15 @@ "aJp" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor/border_only{dir = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aJq" = (/obj/machinery/door/firedoor/border_only{dir = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aJr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor/border_only{dir = 1},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/starboard{name = "Starboard Hallway"}) -"aJs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) -"aJt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aJu" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/obj/machinery/camera{c_tag = "Chief Medical Officer's Quarters"; dir = 8},/obj/effect/landmark/start{name = "Chief Medical Officer"},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aJv" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/obj/machinery/camera{c_tag = "Chief Engineer's Quarters"; dir = 8},/obj/effect/landmark/start{name = "Chief Engineer"},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aJw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aJx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aJy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/crew_quarters/captain) -"aJz" = (/obj/machinery/door/airlock/external{desc = "Leads to one of the station's small, FTL-capable lifeboats."; name = "Bridge Escape Pod"; req_access = null; req_access_txt = "0"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/crew_quarters/captain) -"aJA" = (/turf/simulated/floor/plating,/area/crew_quarters/captain) +"aJs" = (/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 2},/area/bridge) +"aJt" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/bridge) +"aJu" = (/obj/structure/sign/pods,/turf/simulated/wall,/area/bridge) +"aJv" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/power/apc{dir = 4; name = "Chief Medical Officer's Quarters APC"; pixel_x = 24},/obj/structure/cable/blue{tag = "icon-0-8"; icon_state = "0-8"; d1 = 1; d2 = 2},/turf/simulated/floor/plating,/area/crew_quarters/asteroidstation/cmo) +"aJw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/cmo) +"aJx" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/green,/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/wood,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) +"aJy" = (/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/cmo) +"aJz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/ce) +"aJA" = (/obj/structure/stool/bed/chair/comfy/brown,/obj/machinery/camera{c_tag = "Research Director's Quarters"; dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/rd) "aJB" = (/obj/machinery/door/airlock/shuttle{name = "Escape Pod Three"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) "aJC" = (/obj/structure/stool/bed/chair{dir = 4},/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) "aJD" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod3/station) @@ -1890,23 +1890,23 @@ "aKr" = (/obj/machinery/computer/atmos_alert,/turf/simulated/floor/plating,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aKs" = (/obj/structure/closet/secure_closet/personal/cabinet,/turf/simulated/floor/wood,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aKt" = (/obj/machinery/light/small,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/wood,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) -"aKu" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/green,/turf/simulated/floor/wood,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) +"aKu" = (/obj/structure/stool/bed/chair/comfy/brown,/obj/machinery/camera{c_tag = "Head of Security's Quarters"; dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/hos) "aKv" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/structure/mirror{pixel_x = -28},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aKw" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aKx" = (/obj/machinery/door/airlock{desc = "Basic human needs haven't changed much over the centuries."; name = "Restroom"; req_access_txt = "0"},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aKy" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aKz" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) -"aKA" = (/obj/structure/closet/secure_closet/personal/cabinet,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aKB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aKC" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/machinery/light_switch{dir = 4; pixel_x = 22},/obj/machinery/status_display{pixel_y = -32; tag = "south"},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aKD" = (/obj/structure/cable/blue{tag = "icon-1-4"; icon_state = "1-4"; d1 = 1; d2 = 2},/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aKE" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aKF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/blue{tag = "icon-2-8"; icon_state = "2-8"; d1 = 1; d2 = 2},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 8},/area/crew_quarters/captain) -"aKG" = (/obj/machinery/light/small{dir = 8},/obj/machinery/camera{c_tag = "Bridge Escape Pod"; dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/captain) +"aKA" = (/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/ce) +"aKB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/bridge) +"aKC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/structure/cable/blue{tag = "icon-2-4"; icon_state = "2-4"; d1 = 1; d2 = 2},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/bridge) +"aKD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/bridge) +"aKE" = (/obj/structure/cable/blue{tag = "icon-2-8"; icon_state = "2-8"; d1 = 1; d2 = 2},/turf/simulated/floor/plating,/area/bridge) +"aKF" = (/obj/machinery/door/airlock/external{desc = "Leads to one of the station's small, FTL-capable lifeboats."; name = "Bridge Escape Pod"; req_access = null; req_access_txt = "0"},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/bridge) +"aKG" = (/obj/structure/closet/secure_closet/personal/cabinet,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/cmo) "aKH" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape_pod3/station) "aKI" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/escape_pod3/station) "aKJ" = (/obj/item/stack/rods,/obj/item/weapon/shard{icon_state = "medium"},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"aKK" = (/obj/structure/door_assembly/door_assembly_ext{name = "Broken External Airlock"},/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/abandoned) +"aKK" = (/obj/structure/door_assembly/door_assembly_ext{name = "Broken External Airlock"},/turf/simulated/floor/plasteel/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/abandoned) "aKL" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating/airless,/area/mine/abandoned) "aKM" = (/turf/simulated/wall/r_wall,/area/security/prison) "aKN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28; tag = "west"},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 8},/area/security/main) @@ -1949,18 +1949,18 @@ "aLy" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access_txt = "12"},/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) "aLz" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/turf/simulated/wall,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) "aLA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/atmos{name = "Crew Area Atmospheric Control"; req_access_txt = "24"},/turf/simulated/floor/plating,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) -"aLB" = (/obj/machinery/door/airlock/maintenance{name = "Maintenance Access"; req_access_txt = "12"; req_one_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/crew_quarters/sleep_female{name = "Fore Dormitory"}) +"aLB" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) "aLC" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aLD" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/starboard{name = "Starboard Hallway"}) -"aLE" = (/obj/machinery/door/airlock/command{name = "Chief Medical Officer's Quarters"; req_access = null; req_access_txt = "40"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aLF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/crew_quarters/captain) -"aLG" = (/obj/machinery/door/airlock/command{name = "Chief Engineer's Quarters"; req_access = null; req_access_txt = "56"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aLH" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aLI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aLJ" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/camera{c_tag = "Bridge Quarters Hallway"; dir = 8},/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aLK" = (/turf/simulated/floor/plating{tag = "icon-warnplatecorner"; icon_state = "warnplatecorner"; dir = 2},/area/crew_quarters/captain) +"aLE" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/machinery/light_switch{dir = 4; pixel_x = 22},/obj/machinery/status_display{pixel_y = -32; tag = "south"},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/cmo) +"aLF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/cmo) +"aLG" = (/obj/structure/closet/secure_closet/personal/cabinet,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/ce) +"aLH" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/machinery/light_switch{dir = 4; pixel_x = 22},/obj/machinery/status_display{pixel_y = -32; tag = "south"},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/ce) +"aLI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/ce) +"aLJ" = (/obj/structure/cable/blue{tag = "icon-1-4"; icon_state = "1-4"; d1 = 1; d2 = 2},/turf/simulated/floor/plasteel,/area/bridge) +"aLK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/blue{tag = "icon-2-8"; icon_state = "2-8"; d1 = 1; d2 = 2},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 8},/area/bridge) "aLL" = (/obj/structure/grille,/obj/item/weapon/shard,/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"aLM" = (/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/abandoned) +"aLM" = (/turf/simulated/floor/plasteel/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/abandoned) "aLN" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating/airless,/area/mine/abandoned) "aLO" = (/obj/structure/toilet{cistern = 1; desc = "The HT-451, a torque rotation-based, waste disposal unit for small matter. This one has a heart drawn on the cistern."; dir = 4},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/prison) "aLP" = (/obj/structure/sink{pixel_y = 28; step_y = 0},/obj/machinery/light/small,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/prison) @@ -2018,35 +2018,35 @@ "aMP" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) "aMQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) "aMR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/green{tag = "icon-2-4"; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) -"aMS" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) -"aMT" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/obj/structure/cable/green{tag = "icon-2-8"; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) -"aMU" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) -"aMV" = (/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) -"aMW" = (/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) -"aMX" = (/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) -"aMY" = (/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/obj/machinery/door/airlock/maintenance{name = "Maintenance Access"; req_access_txt = "0"; req_one_access_txt = "12; 25; 28; 30"},/turf/simulated/floor/plating,/area/hallway/primary/starboard{name = "Starboard Hallway"}) +"aMS" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) +"aMT" = (/obj/machinery/conveyor_switch/oneway{id = "Mininginput"},/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidfloor"; icon_state = "asteroidfloor"},/area/quartermaster/miningdock) +"aMU" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"aMV" = (/obj/machinery/camera{c_tag = "Mining South"; dir = 4},/obj/machinery/conveyor_switch/oneway{id = "Mininginput"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "browncorner"},/area/quartermaster/miningdock) +"aMW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/obj/machinery/door/window/eastleft{name = "Hydroponics Deliveries"; req_access_txt = "35"},/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/hydroponics) +"aMX" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Hydroponics"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "loadingarea"},/area/hydroponics) +"aMY" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/obj/structure/closet/secure_closet/hydroponics,/turf/simulated/floor/plasteel{dir = 1; icon_state = "green"},/area/hydroponics) "aMZ" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aNa" = (/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aNb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/green{tag = "icon-2-8"; icon_state = "2-8"},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aNc" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/blue{tag = "icon-1-4"; icon_state = "1-4"; d1 = 1; d2 = 2},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) -"aNd" = (/obj/machinery/power/apc{dir = 4; name = "Captain's Quarters APC"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable/blue{tag = "icon-0-8"; icon_state = "0-8"; d1 = 1; d2 = 2},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) -"aNe" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitecorner"},/area/crew_quarters/captain) -"aNf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/crew_quarters/captain) -"aNg" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitecorner"},/area/crew_quarters/captain) -"aNh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/firealarm{pixel_y = 25},/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aNi" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellowcorner"},/area/crew_quarters/captain) -"aNj" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/crew_quarters/captain) -"aNk" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellowcorner"},/area/crew_quarters/captain) -"aNl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aNm" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aNn" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aNo" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aNp" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/crew_quarters/captain) -"aNq" = (/obj/machinery/door/airlock/external{name = "External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/crew_quarters/captain) -"aNr" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/crew_quarters/captain) +"aNd" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/bridge) +"aNe" = (/obj/machinery/light/small{dir = 8},/obj/machinery/camera{c_tag = "Bridge Escape Pod"; dir = 4},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/bridge) +"aNf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/power/apc{dir = 4; name = "Chief Engineer's Quarters APC"; pixel_x = 24},/obj/structure/cable/blue{tag = "icon-0-8"; icon_state = "0-8"; d1 = 1; d2 = 2},/turf/simulated/floor/plating,/area/crew_quarters/asteroidstation/ce) +"aNg" = (/turf/simulated/wall,/area/crew_quarters/asteroidstation/cmo) +"aNh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/crew_quarters/asteroidstation/cmo) +"aNi" = (/obj/machinery/door/airlock/command{name = "Chief Medical Officer's Quarters"; req_access = null; req_access_txt = "40"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/cmo) +"aNj" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/crew_quarters/asteroidstation/ce) +"aNk" = (/obj/machinery/door/airlock/command{name = "Chief Engineer's Quarters"; req_access = null; req_access_txt = "56"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/ce) +"aNl" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/bridge) +"aNm" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/camera{c_tag = "Bridge Quarters Hallway"; dir = 8},/turf/simulated/floor/plasteel,/area/bridge) +"aNn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/bridge) +"aNo" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{tag = "icon-warnplatecorner"; icon_state = "warnplatecorner"; dir = 2},/area/bridge) +"aNp" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) +"aNq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitecorner"},/area/bridge) +"aNr" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitecorner"},/area/bridge) "aNs" = (/obj/structure/grille,/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating/airless,/area/mine/abandoned) "aNt" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"aNu" = (/obj/machinery/door/airlock/external{name = "External Airlock"; req_access_txt = "0"},/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/abandoned) +"aNu" = (/obj/machinery/door/airlock/external{name = "External Airlock"; req_access_txt = "0"},/turf/simulated/floor/plasteel/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/abandoned) "aNv" = (/turf/simulated/wall,/area/mine/abandoned) "aNw" = (/obj/item/organ/appendix,/obj/effect/decal/cleanable/blood/gibs,/turf/simulated/floor/plating/asteroid,/area/mine/explored) "aNx" = (/obj/machinery/door/airlock{name = "Unisex Restroom"; req_access_txt = "0"},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/prison) @@ -2092,24 +2092,24 @@ "aOl" = (/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) "aOm" = (/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) "aOn" = (/turf/simulated/wall,/area/hydroponics) -"aOo" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Hydroponics"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 1},/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "loadingarea"},/area/hydroponics) +"aOo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/obj/structure/extinguisher_cabinet{pixel_y = 30; tag = "(north)"},/turf/simulated/floor/plasteel{dir = 9; icon_state = "green"},/area/hydroponics) "aOp" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/hydroponics) -"aOq" = (/obj/machinery/door/airlock/maintenance{name = "Hydroponics Maintenance"; req_access_txt = "35"; req_one_access_txt = "0"},/turf/simulated/floor/plating,/area/hydroponics) +"aOq" = (/obj/structure/window/reinforced,/obj/machinery/door/window/northright{dir = 4; name = "Disposal Exit"; req_access_txt = "12"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/disposal) "aOr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/starboard{name = "Starboard Hallway"}) -"aOs" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) -"aOt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plasteel{dir = 2; icon_state = "purplecorner"},/area/crew_quarters/captain) -"aOu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plasteel{dir = 2; icon_state = "purple"},/area/crew_quarters/captain) -"aOv" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "purplecorner"},/area/crew_quarters/captain) -"aOw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/extinguisher_cabinet{pixel_y = -30; tag = "(south)"},/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aOx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/camera{c_tag = "Bridge Quarters"; dir = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "redcorner"},/area/crew_quarters/captain) -"aOy" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "red"},/area/crew_quarters/captain) -"aOz" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/obj/machinery/light,/turf/simulated/floor/plasteel{dir = 8; icon_state = "redcorner"},/area/crew_quarters/captain) -"aOA" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aOB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aOC" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/crew_quarters/captain) +"aOs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/bridge) +"aOt" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellowcorner"},/area/bridge) +"aOu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/firealarm{pixel_y = 25},/turf/simulated/floor/plasteel,/area/bridge) +"aOv" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellowcorner"},/area/bridge) +"aOw" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/bridge) +"aOx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/bridge) +"aOy" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/turf/simulated/floor/plasteel,/area/bridge) +"aOz" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/bridge) +"aOA" = (/obj/machinery/power/apc{dir = 4; name = "Head of Personnel's Quarters APC"; pixel_x = 0; pixel_y = -24},/obj/structure/cable/blue,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/crew_quarters/asteroidstation/hop) +"aOB" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/bridge) +"aOC" = (/obj/machinery/door/airlock/external{name = "External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/bridge) "aOD" = (/obj/item/ammo_casing/c9mm,/turf/simulated/floor/plating/asteroid/airless,/area/mine/explored) "aOE" = (/obj/item/stack/rods,/obj/item/weapon/shard,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"aOF" = (/obj/item/weapon/wrench,/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/abandoned) +"aOF" = (/obj/item/weapon/wrench,/turf/simulated/floor/plasteel/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/abandoned) "aOG" = (/turf/simulated/floor/plating/airless,/area/mine/abandoned) "aOH" = (/obj/item/apc_frame,/turf/simulated/floor/plasteel,/area/mine/abandoned) "aOI" = (/obj/item/weapon/folder/yellow,/obj/item/weapon/pen,/turf/simulated/floor/plasteel,/area/mine/abandoned) @@ -2161,30 +2161,30 @@ "aPC" = (/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) "aPD" = (/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) "aPE" = (/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) -"aPF" = (/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/obj/structure/cable/green{tag = "icon-2-8"; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) -"aPG" = (/obj/machinery/door/window/eastleft{name = "Hydroponics Deliveries"; req_access_txt = "35"},/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/hydroponics) -"aPH" = (/obj/structure/extinguisher_cabinet{pixel_y = 30; tag = "(north)"},/turf/simulated/floor/plasteel{dir = 9; icon_state = "green"},/area/hydroponics) -"aPI" = (/obj/structure/closet/secure_closet/hydroponics,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "green"},/area/hydroponics) -"aPJ" = (/obj/structure/closet/secure_closet/hydroponics,/obj/machinery/camera{c_tag = "Hydroponics"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "green"},/area/hydroponics) -"aPK" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "green"},/area/hydroponics) -"aPL" = (/obj/structure/closet/crate/hydroponics,/obj/item/weapon/shovel/spade,/obj/item/weapon/wrench,/obj/item/weapon/screwdriver,/obj/item/weapon/reagent_containers/glass/bucket,/obj/structure/sink{pixel_y = 28; step_y = 0},/turf/simulated/floor/plasteel{dir = 1; icon_state = "green"},/area/hydroponics) -"aPM" = (/obj/structure/table,/obj/machinery/reagentgrinder,/obj/item/weapon/paper/hydroponics,/obj/machinery/firealarm{pixel_y = 25},/turf/simulated/floor/plasteel{dir = 1; icon_state = "green"},/area/hydroponics) -"aPN" = (/obj/structure/table,/obj/item/weapon/reagent_containers/spray/plantbgone,/obj/item/weapon/reagent_containers/spray/plantbgone{pixel_x = 4},/obj/item/weapon/reagent_containers/spray/plantbgone{pixel_x = 6; pixel_y = 2},/obj/item/weapon/grenade/chem_grenade/antiweed,/obj/item/weapon/grenade/chem_grenade/antiweed,/obj/item/weapon/grenade/chem_grenade/antiweed,/turf/simulated/floor/plasteel{tag = "icon-green (NORTHEAST)"; icon_state = "green"; dir = 5},/area/hydroponics) +"aPF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/obj/structure/closet/secure_closet/hydroponics,/obj/machinery/camera{c_tag = "Hydroponics"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "green"},/area/hydroponics) +"aPG" = (/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/obj/machinery/firealarm{pixel_y = 25},/obj/structure/table,/obj/machinery/reagentgrinder,/obj/item/weapon/paper/hydroponics,/turf/simulated/floor/plasteel{dir = 1; icon_state = "green"},/area/hydroponics) +"aPH" = (/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/obj/structure/sink{pixel_y = 28; step_y = 0},/obj/structure/closet/crate/hydroponics,/obj/item/weapon/shovel/spade,/obj/item/weapon/wrench,/obj/item/weapon/screwdriver,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor/plasteel{dir = 1; icon_state = "green"},/area/hydroponics) +"aPI" = (/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/turf/simulated/wall,/area/hydroponics) +"aPJ" = (/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/obj/structure/table,/obj/item/weapon/reagent_containers/spray/plantbgone,/obj/item/weapon/reagent_containers/spray/plantbgone,/obj/item/weapon/grenade/chem_grenade/antiweed,/obj/item/weapon/grenade/chem_grenade/antiweed,/turf/simulated/floor/plasteel{tag = "icon-green (NORTHEAST)"; icon_state = "green"; dir = 5},/area/hydroponics) +"aPK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) +"aPL" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) +"aPM" = (/turf/simulated/floor/plasteel{dir = 9; icon_state = "green"},/area/hydroponics) +"aPN" = (/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/obj/structure/cable/green{tag = "icon-2-8"; icon_state = "2-8"},/obj/structure/cable/green{tag = "icon-2-4"; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) "aPO" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/segment,/obj/structure/sign/botany{pixel_x = -32},/turf/simulated/floor/plasteel{dir = 8; icon_state = "greencorner"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aPP" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/extinguisher_cabinet{pixel_x = 27; tag = "east"},/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aPQ" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) -"aPR" = (/obj/machinery/door/airlock/command{name = "Research Director's Quarters"; req_access = null; req_access_txt = "30"},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aPS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/crew_quarters/captain) -"aPT" = (/obj/machinery/door/airlock/command{name = "Head of Security's Quarters"; req_access = null; req_access_txt = "58"},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aPU" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/captain) -"aPV" = (/obj/structure/stool/bed/chair/comfy/black,/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aPW" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/simulated/floor/plasteel{icon_state = "bluecorner"},/area/crew_quarters/captain) -"aPX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/crew_quarters/captain) -"aPY" = (/obj/structure/closet/secure_closet/personal/cabinet,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aPZ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/crew_quarters/captain) +"aPR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plasteel{dir = 2; icon_state = "purplecorner"},/area/bridge) +"aPS" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "purplecorner"},/area/bridge) +"aPT" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plasteel{dir = 2; icon_state = "purple"},/area/bridge) +"aPU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/camera{c_tag = "Bridge Quarters"; dir = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "redcorner"},/area/bridge) +"aPV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/extinguisher_cabinet{pixel_y = -30; tag = "(south)"},/turf/simulated/floor/plasteel,/area/bridge) +"aPW" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/obj/machinery/light,/turf/simulated/floor/plasteel{dir = 8; icon_state = "redcorner"},/area/bridge) +"aPX" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "red"},/area/bridge) +"aPY" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/turf/simulated/floor/plasteel,/area/bridge) +"aPZ" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/bridge) "aQa" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidplating"; icon_state = "asteroidplating"},/area/mine/abandoned) -"aQb" = (/obj/effect/decal/cleanable/oil,/turf/simulated/floor/airless,/area/mine/abandoned) -"aQc" = (/turf/simulated/floor/airless{icon_state = "damaged2"},/area/mine/abandoned) +"aQb" = (/obj/effect/decal/cleanable/oil,/turf/simulated/floor/plasteel/airless,/area/mine/abandoned) +"aQc" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/mine/abandoned) "aQd" = (/obj/machinery/door/airlock,/turf/simulated/floor/plasteel,/area/mine/abandoned) "aQe" = (/turf/simulated/floor/plasteel,/area/mine/abandoned) "aQf" = (/turf/simulated/floor/plasteel{tag = "icon-damaged4"; icon_state = "damaged4"},/area/mine/abandoned) @@ -2237,7 +2237,7 @@ "aRa" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 22},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aRb" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera{c_tag = "Crew Area Power Control"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) "aRc" = (/obj/structure/cable/green,/obj/machinery/computer/monitor,/obj/structure/cable/green{tag = "icon-0-2"; icon_state = "0-2"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) -"aRd" = (/obj/structure/reagent_dispensers/watertank,/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 9; icon_state = "green"},/area/hydroponics) +"aRd" = (/obj/structure/cable/green{tag = "icon-2-8"; icon_state = "2-8"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "green"},/area/hydroponics) "aRe" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "greencorner"},/area/hydroponics) "aRf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/hydroponics) "aRg" = (/turf/simulated/floor/plasteel,/area/hydroponics) @@ -2245,18 +2245,18 @@ "aRi" = (/turf/simulated/floor/plasteel{icon_state = "green"; dir = 4},/area/hydroponics) "aRj" = (/obj/machinery/door/airlock/glass{desc = "A place to grow plants, a vital part of a space station's long-term sustainability."; icon = 'icons/obj/doors/Doorglass.dmi'; name = "Hydroponics"; req_access_txt = "35"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel{tag = "icon-greenfull"; icon_state = "greenfull"; dir = 2},/area/hydroponics) "aRk" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 8; icon_state = "green"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) -"aRl" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/light_switch{dir = 8; pixel_x = -22},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aRm" = (/obj/structure/closet/secure_closet/personal/cabinet,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/status_display{pixel_y = 32; tag = "north"},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aRn" = (/obj/structure/table,/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aRo" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aRp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/crew_quarters/captain) -"aRq" = (/obj/machinery/door/airlock/command{name = "Head of Personnel's Quarters"; req_access = null; req_access_txt = "57"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aRr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aRs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aRt" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/crew_quarters/captain) +"aRl" = (/turf/simulated/wall,/area/crew_quarters/asteroidstation/hop) +"aRm" = (/turf/simulated/wall/r_wall,/area/crew_quarters/asteroidstation/hop) +"aRn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/power/apc{dir = 4; name = "Research Director's Quarters APC"; pixel_x = 24},/obj/structure/cable/blue{tag = "icon-0-8"; icon_state = "0-8"; d1 = 1; d2 = 2},/turf/simulated/floor/plating,/area/crew_quarters/asteroidstation/rd) +"aRo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/crew_quarters/asteroidstation/rd) +"aRp" = (/turf/simulated/wall/r_wall,/area/crew_quarters/asteroidstation/rd) +"aRq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/crew_quarters/asteroidstation/rd) +"aRr" = (/obj/machinery/door/airlock/command{name = "Research Director's Quarters"; req_access = null; req_access_txt = "30"},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/rd) +"aRs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/crew_quarters/asteroidstation/hos) +"aRt" = (/turf/simulated/wall,/area/crew_quarters/asteroidstation/hos) "aRu" = (/obj/structure/ore_box,/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidplating"; icon_state = "asteroidplating"},/area/mine/abandoned) -"aRv" = (/turf/simulated/floor/airless{icon_state = "floorgrime"},/area/mine/abandoned) -"aRw" = (/obj/item/ammo_casing/c9mm,/turf/simulated/floor/airless,/area/mine/abandoned) +"aRv" = (/turf/simulated/floor/plasteel/airless{icon_state = "floorgrime"},/area/mine/abandoned) +"aRw" = (/obj/item/ammo_casing/c9mm,/turf/simulated/floor/plasteel/airless,/area/mine/abandoned) "aRx" = (/obj/machinery/light/built{tag = "icon-tube1 (WEST)"; icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel,/area/mine/abandoned) "aRy" = (/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plating/asteroid{tag = "icon-asteroidfloor"; icon_state = "asteroidfloor"},/area/mine/abandoned) "aRz" = (/obj/effect/decal/cleanable/blood,/turf/simulated/floor/plating/asteroid{tag = "icon-asteroidfloor"; icon_state = "asteroidfloor"},/area/mine/abandoned) @@ -2312,25 +2312,25 @@ "aSx" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aSy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aSz" = (/obj/structure/cable,/obj/machinery/power/terminal{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) -"aSA" = (/obj/structure/cable/green,/obj/machinery/power/smes,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) +"aSA" = (/obj/structure/cable/green,/obj/machinery/power/smes{input_attempt = 1},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bar) "aSB" = (/turf/simulated/wall,/area/crew_quarters/kitchen) "aSC" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Kitchen"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 1},/turf/simulated/floor/plasteel{icon_state = "loadingarea"},/area/crew_quarters/kitchen) "aSD" = (/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{name = "Kitchen Maintenance"; req_access_txt = "28"; req_one_access_txt = "0"},/turf/simulated/floor/plating,/area/crew_quarters/kitchen) -"aSE" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/bucket,/obj/structure/cable/green,/obj/machinery/power/apc{dir = 8; name = "Hydroponics APC"; pixel_x = -24},/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor/plasteel{dir = 8; icon_state = "green"},/area/hydroponics) -"aSF" = (/obj/machinery/hydroponics/constructable,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/hydroponics) +"aSE" = (/obj/machinery/door/airlock/maintenance{name = "Hydroponics Maintenance"; req_access_txt = "35"; req_one_access_txt = "0"},/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/turf/simulated/floor/plating,/area/hydroponics) +"aSF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/hydroponics/constructable,/turf/simulated/floor/plasteel,/area/hydroponics) "aSG" = (/obj/machinery/hydroponics/constructable,/turf/simulated/floor/plasteel,/area/hydroponics) -"aSH" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/light_switch{dir = 4; pixel_x = 22},/turf/simulated/floor/plasteel{icon_state = "green"; dir = 4},/area/hydroponics) +"aSH" = (/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "green"},/area/hydroponics) "aSI" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/hydroponics) "aSJ" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j1s"; sortType = 21},/turf/simulated/floor/plasteel{dir = 8; icon_state = "green"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aSK" = (/obj/machinery/door/airlock/maintenance{name = "Maintenance Access"; req_access_txt = "12"; req_one_access_txt = "0"},/turf/simulated/floor/plating,/area/hallway/primary/starboard{name = "Starboard Hallway"}) -"aSL" = (/obj/structure/stool/bed/chair/comfy/brown,/obj/machinery/camera{c_tag = "Research Director's Quarters"; dir = 4},/obj/effect/landmark/start{name = "Research Director"},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aSM" = (/obj/structure/stool/bed/chair/comfy/brown,/obj/machinery/camera{c_tag = "Head of Security's Quarters"; dir = 4},/obj/effect/landmark/start{name = "Head of Security"},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aSN" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/turf/simulated/floor/plasteel,/area/crew_quarters/captain) -"aSO" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "bluecorner"},/area/crew_quarters/captain) -"aSP" = (/obj/structure/table/wood,/obj/item/weapon/storage/box/ids,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aSQ" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 8},/obj/effect/landmark/start{name = "Head of Personnel"},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aSR" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/hop,/obj/machinery/camera{c_tag = "Head of Personnel's Quarters"; dir = 8},/obj/machinery/status_display{pixel_y = -32; tag = "south"},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aSS" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/airless,/area/mine/abandoned) +"aSL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/asteroidstation/hos) +"aSM" = (/obj/machinery/door/airlock/command{name = "Head of Security's Quarters"; req_access = null; req_access_txt = "58"},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/hos) +"aSN" = (/obj/structure/stool/bed/chair/comfy/black,/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/bridge) +"aSO" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/simulated/floor/plasteel{icon_state = "bluecorner"},/area/bridge) +"aSP" = (/obj/structure/closet/secure_closet/personal/cabinet,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/hop) +"aSQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/crew_quarters/asteroidstation/hop) +"aSR" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/hop) +"aSS" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel/airless,/area/mine/abandoned) "aST" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/turf/simulated/floor/plating,/area/mine/abandoned) "aSU" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating/asteroid{tag = "icon-asteroidplating"; icon_state = "asteroidplating"},/area/mine/abandoned) "aSV" = (/obj/effect/decal/cleanable/molten_item,/turf/simulated/floor/plating/asteroid,/area/mine/abandoned) @@ -2379,25 +2379,25 @@ "aTM" = (/obj/machinery/door/window/southleft{base_state = "left"; dir = 4; icon_state = "left"; name = "Kitchen Deliveries"; req_access_txt = "28"},/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/crew_quarters/kitchen) "aTN" = (/obj/machinery/alarm{name = "alarm"; pixel_y = 24},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aTO" = (/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aTP" = (/obj/structure/table,/obj/item/weapon/crowbar/red,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/item/weapon/reagent_containers/glass/beaker,/turf/simulated/floor/plasteel{dir = 8; icon_state = "green"},/area/hydroponics) +"aTP" = (/obj/machinery/power/apc{dir = 8; name = "Hydroponics APC"; pixel_x = -24},/obj/structure/cable/green,/turf/simulated/floor/plasteel{dir = 8; icon_state = "green"},/area/hydroponics) "aTQ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/hydroponics) -"aTR" = (/obj/machinery/hydroponics/constructable,/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hydroponics) +"aTR" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/hydroponics/constructable,/turf/simulated/floor/plasteel,/area/hydroponics) "aTS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plasteel,/area/hydroponics) "aTT" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "green"; dir = 4},/area/hydroponics) "aTU" = (/obj/structure/table/reinforced,/obj/machinery/door/window/westright{name = "Hydroponics Desk"; req_one_access_txt = "30:35"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/turf/simulated/floor/plasteel{tag = "icon-greenfull"; icon_state = "greenfull"; dir = 2},/area/hydroponics) "aTV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 8; icon_state = "green"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aTW" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/starboard{name = "Starboard Hallway"}) -"aTX" = (/obj/machinery/light,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aTY" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/rd,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; step_y = 0; on = 1; scrub_Toxins = 0; scrub_N2O = 0},/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aTZ" = (/obj/structure/table/wood,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/turf/simulated/floor/wood,/area/crew_quarters/captain) -"aUa" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/hos,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; step_y = 0; on = 1; scrub_Toxins = 0; scrub_N2O = 0},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"aTX" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/hop) +"aTY" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/light_switch{dir = 8; pixel_x = -22},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/rd) +"aTZ" = (/obj/structure/closet/secure_closet/personal/cabinet,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/status_display{pixel_y = 32; tag = "north"},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/rd) +"aUa" = (/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/rd) "aUb" = (/turf/simulated/wall,/area/bridge) "aUc" = (/obj/machinery/door/airlock/glass_command{desc = "Quarters to let the Heads get away from the rabble, at least while they sleep and relax."; name = "Officer Quarters"; req_access_txt = "19"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/bridge) "aUd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/glass_command{desc = "Quarters to let the Heads get away from the rabble, at least while they sleep and relax."; name = "Officer Quarters"; req_access_txt = "19"},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/bridge) "aUe" = (/turf/simulated/wall/r_wall,/area/bridge) -"aUf" = (/obj/item/weapon/rack_parts,/obj/machinery/light/built{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/airless{icon_state = "damaged5"},/area/mine/abandoned) +"aUf" = (/obj/item/weapon/rack_parts,/obj/machinery/light/built{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/mine/abandoned) "aUg" = (/obj/structure/rack,/obj/item/weapon/pickaxe{pixel_x = 5},/obj/item/weapon/shovel{pixel_x = -5},/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"aUh" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; tag = "west"},/turf/simulated/floor/airless{icon_state = "floorgrime"},/area/mine/abandoned) +"aUh" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; tag = "west"},/turf/simulated/floor/plasteel/airless{icon_state = "floorgrime"},/area/mine/abandoned) "aUi" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/prison) "aUj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plasteel,/area/security/prison) "aUk" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel,/area/security/prison) @@ -2458,18 +2458,18 @@ "aVn" = (/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aVo" = (/obj/structure/kitchenspike,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aVp" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aVq" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plasteel{dir = 10; icon_state = "green"},/area/hydroponics) -"aVr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plasteel{dir = 8; icon_state = "greencorner"},/area/hydroponics) -"aVs" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/hydroponics) -"aVt" = (/obj/effect/landmark/start{name = "Botanist"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hydroponics) -"aVu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hydroponics) +"aVq" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/hydroponics/constructable,/turf/simulated/floor/plasteel,/area/hydroponics) +"aVr" = (/obj/machinery/light_switch{dir = 4; pixel_x = 22},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "green"; dir = 4},/area/hydroponics) +"aVs" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plasteel{dir = 8; icon_state = "green"},/area/hydroponics) +"aVt" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hydroponics) +"aVu" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/hydroponics) "aVv" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hydroponics) "aVw" = (/obj/machinery/biogenerator,/turf/simulated/floor/plasteel{icon_state = "green"; dir = 4},/area/hydroponics) "aVx" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 1; icon_state = "greencorner"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aVy" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aVz" = (/turf/simulated/wall,/area/crew_quarters/heads) -"aVA" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=1"; dir = 1; freq = 1400; location = "Bridge"},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only{dir = 1},/turf/simulated/floor/plasteel{icon_state = "loadingarea"; tag = ""},/area/crew_quarters/heads) -"aVB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/crew_quarters/heads) +"aVA" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "green"},/area/hydroponics) +"aVB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/hydroponics/constructable,/turf/simulated/floor/plasteel,/area/hydroponics) "aVC" = (/turf/simulated/wall/r_wall,/area/crew_quarters/heads) "aVD" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/machinery/requests_console{announcementConsole = 1; department = "Bridge"; departmentType = 5; name = "Bridge Requests Console"; pixel_y = 30},/turf/simulated/floor/plasteel,/area/bridge) "aVE" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/bridge) @@ -2478,11 +2478,11 @@ "aVH" = (/obj/machinery/computer/secure_data,/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "red"},/area/bridge) "aVI" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/machinery/door/poddoor/shutters/preopen{id = "bridgeshut"; name = "Bridge Shutters"},/turf/simulated/floor/plating,/area/bridge) "aVJ" = (/obj/structure/grille,/obj/item/weapon/shard,/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"aVK" = (/obj/structure/table,/obj/item/device/radio/off,/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/abandoned) -"aVL" = (/turf/simulated/floor/airless{icon_state = "damaged3"},/area/mine/abandoned) -"aVM" = (/obj/item/weapon/crowbar/red,/turf/simulated/floor/airless,/area/mine/abandoned) -"aVN" = (/obj/machinery/door/airlock,/turf/simulated/floor/airless,/area/mine/abandoned) -"aVO" = (/obj/effect/decal/cleanable/blood,/obj/item/ammo_casing/c9mm,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/mine/abandoned) +"aVK" = (/obj/structure/table,/obj/item/device/radio/off,/turf/simulated/floor/plasteel/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/abandoned) +"aVL" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/mine/abandoned) +"aVM" = (/obj/item/weapon/crowbar/red,/turf/simulated/floor/plasteel/airless,/area/mine/abandoned) +"aVN" = (/obj/machinery/door/airlock,/turf/simulated/floor/plasteel/airless,/area/mine/abandoned) +"aVO" = (/obj/effect/decal/cleanable/blood,/obj/item/ammo_casing/c9mm,/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/mine/abandoned) "aVP" = (/obj/machinery/light/small/built{tag = "icon-bulb1 (EAST)"; icon_state = "bulb1"; dir = 4},/turf/simulated/floor/plating/airless,/area/mine/abandoned) "aVQ" = (/obj/item/weapon/reagent_containers/food/snacks/grown/potato,/turf/simulated/floor/plating/asteroid,/area/mine/explored) "aVR" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/security/prison) @@ -2537,28 +2537,28 @@ "aWO" = (/obj/structure/kitchenspike,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aWP" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/mob/living/simple_animal/hostile/retaliate/goat{name = "Pete"},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aWQ" = (/obj/structure/cable/green,/obj/machinery/power/apc{dir = 4; name = "Kitchen APC"; pixel_x = 24},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aWR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28; tag = "west"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "green"},/area/hydroponics) +"aWR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/machinery/hydroponics/constructable,/turf/simulated/floor/plasteel,/area/hydroponics) "aWS" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; step_y = 0; on = 1; scrub_Toxins = 0; scrub_N2O = 0},/turf/simulated/floor/plasteel,/area/hydroponics) "aWT" = (/obj/machinery/seed_extractor,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{icon_state = "green"; dir = 4},/area/hydroponics) "aWU" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/segment,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28; tag = "west"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aWV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/obj/machinery/camera{c_tag = "Starboard Hallway Central Starboard"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "bluecorner"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) -"aWW" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/window{name = "Bridge Deliveries"; req_access_txt = "19"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/crew_quarters/heads) -"aWX" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"aWY" = (/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"aWZ" = (/obj/machinery/vending/cola,/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"aXa" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"aXb" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"aXc" = (/obj/structure/closet,/turf/simulated/floor/plasteel{icon_state = "bluecorner"},/area/crew_quarters/heads) +"aWW" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/hydroponics/constructable,/turf/simulated/floor/plasteel,/area/hydroponics) +"aWX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment,/obj/machinery/hydroponics/constructable,/turf/simulated/floor/plasteel,/area/hydroponics) +"aWY" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/bridge) +"aWZ" = (/obj/structure/plasticflaps{opacity = 1},/obj/machinery/navbeacon{codes_txt = "delivery;dir=1"; dir = 1; freq = 1400; location = "Bridge"},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only{dir = 1},/turf/simulated/floor/plasteel{icon_state = "loadingarea"; tag = ""},/area/bridge) +"aXa" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28; tag = "west"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "green"},/area/hydroponics) +"aXb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/hydroponics) +"aXc" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/bridge) "aXd" = (/obj/machinery/light_switch{dir = 8; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/bridge) "aXe" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/bridge) "aXf" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "red"},/area/bridge) "aXg" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/computer/prisoner,/turf/simulated/floor/plasteel{dir = 8; icon_state = "red"},/area/bridge) "aXh" = (/obj/item/stack/rods,/obj/item/weapon/shard{icon_state = "small"},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidplating"; icon_state = "asteroidplating"},/area/mine/abandoned) -"aXi" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/abandoned) -"aXj" = (/obj/effect/decal/cleanable/oil,/turf/simulated/floor/airless{icon_state = "floorgrime"},/area/mine/abandoned) -"aXk" = (/obj/effect/decal/cleanable/generic,/turf/simulated/floor/airless,/area/mine/abandoned) -"aXl" = (/obj/machinery/door/airlock,/turf/simulated/floor/airless{icon_state = "floorgrime"},/area/mine/abandoned) -"aXm" = (/obj/effect/decal/cleanable/blood,/turf/simulated/floor/airless,/area/mine/abandoned) +"aXi" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/plasteel/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/abandoned) +"aXj" = (/obj/effect/decal/cleanable/oil,/turf/simulated/floor/plasteel/airless{icon_state = "floorgrime"},/area/mine/abandoned) +"aXk" = (/obj/effect/decal/cleanable/generic,/turf/simulated/floor/plasteel/airless,/area/mine/abandoned) +"aXl" = (/obj/machinery/door/airlock,/turf/simulated/floor/plasteel/airless{icon_state = "floorgrime"},/area/mine/abandoned) +"aXm" = (/obj/effect/decal/cleanable/blood,/turf/simulated/floor/plasteel/airless,/area/mine/abandoned) "aXn" = (/obj/structure/table,/obj/item/weapon/paper/crumpled/bloody,/turf/simulated/floor/plating/airless,/area/mine/abandoned) "aXo" = (/obj/structure/stool/bed,/obj/effect/decal/cleanable/blood,/obj/effect/decal/remains/human,/turf/simulated/floor/plating/airless,/area/mine/abandoned) "aXp" = (/obj/machinery/computer/arcade,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plasteel,/area/security/prison) @@ -2623,21 +2623,21 @@ "aYw" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aYx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/gibber,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aYy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/crew_quarters/kitchen) -"aYz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/plasteel{dir = 8; icon_state = "green"},/area/hydroponics) +"aYz" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/window{name = "Bridge Deliveries"; req_access_txt = "19"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/bridge) "aYA" = (/obj/machinery/vending/hydronutrients,/turf/simulated/floor/plasteel{icon_state = "green"; dir = 4},/area/hydroponics) "aYB" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aYC" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard{name = "Starboard Hallway"}) "aYD" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) -"aYE" = (/obj/machinery/door/airlock/glass_command{desc = "The station's command center, where the fate of Nanotrasen's trillion-dollar investment is often decided."; name = "Bridge"; req_access_txt = "19"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/crew_quarters/heads) -"aYF" = (/obj/structure/cable/blue{tag = "icon-1-4"; icon_state = "1-4"; d1 = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"aYG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"aYH" = (/obj/machinery/door/poddoor/preopen{id = "bridge blast"; name = "Bridge Blast Door"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"aYI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/structure/cable/blue{tag = "icon-2-8"; icon_state = "2-8"; d1 = 1; d2 = 2},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"aYJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"aYK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"aYL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/requests_console{announcementConsole = 1; department = "Bridge"; departmentType = 5; name = "Bridge Requests Console"; pixel_y = 30},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"aYM" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"aYN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/crew_quarters/heads) +"aYE" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/plasteel,/area/bridge) +"aYF" = (/obj/machinery/vending/cola,/turf/simulated/floor/plasteel,/area/bridge) +"aYG" = (/obj/structure/closet,/turf/simulated/floor/plasteel{icon_state = "bluecorner"},/area/bridge) +"aYH" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel,/area/bridge) +"aYI" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "green"},/area/hydroponics) +"aYJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/effect/landmark/start{name = "Botanist"},/turf/simulated/floor/plasteel,/area/hydroponics) +"aYK" = (/obj/machinery/door/airlock/glass_command{desc = "The station's command center, where the fate of Nanotrasen's trillion-dollar investment is often decided."; name = "Bridge"; req_access_txt = "19"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/bridge) +"aYL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/bridge) +"aYM" = (/obj/structure/cable/blue{tag = "icon-1-4"; icon_state = "1-4"; d1 = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/bridge) +"aYN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/structure/cable/blue{tag = "icon-2-8"; icon_state = "2-8"; d1 = 1; d2 = 2},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/bridge) "aYO" = (/obj/machinery/door/airlock/glass_command{desc = "The station's command center, where the fate of Nanotrasen's trillion-dollar investment is often decided."; name = "Bridge"; req_access_txt = "19"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/bridge) "aYP" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-2-8"; icon_state = "2-8"; d1 = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/structure/disposalpipe/junction{tag = "icon-pipe-j1 (WEST)"; icon_state = "pipe-j1"; dir = 8},/turf/simulated/floor/plasteel,/area/bridge) "aYQ" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plasteel,/area/bridge) @@ -2645,8 +2645,8 @@ "aYS" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "red"},/area/bridge) "aYT" = (/obj/machinery/computer/security,/turf/simulated/floor/plasteel{dir = 8; icon_state = "red"},/area/bridge) "aYU" = (/turf/simulated/floor/plating/asteroid/airless{tag = "icon-asteroidplating"; icon_state = "asteroidplating"},/area/mine/abandoned) -"aYV" = (/obj/structure/closet,/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/abandoned) -"aYW" = (/turf/simulated/floor/airless{icon_state = "damaged4"},/area/mine/abandoned) +"aYV" = (/obj/structure/closet,/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/plasteel/airless{dir = 5; icon_state = "asteroidfloor"; tag = "icon-asteroidfloor"},/area/mine/abandoned) +"aYW" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/mine/abandoned) "aYX" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/security/prison) "aYY" = (/obj/machinery/vending/cigarette,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel,/area/security/prison) "aYZ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plasteel,/area/security/prison) @@ -2705,22 +2705,22 @@ "baa" = (/obj/structure/table/wood,/obj/machinery/reagentgrinder,/obj/machinery/power/apc{dir = 4; name = "Bar APC"; pixel_x = 24},/obj/structure/cable/green,/obj/item/weapon/gun/projectile/revolver/doublebarrel{name = "bartender's shotgun"},/turf/simulated/floor/wood,/area/crew_quarters/bar) "bab" = (/obj/machinery/icecream_vat,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "bac" = (/obj/machinery/camera{c_tag = "Kitchen Cold Room"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"bad" = (/obj/machinery/requests_console{department = "Hydroponics"; departmentType = 2; name = "Hydroponics Requests Console"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 10; icon_state = "green"},/area/hydroponics) -"bae" = (/obj/effect/landmark/start{name = "Botanist"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 2; icon_state = "green"},/area/hydroponics) +"bad" = (/obj/machinery/door/poddoor/preopen{id = "bridge blast"; name = "Bridge Blast Door"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/bridge) +"bae" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/bridge) "baf" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "green"},/area/hydroponics) "bag" = (/obj/machinery/vending/hydroseeds,/turf/simulated/floor/plasteel{dir = 6; icon_state = "green"},/area/hydroponics) "bah" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "bai" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) -"baj" = (/obj/machinery/door/airlock/glass_command{desc = "The station's command center, where the fate of Nanotrasen's trillion-dollar investment is often decided."; name = "Bridge"; req_access_txt = "19"},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/crew_quarters/heads) -"bak" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"bal" = (/obj/machinery/door/poddoor/preopen{id = "bridge blast"; name = "Bridge Blast Door"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "bluecorner"},/area/crew_quarters/heads) -"bam" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/crew_quarters/heads) -"ban" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/obj/machinery/camera{c_tag = "Bridge Fore Entrance"; dir = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "bluecorner"},/area/crew_quarters/heads) -"bao" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"bap" = (/obj/machinery/power/apc{dir = 2; name = "Head of Personnel APC"; pixel_y = -24},/obj/structure/cable/blue,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"baq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"bar" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; step_y = 0; on = 1; scrub_Toxins = 0; scrub_N2O = 0},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"bas" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/crew_quarters/heads) +"baj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/bridge) +"bak" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/requests_console{announcementConsole = 1; department = "Bridge"; departmentType = 5; name = "Bridge Requests Console"; pixel_y = 30},/turf/simulated/floor/plasteel,/area/bridge) +"bal" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/bridge) +"bam" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/bridge) +"ban" = (/obj/machinery/requests_console{department = "Hydroponics"; departmentType = 2; name = "Hydroponics Requests Console"; pixel_x = -32; pixel_y = 0},/obj/structure/table,/obj/item/weapon/crowbar/red,/obj/item/weapon/reagent_containers/glass/beaker,/turf/simulated/floor/plasteel{dir = 10; icon_state = "green"},/area/hydroponics) +"bao" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "green"},/area/hydroponics) +"bap" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor/plasteel{dir = 2; icon_state = "green"},/area/hydroponics) +"baq" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "green"},/area/hydroponics) +"bar" = (/obj/machinery/door/airlock/glass_command{desc = "The station's command center, where the fate of Nanotrasen's trillion-dollar investment is often decided."; name = "Bridge"; req_access_txt = "19"},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/bridge) +"bas" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plasteel,/area/bridge) "bat" = (/obj/machinery/door/airlock/glass_command{desc = "The station's command center, where the fate of Nanotrasen's trillion-dollar investment is often decided."; name = "Bridge"; req_access_txt = "19"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/bridge) "bau" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/bridge) "bav" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; step_y = 0; on = 1; scrub_Toxins = 0; scrub_N2O = 0},/turf/simulated/floor/plasteel,/area/bridge) @@ -2802,7 +2802,7 @@ "bbT" = (/obj/machinery/computer/secure_data,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 10},/area/security/prison) "bbU" = (/obj/machinery/computer/security,/obj/structure/extinguisher_cabinet{pixel_y = -30; tag = "(south)"},/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/brig) "bbV" = (/obj/structure/table,/obj/machinery/cell_charger,/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/brig) -"bbW" = (/obj/structure/table,/obj/machinery/light,/obj/machinery/light_switch{dir = 2; name = "light switch"; pixel_x = 0; pixel_y = -22},/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/brig) +"bbW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) "bbX" = (/obj/structure/table,/obj/item/weapon/book/manual/wiki/security_space_law{pixel_x = -3; pixel_y = 5},/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/brig) "bbY" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/brig) "bbZ" = (/obj/machinery/vending/security,/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/brig) @@ -2822,9 +2822,9 @@ "bcn" = (/obj/structure/lattice,/obj/item/clothing/head/hardhat,/turf/space,/area/engine/engineering) "bco" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/engine/engineering) "bcp" = (/obj/structure/grille,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/engine/engineering) -"bcq" = (/turf/simulated/floor/plasteel{dir = 9; icon_state = "warning"},/area/engine/engineering) +"bcq" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/hop,/obj/machinery/camera{c_tag = "Head of Personnel's Quarters"; dir = 8},/obj/machinery/status_display{pixel_y = -32; tag = "south"},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/effect/landmark/start{name = "Head of Personnel"},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/hop) "bcr" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/engine/engineering) -"bcs" = (/obj/item/weapon/wrench,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/engine/engineering) +"bcs" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/hop) "bct" = (/obj/machinery/light{dir = 1},/obj/machinery/door_control{id = "singularity"; name = "Shutters Control"; pixel_x = 0; pixel_y = 25; req_access_txt = "11"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/engine/engineering) "bcu" = (/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/engine/engineering) "bcv" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = -32; pixel_y = 0},/obj/machinery/vending/tool,/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/engine/engineering) @@ -2846,7 +2846,7 @@ "bcL" = (/obj/machinery/smartfridge/drinks,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) "bcM" = (/obj/machinery/disposal,/obj/machinery/alarm{name = "alarm"; pixel_y = 24},/obj/structure/disposalpipe/trunk,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) "bcN" = (/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) -"bcO" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) +"bcO" = (/obj/machinery/door/poddoor/preopen{id = "bridge blast"; name = "Bridge Blast Door"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "bluecorner"},/area/bridge) "bcP" = (/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "bcQ" = (/obj/machinery/vending/dinnerware,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "bcR" = (/obj/machinery/light{dir = 1},/obj/structure/table,/obj/machinery/microwave,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) @@ -2889,7 +2889,7 @@ "bdC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/security/brig) "bdD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/security/brig) "bdE" = (/obj/machinery/door/airlock/glass_security{id_tag = "innerbrig"; name = "Brig"; req_access_txt = "63"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) -"bdF" = (/obj/machinery/light_switch{dir = 1; pixel_y = 22},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 8},/area/security/brig) +"bdF" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/bridge) "bdG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/flasher{id = "brigentry"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plasteel,/area/security/brig) "bdH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "Brig Access"; dir = 2},/turf/simulated/floor/plasteel,/area/security/brig) "bdI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/poddoor/preopen{id = "Secure Gate"; name = "Security Blast Door"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) @@ -2899,16 +2899,16 @@ "bdM" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/newscaster{dir = 8; pixel_x = 32; pixel_y = 0; tag = "east"},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/port{name = "Port Hallway"}) "bdN" = (/obj/structure/lattice,/obj/item/weapon/wirecutters,/turf/space,/area/engine/engineering) "bdO" = (/obj/structure/grille,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/engine/engineering) -"bdP" = (/obj/item/weapon/screwdriver,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/engine/engineering) +"bdP" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/rd,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; step_y = 0; on = 1; scrub_Toxins = 0; scrub_N2O = 0},/obj/effect/landmark/start{name = "Research Director"},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/rd) "bdQ" = (/obj/structure/particle_accelerator/particle_emitter/left{dir = 8},/turf/simulated/floor/plating,/area/engine/engineering) -"bdR" = (/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"bdR" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/hos,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; step_y = 0; on = 1; scrub_Toxins = 0; scrub_N2O = 0},/obj/effect/landmark/start{name = "Head of Security"},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/hos) "bdS" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/particle_accelerator/control_box,/turf/simulated/floor/plating,/area/engine/engineering) "bdT" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 8},/area/engine/engineering) "bdU" = (/obj/structure/table,/obj/item/weapon/book/manual/engineering_particle_accelerator,/obj/machinery/camera{c_tag = "Engineering Center"; network = list("SS13","Singularity")},/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/engine/engineering) "bdV" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/computer/security/telescreen{desc = "Used for monitoring the singularity engine safely."; dir = 4; name = "Singularity Monitor"; network = list("Singularity"); pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellowcorner"},/area/engine/engineering) "bdW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plasteel,/area/engine/engineering) "bdX" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/weapon/airlock_painter,/turf/simulated/floor/plasteel,/area/engine/engineering) -"bdY" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/clothing/gloves/yellow,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"bdY" = (/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/clothing/gloves/color/fyellow,/obj/machinery/light,/obj/machinery/status_display{pixel_y = -32; tag = "south"},/turf/simulated/floor/plasteel,/area/storage/primary{name = "Tool Storage"}) "bdZ" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) "bea" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light_switch{dir = 4; pixel_x = 22},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/engine/engineering) "beb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/engine/engineering) @@ -2927,9 +2927,9 @@ "beo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) "bep" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) "beq" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) -"ber" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) -"bes" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/crew_quarters/kitchen) -"bet" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28; tag = "west"},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) +"ber" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/obj/machinery/camera{c_tag = "Bridge Fore Entrance"; dir = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "bluecorner"},/area/bridge) +"bes" = (/obj/machinery/power/apc{dir = 2; name = "Head of Personnel APC"; pixel_y = -24},/obj/structure/cable/blue,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/bridge) +"bet" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/bridge) "beu" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "bev" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "bew" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/glass{desc = "The workplace of the diligent station chef, with enough ingredients to work up a masterpiece."; name = "Kitchen"; req_access_txt = "28"},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) @@ -3007,7 +3007,7 @@ "bfQ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plasteel,/area/engine/engineering) "bfR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Access"; req_access_txt = "32"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/engine/engineering) "bfS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard{name = "Starboard Hallway"}) -"bfT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard{name = "Starboard Hallway"}) +"bfT" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard{name = "Starboard Hallway"}) "bfU" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 4},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "bfV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) "bfW" = (/obj/effect/landmark/start{name = "Bartender"},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) @@ -3026,9 +3026,9 @@ "bgj" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/wood,/area/crew_quarters/heads) "bgk" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/crew_quarters/heads) "bgl" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/heads) -"bgm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/effect/landmark{name = "lightsout"},/turf/simulated/floor/wood,/area/crew_quarters/heads) +"bgm" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless{tag = "icon-warnplate (SOUTHEAST)"; icon_state = "warnplate"; dir = 6},/area/engine/engineering) "bgn" = (/obj/machinery/door/airlock/command{desc = "The office of the hero the station deserves, but not the one it needs right now. They also change IDs on occasion."; name = "Head of Personnel's Office"; req_access = null; req_access_txt = "57"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/wood,/area/bridge) -"bgo" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-1-4"; icon_state = "1-4"; d1 = 1; d2 = 2},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/bridge) +"bgo" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating/airless{tag = "icon-warnplate (SOUTHWEST)"; icon_state = "warnplate"; dir = 10},/area/engine/engineering) "bgp" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-2-8"; icon_state = "2-8"; d1 = 1; d2 = 2},/turf/simulated/floor/plasteel,/area/bridge) "bgq" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 4},/area/bridge) "bgr" = (/obj/machinery/computer/communications,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/bridge) @@ -3066,7 +3066,7 @@ "bgX" = (/obj/machinery/door_control{id = "singularity"; name = "Shutters Control"; pixel_x = -25; pixel_y = 0; req_access_txt = "11"},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellowcorner"},/area/engine/engineering) "bgY" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Station Engineer"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/engine/engineering) "bgZ" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plasteel,/area/engine/engineering) -"bha" = (/obj/structure/table,/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/simulated/floor/plasteel,/area/engine/engineering) +"bha" = (/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/reagent_dispensers/watertank,/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "green"},/area/hydroponics) "bhb" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/landmark/start{name = "Station Engineer"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plasteel,/area/engine/engineering) "bhc" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "Engineering Starboard"; dir = 8},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/engine/engineering) "bhd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/engine/engineering) @@ -3081,7 +3081,7 @@ "bhm" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "bhn" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) "bho" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/drinks/h_chocolate,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) -"bhp" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/drinks/bottle/gin,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) +"bhp" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; step_y = 0; on = 1; scrub_Toxins = 0; scrub_N2O = 0},/turf/simulated/floor/plasteel,/area/bridge) "bhq" = (/obj/structure/table/reinforced,/obj/machinery/newscaster{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) "bhr" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "bhs" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) @@ -3125,9 +3125,9 @@ "bie" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating/airless{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/engine/engineering) "bif" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/field/generator,/turf/simulated/floor/plating/airless{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/engine/engineering) "big" = (/obj/structure/grille,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = -32},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/engine/engineering) -"bih" = (/turf/simulated/floor/plasteel{dir = 10; icon_state = "warning"},/area/engine/engineering) +"bih" = (/obj/item/weapon/wrench,/turf/simulated/floor/plasteel{dir = 9; icon_state = "warning"},/area/engine/engineering) "bii" = (/turf/simulated/floor/plasteel{icon_state = "warning"},/area/engine/engineering) -"bij" = (/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/turf/simulated/floor/plasteel{icon_state = "warning"},/area/engine/engineering) +"bij" = (/obj/item/weapon/screwdriver,/turf/simulated/floor/plating,/area/engine/engineering) "bik" = (/obj/machinery/light,/obj/machinery/door_control{id = "singularity"; name = "Shutters Control"; pixel_x = 0; pixel_y = -25; req_access_txt = "11"},/turf/simulated/floor/plasteel{icon_state = "warning"},/area/engine/engineering) "bil" = (/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/engine/engineering) "bim" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = -32; pixel_y = 0},/obj/machinery/vending/engivend,/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/engine/engineering) @@ -3271,8 +3271,8 @@ "bkU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel,/area/engine/engineering) "bkV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) "bkW" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) -"bkX" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment,/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) -"bkY" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes,/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/engine/engineering) +"bkX" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/engine/engineering) +"bkY" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/machinery/power/smes{input_attempt = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/engine/engineering) "bkZ" = (/obj/machinery/door/airlock/external{name = "Engineering External Access"; req_access = null; req_access_txt = "10;13"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engineering) "bla" = (/obj/machinery/computer/secure_data,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 8},/area/engine/engineering) "blb" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/engine/engineering) @@ -3289,12 +3289,12 @@ "blm" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 8},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "bln" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard{name = "Starboard Hallway"}) "blo" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) -"blp" = (/obj/machinery/door/airlock/glass_command{desc = "The station's command center, where the fate of Nanotrasen's trillion-dollar investment is often decided."; name = "Bridge"; req_access_txt = "19"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/crew_quarters/heads) -"blq" = (/obj/machinery/door/poddoor/preopen{id = "bridge blast"; name = "Bridge Blast Door"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "bluecorner"},/area/crew_quarters/heads) -"blr" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/crew_quarters/heads) -"bls" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/camera{c_tag = "Bridge Aft Entrance"; dir = 2},/turf/simulated/floor/plasteel{dir = 1; icon_state = "bluecorner"},/area/crew_quarters/heads) -"blt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"blu" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) +"blp" = (/turf/simulated/wall/r_wall,/area/hallway/primary/starboard{name = "Starboard Hallway"}) +"blq" = (/obj/structure/table,/obj/machinery/light,/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/brig) +"blr" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28; tag = "west"},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) +"bls" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 8},/area/security/brig) +"blt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor/plasteel{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) +"blu" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/bridge) "blv" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/bridge) "blw" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/bridge) "blx" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitecorner"},/area/bridge) @@ -3337,7 +3337,7 @@ "bmi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "yellowcorner"},/area/engine/engineering) "bmj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) "bmk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) -"bml" = (/obj/machinery/power/terminal{dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/table,/obj/item/clothing/gloves/yellow,/obj/item/weapon/storage/toolbox/electrical,/turf/simulated/floor/plasteel{dir = 6; icon_state = "yellow"},/area/engine/engineering) +"bml" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/clothing/gloves/color/yellow,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plasteel,/area/engine/engineering) "bmm" = (/turf/simulated/floor/plating,/area/space) "bmn" = (/obj/structure/table,/obj/structure/reagent_dispensers/peppertank{pixel_x = -32},/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/newscaster{pixel_x = 0; pixel_y = -30},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 10},/area/engine/engineering) "bmo" = (/obj/structure/table,/obj/item/weapon/book/manual/wiki/security_space_law,/turf/simulated/floor/plasteel{icon_state = "red"},/area/engine/engineering) @@ -3349,12 +3349,12 @@ "bmu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) "bmv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) "bmw" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/hallway/primary/starboard{name = "Starboard Hallway"}) -"bmx" = (/obj/machinery/door/poddoor/preopen{id = "bridge blast"; name = "Bridge Blast Door"},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"bmy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"bmz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"bmA" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/newscaster{pixel_y = -32},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"bmB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"bmC" = (/obj/structure/cable/blue{tag = "icon-2-4"; icon_state = "2-4"; d1 = 1; d2 = 2},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/crew_quarters/heads) +"bmx" = (/obj/machinery/door/poddoor/preopen{id = "bridge blast"; name = "Bridge Blast Door"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "bluecorner"},/area/bridge) +"bmy" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel,/area/bridge) +"bmz" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/camera{c_tag = "Bridge Aft Entrance"; dir = 2},/turf/simulated/floor/plasteel{dir = 1; icon_state = "bluecorner"},/area/bridge) +"bmA" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plasteel,/area/bridge) +"bmB" = (/obj/machinery/door/poddoor/preopen{id = "bridge blast"; name = "Bridge Blast Door"},/turf/simulated/floor/plasteel,/area/bridge) +"bmC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plasteel,/area/bridge) "bmD" = (/obj/machinery/door/airlock/glass_command{desc = "The station's command center, where the fate of Nanotrasen's trillion-dollar investment is often decided."; name = "Bridge"; req_access_txt = "19"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-4-8"; icon_state = "4-8"; d1 = 1; d2 = 2},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/bridge) "bmE" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-1-8"; icon_state = "1-8"; d1 = 1; d2 = 2},/turf/simulated/floor/plasteel,/area/bridge) "bmF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/bridge) @@ -3374,7 +3374,7 @@ "bmT" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/machinery/light/small,/turf/simulated/floor/plating/airless{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/engine/engineering) "bmU" = (/turf/simulated/floor/plating/airless{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/engine/engineering) "bmV" = (/turf/simulated/floor/plating/airless{tag = "icon-warnplatecorner (WEST)"; icon_state = "warnplatecorner"; dir = 8},/area/engine/engineering) -"bmW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/engine/engineering) +"bmW" = (/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/engine/engineering) "bmX" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/engine/engineering) "bmY" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/engine/engineering) "bmZ" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/engine/engineering) @@ -3398,10 +3398,10 @@ "bnr" = (/obj/structure/table/wood,/obj/item/weapon/kitchen/utensil/fork,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) "bns" = (/obj/structure/table/wood,/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/birthdaycake,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) "bnt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "bluecorner"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) -"bnu" = (/obj/structure/closet,/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"bnv" = (/obj/machinery/vending/snack,/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"bnw" = (/obj/machinery/vending/coffee,/turf/simulated/floor/plasteel,/area/crew_quarters/heads) -"bnx" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 4; icon_state = "bluecorner"},/area/crew_quarters/heads) +"bnu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/newscaster{pixel_y = -32},/turf/simulated/floor/plasteel,/area/bridge) +"bnv" = (/obj/structure/cable/blue{tag = "icon-2-4"; icon_state = "2-4"; d1 = 1; d2 = 2},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/bridge) +"bnw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/bridge) +"bnx" = (/obj/structure/closet,/turf/simulated/floor/plasteel,/area/bridge) "bny" = (/obj/machinery/light_switch{dir = 8; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/bridge) "bnz" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitehall"},/area/bridge) "bnA" = (/obj/machinery/computer/med_data,/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitehall"},/area/bridge) @@ -3450,7 +3450,7 @@ "bor" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 8},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "bos" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard{name = "Starboard Hallway"}) "bot" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/obj/machinery/camera{c_tag = "Starboard Hallway Aft Starboard"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/starboard{name = "Starboard Hallway"}) -"bou" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/maintenance{name = "Maintenance Access"; req_access_txt = "19"; req_one_access_txt = "0"},/turf/simulated/floor/plating,/area/crew_quarters/heads) +"bou" = (/obj/machinery/vending/coffee,/turf/simulated/floor/plasteel,/area/bridge) "bov" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/plasteel,/area/bridge) "bow" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel,/area/bridge) "box" = (/obj/structure/extinguisher_cabinet{pixel_y = -30; tag = "(south)"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitehall"},/area/bridge) @@ -3497,8 +3497,8 @@ "bpm" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/nuke_storage) "bpn" = (/turf/space,/area/security/nuke_storage) "bpo" = (/turf/simulated/wall,/area/security/nuke_storage) -"bpp" = (/turf/simulated/floor/plating,/area/security/nuke_storage) -"bpq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/security/nuke_storage) +"bpp" = (/obj/machinery/vending/snack,/turf/simulated/floor/plasteel,/area/bridge) +"bpq" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 4; icon_state = "bluecorner"},/area/bridge) "bpr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/bridge) "bps" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/command{name = "Conference Room"; req_access = null; req_access_txt = "19"},/turf/simulated/floor/wood,/area/bridge) "bpt" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/requests_console{announcementConsole = 1; department = "Head of Security's Desk"; departmentType = 5; name = "Head of Security Requests Console"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/wood,/area/security/hos) @@ -3581,8 +3581,8 @@ "bqS" = (/obj/structure/closet/secure_closet/freezer/money,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/security/nuke_storage) "bqT" = (/obj/structure/closet/crate,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/weapon/coin/silver,/obj/item/weapon/coin/iron,/obj/item/weapon/coin/iron,/obj/item/weapon/coin/gold,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/security/nuke_storage) "bqU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/security/nuke_storage) -"bqV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/security/nuke_storage) -"bqW" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/security/nuke_storage) +"bqV" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/maintenance{name = "Maintenance Access"; req_access_txt = "19"; req_one_access_txt = "0"},/turf/simulated/floor/plating,/area/bridge) +"bqW" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "bqX" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/bridge) "bqY" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/turf/simulated/floor/wood,/area/bridge) "bqZ" = (/turf/simulated/floor/fancy/carpet,/area/bridge) @@ -3660,13 +3660,13 @@ "bst" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=StAF1"; location = "StAF2"},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard{name = "Starboard Hallway"}) "bsu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "bsv" = (/turf/simulated/floor/plasteel{tag = "icon-warndark (WEST)"; icon_state = "warndark"; dir = 8},/area/security/nuke_storage) -"bsw" = (/obj/machinery/door/airlock/vault{req_access_txt = "53"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/nuke_storage) +"bsw" = (/obj/machinery/door/airlock/vault{icon_state = "door_locked"; locked = 1; req_access_txt = "53"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/nuke_storage) "bsx" = (/mob/living/simple_animal/mouse/brown/Tom,/turf/simulated/floor/plasteel{tag = "icon-vault (NORTHWEST)"; icon_state = "vault"; dir = 9},/area/security/nuke_storage) "bsy" = (/obj/machinery/nuclearbomb,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/security/nuke_storage) "bsz" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/nuke_storage) "bsA" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/nuke_storage) "bsB" = (/obj/machinery/power/apc{dir = 8; name = "Vault APC"; pixel_x = -25},/obj/structure/cable/blue{tag = "icon-0-4"; icon_state = "0-4"; d1 = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/nuke_storage) -"bsC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/blue{tag = "icon-1-8"; icon_state = "1-8"; d1 = 1; d2 = 2},/turf/simulated/floor/plating,/area/security/nuke_storage) +"bsC" = (/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "bsD" = (/obj/machinery/status_display,/turf/simulated/wall,/area/bridge) "bsE" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/wood,/area/bridge) "bsF" = (/obj/structure/table/wood,/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor/fancy/carpet,/area/bridge) @@ -3691,7 +3691,7 @@ "bsY" = (/obj/structure/transit_tube{tag = "icon-NW-SE"; icon_state = "NW-SE"},/turf/simulated/floor/plating/airless,/area/space) "bsZ" = (/obj/structure/table,/obj/item/weapon/storage/box/cups,/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 10},/area/engine/engineering) "bta" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) -"btb" = (/obj/structure/table,/obj/item/clothing/gloves/yellow,/obj/item/weapon/storage/toolbox/electrical,/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) +"btb" = (/obj/structure/table,/obj/item/clothing/gloves/color/black,/obj/item/clothing/gloves/color/black,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/simulated/floor/plasteel,/area/engine/engineering) "btc" = (/obj/structure/reagent_dispensers/water_cooler,/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) "btd" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) "bte" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{dir = 6; icon_state = "yellow"},/area/engine/engineering) @@ -3710,7 +3710,7 @@ "btr" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating{tag = "icon-warnplatecorner (EAST)"; icon_state = "warnplatecorner"; dir = 4},/area/security/nuke_storage) "bts" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/nuke_storage) "btt" = (/obj/item/weapon/storage/secure/safe{pixel_x = 32},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/nuke_storage) -"btu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/security/nuke_storage) +"btu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "btv" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/wood,/area/bridge) "btw" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/fancy/carpet,/area/bridge) "btx" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 1; icon_state = "comfychair"},/turf/simulated/floor/fancy/carpet,/area/bridge) @@ -3746,8 +3746,8 @@ "bub" = (/obj/structure/closet{name = "Contraband Locker"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/security/nuke_storage) "buc" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 29; tag = "east"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/nuke_storage) "bud" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/security/nuke_storage) -"bue" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/security/nuke_storage) -"buf" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/security/nuke_storage) +"bue" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) +"buf" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "bug" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/bridge) "buh" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/wood,/area/bridge) "bui" = (/obj/machinery/newscaster{pixel_y = -32},/turf/simulated/floor/wood,/area/bridge) @@ -3791,7 +3791,7 @@ "buU" = (/obj/machinery/door/airlock{desc = "Basic human needs haven't changed much over the centuries."; name = "Restroom"; req_access_txt = "0"},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) "buV" = (/obj/structure/disposalpipe/segment,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28; tag = "west"},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/starboard{name = "Starboard Hallway"}) "buW" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/starboard{name = "Starboard Hallway"}) -"buX" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/security/nuke_storage) +"buX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/blue{tag = "icon-1-8"; icon_state = "1-8"; d1 = 1; d2 = 2},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "buY" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/crew_quarters/courtroom) "buZ" = (/obj/structure/table/wood,/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; listening = 0; name = "Station Intercom (Court)"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/crew_quarters/courtroom) "bva" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/courtroom) @@ -3805,7 +3805,7 @@ "bvi" = (/obj/machinery/door/airlock/glass{name = "Aft Port Transit"},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 8},/area/maintenance/asteroidstation/transit/aft_port) "bvj" = (/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 2},/area/maintenance/asteroidstation/transit/aft_port) "bvk" = (/turf/simulated/floor/plasteel{icon_state = "warning"},/area/maintenance/asteroidstation/transit/aft_port) -"bvl" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plasteel{icon_state = "warning"},/area/maintenance/asteroidstation/transit/aft_port) +"bvl" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/heads) "bvm" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating{tag = "icon-warnplatecorner (NORTH)"; icon_state = "warnplatecorner"; dir = 1},/area/maintenance/asteroidstation/transit/aft_port) "bvn" = (/obj/structure/transit_tube{tag = "icon-N-SW"; icon_state = "N-SW"},/turf/simulated/floor/plating/airless,/area/space) "bvo" = (/turf/simulated/wall/r_wall,/area/maintenance/asteroidstation/transit/aft_starboard) @@ -3842,7 +3842,7 @@ "bvT" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plasteel,/area/crew_quarters/courtroom) "bvU" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plasteel{icon_state = "redcorner"; dir = 4},/area/crew_quarters/courtroom) "bvV" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/crew_quarters/courtroom) -"bvW" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/turf/simulated/floor/plasteel{icon_state = "redcorner"; dir = 1},/area/hallway/primary/port{name = "Port Hallway"}) +"bvW" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/blue{tag = "icon-1-4"; icon_state = "1-4"; d1 = 1; d2 = 2},/obj/effect/landmark{name = "lightsout"},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/bridge) "bvX" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/port{name = "Port Hallway"}) "bvY" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/transit/aft_port) "bvZ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/maintenance/asteroidstation/transit/aft_port) @@ -3943,7 +3943,7 @@ "bxQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) "bxR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) "bxS" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) -"bxT" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) +"bxT" = (/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/turf/simulated/floor/plasteel{dir = 10; icon_state = "warning"},/area/engine/engineering) "bxU" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/green{tag = "icon-2-4"; icon_state = "2-4"},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) "bxV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) "bxW" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/obj/structure/cable/green{tag = "icon-4-8"; icon_state = "4-8"},/obj/machinery/camera{c_tag = "Aft Dormitory"},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) @@ -3978,7 +3978,7 @@ "byz" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance{lootcount = 3; name = "3maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/aft_interior) "byA" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/aft_interior) "byB" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Aft Starboard Transit APC"; pixel_x = 24},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/transit/aft_starboard) -"byC" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light_switch{dir = 2; name = "light switch"; pixel_x = 0; pixel_y = -22},/turf/simulated/floor/plasteel,/area/maintenance/asteroidstation/transit/aft_starboard) +"byC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless{tag = "icon-warnplate (NORTHEAST)"; icon_state = "warnplate"; dir = 5},/area/engine/engineering) "byD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/maintenance/asteroidstation/transit/aft_starboard) "byE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/maintenance/asteroidstation/transit/aft_starboard) "byF" = (/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) @@ -3986,11 +3986,11 @@ "byH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) "byI" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) "byJ" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) -"byK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) +"byK" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless{tag = "icon-warnplate (NORTHWEST)"; icon_state = "warnplate"; dir = 9},/area/engine/engineering) "byL" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/effect/landmark{name = "lightsout"},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) -"byM" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) +"byM" = (/obj/structure/stool/bed/chair{dir = 4},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel{icon_state = "warning"},/area/maintenance/asteroidstation/transit/aft_port) "byN" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) -"byO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) +"byO" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light_switch{dir = 2; name = "light switch"; pixel_x = 0; pixel_y = -22},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel,/area/maintenance/asteroidstation/transit/aft_starboard) "byP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) "byQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) "byR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) @@ -4012,10 +4012,10 @@ "bzh" = (/obj/machinery/atmospherics/binary/pump/on{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) "bzi" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/atmos{name = "Brig Atmospheric Control"; req_access_txt = "24"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) "bzj" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) -"bzk" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) +"bzk" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "bzl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/maintenance{name = "Tribunal Maintenance"; req_access_txt = "42"; req_one_access_txt = "0"},/turf/simulated/floor/plating,/area/crew_quarters/courtroom) "bzm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{name = "Tribunal Maintenance"; req_access_txt = "63"; req_one_access_txt = "0"},/turf/simulated/floor/plating,/area/crew_quarters/courtroom) -"bzn" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/central{name = "Aft Central Hallway"}) +"bzn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "bzo" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central{name = "Aft Central Hallway"}) "bzp" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/status_display{pixel_x = 32; pixel_y = 0; tag = "east"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/central{name = "Aft Central Hallway"}) "bzq" = (/obj/machinery/hydroponics/constructable,/turf/simulated/floor/plasteel{tag = "icon-greenfull"; icon_state = "greenfull"; dir = 2},/area/hallway/primary/central{name = "Aft Central Hallway"}) @@ -4049,16 +4049,16 @@ "bzS" = (/obj/machinery/atmospherics/binary/pump/on{dir = 8},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) "bzT" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/wall,/area/maintenance/asteroidstation/brig) "bzU" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) -"bzV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) +"bzV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) "bzW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) "bzX" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) "bzY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) -"bzZ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) -"bAa" = (/obj/machinery/power/apc{dir = 1; name = "Tribunal APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/courtroom) -"bAb" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 6},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) -"bAc" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) -"bAd" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/wall,/area/hallway/primary/central{name = "Aft Central Hallway"}) -"bAe" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/supplymain/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/central{name = "Aft Central Hallway"}) +"bzZ" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) +"bAa" = (/obj/machinery/power/apc{dir = 1; name = "Tribunal APC"; pixel_x = 25; pixel_y = 0},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/crew_quarters/courtroom) +"bAb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) +"bAc" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/central{name = "Aft Central Hallway"}) +"bAd" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) +"bAe" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/machinery/computer/mech_bay_power_console,/turf/simulated/floor/plasteel,/area/assembly/chargebay) "bAf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/junction{dir = 8; icon_state = "pipe-j2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plasteel,/area/hallway/primary/central{name = "Aft Central Hallway"}) "bAg" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central{name = "Aft Central Hallway"}) "bAh" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central{name = "Aft Central Hallway"}) @@ -4091,7 +4091,7 @@ "bAI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/status_display{pixel_y = 32; tag = "north"},/obj/structure/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j2s"; sortType = 9},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central{name = "Aft Central Hallway"}) "bAJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plasteel,/area/hallway/primary/central{name = "Aft Central Hallway"}) "bAK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/hallway/primary/central{name = "Aft Central Hallway"}) -"bAL" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central{name = "Aft Central Hallway"}) +"bAL" = (/obj/machinery/power/terminal{dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/table,/obj/item/clothing/gloves/color/yellow,/obj/item/weapon/storage/toolbox/electrical,/turf/simulated/floor/plasteel{dir = 6; icon_state = "yellow"},/area/engine/engineering) "bAM" = (/obj/machinery/door/airlock{id_tag = "Dorm1s"; name = "Cabin 1"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) "bAN" = (/obj/machinery/door/airlock{id_tag = "Dorm2s"; name = "Cabin 2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) "bAO" = (/obj/machinery/door/airlock{id_tag = "Dorm3s"; name = "Cabin 3"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) @@ -4113,10 +4113,10 @@ "bBe" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) "bBf" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) "bBg" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) -"bBh" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) -"bBi" = (/obj/machinery/atmospherics/pipe/manifold/supplymain/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) -"bBj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/door/airlock/maintenance{name = "Maintenance Access"; req_access_txt = "0"; req_one_access_txt = "7; 8; 12; 17; 29; 30; 42; 47; 55; 63"},/turf/simulated/floor/plating,/area/hallway/primary/central{name = "Aft Central Hallway"}) -"bBk" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/central{name = "Aft Central Hallway"}) +"bBh" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 6},/turf/simulated/floor/mech_bay_recharge_floor,/area/assembly/chargebay) +"bBi" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/structure/extinguisher_cabinet{pixel_y = 30; tag = "(north)"},/turf/simulated/floor/plasteel,/area/assembly/chargebay) +"bBj" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/assembly/chargebay) +"bBk" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/supplymain/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/hallway/primary/central{name = "Aft Central Hallway"}) "bBl" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=Sec"; location = "Mech"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/hallway/primary/central{name = "Aft Central Hallway"}) "bBm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/hallway/primary/central{name = "Aft Central Hallway"}) "bBn" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/central{name = "Aft Central Hallway"}) @@ -4126,7 +4126,7 @@ "bBr" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plasteel,/area/hallway/primary/central{name = "Aft Central Hallway"}) "bBs" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central{name = "Aft Central Hallway"}) "bBt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment,/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=Mech"; location = "AfCH1"},/turf/simulated/floor/plasteel,/area/hallway/primary/central{name = "Aft Central Hallway"}) -"bBu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/central{name = "Aft Central Hallway"}) +"bBu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/central{name = "Aft Central Hallway"}) "bBv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment,/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=Escape"; location = "AfCH2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central{name = "Aft Central Hallway"}) "bBw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central{name = "Aft Central Hallway"}) "bBx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel,/area/hallway/primary/central{name = "Aft Central Hallway"}) @@ -4156,20 +4156,20 @@ "bBV" = (/obj/machinery/light,/turf/simulated/floor/plasteel,/area/crew_quarters/fitness) "bBW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/engineering{name = "Brig Power Control"; req_access_txt = "11"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) "bBX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall,/area/maintenance/asteroidstation/brig) -"bBY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) -"bBZ" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) +"bBY" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/machinery/door/poddoor{id = "Mechbay"; name = "Mech Bay Blast Doors"},/turf/simulated/floor/plasteel,/area/hallway/primary/central{name = "Aft Central Hallway"}) +"bBZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 1},/area/hallway/primary/central{name = "Aft Central Hallway"}) "bCa" = (/turf/simulated/wall,/area/hallway/primary/central{name = "Aft Central Hallway"}) -"bCb" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 5},/obj/machinery/door_control{dir = 2; id = "Mechbay"; name = "Mech Bay Door Control"; pixel_x = -24; pixel_y = 0; req_access_txt = "29"},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/hallway/primary/central{name = "Aft Central Hallway"}) -"bCc" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/hallway/primary/central{name = "Aft Central Hallway"}) -"bCd" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/hallway/primary/central{name = "Aft Central Hallway"}) -"bCe" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellowcorner"},/area/hallway/primary/central{name = "Aft Central Hallway"}) +"bCb" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/bluegrid,/area/assembly/chargebay) +"bCc" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/door/airlock/maintenance{name = "Mech Bay Maintenance"; req_access_txt = "29"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) +"bCd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/bluegrid,/area/assembly/chargebay) +"bCe" = (/obj/machinery/atmospherics/pipe/manifold/supplymain/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/bluegrid,/area/assembly/chargebay) "bCf" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/central{name = "Aft Central Hallway"}) "bCg" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29; tag = "south"},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/central{name = "Aft Central Hallway"}) "bCh" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/central{name = "Aft Central Hallway"}) -"bCi" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/central{name = "Aft Central Hallway"}) +"bCi" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plasteel,/area/assembly/chargebay) "bCj" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/central{name = "Aft Central Hallway"}) "bCk" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitecorner"},/area/hallway/primary/central{name = "Aft Central Hallway"}) -"bCl" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 2},/area/hallway/primary/central{name = "Aft Central Hallway"}) +"bCl" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/hallway/primary/central{name = "Aft Central Hallway"}) "bCm" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitecorner"},/area/hallway/primary/central{name = "Aft Central Hallway"}) "bCn" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/central{name = "Aft Central Hallway"}) "bCo" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/central{name = "Aft Central Hallway"}) @@ -4189,10 +4189,10 @@ "bCC" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitehall"},/area/hallway/primary/central{name = "Aft Central Hallway"}) "bCD" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 9},/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central{name = "Aft Central Hallway"}) "bCE" = (/obj/machinery/light/small,/turf/simulated/floor/fancy/carpet,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) -"bCF" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/yellow,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; step_y = 0; on = 1; scrub_Toxins = 0; scrub_N2O = 0},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) -"bCG" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; step_y = 0; on = 1; scrub_Toxins = 0; scrub_N2O = 0},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) -"bCH" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/green,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; step_y = 0; on = 1; scrub_Toxins = 0; scrub_N2O = 0},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) -"bCI" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/blue,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; step_y = 0; on = 1; scrub_Toxins = 0; scrub_N2O = 0},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) +"bCF" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/yellow,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; step_y = 0; on = 1; scrub_Toxins = 0; scrub_N2O = 0},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) +"bCG" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; step_y = 0; on = 1; scrub_Toxins = 0; scrub_N2O = 0},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) +"bCH" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/green,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; step_y = 0; on = 1; scrub_Toxins = 0; scrub_N2O = 0},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) +"bCI" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/blue,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; step_y = 0; on = 1; scrub_Toxins = 0; scrub_N2O = 0},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) "bCJ" = (/obj/machinery/washing_machine,/turf/simulated/floor/plasteel{dir = 8; icon_state = "barber"},/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) "bCK" = (/obj/structure/table,/obj/item/clothing/under/suit_jacket/really_black{pixel_x = -2; pixel_y = 0},/obj/item/clothing/under/suit_jacket/female,/turf/simulated/floor/plasteel{dir = 8; icon_state = "barber"},/area/crew_quarters/sleep_male{name = "Aft Dormitory"}) "bCL" = (/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 10},/area/hallway/primary/starboard{name = "Starboard Hallway"}) @@ -4202,17 +4202,17 @@ "bCP" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 8; name = "Brig Maintenance APC"; pixel_x = -25; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) "bCQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) "bCR" = (/obj/structure/cable,/obj/machinery/power/terminal,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) -"bCS" = (/obj/item/latexballon,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) -"bCT" = (/obj/item/clothing/suit/ianshirt,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) +"bCS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/door/poddoor{id = "Mechbay"; name = "Mech Bay Blast Doors"},/turf/simulated/floor/plasteel,/area/hallway/primary/central{name = "Aft Central Hallway"}) +"bCT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/mech_bay_recharge_port,/turf/simulated/floor/plasteel,/area/assembly/chargebay) "bCU" = (/turf/simulated/wall,/area/assembly/chargebay) -"bCV" = (/obj/machinery/door/poddoor{id = "Mechbay"; name = "Mech Bay Blast Doors"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/assembly/chargebay) -"bCW" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/poddoor{id = "Mechbay"; name = "Mech Bay Blast Doors"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/assembly/chargebay) -"bCX" = (/obj/machinery/door/airlock/research{id_tag = ""; name = "Mech Bay"; req_access_txt = "29"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/assembly/chargebay) +"bCV" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/turf/simulated/floor/mech_bay_recharge_floor,/area/assembly/chargebay) +"bCW" = (/obj/machinery/door_control{dir = 2; id = "Mechbay"; name = "Mech Bay Door Control"; pixel_x = 24; pixel_y = 0; req_access_txt = "29"},/turf/simulated/floor/plasteel,/area/assembly/chargebay) +"bCX" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 5},/obj/machinery/door_control{dir = 2; id = "Mechbay"; name = "Mech Bay Door Control"; pixel_x = -24; pixel_y = 0; req_access_txt = "29"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellowcorner"},/area/hallway/primary/central{name = "Aft Central Hallway"}) "bCY" = (/turf/simulated/wall,/area/assembly/assembly_line) -"bCZ" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=1"; freq = 1400; location = "Robotics"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "loadingarea"; tag = ""},/area/assembly/assembly_line) -"bDa" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/assembly/assembly_line) -"bDb" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/assembly/assembly_line) -"bDc" = (/obj/machinery/door/airlock/glass_research{name = "Robotics Lab"; req_access_txt = "29"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteyellow"},/area/assembly/assembly_line) +"bCZ" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/central{name = "Aft Central Hallway"}) +"bDa" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "bluecorner"},/area/hallway/primary/central{name = "Aft Central Hallway"}) +"bDb" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/hallway/primary/central{name = "Aft Central Hallway"}) +"bDc" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central{name = "Aft Central Hallway"}) "bDd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/glass{name = "Aft Hallway"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Hallway"}) "bDe" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/glass{name = "Aft Hallway"},/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Hallway"}) "bDf" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/machinery/door/airlock/glass{name = "Aft Hallway"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Hallway"}) @@ -4247,22 +4247,22 @@ "bDI" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor/plasteel{icon_state = "green"; dir = 4},/area/crew_quarters/fitness) "bDJ" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) "bDK" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) -"bDL" = (/obj/machinery/power/smes,/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) -"bDM" = (/obj/machinery/door_control{dir = 2; id = "Mechbay"; name = "Mech Bay Door Control"; pixel_x = -24; pixel_y = 0; req_access_txt = "29"},/turf/simulated/floor/plasteel,/area/assembly/chargebay) -"bDN" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/assembly/chargebay) +"bDL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/bluegrid,/area/assembly/chargebay) +"bDM" = (/turf/simulated/floor/plating,/area/mine/explored) +"bDN" = (/obj/item/latexballon,/turf/simulated/floor/plating,/area/mine/explored) "bDO" = (/turf/simulated/floor/plasteel,/area/assembly/chargebay) "bDP" = (/obj/structure/bodycontainer/morgue,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/assembly/assembly_line) -"bDQ" = (/obj/machinery/camera{c_tag = "Robotics Morgue"; dir = 2; network = list("SS13","RD")},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/assembly/assembly_line) -"bDR" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/assembly/assembly_line) -"bDS" = (/obj/machinery/door/window/southleft{name = "Robotics Deliveries"; req_access_txt = "29"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/assembly/assembly_line) -"bDT" = (/obj/structure/table/glass,/obj/item/device/radio/headset/headset_sci,/obj/item/device/radio/headset/headset_sci,/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) -"bDU" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/closet/wardrobe/robotics_black,/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) -"bDV" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteyellow"},/area/assembly/assembly_line) -"bDW" = (/obj/machinery/light_switch{dir = 1; pixel_y = 22},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteyellow"},/area/assembly/assembly_line) +"bDQ" = (/turf/simulated/wall,/area/mine/explored) +"bDR" = (/obj/machinery/power/smes{input_attempt = 1},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) +"bDS" = (/obj/machinery/door/window/southleft{dir = 8; name = "Robotics Deliveries"; req_access_txt = "29"},/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/assembly/assembly_line) +"bDT" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/turf/simulated/floor/bluegrid,/area/assembly/chargebay) +"bDU" = (/obj/machinery/atmospherics/unary/vent_pump,/turf/simulated/floor/plasteel,/area/assembly/chargebay) +"bDV" = (/obj/machinery/door/poddoor/shutters/preopen{id = "robotics"; name = "robotics lab shutters"},/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/assembly/assembly_line) +"bDW" = (/obj/structure/window/reinforced/fulltile,/obj/structure/grille,/obj/machinery/door/poddoor/shutters/preopen{id = "robotics"; name = "robotics lab shutters"},/turf/simulated/floor/plating,/area/assembly/assembly_line) "bDX" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteyellow"},/area/assembly/assembly_line) -"bDY" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteyellow"},/area/assembly/assembly_line) -"bDZ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plasteel{dir = 5; icon_state = "whiteyellow"},/area/assembly/assembly_line) -"bEa" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/assembly/assembly_line) +"bDY" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/poddoor/shutters/preopen{id = "robotics"; name = "robotics lab shutters"},/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/assembly/assembly_line) +"bDZ" = (/obj/machinery/door/airlock/research{name = "Robotics Lab"; req_access_txt = "29"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/assembly/assembly_line) +"bEa" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=1"; freq = 1400; location = "Robotics"},/obj/machinery/door/firedoor/border_only{dir = 1},/obj/structure/plasticflaps{opacity = 1},/turf/simulated/floor/plasteel{icon_state = "loadingarea"; tag = ""},/area/assembly/assembly_line) "bEb" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitecorner"},/area/hallway/primary/aft{name = "Aft Hallway"}) "bEc" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/obj/structure/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j2s"; sortType = 14},/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Hallway"}) "bEd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Hallway"}) @@ -4282,7 +4282,7 @@ "bEr" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "bEs" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 29; tag = "east"},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/plasteel{dir = 9; icon_state = "whitehall"},/area/medical/medbay) "bEt" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plasteel{dir = 5; icon_state = "whitehall"},/area/medical/medbay) -"bEu" = (/obj/machinery/light{dir = 1},/obj/structure/stool/bed/chair,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"bEu" = (/obj/structure/grille,/obj/machinery/door/poddoor/shutters/preopen{id = "robotics"; name = "robotics lab shutters"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/assembly/assembly_line) "bEv" = (/obj/structure/disposalpipe/junction{tag = "icon-pipe-j2 (NORTH)"; icon_state = "pipe-j2"; dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "bEw" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "bEx" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) @@ -4297,7 +4297,7 @@ "bEG" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/medical/surgery) "bEH" = (/obj/machinery/camera{c_tag = "Surgery Observation Room"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/medical/surgery) "bEI" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/medical/surgery) -"bEJ" = (/obj/structure/table/glass,/obj/item/clothing/gloves/latex,/obj/item/clothing/mask/surgical,/obj/item/clothing/suit/apron/surgical,/turf/simulated/floor/plasteel{dir = 9; icon_state = "whiteblue"},/area/medical/surgery) +"bEJ" = (/obj/structure/table,/obj/item/clothing/gloves/color/yellow,/obj/item/weapon/storage/toolbox/electrical,/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) "bEK" = (/obj/machinery/alarm{name = "alarm"; pixel_y = 24},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/medical/surgery) "bEL" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/medical/surgery) "bEM" = (/obj/structure/sink{pixel_y = 32},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/medical/surgery) @@ -4316,22 +4316,22 @@ "bEZ" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/library) "bFa" = (/obj/structure/cult/tome,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/library) "bFb" = (/obj/machinery/computer/monitor,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) -"bFc" = (/obj/structure/closet/crate,/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) +"bFc" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/lab) "bFd" = (/turf/simulated/floor/bluegrid,/area/assembly/chargebay) -"bFe" = (/obj/structure/extinguisher_cabinet{pixel_y = 30; tag = "(north)"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/bluegrid,/area/assembly/chargebay) -"bFf" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plasteel,/area/assembly/chargebay) -"bFg" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/assembly/chargebay) -"bFh" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 22},/turf/simulated/floor/plasteel,/area/assembly/chargebay) +"bFe" = (/obj/item/clothing/suit/ianshirt,/turf/simulated/floor/plating,/area/mine/explored) +"bFf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/assembly/chargebay) +"bFg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/assembly/chargebay) +"bFh" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/assembly/chargebay) "bFi" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/assembly/assembly_line) -"bFj" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) +"bFj" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/assembly/chargebay) "bFk" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) -"bFl" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) -"bFm" = (/obj/machinery/door/airlock/research{name = "Robotics Lab"; req_access_txt = "29"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhitecorner"; tag = "icon-warnwhitecorner (EAST)"},/area/assembly/assembly_line) +"bFl" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/rack,/obj/item/device/flash/handheld,/obj/item/device/healthanalyzer,/obj/item/device/healthanalyzer,/obj/item/device/healthanalyzer,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteyellow"},/area/assembly/assembly_line) +"bFm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/assembly/assembly_line) "bFn" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/assembly/assembly_line) -"bFo" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "warnwhitecorner"; tag = "icon-warnwhitecorner (EAST)"},/area/assembly/assembly_line) -"bFp" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) -"bFq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteyellow"},/area/assembly/assembly_line) -"bFr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/assembly/assembly_line) +"bFo" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/obj/structure/rack,/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteyellow"},/area/assembly/assembly_line) +"bFp" = (/obj/machinery/light{dir = 1},/obj/machinery/requests_console{department = "Robotics"; departmentType = 2; name = "Robotics Requests Console"; pixel_x = 0; pixel_y = 30},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteyellow"},/area/assembly/assembly_line) +"bFq" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/assembly/assembly_line) +"bFr" = (/obj/machinery/camera{c_tag = "Robotics Morgue"; dir = 2; network = list("SS13","RD")},/obj/structure/bodycontainer/morgue,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/assembly/assembly_line) "bFs" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitehall"},/area/hallway/primary/aft{name = "Aft Hallway"}) "bFt" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Hallway"}) "bFu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Hallway"}) @@ -4382,24 +4382,24 @@ "bGn" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Librarian"},/turf/simulated/floor/wood,/area/library) "bGo" = (/obj/machinery/door/morgue{name = "Private Study"; req_access_txt = "37"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/library) "bGp" = (/obj/structure/closet,/obj/item/clothing/under/rank/librarian,/obj/item/clothing/under/blackskirt,/obj/item/clothing/under/color/black,/obj/item/clothing/under/color/black,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/library) -"bGq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{name = "Maintenance Access"; req_access_txt = "0"; req_one_access_txt = "7; 8; 12; 17; 29; 30; 42; 47; 55; 63"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) +"bGq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/assembly/assembly_line) "bGr" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/turf/simulated/wall,/area/maintenance/asteroidstation/brig) "bGs" = (/obj/machinery/mech_bay_recharge_port,/turf/simulated/floor/plasteel,/area/assembly/chargebay) -"bGt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/mech_bay_recharge_floor,/area/assembly/chargebay) +"bGt" = (/obj/structure/table/glass,/obj/item/clothing/glasses/welding,/obj/machinery/light_switch{dir = 8; pixel_x = -22},/turf/simulated/floor/plasteel{dir = 9; icon_state = "whiteblue"},/area/toxins/lab) "bGu" = (/obj/machinery/computer/mech_bay_power_console,/turf/simulated/floor/plasteel,/area/assembly/chargebay) -"bGv" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/assembly/chargebay) -"bGw" = (/obj/machinery/camera{c_tag = "Mech Bay"; dir = 8; network = list("SS13","RD")},/turf/simulated/floor/plasteel,/area/assembly/chargebay) +"bGv" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plasteel{dir = 5; icon_state = "whiteblue"},/area/toxins/lab) +"bGw" = (/obj/machinery/light{dir = 1},/obj/machinery/alarm{name = "alarm"; pixel_y = 24},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/toxins/lab) "bGx" = (/obj/machinery/door/airlock/research{name = "Robotics Morgue"; req_access_txt = "29"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/assembly/assembly_line) -"bGy" = (/obj/machinery/door_control{dir = 2; id = "robotics"; name = "Shutter Control"; pixel_x = -26; pixel_y = 6},/obj/machinery/light_switch{pixel_x = -23; pixel_y = -2},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) -"bGz" = (/turf/simulated/floor/plasteel{tag = "icon-whiteyellowcorner"; icon_state = "whiteyellowcorner"; dir = 2},/area/assembly/assembly_line) -"bGA" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/obj/machinery/door/poddoor/shutters/preopen{id = "robotics"; name = "robotics lab shutters"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/assembly/assembly_line) -"bGB" = (/obj/structure/table/glass,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/assembly/assembly_line) +"bGy" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/toxins/lab) +"bGz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/assembly/chargebay) +"bGA" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/machinery/recharge_station,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/assembly/chargebay) +"bGB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor/plasteel,/area/assembly/chargebay) "bGC" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/assembly/assembly_line) "bGD" = (/obj/machinery/mecha_part_fabricator,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/assembly/assembly_line) -"bGE" = (/obj/machinery/r_n_d/circuit_imprinter,/obj/item/weapon/reagent_containers/glass/beaker/sulphuric,/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/assembly/assembly_line) -"bGF" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"},/area/assembly/assembly_line) -"bGG" = (/obj/structure/stool/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteyellow"},/area/assembly/assembly_line) -"bGH" = (/obj/structure/table/reinforced,/obj/machinery/door/window/westright{layer = 2.9; name = "Robotics Lab"; req_access_txt = "29"},/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/obj/item/weapon/folder/white,/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteyellow"},/area/assembly/assembly_line) +"bGE" = (/obj/machinery/computer/rdconsole/robotics,/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/assembly/assembly_line) +"bGF" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/assembly/assembly_line) +"bGG" = (/obj/machinery/light{dir = 1},/obj/structure/stool/bed/chair,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"bGH" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 22},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/assembly/assembly_line) "bGI" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitehall"},/area/hallway/primary/aft{name = "Aft Hallway"}) "bGJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Hallway"}) "bGK" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j2s"; sortType = 22},/obj/machinery/camera{c_tag = "Aft Hallway Fore"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "green"; dir = 4},/area/hallway/primary/aft{name = "Aft Hallway"}) @@ -4439,26 +4439,26 @@ "bHs" = (/turf/simulated/wall,/area/maintenance/asteroidstation/rd) "bHt" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "bHu" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) -"bHv" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel,/area/assembly/chargebay) -"bHw" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plasteel,/area/assembly/chargebay) -"bHx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/assembly/chargebay) -"bHy" = (/obj/machinery/hologram/holopad,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/assembly/chargebay) -"bHz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/assembly/chargebay) -"bHA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel,/area/assembly/chargebay) -"bHB" = (/obj/machinery/light{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/requests_console{department = "Robotics"; departmentType = 2; name = "Robotics Requests Console"; pixel_x = 0; pixel_y = 30},/turf/simulated/floor/plasteel,/area/assembly/chargebay) -"bHC" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitecorner"},/area/assembly/chargebay) -"bHD" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) +"bHv" = (/obj/structure/table/glass,/obj/item/weapon/storage/box/bodybags,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/assembly/assembly_line) +"bHw" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhitecorner"; tag = "icon-warnwhitecorner (EAST)"},/area/toxins/lab) +"bHx" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/toxins/lab) +"bHy" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "warnwhitecorner"; tag = "icon-warnwhitecorner (EAST)"},/area/toxins/lab) +"bHz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteblue"},/area/toxins/lab) +"bHA" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/lab) +"bHB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/grille,/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/lab) +"bHC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{name = "Mech Bay Maintenance"; req_access_txt = "29"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/brig) +"bHD" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/structure/stool,/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/assembly/assembly_line) "bHE" = (/obj/machinery/camera{c_tag = "Robotics Lab Port"; dir = 2; network = list("SS13","RD")},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) -"bHF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) -"bHG" = (/obj/structure/table/glass,/obj/item/device/mmi/radio_enabled,/obj/item/device/mmi/radio_enabled,/obj/item/device/mmi/radio_enabled,/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteyellow"},/area/assembly/assembly_line) -"bHH" = (/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000; pixel_x = 5; pixel_y = -5},/obj/structure/table/glass,/turf/simulated/floor/plasteel,/area/assembly/assembly_line) -"bHI" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel,/area/assembly/assembly_line) -"bHJ" = (/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/assembly/assembly_line) -"bHK" = (/turf/simulated/floor/plasteel{icon_state = "bot"},/area/assembly/assembly_line) -"bHL" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/plasteel{tag = "icon-warning (EAST)"; icon_state = "warning"; dir = 4},/area/assembly/assembly_line) -"bHM" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/assembly/assembly_line) -"bHN" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteyellow"},/area/assembly/assembly_line) -"bHO" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/assembly/assembly_line) +"bHF" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/machinery/door/poddoor/shutters/preopen{id = "robotics"; name = "robotics lab shutters"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/assembly/chargebay) +"bHG" = (/obj/structure/stool/bed/chair/comfy/black,/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/wood,/area/library) +"bHH" = (/obj/machinery/door/airlock/research{id_tag = ""; name = "Mech Bay"; req_access_txt = "29"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel,/area/assembly/chargebay) +"bHI" = (/obj/structure/disposalpipe/segment,/obj/machinery/r_n_d/circuit_imprinter,/obj/item/weapon/reagent_containers/glass/beaker/sulphuric,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/assembly/assembly_line) +"bHJ" = (/obj/machinery/firealarm{dir = 2; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/window/reinforced{dir = 8; icon_state = "rwindow"; tag = "icon-rwindow (EAST)"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteyellow"},/area/assembly/assembly_line) +"bHK" = (/obj/machinery/camera{c_tag = "Mech Bay"; dir = 8; network = list("SS13","RD")},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/assembly/assembly_line) +"bHL" = (/obj/structure/stool/bed/chair/office/light{dir = 8},/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/toxins/lab) +"bHM" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/toxins/lab) +"bHN" = (/obj/structure/stool/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteblue"},/area/toxins/lab) +"bHO" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/obj/item/weapon/folder/white,/obj/machinery/door/window/eastleft{dir = 8; layer = 4; name = "Research Desk"; req_access_txt = "7"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/toxins/lab) "bHP" = (/obj/machinery/door/airlock{name = "Janitor's Closet"; req_access_txt = "26"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/janitor) "bHQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/janitor) "bHR" = (/obj/machinery/door/airlock/maintenance{name = "Janitor's Closet Maintenance"; req_one_access_txt = "26"; tag = "Medbay"},/turf/simulated/floor/plating,/area/janitor) @@ -4472,7 +4472,7 @@ "bHZ" = (/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{dir = 5; icon_state = "whiteblue"},/area/medical/medbay) "bIa" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/medical/medbay) "bIb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"bIc" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"bIc" = (/obj/structure/table/glass,/obj/item/device/mmi/radio_enabled,/obj/item/device/mmi/radio_enabled,/obj/item/device/mmi/radio_enabled,/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) "bId" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/medical/surgery) "bIe" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "bIf" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) @@ -4493,20 +4493,20 @@ "bIu" = (/obj/structure/table/wood,/obj/item/weapon/storage/pill_bottle/dice,/obj/machinery/camera{c_tag = "Library Starboard"},/turf/simulated/floor/wood,/area/library) "bIv" = (/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/library) "bIw" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/cable/pink{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 4; name = "Mech Bay APC"; pixel_x = 24},/turf/simulated/floor/plating,/area/assembly/chargebay) -"bIx" = (/turf/simulated/floor/mech_bay_recharge_floor,/area/assembly/chargebay) -"bIy" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/assembly/chargebay) -"bIz" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel,/area/assembly/chargebay) -"bIA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitehall"},/area/assembly/chargebay) -"bIB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/research{name = "Robotics Lab"; req_access_txt = "29"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) -"bIC" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) +"bIx" = (/obj/structure/closet/crate,/obj/item/clothing/mask/gas,/obj/item/stack/cable_coil,/turf/simulated/floor/plating,/area/mine/explored) +"bIy" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) +"bIz" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) +"bIA" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"bIB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/light_switch{dir = 1; pixel_y = 22},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) +"bIC" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/obj/machinery/door/window/southleft{dir = 8; name = "Robotics Surgery"; req_access_txt = "29"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteyellow"},/area/assembly/assembly_line) "bID" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) "bIE" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) "bIF" = (/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) -"bIG" = (/obj/structure/optable{name = "Robotics Operating Table"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteyellow"},/area/assembly/assembly_line) -"bIH" = (/obj/structure/table/glass,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/glass{amount = 20; pixel_x = -3; pixel_y = 6},/obj/item/stack/sheet/glass{amount = 20; pixel_x = -3; pixel_y = 6},/obj/item/stack/sheet/plasteel{amount = 10},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) +"bIG" = (/obj/structure/optable{name = "Robotics Operating Table"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) +"bIH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/assembly/assembly_line) "bII" = (/turf/simulated/floor/plasteel,/area/assembly/assembly_line) -"bIJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{tag = "icon-warning (EAST)"; icon_state = "warning"; dir = 4},/area/assembly/assembly_line) -"bIK" = (/obj/machinery/requests_console{department = "Robotics"; departmentType = 2; name = "Robotics Requests Console"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteyellow"},/area/assembly/assembly_line) +"bIJ" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/assembly/assembly_line) +"bIK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) "bIL" = (/obj/machinery/light_switch{dir = 8; pixel_x = -22},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/janitor) "bIM" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/janitor) "bIN" = (/obj/effect/landmark/start{name = "Janitor"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/janitor) @@ -4546,26 +4546,26 @@ "bJv" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/wood,/area/library) "bJw" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0; step_y = 0},/turf/simulated/floor/wood,/area/library) "bJx" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/library) -"bJy" = (/turf/simulated/mineral/random/labormineral,/area/maintenance/asteroidstation/rd) +"bJy" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/light_switch{dir = 8; pixel_x = -22},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/hos) "bJz" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/cable/pink{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) -"bJA" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/bluegrid,/area/assembly/chargebay) -"bJB" = (/obj/machinery/light_switch{dir = 2; name = "light switch"; pixel_x = 0; pixel_y = -22},/turf/simulated/floor/plasteel,/area/assembly/chargebay) +"bJA" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Roboticist"},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) +"bJB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/obj/structure/sink{pixel_y = 28; step_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) "bJC" = (/obj/machinery/recharge_station,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/assembly/chargebay) -"bJD" = (/obj/structure/table,/obj/item/weapon/book/manual/robotics_cyborgs,/turf/simulated/floor/plasteel,/area/assembly/chargebay) -"bJE" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor/plasteel,/area/assembly/chargebay) -"bJF" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 29; tag = "east"},/obj/structure/table,/obj/item/weapon/storage/box/mechabeacons,/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitecorner"},/area/assembly/chargebay) -"bJG" = (/obj/structure/table/glass,/obj/item/weapon/storage/box/bodybags,/turf/simulated/floor/plasteel{tag = "icon-whiteyellowcorner"; icon_state = "whiteyellowcorner"; dir = 2},/area/assembly/assembly_line) -"bJH" = (/obj/structure/table/glass,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/item/clothing/gloves/latex,/obj/item/weapon/surgical_drapes,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteyellow"},/area/assembly/assembly_line) -"bJI" = (/obj/structure/table/glass,/obj/machinery/light,/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteyellow"},/area/assembly/assembly_line) -"bJJ" = (/obj/structure/table/glass,/obj/item/weapon/scalpel,/obj/item/weapon/circular_saw{pixel_y = 8; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whiteyellow"},/area/assembly/assembly_line) -"bJK" = (/obj/machinery/computer/operating{name = "Robotics Operating Computer"},/obj/machinery/status_display{pixel_y = -32; tag = "south"},/turf/simulated/floor/plasteel{dir = 6; icon_state = "whiteyellow"},/area/assembly/assembly_line) -"bJL" = (/obj/structure/table/glass,/obj/item/borg/upgrade/rename,/obj/item/stack/cable_coil,/obj/item/device/flash/handheld,/obj/item/device/flash/handheld,/turf/simulated/floor/plasteel,/area/assembly/assembly_line) -"bJM" = (/obj/structure/stool,/obj/item/device/radio/intercom{dir = 1; name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) -"bJN" = (/obj/structure/table/glass,/obj/item/device/multitool,/obj/item/weapon/crowbar,/obj/item/clothing/glasses/welding,/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) -"bJO" = (/obj/machinery/computer/rdconsole/robotics,/obj/machinery/light,/turf/simulated/floor/plasteel,/area/assembly/assembly_line) -"bJP" = (/obj/structure/extinguisher_cabinet{pixel_y = -30; tag = "(south)"},/obj/machinery/camera{c_tag = "Robotics Lab Starboard"; dir = 1; network = list("SS13","RD")},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/assembly/assembly_line) -"bJQ" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/rack,/obj/item/device/healthanalyzer,/obj/item/device/healthanalyzer,/obj/item/device/healthanalyzer,/obj/item/device/flash/handheld,/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) -"bJR" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteyellow"},/area/assembly/assembly_line) +"bJD" = (/obj/machinery/status_display,/turf/simulated/wall,/area/assembly/assembly_line) +"bJE" = (/obj/structure/table/glass,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/toxins/lab) +"bJF" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteblue"},/area/toxins/lab) +"bJG" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/lab) +"bJH" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -29; tag = "east"},/obj/structure/table/glass,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) +"bJI" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 4},/area/hallway/primary/central{name = "Aft Central Hallway"}) +"bJJ" = (/obj/structure/table/glass,/obj/item/device/radio/headset/headset_sci,/obj/item/device/radio/headset/headset_sci,/obj/structure/window/reinforced{dir = 8; icon_state = "rwindow"; tag = "icon-rwindow (EAST)"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteyellow"},/area/assembly/assembly_line) +"bJK" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) +"bJL" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) +"bJM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) +"bJN" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) +"bJO" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel,/area/assembly/assembly_line) +"bJP" = (/obj/structure/table/glass,/obj/item/weapon/scalpel,/obj/item/weapon/circular_saw{pixel_y = 8; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) +"bJQ" = (/obj/structure/table/glass,/obj/machinery/light,/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) +"bJR" = (/obj/structure/table/glass,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/item/weapon/stock_parts/scanning_module{pixel_x = 2; pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module{pixel_x = 2; pixel_y = 3},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/toxins/lab) "bJS" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitecorner"},/area/hallway/primary/aft{name = "Aft Hallway"}) "bJT" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 4; icon_state = "greencorner"},/area/hallway/primary/aft{name = "Aft Hallway"}) "bJU" = (/obj/structure/closet/jcloset,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/janitor) @@ -4593,12 +4593,12 @@ "bKq" = (/obj/structure/closet/l3closet/general,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "bKr" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/dropper,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "bKs" = (/obj/structure/reagent_dispensers,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) -"bKt" = (/obj/structure/cable/pink{d2 = 2; icon_state = "0-2"},/obj/machinery/power/smes,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) +"bKt" = (/obj/machinery/r_n_d/circuit_imprinter,/obj/item/weapon/reagent_containers/glass/beaker/sulphuric,/turf/simulated/floor/plasteel{dir = 10; icon_state = "warning"},/area/toxins/lab) "bKu" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"},/obj/machinery/power/terminal{dir = 8},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "bKv" = (/obj/structure/cable/pink{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "Research Division Maintenance APC"; pixel_y = 24},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) -"bKw" = (/obj/machinery/door/airlock/maintenance{name = "Mech Bay Maintenance"; req_access_txt = "29"},/turf/simulated/floor/plasteel,/area/assembly/chargebay) +"bKw" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhitecorner"; tag = "icon-warnwhitecorner (EAST)"},/area/toxins/lab) "bKx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/assembly/assembly_line) -"bKy" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/maintenance{name = "Robotics Maintenance"; req_access_txt = "29"},/turf/simulated/floor/plating{tag = "icon-warnplatecorner (WEST)"; icon_state = "warnplatecorner"; dir = 8},/area/assembly/assembly_line) +"bKy" = (/obj/machinery/atmospherics/unary/vent_pump,/turf/simulated/floor/plasteel{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/toxins/lab) "bKz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/aft{name = "Aft Hallway"}) "bKA" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/aft{name = "Aft Hallway"}) "bKB" = (/obj/structure/cable/cyan{tag = "icon-1-2"; icon_state = "1-2"},/obj/structure/cable/cyan{tag = "icon-2-4"; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/medbay) @@ -4642,10 +4642,10 @@ "bLn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "bLo" = (/obj/structure/closet/crate,/obj/item/weapon/grenade/chem_grenade,/obj/item/device/flashlight,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "bLp" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/obj/structure/closet/firecloset,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) -"bLq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/pink{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "Robotics Lab APC"; pixel_y = 24},/turf/simulated/floor/plating,/area/assembly/assembly_line) -"bLr" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) -"bLs" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) -"bLt" = (/obj/machinery/door/airlock/maintenance{name = "Maintenance Access"; req_access_txt = "0"; req_one_access_txt = "7; 8; 12; 17; 29; 30; 42; 47; 55; 63"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/assembly/assembly_line) +"bLq" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) +"bLr" = (/obj/structure/closet/wardrobe/robotics_black,/turf/simulated/floor/plasteel,/area/assembly/assembly_line) +"bLs" = (/obj/structure/table/glass,/obj/item/clothing/glasses/welding,/obj/item/weapon/crowbar,/obj/item/device/multitool,/turf/simulated/floor/plasteel,/area/assembly/assembly_line) +"bLt" = (/obj/structure/table/glass,/obj/item/device/flash/handheld,/obj/item/stack/cable_coil,/obj/item/borg/upgrade/rename,/turf/simulated/floor/plasteel,/area/assembly/assembly_line) "bLu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/aft{name = "Aft Hallway"}) "bLv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Hallway"}) "bLw" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/aft{name = "Aft Hallway"}) @@ -4695,9 +4695,9 @@ "bMo" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 10},/obj/structure/cable/pink{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/pink{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "bMp" = (/obj/structure/cable/pink{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/pink{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "bMq" = (/obj/structure/cable/pink{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/pink{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) -"bMr" = (/obj/structure/cable/pink{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) -"bMs" = (/obj/structure/cable/pink{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) -"bMt" = (/obj/machinery/power/apc{dir = 2; name = "Teleporter APC"; pixel_x = 0; pixel_y = -25},/obj/structure/cable/pink{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/teleporter{name = "\improper Teleporter Room"}) +"bMr" = (/obj/machinery/computer/operating{name = "Robotics Operating Computer"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) +"bMs" = (/obj/structure/table/glass,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000; pixel_x = 5; pixel_y = -5},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) +"bMt" = (/obj/structure/table/glass,/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/glass{amount = 20; pixel_x = -3; pixel_y = 6},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) "bMu" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Hallway"}) "bMv" = (/obj/machinery/atmospherics/pipe/manifold/supplymain/hidden{dir = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/aft{name = "Aft Hallway"}) "bMw" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Maintenance Access"; req_one_access_txt = "5; 6; 9; 12; 22; 26; 28; 33; 37; 40"; tag = "Medbay"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/turf/simulated/floor/plating,/area/hallway/primary/aft{name = "Aft Hallway"}) @@ -4741,10 +4741,10 @@ "bNi" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "bNj" = (/turf/simulated/wall/r_wall,/area/toxins/xenobiology) "bNk" = (/obj/machinery/door/airlock/maintenance{name = "Xenobiology Maintenance"; req_access_txt = "55"},/obj/structure/cable/pink{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/toxins/xenobiology) -"bNl" = (/turf/simulated/wall/r_wall,/area/teleporter{name = "\improper Teleporter Room"}) -"bNm" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/teleporter{name = "\improper Teleporter Room"}) -"bNn" = (/obj/machinery/door/airlock/maintenance{name = "Teleporter Maintenance"; req_access_txt = "17"},/turf/simulated/floor/plasteel,/area/teleporter{name = "\improper Teleporter Room"}) -"bNo" = (/obj/structure/cable/pink{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/teleporter{name = "\improper Teleporter Room"}) +"bNl" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/obj/machinery/newscaster{dir = 8; pixel_x = -32; pixel_y = 0},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/wood,/area/library) +"bNm" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) +"bNn" = (/obj/machinery/power/apc{dir = 2; name = "Xenobiology APC"; pixel_x = 0; pixel_y = -25},/obj/structure/cable/pink,/obj/structure/cable/pink{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/toxins/xenobiology) +"bNo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{tag = "icon-whiteblue"; icon_state = "whiteblue"; dir = 2},/area/toxins/lab) "bNp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28; tag = "west"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/aft{name = "Aft Hallway"}) "bNq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/medbay) "bNr" = (/obj/structure/cable/cyan{tag = "icon-1-2"; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/medbay) @@ -4774,7 +4774,7 @@ "bNP" = (/obj/structure/stool/bed/roller,/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/medical/surgery) "bNQ" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/surgery) "bNR" = (/obj/machinery/door/airlock/maintenance{name = "Medbay Maintenance"; req_access_txt = "5"},/turf/simulated/floor/plating,/area/medical/surgery) -"bNS" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/obj/machinery/newscaster{dir = 8; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/wood,/area/library) +"bNS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/stool/bed/chair,/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 1},/area/hallway/secondary/exit) "bNT" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/wood,/area/library) "bNU" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/library) "bNV" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/wood,/area/library) @@ -4782,7 +4782,7 @@ "bNX" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor/wood,/area/library) "bNY" = (/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "bNZ" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) -"bOa" = (/obj/structure/closet/body_bag,/obj/item/weapon/melee/telebaton,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) +"bOa" = (/obj/structure/table/glass,/obj/item/clothing/gloves/color/latex,/obj/item/clothing/mask/surgical,/obj/item/clothing/suit/apron/surgical,/turf/simulated/floor/plasteel{dir = 9; icon_state = "whiteblue"},/area/medical/surgery) "bOb" = (/obj/structure/closet/secure_closet/chemical,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/mine/explored) "bOc" = (/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "bOd" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/obj/machinery/camera{c_tag = "Research Atmospheric Control"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) @@ -4801,12 +4801,12 @@ "bOq" = (/obj/structure/table/reinforced,/obj/structure/sign/electricshock{pixel_y = 32},/obj/machinery/door_control{id = "xenobio3"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 0; req_access_txt = "55"},/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/toxins/xenobiology) "bOr" = (/obj/structure/grille,/obj/machinery/door/poddoor/preopen{id = "xenobio3"; name = "Containment Door"},/obj/structure/cable/pink{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/xenobiology) "bOs" = (/turf/simulated/floor/engine,/area/toxins/xenobiology) -"bOt" = (/obj/structure/table/glass,/turf/simulated/floor/plasteel{dir = 9; icon_state = "blue"},/area/teleporter{name = "\improper Teleporter Room"}) -"bOu" = (/obj/structure/table/glass,/obj/item/weapon/hand_tele,/obj/structure/extinguisher_cabinet{pixel_y = 30; tag = "(north)"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/teleporter{name = "\improper Teleporter Room"}) -"bOv" = (/obj/structure/table/glass,/obj/item/weapon/storage/toolbox/emergency,/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/plasteel{dir = 1; icon_state = "bluecorner"},/area/teleporter{name = "\improper Teleporter Room"}) -"bOw" = (/turf/simulated/floor/plasteel,/area/teleporter{name = "\improper Teleporter Room"}) -"bOx" = (/obj/structure/cable/pink{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel,/area/teleporter{name = "\improper Teleporter Room"}) -"bOy" = (/obj/machinery/shieldwallgen,/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/teleporter{name = "\improper Teleporter Room"}) +"bOt" = (/obj/structure/table/glass,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/manipulator,/turf/simulated/floor/plasteel{tag = "icon-whiteblue (SOUTHEAST)"; icon_state = "whiteblue"; dir = 6},/area/toxins/lab) +"bOu" = (/obj/machinery/door/airlock/maintenance{name = "Mech Bay Maintenance"; req_access_txt = "29"},/obj/machinery/door/airlock/maintenance{name = "Robotics Maintenance"; req_access_txt = "29"},/turf/simulated/floor/plasteel,/area/assembly/assembly_line) +"bOv" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/lab) +"bOw" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/glass_research{name = "Research and Development Lab"; req_access_txt = "7"},/turf/simulated/floor/plasteel{tag = "icon-whitebluefull"; name = "floor"; desc = ""; icon_state = "whitebluefull"},/area/toxins/lab) +"bOx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/power/apc{dir = 1; name = "Robotics Lab APC"; pixel_y = 24},/obj/structure/cable/pink{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/assembly/assembly_line) +"bOy" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "bOz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/medbay) "bOA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable/cyan{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/medbay) "bOB" = (/obj/structure/cable/cyan{tag = "icon-1-2"; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/medbay) @@ -4860,13 +4860,13 @@ "bPx" = (/obj/structure/cable/pink{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable/pink{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/pink{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"},/area/toxins/xenobiology) "bPy" = (/obj/machinery/door/window/northleft{dir = 8; name = "Containment Pen"; req_access_txt = "55"},/obj/structure/cable/pink{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/toxins/xenobiology) "bPz" = (/obj/machinery/door/window/northleft{dir = 4; name = "Containment Pen"; req_access_txt = "55"},/obj/machinery/door/poddoor/preopen{id = "xenobio3"; name = "Containment Door"},/obj/structure/cable/pink{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/pink{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/engine,/area/toxins/xenobiology) -"bPA" = (/obj/structure/closet/crate,/obj/item/weapon/crowbar,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/teleporter{name = "\improper Teleporter Room"}) -"bPB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/teleporter{name = "\improper Teleporter Room"}) -"bPC" = (/obj/machinery/shieldwallgen,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/teleporter{name = "\improper Teleporter Room"}) +"bPA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/pink{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 4; name = "Research Lab APC"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/plating,/area/toxins/lab) +"bPB" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitebluecorner"},/area/medical/research{name = "Research Division"}) +"bPC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Research Maintenance"; req_access_txt = "47"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "bPD" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/segment,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 22},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/aft{name = "Aft Hallway"}) "bPE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/medbay) "bPF" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{d2 = 2; icon_state = "0-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/medbay) -"bPG" = (/obj/structure/cable/cyan{tag = "icon-0-2"; icon_state = "0-2"},/obj/machinery/power/smes,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/medbay) +"bPG" = (/obj/structure/cable/pink{d2 = 2; icon_state = "0-2"},/obj/machinery/power/smes{input_attempt = 1},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "bPH" = (/obj/structure/cable/cyan{tag = "icon-0-2"; icon_state = "0-2"},/obj/machinery/computer/monitor,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/medbay) "bPI" = (/obj/machinery/smartfridge/chemistry,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteyellow"},/area/medical/chemistry) "bPJ" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = 4; pixel_y = 4},/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/machinery/door/window/northleft{dir = 1; name = "Chemistry Desk"; req_access_txt = "5; 33"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteyellowfull"; tag = "icon-whitehall (WEST)"},/area/medical/chemistry) @@ -4897,12 +4897,12 @@ "bQi" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/obj/structure/window/reinforced{tag = "icon-rwindow (NORTH)"; icon_state = "rwindow"; dir = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/toxins/xenobiology) "bQj" = (/obj/structure/grille,/obj/machinery/door/poddoor/preopen{id = "xenobio3"; name = "Containment Door"},/obj/structure/cable/pink,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/xenobiology) "bQk" = (/obj/structure/disposaloutlet{dir = 1},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/engine,/area/toxins/xenobiology) -"bQl" = (/obj/structure/rack,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/machinery/camera{c_tag = "Teleporter Room"; dir = 5; network = list("SS13","RD")},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/teleporter{name = "\improper Teleporter Room"}) -"bQm" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel,/area/teleporter{name = "\improper Teleporter Room"}) -"bQn" = (/obj/item/device/radio/beacon,/turf/simulated/floor/plasteel,/area/teleporter{name = "\improper Teleporter Room"}) -"bQo" = (/obj/structure/cable/pink{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/teleporter{name = "\improper Teleporter Room"}) -"bQp" = (/obj/machinery/shieldwallgen,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/teleporter{name = "\improper Teleporter Room"}) -"bQq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/teleporter{name = "\improper Teleporter Room"}) +"bQl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitebluecorner"},/area/medical/research{name = "Research Division"}) +"bQm" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/medical/research{name = "Research Division"}) +"bQn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/research{desc = "The secured entrance to the main Research Division."; id_tag = "ResearchFoyer"; name = "Research Division Access"; req_access_txt = "47"},/turf/simulated/floor/plating,/area/medical/research{name = "Research Division"}) +"bQo" = (/obj/structure/cable/pink{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"bQp" = (/obj/structure/cable/pink{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"bQq" = (/obj/structure/cable/pink{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "bQr" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/aft{name = "Aft Hallway"}) "bQs" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/medbay) "bQt" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable/cyan{tag = "icon-1-2"; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/medbay) @@ -4911,7 +4911,7 @@ "bQw" = (/obj/structure/cable/cyan{tag = "icon-1-2"; icon_state = "1-2"},/obj/structure/cable/cyan{tag = "icon-2-4"; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/medbay) "bQx" = (/obj/structure/cable/cyan{tag = "icon-1-8"; icon_state = "1-8"},/obj/machinery/light/small{dir = 4},/obj/machinery/camera{c_tag = "Medbay Atmospheric Control"; dir = 8},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/medbay) "bQy" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=4"; freq = 1400; location = "Medbay"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor/plasteel{dir = 4; icon_state = "loadingarea"},/area/medical/medbay2) -"bQz" = (/obj/machinery/door/window/eastleft{name = "Medical Delivery"; req_access_txt = "5"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/medical/medbay2) +"bQz" = (/obj/structure/cable/pink{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "bQA" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteyellowcorner"},/area/medical/medbay2) "bQB" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteyellow"},/area/medical/medbay2) "bQC" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteyellow"},/area/medical/medbay2) @@ -4950,17 +4950,17 @@ "bRj" = (/obj/machinery/door/airlock/external{name = "External Airlock"; req_access_txt = "13"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/asteroidstation/medbay) "bRk" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/asteroidstation/medbay) "bRl" = (/obj/machinery/door/morgue,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) -"bRm" = (/obj/structure/cable/pink{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) +"bRm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/stool/bed/chair,/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/hallway/secondary/exit) "bRn" = (/obj/structure/cable/pink{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable/pink{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "bRo" = (/obj/structure/rack,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "bRp" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "bRq" = (/turf/simulated/wall,/area/toxins/xenobiology) "bRr" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/machinery/camera{c_tag = "Xenobiology Pens"; dir = 4; network = list("SS13","RD")},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"},/area/toxins/xenobiology) "bRs" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/cable/pink{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"},/area/toxins/xenobiology) -"bRt" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28; tag = "west"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "bluecorner"},/area/teleporter{name = "\improper Teleporter Room"}) -"bRu" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/turf/simulated/floor/plasteel,/area/teleporter{name = "\improper Teleporter Room"}) -"bRv" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/teleporter{name = "\improper Teleporter Room"}) -"bRw" = (/obj/machinery/shieldwallgen,/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/teleporter{name = "\improper Teleporter Room"}) +"bRt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/hor) +"bRu" = (/obj/structure/cable/pink{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/crew_quarters/hor) +"bRv" = (/obj/machinery/door/airlock/glass_command{name = "Research Director's Office"; req_access_txt = "30"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/crew_quarters/hor) +"bRw" = (/obj/structure/cable/pink{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/disposal,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/crew_quarters/hor) "bRx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/aft{name = "Aft Hallway"}) "bRy" = (/obj/structure/cable/cyan{tag = "icon-0-4"; icon_state = "0-4"},/obj/machinery/power/apc{dir = 8; name = "Medbay Maintenance APC"; pixel_x = -24},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/medbay) "bRz" = (/obj/structure/cable/cyan{tag = "icon-1-2"; icon_state = "1-2"},/obj/structure/table,/obj/machinery/cell_charger,/obj/structure/cable/cyan{tag = "icon-1-8"; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/medbay) @@ -4998,18 +4998,18 @@ "bSf" = (/obj/structure/cable/cyan{tag = "icon-2-8"; icon_state = "2-8"},/turf/simulated/floor/plating{tag = "icon-warnplatecorner (WEST)"; icon_state = "warnplatecorner"; dir = 8},/area/maintenance/asteroidstation/medbay) "bSg" = (/obj/structure/rack,/obj/item/weapon/extinguisher,/obj/item/clothing/mask/gas,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "bSh" = (/obj/structure/cable/pink{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) -"bSi" = (/obj/structure/cable/pink{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) -"bSj" = (/obj/machinery/power/apc{dir = 2; name = "Xenobiology APC"; pixel_x = 0; pixel_y = -25},/obj/structure/cable/pink,/turf/simulated/floor/plating,/area/toxins/xenobiology) +"bSi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/stool/bed/chair,/obj/machinery/camera{c_tag = "Escape Hallway Port"},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/hallway/secondary/exit) +"bSj" = (/obj/structure/table/glass,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/item/clothing/gloves/color/latex,/obj/item/weapon/surgical_drapes,/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/assembly_line) "bSk" = (/obj/structure/grille,/obj/machinery/door/poddoor/preopen{id = "xenobio1"; name = "Containment Door"},/obj/structure/cable/pink{d2 = 2; icon_state = "0-2"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/xenobiology) "bSl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"},/area/toxins/xenobiology) "bSm" = (/obj/structure/cable/pink{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"},/area/toxins/xenobiology) "bSn" = (/obj/structure/table/reinforced,/obj/structure/sign/electricshock{pixel_y = 32},/obj/machinery/door_control{id = "xenobio4"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 0; req_access_txt = "55"},/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/toxins/xenobiology) "bSo" = (/obj/structure/grille,/obj/machinery/door/poddoor/preopen{id = "xenobio4"; name = "Containment Door"},/obj/structure/cable/pink{d2 = 2; icon_state = "0-2"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/xenobiology) -"bSp" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "warning"},/area/teleporter{name = "\improper Teleporter Room"}) -"bSq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "warning"},/area/teleporter{name = "\improper Teleporter Room"}) -"bSr" = (/turf/simulated/floor/plasteel{icon_state = "warning"},/area/teleporter{name = "\improper Teleporter Room"}) -"bSs" = (/turf/simulated/floor/plasteel{tag = "icon-warningcorner (NORTH)"; icon_state = "warningcorner"; dir = 1},/area/teleporter{name = "\improper Teleporter Room"}) -"bSt" = (/obj/machinery/door/airlock/command{name = "Teleporter Room"; req_access_txt = "17"},/turf/simulated/floor/plasteel,/area/teleporter{name = "\improper Teleporter Room"}) +"bSp" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/crew_quarters/hor) +"bSq" = (/obj/machinery/door/window/eastleft{name = "Medical Delivery"; req_access_txt = "5"},/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/medical/medbay2) +"bSr" = (/obj/structure/cable/cyan{tag = "icon-0-2"; icon_state = "0-2"},/obj/machinery/power/smes{input_attempt = 1},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/medbay) +"bSs" = (/turf/simulated/wall/r_wall,/area/hallway/primary/aft{name = "Aft Hallway"}) +"bSt" = (/turf/simulated/floor/plating/asteroid,/area/space) "bSu" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/hallway/primary/aft{name = "Aft Hallway"}) "bSv" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Hallway"}) "bSw" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/aft{name = "Aft Hallway"}) @@ -5045,11 +5045,11 @@ "bTa" = (/obj/structure/cable/pink{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"},/area/toxins/xenobiology) "bTb" = (/obj/structure/cable/pink{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable/pink{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/pink{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"},/area/toxins/xenobiology) "bTc" = (/obj/machinery/door/window/northleft{dir = 4; name = "Containment Pen"; req_access_txt = "55"},/obj/machinery/door/poddoor/preopen{id = "xenobio4"; name = "Containment Door"},/obj/structure/cable/pink{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/pink{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/engine,/area/toxins/xenobiology) -"bTd" = (/obj/machinery/computer/teleporter,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/teleporter{name = "\improper Teleporter Room"}) -"bTe" = (/obj/machinery/teleport/station,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/teleporter{name = "\improper Teleporter Room"}) -"bTf" = (/obj/machinery/teleport/hub,/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/teleporter{name = "\improper Teleporter Room"}) -"bTg" = (/obj/machinery/light_switch{dir = 2; name = "light switch"; pixel_x = 0; pixel_y = -22},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/teleporter{name = "\improper Teleporter Room"}) -"bTh" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/plasteel,/area/teleporter{name = "\improper Teleporter Room"}) +"bTd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"bTe" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/teleporter) +"bTf" = (/turf/simulated/wall/r_wall,/area/teleporter) +"bTg" = (/obj/machinery/door/airlock/maintenance{name = "Research Maintenance"; req_access_txt = "47"},/turf/simulated/floor/plating,/area/medical/research{name = "Research Division"}) +"bTh" = (/obj/machinery/door/airlock/command{name = "Teleporter Room"; req_access_txt = "17"},/turf/simulated/floor/plasteel,/area/teleporter) "bTi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/aft{name = "Aft Hallway"}) "bTj" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Aft Hallway Central"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/aft{name = "Aft Hallway"}) "bTk" = (/obj/structure/table,/obj/item/weapon/tank/emergency_oxygen{pixel_x = -8; pixel_y = 0},/obj/item/weapon/tank/emergency_oxygen{pixel_x = -8; pixel_y = 0},/obj/item/clothing/mask/breath{pixel_x = 4; pixel_y = 0},/obj/item/clothing/mask/breath{pixel_x = 4; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/asteroidstation/medbay) @@ -5100,9 +5100,9 @@ "bUd" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio1"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 0; req_access_txt = "55"},/obj/structure/window/reinforced{tag = "icon-rwindow (NORTH)"; icon_state = "rwindow"; dir = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/toxins/xenobiology) "bUe" = (/obj/structure/grille,/obj/machinery/door/poddoor/preopen{id = "xenobio4"; name = "Containment Door"},/obj/structure/cable/pink,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/xenobiology) "bUf" = (/turf/simulated/wall/r_wall,/area/crew_quarters/hor) -"bUg" = (/turf/simulated/wall,/area/crew_quarters/hor) -"bUh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/crew_quarters/hor) -"bUi" = (/obj/machinery/door/airlock/command{name = "Teleporter Room"; req_access_txt = "17"},/obj/structure/cable/pink{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/crew_quarters/hor) +"bUg" = (/turf/simulated/floor/plasteel{dir = 9; icon_state = "blue"},/area/teleporter) +"bUh" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/teleporter) +"bUi" = (/obj/structure/extinguisher_cabinet{pixel_y = 30; tag = "(north)"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/teleporter) "bUj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = -27; tag = "west"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/aft{name = "Aft Hallway"}) "bUk" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/sortjunction{icon_state = "pipe-j2s"; sortType = 23},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/aft{name = "Aft Hallway"}) "bUl" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/hallway/primary/aft{name = "Aft Hallway"}) @@ -5156,8 +5156,8 @@ "bVh" = (/obj/machinery/computer/aifixer,/obj/machinery/ai_status_display{pixel_y = 32},/turf/simulated/floor/plasteel{dir = 9; icon_state = "whiteblue"},/area/crew_quarters/hor) "bVi" = (/obj/machinery/computer/robotics,/obj/machinery/firealarm{pixel_y = 25},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/crew_quarters/hor) "bVj" = (/obj/machinery/computer/mecha,/obj/machinery/requests_console{announcementConsole = 1; department = "Research Director's Desk"; departmentType = 5; name = "Research Director RC"; pixel_x = -2; pixel_y = 30},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/crew_quarters/hor) -"bVk" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/crew_quarters/hor) -"bVl" = (/obj/structure/cable/pink{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/crew_quarters/hor) +"bVk" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/teleporter) +"bVl" = (/obj/structure/closet/body_bag,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "bVm" = (/obj/structure/table,/obj/item/weapon/circuitboard/aicore{pixel_x = -2; pixel_y = 4},/obj/item/weapon/circuitboard/teleporter,/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{dir = 5; icon_state = "whiteblue"},/area/crew_quarters/hor) "bVn" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall/r_wall,/area/crew_quarters/hor) "bVo" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j2s"; sortType = 13},/turf/simulated/floor/plasteel{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/aft{name = "Aft Hallway"}) @@ -5420,12 +5420,12 @@ "cal" = (/obj/machinery/requests_console{department = "Research"; departmentType = 2; name = "Research Requests Console"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) "cam" = (/obj/machinery/light_switch{dir = 2; name = "light switch"; pixel_x = 0; pixel_y = -22},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) "can" = (/obj/structure/closet/l3closet/scientist,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) -"cao" = (/obj/machinery/vending/cigarette,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"cap" = (/obj/structure/sign/nosmoking_2{pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"caq" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteblue"},/area/medical/research{name = "Research Division"}) -"car" = (/obj/machinery/door/airlock/glass_command{name = "Research Director's Office"; req_access_txt = "30"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/crew_quarters/hor) +"cao" = (/obj/machinery/vending/cigarette,/obj/structure/sign/nosmoking_2{pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"cap" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"caq" = (/obj/machinery/shieldwallgen,/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/teleporter) +"car" = (/obj/structure/closet/crate,/obj/item/weapon/crowbar,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/teleporter) "cas" = (/obj/structure/cable/pink{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/crew_quarters/hor) -"cat" = (/obj/structure/cable/pink{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/pink{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/crew_quarters/hor) +"cat" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/teleporter) "cau" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/structure/cable/pink{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/crew_quarters/hor) "cav" = (/obj/structure/cable/pink{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhitecorner"; tag = "icon-warnwhitecorner (EAST)"},/area/crew_quarters/hor) "caw" = (/obj/machinery/atmospherics/pipe/simple/general/hidden{tag = "icon-intact-f (SOUTHEAST)"; dir = 6},/obj/structure/cable/pink{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/crew_quarters/hor) @@ -5479,7 +5479,7 @@ "cbs" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/toxins/xenobiology) "cbt" = (/obj/machinery/vending/cola,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "cbu" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"cbv" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitebluecorner"},/area/medical/research{name = "Research Division"}) +"cbv" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/turf/simulated/floor/plasteel,/area/teleporter) "cbw" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 1},/obj/structure/cable/pink,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/crew_quarters/hor) "cbx" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating{tag = "icon-warnplatecorner (WEST)"; icon_state = "warnplatecorner"; dir = 8},/area/crew_quarters/hor) "cby" = (/obj/machinery/door/airlock/glass_command{name = "Server Room"; req_access_txt = "30"},/obj/machinery/atmospherics/pipe/simple/general/hidden,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/crew_quarters/hor) @@ -5510,7 +5510,7 @@ "cbX" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor/plasteel{dir = 10; icon_state = "whitegreen"},/area/medical/virology) "cbY" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitegreen"},/area/medical/virology) "cbZ" = (/obj/structure/table/glass,/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel{dir = 6; icon_state = "whitegreen"},/area/medical/virology) -"cca" = (/obj/structure/table/glass,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/clothing/gloves/latex,/obj/item/device/healthanalyzer,/obj/item/clothing/glasses/hud/health,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitegreencorner"},/area/medical/virology) +"cca" = (/obj/structure/table/glass,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/clothing/gloves/color/latex,/obj/item/device/healthanalyzer,/obj/item/clothing/glasses/hud/health,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitegreencorner"},/area/medical/virology) "ccb" = (/obj/structure/table/glass,/obj/item/weapon/reagent_containers/glass/bottle/cold{pixel_x = 3; pixel_y = 3},/obj/item/weapon/reagent_containers/glass/bottle/flu_virion,/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/extinguisher_cabinet{pixel_y = -30; tag = "(south)"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitegreen"},/area/medical/virology) "ccc" = (/obj/structure/table/glass,/obj/item/weapon/reagent_containers/spray/cleaner,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/obj/item/weapon/hand_labeler,/obj/item/device/radio/headset/headset_med,/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitegreencorner"},/area/medical/virology) "ccd" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/medical/virology) @@ -5537,7 +5537,7 @@ "ccy" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "ccz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/machinery/door/firedoor/border_only{dir = 8},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "ccA" = (/obj/structure/noticeboard{pixel_y = 32; tag = "north"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"ccB" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"ccB" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/plasteel{dir = 1; icon_state = "blue"},/area/teleporter) "ccC" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 101.325; on = 1; pressure_checks = 0},/turf/simulated/floor/bluegrid,/area/crew_quarters/hor) "ccD" = (/obj/machinery/atmospherics/pipe/manifold/general/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/crew_quarters/hor) "ccE" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 101.325; on = 1; pressure_checks = 0},/turf/simulated/floor/bluegrid,/area/crew_quarters/hor) @@ -5700,8 +5700,8 @@ "cfF" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/maintenance/incinerator) "cfG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/maintenance/incinerator) "cfH" = (/turf/simulated/wall/r_wall,/area/maintenance/incinerator) -"cfI" = (/turf/simulated/floor/airless,/area/toxins/test_area) -"cfJ" = (/obj/machinery/camera{c_tag = "Toxins Test Chamber Fore"; dir = 2; network = list("SS13","Toxins")},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless,/area/toxins/test_area) +"cfI" = (/turf/simulated/floor/plasteel/airless,/area/toxins/test_area) +"cfJ" = (/obj/machinery/camera{c_tag = "Toxins Test Chamber Fore"; dir = 2; network = list("SS13","Toxins")},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel/airless,/area/toxins/test_area) "cfK" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel{tag = "icon-warningcorner (NORTH)"; icon_state = "warningcorner"; dir = 1},/area/maintenance/asmaint2{icon_state = "toxtest"; name = "Toxins Launch Room"}) "cfL" = (/obj/machinery/light/small{dir = 1},/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/plasteel,/area/maintenance/asmaint2{icon_state = "toxtest"; name = "Toxins Launch Room"}) "cfM" = (/obj/machinery/camera{c_tag = "Toxins Launch Room Access"; dir = 9; network = list("SS13","RD")},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/plasteel,/area/maintenance/asmaint2{icon_state = "toxtest"; name = "Toxins Launch Room"}) @@ -5719,7 +5719,7 @@ "cfY" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing) "cfZ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing) "cga" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitepurple"},/area/toxins/mixing) -"cgb" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/mixing) +"cgb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "cgc" = (/obj/structure/closet/secure_closet/scientist,/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) "cgd" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "cge" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) @@ -5898,8 +5898,8 @@ "cjv" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/turf/simulated/wall/r_wall,/area/maintenance/incinerator) "cjw" = (/obj/machinery/access_button{command = "cycle_exterior"; layer = 3.1; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = 24; pixel_y = 8},/obj/structure/sign/fire{pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/incinerator) "cjx" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 8; frequency = 1443; id = "air_in"},/obj/machinery/sparker{id = "Incinerator"; pixel_x = -25},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) -"cjy" = (/turf/simulated/floor/airless{dir = 2; icon_state = "warningcorner"; tag = ""},/area/toxins/test_area) -"cjz" = (/turf/simulated/floor/airless{dir = 1; icon_state = "warningcorner"; tag = ""},/area/toxins/test_area) +"cjy" = (/turf/simulated/floor/plasteel/airless{dir = 2; icon_state = "warningcorner"; tag = ""},/area/toxins/test_area) +"cjz" = (/turf/simulated/floor/plasteel/airless{dir = 1; icon_state = "warningcorner"; tag = ""},/area/toxins/test_area) "cjA" = (/obj/machinery/door/airlock/external{name = "Toxins Test Chamber"; req_access_txt = "0"},/turf/simulated/floor/plating/airless{tag = "icon-warnplate"; icon_state = "warnplate"},/area/toxins/test_area) "cjB" = (/obj/structure/table/glass,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/turf/simulated/floor/plasteel,/area/maintenance/asmaint2{icon_state = "toxtest"; name = "Toxins Launch Room"}) "cjC" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 22; tag = "north"},/turf/simulated/floor/plasteel,/area/maintenance/asmaint2{icon_state = "toxtest"; name = "Toxins Launch Room"}) @@ -5954,14 +5954,14 @@ "ckz" = (/turf/simulated/wall,/area/atmos) "ckA" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/incinerator) "ckB" = (/turf/space,/area/syndicate_station/southeast) -"ckC" = (/turf/simulated/floor/airless{dir = 4; icon_state = "warning"},/area/toxins/test_area) +"ckC" = (/turf/simulated/floor/plasteel/airless{dir = 4; icon_state = "warning"},/area/toxins/test_area) "ckD" = (/turf/simulated/floor/plating/airless{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/toxins/test_area) "ckE" = (/turf/simulated/floor/plating/airless,/area/toxins/test_area) "ckF" = (/turf/simulated/floor/plating/airless{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/toxins/test_area) -"ckG" = (/turf/simulated/floor/airless{dir = 8; icon_state = "warning"},/area/toxins/test_area) -"ckH" = (/turf/simulated/floor/airless{dir = 8; icon_state = "warningcorner"; tag = ""},/area/toxins/test_area) -"ckI" = (/turf/simulated/floor/airless{icon_state = "warning"; dir = 1},/area/toxins/test_area) -"ckJ" = (/turf/simulated/floor/airless{dir = 5; icon_state = "warning"},/area/toxins/test_area) +"ckG" = (/turf/simulated/floor/plasteel/airless{dir = 8; icon_state = "warning"},/area/toxins/test_area) +"ckH" = (/turf/simulated/floor/plasteel/airless{dir = 8; icon_state = "warningcorner"; tag = ""},/area/toxins/test_area) +"ckI" = (/turf/simulated/floor/plasteel/airless{icon_state = "warning"; dir = 1},/area/toxins/test_area) +"ckJ" = (/turf/simulated/floor/plasteel/airless{dir = 5; icon_state = "warning"},/area/toxins/test_area) "ckK" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plating/asteroid/airless,/area/maintenance/asmaint2{icon_state = "toxtest"; name = "Toxins Launch Room"}) "ckL" = (/obj/structure/table/glass,/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; dir = 4; layer = 4; name = "Toxins Test Chamber Monitor"; network = list("Test"); pixel_x = -30; pixel_y = 0},/turf/simulated/floor/plasteel,/area/maintenance/asmaint2{icon_state = "toxtest"; name = "Toxins Launch Room"}) "ckM" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plasteel,/area/maintenance/asmaint2{icon_state = "toxtest"; name = "Toxins Launch Room"}) @@ -6007,10 +6007,10 @@ "clA" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; frequency = 1441; id_tag = "tox_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) "clB" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "tox_sensor"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) "clC" = (/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) -"clD" = (/turf/simulated/floor/airless{icon_state = "warning"},/area/toxins/test_area) -"clE" = (/turf/simulated/floor/airless{dir = 6; icon_state = "warning"},/area/toxins/test_area) -"clF" = (/turf/simulated/floor/airless{dir = 10; icon_state = "warning"},/area/toxins/test_area) -"clG" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/airless{dir = 6; icon_state = "warning"},/area/toxins/test_area) +"clD" = (/turf/simulated/floor/plasteel/airless{icon_state = "warning"},/area/toxins/test_area) +"clE" = (/turf/simulated/floor/plasteel/airless{dir = 6; icon_state = "warning"},/area/toxins/test_area) +"clF" = (/turf/simulated/floor/plasteel/airless{dir = 10; icon_state = "warning"},/area/toxins/test_area) +"clG" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel/airless{dir = 6; icon_state = "warning"},/area/toxins/test_area) "clH" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'BOMB RANGE"; name = "BOMB RANGE"},/turf/simulated/wall,/area/mine/explored) "clI" = (/obj/structure/table/glass,/obj/machinery/driver_button{dir = 2; id = "toxinsdriver"; pixel_x = -24; pixel_y = 0},/obj/item/weapon/folder/white,/obj/item/weapon/pen,/turf/simulated/floor/plasteel,/area/maintenance/asmaint2{icon_state = "toxtest"; name = "Toxins Launch Room"}) "clJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/machinery/doppler_array,/turf/simulated/floor/plasteel,/area/maintenance/asmaint2{icon_state = "toxtest"; name = "Toxins Launch Room"}) @@ -6077,9 +6077,9 @@ "cmS" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "cmT" = (/obj/structure/extinguisher_cabinet{pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "cmU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/newscaster{hitstaken = 1; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"cmV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{tag = "icon-whitebluecorner"; icon_state = "whitebluecorner"; dir = 2},/area/medical/research{name = "Research Division"}) -"cmW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{tag = "icon-whiteblue"; icon_state = "whiteblue"; dir = 2},/area/medical/research{name = "Research Division"}) -"cmX" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plasteel{tag = "icon-whitebluecorner (WEST)"; icon_state = "whitebluecorner"; dir = 8},/area/medical/research{name = "Research Division"}) +"cmV" = (/obj/machinery/shieldwallgen,/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/teleporter) +"cmW" = (/obj/structure/rack,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/machinery/camera{c_tag = "Teleporter Room"; dir = 5; network = list("SS13","RD")},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/teleporter) +"cmX" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel,/area/teleporter) "cmY" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "cmZ" = (/obj/machinery/shower{tag = "icon-shower (EAST)"; icon_state = "shower"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/medical/research{name = "Research Division"}) "cna" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/medical/research{name = "Research Division"}) @@ -6100,7 +6100,7 @@ "cnp" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible,/obj/machinery/meter,/turf/simulated/floor/plasteel,/area/atmos) "cnq" = (/obj/machinery/atmospherics/pipe/simple/green/visible,/obj/machinery/meter,/turf/simulated/floor/plasteel,/area/atmos) "cnr" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Toxin Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/camera{c_tag = "Atmospherics Fore Starboard"; dir = 8},/turf/simulated/floor/plasteel{tag = "icon-purple (EAST)"; icon_state = "purple"; dir = 4},/area/atmos) -"cns" = (/obj/machinery/camera{c_tag = "Toxins Test Chamber Port"; dir = 4; network = list("SS13","Test")},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/airless,/area/toxins/test_area) +"cns" = (/obj/machinery/camera{c_tag = "Toxins Test Chamber Port"; dir = 4; network = list("SS13","Test")},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel/airless,/area/toxins/test_area) "cnt" = (/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating/airless,/area/toxins/test_area) "cnu" = (/obj/item/device/radio/beacon,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating/airless,/area/toxins/test_area) "cnv" = (/obj/machinery/door/poddoor{id = "toxinsdriver"; name = "Toxins Launcher Bay Door"},/turf/simulated/floor/plating/airless,/area/toxins/test_area) @@ -6123,9 +6123,9 @@ "cnM" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/glass_research{name = "Telescience Lab"; req_access_txt = "47"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteyellowfull"; tag = "icon-whitehall (WEST)"},/area/toxins/telesci) "cnN" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/telesci) "cnO" = (/turf/simulated/wall,/area/toxins/lab) -"cnP" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/lab) +"cnP" = (/obj/item/device/radio/beacon,/turf/simulated/floor/plasteel,/area/teleporter) "cnQ" = (/obj/machinery/door/airlock/glass_research{name = "Research and Development Lab"; req_access_txt = "7"},/turf/simulated/floor/plasteel{tag = "icon-whitebluefull"; name = "floor"; desc = ""; icon_state = "whitebluefull"},/area/toxins/lab) -"cnR" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/lab) +"cnR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/teleporter) "cnS" = (/turf/simulated/wall/r_wall,/area/toxins/lab) "cnT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Hallway"}) "cnU" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/aft{name = "Aft Hallway"}) @@ -6169,16 +6169,16 @@ "coG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warnwhite"},/area/toxins/telesci) "coH" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{icon_state = "warnwhite"; dir = 1},/area/toxins/telesci) "coI" = (/turf/simulated/floor/plasteel{tag = "icon-warnwhite (NORTHEAST)"; icon_state = "warnwhite"; dir = 5},/area/toxins/telesci) -"coJ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/plasteel{dir = 9; icon_state = "whiteblue"},/area/toxins/lab) -"coK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/toxins/lab) +"coJ" = (/turf/simulated/floor/plasteel,/area/teleporter) +"coK" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28; tag = "west"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "bluecorner"},/area/teleporter) "coL" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/toxins/lab) -"coM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/toxins/lab) -"coN" = (/obj/structure/extinguisher_cabinet{pixel_y = 30; tag = "(north)"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/toxins/lab) -"coO" = (/obj/structure/table/glass,/obj/item/weapon/paper_bin,/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/toxins/lab) -"coP" = (/obj/structure/table/glass,/obj/item/weapon/folder/white,/obj/item/weapon/pen,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/toxins/lab) -"coQ" = (/obj/machinery/alarm{name = "alarm"; pixel_y = 24},/obj/structure/table/glass,/obj/item/weapon/reagent_containers/glass/beaker/sulphuric,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteblue"},/area/toxins/lab) -"coR" = (/obj/structure/table/glass,/obj/item/weapon/stock_parts/capacitor,/obj/item/weapon/stock_parts/capacitor,/turf/simulated/floor/plasteel{dir = 5; icon_state = "whiteblue"},/area/toxins/lab) -"coS" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitecorner"},/area/hallway/primary/aft{name = "Aft Hallway"}) +"coM" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/teleporter) +"coN" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plasteel,/area/teleporter) +"coO" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "bluecorner"},/area/teleporter) +"coP" = (/obj/machinery/shieldwallgen,/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/teleporter) +"coQ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel,/area/teleporter) +"coR" = (/obj/structure/table/glass,/obj/item/weapon/hand_tele,/turf/simulated/floor/plasteel{dir = 5; icon_state = "blue"},/area/teleporter) +"coS" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/hallway/primary/aft{name = "Aft Hallway"}) "coT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Hallway"}) "coU" = (/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/primary/aft{name = "Aft Hallway"}) "coV" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/chapel/main) @@ -6199,8 +6199,8 @@ "cpk" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 8; frequency = 1441; id = "n2o_in"; pixel_y = 1},/turf/simulated/floor/engine/n20,/area/atmos) "cpl" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent/roomfiller{valve_open = 1},/turf/simulated/floor/engine/n20,/area/atmos) "cpm" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/plating/airless,/area/space) -"cpn" = (/turf/simulated/floor/airless{dir = 9; icon_state = "warning"},/area/toxins/test_area) -"cpo" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/airless{dir = 5; icon_state = "warning"},/area/toxins/test_area) +"cpn" = (/turf/simulated/floor/plasteel/airless{dir = 9; icon_state = "warning"},/area/toxins/test_area) +"cpo" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel/airless{dir = 5; icon_state = "warning"},/area/toxins/test_area) "cpp" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; tag = "west"},/turf/simulated/floor/plasteel,/area/toxins/storage) "cpq" = (/turf/simulated/floor/plasteel,/area/toxins/storage) "cpr" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/plasteel,/area/toxins/storage) @@ -6214,17 +6214,17 @@ "cpz" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"},/area/toxins/telesci) "cpA" = (/obj/item/device/radio/beacon,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/telesci) "cpB" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"},/area/toxins/telesci) -"cpC" = (/obj/structure/table/glass,/obj/item/clothing/glasses/welding,/obj/machinery/light_switch{dir = 8; pixel_x = -22},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/toxins/lab) -"cpD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/lab) -"cpE" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhitecorner"; tag = "icon-warnwhitecorner (EAST)"},/area/toxins/lab) -"cpF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/toxins/lab) -"cpG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/toxins/lab) -"cpH" = (/obj/structure/stool/bed/chair/office/light{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warnwhitecorner"; tag = "icon-warnwhitecorner (EAST)"},/area/toxins/lab) -"cpI" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/lab) -"cpJ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteblue"},/area/toxins/lab) -"cpK" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/lab) -"cpL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitehall"},/area/hallway/primary/aft{name = "Aft Hallway"}) -"cpM" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/junction{tag = "icon-pipe-j2 (NORTH)"; icon_state = "pipe-j2"; dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Hallway"}) +"cpC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/wall/r_wall,/area/teleporter) +"cpD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "warning"},/area/teleporter) +"cpE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{tag = "icon-warningcorner (NORTH)"; icon_state = "warningcorner"; dir = 1},/area/teleporter) +"cpF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/teleporter) +"cpG" = (/obj/structure/table/glass,/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/teleporter) +"cpH" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/teleporter) +"cpI" = (/obj/machinery/computer/teleporter,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/teleporter) +"cpJ" = (/obj/machinery/light_switch{dir = 2; name = "light switch"; pixel_x = 0; pixel_y = -22},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/teleporter) +"cpK" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "bluecorner"},/area/teleporter) +"cpL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Hallway"}) +"cpM" = (/obj/structure/rack,/obj/item/clothing/suit/hazardvest,/obj/item/clothing/suit/hazardvest,/obj/item/clothing/suit/hazardvest,/obj/item/clothing/gloves/color/black,/obj/item/clothing/gloves/color/black,/obj/item/clothing/gloves/color/black,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/turf/simulated/floor/plasteel,/area/atmos) "cpN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plasteel,/area/hallway/primary/aft{name = "Aft Hallway"}) "cpO" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/chapel/main) "cpP" = (/obj/machinery/camera{c_tag = "Chapel Foyer"; dir = 8},/obj/machinery/light_switch{dir = 4; pixel_x = 22},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/chapel/main) @@ -6235,7 +6235,6 @@ "cpU" = (/obj/structure/stool,/turf/simulated/floor/plasteel{dir = 8; icon_state = "chapel"},/area/chapel/main) "cpV" = (/obj/machinery/portable_atmospherics/canister/air,/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/atmos) "cpW" = (/obj/item/weapon/crowbar,/obj/item/weapon/wrench,/obj/item/device/multitool,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/structure/table,/turf/simulated/floor/plasteel,/area/atmos) -"cpX" = (/obj/structure/rack,/obj/item/clothing/suit/hazardvest,/obj/item/clothing/suit/hazardvest,/obj/item/clothing/suit/hazardvest,/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/clothing/gloves/black,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/turf/simulated/floor/plasteel,/area/atmos) "cpY" = (/obj/machinery/space_heater,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/atmos) "cpZ" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 6},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/plasteel,/area/atmos) "cqa" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "N2 to Pure"; on = 0},/turf/simulated/floor/plasteel,/area/atmos) @@ -6255,17 +6254,17 @@ "cqo" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"},/area/toxins/telesci) "cqp" = (/obj/machinery/telepad,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/telesci) "cqq" = (/obj/machinery/camera{c_tag = "Telescience Test Chamber"; dir = 8; network = list("SS13","RD")},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"},/area/toxins/telesci) -"cqr" = (/obj/machinery/status_display,/turf/simulated/wall,/area/toxins/lab) +"cqr" = (/obj/machinery/teleport/station,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/teleporter) "cqs" = (/obj/structure/table/glass,/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 8; pixel_y = 2},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 8; pixel_y = 2},/obj/item/weapon/reagent_containers/glass/beaker/large{pixel_x = -3; pixel_y = 3},/obj/item/weapon/reagent_containers/dropper,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/toxins/lab) -"cqt" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0; step_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/lab) +"cqt" = (/obj/machinery/teleport/hub,/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/teleporter) "cqu" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/toxins/lab) "cqv" = (/obj/machinery/r_n_d/protolathe,/turf/simulated/floor/plasteel{dir = 9; icon_state = "warning"},/area/toxins/lab) "cqw" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/toxins/lab) "cqx" = (/obj/machinery/r_n_d/destructive_analyzer,/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/toxins/lab) -"cqy" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/toxins/lab) -"cqz" = (/turf/simulated/floor/plasteel{tag = "icon-whitebluecorner"; icon_state = "whitebluecorner"; dir = 2},/area/toxins/lab) -"cqA" = (/obj/structure/stool/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor/plasteel{tag = "icon-whiteblue (SOUTHEAST)"; icon_state = "whiteblue"; dir = 6},/area/toxins/lab) -"cqB" = (/obj/structure/table/reinforced,/obj/machinery/door/window/eastleft{dir = 8; layer = 4; name = "Research Desk"; req_access_txt = "7"},/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/toxins/lab) +"cqy" = (/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 6},/area/teleporter) +"cqz" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/teleporter) +"cqA" = (/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/teleporter) +"cqB" = (/obj/machinery/power/apc{dir = 4; name = "Teleporter APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable/pink{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/teleporter) "cqC" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/chapel/main) "cqD" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/chapel/main) "cqE" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/chapel/main) @@ -6284,7 +6283,7 @@ "cqR" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; frequency = 1441; id_tag = "n2_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos) "cqS" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2_sensor"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos) "cqT" = (/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos) -"cqU" = (/turf/simulated/floor/airless{dir = 4; icon_state = "warningcorner"; tag = ""},/area/toxins/test_area) +"cqU" = (/turf/simulated/floor/plasteel/airless{dir = 4; icon_state = "warningcorner"; tag = ""},/area/toxins/test_area) "cqV" = (/obj/machinery/portable_atmospherics/scrubber/huge,/turf/simulated/floor/plasteel,/area/toxins/storage) "cqW" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/toxins/storage) "cqX" = (/obj/machinery/computer/area_atmos,/turf/simulated/floor/plasteel,/area/toxins/storage) @@ -6296,11 +6295,11 @@ "crd" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/telesci) "cre" = (/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 29; tag = "east"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"},/area/toxins/telesci) "crf" = (/obj/structure/table/glass,/obj/item/device/multitool,/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/toxins/lab) -"crg" = (/obj/structure/stool/bed/chair/office/light{dir = 8},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/lab) -"crh" = (/obj/machinery/r_n_d/circuit_imprinter,/turf/simulated/floor/plasteel{dir = 10; icon_state = "warning"},/area/toxins/lab) +"crg" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{tag = "icon-door_open (EAST)"; icon_state = "door_open"; dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/xenobiology) +"crh" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) "cri" = (/turf/simulated/floor/plasteel{icon_state = "warning"},/area/toxins/lab) "crj" = (/obj/machinery/computer/rdconsole/core,/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/toxins/lab) -"crk" = (/obj/machinery/requests_console{department = "Research"; departmentType = 2; name = "Research Requests Console"; pixel_x = 32; pixel_y = 0},/obj/machinery/camera{c_tag = "Research and Development Lab"; dir = 8; network = list("SS13","RD")},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteblue"},/area/toxins/lab) +"crk" = (/turf/simulated/floor/plasteel,/area/toxins/xenobiology) "crl" = (/obj/machinery/status_display,/turf/simulated/wall/r_wall,/area/toxins/lab) "crm" = (/obj/machinery/door/airlock/glass{name = "Escape Hallway"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "neutral"},/area/hallway/primary/aft{name = "Aft Hallway"}) "crn" = (/obj/machinery/door/airlock/glass{name = "Escape Hallway"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "neutral"},/area/hallway/primary/aft{name = "Aft Hallway"}) @@ -6325,14 +6324,9 @@ "crG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/machinery/door_control{id = "misclab"; name = "Test Chamber Blast Doors"; pixel_x = 0; pixel_y = -24; req_access_txt = "7"},/turf/simulated/floor/plasteel{dir = 10; icon_state = "warnwhite"},/area/toxins/telesci) "crH" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"},/area/toxins/telesci) "crI" = (/turf/simulated/floor/plasteel{dir = 6; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTHEAST)"},/area/toxins/telesci) -"crJ" = (/obj/structure/table/glass,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor/plasteel{tag = "icon-whiteblue (SOUTHWEST)"; icon_state = "whiteblue"; dir = 10},/area/toxins/lab) -"crK" = (/obj/structure/table/glass,/obj/item/weapon/stock_parts/scanning_module{pixel_x = 2; pixel_y = 3},/obj/item/weapon/stock_parts/scanning_module{pixel_x = 2; pixel_y = 3},/turf/simulated/floor/plasteel{tag = "icon-whitebluecorner (WEST)"; icon_state = "whitebluecorner"; dir = 8},/area/toxins/lab) "crL" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhitecorner"; tag = "icon-warnwhitecorner (EAST)"},/area/toxins/lab) "crM" = (/turf/simulated/floor/plasteel{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/toxins/lab) "crN" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/toxins/lab) -"crO" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhitecorner"; tag = "icon-warnwhitecorner (EAST)"},/area/toxins/lab) -"crP" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitebluecorner"},/area/toxins/lab) -"crQ" = (/obj/structure/table/glass,/turf/simulated/floor/plasteel{dir = 5; icon_state = "whiteblue"},/area/toxins/lab) "crR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 9},/area/hallway/secondary/exit) "crS" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 1},/area/hallway/secondary/exit) "crT" = (/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j2s"; sortType = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supplymain/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "neutral"},/area/hallway/secondary/exit) @@ -6366,11 +6360,7 @@ "csv" = (/obj/structure/cable/pink{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{cell_type = 5000; dir = 1; name = "Toxins Storage APC"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/plating,/area/toxins/storage) "csw" = (/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/cleanable/cobweb2,/obj/structure/closet,/obj/item/device/analyzer,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "csx" = (/obj/machinery/door/airlock/maintenance{name = "Telesci Lab Maintenance"; req_access_txt = "47"},/turf/simulated/floor/plating,/area/toxins/telesci) -"csy" = (/obj/structure/table/glass,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/toxins/lab) "csz" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/lab) -"csA" = (/obj/structure/stool/bed/chair/office/light,/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/lab) -"csB" = (/obj/structure/stool/bed/chair/office/light{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/lab) -"csC" = (/obj/structure/table/glass,/obj/item/weapon/folder/white,/obj/item/weapon/pen,/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 29; tag = "east"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteblue"},/area/toxins/lab) "csD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/junction{tag = "icon-pipe-j1 (NORTH)"; icon_state = "pipe-j1"; dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 8},/area/hallway/secondary/exit) "csE" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) "csF" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{dir = 5},/turf/simulated/floor/plasteel{icon_state = "neutralcorner"; dir = 2},/area/hallway/secondary/exit) @@ -6395,19 +6385,15 @@ "csY" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; frequency = 1441; id_tag = "o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) "csZ" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "o2_sensor"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) "cta" = (/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) -"ctb" = (/obj/machinery/camera{c_tag = "Toxins Test Chamber Aft"; dir = 1; network = list("SS13","Test")},/obj/machinery/light/small,/turf/simulated/floor/airless,/area/toxins/test_area) +"ctb" = (/obj/machinery/camera{c_tag = "Toxins Test Chamber Aft"; dir = 1; network = list("SS13","Test")},/obj/machinery/light/small,/turf/simulated/floor/plasteel/airless,/area/toxins/test_area) "ctc" = (/obj/item/weapon/storage/box/lights/mixed,/obj/structure/closet/crate,/obj/item/weapon/grenade/chem_grenade,/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/rd) "ctd" = (/obj/structure/cable/pink{d2 = 2; icon_state = "0-2"},/obj/machinery/power/apc{dir = 1; name = "Telescience Lab APC"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/plating,/area/toxins/telesci) -"cte" = (/obj/structure/cable/pink{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Research Lab APC"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor/plating,/area/toxins/lab) "ctf" = (/obj/structure/table/glass,/obj/machinery/cell_charger,/turf/simulated/floor/plasteel{tag = "icon-whiteblue (SOUTHWEST)"; icon_state = "whiteblue"; dir = 10},/area/toxins/lab) "ctg" = (/obj/structure/table/glass,/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/sheet/metal{amount = 50},/turf/simulated/floor/plasteel{tag = "icon-whiteblue"; icon_state = "whiteblue"; dir = 2},/area/toxins/lab) "cth" = (/obj/structure/table/glass,/obj/item/weapon/stock_parts/matter_bin,/obj/item/weapon/stock_parts/matter_bin,/turf/simulated/floor/plasteel{tag = "icon-whiteblue"; icon_state = "whiteblue"; dir = 2},/area/toxins/lab) "cti" = (/obj/item/weapon/stock_parts/console_screen,/obj/structure/table/glass,/obj/item/weapon/stock_parts/console_screen,/obj/item/weapon/stock_parts/console_screen,/turf/simulated/floor/plasteel{tag = "icon-whiteblue"; icon_state = "whiteblue"; dir = 2},/area/toxins/lab) "ctj" = (/obj/structure/table/glass,/obj/item/weapon/disk/tech_disk{pixel_x = 0; pixel_y = 0},/obj/item/weapon/disk/tech_disk{pixel_x = 0; pixel_y = 0},/obj/item/weapon/disk/design_disk,/obj/item/weapon/disk/design_disk,/turf/simulated/floor/plasteel{tag = "icon-whiteblue"; icon_state = "whiteblue"; dir = 2},/area/toxins/lab) "ctk" = (/obj/structure/table/glass,/obj/item/weapon/stock_parts/micro_laser,/obj/item/weapon/stock_parts/micro_laser,/obj/machinery/light,/turf/simulated/floor/plasteel{tag = "icon-whiteblue"; icon_state = "whiteblue"; dir = 2},/area/toxins/lab) -"ctl" = (/obj/structure/table/glass,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/manipulator,/turf/simulated/floor/plasteel{tag = "icon-whiteblue"; icon_state = "whiteblue"; dir = 2},/area/toxins/lab) -"ctm" = (/obj/structure/table/glass,/obj/item/weapon/paper_bin,/obj/machinery/newscaster{hitstaken = 1; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plasteel{tag = "icon-whiteblue"; icon_state = "whiteblue"; dir = 2},/area/toxins/lab) -"ctn" = (/obj/structure/table/glass,/turf/simulated/floor/plasteel{tag = "icon-whiteblue (SOUTHEAST)"; icon_state = "whiteblue"; dir = 6},/area/toxins/lab) "cto" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 8},/area/hallway/secondary/exit) "ctp" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AfCH1"; location = "Escape"},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) "ctq" = (/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 4},/area/hallway/secondary/exit) @@ -6557,7 +6543,6 @@ "cwe" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/stool/bed/chair,/obj/structure/extinguisher_cabinet{pixel_y = 30; tag = "(north)"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/hallway/secondary/exit) "cwf" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/hallway/secondary/exit) "cwg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/table/glass,/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/hallway/secondary/exit) -"cwh" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/stool/bed/chair,/obj/machinery/camera{c_tag = "Escape Hallway Port"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/hallway/secondary/exit) "cwi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/stool/bed/chair,/obj/machinery/alarm{name = "alarm"; pixel_y = 24},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/hallway/secondary/exit) "cwj" = (/obj/machinery/status_display{pixel_y = 32; tag = "north"},/obj/structure/table/glass,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/hallway/secondary/exit) "cwk" = (/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 4},/area/hallway/secondary/exit) @@ -6688,6 +6673,27 @@ "cyF" = (/turf/space,/area/shuttle/escape/station) "cyG" = (/turf/space,/area/syndicate_station/southwest) "cyH" = (/turf/space,/area/syndicate_station/south) +"cyI" = (/obj/structure/closet/secure_closet/personal/cabinet,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/status_display{pixel_y = 32; tag = "north"},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/hos) +"cyJ" = (/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/hos) +"cyK" = (/obj/structure/table,/turf/simulated/floor/plasteel,/area/bridge) +"cyL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "blue"},/area/bridge) +"cyM" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/turf/simulated/floor/plasteel,/area/bridge) +"cyN" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/hop) +"cyO" = (/obj/machinery/door/airlock/command{name = "Head of Personnel's Quarters"; req_access = null; req_access_txt = "57"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/hop) +"cyP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/hop) +"cyQ" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/crew_quarters/asteroidstation/hop) +"cyR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/power/apc{dir = 4; name = "Head of Security's Quarters APC"; pixel_x = 24},/obj/structure/cable/blue{tag = "icon-0-8"; icon_state = "0-8"; d1 = 1; d2 = 2},/turf/simulated/floor/plating,/area/crew_quarters/asteroidstation/hos) +"cyT" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/rd) +"cyV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/hos) +"cyW" = (/obj/structure/stool/bed/chair/comfy/black{dir = 1},/turf/simulated/floor/plasteel,/area/bridge) +"cyX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/blue{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "bluecorner"},/area/bridge) +"cyY" = (/obj/structure/table/wood,/obj/item/weapon/storage/box/ids,/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/hop) +"czb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/closet,/obj/item/device/analyzer,/turf/simulated/floor/plating,/area/maintenance/asteroidstation/bridge) +"czc" = (/obj/structure/table/wood,/obj/item/weapon/folder/white,/obj/item/weapon/pen,/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/rd) +"cze" = (/obj/machinery/light,/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/rd) +"czf" = (/obj/structure/table/wood,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/hos) +"czh" = (/obj/machinery/light,/turf/simulated/floor/wood,/area/crew_quarters/asteroidstation/hos) +"czi" = (/turf/simulated/mineral,/area/maintenance/asteroidstation/rd) (1,1,1) = {" 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@@ -7031,3 +7037,4 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 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"} + diff --git a/_maps/map_files/Asteroidstation/areas.dm b/_maps/map_files/Asteroidstation/areas.dm index 5bb5f280252..8f03840720e 100644 --- a/_maps/map_files/Asteroidstation/areas.dm +++ b/_maps/map_files/Asteroidstation/areas.dm @@ -93,3 +93,27 @@ /area/maintenance/asteroidstation/transit/aft_starboard name = "Aft Starboard Transit Station" + +//Head Quarters +/area/crew_quarters/asteroidstation/ + icon = '_maps/map_files/Asteroidstation/areas.dmi' + +/area/crew_quarters/asteroidstation/cmo + name = "Chief Medical Officer's Quarters" + icon_state = "cmo" + +/area/crew_quarters/asteroidstation/ce + name = "Chief Engineer's Quarters" + icon_state = "ce" + +/area/crew_quarters/asteroidstation/rd + name = "Research Director's Quarters" + icon_state = "rd" + +/area/crew_quarters/asteroidstation/hos + name = "Head of Security's Quarters" + icon_state = "hos" + +/area/crew_quarters/asteroidstation/hop + name = "Head of Personnel's Quarters" + icon_state = "hop" diff --git a/_maps/map_files/Asteroidstation/areas.dmi b/_maps/map_files/Asteroidstation/areas.dmi index 515f9774333..de71db012e5 100644 Binary files a/_maps/map_files/Asteroidstation/areas.dmi and b/_maps/map_files/Asteroidstation/areas.dmi differ diff --git a/_maps/map_files/Asteroidstation/z5.dmm b/_maps/map_files/Asteroidstation/z5.dmm index e9aec192c24..65372af3f16 100644 --- a/_maps/map_files/Asteroidstation/z5.dmm +++ b/_maps/map_files/Asteroidstation/z5.dmm @@ -8,7 +8,7 @@ "ah" = (/obj/machinery/teleport/hub,/turf/simulated/floor/plating/airless,/area/AIsattele) "ai" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/AIsattele) "aj" = (/turf/simulated/floor/plating/airless,/area/AIsattele) -"ak" = (/obj/structure/rack,/obj/item/clothing/gloves/yellow,/turf/simulated/floor/plating/airless,/area/AIsattele) +"ak" = (/obj/structure/rack,/obj/item/clothing/gloves/color/yellow,/turf/simulated/floor/plating/airless,/area/AIsattele) "al" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating/airless,/area/AIsattele) "am" = (/obj/item/weapon/stock_parts/cell{step_x = 0},/turf/simulated/floor/plating/airless,/area/AIsattele) "an" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating/airless,/area/AIsattele) @@ -27,7 +27,7 @@ "aA" = (/obj/structure/lattice,/turf/space,/area/AIsattele) "aB" = (/obj/structure/girder,/turf/simulated/floor/plating/airless,/area/AIsattele) "aC" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/space) -"aD" = (/obj/machinery/power/solar/fake,/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/djstation/solars) +"aD" = (/obj/machinery/power/solar/fake,/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/djstation/solars) "aE" = (/turf/simulated/floor/plating/airless,/area/djstation/solars) "aF" = (/turf/simulated/wall,/area/djstation) "aG" = (/obj/structure/grille,/turf/simulated/floor/plating,/area/djstation) diff --git a/_maps/map_files/Asteroidstation/z6.dmm b/_maps/map_files/Asteroidstation/z6.dmm index f8b85b35692..c1b6cf47590 100644 --- a/_maps/map_files/Asteroidstation/z6.dmm +++ b/_maps/map_files/Asteroidstation/z6.dmm @@ -1,7 +1,7 @@ "aa" = (/turf/space,/area/space) "ab" = (/obj/structure/lattice,/turf/space,/area/space) "ac" = (/turf/simulated/floor/plating/airless,/area/space) -"ad" = (/turf/simulated/floor/airless,/area/space) +"ad" = (/turf/simulated/floor/plasteel/airless,/area/space) "ae" = (/turf/simulated/wall/r_wall,/area/space) "af" = (/obj/structure/girder/reinforced,/turf/simulated/floor/plating/airless,/area/space) "ag" = (/turf/simulated/wall/r_wall,/area/derelict/solar_control) @@ -16,9 +16,9 @@ "ap" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/space) "aq" = (/turf/simulated/wall,/area/space) "ar" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel,/area/derelict/solar_control) -"as" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/airless,/area/solar/derelict_starboard) +"as" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/plasteel/airless,/area/solar/derelict_starboard) "at" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/solar/derelict_starboard) -"au" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/airless,/area/solar/derelict_starboard) +"au" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/plasteel/airless,/area/solar/derelict_starboard) "av" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/apc{dir = 1; environ = 0; equipment = 0; lighting = 0; locked = 0; name = "Starboard Solar APC"; pixel_y = 24},/turf/simulated/floor/plasteel,/area/derelict/solar_control) "aw" = (/obj/machinery/power/smes,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plasteel,/area/derelict/solar_control) "ax" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar_control{id = "derelictsolar"; name = "Primary Solar Control"; track = 0},/turf/simulated/floor/plasteel,/area/derelict/solar_control) @@ -63,7 +63,7 @@ "bk" = (/obj/machinery/door/airlock/command{name = "E.V.A."; req_access = null; req_access_txt = "18"},/turf/simulated/floor/plasteel,/area/derelict/bridge/access) "bl" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plasteel,/area/derelict/bridge/access) "bm" = (/obj/item/stack/cable_coil/cut,/turf/simulated/floor/plating/airless,/area/space) -"bn" = (/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/space) +"bn" = (/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/space) "bo" = (/obj/item/stack/cable_coil/cut,/turf/space,/area/space) "bp" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel,/area/derelict/bridge/access) "bq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/derelict/bridge/access) @@ -77,7 +77,7 @@ "by" = (/obj/structure/sign/electricshock,/turf/simulated/wall/r_wall,/area/derelict/singularity_engine) "bz" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/derelict/singularity_engine) "bA" = (/obj/machinery/door/airlock/engineering{name = "Engineering Access"; req_access_txt = "10"},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) -"bB" = (/obj/machinery/door/airlock/engineering{name = "Engineering Access"; req_access_txt = "10"},/turf/simulated/floor/airless{icon_state = "damaged5"},/area/derelict/singularity_engine) +"bB" = (/obj/machinery/door/airlock/engineering{name = "Engineering Access"; req_access_txt = "10"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/derelict/singularity_engine) "bC" = (/obj/structure/sign/securearea{name = "ENGINEERING ACCESS"},/turf/simulated/wall/r_wall,/area/derelict/singularity_engine) "bD" = (/obj/structure/computerframe,/turf/simulated/floor/plasteel,/area/derelict/bridge) "bE" = (/obj/structure/computerframe,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plasteel,/area/derelict/bridge) @@ -87,47 +87,47 @@ "bI" = (/obj/structure/table,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel,/area/derelict/bridge) "bJ" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor/plasteel,/area/derelict/bridge) "bK" = (/obj/item/weapon/grenade/empgrenade,/obj/structure/table,/turf/simulated/floor/plasteel,/area/derelict/bridge) -"bL" = (/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/singularity_engine) -"bM" = (/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/singularity_engine) -"bN" = (/turf/simulated/floor/airless{icon_state = "damaged5"},/area/derelict/singularity_engine) -"bO" = (/obj/item/stack/cable_coil/cut,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/singularity_engine) +"bL" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/derelict/singularity_engine) +"bM" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/derelict/singularity_engine) +"bN" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/derelict/singularity_engine) +"bO" = (/obj/item/stack/cable_coil/cut,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/derelict/singularity_engine) "bP" = (/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) "bQ" = (/turf/simulated/wall,/area/derelict/singularity_engine) "bR" = (/obj/item/weapon/reagent_containers/food/drinks/beer,/turf/simulated/floor/plasteel,/area/derelict/bridge) "bS" = (/turf/simulated/floor/plasteel,/area/derelict/bridge) "bT" = (/turf/simulated/floor/plating,/area/derelict/bridge) "bU" = (/obj/structure/table,/obj/item/weapon/paper/crumpled,/turf/simulated/floor/plasteel,/area/derelict/bridge) -"bV" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/singularity_engine) -"bW" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) +"bV" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/derelict/singularity_engine) +"bW" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) "bX" = (/obj/machinery/power/emitter{dir = 1; icon_state = "emitter"},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) "bY" = (/obj/machinery/field/generator,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) "bZ" = (/obj/item/stack/rods,/turf/simulated/floor/plating/airless,/area/space) "ca" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) "cb" = (/obj/structure/noticeboard,/turf/simulated/wall,/area/derelict/singularity_engine) -"cc" = (/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) +"cc" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) "cd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel,/area/derelict/bridge/access) "ce" = (/obj/machinery/door/window/eastleft{name = "Heads of Staff"; req_access_txt = "19"},/turf/simulated/floor/plasteel,/area/derelict/bridge/access) "cf" = (/obj/structure/table,/obj/item/device/paicard,/turf/simulated/floor/plasteel,/area/derelict/bridge) "cg" = (/obj/structure/stool,/turf/simulated/floor/plasteel,/area/derelict/bridge) "ch" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell,/turf/simulated/floor/plasteel,/area/derelict/bridge) -"ci" = (/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) -"cj" = (/obj/item/stack/cable_coil/cut,/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/singularity_engine) +"ci" = (/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) +"cj" = (/obj/item/stack/cable_coil/cut,/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/derelict/singularity_engine) "ck" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel,/area/derelict/bridge/access) "cl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel,/area/derelict/bridge/access) "cm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/derelict/bridge/access) "cn" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel,/area/derelict/bridge) "co" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/derelict/bridge) "cp" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel,/area/derelict/bridge) -"cq" = (/obj/item/weapon/paper{info = "Objective #1: Destroy the station with a nuclear device."; name = "Objectives of a Nuclear Operative"},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) +"cq" = (/obj/item/weapon/paper{info = "Objective #1: Destroy the station with a nuclear device."; name = "Objectives of a Nuclear Operative"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) "cr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel,/area/derelict/bridge) "cs" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel,/area/derelict/bridge) "ct" = (/obj/structure/table,/obj/item/weapon/screwdriver,/turf/simulated/floor/plasteel,/area/derelict/bridge) "cu" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/beer,/turf/simulated/floor/plasteel,/area/derelict/bridge) "cv" = (/obj/item/stack/rods,/turf/space,/area/space) -"cw" = (/obj/item/weapon/shard,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) +"cw" = (/obj/item/weapon/shard,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) "cx" = (/obj/item/clothing/suit/space/syndicate/black/engie,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) "cy" = (/obj/item/stack/rods,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) -"cz" = (/obj/item/weapon/shard,/turf/simulated/floor/airless{icon_state = "damaged5"},/area/derelict/singularity_engine) +"cz" = (/obj/item/weapon/shard,/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/derelict/singularity_engine) "cA" = (/obj/structure/table,/obj/item/weapon/rack_parts,/turf/simulated/floor/plasteel,/area/derelict/bridge) "cB" = (/obj/structure/table,/obj/structure/window,/turf/simulated/floor/plasteel,/area/derelict/bridge) "cC" = (/obj/structure/window,/turf/simulated/floor/plasteel,/area/derelict/bridge) @@ -139,68 +139,68 @@ "cI" = (/turf/simulated/wall/r_wall,/area/derelict/bridge) "cJ" = (/obj/machinery/door/window{dir = 2; name = "Captain's Quarters"; req_access_txt = "20"},/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/derelict/bridge) "cK" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) -"cL" = (/obj/item/stack/cable_coil/cut,/turf/simulated/floor/airless{icon_state = "damaged5"},/area/derelict/singularity_engine) -"cM" = (/turf/simulated/floor/airless,/area/derelict/bridge/access) -"cN" = (/obj/structure/table,/obj/item/device/aicard,/turf/simulated/floor/airless,/area/derelict/bridge/access) -"cO" = (/obj/structure/table,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless,/area/derelict/bridge/access) -"cP" = (/obj/structure/table,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/turf/simulated/floor/airless,/area/derelict/bridge/access) -"cQ" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor/airless,/area/derelict/bridge/access) -"cR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/derelict/bridge/access) +"cL" = (/obj/item/stack/cable_coil/cut,/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/derelict/singularity_engine) +"cM" = (/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) +"cN" = (/obj/structure/table,/obj/item/device/aicard,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) +"cO" = (/obj/structure/table,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) +"cP" = (/obj/structure/table,/obj/item/stack/cable_coil{pixel_x = 3; pixel_y = -7},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) +"cQ" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) +"cR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) "cS" = (/obj/structure/girder,/turf/simulated/floor/plating/airless,/area/space) -"cT" = (/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/airless,/area/derelict/bridge/access) -"cU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/airless,/area/derelict/bridge/access) +"cT" = (/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) +"cU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) "cV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating/airless,/area/derelict/bridge/access) -"cW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/airless,/area/derelict/bridge/access) -"cX" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/airless,/area/derelict/bridge/access) -"cY" = (/obj/item/stack/cable_coil/cut,/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/singularity_engine) -"cZ" = (/obj/item/stack/cable_coil/cut,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) -"da" = (/obj/structure/grille,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) -"db" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/airless,/area/derelict/bridge/access) +"cW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) +"cX" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) +"cY" = (/obj/item/stack/cable_coil/cut,/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/derelict/singularity_engine) +"cZ" = (/obj/item/stack/cable_coil/cut,/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) +"da" = (/obj/structure/grille,/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) +"db" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) "dc" = (/turf/simulated/floor/plating/airless,/area/derelict/bridge/access) -"dd" = (/obj/structure/table,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) +"dd" = (/obj/structure/table,/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) "de" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) -"df" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/airless{icon_state = "damaged5"},/area/derelict/singularity_engine) -"dg" = (/obj/structure/grille,/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/singularity_engine) -"dh" = (/obj/machinery/door/airlock/maintenance{name = "Tech Storage"; req_access_txt = "23"},/turf/simulated/floor/airless,/area/derelict/bridge/access) +"df" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/derelict/singularity_engine) +"dg" = (/obj/structure/grille,/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/derelict/singularity_engine) +"dh" = (/obj/machinery/door/airlock/maintenance{name = "Tech Storage"; req_access_txt = "23"},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) "di" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/derelict/bridge/access) -"dj" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 0; name = "Worn-out APC"; pixel_y = -24},/turf/simulated/floor/airless,/area/derelict/bridge/access) +"dj" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 0; name = "Worn-out APC"; pixel_y = -24},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/access) "dk" = (/obj/item/weapon/screwdriver,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) -"dl" = (/obj/item/stack/rods,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) +"dl" = (/obj/item/stack/rods,/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) "dm" = (/obj/item/weapon/shard{icon_state = "medium"},/obj/item/stack/cable_coil/cut,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) -"dn" = (/obj/structure/table,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) +"dn" = (/obj/structure/table,/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) "do" = (/turf/simulated/wall,/area/derelict/hallway/primary) -"dp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/hallway/primary) -"dq" = (/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/hallway/primary) -"dr" = (/turf/simulated/floor/airless,/area/derelict/hallway/primary) +"dp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/derelict/hallway/primary) +"dq" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/hallway/primary) +"dr" = (/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) "ds" = (/obj/item/weapon/ore/slag,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) "dt" = (/obj/item/weapon/shard,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) "du" = (/turf/simulated/wall/r_wall,/area/derelict/hallway/primary) "dv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) -"dw" = (/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/hallway/primary) -"dx" = (/obj/structure/window{dir = 4},/turf/simulated/floor/airless,/area/derelict/hallway/primary) +"dw" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/derelict/hallway/primary) +"dx" = (/obj/structure/window{dir = 4},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) "dy" = (/obj/structure/grille,/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) "dz" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) "dA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) -"dB" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/hallway/primary) -"dC" = (/turf/simulated/floor/airless{icon_state = "floorscorched2"},/area/derelict/hallway/primary) -"dD" = (/obj/machinery/light/small,/turf/simulated/floor/airless,/area/derelict/hallway/primary) +"dB" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/derelict/hallway/primary) +"dC" = (/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched2"},/area/derelict/hallway/primary) +"dD" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) "dE" = (/obj/structure/grille,/obj/structure/window{dir = 8},/turf/simulated/floor/plating/airless,/area/space) -"dF" = (/turf/simulated/floor/airless{icon_state = "floorscorched2"},/area/space) -"dG" = (/turf/simulated/floor/airless{icon_state = "damaged2"},/area/space) +"dF" = (/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched2"},/area/space) +"dG" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/space) "dH" = (/obj/machinery/door/window,/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) -"dI" = (/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/space) -"dJ" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) +"dI" = (/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched1"},/area/space) +"dJ" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) "dK" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) -"dL" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/singularity_engine) +"dL" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/derelict/singularity_engine) "dM" = (/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) -"dN" = (/obj/item/weapon/crowbar,/turf/simulated/floor/airless,/area/derelict/hallway/primary) -"dO" = (/obj/structure/grille,/turf/simulated/floor/airless,/area/derelict/hallway/primary) -"dP" = (/turf/simulated/floor/airless{icon_state = "damaged3"},/area/space) +"dN" = (/obj/item/weapon/crowbar,/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) +"dO" = (/obj/structure/grille,/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) +"dP" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/space) "dQ" = (/obj/item/weapon/shard{icon_state = "small"},/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) "dR" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) "dS" = (/turf/simulated/wall/r_wall,/area/derelict/arrival) "dT" = (/turf/simulated/wall,/area/derelict/arrival) -"dU" = (/obj/machinery/light/small,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/hallway/primary) +"dU" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/hallway/primary) "dV" = (/obj/structure/window{dir = 5},/turf/space,/area/space) "dW" = (/obj/structure/table,/turf/simulated/floor/plasteel,/area/derelict/arrival) "dX" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel,/area/derelict/arrival) @@ -211,11 +211,11 @@ "ec" = (/turf/simulated/wall,/area/derelict/medical/chapel) "ed" = (/obj/item/weapon/shard,/turf/space,/area/space) "ee" = (/obj/structure/grille,/turf/space,/area/derelict/singularity_engine) -"ef" = (/obj/item/weapon/shard,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) +"ef" = (/obj/item/weapon/shard,/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/singularity_engine) "eg" = (/obj/structure/lattice,/obj/structure/window,/turf/space,/area/space) -"eh" = (/turf/simulated/floor/airless{icon_state = "floorscorched2"},/area/derelict/arrival) +"eh" = (/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched2"},/area/derelict/arrival) "ei" = (/turf/simulated/floor/plating/airless,/area/derelict/arrival) -"ej" = (/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/arrival) +"ej" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/derelict/arrival) "ek" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/derelict/medical/chapel) "el" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/derelict/medical/chapel) "em" = (/obj/structure/closet/coffin,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/derelict/medical/chapel) @@ -226,106 +226,106 @@ "er" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/derelict/medical) "es" = (/obj/machinery/door/airlock/external{name = "External Engineering"},/turf/simulated/floor/plating/airless,/area/space) "et" = (/obj/structure/grille,/turf/space,/area/space) -"eu" = (/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/hallway/primary) +"eu" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/derelict/hallway/primary) "ev" = (/obj/machinery/door/window{dir = 8},/turf/simulated/floor/plasteel,/area/derelict/arrival) -"ew" = (/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical) -"ex" = (/obj/item/weapon/firstaid_arm_assembly,/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical) -"ey" = (/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/medical) -"ez" = (/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/medical) +"ew" = (/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) +"ex" = (/obj/item/weapon/firstaid_arm_assembly,/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) +"ey" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/medical) +"ez" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/derelict/medical) "eA" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/medical) -"eB" = (/obj/machinery/light/small,/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/singularity_engine) +"eB" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/derelict/singularity_engine) "eC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) "eD" = (/obj/structure/window{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) "eE" = (/obj/structure/lattice,/obj/structure/window{dir = 1},/turf/space,/area/space) "eF" = (/obj/structure/lattice,/obj/structure/lattice,/obj/structure/window{dir = 1},/turf/space,/area/space) "eG" = (/turf/simulated/floor/plating,/area/derelict/arrival) "eH" = (/obj/machinery/door/airlock/medical{name = "Morgue"; req_access_txt = "6"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/derelict/medical/chapel) -"eI" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical) -"eJ" = (/obj/item/stack/medical/bruise_pack,/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical) -"eK" = (/turf/simulated/floor/airless{icon_state = "damaged5"},/area/space) +"eI" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) +"eJ" = (/obj/item/stack/medical/bruise_pack,/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) +"eK" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/space) "eL" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel,/area/derelict/arrival) "eM" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/derelict/medical/chapel) "eN" = (/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine) -"eO" = (/turf/simulated/floor/airless{icon_state = "damaged4"},/area/space) +"eO" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/space) "eP" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel,/area/derelict/arrival) "eQ" = (/obj/machinery/door/morgue{name = "coffin storage"; req_access_txt = "22"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/derelict/medical/chapel) "eR" = (/obj/structure/bodycontainer/morgue,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/derelict/medical/chapel) -"eS" = (/obj/structure/table,/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical) -"eT" = (/turf/simulated/floor/airless{icon_state = "white"},/area/space) -"eU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/hallway/primary) +"eS" = (/obj/structure/table,/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) +"eT" = (/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/space) +"eU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/hallway/primary) "eV" = (/obj/structure/table,/turf/simulated/floor/plasteel{dir = 1; icon_state = "chapel"},/area/derelict/medical/chapel) "eW" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "chapel"},/area/derelict/medical/chapel) "eX" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "chapel"},/area/derelict/medical/chapel) -"eY" = (/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical) -"eZ" = (/obj/item/stack/medical/bruise_pack,/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/medical) -"fa" = (/obj/item/stack/medical/ointment,/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/medical) +"eY" = (/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) +"eZ" = (/obj/item/stack/medical/bruise_pack,/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/medical) +"fa" = (/obj/item/stack/medical/ointment,/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/derelict/medical) "fb" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/medical) "fc" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/space,/area/space) "fd" = (/obj/structure/table,/turf/simulated/floor/plasteel{dir = 8; icon_state = "chapel"},/area/derelict/medical/chapel) "fe" = (/turf/simulated/floor/plasteel{icon_state = "chapel"},/area/derelict/medical/chapel) "ff" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "chapel"},/area/derelict/medical/chapel) -"fg" = (/obj/item/weapon/cigbutt,/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical) +"fg" = (/obj/item/weapon/cigbutt,/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) "fh" = (/obj/machinery/door/airlock/glass{name = "Med-Sci"; req_access_txt = "9"},/turf/simulated/floor/plating/airless,/area/derelict/medical) -"fi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/airless,/area/derelict/hallway/primary) +"fi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) "fj" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel,/area/derelict/arrival) "fk" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/wall,/area/derelict/medical/chapel) "fl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/wall,/area/derelict/medical/chapel) -"fm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical) -"fn" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical) -"fo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical) -"fp" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical) -"fq" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/medical) -"fr" = (/obj/structure/closet/wardrobe/genetics_white,/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical) +"fm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) +"fn" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) +"fo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) +"fp" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) +"fq" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/medical) +"fr" = (/obj/structure/closet/wardrobe/genetics_white,/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) "fs" = (/obj/item/weapon/shard,/turf/simulated/floor/plating/airless,/area/space) "ft" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/space) -"fu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/derelict/hallway/primary) -"fv" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/airless,/area/derelict/hallway/primary) +"fu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) +"fv" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) "fw" = (/obj/item/weapon/pen,/turf/simulated/floor/plasteel,/area/derelict/arrival) "fx" = (/obj/machinery/door/poddoor{id = "derelict_gun"; name = "Derelict Mass Driver"},/turf/simulated/floor/plating,/area/derelict/medical/chapel) "fy" = (/turf/simulated/floor/plating,/area/derelict/medical/chapel) "fz" = (/obj/machinery/mass_driver{dir = 8; icon_state = "mass_driver"; id = "derelict_gun"},/obj/machinery/door/window{dir = 4; req_access_txt = "25"},/obj/structure/closet/coffin,/turf/simulated/floor/plating,/area/derelict/medical/chapel) -"fA" = (/obj/machinery/door/window{dir = 8},/turf/simulated/floor/airless,/area/derelict/medical/chapel) -"fB" = (/turf/simulated/floor/airless,/area/derelict/medical/chapel) -"fC" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless,/area/derelict/medical/chapel) -"fD" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 4; name = "Worn-out APC"; pixel_x = 24; pixel_y = 0},/turf/simulated/floor/airless,/area/derelict/medical/chapel) -"fE" = (/obj/machinery/sleeper{icon_state = "sleeper-open"; dir = 8},/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical) -"fF" = (/obj/machinery/power/apc{dir = 0; name = "Worn-out APC"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical) -"fG" = (/obj/item/stack/medical/ointment,/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical) -"fH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical) -"fI" = (/obj/structure/closet/l3closet/general,/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical) +"fA" = (/obj/machinery/door/window{dir = 8},/turf/simulated/floor/plasteel/airless,/area/derelict/medical/chapel) +"fB" = (/turf/simulated/floor/plasteel/airless,/area/derelict/medical/chapel) +"fC" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel/airless,/area/derelict/medical/chapel) +"fD" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 4; name = "Worn-out APC"; pixel_x = 24; pixel_y = 0},/turf/simulated/floor/plasteel/airless,/area/derelict/medical/chapel) +"fE" = (/obj/machinery/sleeper{icon_state = "sleeper-open"; dir = 8},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) +"fF" = (/obj/machinery/power/apc{dir = 0; name = "Worn-out APC"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) +"fG" = (/obj/item/stack/medical/ointment,/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) +"fH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) +"fI" = (/obj/structure/closet/l3closet/general,/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) "fJ" = (/obj/structure/window,/turf/space,/area/space) "fK" = (/obj/structure/window{dir = 8},/turf/space,/area/space) "fL" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel,/area/derelict/arrival) "fM" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/plasteel,/area/derelict/arrival) "fN" = (/obj/structure/grille,/turf/simulated/floor/plating,/area/derelict/arrival) -"fO" = (/obj/machinery/door/window,/turf/simulated/floor/airless,/area/derelict/medical/chapel) -"fP" = (/obj/machinery/door/window/southleft,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical) -"fQ" = (/obj/machinery/door/window/southright,/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical) -"fR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/derelict/hallway/primary) -"fS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/derelict/hallway/primary) -"fT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/hallway/primary) -"fU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/research{name = "Toxins Research"; req_access_txt = "7"},/turf/simulated/floor/airless,/area/derelict/hallway/primary) +"fO" = (/obj/machinery/door/window,/turf/simulated/floor/plasteel/airless,/area/derelict/medical/chapel) +"fP" = (/obj/machinery/door/window/southleft,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) +"fQ" = (/obj/machinery/door/window/southright,/turf/simulated/floor/plasteel/airless{icon_state = "white"},/area/derelict/medical) +"fR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) +"fS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) +"fT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/hallway/primary) +"fU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/research{name = "Toxins Research"; req_access_txt = "7"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) "fV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/space) "fW" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/space) "fX" = (/obj/structure/window{dir = 8},/obj/structure/window,/turf/space,/area/space) "fY" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area/space) "fZ" = (/obj/machinery/door/airlock/external{name = "Arrivals Docking Bay 1"},/turf/simulated/floor/plating,/area/derelict/arrival) -"ga" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless,/area/derelict/hallway/primary) -"gb" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/space) -"gc" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/space) -"gd" = (/obj/structure/window{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/space) +"ga" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) +"gb" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel/airless,/area/space) +"gc" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel/airless,/area/space) +"gd" = (/obj/structure/window{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel/airless,/area/space) "ge" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/space) -"gf" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/space) +"gf" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel/airless,/area/space) "gg" = (/obj/structure/window,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area/space) -"gh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/research{name = "Toxins Research"; req_access_txt = "7"},/turf/simulated/floor/airless,/area/derelict/arrival) +"gh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/research{name = "Toxins Research"; req_access_txt = "7"},/turf/simulated/floor/plasteel/airless,/area/derelict/arrival) "gi" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/derelict/arrival) "gj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/derelict/arrival) "gk" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel,/area/derelict/arrival) "gl" = (/obj/machinery/light/small,/turf/simulated/floor/plasteel{dir = 4; icon_state = "chapel"},/area/derelict/medical/chapel) -"gm" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/airless,/area/derelict/hallway/primary) -"gn" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/derelict/hallway/primary) -"go" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/airless,/area/derelict/hallway/primary) -"gp" = (/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/turf/simulated/floor/airless,/area/derelict/hallway/primary) +"gm" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) +"gn" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) +"go" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) +"gp" = (/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) "gq" = (/obj/structure/window{dir = 1},/turf/space,/area/space) "gr" = (/obj/structure/window{dir = 5},/turf/simulated/floor/plating/airless,/area/space) "gs" = (/obj/structure/grille,/obj/structure/window{dir = 1},/turf/space,/area/space) @@ -333,45 +333,45 @@ "gu" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 0; name = "Worn-out APC"; pixel_y = -24},/turf/simulated/floor/plasteel,/area/derelict/arrival) "gv" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plasteel,/area/derelict/arrival) "gw" = (/obj/structure/table,/obj/machinery/computer/pod/old{name = "ProComp IIe"; pixel_y = 7; id = "derelict_gun"},/turf/simulated/floor/plasteel{icon_state = "chapel"},/area/derelict/medical/chapel) -"gx" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/simulated/floor/airless,/area/derelict/hallway/primary) -"gy" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/airless,/area/derelict/hallway/primary) -"gz" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/airless,/area/derelict/hallway/primary) -"gA" = (/obj/structure/girder,/turf/simulated/floor/airless,/area/derelict/hallway/primary) +"gx" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) +"gy" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) +"gz" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) +"gA" = (/obj/structure/girder,/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) "gB" = (/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor/plasteel,/area/derelict/arrival) -"gC" = (/obj/machinery/door/window,/turf/simulated/floor/airless,/area/derelict/hallway/primary) -"gD" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/airless,/area/derelict/hallway/primary) -"gE" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/derelict/hallway/primary) -"gF" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/airless,/area/derelict/hallway/primary) +"gC" = (/obj/machinery/door/window,/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) +"gD" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) +"gE" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) +"gF" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) "gG" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/derelict/hallway/primary) "gH" = (/obj/machinery/door/airlock/security{name = "Gas Storage"; req_access = null; req_access_txt = "3"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) "gI" = (/obj/structure/lattice,/obj/structure/window{dir = 4},/turf/space,/area/space) "gJ" = (/obj/structure/girder,/obj/structure/window,/turf/simulated/floor/plating/airless,/area/derelict/arrival) -"gK" = (/obj/structure/stool/bed,/turf/simulated/floor/airless,/area/derelict/hallway/primary) +"gK" = (/obj/structure/stool/bed,/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) "gL" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) -"gM" = (/obj/machinery/door/airlock/security{name = "Security"; req_access = null; req_access_txt = "1"},/turf/simulated/floor/airless,/area/derelict/hallway/primary) +"gM" = (/obj/machinery/door/airlock/security{name = "Security"; req_access = null; req_access_txt = "1"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) "gN" = (/obj/item/weapon/cigbutt,/turf/space,/area/space) "gO" = (/obj/structure/window{dir = 1},/turf/simulated/floor/plating,/area/derelict/arrival) "gP" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel,/area/derelict/arrival) -"gQ" = (/obj/structure/table,/turf/simulated/floor/airless,/area/derelict/hallway/primary) -"gR" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell,/turf/simulated/floor/airless,/area/derelict/hallway/primary) -"gS" = (/obj/machinery/vending/sovietsoda,/turf/simulated/floor/airless,/area/derelict/hallway/primary) -"gT" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 0; name = "Worn-out APC"; pixel_y = -24},/turf/simulated/floor/airless,/area/derelict/hallway/primary) -"gU" = (/obj/structure/table,/turf/simulated/floor/airless,/area/space) -"gV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/space) +"gQ" = (/obj/structure/table,/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) +"gR" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell,/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) +"gS" = (/obj/machinery/vending/sovietsoda,/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) +"gT" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 0; name = "Worn-out APC"; pixel_y = -24},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) +"gU" = (/obj/structure/table,/turf/simulated/floor/plasteel/airless,/area/space) +"gV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless,/area/space) "gW" = (/obj/structure/lattice,/obj/item/stack/cable_coil/cut,/turf/space,/area/space) "gX" = (/obj/structure/girder,/turf/simulated/floor/plating,/area/derelict/arrival) -"gY" = (/obj/structure/stool,/turf/simulated/floor/airless,/area/derelict/hallway/primary) +"gY" = (/obj/structure/stool,/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) "gZ" = (/obj/machinery/door/airlock/maintenance{name = "Atmospherics Access"; req_access_txt = "24"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) -"ha" = (/obj/structure/closet/wardrobe/orange,/turf/simulated/floor/airless,/area/space) +"ha" = (/obj/structure/closet/wardrobe/orange,/turf/simulated/floor/plasteel/airless,/area/space) "hb" = (/obj/structure/window{dir = 4},/turf/space,/area/space) "hc" = (/obj/structure/closet/wardrobe,/turf/simulated/floor/plasteel,/area/derelict/arrival) -"hd" = (/turf/simulated/floor/airless{icon_state = "floorscorched1"},/area/derelict/hallway/primary) +"hd" = (/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched1"},/area/derelict/hallway/primary) "he" = (/obj/structure/grille,/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/space) -"hf" = (/obj/structure/stool/bed,/turf/simulated/floor/airless,/area/space) +"hf" = (/obj/structure/stool/bed,/turf/simulated/floor/plasteel/airless,/area/space) "hg" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel,/area/derelict/arrival) -"hh" = (/turf/simulated/floor/airless{icon_state = "floorgrime"},/area/derelict/hallway/primary) -"hi" = (/turf/simulated/floor/airless{icon_state = "damaged5"},/area/derelict/hallway/primary) -"hj" = (/obj/structure/table,/obj/item/device/healthanalyzer,/turf/simulated/floor/airless,/area/derelict/hallway/primary) +"hh" = (/turf/simulated/floor/plasteel/airless{icon_state = "floorgrime"},/area/derelict/hallway/primary) +"hi" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/derelict/hallway/primary) +"hj" = (/obj/structure/table,/obj/item/device/healthanalyzer,/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/primary) "hk" = (/obj/structure/closet/wardrobe/mixed,/turf/simulated/floor/plasteel,/area/derelict/arrival) "hl" = (/obj/machinery/door/airlock/external{name = "Escape Airlock"},/turf/simulated/floor/plating,/area/derelict/arrival) "hm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/space) @@ -384,71 +384,71 @@ "ht" = (/obj/structure/window{dir = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) "hu" = (/obj/structure/grille,/obj/item/weapon/shard,/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/space) "hv" = (/obj/structure/girder,/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) -"hw" = (/obj/item/stack/rods,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/derelict/hallway/secondary) +"hw" = (/obj/item/stack/rods,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) "hx" = (/obj/item/weapon/shard{icon_state = "small"},/turf/space,/area/space) -"hy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/weapon/wirecutters,/turf/simulated/floor/airless,/area/derelict/hallway/secondary) +"hy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/weapon/wirecutters,/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) "hz" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) -"hA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/derelict/hallway/secondary) +"hA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) "hB" = (/obj/item/stack/cable_coil/cut,/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) -"hC" = (/turf/simulated/floor/airless,/area/derelict/hallway/secondary) -"hD" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/airless,/area/derelict/hallway/secondary) +"hC" = (/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) +"hD" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) "hE" = (/obj/machinery/door/airlock/maintenance{name = "Aux Storage"; req_access_txt = "23"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) -"hF" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/machinery/power/apc{dir = 8; name = "Worn-out APC"; pixel_x = -24; pixel_y = 0},/turf/simulated/floor/airless,/area/derelict/hallway/secondary) +"hF" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/machinery/power/apc{dir = 8; name = "Worn-out APC"; pixel_x = -24; pixel_y = 0},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) "hG" = (/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) -"hH" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless,/area/derelict/hallway/secondary) -"hI" = (/turf/simulated/floor/airless{icon_state = "derelict9"},/area/derelict/hallway/secondary) -"hJ" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless{icon_state = "derelict10"},/area/derelict/hallway/secondary) -"hK" = (/turf/simulated/floor/airless{icon_state = "derelict11"},/area/derelict/hallway/secondary) -"hL" = (/turf/simulated/floor/airless{icon_state = "derelict12"},/area/derelict/hallway/secondary) -"hM" = (/turf/simulated/floor/airless{icon_state = "derelict13"},/area/derelict/hallway/secondary) -"hN" = (/turf/simulated/floor/airless{icon_state = "derelict14"},/area/derelict/hallway/secondary) -"hO" = (/turf/simulated/floor/airless{icon_state = "derelict15"},/area/derelict/hallway/secondary) -"hP" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless{icon_state = "derelict16"},/area/derelict/hallway/secondary) -"hQ" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/airless,/area/derelict/hallway/secondary) -"hR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/airless,/area/derelict/hallway/secondary) -"hS" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/airless,/area/derelict/hallway/secondary) -"hT" = (/turf/simulated/floor/airless{icon_state = "derelict1"},/area/derelict/hallway/secondary) -"hU" = (/turf/simulated/floor/airless{icon_state = "derelict2"},/area/derelict/hallway/secondary) -"hV" = (/turf/simulated/floor/airless{icon_state = "derelict3"},/area/derelict/hallway/secondary) -"hW" = (/turf/simulated/floor/airless{icon_state = "derelict4"},/area/derelict/hallway/secondary) -"hX" = (/turf/simulated/floor/airless{icon_state = "derelict5"},/area/derelict/hallway/secondary) -"hY" = (/turf/simulated/floor/airless{icon_state = "derelict6"},/area/derelict/hallway/secondary) -"hZ" = (/turf/simulated/floor/airless{icon_state = "derelict7"},/area/derelict/hallway/secondary) -"ia" = (/turf/simulated/floor/airless{icon_state = "derelict8"},/area/derelict/hallway/secondary) +"hH" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) +"hI" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict9"},/area/derelict/hallway/secondary) +"hJ" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel/airless{icon_state = "derelict10"},/area/derelict/hallway/secondary) +"hK" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict11"},/area/derelict/hallway/secondary) +"hL" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict12"},/area/derelict/hallway/secondary) +"hM" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict13"},/area/derelict/hallway/secondary) +"hN" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict14"},/area/derelict/hallway/secondary) +"hO" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict15"},/area/derelict/hallway/secondary) +"hP" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel/airless{icon_state = "derelict16"},/area/derelict/hallway/secondary) +"hQ" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) +"hR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) +"hS" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) +"hT" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict1"},/area/derelict/hallway/secondary) +"hU" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict2"},/area/derelict/hallway/secondary) +"hV" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict3"},/area/derelict/hallway/secondary) +"hW" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict4"},/area/derelict/hallway/secondary) +"hX" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict5"},/area/derelict/hallway/secondary) +"hY" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict6"},/area/derelict/hallway/secondary) +"hZ" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict7"},/area/derelict/hallway/secondary) +"ia" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict8"},/area/derelict/hallway/secondary) "ib" = (/obj/structure/lattice,/turf/space,/area/derelict/hallway/secondary) "ic" = (/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload) -"id" = (/obj/machinery/door/airlock/command{name = "AI Upload"; req_access_txt = "16"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload) +"id" = (/obj/machinery/door/airlock/command{name = "AI Upload"; req_access_txt = "16"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) "ie" = (/obj/machinery/door/airlock/external{name = "Escape Airlock"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) "if" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) "ig" = (/obj/structure/window{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) "ih" = (/obj/structure/window{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) -"ii" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload) -"ij" = (/obj/structure/closet/emcloset,/turf/simulated/floor/airless,/area/derelict/hallway/secondary) +"ii" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) +"ij" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) "ik" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload) "il" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload) -"im" = (/obj/machinery/door/airlock/command{name = "AI Upload"; req_access_txt = "16"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload) +"im" = (/obj/machinery/door/airlock/command{name = "AI Upload"; req_access_txt = "16"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) "in" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/derelict/bridge/ai_upload) -"io" = (/obj/machinery/power/smes,/obj/structure/cable,/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload) -"ip" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload) -"iq" = (/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/bridge/ai_upload) -"ir" = (/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload) -"is" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload) +"io" = (/obj/machinery/power/smes,/obj/structure/cable,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) +"ip" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) +"iq" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/derelict/bridge/ai_upload) +"ir" = (/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) +"is" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) "it" = (/turf/simulated/floor/plating/airless,/area/derelict/bridge/ai_upload) -"iu" = (/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload) -"iv" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/machinery/power/solar_control{id = "derelictsolar"; name = "Primary Solar Control"; track = 0},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload) +"iu" = (/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) +"iv" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/machinery/power/solar_control{id = "derelictsolar"; name = "Primary Solar Control"; track = 0},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) "iw" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 8; environ = 0; equipment = 0; lighting = 0; locked = 0; name = "Worn-out APC"; pixel_x = -24; pixel_y = 0},/turf/simulated/floor/plating/airless,/area/derelict/bridge/ai_upload) -"ix" = (/obj/item/weapon/paper{desc = ""; info = "The Syndicate have cunningly disguised a Syndicate Uplink as your PDA. Simply enter the code \"678 Bravo\" into the ringtone select to unlock its hidden features.

Objective #1. Kill the God damn AI in a fire blast that it rocks the station. Success!
Objective #2. Escape alive. Failed."; name = "Mission Objectives"},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/bridge/ai_upload) -"iy" = (/obj/machinery/light/small{dir = 4},/obj/item/clothing/head/helmet/space/syndicate/black/red,/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload) +"ix" = (/obj/item/weapon/paper{desc = ""; info = "The Syndicate have cunningly disguised a Syndicate Uplink as your PDA. Simply enter the code \"678 Bravo\" into the ringtone select to unlock its hidden features.

Objective #1. Kill the God damn AI in a fire blast that it rocks the station. Success!
Objective #2. Escape alive. Failed."; name = "Mission Objectives"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/bridge/ai_upload) +"iy" = (/obj/machinery/light/small{dir = 4},/obj/item/clothing/head/helmet/space/syndicate/black/red,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) "iz" = (/obj/item/stack/rods,/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) -"iA" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/simulated/floor/airless,/area/space) -"iB" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small,/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload) -"iC" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload) -"iD" = (/obj/item/clothing/suit/space/syndicate/black/red,/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload) -"iE" = (/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/turf/simulated/floor/airless,/area/derelict/bridge/ai_upload) +"iA" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/simulated/floor/plasteel/airless,/area/space) +"iB" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) +"iC" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) +"iD" = (/obj/item/clothing/suit/space/syndicate/black/red,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) +"iE" = (/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) "iF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload) "iG" = (/obj/structure/cable,/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) "iH" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) -"iI" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/airless,/area/solar/derelict_aft) +"iI" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/plasteel/airless,/area/solar/derelict_aft) "iJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) "iK" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) "iL" = (/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) @@ -456,21 +456,21 @@ "iN" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) "iO" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) "iP" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable,/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) -"iQ" = (/obj/structure/cable,/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/airless,/area/solar/derelict_aft) +"iQ" = (/obj/structure/cable,/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/plasteel/airless,/area/solar/derelict_aft) "iR" = (/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) "iS" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) "iT" = (/turf/simulated/wall/r_wall,/area/derelict/teleporter) "iU" = (/turf/simulated/floor/plating/airless,/area/derelict/teleporter) -"iV" = (/turf/simulated/floor/airless,/area/derelict/teleporter) -"iW" = (/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/teleporter) -"iX" = (/obj/machinery/light_construct/small{dir = 1},/turf/simulated/floor/airless{icon_state = "damaged3"},/area/derelict/teleporter) -"iY" = (/obj/machinery/computer/teleporter,/turf/simulated/floor/airless,/area/derelict/teleporter) -"iZ" = (/obj/machinery/teleport/station,/turf/simulated/floor/airless,/area/derelict/teleporter) -"ja" = (/obj/machinery/teleport/hub,/turf/simulated/floor/airless,/area/derelict/teleporter) +"iV" = (/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter) +"iW" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/teleporter) +"iX" = (/obj/machinery/light_construct/small{dir = 1},/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/derelict/teleporter) +"iY" = (/obj/machinery/computer/teleporter,/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter) +"iZ" = (/obj/machinery/teleport/station,/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter) +"ja" = (/obj/machinery/teleport/hub,/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter) "jb" = (/obj/machinery/light_construct/small{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/teleporter) -"jc" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor/airless,/area/derelict/teleporter) -"jd" = (/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/teleporter) -"je" = (/obj/machinery/power/apc{dir = 0; name = "Worn-out APC"; pixel_y = -24},/turf/simulated/floor/airless,/area/derelict/teleporter) +"jc" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter) +"jd" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/derelict/teleporter) +"je" = (/obj/machinery/power/apc{dir = 0; name = "Worn-out APC"; pixel_y = -24},/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter) (1,1,1) = {" aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/_maps/map_files/MiniStation/MiniStation.dmm b/_maps/map_files/MiniStation/MiniStation.dmm index dcb29f565dd..8254b0caa87 100644 --- a/_maps/map_files/MiniStation/MiniStation.dmm +++ b/_maps/map_files/MiniStation/MiniStation.dmm @@ -1,10 +1,10 @@ "aa" = (/turf/space,/area/space) -"ab" = (/turf/space,/area/syndicate_station/north) +"ab" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_ne"; name = "northeast of station"; turf_type = /turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"}; width = 18},/turf/space,/area/space) "ac" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/space) "ad" = (/turf/simulated/mineral/random/low_chance,/area/space) -"ae" = (/turf/space,/area/syndicate_station/northeast) +"ae" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_n"; name = "north of station"; turf_type = /turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"}; width = 18},/turf/space,/area/space) "af" = (/turf/simulated/mineral/random/high_chance,/area/space) -"ag" = (/turf/space,/area/syndicate_station/northwest) +"ag" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_nw"; name = "northwest of station"; turf_type = /turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"}; width = 18},/turf/space,/area/space) "ah" = (/turf/simulated/wall,/area/bridge) "ai" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plating,/area/bridge) "aj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/bridge) @@ -256,7 +256,7 @@ "eV" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/poddoor/preopen{id = "xenobio1"; name = "containment blast door"},/turf/simulated/floor/engine,/area/medical/research{name = "Research Division"}) "eW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/research{name = "Research Division"}) "eX" = (/turf/simulated/wall,/area/space) -"eY" = (/turf/space,/area/supply/station) +"eY" = (/turf/simulated/shuttle/floor,/area/space) "eZ" = (/obj/structure/rack,/obj/item/weapon/pickaxe,/obj/item/weapon/pickaxe{pixel_x = 5},/obj/item/weapon/shovel{pixel_x = -5},/obj/item/weapon/shovel{pixel_x = -5},/turf/simulated/floor/plasteel{dir = 8; icon_state = "brown"},/area/quartermaster/storage) "fa" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel,/area/quartermaster/storage) "fb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/quartermaster/storage) @@ -387,7 +387,7 @@ "hw" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) "hx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple{dir = 4},/turf/simulated/floor/plating,/area/medical/research{name = "Research Division"}) "hy" = (/obj/machinery/door/airlock/glass_research{name = "Server Room"; req_access_txt = "47"},/obj/machinery/atmospherics/pipe/simple{dir = 2},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/medical/research{name = "Research Division"}) -"hz" = (/turf/space,/area/shuttle/escape/station) +"hz" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark{name = "JoinLate"},/turf/simulated/shuttle/floor,/area/space) "hA" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellowcorner"},/area/quartermaster/storage) "hB" = (/obj/machinery/vending/cola,/turf/simulated/floor/plasteel,/area/hallway/primary/central) "hC" = (/obj/machinery/vending/snack,/turf/simulated/floor/plasteel,/area/hallway/primary/central) @@ -780,7 +780,7 @@ "oZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "pa" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "pb" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"pc" = (/obj/structure/table,/obj/item/clothing/gloves/latex,/obj/item/clothing/mask/surgical,/obj/item/clothing/suit/apron/surgical,/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitehall"},/area/medical/medbay) +"pc" = (/obj/structure/table,/obj/item/clothing/gloves/color/latex,/obj/item/clothing/mask/surgical,/obj/item/clothing/suit/apron/surgical,/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitehall"},/area/medical/medbay) "pd" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "pe" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "pf" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) @@ -1102,13 +1102,13 @@ "vj" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{tag = "icon-whitebluecorner (EAST)"; icon_state = "whitebluecorner"; dir = 4},/area/medical/medbay) "vk" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{tag = "icon-whitebluecorner (NORTH)"; icon_state = "whitebluecorner"; dir = 1},/area/medical/medbay) "vl" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"vm" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/arrival/station) -"vn" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/arrival/station) -"vo" = (/obj/machinery/door/airlock/shuttle{name = "Arrivals Shuttle Airlock"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"vp" = (/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/shuttle/arrival/station) -"vq" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/shuttle/arrival/station) -"vr" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/shuttle/arrival/station) -"vs" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/arrival/station) +"vm" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 8},/turf/simulated/shuttle/plating,/area/space) +"vn" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/space) +"vo" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/space) +"vp" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/space) +"vq" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/space) +"vr" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/space) +"vs" = (/obj/effect/landmark{name = "Observer-Start"},/turf/simulated/shuttle/floor,/area/space) "vt" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/airlock/maintenance{name = "Lieutenant Office Maintenance Access"; req_access_txt = "57"},/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) "vu" = (/obj/machinery/vending/cart,/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) "vv" = (/obj/machinery/pdapainter,/turf/simulated/floor/plasteel,/area/crew_quarters/heads{name = "\improper Job Assignment"}) @@ -1134,15 +1134,15 @@ "vP" = (/obj/machinery/light,/obj/machinery/computer/cloning,/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/medical/medbay) "vQ" = (/obj/machinery/clonepod,/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/medical/medbay) "vR" = (/obj/structure/table,/obj/item/weapon/book/manual/medical_cloning{pixel_y = 6},/obj/item/weapon/storage/box/rxglasses{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/pen,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"vS" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/arrival/station) -"vT" = (/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"vU" = (/obj/machinery/computer/arcade,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"vV" = (/obj/structure/closet/wardrobe/green,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"vW" = (/obj/structure/closet/wardrobe/black,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"vX" = (/obj/structure/closet/wardrobe/mixed,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"vY" = (/obj/structure/closet/wardrobe/grey,/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"vZ" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/shuttle/arrival/station) -"wa" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"; dir = 8},/turf/space,/area/shuttle/arrival/station) +"vS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/space) +"vT" = (/obj/machinery/door/airlock/shuttle{name = "Arrivals Shuttle Airlock"},/turf/simulated/shuttle/floor,/area/space) +"vU" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/space) +"vV" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/space) +"vW" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/space) +"vX" = (/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/space) +"vY" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/space) +"vZ" = (/obj/machinery/door/airlock/shuttle{name = "Arrivals Shuttle Airlock"},/obj/docking_port/mobile{dir = 2; dwidth = 5; height = 7; id = "arrival"; name = "arrival shuttle"; travelDir = -90; width = 15},/obj/docking_port/stationary{dir = 2; dwidth = 5; height = 7; id = "arrival_home"; name = "port bay 1"; width = 15},/turf/simulated/shuttle/floor,/area/space) +"wa" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/space) "wb" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/emergency_oxygen,/turf/simulated/floor/plating,/area/hallway/primary/central) "wc" = (/turf/simulated/wall,/area/crew_quarters/heads{name = "\improper Job Assignment"}) "wd" = (/obj/machinery/light/small{dir = 1},/obj/structure/closet,/turf/simulated/floor/plating,/area/hallway/primary/central) @@ -1162,12 +1162,12 @@ "wr" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/medical/medbay) "ws" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Medbay Storage"; req_access_txt = "45"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "wt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/medical/medbay) -"wu" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/arrival/station) -"wv" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"ww" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/arrival/station) -"wx" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark{name = "JoinLate"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) -"wy" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/shuttle/arrival/station) -"wz" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 8},/turf/space,/area/shuttle/arrival/station) +"wu" = (/obj/structure/closet/wardrobe/black,/turf/simulated/shuttle/floor,/area/space) +"wv" = (/obj/structure/closet/wardrobe/mixed,/turf/simulated/shuttle/floor,/area/space) +"ww" = (/obj/structure/closet/wardrobe/grey,/turf/simulated/shuttle/floor,/area/space) +"wx" = (/obj/machinery/computer/arcade,/turf/simulated/shuttle/floor,/area/space) +"wy" = (/obj/structure/closet/wardrobe/green,/turf/simulated/shuttle/floor,/area/space) +"wz" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/space) "wA" = (/obj/machinery/power/apc{auto_name = 1; dir = 1; name = "_North APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/crew_quarters/heads{name = "\improper Job Assignment"}) "wB" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/crew_quarters/heads{name = "\improper Job Assignment"}) "wC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/hallway/primary/central) @@ -1188,8 +1188,8 @@ "wR" = (/turf/simulated/floor/plasteel{icon_state = "warnwhite"; dir = 1},/area/medical/medbay) "wS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "warnwhite"; dir = 1},/area/medical/medbay) "wT" = (/obj/structure/table,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/mask/muzzle,/obj/item/weapon/gun/syringe,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"wU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/shuttle/arrival/station) -"wV" = (/obj/effect/landmark{name = "Observer-Start"},/turf/simulated/shuttle/floor,/area/shuttle/arrival/station) +"wU" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/space) +"wV" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/space) "wW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/hallway/primary/central) "wX" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 2},/area/hallway/primary/central) "wY" = (/obj/machinery/atmospherics/binary/pump/on,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/hallway/primary/central) @@ -1210,7 +1210,7 @@ "xn" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "xo" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "xp" = (/obj/structure/closet/secure_closet/medical3,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"xq" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/shuttle/arrival/station) +"xq" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/space) "xr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/hallway/primary/central) "xs" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall,/area/hallway/primary/central) "xt" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable,/turf/simulated/floor/plating,/area/hallway/primary/central) @@ -1228,9 +1228,9 @@ "xF" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/wood,/area/crew_quarters/bar) "xG" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/toxin{pixel_x = -2; pixel_y = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "xH" = (/obj/structure/closet/l3closet/general,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"xI" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/arrival/station) -"xJ" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/shuttle/arrival/station) -"xK" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"; dir = 8},/turf/space,/area/shuttle/arrival/station) +"xI" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/space) +"xJ" = (/obj/docking_port/stationary{dir = 8; dwidth = 1; height = 7; id = "supply_home"; name = "supply bay"; width = 10},/turf/space,/area/space) +"xK" = (/obj/docking_port/stationary{dir = 8; dwidth = 12; height = 9; id = "emergency_home"; name = "emergency evac bay"; width = 21},/turf/space,/area/space) "xL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/hallway/primary/central) "xM" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/meter{use_power = 0},/turf/space,/area/space) "xN" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/hallway/primary/central) @@ -1248,7 +1248,7 @@ "xZ" = (/obj/structure/table,/obj/item/weapon/storage/belt/medical{pixel_x = 0; pixel_y = 2},/obj/item/weapon/storage/belt/medical{pixel_x = 0; pixel_y = 2},/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "ya" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline{pixel_x = 7; pixel_y = -3},/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = -4; pixel_y = -3},/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_x = 3; pixel_y = -2},/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/toxin{pixel_x = 4; pixel_y = 2},/obj/item/weapon/reagent_containers/syringe/inaprovaline{pixel_x = 5; pixel_y = -2},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) "yb" = (/obj/structure/table,/obj/machinery/light,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/tie/stethoscope,/obj/item/weapon/reagent_containers/hypospray,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) -"yc" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/arrival/station) +"yc" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_se"; name = "southeast of station"; turf_type = /turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"}; width = 18},/turf/space,/area/space) "yd" = (/obj/structure/rack,/obj/item/clothing/mask/gas,/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/plating,/area/hallway/primary/central) "ye" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1},/turf/simulated/floor/plating/airless,/area/space) "yf" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plating,/area/hallway/primary/central) @@ -1287,11 +1287,11 @@ "yM" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/turf/simulated/floor/plasteel,/area/engine/engineering) "yN" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/door/firedoor/border_only{dir = 1; name = "hazard door north"},/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 1},/area/engine/engineering) "yO" = (/obj/structure/table,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light{dir = 1},/obj/machinery/cell_charger,/turf/simulated/floor/plasteel,/area/engine/engineering) -"yP" = (/obj/structure/table,/obj/machinery/alarm{pixel_y = 23},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/clothing/gloves/yellow,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/turf/simulated/floor/plasteel,/area/engine/engineering) +"yP" = (/obj/structure/table,/obj/machinery/alarm{pixel_y = 23},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/clothing/gloves/color/yellow,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/turf/simulated/floor/plasteel,/area/engine/engineering) "yQ" = (/obj/machinery/power/smes,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plasteel{dir = 10; icon_state = "warning"},/area/engine/engineering) "yR" = (/obj/machinery/power/smes,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/camera/autoname,/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) "yS" = (/obj/machinery/power/smes,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/engine/engineering) -"yT" = (/obj/structure/table,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/clothing/gloves/yellow,/obj/item/weapon/storage/toolbox/electrical{pixel_y = 5},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/turf/simulated/floor/plasteel,/area/engine/engineering) +"yT" = (/obj/structure/table,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/item/clothing/gloves/color/yellow,/obj/item/weapon/storage/toolbox/electrical{pixel_y = 5},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 0; listening = 1; name = "Common Channel"; pixel_y = 25},/turf/simulated/floor/plasteel,/area/engine/engineering) "yU" = (/obj/structure/closet/crate,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/stack/sheet/mineral/plasma{amount = 30},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 8},/area/engine/engineering) "yV" = (/obj/machinery/power/apc{auto_name = 1; dir = 1; name = "_North APC"; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/engine/engineering) "yW" = (/obj/structure/table,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/module/power_control,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 4},/area/engine/engineering) @@ -1365,7 +1365,7 @@ "Am" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/engine/engineering) "An" = (/obj/machinery/pipedispenser,/turf/simulated/floor/plasteel,/area/engine/engineering) "Ao" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel,/area/engine/engineering) -"Ap" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/gloves/black,/obj/item/weapon/extinguisher{pixel_x = 8},/turf/simulated/floor/plasteel,/area/engine/engineering) +"Ap" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/gloves/color/black,/obj/item/weapon/extinguisher{pixel_x = 8},/turf/simulated/floor/plasteel,/area/engine/engineering) "Aq" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/engine/engineering) "Ar" = (/obj/machinery/power/port_gen/pacman,/turf/simulated/floor/plasteel,/area/engine/engineering) "As" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/turf/simulated/floor/plasteel,/area/engine/engineering) @@ -1431,7 +1431,7 @@ "BA" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/engine/engineering) "BB" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; icon_state = "intact-c"},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/engineering) "BC" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "cyan"; icon_state = "intact-c"},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 2},/area/engine/engineering) -"BD" = (/obj/item/weapon/paper/generator,/obj/item/device/multitool,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engineering) +"BD" = (/obj/item/device/multitool,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/engine/engineering) "BE" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "yellow"; icon_state = "intact-y"; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating{icon_state = "warnplatecorner"; dir = 1},/area/engine/engineering) "BF" = (/obj/machinery/atmospherics/pipe/simple{pipe_color = "yellow"; icon_state = "intact-y"; level = 2},/obj/machinery/meter,/turf/simulated/floor/plating,/area/engine/engineering) "BG" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/engine/engineering) @@ -1605,109 +1605,104 @@ "ES" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/engine/gravity_generator) "ET" = (/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 4},/area/engine/gravity_generator) "EU" = (/obj/structure/transit_tube{icon_state = "N-S"},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/tcommsat/computer) -"EV" = (/obj/machinery/telecomms/processor/preset_one/ministation,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/computer) -"EW" = (/obj/machinery/telecomms/bus/preset_one/ministation,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/computer) -"EX" = (/obj/machinery/telecomms/server/presets/common/ministation,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/computer) -"EY" = (/obj/machinery/message_server,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/computer) -"EZ" = (/obj/machinery/computer/telecomms/server{network = "tcommsat"},/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 10},/area/tcommsat/computer) -"Fa" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/simulated/floor/plasteel,/area/tcommsat/computer) -"Fb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/tcommsat/computer) -"Fc" = (/obj/structure/table,/obj/item/weapon/folder/blue,/obj/item/weapon/pen/blue,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/tcommsat/computer) -"Fd" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/tcommsat/computer) -"Fe" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/plating,/area/tcommsat/computer) -"Ff" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/gravity_generator) -"Fg" = (/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/engine/gravity_generator) -"Fh" = (/obj/machinery/light{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/gravity_generator) -"Fi" = (/obj/structure/transit_tube{icon_state = "N-S"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/tcommsat/computer) -"Fj" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/tcommsat/computer) -"Fk" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plating,/area/tcommsat/computer) -"Fl" = (/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/computer) -"Fm" = (/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/computer) -"Fn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/tcommsat/computer) -"Fo" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/tcommsat/computer) -"Fp" = (/obj/machinery/door/airlock/glass_command{name = "Control Room"; req_access_txt = "19; 61"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/tcommsat/computer) -"Fq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/tcommsat/computer) -"Fr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/tcommsat/computer) -"Fs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/gravity_generator) -"Ft" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 4},/area/engine/gravity_generator) -"Fu" = (/obj/machinery/gravity_generator/main/station,/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/engine/gravity_generator) -"Fv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/engine/gravity_generator) -"Fw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/gravity_generator) -"Fx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/tcommsat/computer) -"Fy" = (/obj/structure/transit_tube/station/reverse{tag = "icon-closed (EAST)"; icon_state = "closed"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/tcommsat/computer) -"Fz" = (/turf/simulated/wall/r_wall,/area/tcommsat/computer) -"FA" = (/obj/machinery/power/apc{cell_type = 5000; dir = 8; name = "Telecoms Server APC"; pixel_x = -25; pixel_y = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/computer) -"FB" = (/obj/machinery/power/smes{charge = 5e+006},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/computer) -"FC" = (/obj/machinery/power/terminal{dir = 8},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/computer) -"FD" = (/obj/machinery/door/airlock/glass_engineering{name = "Server Room"; req_access_txt = "61"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/tcommsat/computer) -"FE" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/tcommsat/computer) -"FF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/tcommsat/computer) -"FG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/tcommsat/computer) -"FH" = (/obj/structure/closet/emcloset,/obj/machinery/camera/autoname{network = list("SS13")},/turf/simulated/floor/plasteel,/area/tcommsat/computer) -"FI" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/gravity_generator) -"FJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/gravity_generator) -"FK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/gravity_generator) -"FL" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/camera/autoname{dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/gravity_generator) -"FM" = (/obj/structure/transit_tube{tag = "icon-Block (NORTH)"; icon_state = "Block"; dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/tcommsat/computer) -"FN" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plating,/area/tcommsat/computer) -"FO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/wall/r_wall,/area/tcommsat/computer) -"FP" = (/obj/machinery/camera/autoname{dir = 4; network = list("SS13")},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/computer) -"FQ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = 0},/turf/simulated/wall,/area/tcommsat/computer) -"FR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/effect/landmark/start{name = "Cyborg"},/turf/simulated/floor/plasteel,/area/tcommsat/computer) -"FS" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/effect/landmark/start{name = "Cyborg"},/turf/simulated/floor/plasteel,/area/tcommsat/computer) -"FT" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Telecoms Admin"; departmentType = 5; name = "Telecoms RC"; pixel_x = 30; pixel_y = 0},/obj/machinery/light{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/machinery/recharge_station,/turf/simulated/floor/plasteel,/area/tcommsat/computer) -"FU" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/wall/r_wall,/area/tcommsat/computer) -"FV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/tcommsat/computer) -"FW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/engine/gravity_generator) -"FX" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/engine/gravity_generator) -"FY" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor/plating,/area/engine/gravity_generator) -"FZ" = (/obj/machinery/door/airlock/glass_command{name = "Gravity Generator Area"; req_access_txt = "19; 61"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/gravity_generator) -"Ga" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/engine/gravity_generator) -"Gb" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/engine/gravity_generator) -"Gc" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/plating,/area/tcommsat/computer) -"Gd" = (/obj/machinery/telecomms/receiver/preset_left/ministation,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/computer) -"Ge" = (/obj/machinery/telecomms/hub/preset,/obj/structure/sign/nosmoking_2{pixel_y = -32},/obj/machinery/light/small,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/computer) -"Gf" = (/obj/machinery/telecomms/broadcaster/preset_left/ministation,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/computer) -"Gg" = (/obj/machinery/blackbox_recorder,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/computer) -"Gh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/wall,/area/tcommsat/computer) -"Gi" = (/obj/structure/table,/obj/item/device/multitool,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/tcommsat/computer) -"Gj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/tcommsat/computer) -"Gk" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel,/area/tcommsat/computer) -"Gl" = (/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/tcommsat/computer) -"Gm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plating,/area/tcommsat/computer) -"Gn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/engine/gravity_generator) -"Go" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warning"},/area/engine/gravity_generator) -"Gp" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/engine/gravity_generator) -"Gq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/engine/gravity_generator) -"Gr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/engine/gravity_generator) -"Gs" = (/turf/simulated/floor/plasteel{dir = 5; icon_state = 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(/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"Gw" = (/obj/machinery/door/airlock/engineering{name = "Telecommunications"; req_access_txt = "61"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"Gx" = (/obj/machinery/power/apc{dir = 8; name = "Gravity Generator APC"; pixel_x = -25; pixel_y = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plasteel,/area/engine/gravity_generator) +"Gy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel,/area/engine/gravity_generator) +"Gz" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/engine/gravity_generator) +"GA" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/engine/gravity_generator) +"GB" = (/turf/simulated/floor/plasteel,/area/engine/gravity_generator) +"GC" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_s"; name = "south of station"; turf_type = /turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"}; width = 18},/turf/space,/area/space) +"GD" = (/obj/structure/table,/obj/item/device/radio,/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 10},/area/tcommsat/computer) +"GE" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -35},/obj/effect/landmark/start{name = "AI"},/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"GF" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"GG" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/machinery/newscaster{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"GH" = (/obj/machinery/power/smes{charge = 5e+006},/obj/structure/cable,/turf/simulated/floor/plasteel,/area/engine/gravity_generator) +"GI" = (/obj/machinery/light,/obj/structure/stool/bed/chair/office/light{dir = 4},/obj/machinery/power/terminal{dir = 8},/turf/simulated/floor/plasteel,/area/engine/gravity_generator) +"GJ" = (/obj/structure/table,/obj/item/weapon/paper/gravity_gen{layer = 3},/obj/item/weapon/pen/blue,/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plasteel,/area/engine/gravity_generator) +"GK" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engine/gravity_generator) +"GL" = (/obj/machinery/door/airlock/highsecurity{name = "Gravity Generator Room"; req_access_txt = "19;23"},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/engine/gravity_generator) +"GM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/tcommsat/computer) +"GN" = (/obj/structure/closet/radiation,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/tcommsat/computer) + (1,1,1) = {" 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa @@ -1965,3 +1960,4 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa "} + diff --git a/_maps/map_files/MiniStation/z2.dmm b/_maps/map_files/MiniStation/z2.dmm index bb9d03cdad3..88906d58cfe 100644 --- a/_maps/map_files/MiniStation/z2.dmm +++ b/_maps/map_files/MiniStation/z2.dmm @@ -1,239 +1,161 @@ -"aa" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns15,/area/space) -"ab" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns9,/area/space) -"ac" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns5,/area/space) -"ad" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns12,/area/space) -"ae" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns8,/area/space) -"af" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns3,/area/space) -"ag" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns6,/area/space) -"ah" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns7,/area/space) -"ai" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns4,/area/space) -"aj" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns14,/area/space) -"ak" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns1,/area/space) -"al" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns11,/area/space) -"am" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns13,/area/space) -"an" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns2,/area/space) -"ao" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns10,/area/space) -"ap" = (/turf/space/transit/east/shuttlespace_ew13,/area/space) -"aq" = (/turf/space/transit/east/shuttlespace_ew14,/area/space) -"ar" = (/turf/space/transit/east/shuttlespace_ew15,/area/space) -"as" = (/turf/space/transit/east/shuttlespace_ew1,/area/space) -"at" = (/turf/space/transit/east/shuttlespace_ew2,/area/space) -"au" = (/turf/space/transit/east/shuttlespace_ew3,/area/space) -"av" = (/turf/space/transit/east/shuttlespace_ew4,/area/space) -"aw" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew5,/area/space) -"ax" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew6,/area/space) -"ay" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew7,/area/space) -"az" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew8,/area/space) -"aA" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew9,/area/space) -"aB" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew10,/area/space) -"aC" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew11,/area/space) -"aD" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew12,/area/space) -"aE" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew13,/area/space) -"aF" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew14,/area/space) -"aG" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew15,/area/space) -"aH" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew1,/area/space) -"aI" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew2,/area/space) -"aJ" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew3,/area/space) -"aK" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew4,/area/space) -"aL" = (/turf/space{icon_state = "black"},/area/space) +"aa" = (/turf/space/transit,/area/space) +"ab" = (/obj/docking_port/stationary/transit{dir = 8; dwidth = 12; height = 9; id = "emergency_transit"; width = 21},/turf/space/transit,/area/space) +"ac" = (/turf/space/transit/horizontal,/area/space) +"ad" = (/obj/docking_port/stationary/transit{dir = 4; dwidth = 1; height = 4; id = "pod4_transit"; turf_type = /turf/space/transit/horizontal; width = 3},/turf/space/transit/horizontal,/area/space) +"ae" = (/obj/docking_port/stationary/transit{dir = 4; dwidth = 1; height = 4; id = "pod3_transit"; turf_type = /turf/space/transit/horizontal; width = 3},/turf/space/transit/horizontal,/area/space) +"af" = (/obj/docking_port/stationary/transit{dwidth = 1; height = 4; id = "pod2_transit"; width = 3},/turf/space/transit,/area/space) +"ag" = (/obj/docking_port/stationary/transit{dwidth = 1; height = 4; id = "pod1_transit"; width = 3},/turf/space/transit,/area/space) +"ah" = (/obj/docking_port/stationary/transit{dir = 8; dwidth = 5; height = 7; id = "supply_transit"; width = 10},/turf/space/transit,/area/space) +"ai" = (/obj/docking_port/stationary/transit{dir = 8; dwidth = 3; height = 5; id = "mining_transit"; width = 7},/turf/space/transit,/area/space) +"aj" = (/obj/docking_port/stationary/transit{dir = 8; dwidth = 2; height = 5; id = "laborcamp_transit"; width = 9},/turf/space/transit,/area/space) +"ak" = (/obj/docking_port/stationary/transit{dir = 8; dwidth = 2; height = 12; id = "ferry_transit"; width = 5},/turf/space/transit/horizontal,/area/space) +"al" = (/obj/docking_port/stationary/transit{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_transit"; width = 18},/turf/space/transit,/area/space) +"am" = (/turf/simulated/shuttle/floor,/area/space) +"an" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/space) +"ao" = (/obj/machinery/door/airlock/shuttle{name = "Emergency Shuttle Airlock"},/obj/docking_port/mobile/emergency{dir = 8; dwidth = 12; height = 9; width = 21},/obj/docking_port/stationary{dir = 8; dwidth = 12; height = 9; id = "emergency_away"; name = "Centcom"; width = 21},/turf/simulated/shuttle/plating,/area/space) +"ap" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) +"aq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/space) +"ar" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) +"as" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/space) +"at" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/space) +"au" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/space) +"av" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/space) +"aw" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/turf/simulated/shuttle/plating,/area/space) +"ax" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/space) +"ay" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/space) +"az" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) +"aA" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/space) +"aB" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/space) +"aC" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/space) +"aD" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/space) +"aE" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/space) +"aF" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) +"aG" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/space) +"aH" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/space) +"aI" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; req_access_txt = "0"},/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/space) +"aJ" = (/obj/structure/stool/bed/chair{dir = 8},/obj/item/device/radio/intercom{pixel_x = 25},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) +"aK" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor,/area/space) +"aL" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/space) "aM" = (/turf/space,/area/space) -"aN" = (/turf/space/transit/north/shuttlespace_ns8,/area/space) -"aO" = (/turf/space/transit/north/shuttlespace_ns4,/area/space) -"aP" = (/turf/space/transit/north/shuttlespace_ns11,/area/space) -"aQ" = (/turf/space/transit/north/shuttlespace_ns7,/area/space) -"aR" = (/turf/space/transit/north/shuttlespace_ns2,/area/space) -"aS" = (/turf/space/transit/north/shuttlespace_ns5,/area/space) -"aT" = (/turf/space/transit/north/shuttlespace_ns6,/area/space) -"aU" = (/turf/space/transit/north/shuttlespace_ns14,/area/space) -"aV" = (/turf/space/transit/north/shuttlespace_ns3,/area/space) -"aW" = (/turf/space/transit/north/shuttlespace_ns13,/area/space) -"aX" = (/turf/space/transit/north/shuttlespace_ns15,/area/space) -"aY" = (/turf/space/transit/north/shuttlespace_ns10,/area/space) -"aZ" = (/turf/space/transit/north/shuttlespace_ns12,/area/space) -"ba" = (/turf/space/transit/north/shuttlespace_ns1,/area/space) -"bb" = (/turf/space/transit/north/shuttlespace_ns9,/area/space) -"bc" = (/turf/space/transit/east/shuttlespace_ew5,/area/space) -"bd" = (/turf/space/transit/east/shuttlespace_ew6,/area/space) -"be" = (/turf/space/transit/east/shuttlespace_ew7,/area/space) -"bf" = (/turf/space/transit/east/shuttlespace_ew8,/area/space) -"bg" = (/turf/space/transit/east/shuttlespace_ew10,/area/space) -"bh" = (/turf/space/transit/east/shuttlespace_ew11,/area/space) -"bi" = (/turf/space/transit/east/shuttlespace_ew12,/area/space) -"bj" = (/turf/space/transit/east/shuttlespace_ew9,/area/space) -"bk" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew13,/area/space) -"bl" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew7,/area/space) -"bm" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew8,/area/space) -"bn" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew9,/area/space) -"bo" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew10,/area/space) -"bp" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew3,/area/space) -"bq" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space) -"br" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space) -"bs" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/space) -"bt" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space) -"bu" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space) -"bv" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space) -"bw" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space) -"bx" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space) -"by" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space) -"bz" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space) -"bA" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/space) -"bB" = (/turf/space/transit/east/shuttlespace_ew2,/area/shuttle/escape_pod4/transit) -"bC" = (/turf/space/transit/east/shuttlespace_ew3,/area/shuttle/escape_pod4/transit) -"bD" = (/turf/space/transit/east/shuttlespace_ew4,/area/shuttle/escape_pod4/transit) -"bE" = (/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod4/transit) -"bF" = (/obj/effect/step_trigger/thrower{direction = 1; name = "thrower_throwup"; nostop = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew13,/area/space) -"bG" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space) -"bH" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape/transit) -"bI" = (/turf/space/transit/north/shuttlespace_ns3,/area/shuttle/escape/transit) -"bJ" = (/turf/space/transit/north/shuttlespace_ns13,/area/shuttle/escape/transit) -"bK" = (/turf/space/transit/north/shuttlespace_ns7,/area/shuttle/escape/transit) -"bL" = (/turf/space/transit/north/shuttlespace_ns14,/area/shuttle/escape/transit) -"bM" = (/turf/space/transit/north/shuttlespace_ns4,/area/shuttle/escape/transit) -"bN" = (/turf/space/transit/north/shuttlespace_ns10,/area/shuttle/escape/transit) -"bO" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space) -"bP" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew2,/area/space) -"bQ" = (/turf/space/transit/east/shuttlespace_ew14,/area/shuttle/escape_pod4/transit) -"bR" = (/turf/space/transit/east/shuttlespace_ew15,/area/shuttle/escape_pod4/transit) -"bS" = (/turf/space/transit/east/shuttlespace_ew1,/area/shuttle/escape_pod4/transit) -"bT" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; stopper = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew7,/area/space) -"bU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space) -"bV" = (/turf/space/transit/north/shuttlespace_ns2,/area/shuttle/escape/transit) -"bW" = (/turf/space/transit/north/shuttlespace_ns12,/area/shuttle/escape/transit) -"bX" = (/turf/space/transit/north/shuttlespace_ns6,/area/shuttle/escape/transit) -"bY" = (/turf/space/transit/north/shuttlespace_ns9,/area/shuttle/escape/transit) -"bZ" = (/turf/space/transit/north/shuttlespace_ns15,/area/shuttle/escape/transit) -"ca" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/space) -"cb" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; stopper = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew12,/area/space) -"cc" = (/turf/space/transit/north/shuttlespace_ns1,/area/shuttle/escape/transit) -"cd" = (/turf/space/transit/north/shuttlespace_ns5,/area/shuttle/escape/transit) -"ce" = (/turf/space/transit/north/shuttlespace_ns8,/area/shuttle/escape/transit) -"cf" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space) -"cg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew15,/area/space) -"ch" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew4,/area/space) -"ci" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew5,/area/space) -"cj" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew6,/area/space) -"ck" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space) -"cl" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space) -"cm" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/space) -"cn" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew14,/area/space) -"co" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew1,/area/space) -"cp" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space) -"cq" = (/turf/space/transit/east/shuttlespace_ew7,/area/shuttle/escape_pod3/transit) -"cr" = (/turf/space/transit/east/shuttlespace_ew8,/area/shuttle/escape_pod3/transit) -"cs" = (/turf/space/transit/east/shuttlespace_ew9,/area/shuttle/escape_pod3/transit) -"ct" = (/turf/space/transit/east/shuttlespace_ew10,/area/shuttle/escape_pod3/transit) -"cu" = (/obj/effect/step_trigger/thrower{direction = 1; name = "thrower_throwup"; nostop = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew14,/area/space) -"cv" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space) -"cw" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew11,/area/space) -"cx" = (/turf/space/transit/east/shuttlespace_ew2,/area/shuttle/escape_pod3/transit) -"cy" = (/turf/space/transit/east/shuttlespace_ew3,/area/shuttle/escape_pod3/transit) -"cz" = (/turf/space/transit/east/shuttlespace_ew4,/area/shuttle/escape_pod3/transit) -"cA" = (/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod3/transit) -"cB" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; stopper = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew1,/area/space) -"cC" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space) -"cD" = (/turf/space/transit/east/shuttlespace_ew14,/area/shuttle/escape_pod3/transit) -"cE" = (/turf/space/transit/east/shuttlespace_ew15,/area/shuttle/escape_pod3/transit) -"cF" = (/turf/space/transit/east/shuttlespace_ew1,/area/shuttle/escape_pod3/transit) -"cG" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; stopper = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew10,/area/space) -"cH" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space) -"cI" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew12,/area/space) -"cJ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space) -"cK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space) -"cL" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space) -"cM" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space) -"cN" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/space) -"cO" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space) -"cP" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/space) -"cQ" = (/turf/space/transit/north/shuttlespace_ns5,/area/syndicate_station/transit) -"cR" = (/turf/space/transit/north/shuttlespace_ns11,/area/syndicate_station/transit) -"cS" = (/turf/space/transit/north/shuttlespace_ns3,/area/syndicate_station/transit) -"cT" = (/turf/space/transit/north/shuttlespace_ns13,/area/syndicate_station/transit) -"cU" = (/turf/space/transit/north/shuttlespace_ns7,/area/syndicate_station/transit) -"cV" = (/turf/space/transit/north/shuttlespace_ns14,/area/syndicate_station/transit) -"cW" = (/turf/space/transit/north/shuttlespace_ns4,/area/syndicate_station/transit) -"cX" = (/turf/space/transit/north/shuttlespace_ns10,/area/syndicate_station/transit) -"cY" = (/turf/space/transit/north/shuttlespace_ns1,/area/syndicate_station/transit) -"cZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space) -"da" = (/turf/space/transit/north/shuttlespace_ns2,/area/syndicate_station/transit) -"db" = (/turf/space/transit/north/shuttlespace_ns12,/area/syndicate_station/transit) -"dc" = (/turf/space/transit/north/shuttlespace_ns6,/area/syndicate_station/transit) -"dd" = (/turf/space/transit/north/shuttlespace_ns9,/area/syndicate_station/transit) -"de" = (/turf/space/transit/north/shuttlespace_ns15,/area/syndicate_station/transit) -"df" = (/turf/space/transit/north/shuttlespace_ns8,/area/syndicate_station/transit) -"dg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space) -"dh" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space) -"di" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space) -"dj" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/space) -"dk" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space) -"dl" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/space) -"dm" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space) -"dn" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space) -"do" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space) -"dp" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns15,/area/space) -"dq" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/space) -"dr" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space) -"ds" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space) -"dt" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space) -"du" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space) -"dv" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns14,/area/space) -"dw" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space) -"dx" = (/turf/space/transit/north/shuttlespace_ns12,/area/shuttle/escape_pod1/transit) -"dy" = (/turf/space/transit/north/shuttlespace_ns7,/area/shuttle/escape_pod1/transit) -"dz" = (/turf/space/transit/north/shuttlespace_ns9,/area/shuttle/escape_pod1/transit) -"dA" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/space) -"dB" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space) -"dC" = (/turf/space/transit/north/shuttlespace_ns3,/area/shuttle/escape_pod2/transit) -"dD" = (/turf/space/transit/north/shuttlespace_ns14,/area/shuttle/escape_pod2/transit) -"dE" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape_pod2/transit) -"dF" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns7,/area/space) -"dG" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space) -"dH" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape_pod1/transit) -"dI" = (/turf/space/transit/north/shuttlespace_ns6,/area/shuttle/escape_pod1/transit) -"dJ" = (/turf/space/transit/north/shuttlespace_ns8,/area/shuttle/escape_pod1/transit) -"dK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space) -"dL" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space) -"dM" = (/turf/space/transit/north/shuttlespace_ns2,/area/shuttle/escape_pod2/transit) -"dN" = (/turf/space/transit/north/shuttlespace_ns13,/area/shuttle/escape_pod2/transit) -"dO" = (/turf/space/transit/north/shuttlespace_ns10,/area/shuttle/escape_pod2/transit) -"dP" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/space) -"dQ" = (/turf/space/transit/north/shuttlespace_ns10,/area/shuttle/escape_pod1/transit) -"dR" = (/turf/space/transit/north/shuttlespace_ns5,/area/shuttle/escape_pod1/transit) -"dS" = (/turf/space/transit/north/shuttlespace_ns1,/area/shuttle/escape_pod2/transit) -"dT" = (/turf/space/transit/north/shuttlespace_ns12,/area/shuttle/escape_pod2/transit) -"dU" = (/turf/space/transit/north/shuttlespace_ns9,/area/shuttle/escape_pod2/transit) -"dV" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space) -"dW" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns12,/area/space) -"dX" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/space) -"dY" = (/turf/space/transit/north/shuttlespace_ns4,/area/shuttle/escape_pod1/transit) -"dZ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; tiles = 0},/turf/space/transit/north/shuttlespace_ns1,/area/space) -"ea" = (/turf/space/transit/north/shuttlespace_ns15,/area/shuttle/escape_pod2/transit) -"eb" = (/turf/space/transit/north/shuttlespace_ns8,/area/shuttle/escape_pod2/transit) -"ec" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 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(/obj/machinery/door/airlock/glass_command{name = "Escape Shuttle Cockpit"; req_access_txt = "19"},/turf/simulated/shuttle/floor,/area/space) +"bf" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/space) +"bg" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/obj/item/weapon/crowbar,/obj/item/weapon/extinguisher,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) +"bh" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) +"bi" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/space) +"bj" = (/obj/machinery/computer/security,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) +"bk" = (/obj/machinery/computer/atmos_alert,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) +"bl" = (/obj/machinery/computer/crew,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) +"bm" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/shuttle/floor,/area/space) +"bn" = (/obj/machinery/computer/communications,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) +"bo" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/space) +"bp" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/space) +"bq" = (/obj/machinery/door/airlock/shuttle{name = "Supply Shuttle Airlock"; req_access_txt = "31"},/turf/simulated/shuttle/plating,/area/space) +"br" = (/turf/simulated/shuttle/wall{icon_state = "swall15"; dir = 2},/area/space) +"bs" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 1},/obj/structure/window/reinforced,/turf/simulated/shuttle/plating,/area/space) +"bt" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 1},/turf/simulated/shuttle/plating,/area/space) +"bu" = (/obj/machinery/door/airlock/shuttle{name = "Supply Shuttle 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(/obj/structure/table,/obj/item/weapon/wrench,/obj/item/device/assembly/infra,/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"bA" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/device/assembly/signaler,/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"bB" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"bC" = (/obj/machinery/atmospherics/pipe/simple,/obj/structure/table,/obj/item/stack/medical/bruise_pack,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"bD" = (/obj/machinery/atmospherics/pipe/simple,/obj/structure/table,/obj/item/stack/medical/ointment,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"bE" = (/obj/machinery/recharge_station,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"bF" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"bG" = (/obj/structure/table,/obj/item/device/sbeacondrop/bomb,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"bH" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"bI" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"bJ" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"bK" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/syndicate,/obj/item/weapon/grenade/syndieminibomb,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"bL" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = 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"Nuclear-Bomb"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"bT" = (/obj/machinery/telecomms/allinone{intercept = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"bU" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/space) +"bV" = (/obj/structure/closet/crate/internals,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"bW" = (/obj/structure/closet/crate/medical,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"bX" = (/obj/machinery/teleport/station,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"bY" = (/obj/machinery/teleport/hub,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"bZ" = (/obj/structure/computerframe,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"ca" = (/obj/structure/shuttle/engine/propulsion,/turf/simulated/shuttle/plating,/area/space) +"cb" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"},/turf/simulated/shuttle/plating,/area/space) +"cc" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/space) +"cd" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"},/turf/simulated/shuttle/plating,/area/space) +"ce" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/space) +"cf" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/space) +"cg" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/space) +"ch" = (/obj/machinery/door/poddoor{auto_close = 300; id = "smindicate"; name = "outer blast door"},/obj/machinery/door_control{id = "smindicate"; name = "external door control"; pixel_x = -26; pixel_y = 0; req_access_txt = "150"},/obj/docking_port/mobile{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate"; name = "syndicate infiltrator"; travelDir = 180; width = 18},/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_away"; name = "syndicate recon outpost"; turf_type = /turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"}; width = 18},/turf/simulated/shuttle/plating,/area/space) +"ci" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/space) +"cj" = (/obj/structure/closet/syndicate/personal,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"ck" = (/obj/structure/table,/obj/item/weapon/gun/energy/ionrifle,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"cl" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"cm" = (/obj/effect/landmark{name = "Syndicate-Uplink"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"cn" = (/obj/machinery/door/window{dir = 4; name = "Equipment Room"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"co" = (/obj/machinery/door/airlock/external{req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"cp" = (/obj/structure/table,/obj/item/device/aicard,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"cq" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"cr" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Equipment Room"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"cs" = (/obj/structure/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/head/helmet/space/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"ct" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/space) +"cu" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Escape Shuttle Infirmary"; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) +"cv" = (/obj/machinery/status_display,/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/space) +"cw" = (/obj/structure/closet/emcloset,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) +"cx" = (/obj/machinery/door/airlock/shuttle{name = "Emergency Shuttle Airlock"},/turf/simulated/shuttle/floor,/area/space) +"cy" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"cz" = (/obj/structure/table,/obj/item/device/flashlight/lamp{pixel_x = 4; pixel_y = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"cA" = (/obj/structure/table,/obj/machinery/door_control{id = "syndieshutters"; name = "remote shutter control"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"cB" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor4,/area/space) +"cC" = (/turf/simulated/shuttle/floor4,/area/space) +"cD" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 28; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) +"cE" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor4,/area/space) +"cF" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/poddoor/shutters{id = "syndieshutters"; name = "blast shutters"},/turf/simulated/shuttle/plating,/area/space) +"cG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor/shutters{id = "syndieshutters"; name = "blast shutters"},/turf/simulated/shuttle/plating,/area/space) +"cH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor/shutters{id = "syndieshutters"; name = "blast shutters"},/turf/simulated/shuttle/plating,/area/space) +"cI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/space) +"cJ" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access_txt = "2"},/turf/simulated/shuttle/floor,/area/space) +"cK" = (/obj/machinery/sleeper{dir = 8; icon_state = "sleeper-open"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) +"cL" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_y = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"cM" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 10},/obj/item/weapon/stock_parts/cell{charge = 100; maxcharge = 15000},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"cN" = (/obj/machinery/computer/shuttle/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"cO" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"cP" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"cQ" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/space) +"cR" = (/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/space) +"cS" = (/obj/machinery/vending/cigarette{pixel_x = 0; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"cT" = (/obj/machinery/door/window{name = "Cockpit"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/space) +"cU" = (/obj/machinery/computer/shuttle/syndicate/recall,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) +"cV" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater,/turf/simulated/shuttle/plating,/area/space) "ee" = (/turf/unsimulated/wall,/area/start) "ef" = (/obj/effect/landmark/start,/turf/unsimulated/floor,/area/start) "eg" = (/turf/unsimulated/wall/splashscreen,/area/start) -"eh" = (/turf/space,/area/shuttle/escape_pod1/centcom) -"ei" = (/turf/space,/area/shuttle/escape_pod2/centcom) -"ej" = (/turf/space,/area/shuttle/escape_pod3/centcom) "ek" = (/turf/unsimulated/wall,/area/space) "el" = (/turf/space,/area/centcom/suppy) -"em" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 1},/turf/space,/area/supply/dock) -"en" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/supply/dock) -"eo" = (/turf/simulated/shuttle/wall{icon_state = "swall15"; dir = 2},/area/supply/dock) -"ep" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/supply/dock) -"eq" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/supply/dock) -"er" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/supply/dock) -"es" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/supply/dock) -"et" = (/turf/simulated/shuttle/floor,/area/supply/dock) -"eu" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/supply/dock) -"ev" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/supply/dock) -"ew" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/supply/dock) -"ex" = (/obj/machinery/door/airlock/shuttle{name = "Supply Shuttle Airlock"; req_access_txt = "31"},/turf/simulated/shuttle/plating,/area/supply/dock) "ey" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/centcom/suppy) -"ez" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/supply/dock) -"eA" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/supply/dock) -"eB" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/supply/dock) "eC" = (/turf/unsimulated/wall,/area/centcom/control) "eD" = (/turf/unsimulated/wall/fakedoor,/area/centcom/control) "eE" = (/turf/unsimulated/floor{icon_state = "green"; dir = 9},/area/centcom/control) @@ -249,49 +171,22 @@ "eO" = (/obj/structure/stool/bed/chair{dir = 8},/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control) "eP" = (/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control) "eQ" = (/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control) -"eR" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/shuttle/escape/centcom) -"eS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) -"eT" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) -"eU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) -"eV" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/shuttle/escape/centcom) "eW" = (/obj/machinery/door/poddoor{id = "CentComPort"; name = "security door"},/turf/unsimulated/floor{dir = 1; icon_state = "loadingarea"},/area/centcom/control) "eX" = (/obj/machinery/door/airlock/centcom{name = "Centcom Security"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"eY" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/obj{anchored = 1; icon_state = "floor3"; layer = 1; name = "floor"},/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/escape/centcom) -"eZ" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/extinguisher,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"fa" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"fb" = (/obj/machinery/computer/emergency_shuttle,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"fc" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/obj/item/weapon/crowbar,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"fd" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/obj{anchored = 1; icon_state = "floor3"; layer = 1; name = "floor"},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape/centcom) "fe" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "ff" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 6},/area/centcom/control) "fg" = (/obj/machinery/door_control{desc = "A remote control switch for port-side blast doors."; icon_state = "doorctrl0"; id = "CentComPort"; name = "Security Doors"; pixel_y = 28; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"fh" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape/centcom) -"fi" = (/obj/machinery/computer/atmos_alert,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"fj" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"fk" = (/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"fl" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"fm" = (/obj/machinery/computer/security,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "fn" = (/turf/unsimulated/floor{dir = 8; icon_state = "vault"},/area/centcom/control) "fo" = (/obj/structure/table/reinforced,/obj/machinery/door/window/brigdoor{base_state = "rightsecure"; dir = 4; icon_state = "rightsecure"; name = "Centcom Customs"; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "fp" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"fq" = (/obj/machinery/computer/crew,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"fr" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"fs" = (/obj/machinery/computer/communications,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "ft" = (/turf/unsimulated/wall,/area/centcom/ferry) "fu" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/pen,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) "fv" = (/obj/structure/table,/obj/item/weapon/stamp{pixel_x = -3; pixel_y = 3},/obj/item/weapon/stamp/denied{pixel_x = 4; pixel_y = -2},/obj/item/weapon/paper/centcom,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control) -"fw" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/shuttle/escape/centcom) -"fx" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/escape/centcom) -"fy" = (/obj/machinery/status_display,/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/escape/centcom) -"fz" = (/obj/machinery/door/airlock/glass_command{name = "Escape Shuttle Cockpit"; req_access_txt = "19"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"fA" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/escape/centcom) "fB" = (/obj/structure/table/wood,/obj/item/weapon/paper_bin{pixel_y = 4},/obj/item/weapon/pen,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/ferry) "fC" = (/obj/structure/mirror{pixel_y = 32},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/ferry) "fD" = (/obj/structure/dresser,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/ferry) "fE" = (/obj/machinery/door/poddoor/preopen{id = "CentComPort"; name = "security door"},/turf/unsimulated/floor{dir = 1; icon_state = "loadingarea"},/area/centcom/control) "fF" = (/turf/unsimulated/wall,/area/centcom/evac) -"fG" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/obj/item/weapon/crowbar,/obj/item/weapon/extinguisher,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"fH" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "fI" = (/obj/structure/stool,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/ferry) "fJ" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/ferry) "fK" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/space) @@ -299,8 +194,6 @@ "fM" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/control) "fN" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/control) "fO" = (/turf/unsimulated/floor{icon_state = "grass1"; name = "grass"},/area/centcom/evac) -"fP" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"fQ" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "fR" = (/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/evac) "fS" = (/obj/machinery/door/airlock/centcom{name = "Dressing Room"; opacity = 1; req_access_txt = "0"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/ferry) "fT" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 1},/area/centcom/control) @@ -310,7 +203,6 @@ "fX" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/centcom/evac) "fY" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 8},/area/centcom/evac) "fZ" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 4},/area/centcom/evac) -"ga" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "gb" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) "gc" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 1},/area/centcom/ferry) "gd" = (/turf/unsimulated/floor{dir = 8; heat_capacity = 1; icon_state = "warning"},/area/centcom/ferry) @@ -320,84 +212,37 @@ "gh" = (/turf/unsimulated/floor{icon_state = "greencorner"},/area/centcom/control) "gi" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/evac) "gj" = (/turf/unsimulated/floor{dir = 4; heat_capacity = 1; icon_state = "warning"},/area/centcom/evac) -"gk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) -"gl" = (/obj/machinery/door/airlock/shuttle{name = "Emergency Shuttle Airlock"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) "gm" = (/obj/machinery/door/airlock/external{name = "Arrival Airlock"},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac) "gn" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/evac) "go" = (/turf/unsimulated/wall,/area/syndicate_mothership) -"gp" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/shuttle/transport1/centcom) -"gq" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/shuttle/transport1/centcom) -"gr" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/shuttle/transport1/centcom) -"gs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/transport1/centcom) -"gt" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/shuttle/transport1/centcom) -"gu" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 8},/turf/space,/area/shuttle/transport1/centcom) "gv" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 1},/area/centcom/ferry) "gw" = (/turf/unsimulated/wall/fakeglass,/area/centcom/control) -"gx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) "gy" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) "gz" = (/obj/structure/flora/grass/brown,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) "gA" = (/obj/structure/flora/tree/pine,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) "gB" = (/obj/structure/flora/grass/both,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) -"gC" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/transport1/centcom) -"gD" = (/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) -"gE" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/transport1/centcom) -"gF" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/transport1/centcom) -"gG" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) -"gH" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/transport1/centcom) "gI" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/centcom/ferry) "gJ" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 6},/area/centcom/ferry) "gK" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/evac) "gL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/evac) -"gM" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; req_access_txt = "0"},/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape/centcom) -"gN" = (/obj/structure/stool/bed/chair{dir = 8},/obj/item/device/radio/intercom{pixel_x = 25},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"gO" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) -"gP" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) -"gQ" = (/obj/machinery/door/airlock/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "gR" = (/obj/machinery/door/airlock/external{name = "Ferry Airlock"; req_access_txt = "0"},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry) "gS" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/ferry) "gT" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 6},/area/centcom/ferry) "gU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/evac) -"gV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) -"gW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) "gX" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/unsimulated/wall,/area/centcom/evac) "gY" = (/obj/structure/flora/bush,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) -"gZ" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/transport1/centcom) -"ha" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/shuttle/transport1/centcom) -"hb" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/shuttle/transport1/centcom) -"hc" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "hd" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 5},/area/centcom/ferry) "he" = (/obj/machinery/door/airlock/centcom{name = "Transport Shuttle"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/ferry) "hf" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/evac) -"hg" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/transport1/centcom) -"hh" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/shuttle/transport1/centcom) "hi" = (/turf/unsimulated/floor{icon_state = "greencorner"},/area/centcom/ferry) "hj" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/evac) -"hk" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) "hl" = (/turf/unsimulated/wall/fakeglass,/area/centcom/ferry) "hm" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"},/area/syndicate_mothership) "hn" = (/turf/unsimulated/wall,/area/centcom/holding) "ho" = (/turf/unsimulated/wall/fakedoor{name = "Shuttle Bay B"},/area/centcom/holding) "hp" = (/obj/machinery/door/airlock/centcom{name = "Centcom Security"; opacity = 1; req_access_txt = "0"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/evac) "hq" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 6},/area/centcom/evac) -"hr" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Escape Shuttle Infirmary"; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"hs" = (/obj/machinery/status_display,/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/shuttle/escape/centcom) -"ht" = (/obj/structure/closet/emcloset,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"hu" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_station/start) -"hv" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start) -"hw" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor/shutters{id = "syndieshutters"; name = "blast shutters"},/turf/simulated/shuttle/plating,/area/syndicate_station/start) -"hx" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor/shutters{id = "syndieshutters"; name = "blast shutters"},/turf/simulated/shuttle/plating,/area/syndicate_station/start) -"hy" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/poddoor/shutters{id = "syndieshutters"; name = "blast shutters"},/turf/simulated/shuttle/plating,/area/syndicate_station/start) -"hz" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/syndicate_station/start) "hA" = (/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/evac) -"hB" = (/obj/machinery/sleeper{dir = 8; icon_state = "sleeper-open"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"hC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/shuttle/escape/centcom) -"hD" = (/obj/machinery/door/airlock/glass_security{name = "Escape Shuttle Cell"; req_access_txt = "2"},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom) -"hE" = (/obj/structure/table,/obj/machinery/microwave,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"hF" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"hG" = (/obj/structure/table,/obj/item/device/flashlight/lamp{pixel_x = 4; pixel_y = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"hH" = (/obj/machinery/computer/syndicate_station{req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"hI" = (/obj/structure/table,/obj/machinery/door_control{id = "syndieshutters"; name = "remote shutter control"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"hJ" = (/obj/structure/computerframe,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) "hK" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 8},/area/syndicate_mothership) "hL" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/syndicate_mothership) "hM" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 4},/area/syndicate_mothership) @@ -409,12 +254,6 @@ "hS" = (/obj/machinery/door/airlock/centcom{name = "Thunderdome"; opacity = 1; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/tdome/tdomeobserve) "hT" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/tdome/tdomeobserve) "hU" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 5},/area/tdome/tdomeobserve) -"hV" = (/obj/machinery/vending/wallmed1{name = "Emergency NanoMed"; pixel_x = 28; req_access_txt = "0"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"hW" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) -"hX" = (/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) -"hY" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) -"hZ" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"ia" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) "ib" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/area/syndicate_mothership) "ic" = (/obj/item/weapon/storage/fancy/crayons,/obj/structure/table,/obj/item/weapon/storage/fancy/crayons,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "id" = (/obj/machinery/washing_machine,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) @@ -428,11 +267,6 @@ "il" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/evac) "im" = (/obj/structure/table/reinforced,/obj/item/weapon/pen,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/evac) "in" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/evac) -"io" = (/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) -"ip" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/shuttle/escape/centcom) -"iq" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 10},/obj/item/weapon/stock_parts/cell{charge = 100; maxcharge = 15000},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"ir" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_y = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"is" = (/obj/structure/closet/syndicate/personal,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) "it" = (/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) "iu" = (/obj/structure/table/wood,/obj/item/device/flashlight/lamp/green,/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) "iv" = (/obj/structure/stool/bed/chair/comfy/teal,/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) @@ -442,22 +276,12 @@ "iz" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome/tdomeobserve) "iA" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/evac) "iB" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/evac) -"iC" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/shuttle/escape/centcom) -"iD" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/shuttle/escape/centcom) -"iE" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater,/turf/simulated/floor/plating/airless,/area/shuttle/escape/centcom) -"iF" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/shuttle/escape/centcom) -"iG" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_station/start) -"iH" = (/obj/machinery/door/window{name = "Cockpit"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"iI" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_station/start) "iJ" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/obj/structure/flora/grass/brown,/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 4},/area/syndicate_mothership) "iK" = (/obj/item/weapon/paper{info = "GET DAT FUCKEN DISK"; name = "memo"},/obj/structure/noticeboard{pixel_x = -32; pixel_y = 0},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) "iL" = (/obj/structure/stool,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) "iM" = (/obj/machinery/door/airlock/centcom{name = "Study"; opacity = 1; req_access_txt = "150"},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) "iN" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/syndicate_mothership) "iO" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 6},/area/tdome/tdomeobserve) -"iP" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/shuttle/escape/centcom) -"iQ" = (/obj/structure/table,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"iR" = (/obj/machinery/vending/cigarette{pixel_x = 0; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) "iS" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_surround"; dir = 8},/area/syndicate_mothership) "iT" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 6},/area/syndicate_mothership) "iU" = (/obj/structure/table/wood,/obj/item/weapon/reagent_containers/food/drinks/beer{pixel_x = -2; pixel_y = 5},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/syndicate_mothership) @@ -483,15 +307,10 @@ "jo" = (/turf/unsimulated/floor,/area/syndicate_mothership) "jp" = (/obj/machinery/door/airlock/external{req_access_txt = "150"},/turf/unsimulated/floor,/area/syndicate_mothership) "jq" = (/obj/machinery/door/poddoor/shutters{id = "nukeop_ready"; name = "shuttle dock"},/turf/unsimulated/floor,/area/syndicate_mothership) -"jr" = (/obj/effect/landmark{name = "Syndicate-Uplink"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) "js" = (/turf/unsimulated/wall/fakeglass,/area/syndicate_mothership) "jt" = (/obj/machinery/computer/telecrystals/uplinker,/turf/unsimulated/floor{tag = "icon-podhatch (SOUTHWEST)"; icon_state = "podhatch"; dir = 10},/area/syndicate_mothership) "ju" = (/obj/structure/urinal{pixel_y = 28},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "jv" = (/obj/structure/toilet{pixel_y = 8},/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/machinery/door/window{name = "Tactical Toilet"; opacity = 1},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) -"jw" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"jx" = (/obj/structure/table,/obj/item/weapon/gun/energy/ionrifle,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"jy" = (/obj/machinery/door/poddoor{auto_close = 300; id = "smindicate"; name = "outer blast door"},/obj/machinery/door_control{id = "smindicate"; name = "external door control"; pixel_x = -26; pixel_y = 0; req_access_txt = "150"},/turf/simulated/shuttle/plating,/area/syndicate_station/start) -"jz" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start) "jA" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 5},/area/syndicate_mothership) "jB" = (/obj/structure/table/wood,/obj/item/weapon/reagent_containers/food/drinks/bottle/rum,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/syndicate_mothership) "jC" = (/obj/structure/table/wood,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/syndicate_mothership) @@ -500,7 +319,6 @@ "jF" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "jG" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/obj/structure/mirror{pixel_x = 28},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "jH" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'FOURTH WALL'."; name = "\improper FOURTH WALL"; pixel_x = -32},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/area/syndicate_mothership) -"jI" = (/obj/structure/table,/obj/item/device/aicard,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) "jJ" = (/obj/machinery/door_control{id = "nukeop_ready"; name = "mission launch control"; pixel_x = -26; pixel_y = 0; req_access_txt = "150"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/syndicate_mothership) "jK" = (/obj/effect/landmark{name = "Syndicate-Spawn"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/syndicate_mothership) "jL" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/syndicate_mothership) @@ -508,29 +326,14 @@ "jN" = (/obj/structure/mopbucket,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/syndicate_mothership) "jO" = (/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 2},/area/tdome/tdomeobserve) "jP" = (/obj/structure/stool/bed/chair,/obj/effect/landmark{name = "tdomeobserve"},/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 2},/area/tdome/tdomeobserve) -"jQ" = (/obj/machinery/door/window{dir = 4; name = "Equipment Room"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"jR" = (/obj/machinery/door/airlock/external{req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) "jS" = (/obj/machinery/computer/telecrystals/boss,/turf/unsimulated/floor{tag = "icon-podhatch (NORTHEAST)"; icon_state = "podhatch"; dir = 5},/area/syndicate_mothership) "jT" = (/obj/structure/sign/map/left{pixel_y = -32},/obj/structure/rack{icon = 'icons/obj/stationobjs.dmi'; icon_state = "minibar_left"; name = "skeletal minibar"},/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/syndicate_mothership) "jU" = (/obj/structure/sign/map/right{pixel_y = -32},/obj/structure/rack{icon = 'icons/obj/stationobjs.dmi'; icon_state = "minibar_right"; name = "skeletal minibar"},/obj/item/weapon/reagent_containers/food/drinks/bottle/gin,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/syndicate_mothership) "jV" = (/turf/unsimulated/wall/fakedoor{name = "Thunderdome"},/area/tdome/tdomeobserve) "jW" = (/obj/machinery/computer/security/telescreen,/turf/unsimulated/floor{icon_state = "redbluefull"; dir = 2},/area/tdome/tdomeobserve) -"jX" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Equipment Room"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"jY" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/shuttle/plating,/area/syndicate_station/start) -"jZ" = (/obj/structure/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/head/helmet/space/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) "ka" = (/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "snow"},/turf/unsimulated/floor{icon = 'icons/turf/snow.dmi'; icon_state = "gravsnow_corner"; dir = 10},/area/syndicate_mothership) -"kb" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) "kc" = (/turf/unsimulated/wall,/area/wizard_station) "kd" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 8},/area/tdome/tdomeobserve) -"ke" = (/obj/machinery/recharge_station,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"kf" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"kg" = (/obj/machinery/atmospherics/pipe/simple,/obj/structure/table,/obj/item/stack/medical/bruise_pack,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"kh" = (/obj/machinery/atmospherics/pipe/simple,/obj/structure/table,/obj/item/stack/medical/ointment,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"ki" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/device/assembly/signaler,/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"kj" = (/obj/structure/table,/obj/item/device/assembly/signaler,/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"kk" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/item/device/assembly/infra,/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"kl" = (/obj/structure/table,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"km" = (/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/clothing/glasses/night,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) "kn" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "ko" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "kp" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) @@ -543,9 +346,6 @@ "kw" = (/turf/unsimulated/wall,/area/tdome) "kx" = (/obj/machinery/igniter,/turf/simulated/floor/plasteel,/area/tdome) "ky" = (/turf/simulated/floor/plasteel,/area/tdome) -"kz" = (/obj/machinery/door/window{dir = 4; name = "Infirmary"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"kA" = (/obj/machinery/door/window/westright{name = "Tool Storage"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"kB" = (/obj/structure/table,/obj/item/device/sbeacondrop/bomb,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) "kC" = (/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station) "kD" = (/obj/effect/landmark/start{name = "wizard"},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station) "kE" = (/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/wizard_station) @@ -557,10 +357,6 @@ "kK" = (/turf/simulated/floor/plasteel{icon_state = "green"; dir = 4},/area/tdome) "kL" = (/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1) "kM" = (/obj/structure/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/sneakers/brown,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/energy/sword/saber/green,/turf/unsimulated/floor{icon_state = "dark"},/area/tdome) -"kN" = (/obj/machinery/sleeper{icon_state = "sleeper-open"; dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"kO" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Infirmary"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"kP" = (/obj/machinery/door/window{dir = 8; name = "Tool Storage"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"kQ" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/syndicate,/obj/item/weapon/grenade/syndieminibomb,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) "kR" = (/obj/structure/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "kS" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "kT" = (/obj/structure/table/wood,/obj/item/weapon/storage/bag/tray,/obj/item/weapon/reagent_containers/food/snacks/burger/spell,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/wizard_station) @@ -568,18 +364,12 @@ "kV" = (/obj/structure/table/wood,/obj/effect/landmark{name = "Teleport-Scroll"},/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/wizard_station) "kW" = (/obj/machinery/recharger{pixel_y = 4},/obj/effect/landmark{name = "tdome2"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2) "kX" = (/obj/machinery/recharger{pixel_y = 4},/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1) -"kY" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"kZ" = (/obj/item/weapon/weldingtool,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"la" = (/obj/machinery/door/window{dir = 1; name = "Secure Storage"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"lb" = (/obj/item/weapon/crowbar,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) "lc" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "ld" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "le" = (/obj/machinery/camera{pixel_x = 11; pixel_y = -9; network = list("thunder"); c_tag = "Red Team"},/obj/effect/landmark{name = "tdome2"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome2) "lf" = (/turf/simulated/floor/bluegrid,/area/tdome) "lg" = (/obj/machinery/flasher{id = "flash"; name = "Thunderdome Flash"},/turf/simulated/floor/bluegrid,/area/tdome) "lh" = (/obj/machinery/camera{pixel_x = 12; pixel_y = -10; network = list("thunder"); c_tag = "Green Team"},/obj/effect/landmark{name = "tdome1"},/turf/unsimulated/floor{name = "plating"},/area/tdome/tdome1) -"li" = (/obj/machinery/telecomms/allinone{intercept = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"lj" = (/obj/effect/landmark{name = "Nuclear-Bomb"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) "lk" = (/obj/structure/bookcase,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "ll" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "lm" = (/obj/structure/table/wood,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) @@ -587,18 +377,10 @@ "lo" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/head/wizard/marisa,/obj/item/weapon/staff/broom,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "lp" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/magusblue,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "lq" = (/obj/machinery/camera{pixel_x = 10; network = list("thunder"); c_tag = "Arena"},/turf/simulated/floor/bluegrid,/area/tdome) -"lr" = (/obj/structure/closet/crate/internals,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"ls" = (/obj/structure/closet/crate/medical,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"lt" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/shuttle/plating,/area/syndicate_station/start) -"lu" = (/obj/machinery/teleport/station,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) -"lv" = (/obj/machinery/teleport/hub,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/syndicate_station/start) "lw" = (/obj/structure/table/wood,/obj/item/weapon/reagent_containers/food/snacks/chips,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "lx" = (/obj/structure/table/wood,/obj/item/weapon/spacecash,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) "ly" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/red,/obj/item/clothing/shoes/sandal,/obj/item/clothing/head/wizard/red,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) "lz" = (/obj/structure/rack,/obj/item/clothing/suit/wizrobe/magusred,/obj/item/clothing/head/wizard/magus,/obj/item/weapon/staff,/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station) -"lA" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"},/turf/space,/area/syndicate_station/start) -"lB" = (/obj/structure/shuttle/engine/propulsion,/turf/space,/area/syndicate_station/start) -"lC" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"},/turf/space,/area/syndicate_station/start) "lD" = (/obj/machinery/door/poddoor{id = "thunderdomegen"; name = "General Supply"},/turf/unsimulated/floor{icon_state = "floor"},/area/tdome) "lE" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows"; dir = 8},/area/wizard_station) "lF" = (/turf/unsimulated/wall/fakeglass{icon_state = "fakewindows2"; dir = 8},/area/wizard_station) @@ -672,81 +454,81 @@ "mV" = (/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/holding) "mW" = 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aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM 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aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMgogygygygygygygygygygygygygygygygygygygygoaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMkclNlOlPkpkpkplQlRlQlSkcaMaMaMaMkwlTlTlTlTlTlUlVlWlWlWlWlWlWlWlWlWlWlWlWlWlXlUlYlYlYlYlYkwaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMgogogogogogogogogogogogogogogogogogogogogoaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMkclOlZlPkpkpkpmambmambkcaMaMaMaMkwkwkwkwkwkwlUmcmdmdmdmdmdmcmcmcmdmdmdmdmdmclUkwkwkwkwkwkwaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMkclNmemfkpkplHmglSmhmikcaMaMaMaMaMaMaMaMaMaMlUmcmcmcmjmcmkmkmkmkmkmcmjmcmcmclUaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM @@ -930,3 +712,4 @@ aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM "} + diff --git a/_maps/map_files/MiniStation/z4.dmm b/_maps/map_files/MiniStation/z4.dmm index 7f05e46bbe5..17ac402ad87 100644 --- a/_maps/map_files/MiniStation/z4.dmm +++ b/_maps/map_files/MiniStation/z4.dmm @@ -6,7 +6,7 @@ "af" = (/turf/simulated/floor/plating/airless,/area/AIsattele) "ag" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/AIsattele) "ah" = (/obj/structure/cable,/turf/simulated/floor/plating/airless,/area/AIsattele) -"ai" = (/obj/structure/rack,/obj/item/clothing/gloves/yellow,/turf/simulated/floor/plating/airless,/area/AIsattele) +"ai" = (/obj/structure/rack,/obj/item/clothing/gloves/color/yellow,/turf/simulated/floor/plating/airless,/area/AIsattele) "aj" = (/obj/structure/girder,/turf/simulated/floor/plating/airless,/area/AIsattele) "ak" = (/obj/item/weapon/stock_parts/cell,/turf/simulated/floor/plating/airless,/area/AIsattele) "al" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating/airless,/area/AIsattele) diff --git a/_maps/map_files/TgStation/tgstation.2.1.3.dmm b/_maps/map_files/TgStation/tgstation.2.1.3.dmm index 30091646358..7d2e2dfb590 100644 --- a/_maps/map_files/TgStation/tgstation.2.1.3.dmm +++ b/_maps/map_files/TgStation/tgstation.2.1.3.dmm @@ -1,10 +1,10 @@ "aaa" = (/turf/space,/area/space) -"aab" = (/turf/space,/area/syndicate_station/north) -"aac" = (/turf/space,/area/syndicate_station/northeast) -"aad" = (/turf/space,/area/syndicate_station/northwest) +"aab" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_n"; name = "north of station"; turf_type = /turf/space; width = 18},/turf/space,/area/space) +"aac" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_ne"; name = "northeast of station"; turf_type = /turf/space; width = 18},/turf/space,/area/space) +"aad" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_nw"; name = "northwest of station"; turf_type = /turf/space; width = 18},/turf/space,/area/space) "aae" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/space) "aaf" = (/obj/structure/lattice,/turf/space,/area/space) -"aag" = (/turf/simulated/floor/plating/airless,/area/space) +"aag" = (/obj/structure/lattice/catwalk,/turf/space,/area/space) "aah" = (/obj/structure/sign/securearea{pixel_y = -32},/turf/space,/area/space) "aai" = (/turf/simulated/wall/r_wall,/area/security/prison) "aaj" = (/obj/structure/grille,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/prison) @@ -32,464 +32,464 @@ "aaF" = (/obj/structure/window/reinforced,/obj/machinery/hydroponics/soil,/obj/item/weapon/minihoe,/turf/simulated/floor/plasteel{icon_state = "green"; dir = 6},/area/security/prison) "aaG" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) "aaH" = (/turf/simulated/wall,/area/security/transfer) -"aaI" = (/obj/structure/bookcase,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"aaJ" = (/obj/structure/stool,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"aaK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plasteel{icon_state = "barber"},/area/security/prison) -"aaL" = (/obj/machinery/washing_machine,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plasteel{icon_state = "barber"},/area/security/prison) -"aaM" = (/obj/structure/closet/secure_closet/injection,/turf/simulated/floor/plasteel,/area/security/transfer) -"aaN" = (/obj/structure/table,/obj/item/device/electropack,/turf/simulated/floor/plasteel,/area/security/transfer) -"aaO" = (/obj/structure/table,/obj/item/weapon/screwdriver,/obj/item/weapon/wrench,/obj/item/clothing/head/helmet,/obj/item/device/assembly/signaler,/turf/simulated/floor/plasteel,/area/security/transfer) -"aaP" = (/obj/machinery/librarycomp{pixel_y = 0},/obj/structure/table,/obj/machinery/newscaster{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"aaQ" = (/obj/structure/table,/obj/item/weapon/storage/pill_bottle/dice,/turf/simulated/floor/plasteel,/area/security/prison) -"aaR" = (/obj/structure/table,/obj/item/weapon/pen,/turf/simulated/floor/plasteel,/area/security/prison) -"aaS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "barber"},/area/security/prison) -"aaT" = (/obj/structure/table,/obj/structure/bedsheetbin,/turf/simulated/floor/plasteel{icon_state = "barber"},/area/security/prison) -"aaU" = (/obj/structure/lattice,/obj/structure/sign/securearea{pixel_y = -32},/turf/space,/area/space) -"aaV" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel,/area/security/transfer) -"aaW" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel,/area/security/transfer) -"aaX" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel,/area/security/transfer) -"aaY" = (/obj/machinery/computer/arcade,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"aaZ" = (/obj/structure/table,/obj/item/toy/cards/deck,/turf/simulated/floor/plasteel,/area/security/prison) -"aba" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/simulated/floor/plasteel,/area/security/prison) -"abb" = (/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "barber"},/area/security/prison) -"abc" = (/obj/machinery/washing_machine,/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{icon_state = "barber"},/area/security/prison) -"abd" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space) -"abe" = (/obj/structure/grille,/turf/space,/area/space) -"abf" = (/turf/simulated/floor/plasteel,/area/security/transfer) -"abg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/security/transfer) -"abh" = (/obj/machinery/vending/sustenance,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"abi" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"abj" = (/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/security/prison) -"abk" = (/obj/machinery/shower{dir = 8},/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/security/prison) -"abl" = (/turf/simulated/wall,/area/security/main) -"abm" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/main) -"abn" = (/turf/simulated/wall,/area/security/hos) -"abo" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/hos) -"abp" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/lattice,/turf/space,/area/space) -"abq" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plasteel,/area/security/transfer) -"abr" = (/obj/machinery/door/window/brigdoor{name = "Transfer Room"; req_access_txt = "2"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/security/transfer) -"abs" = (/turf/simulated/wall,/area/space) -"abt" = (/obj/machinery/vending/cola,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"abu" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"abv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"abw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"abx" = (/obj/machinery/light,/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"aby" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"abz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"abA" = (/obj/machinery/door/window/westleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Unisex Showers"; req_access_txt = "0"},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/security/prison) -"abB" = (/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/security/prison) -"abC" = (/obj/structure/closet/secure_closet/security/sec,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/main) -"abD" = (/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/main) -"abE" = (/obj/machinery/alarm{pixel_y = 23},/obj/effect/landmark{name = "secequipment"},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/main) -"abF" = (/obj/structure/closet/secure_closet/security/sec,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/main) -"abG" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Head of Security's Desk"; departmentType = 5; name = "Head of Security RC"; pixel_x = 0; pixel_y = 30},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = -31},/obj/structure/filingcabinet,/turf/simulated/floor/fancy/carpet,/area/security/hos) -"abH" = (/obj/machinery/computer/secure_data,/turf/simulated/floor/fancy/carpet,/area/security/hos) -"abI" = (/obj/machinery/computer/security,/turf/simulated/floor/fancy/carpet,/area/security/hos) -"abJ" = (/obj/structure/closet/secure_closet/hos,/turf/simulated/floor/fancy/carpet,/area/security/hos) -"abK" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/reagent_dispensers/peppertank{pixel_x = 30; pixel_y = 0},/obj/structure/table/wood,/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka{pixel_x = 6; pixel_y = 6},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass{pixel_x = -4; pixel_y = 3},/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/simulated/floor/fancy/carpet,/area/security/hos) -"abL" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/tracker,/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"abM" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/turf/simulated/floor/plasteel,/area/security/transfer) -"abN" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel,/area/security/transfer) -"abO" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/security/transfer) -"abP" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{aiControlDisabled = 0; icon_state = "door_closed"; id_tag = null; locked = 0; name = "Prisoner Transfer Centre"; req_access = null; req_access_txt = "2"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/security/transfer) -"abQ" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/security/prison) -"abR" = (/turf/simulated/wall,/area/security/prison) -"abS" = (/obj/machinery/door/poddoor/preopen{id = "permacell3"; name = "cell blast door"},/obj/machinery/door/airlock/glass{id_tag = "permabolt3"; name = "Cell 3"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"abT" = (/obj/machinery/door/poddoor/preopen{id = "permacell2"; name = "cell blast door"},/obj/machinery/door/airlock/glass{id_tag = "permabolt2"; name = "Cell 2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"abU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/poddoor/preopen{id = "permacell1"; name = "cell blast door"},/obj/machinery/door/airlock/glass{id_tag = "permabolt1"; name = "Cell 1"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"abV" = (/obj/machinery/door/airlock{name = "Unisex Restroom"; req_access_txt = "0"},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/security/prison) -"abW" = (/obj/structure/closet/wardrobe/red,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/main) -"abX" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/effect/landmark{name = "secequipment"},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/main) -"abY" = (/obj/machinery/newscaster/security_unit{pixel_x = -30; pixel_y = 0},/obj/machinery/camera{c_tag = "Head of Security's Office"; dir = 4; network = list("SS13")},/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/wood,/turf/simulated/floor/fancy/carpet,/area/security/hos) -"abZ" = (/obj/structure/stool/bed/chair/comfy/black,/turf/simulated/floor/fancy/carpet,/area/security/hos) -"aca" = (/turf/simulated/floor/fancy/carpet,/area/security/hos) -"acb" = (/obj/machinery/keycard_auth{pixel_x = 24; pixel_y = 10},/obj/machinery/hologram/holopad,/turf/simulated/floor/fancy/carpet,/area/security/hos) -"acc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"acd" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/transfer) -"ace" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/security/transfer) -"acf" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/plasteel,/area/security/transfer) -"acg" = (/obj/effect/decal/cleanable/dirt,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/security/prison) -"ach" = (/obj/structure/stool/bed,/obj/machinery/camera{c_tag = "Prison Cell 3"; network = list("SS13","Prison")},/obj/item/device/radio/intercom{desc = "Talk through this. It looks like it has been modified to not broadcast."; dir = 2; name = "Prison Intercom (General)"; pixel_x = 0; pixel_y = 24; prison_radio = 1},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"aci" = (/obj/structure/stool,/obj/machinery/light/small{dir = 1},/obj/machinery/door_control{id = "permabolt3"; name = "Cell Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"acj" = (/obj/structure/stool/bed,/obj/machinery/camera{c_tag = "Prison Cell 2"; network = list("SS13","Prison")},/obj/item/device/radio/intercom{desc = "Talk through this. It looks like it has been modified to not broadcast."; dir = 2; name = "Prison Intercom (General)"; pixel_x = 0; pixel_y = 24; prison_radio = 1},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"ack" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"acl" = (/obj/structure/stool,/obj/machinery/light/small{dir = 1},/obj/machinery/door_control{id = "permabolt2"; name = "Cell Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"acm" = (/obj/structure/stool/bed,/obj/machinery/camera{c_tag = "Prison Cell 1"; network = list("SS13","Prison")},/obj/item/device/radio/intercom{desc = "Talk through this. It looks like it has been modified to not broadcast."; dir = 2; name = "Prison Intercom (General)"; pixel_x = 0; pixel_y = 24; prison_radio = 1},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"acn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"aco" = (/obj/structure/stool,/obj/machinery/light/small{dir = 1},/obj/machinery/door_control{id = "permabolt1"; name = "Cell Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) -"acp" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/security/prison) -"acq" = (/turf/simulated/wall/r_wall,/area/ai_monitored/security/armory) -"acr" = (/obj/structure/closet/bombcloset,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/main) -"acs" = (/obj/effect/landmark{name = "secequipment"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/main) -"act" = (/obj/structure/table/wood,/obj/item/device/flashlight/lamp/green{on = 0; 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It looks like it has been modified to not broadcast."; dir = 2; name = "Prison Intercom (General)"; pixel_x = 0; pixel_y = 24; prison_radio = 1},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) +"acn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) +"aco" = (/obj/structure/stool,/obj/machinery/light/small{dir = 1},/obj/machinery/door_control{id = "permabolt2"; name = "Cell Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison) +"acp" = (/obj/structure/stool/bed,/obj/machinery/camera{c_tag = "Prison Cell 1"; network = list("SS13","Prison")},/obj/item/device/radio/intercom{desc = "Talk through this. 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name = "Cell 3 Lockdown"; pixel_x = -4; pixel_y = 25; req_access_txt = "2"},/obj/machinery/flasher_button{id = "PCell 3"; pixel_x = 6; pixel_y = 24},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "redcorner"; dir = 4},/area/security/prison) +"adK" = (/obj/machinery/light{dir = 1},/obj/machinery/computer/security/telescreen{desc = "Used for watching Prison Wing holding areas."; name = "Prison Monitor"; network = list("Prison"); pixel_x = 0; pixel_y = 30},/obj/machinery/camera{c_tag = "Prison Hallway West"; network = list("SS13","Prison")},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/prison) +"adL" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/security/prison) +"adM" = (/obj/machinery/door_control{id = "permacell2"; 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pixel_y = -3},/obj/item/clothing/mask/gas/sechailer{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas/sechailer{pixel_x = -3; pixel_y = -3},/obj/item/clothing/mask/gas/sechailer{pixel_x = -3; pixel_y = -3},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"afW" = (/obj/machinery/computer/prisoner,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"afX" = (/obj/machinery/computer/security,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"afY" = (/obj/machinery/computer/secure_data,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"afZ" = (/obj/structure/table,/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/obj/item/clothing/glasses/sunglasses{pixel_x = 3; pixel_y = 3},/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/obj/item/clothing/ears/earmuffs{pixel_x = -3; pixel_y = -2},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"aga" = (/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"agb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"agc" = (/obj/structure/table,/obj/machinery/recharger,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"agd" = (/obj/structure/table,/obj/machinery/syndicatebomb/training,/obj/item/weapon/gun/energy/laser/practice,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 9},/area/security/main) +"age" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/main) +"agf" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (WEST)"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/main) +"agg" = (/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_y = 30},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/main) +"agh" = (/obj/effect/landmark/start{name = "Security Officer"},/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plasteel{icon_state = "redcorner"; dir = 1},/area/security/main) +"agi" = (/obj/structure/table,/obj/item/device/flash/handheld,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/security/main) +"agj" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/security/main) +"agk" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/turf/simulated/floor/plasteel,/area/security/main) +"agl" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/effect/landmark/start{name = "Security Officer"},/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plasteel,/area/security/main) +"agm" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/main) +"agn" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 9; icon_state = "warnwhite"},/area/security/prison) +"ago" = (/turf/simulated/floor/plasteel{icon_state = "warnwhite"; dir = 1},/area/security/prison) +"agp" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "warnwhite"; dir = 5},/area/security/prison) +"agq" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) +"agr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) +"ags" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) +"agt" = (/obj/item/weapon/cigbutt,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) +"agu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) +"agv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 9},/area/security/brig) +"agw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 5},/area/security/brig) +"agx" = (/obj/structure/grille,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/warden) +"agy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"agz" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"agA" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"agB" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (EAST)"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"agC" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"agD" = (/obj/structure/table,/obj/machinery/recharger,/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"agE" = (/obj/structure/grille,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/warden) +"agF" = (/obj/structure/table,/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 8},/area/security/main) +"agG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/security/main) +"agH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/security/main) +"agI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plasteel,/area/security/main) +"agJ" = (/obj/effect/landmark/start{name = "Security Officer"},/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/security/main) +"agK" = (/obj/structure/table,/obj/item/weapon/book/manual/wiki/security_space_law,/obj/item/weapon/book/manual/wiki/security_space_law,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/security/main) +"agL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/security/main) +"agM" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/security/main) +"agN" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j2s"; sortType = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/security/main) +"agO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/security/main) +"agP" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/landmark/start{name = "Security Officer"},/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/security/main) +"agQ" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j2s"; sortType = 7},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/main) +"agR" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Security Delivery"; req_access_txt = "1"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/security/main) +"agS" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Security"},/obj/structure/plasticflaps{opacity = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/security/main) +"agT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"agU" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"agV" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/security/prison) +"agW" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/security/prison) +"agX" = (/obj/machinery/flasher{id = "insaneflash"; pixel_x = 26},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/security/prison) +"agY" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) +"agZ" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) +"aha" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) +"ahb" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) +"ahc" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) +"ahd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 5},/area/security/brig) +"ahe" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/security/warden) +"ahf" = (/obj/machinery/power/apc{dir = 8; name = "Brig Control APC"; pixel_x = -24; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"ahg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"ahh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"ahi" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"ahj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"ahk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"ahl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"ahm" = (/obj/machinery/door/airlock/glass_security{name = "Brig Control"; req_access_txt = "3"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"ahn" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 8},/area/security/main) +"aho" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/security/main) +"ahp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/security/main) +"ahq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plasteel,/area/security/main) +"ahr" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/security/main) +"ahs" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/security/main) +"aht" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-y"; dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/stool/bed/chair,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel,/area/security/main) +"ahu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/security/main) +"ahv" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/security/main) +"ahw" = (/obj/machinery/power/apc{dir = 4; name = "Security Office APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/main) +"ahx" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"ahy" = (/obj/structure/stool/bed,/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/glasses/sunglasses/blindfold,/obj/item/clothing/mask/muzzle,/turf/simulated/floor/plasteel{icon_state = "white"},/area/security/prison) +"ahz" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/device/taperecorder{pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) +"ahA" = (/obj/machinery/camera{c_tag = "Brig Interrogation"; dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) +"ahB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 9},/area/security/brig) +"ahC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 5},/area/security/brig) +"ahD" = (/obj/structure/grille,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/warden) +"ahE" = (/obj/structure/closet/secure_closet/warden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"ahF" = (/obj/structure/table,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"ahG" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Warden"},/obj/machinery/door_control{id = "Prison Gate"; name = "Prison Wing Lockdown"; pixel_x = -27; pixel_y = 8; req_access_txt = "2"},/obj/machinery/door_control{id = "Secure Gate"; name = "Cell Shutters"; pixel_x = -27; pixel_y = -2; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"ahH" = (/obj/structure/table,/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"ahI" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/item/weapon/pen,/obj/item/weapon/hand_labeler,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"ahJ" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/book/manual/wiki/security_space_law,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"ahK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"ahL" = (/obj/machinery/light_switch{pixel_y = -23},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"ahM" = (/obj/structure/grille,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/warden) +"ahN" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 10},/area/security/main) +"ahO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/main) +"ahP" = (/obj/structure/noticeboard{dir = 1; pixel_y = -27},/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/main) +"ahQ" = (/obj/machinery/light_switch{pixel_y = -23},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/main) +"ahR" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/main) +"ahS" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/main) +"ahT" = (/obj/machinery/camera{c_tag = "Security Office"; dir = 1; network = list("SS13")},/obj/machinery/computer/secure_data,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/main) +"ahU" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/computer/security,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/main) +"ahV" = (/obj/structure/filingcabinet,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/main) +"ahW" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/main) +"ahX" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/main) +"ahY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 6},/area/security/main) +"ahZ" = (/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "63"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/security/main) +"aia" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"aib" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"aic" = (/obj/structure/cable{d1 = 2; 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req_access_txt = "63"},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"aip" = (/obj/structure/grille,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/warden) +"aiq" = (/obj/structure/grille,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/warden) +"air" = (/obj/machinery/door/airlock/glass_security{name = "Brig Control"; req_access_txt = "3"},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/warden) +"ais" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/security/main) +"ait" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Security Office"; req_access = null; req_access_txt = "63"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/security/main) +"aiu" = (/turf/simulated/wall,/area/crew_quarters/courtroom) +"aiv" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"aiw" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; 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d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "redcorner"; dir = 1},/area/security/brig) +"ajf" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/security/brig) +"ajg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel,/area/security/brig) +"ajh" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/security/brig) +"aji" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/security/brig) +"ajj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/security/brig) +"ajk" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel,/area/security/brig) +"ajl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/security/brig) +"ajm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/security/brig) +"ajn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/brig) +"ajo" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Brig"; req_access = null; req_access_txt = "63; 42"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/security/brig) +"ajp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/courtroom) +"ajq" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (EAST)"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 9},/area/crew_quarters/courtroom) +"ajr" = (/obj/structure/table/wood,/obj/item/device/radio/intercom{broadcasting = 1; dir = 8; listening = 0; name = "Station Intercom (Court)"; pixel_x = 0},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 1},/area/crew_quarters/courtroom) +"ajs" = (/obj/structure/table/wood,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 1},/area/crew_quarters/courtroom) +"ajt" = (/obj/structure/table/wood,/obj/item/weapon/book/manual/wiki/security_space_law,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 1},/area/crew_quarters/courtroom) +"aju" = (/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 5},/area/crew_quarters/courtroom) +"ajv" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/crew_quarters/courtroom) +"ajw" = (/obj/machinery/door/window/southleft{name = "Court Cell"; req_access_txt = "2"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/crew_quarters/courtroom) +"ajx" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/space) "ajy" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 1},/area/security/processing) "ajz" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel,/area/security/processing) "ajA" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/security/processing) @@ -517,5954 +517,5911 @@ "ajW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 8},/area/crew_quarters/courtroom) "ajX" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 4},/area/crew_quarters/courtroom) "ajY" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel,/area/crew_quarters/courtroom) -"ajZ" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/laborcamp/station) -"aka" = (/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/processing) -"akb" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/security/processing) -"akc" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/security/processing) -"akd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/security/processing) -"ake" = (/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (EAST)"; dir = 4},/turf/simulated/floor/plasteel,/area/security/processing) -"akf" = (/obj/machinery/door/airlock/security{name = "Evidence Storage"; req_access = null; req_access_txt = "63"},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/brig) -"akg" = (/obj/structure/grille,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/brig) -"akh" = (/obj/machinery/door/window/brigdoor{id = "Cell 1"; name = "Cell 1"; req_access_txt = "2"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/brig) -"aki" = (/obj/structure/grille,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/brig) -"akj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/wall,/area/security/brig) -"akk" = (/obj/structure/grille,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/brig) -"akl" = (/obj/machinery/door/window/brigdoor{id = "Cell 2"; name = "Cell 2"; req_access_txt = "2"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/brig) -"akm" = (/obj/machinery/door/window/brigdoor{id = "Cell 3"; name = "Cell 3"; req_access_txt = "2"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/brig) -"akn" = (/obj/structure/grille,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/brig) -"ako" = (/obj/machinery/door/airlock/glass_security{name = "Brig Desk"; req_access_txt = "1"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) -"akp" = (/obj/structure/grille,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/brig) -"akq" = (/obj/machinery/door/airlock/glass_security{id_tag = "innerbrig"; name = "Brig"; req_access_txt = "63"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 9},/area/security/brig) -"akr" = (/obj/machinery/door/airlock/glass_security{id_tag = "innerbrig"; name = "Brig"; req_access_txt = "63"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 5},/area/security/brig) -"aks" = (/obj/structure/grille,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/brig) -"akt" = (/obj/machinery/door/window/brigdoor{id = "Cell 4"; name = "Cell 4"; req_access_txt = "2"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/brig) -"aku" = (/obj/structure/grille,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/brig) -"akv" = (/obj/structure/stool/bed/chair{dir = 4; name = "Prosecution"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 9},/area/crew_quarters/courtroom) -"akw" = (/obj/structure/table/wood,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 8},/area/crew_quarters/courtroom) -"akx" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/crew_quarters/courtroom) -"aky" = (/obj/structure/table/wood,/obj/item/weapon/folder/blue,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 4},/area/crew_quarters/courtroom) -"akz" = (/obj/structure/stool/bed/chair{dir = 8; name = "Defense"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 5; icon_state = "green"},/area/crew_quarters/courtroom) -"akA" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/solar/auxstarboard) -"akB" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/solar/auxport) -"akC" = (/obj/structure/grille,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/structure/window/shuttle,/turf/simulated/floor/plating,/area/shuttle/laborcamp/station) -"akD" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/laborcamp/station) -"akE" = (/obj/machinery/mineral/labor_claim_console{machinedir = 2; pixel_x = 30; pixel_y = 30},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/laborcamp/station) -"akF" = (/obj/machinery/door/airlock/external{name = "Labor Camp Shuttle Airlock"; req_access_txt = "2"},/turf/simulated/floor/plating,/area/security/processing) -"akG" = (/turf/simulated/floor/plating,/area/security/processing) -"akH" = (/turf/simulated/floor/plasteel,/area/security/processing) -"akI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/security/processing) -"akJ" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/security/processing) -"akK" = (/obj/structure/closet{name = "Evidence Closet"},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/brig) -"akL" = (/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/brig) -"akM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/item/device/radio/intercom{desc = "Talk through this. It looks like it has been modified to not broadcast."; dir = 2; name = "Prison Intercom (General)"; pixel_x = -25; pixel_y = -2; prison_radio = 1},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/brig) -"akN" = (/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/brig) -"akO" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/brig) -"akP" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/item/device/radio/intercom{desc = "Talk through this. It looks like it has been modified to not broadcast."; dir = 2; name = "Prison Intercom (General)"; pixel_x = -25; pixel_y = -2; prison_radio = 1},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/brig) -"akQ" = (/obj/machinery/door_control{id = "briggate"; name = "Desk Shutters"; pixel_x = -26; pixel_y = 6; req_access_txt = "0"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/flasher_button{id = "brigentry"; pixel_x = -28; pixel_y = -8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) -"akR" = (/obj/machinery/computer/secure_data,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) -"akS" = (/obj/structure/table/reinforced,/obj/machinery/door/poddoor/shutters/preopen{id = "briggate"; name = "security shutters"},/obj/machinery/door/window/eastleft{name = "Brig Desk"; req_access_txt = "1"},/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/brig) -"akT" = (/turf/simulated/floor/plasteel{icon_state = "red"; dir = 9},/area/security/brig) -"akU" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/brig) -"akV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/brig) -"akW" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/obj/machinery/flasher{id = "Cell 4"; pixel_x = 28},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/brig) -"akX" = (/obj/structure/stool/bed/chair{dir = 4; name = "Prosecution"},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 10},/area/crew_quarters/courtroom) -"akY" = (/obj/structure/table/wood,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 10},/area/crew_quarters/courtroom) -"akZ" = (/turf/simulated/floor/plasteel{icon_state = "neutral"},/area/crew_quarters/courtroom) -"ala" = (/obj/item/device/radio/beacon,/turf/simulated/floor/plasteel{icon_state = "neutral"},/area/crew_quarters/courtroom) -"alb" = (/obj/structure/table/wood,/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 6},/area/crew_quarters/courtroom) -"alc" = (/obj/structure/stool/bed/chair{dir = 8; name = "Defense"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (WEST)"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "green"; dir = 6},/area/crew_quarters/courtroom) -"ald" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/crew_quarters/courtroom) -"ale" = (/turf/space,/area/maintenance/auxsolarstarboard) -"alf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/maintenance/auxsolarstarboard) -"alg" = (/turf/simulated/wall,/area/maintenance/fsmaint2) -"alh" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"ali" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"alj" = (/obj/machinery/door/airlock/external{name = "Solar Maintenance"; req_access = null; req_access_txt = "10; 13"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"alk" = (/obj/machinery/flasher_button{id = "gulagshuttleflasher"; name = "Flash Control"; pixel_x = 0; pixel_y = -26; req_access_txt = "1"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/laborcamp/station) -"all" = (/obj/machinery/computer/shuttle/labor,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/security/processing) -"alm" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/security/processing) -"aln" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (EAST)"; dir = 4},/turf/simulated/floor/plasteel,/area/security/processing) -"alo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/security/processing) -"alp" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/flasher{id = "Cell 1"; pixel_x = -28},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/brig) -"alq" = (/obj/structure/closet/secure_closet/brig{id = "Cell 1"; name = "Cell 1 Locker"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/brig) -"alr" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/machinery/flasher{id = "Cell 2"; pixel_x = -28},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/brig) -"als" = (/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/brig) -"alt" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/machinery/flasher{id = "Cell 3"; pixel_x = -28},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/brig) -"alu" = (/obj/structure/closet/secure_closet/brig{id = "Cell 3"; name = "Cell 3 Locker"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/brig) -"alv" = (/obj/machinery/light/small{dir = 8},/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; 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name = "Blast Door Control B"; pixel_x = -28; pixel_y = 4; req_access_txt = "0"},/obj/machinery/door_control{id = "maint1"; name = "Blast Door Control A"; pixel_x = -28; pixel_y = -6; req_access_txt = "0"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"avA" = (/obj/structure/janitorialcart,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"avB" = (/obj/structure/table/glass,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"avC" = (/obj/structure/table/glass,/obj/item/weapon/pen,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"avD" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"avE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"avF" = (/obj/structure/cable{d1 = 4; 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dir = 8},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFp" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFq" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFr" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFs" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFt" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = 19},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFu" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = 20},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFz" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFA" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFB" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFD" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFE" = (/obj/structure/grille,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFF" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/space,/area/space) +"aFG" = (/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j2s"; sortType = 17},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFH" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFI" = (/obj/machinery/door/airlock/maintenance{name = "Library Maintenance"; req_access_txt = "12"},/turf/simulated/floor/plating,/area/library) +"aFJ" = (/obj/structure/table/wood,/obj/item/weapon/storage/pill_bottle/dice,/turf/simulated/floor/wood,/area/library) +"aFK" = (/obj/structure/table/wood,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/stack/packageWrap,/turf/simulated/floor/wood,/area/library) +"aFL" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/wood,/area/library) +"aFM" = (/obj/machinery/door/airlock/maintenance{name = "Crematorium Maintenance"; req_access_txt = "27"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/chapel/office) +"aFN" = (/obj/structure/closet/wardrobe/chaplain_black,/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor/plasteel{icon_state = "grimy"},/area/chapel/office) +"aFO" = (/obj/machinery/light/small{dir = 1},/obj/machinery/requests_console{department = "Chapel"; 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(/obj/structure/table/wood,/obj/item/device/camera_film,/obj/item/device/camera_film,/turf/simulated/floor/wood,/area/library) +"aUw" = (/obj/structure/table/wood,/obj/item/weapon/pen/red,/obj/item/weapon/pen/blue{pixel_x = 5; pixel_y = 5},/turf/simulated/floor/wood,/area/library) +"aUx" = (/obj/structure/table/wood,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/turf/simulated/floor/wood,/area/library) +"aUy" = (/obj/structure/stool,/turf/simulated/floor/plasteel{dir = 8; icon_state = "chapel"},/area/chapel/main) +"aUz" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "chapel"},/area/chapel/main) +"aUA" = (/obj/machinery/camera{c_tag = "Chapel South"; dir = 8; network = list("SS13")},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/chapel/main) +"aUB" = (/obj/item/device/radio/intercom{pixel_x = -25},/turf/simulated/floor/plasteel{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) +"aUC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"aUD" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"aUE" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 0},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit) +"aUF" = (/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/hallway/secondary/entry) +"aUG" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/hallway/secondary/entry) +"aUH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/security/vacantoffice) +"aUI" = (/obj/machinery/camera{c_tag = "Vacant Office"; dir = 4; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/wood,/area/security/vacantoffice) +"aUJ" = (/obj/structure/table/wood,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/wood,/area/security/vacantoffice) +"aUK" = (/obj/structure/table/wood,/obj/item/device/flashlight/lamp,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/wood,/area/security/vacantoffice) +"aUL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/wood,/area/security/vacantoffice) +"aUM" = (/obj/structure/table/wood,/obj/item/device/flashlight/lamp/green,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/wood,/area/security/vacantoffice) +"aUN" = (/obj/structure/table/wood,/obj/item/weapon/pen/red,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (EAST)"; dir = 4},/turf/simulated/floor/wood,/area/security/vacantoffice) +"aUO" = (/obj/structure/grille,/obj/structure/window{tag = "icon-window (WEST)"; icon_state = "window"; dir = 8},/obj/structure/window,/turf/simulated/floor/plating,/area/maintenance/port) +"aUP" = (/obj/structure/grille,/obj/structure/window{tag = "icon-window (NORTH)"; icon_state = "window"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/port) +"aUQ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/port) +"aUR" = (/obj/structure/closet/wardrobe/black,/obj/item/clothing/shoes/jackboots,/turf/simulated/floor/plasteel,/area/crew_quarters/locker) +"aUS" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plasteel,/area/crew_quarters/locker) +"aUT" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/crew_quarters/locker) +"aUU" = (/obj/machinery/camera{c_tag = "Locker Room West"; dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/locker) +"aUV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/locker) +"aUW" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel,/area/crew_quarters/locker) +"aUX" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel,/area/crew_quarters/locker) +"aUY" = (/obj/structure/closet/secure_closet/personal,/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/crew_quarters/locker) +"aUZ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plating,/area/maintenance/port) +"aVa" = (/obj/machinery/power/apc{dir = 1; name = "Art Storage"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/storage/art) +"aVb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) +"aVc" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/port) +"aVd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/port) +"aVe" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/port) +"aVf" = (/obj/machinery/power/apc{dir = 1; name = "Port Emergency Storage APC"; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/emergency2) +"aVg" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/port) +"aVh" = (/obj/item/clothing/gloves/color/rainbow,/obj/item/clothing/shoes/sneakers/rainbow,/obj/item/clothing/under/rainbow,/obj/item/clothing/head/soft/rainbow,/turf/simulated/floor/plating,/area/maintenance/port) +"aVi" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plasteel,/area/storage/tools) +"aVj" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plasteel,/area/storage/tools) +"aVk" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/machinery/light,/obj/item/device/multitool,/turf/simulated/floor/plasteel,/area/storage/tools) +"aVl" = (/obj/structure/closet/toolcloset,/turf/simulated/floor/plasteel,/area/storage/tools) +"aVm" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 4},/area/hallway/primary/central) +"aVn" = (/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access_txt = "19"},/turf/simulated/floor/plasteel,/area/bridge) +"aVo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/preopen{id = "bridge blast"; name = "bridge blast door"},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/bridge) +"aVp" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access_txt = "19"},/turf/simulated/floor/plasteel,/area/bridge) +"aVq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/bridge) +"aVr" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plasteel,/area/bridge) +"aVs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/bridge) +"aVt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "bluecorner"},/area/bridge) +"aVu" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/machinery/light,/obj/machinery/light_switch{pixel_x = -6; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) +"aVv" = (/obj/structure/closet/fireaxecabinet{pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) +"aVw" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) +"aVx" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Bridge"; departmentType = 5; name = "Bridge RC"; pixel_y = -30},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) +"aVy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) +"aVz" = (/obj/machinery/turretid{control_area = "\improper AI Upload Chamber"; name = "AI Upload turret control"; pixel_y = -25},/obj/machinery/camera{c_tag = "Bridge Center"; dir = 1},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) +"aVA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) +"aVB" = (/obj/machinery/newscaster{pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) +"aVC" = (/obj/machinery/power/apc{cell_type = 5000; dir = 2; name = "Bridge APC"; pixel_y = -24},/obj/structure/cable,/obj/machinery/light,/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) +"aVD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "bluecorner"},/area/bridge) +"aVE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel,/area/bridge) +"aVF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/bridge) +"aVG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access_txt = "19"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/bridge) +"aVH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/poddoor/preopen{id = "bridge blast"; name = "bridge blast door"},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/bridge) +"aVI" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/airlock/glass_command{name = "Bridge"; req_access_txt = "19"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/bridge) +"aVJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 8},/area/hallway/primary/central) +"aVK" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central) +"aVL" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/central) +"aVM" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plasteel,/area/hallway/primary/central) +"aVN" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = -31},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) +"aVO" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) +"aVP" = (/obj/structure/table,/obj/item/weapon/kitchen/utensil/fork,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) +"aVQ" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) +"aVR" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) +"aVS" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 3},/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -3; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) +"aVT" = (/obj/structure/table/reinforced,/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) +"aVU" = (/obj/machinery/door/window/southright{name = "Bar Door"; req_access_txt = "0"; req_one_access_txt = "25;28"},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) +"aVV" = (/obj/structure/table/reinforced,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 32},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) +"aVW" = (/obj/effect/landmark/start{name = "Cook"},/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"aVX" = (/obj/structure/table,/obj/machinery/reagentgrinder,/obj/machinery/requests_console{department = "Kitchen"; departmentType = 2; pixel_x = 30; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"aVY" = (/turf/simulated/floor/plasteel{icon_state = "green"; dir = 4},/area/hydroponics) +"aVZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j2s"; sortType = 16},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard) +"aWa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard) +"aWb" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard) +"aWc" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Library"},/turf/simulated/floor/fancy/carpet,/area/library) +"aWd" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/fancy/carpet,/area/library) +"aWe" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/fancy/carpet,/area/library) +"aWf" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/fancy/carpet,/area/library) +"aWg" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/turf/simulated/floor/fancy/carpet,/area/library) +"aWh" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/fancy/carpet,/area/chapel/main) +"aWi" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/fancy/carpet,/area/chapel/main) +"aWj" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/fancy/carpet,/area/chapel/main) +"aWk" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/fancy/carpet,/area/chapel/main) +"aWl" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/turf/simulated/floor/fancy/carpet,/area/chapel/main) +"aWm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) +"aWn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"aWo" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 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1},/turf/simulated/floor/wood,/area/security/vacantoffice) +"aWu" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (EAST)"; dir = 4},/turf/simulated/floor/wood,/area/security/vacantoffice) +"aWv" = (/turf/simulated/floor/fancy/carpet,/area/security/vacantoffice) +"aWw" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (WEST)"; dir = 8},/turf/simulated/floor/fancy/carpet,/area/security/vacantoffice) +"aWx" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/wood,/area/security/vacantoffice) +"aWy" = (/obj/machinery/light{dir = 4},/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor/wood,/area/security/vacantoffice) +"aWz" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/maintenance/port) +"aWA" = (/turf/simulated/wall,/area/crew_quarters/locker/locker_toilet) +"aWB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/crew_quarters/locker/locker_toilet) +"aWC" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"aWD" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (WEST)"; dir = 8},/turf/simulated/floor/plasteel,/area/crew_quarters/locker) +"aWE" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/crew_quarters/locker) +"aWF" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 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(/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/port) +"aWP" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) +"aWQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/light/small{dir = 4},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/port) +"aWR" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/port) +"aWS" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/storage/tools) +"aWT" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/wall,/area/storage/tools) +"aWU" = (/turf/simulated/floor/plasteel{icon_state = "bluecorner"},/area/hallway/primary/central) +"aWV" = 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"1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload Access"; req_access_txt = "16"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai_upload) +"aXi" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload) +"aXj" = (/obj/machinery/ai_status_display,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload) +"aXk" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload) +"aXl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/wall/r_wall,/area/bridge) +"aXm" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 10},/area/bridge) +"aXn" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/bridge) +"aXo" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 10},/area/hallway/primary/central) +"aXp" = (/obj/machinery/power/apc{dir = 2; name = "Central Hall APC"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/hallway/primary/central) +"aXq" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 8; icon_state = "bluecorner"},/area/hallway/primary/central) +"aXr" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) +"aXs" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/bar) +"aXt" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock{name = "Kitchen"; req_access_txt = "28"},/turf/simulated/floor/plasteel{icon_state = "bar"},/area/crew_quarters/kitchen) +"aXu" = (/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"aXv" = (/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"aXw" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/door_control{id = "kitchen"; name = "Kitchen Shutters Control"; pixel_x = -1; pixel_y = -24; req_access_txt = "28"},/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"aXx" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/crew_quarters/kitchen) +"aXy" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plasteel,/area/hydroponics) +"aXz" = (/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor/plasteel,/area/hydroponics) +"aXA" = (/obj/machinery/hydroponics/constructable,/turf/simulated/floor/plasteel{dir = 1; icon_state = "green"},/area/hydroponics) +"aXB" = (/obj/machinery/hydroponics/constructable,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "green"},/area/hydroponics) +"aXC" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Botanist"},/turf/simulated/floor/plasteel,/area/hydroponics) +"aXD" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/camera{c_tag = "Hydroponics South"; dir = 8; network = list("SS13")},/turf/simulated/floor/plasteel,/area/hydroponics) +"aXE" = (/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard) +"aXF" = (/turf/simulated/floor/plasteel,/area/hallway/primary/starboard) +"aXG" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Library"},/turf/simulated/floor/fancy/carpet,/area/library) +"aXH" = (/turf/simulated/floor/fancy/carpet,/area/library) +"aXI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/fancy/carpet,/area/library) +"aXJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/fancy/carpet,/area/library) +"aXK" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (NORTH)"; dir = 1},/turf/simulated/floor/fancy/carpet,/area/library) +"aXL" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (NORTH)"; dir = 1},/turf/simulated/floor/fancy/carpet,/area/library) +"aXM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/fancy/carpet,/area/library) +"aXN" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Chapel"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/fancy/carpet,/area/chapel/main) +"aXO" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (NORTH)"; dir = 1},/turf/simulated/floor/fancy/carpet,/area/chapel/main) +"aXP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/fancy/carpet,/area/chapel/main) +"aXQ" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/fancy/carpet,/area/chapel/main) +"aXR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/fancy/carpet,/area/chapel/main) +"aXS" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) +"aXT" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"aXU" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (EAST)"; dir = 4},/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"aXV" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/hallway/secondary/exit) +"aXW" = (/obj/machinery/camera{c_tag = "Escape Arm Airlocks"; dir = 8; network = list("SS13")},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit) +"aXX" = (/obj/machinery/door/airlock/engineering{name = "Vacant Office"; req_access_txt = "32"},/turf/simulated/floor/wood,/area/security/vacantoffice) +"aXY" = (/obj/structure/stool/bed/chair/office/dark,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/wood,/area/security/vacantoffice) +"aXZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/fancy/carpet,/area/security/vacantoffice) +"aYa" = (/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor/wood,/area/security/vacantoffice) +"aYb" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/unary/tank/air{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) +"aYc" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/port) +"aYd" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"aYe" = (/obj/machinery/door/airlock{name = "Unit 1"},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"aYf" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"aYg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"aYh" = (/obj/structure/table,/obj/item/weapon/razor,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/window{tag = "icon-window (NORTH)"; icon_state = "window"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "barber"},/area/crew_quarters/locker) +"aYi" = (/turf/simulated/floor/plasteel{icon_state = "barber"},/area/crew_quarters/locker) +"aYj" = (/obj/structure/closet,/obj/item/clothing/under/suit_jacket/female{pixel_x = 3; pixel_y = 1},/obj/item/clothing/under/suit_jacket/really_black{pixel_x = -2; pixel_y = 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= (/obj/structure/stool/bed/chair/comfy/brown{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/fancy/carpet,/area/crew_quarters/captain) +"bbd" = (/obj/structure/displaycase,/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bbe" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=Dorm"; location = "HOP2"},/turf/simulated/floor/plasteel,/area/hallway/primary/central) +"bbf" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel,/area/hallway/primary/starboard) +"bbg" = (/obj/machinery/camera{c_tag = "Starboard Primary Hallway"; dir = 2; network = list("SS13")},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard) +"bbh" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard) +"bbi" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel,/area/hallway/primary/starboard) +"bbj" = (/obj/structure/cable{d1 = 1; d2 = 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"white"},/area/medical/chemistry) +"bfQ" = (/obj/machinery/camera{c_tag = "Chemistry"; dir = 2; network = list("SS13")},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/chemistry) +"bfR" = (/obj/machinery/chem_dispenser,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whiteyellow"},/area/medical/chemistry) +"bfS" = (/obj/machinery/chem_master,/turf/simulated/floor/plasteel{dir = 5; icon_state = "whiteyellow"},/area/medical/chemistry) +"bfT" = (/obj/machinery/vending/snack,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"bfU" = (/obj/structure/stool/bed/chair,/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"bfV" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"bfW" = 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"Security"; departmentType = 5; pixel_y = 30},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/checkpoint/medical) +"bgb" = (/obj/structure/filingcabinet,/obj/machinery/newscaster{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 5},/area/security/checkpoint/medical) +"bgc" = (/obj/structure/table,/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/pen,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/medical/morgue) +"bgd" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/medical/morgue) +"bge" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/medical/morgue) +"bgf" = (/obj/machinery/power/apc{dir = 1; name = "Morgue APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/medical/morgue) +"bgg" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/medical/morgue) +"bgh" = (/obj/machinery/door/airlock{name = "Starboard Emergency Storage"; req_access_txt = "0"},/turf/simulated/floor/plating,/area/storage/emergency) +"bgi" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bgj" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{name = "Mech Bay"; req_access_txt = "29"; req_one_access_txt = "0"},/turf/simulated/floor/plasteel,/area/assembly/chargebay) +"bgk" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters{id = "Skynet_launch"; name = "mech bay"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/assembly/chargebay) +"bgl" = (/obj/machinery/computer/rdconsole/robotics,/obj/machinery/alarm{pixel_y = 25},/turf/simulated/floor/plasteel{icon_state = "white"},/area/assembly/robotics) +"bgm" = 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"garbage"},/turf/simulated/floor/plating,/area/maintenance/disposal) +"bgz" = (/obj/structure/disposalpipe/trunk{dir = 2},/obj/machinery/disposal/deliveryChute{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; layer = 3},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/disposal) +"bgA" = (/obj/machinery/mineral/stacking_machine{input_dir = 1; stack_amt = 10},/turf/simulated/floor/plating,/area/maintenance/disposal) +"bgB" = (/obj/machinery/mineral/stacking_unit_console{dir = 2; machinedir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/wall,/area/maintenance/disposal) +"bgC" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) 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= (/obj/machinery/door/airlock/research{name = "Genetics Research Access"; req_access_txt = "47"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"bvK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/heavy,/obj/machinery/door/poddoor/preopen{id = "Biohazard"; name = "biohazard containment door"},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/medical/research{name = "Research Division"}) +"bvL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/medical/research{name = "Research Division"}) +"bvM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; 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"whitehall"},/area/medical/research{name = "Research Division"}) +"bvT" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (EAST)"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"bvU" = (/obj/structure/table,/obj/item/weapon/folder/white,/obj/item/weapon/stamp/rd{pixel_x = 3; pixel_y = -2},/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/crew_quarters/hor) +"bvV" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching the RD's goons from the safety of his office."; name = "Research Monitor"; network = list("RD"); pixel_x = 0; pixel_y = 2},/obj/structure/table,/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/crew_quarters/hor) +"bvW" = (/obj/machinery/computer/aifixer,/obj/machinery/requests_console{announcementConsole = 1; department = "Research Director's Desk"; departmentType = 5; name = "Research Director RC"; pixel_x = -2; pixel_y = 30},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/crew_quarters/hor) +"bvX" = (/obj/structure/rack,/obj/item/weapon/circuitboard/aicore{pixel_x = -2; pixel_y = 4},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warnwhite"},/area/crew_quarters/hor) +"bvY" = (/obj/machinery/ai_status_display{pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "warnwhite"; dir = 1},/area/crew_quarters/hor) +"bvZ" = (/obj/structure/flora/tree/festivus,/turf/simulated/floor/plasteel{icon_state = "warnwhite"; dir = 5},/area/crew_quarters/hor) +"bwa" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/toxins/telesci) +"bwb" = (/turf/simulated/wall,/area/toxins/telesci) +"bwc" = (/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/book/manual/wiki/telescience{pixel_y = 8},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitecorner"},/area/toxins/telesci) +"bwd" = (/obj/machinery/computer/telescience,/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/toxins/telesci) +"bwe" = (/obj/structure/table,/obj/item/device/gps/science,/obj/item/device/gps/science,/obj/item/device/gps/science,/obj/item/device/gps/science,/obj/item/device/gps/science,/turf/simulated/floor/plasteel{dir = 1; icon_state = "whitecorner"},/area/toxins/telesci) +"bwf" = (/obj/machinery/door_control{id = "telelab"; name = "Test Chamber Blast Doors"; pixel_x = 25; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"},/area/toxins/telesci) +"bwg" = (/obj/machinery/atmospherics/pipe/manifold/general/visible{dir = 8},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bwh" = 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(/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/quartermaster/miningdock) +"bwo" = (/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/structure/table,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 9},/area/security/checkpoint/supply) +"bwp" = (/obj/item/weapon/book/manual/wiki/security_space_law,/obj/structure/table,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/checkpoint/supply) +"bwq" = (/obj/machinery/recharger{pixel_y = 4},/obj/structure/table,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/checkpoint/supply) +"bwr" = (/obj/machinery/computer/secure_data,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 5},/area/security/checkpoint/supply) +"bws" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/crew_quarters/heads) +"bwt" = (/obj/machinery/door/airlock/command{name = "Head of Personnel"; req_access = null; req_access_txt = "57"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/crew_quarters/heads) +"bwu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/wall,/area/engine/gravity_generator) +"bwv" = (/obj/machinery/ai_status_display,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/wall,/area/engine/gravity_generator) +"bww" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/wall,/area/engine/gravity_generator) +"bwx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/wall,/area/engine/gravity_generator) +"bwy" = (/obj/machinery/camera{c_tag = "Central Hallway South-East"; dir = 8},/turf/simulated/floor/plasteel,/area/hallway/primary/central) +"bwz" = (/obj/machinery/door/airlock/glass_medical{id_tag = ""; name = "Surgery Observation"; req_access_txt = "0"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/medical/sleeper) +"bwA" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"bwB" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (WEST)"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"bwC" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"bwD" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/medical/sleeper) +"bwE" = (/turf/simulated/floor/plasteel,/area/medical/sleeper) +"bwF" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 5},/turf/simulated/floor/plasteel,/area/medical/sleeper) +"bwG" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/turf/simulated/floor/plasteel,/area/medical/sleeper) +"bwH" = (/obj/machinery/atmospherics/pipe/manifold/general/visible,/turf/simulated/floor/plasteel,/area/medical/sleeper) +"bwI" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 10; pixel_x = 0; initialize_directions = 10},/turf/simulated/floor/plasteel,/area/medical/sleeper) +"bwJ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/genetics) +"bwK" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/genetics) +"bwL" = (/obj/structure/stool/bed/chair,/obj/effect/landmark/start{name = "Geneticist"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/genetics) +"bwM" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/genetics) +"bwN" = (/obj/machinery/door/airlock/glass_research{name = "Genetics Research"; req_access_txt = "5; 9"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/genetics) +"bwO" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/genetics) +"bwP" = (/obj/machinery/camera{c_tag = "Genetics Research"; dir = 1; network = list("SS13","RD"); pixel_x = 0},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitepurple"},/area/medical/genetics) +"bwQ" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/medical/genetics) +"bwR" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/genetics) +"bwS" = (/obj/machinery/camera{c_tag = "Genetics Access"; dir = 8; network = list("SS13"); pixel_x = 0; pixel_y = -22},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/genetics) +"bwT" = (/turf/simulated/wall/r_wall,/area/toxins/server) +"bwU" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{name = "Server Room"; req_access = null; req_access_txt = "30"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/toxins/server) +"bwV" = (/turf/simulated/wall,/area/security/checkpoint/science) +"bwW" = (/obj/machinery/door/airlock/glass_security{name = "Security Office"; req_access_txt = "63"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "white"},/area/security/checkpoint/science) +"bwX" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/checkpoint/science) +"bwY" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/checkpoint/science) +"bwZ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel{dir = 5; icon_state = "whitehall"},/area/medical/research{name = "Research Division"}) +"bxa" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (EAST)"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"bxb" = (/obj/structure/table,/obj/machinery/door_control{id = "Biohazard"; name = "Biohazard Shutter Control"; pixel_x = -5; pixel_y = 5; req_access_txt = "47"},/obj/machinery/door_control{id = "rnd2"; name = "Research Lab Shutter Control"; pixel_x = 5; pixel_y = 5; req_access_txt = "47"},/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/crew_quarters/hor) +"bxc" = (/obj/structure/stool/bed/chair/office/light{dir = 8},/obj/effect/landmark/start{name = "Research Director"},/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/crew_quarters/hor) +"bxd" = (/obj/machinery/computer/robotics,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plasteel{icon_state = "cafeteria"},/area/crew_quarters/hor) +"bxe" = (/obj/structure/rack,/obj/item/device/aicard,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"},/area/crew_quarters/hor) +"bxf" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/crew_quarters/hor) +"bxg" = (/obj/structure/lamarr,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"},/area/crew_quarters/hor) +"bxh" = (/turf/simulated/wall/r_wall,/area/crew_quarters/hor) +"bxi" = (/obj/structure/grille,/obj/machinery/door/poddoor/preopen{id = "telelab"; name = "test chamber blast door"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/engine,/area/toxins/telesci) +"bxj" = (/obj/machinery/door/poddoor/preopen{id = "telelab"; name = "test chamber blast door"},/turf/simulated/floor/engine,/area/toxins/telesci) +"bxk" = (/obj/structure/table,/obj/item/weapon/cartridge/quartermaster{pixel_x = 6; pixel_y = 5},/obj/item/weapon/cartridge/quartermaster,/obj/item/weapon/cartridge/quartermaster{pixel_x = -4; pixel_y = 7},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = -30; pixel_y = 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"white"},/area/medical/sleeper) +"bBw" = (/obj/structure/closet/secure_closet/medical3,/obj/machinery/alarm{pixel_y = 24},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"bBx" = (/obj/structure/closet/secure_closet/medical3,/obj/machinery/camera{c_tag = "Medbay Storage"; dir = 2; network = list("SS13")},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"bBy" = (/obj/structure/table,/obj/item/weapon/storage/box/bodybags{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/box/rxglasses,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"bBz" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/box/syringes,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"bBA" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/medical/sleeper) +"bBB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitebluecorner"},/area/medical/medbay) +"bBC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"bBD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"bBE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"bBF" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"bBG" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = 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(/obj/structure/sign/securearea{desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'."; name = "KEEP CLEAR: DOCKING AREA"; pixel_y = 32},/turf/space,/area/space) +"bBU" = (/obj/structure/table,/obj/item/weapon/folder/yellow,/obj/item/weapon/pen,/obj/machinery/requests_console{department = "Mining"; departmentType = 0; pixel_x = -30; pixel_y = 0},/obj/machinery/light{dir = 8},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) +"bBV" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) +"bBW" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) +"bBX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 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4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bCb" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/power/apc{dir = 1; name = "Cargo Security APC"; pixel_x = 1; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/security/checkpoint/supply) +"bCc" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bCd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bCe" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bCf" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/wall,/area/maintenance/aft) +"bCg" = (/obj/structure/table,/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/device/flash/handheld,/obj/item/device/flash/handheld,/obj/machinery/ai_status_display{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plating,/area/storage/tech) +"bCh" = (/obj/structure/table,/obj/item/weapon/module/power_control,/obj/item/weapon/airlock_electronics,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/storage/tech) +"bCi" = (/obj/structure/table,/obj/item/weapon/screwdriver{pixel_y = 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(/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/storage/tech) +"bCo" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/storage/tech) +"bCp" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (EAST)"; dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) +"bCq" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"bCr" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"bCs" = (/obj/structure/closet/jcloset,/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/janitor) +"bCt" = (/obj/structure/closet/l3closet/janitor,/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/plasteel,/area/janitor) +"bCu" = (/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/storage/box/lights/mixed,/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/camera{c_tag = "Custodial Closet"},/turf/simulated/floor/plasteel,/area/janitor) +"bCv" = (/turf/simulated/floor/plasteel,/area/janitor) +"bCw" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/janitor) +"bCx" = (/obj/machinery/door/window/westleft{name = "Janitoral Delivery"; req_access_txt = "26"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/janitor) +"bCy" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Janitor"},/obj/structure/plasticflaps{opacity = 1},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/janitor) +"bCz" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bCA" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bCB" = (/obj/structure/disposalpipe/segment,/obj/structure/table,/obj/item/clothing/gloves/color/latex,/obj/item/clothing/mask/surgical,/obj/item/clothing/suit/apron/surgical,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitehall"},/area/medical/sleeper) +"bCC" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"bCD" = (/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"bCE" = (/obj/structure/table,/obj/item/weapon/surgical_drapes,/obj/item/weapon/razor,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitehall"},/area/medical/sleeper) +"bCF" = (/obj/structure/table,/obj/structure/bedsheetbin{pixel_x = 2},/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/mask/muzzle,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitebluecorner"},/area/medical/sleeper) +"bCG" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (WEST)"; dir = 8},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whiteblue"},/area/medical/sleeper) +"bCH" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Medbay Storage"; req_access_txt = "45"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"bCI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"bCJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"bCK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"bCL" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"bCM" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Medbay Storage"; req_access_txt = "45"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"bCN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/medical/medbay) +"bCO" = (/obj/structure/disposalpipe/segment{dir = 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(/obj/structure/table/glass,/obj/item/weapon/folder/white,/obj/item/weapon/stamp/cmo,/obj/item/clothing/glasses/hud/health,/turf/simulated/floor/plasteel{icon_state = "barber"},/area/medical/cmo) +"bCU" = (/obj/structure/table/glass,/obj/item/weapon/pen,/obj/item/clothing/tie/stethoscope,/mob/living/simple_animal/cat/Runtime,/turf/simulated/floor/plasteel{icon_state = "barber"},/area/medical/cmo) +"bCV" = (/obj/structure/disposalpipe/segment,/obj/item/device/radio/intercom{pixel_x = 25},/obj/machinery/camera{c_tag = "Chief Medical Office"; dir = 8; network = list("SS13"); pixel_x = 0; pixel_y = -22},/turf/simulated/floor/plasteel{icon_state = "barber"},/area/medical/cmo) +"bCW" = (/turf/simulated/floor/engine,/area/toxins/xenobiology) +"bCX" = (/obj/machinery/camera{c_tag = "Xenobiology Test Chamber"; dir = 2; network = list("Xeno","RD"); pixel_x = 0},/obj/machinery/light{dir = 1},/turf/simulated/floor/engine,/area/toxins/xenobiology) +"bCY" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/toxins/storage) +"bCZ" = (/obj/machinery/portable_atmospherics/canister/toxins,/obj/structure/sign/nosmoking_2{pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/toxins/storage) +"bDa" = (/obj/machinery/power/apc{dir = 8; name = "Misc Research APC"; pixel_x = -25},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plasteel{dir = 5; icon_state = "whitehall"},/area/medical/research{name = "Research Division"}) +"bDb" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"bDc" = (/obj/machinery/vending/coffee,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"bDd" = (/turf/simulated/wall,/area/toxins/mixing) +"bDe" = (/obj/structure/closet/bombcloset,/obj/machinery/light_switch{pixel_x = 0; pixel_y = 28},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"},/area/toxins/mixing) +"bDf" = (/obj/structure/closet/bombcloset,/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"},/area/toxins/mixing) +"bDg" = (/obj/machinery/portable_atmospherics/canister,/obj/structure/window/reinforced{dir = 8},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/camera{c_tag = "Toxins Lab West"; dir = 2; network = list("SS13","RD"); pixel_y = 0},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warnwhite"},/area/toxins/mixing) +"bDh" = (/obj/machinery/portable_atmospherics/canister,/obj/item/device/radio/intercom{pixel_y = 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(/turf/simulated/wall/r_wall,/area/toxins/mixing) +"bDo" = (/obj/structure/closet/crate,/obj/effect/spawner/lootdrop/maintenance{lootcount = 4; name = "4maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bDp" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bDq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bDr" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bDs" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/toxins/mixing) +"bDt" = (/obj/machinery/computer/security/mining,/obj/machinery/camera{c_tag = "Mining 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(/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bDz" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bDA" = (/obj/structure/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j1s"; sortType = 15},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bDB" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/aft) +"bDC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/maintenance/aft) +"bDD" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 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(/obj/structure/table,/obj/item/stack/cable_coil{pixel_x = -3; pixel_y = 3},/obj/item/stack/cable_coil,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plating,/area/storage/tech) +"bDK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/storage/tech) +"bDL" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) +"bDM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"bDN" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"bDO" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/janitor) +"bDP" = (/obj/structure/stool,/obj/effect/landmark/start{name = 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(/obj/structure/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j2s"; sortType = 6},/obj/structure/grille,/obj/structure/window/fulltile{health = 25},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bDX" = (/obj/structure/grille,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/window/fulltile,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bDY" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bDZ" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bEa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Surgery Maintenance"; req_access_txt = "45"},/turf/simulated/floor/plating,/area/medical/sleeper) +"bEb" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"bEc" = (/obj/structure/optable,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"bEd" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Operating Theatre"; req_access_txt = "45"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/medical/sleeper) +"bEe" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whiteblue"},/area/medical/sleeper) +"bEf" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (EAST)"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"bEg" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 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8; on = 1; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "barber"},/area/medical/cmo) +"bEp" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plasteel{icon_state = "barber"},/area/medical/cmo) +"bEq" = (/obj/structure/disposalpipe/segment,/obj/machinery/light_switch{pixel_x = 28; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "barber"},/area/medical/cmo) +"bEr" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/storage) +"bEs" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/storage) +"bEt" = (/obj/effect/decal/cleanable/oil,/obj/item/weapon/cigbutt,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/storage) +"bEu" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/storage) +"bEv" = (/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/storage) +"bEw" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/plasteel{dir = 5; icon_state = "whitehall"},/area/medical/research{name = "Research Division"}) +"bEx" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (WEST)"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"bEy" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 9; icon_state = "whitehall"},/area/medical/research{name = "Research Division"}) +"bEz" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) +"bEA" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/mixing) +"bEB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing) +"bEC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing) +"bED" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing) +"bEE" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 5},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing) +"bEF" = (/obj/machinery/atmospherics/pipe/manifold/general/visible,/obj/machinery/meter,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing) +"bEG" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 9},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing) +"bEH" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bEI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/wall,/area/maintenance/asmaint2) +"bEJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/toxins/mixing) +"bEK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/wall,/area/toxins/mixing) +"bEL" = (/obj/machinery/doppler_array{dir = 4},/turf/simulated/floor/plasteel{dir = 2; 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(/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) +"bEV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) +"bEW" = (/obj/structure/closet/secure_closet/miner,/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) +"bEX" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/aft) +"bEY" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/aft) +"bEZ" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/aft) +"bFa" = (/obj/structure/cable{icon_state = "0-2"; d2 = 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= (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (EAST)"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"bFW" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 0},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) +"bFX" = (/obj/machinery/door/firedoor/heavy,/obj/machinery/door/airlock/research{name = "Toxins Lab"; req_access_txt = "8"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing) +"bFY" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing) +"bFZ" = (/obj/structure/sign/securearea{pixel_x = 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= (/obj/structure/grille,/obj/structure/window/fulltile,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bGI" = (/obj/structure/disposalpipe/segment,/obj/structure/grille,/obj/structure/window/fulltile,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bGJ" = (/obj/structure/closet/secure_closet/medical2,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/medical/sleeper) +"bGK" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/medical/sleeper) +"bGL" = (/obj/machinery/vending/wallmed2{pixel_y = -28},/obj/machinery/camera{c_tag = "Surgery Operating"; dir = 1; network = list("SS13"); pixel_x = 22},/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/sleeper) +"bGM" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel{icon_state = 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"white"},/area/toxins/mixing) +"bHt" = (/obj/structure/table/reinforced,/obj/item/weapon/wrench,/obj/item/weapon/screwdriver{pixel_y = 10},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing) +"bHu" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing) +"bHv" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing) +"bHw" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing) +"bHx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/heavy,/obj/machinery/door/airlock/research{name = "Toxins Launch Room Access"; req_access_txt = "8"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/mixing) +"bHy" = 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"mining shuttle"; travelDir = 90; width = 7},/obj/docking_port/stationary{dir = 8; dwidth = 3; height = 5; id = "mining_home"; name = "mining shuttle bay"; width = 7},/turf/simulated/shuttle/plating,/area/space) +"bHK" = (/obj/machinery/door/airlock/external{name = "Mining Dock Airlock"; req_access = null; req_access_txt = "48"},/turf/simulated/floor/plating,/area/quartermaster/miningdock) +"bHL" = (/obj/machinery/door/airlock/glass_mining{name = "Mining Dock"; req_access_txt = "48"},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock) +"bHM" = (/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/aft) +"bHN" = (/obj/structure/closet/firecloset,/turf/simulated/floor/plating,/area/maintenance/aft) +"bHO" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/robotics{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/mecha_control{pixel_x = 1; pixel_y = 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icon_state = "warnplate"; luminosity = 2; nitrogen = 0.01; oxygen = 0.01},/area/toxins/test_area) +"bJV" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/toxins/test_area) +"bJW" = (/obj/structure/shuttle/engine/heater,/turf/simulated/shuttle/plating,/area/space) +"bJX" = (/obj/structure/ore_box,/turf/simulated/shuttle/floor,/area/space) +"bJY" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/aft) +"bJZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/aft) +"bKa" = (/obj/structure/table,/obj/item/weapon/stock_parts/subspace/transmitter,/obj/item/weapon/stock_parts/subspace/transmitter,/obj/item/weapon/stock_parts/subspace/treatment,/obj/item/weapon/stock_parts/subspace/treatment,/obj/item/weapon/stock_parts/subspace/treatment,/turf/simulated/floor/plating,/area/storage/tech) +"bKb" = (/obj/structure/table,/obj/item/weapon/stock_parts/subspace/filter,/obj/item/weapon/stock_parts/subspace/filter,/obj/item/weapon/stock_parts/subspace/filter,/obj/item/weapon/stock_parts/subspace/filter,/obj/item/weapon/stock_parts/subspace/filter,/obj/machinery/light/small,/turf/simulated/floor/plating,/area/storage/tech) +"bKc" = (/obj/structure/table,/obj/item/weapon/stock_parts/subspace/ansible,/obj/item/weapon/stock_parts/subspace/ansible,/obj/item/weapon/stock_parts/subspace/ansible,/obj/item/weapon/stock_parts/subspace/crystal,/obj/item/weapon/stock_parts/subspace/crystal,/obj/item/weapon/stock_parts/subspace/crystal,/turf/simulated/floor/plating,/area/storage/tech) +"bKd" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/clothing/gloves/color/yellow,/obj/item/device/t_scanner,/obj/item/device/multitool,/turf/simulated/floor/plating,/area/storage/tech) +"bKe" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/device/multitool,/obj/item/clothing/glasses/meson,/obj/machinery/light/small,/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plating,/area/storage/tech) +"bKf" = (/obj/machinery/requests_console{department = "Tech storage"; pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/storage/tech) +"bKg" = (/obj/machinery/vending/assist,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/storage/tech) +"bKh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/storage/tech) +"bKi" = (/obj/structure/disposalpipe/segment,/obj/machinery/camera{c_tag = "Aft Primary Hallway 2"; dir = 4; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) +"bKj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (EAST)"; dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"bKk" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"bKl" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel{icon_state = "caution"; dir = 5},/area/hallway/primary/aft) +"bKm" = (/turf/simulated/wall/r_wall,/area/atmos) +"bKn" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/atmos) +"bKo" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/atmos) +"bKp" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/atmos) +"bKq" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/atmos) +"bKr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/atmos) +"bKs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor/heavy,/obj/machinery/door/airlock/maintenance{name = "Atmospherics Maintenance"; req_access_txt = "24"},/turf/simulated/floor/plating,/area/atmos) +"bKt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,/turf/simulated/wall/r_wall,/area/atmos) +"bKu" = (/obj/machinery/atmospherics/pipe/simple/supply/visible,/turf/simulated/wall/r_wall,/area/atmos) +"bKv" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bKw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bKx" = (/obj/structure/table,/obj/item/weapon/folder/white,/obj/item/clothing/tie/stethoscope,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"bKy" = (/obj/structure/stool/bed/chair/office/light{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"bKz" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/door_control{id = "medpriv1"; name = "Privacy Shutters"; pixel_y = -25},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"bKA" = (/obj/structure/grille,/obj/machinery/door/poddoor/preopen{id = "medpriv1"; name = "privacy door"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/window/fulltile,/turf/simulated/floor/plating,/area/medical/medbay) +"bKB" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"bKC" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"bKD" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/medbay) +"bKE" = (/obj/machinery/door/airlock/maintenance{name = "Medbay Maintenance"; req_access_txt = "5"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay) +"bKF" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bKG" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bKH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bKI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/junction,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bKJ" = (/obj/machinery/power/apc{dir = 8; name = "Xenobiology APC"; pixel_x = -25},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bKK" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bKL" = (/obj/structure/stool,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bKM" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bKN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bKO" = (/obj/machinery/monkey_recycler,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bKP" = (/obj/machinery/processor{desc = "A machine used to process slimes and retrieve their extract."; name = "Slime Processor"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bKQ" = (/obj/machinery/smartfridge/extract,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bKR" = (/obj/structure/table,/obj/machinery/reagentgrinder,/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bKS" = (/obj/structure/closet/l3closet/scientist,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bKT" = (/obj/structure/closet/l3closet/scientist,/obj/machinery/light_switch{pixel_x = 0; pixel_y = 28},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bKU" = (/obj/structure/grille,/obj/structure/window/fulltile,/turf/simulated/floor/plating,/area/toxins/xenobiology) +"bKV" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/medical/research{name = "Research Division"}) +"bKW" = (/obj/machinery/door/poddoor{id = "mixvent"; name = "Mixer Room Vent"},/turf/simulated/floor/engine/vacuum,/area/toxins/mixing) +"bKX" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/engine/vacuum,/area/toxins/mixing) +"bKY" = (/obj/machinery/sparker{dir = 2; id = "mixingsparker"; pixel_x = 25},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; external_pressure_bound = 0; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine/vacuum,/area/toxins/mixing) +"bKZ" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/turf/simulated/wall/r_wall,/area/toxins/mixing) +"bLa" = (/obj/machinery/airlock_sensor{id_tag = "tox_airlock_sensor"; master_tag = "tox_airlock_control"; pixel_y = 24},/obj/machinery/atmospherics/binary/pump{dir = 4; on = 1},/turf/simulated/floor/engine,/area/toxins/mixing) +"bLb" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/obj/machinery/meter,/obj/machinery/embedded_controller/radio/airlock_controller{airpump_tag = "tox_airlock_pump"; exterior_door_tag = "tox_airlock_exterior"; id_tag = "tox_airlock_control"; interior_door_tag = "tox_airlock_interior"; pixel_x = -24; pixel_y = 0; sanitize_external = 1; sensor_tag = "tox_airlock_sensor"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warnwhitecorner"},/area/toxins/mixing) +"bLc" = (/obj/machinery/atmospherics/binary/valve{dir = 4; name = "mix to port"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"},/area/toxins/mixing) +"bLd" = (/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 8},/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/toxins/mixing) +"bLe" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bLf" = (/obj/effect/decal/cleanable/cobweb2,/obj/effect/spawner/lootdrop/maintenance,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bLg" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/plating/airless{dir = 10; icon_state = "warnplate"},/area/toxins/test_area) +"bLh" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plating/airless{dir = 6; icon_state = "warnplate"},/area/toxins/test_area) +"bLi" = (/obj/structure/shuttle/engine/propulsion/burst,/obj/structure/window/reinforced{dir = 1; layer = 2.9},/turf/simulated/shuttle/plating,/area/space) +"bLj" = (/obj/structure/disposalpipe/segment,/obj/machinery/status_display{density = 0; layer = 3; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (WEST)"; dir = 8},/turf/simulated/floor/plasteel{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) +"bLk" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"bLl" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"bLm" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "caution"; dir = 4},/area/hallway/primary/aft) +"bLn" = (/turf/simulated/wall,/area/atmos) +"bLo" = (/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 4},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plasteel,/area/atmos) +"bLp" = (/obj/machinery/atmospherics/trinary/filter{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"bLq" = (/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 8},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plasteel,/area/atmos) +"bLr" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/atmos) +"bLs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/atmos) +"bLt" = (/obj/machinery/pipedispenser,/turf/simulated/floor/plasteel,/area/atmos) +"bLu" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/atmos) +"bLv" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{dir = 8},/obj/machinery/light{dir = 1},/obj/machinery/meter{frequency = 1443; id = "wloop_atm_meter"; name = "Waste Loop"},/turf/simulated/floor/plasteel,/area/atmos) +"bLw" = (/obj/machinery/camera{c_tag = "Atmospherics North East"},/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Distro to Waste"; on = 0},/turf/simulated/floor/plasteel,/area/atmos) +"bLx" = (/obj/machinery/atmospherics/pipe/manifold/supply/visible{dir = 2},/obj/machinery/meter{frequency = 1443; id = "dloop_atm_meter"; name = "Distribution Loop"},/turf/simulated/floor/plasteel,/area/atmos) +"bLy" = (/obj/machinery/atmospherics/pipe/manifold/supply/visible{dir = 1},/turf/simulated/floor/plasteel,/area/atmos) +"bLz" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Air to Distro"; on = 1},/turf/simulated/floor/plasteel,/area/atmos) +"bLA" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{dir = 10; initialize_directions = 10},/turf/simulated/floor/plasteel,/area/atmos) +"bLB" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 6},/turf/simulated/floor/plasteel,/area/atmos) +"bLC" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/atmos) +"bLD" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/turf/space,/area/space) +"bLE" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/yellow/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/space,/area/space) +"bLF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/medical/virology) +"bLG" = (/turf/simulated/wall/r_wall,/area/medical/virology) +"bLH" = (/turf/simulated/wall,/area/medical/virology) +"bLI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/access_button{command = "cycle_exterior"; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = -24; pixel_y = 0; req_access_txt = "39"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/virology{autoclose = 0; frequency = 1449; icon_state = "door_locked"; id_tag = "virology_airlock_exterior"; locked = 1; name = "Virology Exterior Airlock"; req_access_txt = "39"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bLJ" = (/obj/structure/sign/biohazard,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/medical/virology) +"bLK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j2s"; sortType = 13},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bLL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Xenobiology Maintenance"; req_access_txt = "55"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/toxins/xenobiology) +"bLM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bLN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bLO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bLP" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bLQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bLR" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bLS" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bLT" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{name = "Xenobiology Lab"; req_access_txt = "55"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bLU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 5; icon_state = "whitehall"},/area/medical/research{name = "Research Division"}) +"bLV" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (EAST)"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/research{name = "Research Division"}) +"bLW" = (/turf/simulated/floor/engine/vacuum,/area/toxins/mixing) +"bLX" = (/obj/machinery/door/airlock/glass_research{autoclose = 0; frequency = 1449; glass = 1; icon_state = "door_locked"; id_tag = "tox_airlock_exterior"; locked = 1; name = "Mixing Room Exterior Airlock"; req_access_txt = "8"},/turf/simulated/floor/engine,/area/toxins/mixing) +"bLY" = (/obj/machinery/atmospherics/binary/dp_vent_pump/high_volume{dir = 2; frequency = 1449; id = "tox_airlock_pump"},/turf/simulated/floor/engine,/area/toxins/mixing) +"bLZ" = (/obj/machinery/door/airlock/glass_research{autoclose = 0; frequency = 1449; glass = 1; icon_state = "door_locked"; id_tag = "tox_airlock_interior"; locked = 1; name = "Mixing Room Interior Airlock"; req_access_txt = "8"},/turf/simulated/floor/engine,/area/toxins/mixing) +"bMa" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"},/area/toxins/mixing) +"bMb" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"},/area/toxins/mixing) +"bMc" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/camera{c_tag = "Toxins Lab East"; dir = 8; network = list("SS13","RD"); pixel_y = -22},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/toxins/mixing) +"bMd" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bMe" = (/obj/structure/closet/wardrobe/grey,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bMf" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bMg" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plating/airless{dir = 10; icon_state = "warnplate"},/area/toxins/test_area) +"bMh" = (/obj/item/device/flashlight/lamp,/turf/simulated/floor/plating/airless{dir = 2; icon_state = "warnplate"},/area/toxins/test_area) +"bMi" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plating/airless{dir = 6; icon_state = "warnplate"},/area/toxins/test_area) +"bMj" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/test_area) +"bMk" = (/turf/simulated/wall,/area/construction) +"bMl" = (/obj/structure/closet/crate,/turf/simulated/floor/plating,/area/construction) +"bMm" = (/turf/simulated/floor/plating,/area/construction) +"bMn" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/plating,/area/construction) +"bMo" = (/turf/simulated/floor/plasteel,/area/construction) +"bMp" = (/obj/structure/closet/toolcloset,/turf/simulated/floor/plasteel,/area/construction) +"bMq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"bMr" = (/turf/simulated/floor/plasteel{dir = 6; icon_state = "caution"},/area/hallway/primary/aft) +"bMs" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/turf/simulated/floor/plasteel,/area/atmos) +"bMt" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"bMu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/atmos) +"bMv" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/alarm{pixel_y = 23},/obj/machinery/camera{c_tag = "Atmospherics Monitoring"; dir = 2; network = list("SS13")},/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{icon_state = "caution"; dir = 5},/area/atmos) +"bMw" = (/obj/machinery/camera{c_tag = "Atmospherics North West"; dir = 4; network = list("SS13")},/obj/machinery/light{dir = 8},/turf/simulated/floor/plasteel,/area/atmos) +"bMx" = (/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 1},/turf/simulated/floor/plasteel,/area/atmos) +"bMy" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/atmos) +"bMz" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (EAST)"; dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"bMA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (WEST)"; dir = 8},/turf/simulated/floor/plasteel,/area/atmos) +"bMB" = (/obj/machinery/pipedispenser/disposal,/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel,/area/atmos) +"bMC" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/atmos) +"bMD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"bME" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/atmos) +"bMF" = (/turf/simulated/floor/plasteel,/area/atmos) +"bMG" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Mix to Distro"; on = 0},/turf/simulated/floor/plasteel,/area/atmos) +"bMH" = (/obj/machinery/atmospherics/pipe/manifold/cyan/visible{dir = 8; initialize_directions = 11},/obj/machinery/meter,/turf/simulated/floor/plasteel,/area/atmos) +"bMI" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{dir = 4},/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Mix to Incinerator"; on = 0},/turf/simulated/floor/plasteel,/area/atmos) +"bMJ" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/cyan/visible{dir = 10; initialize_directions = 10},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/atmos) +"bMK" = (/obj/structure/grille,/turf/simulated/wall/r_wall,/area/atmos) +"bML" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/yellow/visible,/turf/space,/area/space) +"bMM" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (WEST)"; dir = 8},/turf/simulated/wall/r_wall,/area/medical/virology) +"bMN" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bMO" = (/obj/item/weapon/storage/secure/safe{pixel_x = 5; pixel_y = 29},/obj/machinery/camera{c_tag = "Virology Break Room"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bMP" = (/obj/machinery/light{dir = 1},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bMQ" = (/obj/item/weapon/bedsheet,/obj/structure/stool/bed,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bMR" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warnwhite"},/area/medical/virology) +"bMS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bMT" = (/obj/structure/closet/emcloset,/obj/machinery/camera{c_tag = "Virology Airlock"; dir = 2; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plasteel{icon_state = "warnwhite"; dir = 5},/area/medical/virology) +"bMU" = (/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bMV" = (/mob/living/carbon/monkey,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bMW" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bMX" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/sign/securearea{pixel_x = 32},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bMY" = (/obj/structure/stool/bed/chair/office/light,/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bMZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bNa" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bNb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bNc" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bNd" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/window/fulltile,/turf/simulated/floor/plating,/area/toxins/xenobiology) +"bNe" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/medical/research{name = "Research Division"}) +"bNf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/medical/research{name = "Research Division"}) +"bNg" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (EAST)"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "whitehall"; dir = 1},/area/medical/research{name = "Research Division"}) +"bNh" = (/obj/machinery/sparker{dir = 2; id = "mixingsparker"; pixel_x = 25},/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 4; frequency = 1443; id = "air_in"},/turf/simulated/floor/engine/vacuum,/area/toxins/mixing) +"bNi" = (/obj/structure/sign/fire{pixel_y = -32},/obj/machinery/atmospherics/binary/pump{dir = 8; on = 1},/turf/simulated/floor/engine,/area/toxins/mixing) +"bNj" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/obj/machinery/meter,/obj/machinery/door_control{id = "mixvent"; name = "Mixing Room Vent Control"; pixel_x = -25; pixel_y = 5; req_access_txt = "7"},/obj/machinery/ignition_switch{id = "mixingsparker"; pixel_x = -25; pixel_y = -5},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhitecorner"},/area/toxins/mixing) +"bNk" = (/obj/machinery/light,/obj/machinery/atmospherics/binary/valve{dir = 4; name = "port to mix"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"},/area/toxins/mixing) +"bNl" = (/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 8},/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/toxins/mixing) +"bNm" = (/obj/item/target,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating{icon_state = "warnplate"},/area/toxins/test_area) +"bNn" = (/obj/machinery/light_construct{dir = 8},/turf/simulated/floor/plating,/area/construction) +"bNo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plasteel,/area/construction) +"bNp" = (/obj/machinery/light_construct{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/construction) +"bNq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/construction) +"bNr" = (/obj/structure/disposalpipe/segment,/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 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icon_state = "loadingarea"},/area/atmos) +"bNw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"bNx" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"bNy" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/atmos) +"bNz" = (/obj/machinery/computer/general_air_control{frequency = 1441; name = "Tank Monitor"; sensors = list("n2_sensor" = "Nitrogen", "o2_sensor" = "Oxygen", "co2_sensor" = "Carbon Dioxide", "tox_sensor" = "Toxins", "n2o_sensor" = "Nitrous Oxide", "waste_sensor" = "Gas Mix Tank")},/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 4; name = "Atmos RC"; pixel_x = 30; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "caution"; dir = 4},/area/atmos) +"bNA" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/atmos) +"bNB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/atmos) +"bNC" = (/obj/machinery/pipedispenser/disposal/transit_tube,/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"bND" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/atmos) +"bNE" = (/obj/machinery/atmospherics/binary/pump{dir = 0; name = "Waste In"; on = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"bNF" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/atmos) +"bNG" = (/obj/machinery/atmospherics/pipe/manifold/yellow/visible,/turf/simulated/floor/plasteel,/area/atmos) +"bNH" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Mix Outlet Pump"; on = 0},/turf/simulated/floor/plasteel,/area/atmos) +"bNI" = (/obj/machinery/atmospherics/binary/pump{dir = 0; name = "Air to Mix"; on = 0},/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"bNJ" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/atmospherics/pipe/manifold/yellow/visible,/turf/simulated/floor/plasteel{dir = 5; icon_state = "green"},/area/atmos) +"bNK" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/cyan/visible,/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/atmos) +"bNL" = (/obj/machinery/atmospherics/pipe/simple{dir = 4},/obj/structure/grille,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/atmos) +"bNM" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; frequency = 1441; id_tag = "waste_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos) +"bNN" = (/obj/machinery/camera{c_tag = "Atmospherics Waste Tank"},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos) +"bNO" = (/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos) +"bNP" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bNQ" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bNR" = (/obj/machinery/shower{dir = 4},/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warnwhite"},/area/medical/virology) +"bNS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bNT" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/closet/l3closet,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"},/area/medical/virology) +"bNU" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bNV" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bNW" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/mob/living/carbon/monkey,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bNX" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (EAST)"; dir = 4},/turf/simulated/wall/r_wall,/area/medical/virology) +"bNY" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bNZ" = (/obj/machinery/disposal,/obj/structure/sign/deathsposal{pixel_x = 0; pixel_y = -32},/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bOa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/closet,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bOb" = (/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/table/glass,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bOc" = (/obj/structure/table/glass,/obj/item/weapon/folder/white,/obj/item/weapon/pen,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = 0; pixel_y = -30},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bOd" = (/obj/structure/table/glass,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bOe" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bOf" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bOg" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bOh" = (/obj/structure/table,/obj/item/weapon/extinguisher{pixel_x = 4; pixel_y = 3},/obj/item/weapon/extinguisher,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bOi" = (/obj/structure/table,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bOj" = (/obj/structure/table,/obj/item/stack/sheet/mineral/plasma{layer = 2.9},/obj/item/stack/sheet/mineral/plasma{layer = 2.9},/obj/item/stack/sheet/mineral/plasma{layer = 2.9},/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bOk" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/box/syringes,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bOl" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bOm" = (/obj/structure/grille,/obj/structure/window/fulltile,/turf/simulated/floor/plating,/area/toxins/misc_lab) +"bOn" = (/obj/machinery/door/airlock/research{name = "Testing Lab"; req_access_txt = "47"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/misc_lab) +"bOo" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/window/fulltile,/turf/simulated/floor/plating,/area/toxins/misc_lab) +"bOp" = (/turf/simulated/wall,/area/toxins/misc_lab) +"bOq" = (/obj/effect/spawner/lootdrop/maintenance,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bOr" = (/obj/effect/decal/cleanable/oil,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bOs" = (/obj/structure/closet/emcloset,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/aft) +"bOt" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plating,/area/maintenance/aft) +"bOu" = (/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/aft) +"bOv" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plating,/area/construction) +"bOw" = (/obj/structure/closet/crate,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/construction) +"bOx" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/plating,/area/construction) +"bOy" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/construction) +"bOz" = (/obj/machinery/door/airlock/engineering{name = "Construction Area"; req_access_txt = "32"},/turf/simulated/floor/plating,/area/construction) +"bOA" = (/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"bOB" = (/turf/simulated/floor/plasteel{icon_state = "caution"; dir = 5},/area/hallway/primary/aft) +"bOC" = (/obj/structure/grille,/obj/machinery/door/poddoor/preopen{id = "atmos"; name = "atmos blast door"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/atmos) +"bOD" = (/obj/structure/dispenser{pixel_x = -1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/atmos) +"bOE" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plasteel,/area/atmos) +"bOF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"bOG" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel,/area/atmos) +"bOH" = (/obj/machinery/computer/general_air_control{frequency = 1443; level = 3; name = "Distribution and Waste Monitor"; sensors = list("mair_in_meter" = "Mixed Air In", "air_sensor" = "Mixed Air Supply Tank", "mair_out_meter" = "Mixed Air Out", "dloop_atm_meter" = "Distribution Loop", "wloop_atm_meter" = "Waste Loop")},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "caution"; dir = 4},/area/atmos) +"bOI" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/window/fulltile,/turf/simulated/floor/plating,/area/atmos) +"bOJ" = (/obj/machinery/atmospherics/unary/portables_connector/visible,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"bOK" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"bOL" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plasteel,/area/atmos) +"bOM" = (/obj/structure/closet/crate,/turf/simulated/floor/plasteel,/area/atmos) +"bON" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{dir = 8},/turf/simulated/floor/plasteel,/area/atmos) +"bOO" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Mix to Filter"; on = 1},/turf/simulated/floor/plasteel,/area/atmos) +"bOP" = (/obj/machinery/atmospherics/pipe/manifold/yellow/visible{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"bOQ" = (/obj/machinery/atmospherics/pipe/simple/green/visible{dir = 6},/turf/simulated/floor/plasteel,/area/atmos) +"bOR" = (/obj/machinery/atmospherics/pipe/manifold/green/visible{dir = 1},/turf/simulated/floor/plasteel,/area/atmos) +"bOS" = (/obj/machinery/atmospherics/pipe/manifold/green/visible{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"bOT" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "waste_in"; name = "Gas Mix Tank Control"; output_tag = "waste_out"; sensors = list("waste_sensor" = "Tank")},/turf/simulated/floor/plasteel{icon_state = "green"; dir = 4},/area/atmos) +"bOU" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/cyan/visible,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/atmos) +"bOV" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating/airless,/area/atmos) +"bOW" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "waste_sensor"; output = 63},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos) +"bOX" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/atmos) +"bOY" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/machinery/newscaster{pixel_x = -30},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bOZ" = (/obj/structure/stool,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bPa" = (/obj/structure/closet/wardrobe/virology_white,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bPb" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/machinery/access_button{command = "cycle_interior"; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = 8; pixel_y = -28; req_access_txt = "39"},/turf/simulated/floor/plasteel{dir = 10; icon_state = "warnwhite"},/area/medical/virology) +"bPc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bPd" = (/obj/structure/closet/l3closet,/turf/simulated/floor/plasteel{dir = 6; icon_state = "warnwhite"},/area/medical/virology) +"bPe" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bPf" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bPg" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{icon_state = "warnwhite"; dir = 1},/area/toxins/xenobiology) +"bPh" = (/obj/machinery/door/firedoor,/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "warnwhite"; dir = 1},/area/toxins/xenobiology) +"bPi" = (/obj/machinery/door/firedoor,/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/camera{c_tag = "Xenobiology North"; dir = 8; network = list("SS13","RD")},/turf/simulated/floor/plasteel{icon_state = "warnwhite"; dir = 1},/area/toxins/xenobiology) +"bPj" = (/obj/structure/closet/bombcloset,/obj/machinery/light_switch{pixel_x = -20; pixel_y = 0},/turf/simulated/floor/plasteel,/area/toxins/misc_lab) +"bPk" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/toxins/misc_lab) +"bPl" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/misc_lab) +"bPm" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; dir = 2; name = "Science Requests Console"; pixel_x = 0; pixel_y = 30},/turf/simulated/floor/plasteel,/area/toxins/misc_lab) +"bPn" = (/obj/structure/table,/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/clothing/ears/earmuffs,/obj/machinery/camera{c_tag = "Testing Lab North"; dir = 2; network = list("SS13","RD")},/turf/simulated/floor/plasteel,/area/toxins/misc_lab) +"bPo" = (/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 4},/turf/simulated/floor/engine,/area/toxins/misc_lab) +"bPp" = (/obj/machinery/atmospherics/pipe/manifold/general/visible{dir = 1},/turf/simulated/floor/engine,/area/toxins/misc_lab) +"bPq" = (/obj/machinery/atmospherics/trinary/filter{dir = 4; req_access = null},/turf/simulated/floor/engine,/area/toxins/misc_lab) +"bPr" = (/obj/machinery/atmospherics/unary/heat_reservoir/heater{dir = 8},/turf/simulated/floor/engine,/area/toxins/misc_lab) +"bPs" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warning"},/area/toxins/misc_lab) +"bPt" = (/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/misc_lab) +"bPu" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/toxins/misc_lab) +"bPv" = (/turf/simulated/wall/r_wall,/area/toxins/misc_lab) +"bPw" = (/obj/structure/rack,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bPx" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/aft) +"bPy" = (/obj/effect/spawner/lootdrop/maintenance{lootcount = 3; name = "3maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/aft) +"bPz" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/aft) +"bPA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Construction Area 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+"bPH" = (/turf/simulated/floor/plasteel{icon_state = "caution"; dir = 4},/area/hallway/primary/aft) +"bPI" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/heavy,/obj/machinery/door/window/northleft{dir = 4; icon_state = "left"; name = "Atmospherics Desk"; req_access_txt = "24"},/obj/machinery/door/poddoor/preopen{id = "atmos"; name = "atmos blast door"},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/atmos) +"bPJ" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/atmos) +"bPK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/atmos) +"bPL" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Atmospheric Technician"},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; 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(/obj/structure/grille,/obj/machinery/atmospherics/pipe/manifold/cyan/visible{dir = 4; initialize_directions = 11},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/atmos) +"bQZ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bRa" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bRb" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/virology{name = "Break Room"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bRc" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bRd" = 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(/obj/structure/table,/obj/item/device/assembly/igniter{pixel_x = -5; pixel_y = 3},/obj/item/device/assembly/igniter{pixel_x = 5; pixel_y = -4},/obj/item/device/assembly/igniter{pixel_x = 2; pixel_y = 6},/obj/item/device/assembly/igniter{pixel_x = 2; pixel_y = -1},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/turf/simulated/floor/engine,/area/toxins/misc_lab) +"bRv" = (/turf/simulated/floor/plasteel{dir = 10; icon_state = "warning"},/area/toxins/misc_lab) +"bRw" = (/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/toxins/misc_lab) +"bRx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/maintenance/asmaint2) +"bRy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = 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(/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bRG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bRH" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bRI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/wall,/area/construction) +"bRJ" = (/obj/machinery/power/apc{name = "Aft Hall APC"; dir = 8; pixel_x = -25; pixel_y = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) +"bRK" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; 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(/obj/machinery/atmospherics/pipe/manifold/cyan/visible{dir = 4; initialize_directions = 11},/obj/machinery/meter,/turf/simulated/floor/plasteel,/area/atmos) +"bRS" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible,/obj/machinery/meter,/turf/simulated/floor/plasteel,/area/atmos) +"bRT" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 6},/obj/machinery/meter,/turf/simulated/floor/plasteel,/area/atmos) +"bRU" = (/obj/machinery/atmospherics/pipe/manifold/yellow/visible{dir = 1},/turf/simulated/floor/plasteel,/area/atmos) +"bRV" = (/obj/machinery/atmospherics/pipe/simple/green/visible,/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"bRW" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "N2O Outlet Pump"; on = 0},/turf/simulated/floor/plasteel{icon_state = "escape"; dir = 5},/area/atmos) +"bRX" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; frequency = 1441; 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(/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/toxins/misc_lab) +"bSn" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/table,/obj/item/weapon/hand_labeler,/obj/item/clothing/glasses/science,/obj/item/clothing/glasses/science,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/toxins/misc_lab) +"bSo" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 9},/turf/simulated/floor/engine,/area/toxins/misc_lab) +"bSp" = (/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/turf/simulated/floor/engine,/area/toxins/misc_lab) +"bSq" = (/turf/simulated/floor/plating,/area/toxins/misc_lab) +"bSr" = (/obj/structure/target_stake,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/toxins/misc_lab) +"bSs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/toxins/misc_lab) +"bSt" = (/obj/structure/disposaloutlet{dir = 8},/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plating/airless,/area/space) +"bSu" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/space) +"bSv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 5},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/space) +"bSw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating/airless,/area/space) +"bSx" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Mix to Space"; on = 1},/turf/simulated/floor/plating/airless,/area/space) +"bSy" = (/obj/structure/grille,/obj/structure/disposalpipe/segment{dir = 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(/obj/machinery/atmospherics/unary/portables_connector/visible,/turf/simulated/floor/plating,/area/maintenance/aft) +"bSE" = (/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/unary/portables_connector/visible,/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/maintenance/aft) +"bSF" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bSG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/aft) +"bSH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/aft) +"bSI" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plating,/area/maintenance/aft) +"bSJ" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-y"; dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/aft) +"bSK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bSL" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bSM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bSN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/power/apc{dir = 1; name = "Construction Area APC"; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/construction) +"bSO" = (/obj/machinery/power/apc{dir = 2; name = "Telecoms Monitoring APC"; pixel_y = -24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/tcommsat/computer) +"bSP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/aft) +"bSQ" = (/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 4},/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor/plasteel{icon_state = "arrival"; dir = 8},/area/atmos) +"bSR" = (/obj/machinery/atmospherics/pipe/manifold/cyan/visible{dir = 1},/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/atmos) +"bSS" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 8; icon_state = "caution"},/area/atmos) +"bST" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/atmos) +"bSU" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{dir = 4},/turf/simulated/floor/plasteel{icon_state = "caution"; dir = 4},/area/atmos) +"bSV" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{dir = 4},/obj/machinery/door/firedoor/heavy,/obj/machinery/door/airlock/atmos{name = "Atmospherics"; req_access_txt = "24"},/turf/simulated/floor/plasteel,/area/atmos) +"bSW" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Air to External"; on = 1},/turf/simulated/floor/plasteel,/area/atmos) +"bSX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,/obj/machinery/atmospherics/pipe/simple/cyan/visible{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"bSY" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{dir = 9},/turf/simulated/floor/plasteel,/area/atmos) +"bSZ" = (/obj/item/device/radio/beacon,/turf/simulated/floor/plasteel,/area/atmos) +"bTa" = (/obj/machinery/atmospherics/binary/pump{dir = 0; name = "Air to Port"; on = 0},/turf/simulated/floor/plasteel,/area/atmos) +"bTb" = (/obj/machinery/atmospherics/binary/pump{dir = 0; name = "Mix to Port"; on = 0},/turf/simulated/floor/plasteel,/area/atmos) +"bTc" = (/obj/machinery/atmospherics/binary/pump{dir = 0; name = "Pure to Port"; on = 0},/turf/simulated/floor/plasteel,/area/atmos) +"bTd" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible,/turf/simulated/floor/plasteel,/area/atmos) +"bTe" = (/obj/machinery/atmospherics/pipe/simple/green/visible,/turf/simulated/floor/plasteel,/area/atmos) +"bTf" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2o_in"; name = "Nitrous Oxide Supply Control"; output_tag = "n2o_out"; sensors = list("n2o_sensor" = "Tank")},/turf/simulated/floor/plasteel{icon_state = "escape"; dir = 4},/area/atmos) +"bTg" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2o_sensor"},/turf/simulated/floor/engine/n20,/area/atmos) +"bTh" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor/engine/n20,/area/atmos) +"bTi" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine/n20,/area/atmos) +"bTj" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bTk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bTl" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bTm" = (/obj/machinery/smartfridge/chemistry/virology,/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitegreen"},/area/medical/virology) +"bTn" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bTo" = (/obj/machinery/computer/pandemic,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 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(/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_virology{name = "Isolation B"; req_access_txt = "39"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bTu" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall,/area/toxins/xenobiology) +"bTv" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bTw" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bTx" = (/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/misc_lab) +"bTy" = (/obj/machinery/atmospherics/pipe/manifold/general/visible{dir = 4; initialize_directions = 11},/obj/machinery/meter,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/misc_lab) +"bTz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plasteel,/area/toxins/misc_lab) +"bTA" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/misc_lab) +"bTB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{tag = "icon-warningcorner (WEST)"; icon_state = "warningcorner"; dir = 8},/area/toxins/misc_lab) +"bTC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/toxins/misc_lab) +"bTD" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50; pixel_x = 3; pixel_y = 3},/obj/item/stack/sheet/metal{amount = 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(/obj/machinery/atmospherics/pipe/simple/cyan/visible{dir = 9},/turf/simulated/wall/r_wall,/area/atmos) +"bTT" = (/obj/machinery/camera{c_tag = "Atmospherics Access"; dir = 4; network = list("SS13")},/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{dir = 8; icon_state = "caution"},/area/atmos) +"bTU" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel,/area/atmos) +"bTV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 6},/turf/simulated/floor/plasteel,/area/atmos) +"bTW" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 4},/turf/simulated/floor/plasteel{icon_state = "caution"; dir = 4},/area/atmos) +"bTX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 4},/obj/structure/sign/securearea,/turf/simulated/wall,/area/atmos) +"bTY" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "External to Filter"; on = 1},/turf/simulated/floor/plasteel,/area/atmos) +"bTZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"bUa" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plasteel,/area/atmos) +"bUb" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plasteel,/area/atmos) +"bUc" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/hazardvest,/obj/item/clothing/suit/hazardvest,/obj/item/clothing/suit/hazardvest,/obj/item/clothing/suit/hazardvest,/obj/item/clothing/gloves/color/black,/obj/item/clothing/gloves/color/black,/obj/item/clothing/gloves/color/black,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/turf/simulated/floor/plasteel,/area/atmos) +"bUd" = (/obj/machinery/atmospherics/pipe/manifold/general/visible{dir = 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(/obj/structure/table/glass,/obj/item/clothing/gloves/color/latex,/obj/machinery/requests_console{department = "Virology"; name = "Virology Requests Console"; pixel_x = -32},/obj/item/device/healthanalyzer,/obj/item/clothing/glasses/hud/health,/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitegreen"},/area/medical/virology) +"bUl" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/obj/item/device/radio/headset/headset_med,/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitegreen"},/area/medical/virology) +"bUm" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/window/fulltile,/turf/simulated/floor/plating,/area/medical/virology) +"bUn" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bUo" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bUp" = (/obj/structure/grille,/obj/structure/window/fulltile,/turf/simulated/floor/plating,/area/medical/virology) +"bUq" = (/obj/structure/grille,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/door/poddoor/preopen{id = "xenobio2"; name = "containment blast door"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/engine,/area/toxins/xenobiology) +"bUr" = (/obj/structure/window/reinforced,/obj/structure/table/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/door_control{id = "xenobio7"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/turf/simulated/floor/plasteel{dir = 10; icon_state = "warning"},/area/toxins/xenobiology) +"bUs" = (/obj/structure/grille,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/poddoor/preopen{id = "xenobio7"; name = "containment blast door"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/engine,/area/toxins/xenobiology) +"bUt" = (/obj/item/device/radio/intercom{pixel_x = -25},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/misc_lab) +"bUu" = (/obj/machinery/atmospherics/binary/pump{dir = 2},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/misc_lab) +"bUv" = (/obj/structure/stool/bed/chair/office/light,/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/misc_lab) +"bUw" = (/turf/simulated/floor/plasteel,/area/toxins/misc_lab) +"bUx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/misc_lab) +"bUy" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/misc_lab) +"bUz" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel,/area/toxins/misc_lab) +"bUA" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 2},/area/toxins/misc_lab) +"bUB" = (/obj/machinery/door/airlock/external{name = "External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/space) +"bUC" = (/turf/simulated/floor/plating,/area/space) +"bUD" = (/obj/machinery/door/airlock/external{name = "External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/aft) +"bUE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/aft) +"bUF" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/aft) +"bUG" = (/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bUH" = (/obj/machinery/telecomms/server/presets/engineering,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bUI" = (/obj/machinery/telecomms/bus/preset_four,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bUJ" = (/obj/machinery/light{dir = 1},/obj/machinery/power/apc{cell_type = 5000; dir = 1; name = "Telecoms Server APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bUK" = (/obj/machinery/telecomms/processor/preset_three,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bUL" = (/obj/machinery/telecomms/server/presets/security,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bUM" = (/obj/structure/window/reinforced/fulltile,/obj/structure/grille,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/tcommsat/computer) +"bUN" = (/obj/machinery/computer/message_monitor,/turf/simulated/floor/plasteel{dir = 9; icon_state = "yellow"},/area/tcommsat/computer) +"bUO" = (/obj/item/device/radio/intercom{dir = 8; freerange = 1; name = "Station Intercom (Telecoms)"; pixel_x = 0; pixel_y = 26},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"bUP" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"bUQ" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) +"bUR" = (/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 4},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plasteel{dir = 8; icon_state = "escape"},/area/atmos) +"bUS" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{dir = 1},/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/atmos) +"bUT" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 4},/obj/machinery/door/poddoor/preopen{id = "atmos"; name = "atmos blast door"},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/atmos) +"bUU" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 9},/obj/machinery/door/poddoor/preopen{id = "atmos"; name = "atmos blast door"},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/atmos) +"bUV" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -30},/turf/simulated/floor/plasteel,/area/atmos) +"bUW" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/camera{c_tag = "Atmospherics West"; dir = 8; network = list("SS13")},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel,/area/atmos) +"bUX" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/obj/machinery/atmospherics/binary/pump{dir = 0; name = "Air to Port"; on = 0},/obj/machinery/light{dir = 8},/turf/simulated/floor/plasteel,/area/atmos) +"bUY" = (/obj/machinery/light{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"bUZ" = (/obj/structure/closet/crate,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bVa" = (/obj/structure/table/glass,/obj/item/device/radio/intercom{pixel_x = -25},/obj/machinery/light{dir = 8},/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/box/syringes,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitegreen"},/area/medical/virology) +"bVb" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bVc" = (/obj/structure/stool/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Virologist"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bVd" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 5},/obj/item/weapon/pen/red,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitegreen"},/area/medical/virology) +"bVe" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/window/fulltile,/turf/simulated/floor/plating,/area/medical/virology) +"bVf" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bVg" = (/obj/structure/table,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bVh" = (/obj/machinery/light{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bVi" = (/mob/living/carbon/slime,/turf/simulated/floor/engine,/area/toxins/xenobiology) +"bVj" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/poddoor/preopen{id = "xenobio2"; name = "containment blast door"},/turf/simulated/floor/engine,/area/toxins/xenobiology) +"bVk" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/window/northleft{dir = 4; name = "Containment Pen"; req_access_txt = "55"},/obj/machinery/door/poddoor/preopen{id = "xenobio7"; name = "containment blast door"},/turf/simulated/floor/engine,/area/toxins/xenobiology) +"bVl" = (/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/misc_lab) +"bVm" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/general/visible,/obj/machinery/ignition_switch{id = "testigniter"; pixel_x = -6; pixel_y = 2},/obj/machinery/door_control{id = "testlab"; name = "Test Chamber Blast Doors"; pixel_x = 4; pixel_y = 2; req_access_txt = "55"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/misc_lab) +"bVn" = (/obj/structure/table,/obj/item/weapon/folder/white,/obj/item/weapon/folder/white,/obj/item/weapon/pen,/obj/item/device/taperecorder{pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/misc_lab) +"bVo" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 0; pixel_y = 6},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/misc_lab) +"bVp" = (/obj/structure/rack,/obj/item/weapon/wrench,/obj/item/weapon/crowbar,/obj/machinery/computer/security/telescreen{name = "Test Chamber Moniter"; network = list("Test"); pixel_x = 0; pixel_y = 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(/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/aft) +"bVA" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 5},/turf/simulated/floor/plating,/area/maintenance/aft) +"bVB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/aft) +"bVC" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Mix to Space"; on = 0},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/aft) +"bVD" = (/obj/machinery/atmospherics/pipe/manifold/general/visible{dir = 4; initialize_directions = 11},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/aft) +"bVE" = (/obj/machinery/door/airlock/maintenance{name = "Incinerator Access"; req_access_txt = "12"},/obj/structure/barricade/wooden{name = "wooden barricade (CLOSED)"},/turf/simulated/floor/plating,/area/maintenance/aft) +"bVF" = (/obj/machinery/telecomms/server/presets/common,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bVG" = (/obj/machinery/telecomms/processor/preset_four,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bVH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bVI" = (/obj/machinery/telecomms/bus/preset_three,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bVJ" = (/obj/machinery/telecomms/server/presets/command,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bVK" = (/obj/structure/window/reinforced/fulltile,/obj/structure/grille,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/turf/simulated/floor/plating,/area/tcommsat/computer) +"bVL" = (/obj/machinery/computer/telecomms/traffic{network = "tcommsat"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/tcommsat/computer) +"bVM" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"bVN" = (/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"bVO" = (/obj/structure/table,/obj/item/weapon/paper_bin,/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"bVP" = (/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 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= 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/table/glass,/obj/structure/reagent_dispensers/virusfood{density = 0; pixel_x = -30},/obj/item/weapon/book/manual/wiki/infections{pixel_y = 7},/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor/plasteel{dir = 8; icon_state = "whitegreen"},/area/medical/virology) +"bWg" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bWh" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bWi" = (/obj/machinery/disposal,/obj/structure/sign/deathsposal{pixel_x = 0; pixel_y = -32},/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/plasteel{dir = 4; icon_state = "whitegreen"},/area/medical/virology) +"bWj" = (/obj/structure/closet/secure_closet/personal/patient,/turf/simulated/floor/plasteel{icon_state = "white"},/area/medical/virology) +"bWk" = (/obj/structure/grille,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor/preopen{id = "xenobio2"; name = "containment blast door"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/engine,/area/toxins/xenobiology) +"bWl" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio2"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/toxins/xenobiology) +"bWm" = (/obj/structure/grille,/obj/structure/disposalpipe/segment{dir = 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"bot"},/area/toxins/misc_lab) +"bWr" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/toxins/misc_lab) +"bWs" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (WEST)"; dir = 8},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/toxins/misc_lab) +"bWt" = (/obj/machinery/door/airlock/glass_research{name = "Firing Range"; req_access_txt = "47"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/toxins/misc_lab) +"bWu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{tag = "icon-warningcorner (WEST)"; icon_state = "warningcorner"; dir = 8},/area/toxins/misc_lab) +"bWv" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{tag = "icon-warningcorner (EAST)"; icon_state = "warningcorner"; dir = 4},/area/toxins/misc_lab) +"bWw" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bWx" = (/obj/structure/closet/crate,/obj/item/clothing/under/color/lightpurple,/obj/item/weapon/spacecash/c200,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bWy" = (/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 4},/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor/plating,/area/maintenance/aft) +"bWz" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bWA" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Mix to Port"; on = 0},/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/aft) +"bWB" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/aft) +"bWC" = (/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bWD" = (/obj/machinery/blackbox_recorder,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bWE" = (/obj/machinery/telecomms/broadcaster/preset_right,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bWF" = (/obj/machinery/telecomms/receiver/preset_right,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bWG" = (/obj/machinery/computer/telecomms/server{network = "tcommsat"},/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 10},/area/tcommsat/computer) +"bWH" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"bWI" = (/obj/structure/table,/obj/item/weapon/folder/blue,/obj/item/weapon/pen/blue,/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"bWJ" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor/plasteel{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"bWK" = (/turf/simulated/wall,/area/engine/break_room) +"bWL" = (/turf/simulated/floor/plasteel{dir = 9; icon_state = "caution"},/area/engine/break_room) +"bWM" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "caution"},/area/engine/break_room) +"bWN" = (/turf/simulated/floor/plasteel{icon_state = "caution"; dir = 5},/area/engine/break_room) +"bWO" = (/turf/simulated/wall,/area/security/checkpoint/engineering) +"bWP" = (/obj/item/weapon/screwdriver{pixel_y = 10},/obj/machinery/door_control{desc = "A remote control-switch for the engineering security doors."; id = "Engineering"; name = "Engineering Lockdown"; pixel_x = -24; pixel_y = -6; req_access_txt = "10"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/item/device/radio/off,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 8},/area/security/checkpoint/engineering) +"bWQ" = (/turf/simulated/floor/plasteel,/area/security/checkpoint/engineering) +"bWR" = (/obj/machinery/camera{c_tag = "Security Post - Engineering"; dir = 8; network = list("SS13")},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/obj/machinery/light{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/checkpoint/engineering) +"bWS" = (/obj/machinery/suit_storage_unit/atmos,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/atmos) +"bWT" = (/obj/structure/sign/nosmoking_2,/turf/simulated/wall,/area/atmos) +"bWU" = (/obj/machinery/atmospherics/pipe/manifold/general/visible{dir = 4; initialize_directions = 11},/obj/machinery/meter,/turf/simulated/floor/plasteel,/area/atmos) +"bWV" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "tox_in"; name = "Toxin Supply Control"; output_tag = "tox_out"; sensors = list("tox_sensor" = "Tank")},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/atmos) +"bWW" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "tox_sensor"; output = 11},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) +"bWX" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) +"bWY" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) +"bWZ" = (/obj/structure/closet/l3closet/virology,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitegreen"},/area/medical/virology) +"bXa" = (/obj/structure/closet/secure_closet/medical1,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 2; icon_state = "whitegreen"},/area/medical/virology) +"bXb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/medical/virology) +"bXc" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/camera{c_tag = "Xenobiology South"; dir = 4; network = list("SS13","RD")},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bXd" = (/obj/machinery/light{dir = 4},/turf/simulated/floor/plasteel{icon_state = "white"},/area/toxins/xenobiology) +"bXe" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 1; unacidable = 1},/turf/simulated/floor/engine,/area/toxins/misc_lab) +"bXf" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (WEST)"; dir = 8},/turf/simulated/floor/plasteel,/area/toxins/misc_lab) +"bXg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/toxins/misc_lab) +"bXh" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/window/fulltile,/turf/simulated/floor/plating,/area/toxins/misc_lab) +"bXi" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/toxins/misc_lab) +"bXj" = (/obj/structure/rack,/obj/item/weapon/gun/energy/laser/practice,/obj/item/clothing/ears/earmuffs,/turf/simulated/floor/plasteel,/area/toxins/misc_lab) +"bXk" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bXl" = (/obj/item/stack/tile/plasteel,/turf/space,/area/space) +"bXm" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bXn" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bXo" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bXp" = (/obj/structure/window/reinforced/fulltile,/obj/structure/grille,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{icon_state = "0-2"; d2 = 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(/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"bXx" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/machinery/light_switch{pixel_x = -23; pixel_y = 0},/obj/machinery/light{dir = 8},/turf/simulated/floor/plasteel,/area/engine/break_room) +"bXy" = (/turf/simulated/floor/plasteel,/area/engine/break_room) +"bXz" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel,/area/engine/break_room) +"bXA" = (/obj/machinery/door/airlock/glass_security{name = "Security Office"; req_access_txt = "63"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel,/area/security/checkpoint/engineering) +"bXB" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 8},/area/security/checkpoint/engineering) +"bXC" = (/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor/plasteel,/area/security/checkpoint/engineering) +"bXD" = (/obj/machinery/computer/secure_data,/obj/machinery/light_switch{pixel_x = 27},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 4},/area/security/checkpoint/engineering) +"bXE" = (/obj/machinery/power/apc{dir = 8; name = "Atmospherics APC"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plasteel,/area/atmos) +"bXF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel,/area/atmos) +"bXG" = (/obj/machinery/atmospherics/pipe/manifold/general/visible{dir = 4; initialize_directions = 11},/obj/item/weapon/wrench,/turf/simulated/floor/plasteel,/area/atmos) +"bXH" = (/obj/machinery/atmospherics/pipe/manifold/general/visible{dir = 8},/obj/machinery/meter,/turf/simulated/floor/plasteel,/area/atmos) +"bXI" = (/obj/machinery/atmospherics/trinary/filter{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/atmos) +"bXJ" = (/obj/machinery/atmospherics/pipe/simple/green/visible{dir = 4},/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/atmos) +"bXK" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 8; frequency = 1441; id = "tox_in"; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 0; name = "plasma floor"; nitrogen = 0; oxygen = 0; toxins = 70000},/area/atmos) +"bXL" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bXM" = (/obj/effect/decal/cleanable/cobweb2,/obj/effect/spawner/lootdrop/maintenance,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (WEST)"; dir = 8},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bXN" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/wall/r_wall,/area/medical/virology) +"bXO" = (/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/obj/item/weapon/wrench,/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (WEST)"; dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/medical/virology) +"bXP" = (/obj/machinery/atmospherics/binary/valve/open{tag = "icon-mvalve_map (EAST)"; icon_state = "mvalve_map"; dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/medical/virology) +"bXQ" = (/obj/machinery/atmospherics/unary/tank/air{dir = 8},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/medical/virology) +"bXR" = (/obj/structure/closet/emcloset,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bXS" = (/obj/structure/rack{dir = 1},/obj/machinery/light/small{dir = 1},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bXT" = (/obj/structure/grille,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/door/poddoor/preopen{id = "xenobio1"; name = "containment blast door"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/engine,/area/toxins/xenobiology) +"bXU" = (/obj/structure/window/reinforced,/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio6"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = "55"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 10; icon_state = "warning"},/area/toxins/xenobiology) +"bXV" = (/obj/structure/grille,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/door/poddoor/preopen{id = "xenobio6"; name = "containment blast door"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/engine,/area/toxins/xenobiology) +"bXW" = (/obj/item/device/radio/intercom{pixel_x = -25},/turf/simulated/floor/engine,/area/toxins/misc_lab) +"bXX" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/misc_lab) +"bXY" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 1},/area/toxins/misc_lab) +"bXZ" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{tag = "icon-warningcorner (WEST)"; icon_state = "warningcorner"; dir = 8},/area/toxins/misc_lab) +"bYa" = (/obj/structure/table,/obj/item/device/flashlight/lamp,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bYb" = (/obj/structure/stool,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"bYc" = (/turf/simulated/floor/plating{tag = "icon-platingdmg3"; icon_state = "platingdmg3"},/area/maintenance/asmaint2) +"bYd" = (/obj/item/weapon/weldingtool,/turf/simulated/floor/plating/airless,/area/space) +"bYe" = (/obj/machinery/power/terminal{dir = 4},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bYf" = (/obj/machinery/power/smes{charge = 5e+006},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bYg" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bYh" = (/obj/machinery/telecomms/hub/preset,/turf/simulated/floor/bluegrid{dir = 8; icon_state = "vault"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bYi" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bYj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"bYk" = (/obj/machinery/door/airlock/glass_engineering{name = "Server Room"; req_access_txt = "61"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/tcommsat/computer) +"bYl" = (/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/tcommsat/computer) +"bYm" = (/obj/machinery/door/airlock/glass_engineering{name = "Server Room"; req_access_txt = "61"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 5},/area/tcommsat/computer) +"bYn" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/tcommsat/computer) +"bYo" = (/obj/structure/closet/emcloset,/obj/machinery/camera{c_tag = "Telecoms Monitoring"; dir = 8; network = list("SS13")},/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"bYp" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/aft) +"bYq" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bYr" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) +"bYs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"bYt" = (/obj/structure/table,/obj/item/clothing/glasses/meson,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plasteel,/area/engine/break_room) +"bYu" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel,/area/engine/break_room) +"bYv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/engine/break_room) +"bYw" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/checkpoint/engineering) +"bYx" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 10},/area/security/checkpoint/engineering) +"bYy" = (/obj/structure/table,/obj/item/weapon/book/manual/wiki/security_space_law,/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/checkpoint/engineering) +"bYz" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/structure/reagent_dispensers/peppertank{pixel_x = 30; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (WEST)"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 6},/area/security/checkpoint/engineering) +"bYA" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/atmos) +"bYB" = (/obj/machinery/requests_console{department = "Atmospherics"; departmentType = 4; name = "Atmos RC"; pixel_x = 30; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel,/area/atmos) +"bYC" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/camera{c_tag = "Atmospherics Central"; dir = 4; network = list("SS13")},/obj/machinery/atmospherics/binary/pump{dir = 0; name = "Port to Filter"; on = 0},/turf/simulated/floor/plasteel,/area/atmos) +"bYD" = (/obj/machinery/atmospherics/pipe/manifold/general/visible{dir = 8},/obj/structure/stool,/turf/simulated/floor/plasteel,/area/atmos) +"bYE" = (/obj/machinery/atmospherics/unary/heat_reservoir/heater{dir = 8},/turf/simulated/floor/plasteel,/area/atmos) +"bYF" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bYG" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (WEST)"; dir = 8},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bYH" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bYI" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bYJ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bYK" = (/obj/structure/stool{pixel_y = 8},/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/medical/virology) +"bYL" = (/obj/machinery/atmospherics/binary/valve{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/medical/virology) +"bYM" = (/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 8},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/medical/virology) +"bYN" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bYO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (EAST)"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bYP" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bYQ" = (/obj/machinery/door/window/northleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Containment Pen"; req_access_txt = "55"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/poddoor/preopen{id = "xenobio1"; name = "containment blast door"},/turf/simulated/floor/engine,/area/toxins/xenobiology) +"bYR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/window/northleft{dir = 4; name = "Containment Pen"; req_access_txt = "55"},/obj/machinery/door/poddoor/preopen{id = "xenobio6"; name = "containment blast door"},/turf/simulated/floor/engine,/area/toxins/xenobiology) +"bYS" = (/obj/machinery/sparker{id = "testigniter"; pixel_x = 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(/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = 0},/turf/simulated/wall,/area/tcommsat/computer) +"bZl" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"bZm" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Telecoms Admin"; departmentType = 5; name = "Telecoms RC"; pixel_x = 30; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"bZn" = (/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j2s"; sortType = 5},/turf/simulated/floor/plasteel{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) +"bZo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"bZp" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = 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(/obj/machinery/atmospherics/pipe/manifold/general/visible,/obj/item/weapon/cigbutt,/turf/simulated/floor/plasteel,/area/atmos) +"bZB" = (/obj/machinery/atmospherics/unary/cold_sink/freezer{dir = 8},/turf/simulated/floor/plasteel,/area/atmos) +"bZC" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "CO2 Outlet Pump"; on = 0},/turf/simulated/floor/plasteel{dir = 5; icon_state = "yellow"},/area/atmos) +"bZD" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; frequency = 1441; id_tag = "co2_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos) +"bZE" = (/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos) +"bZF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = 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(/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bZM" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (EAST)"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bZN" = (/obj/structure/grille,/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor/preopen{id = "xenobio1"; name = "containment blast door"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/engine,/area/toxins/xenobiology) +"bZO" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "xenobio1"; name = "Containment Blast Doors"; pixel_x = 0; pixel_y = 4; req_access_txt = 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"1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 4},/area/toxins/misc_lab) +"bZT" = (/obj/machinery/camera{c_tag = "Testing Lab South"; dir = 8; network = list("SS13","RD"); pixel_y = -22},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/toxins/misc_lab) +"bZU" = (/obj/structure/closet/crate,/obj/item/target,/obj/item/target,/obj/item/target,/turf/simulated/floor/plasteel,/area/toxins/misc_lab) +"bZV" = (/obj/structure/closet/crate,/obj/item/target/alien,/obj/item/target/alien,/obj/item/target/alien,/turf/simulated/floor/plasteel,/area/toxins/misc_lab) +"bZW" = (/obj/structure/closet/crate,/obj/item/target/syndicate,/obj/item/target/syndicate,/obj/item/target/syndicate,/turf/simulated/floor/plasteel,/area/toxins/misc_lab) +"bZX" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/port) +"bZY" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/port) +"bZZ" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/solar{id = "portsolar"; name = "Port Solar Array"},/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/port) +"caa" = (/obj/structure/table,/obj/item/weapon/storage/fancy/cigarettes,/turf/simulated/floor/plating,/area/maintenance/aft) +"cab" = (/obj/structure/stool,/turf/simulated/floor/plating,/area/maintenance/aft) +"cac" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/aft) +"cad" = (/obj/machinery/light/small{dir = 1},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/aft) +"cae" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/maintenance/aft) +"caf" = (/obj/item/clothing/head/hardhat,/turf/simulated/floor/plating/airless,/area/space) +"cag" = (/obj/machinery/message_server,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"cah" = (/obj/machinery/telecomms/broadcaster/preset_left,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"cai" = (/obj/machinery/telecomms/receiver/preset_left,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"caj" = (/obj/structure/table,/obj/item/device/multitool,/turf/simulated/floor/plasteel{dir = 9; icon_state = "yellow"},/area/tcommsat/computer) +"cak" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"cal" = (/turf/simulated/floor/plasteel{dir = 9; icon_state = "yellow"},/area/hallway/primary/aft) +"cam" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/hallway/primary/aft) +"can" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"cao" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"cap" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellowcorner"},/area/hallway/primary/aft) +"caq" = (/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{dir = 5; icon_state = "yellow"},/area/hallway/primary/aft) +"car" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/engine/break_room) +"cas" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/break_room) +"cat" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/break_room) +"cau" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/break_room) +"cav" = (/obj/machinery/vending/snack,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (EAST)"; dir = 4},/turf/simulated/floor/plasteel,/area/engine/break_room) +"caw" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor/plasteel,/area/atmos) +"cax" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 5},/turf/simulated/floor/plasteel,/area/atmos) +"cay" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{dir = 1},/obj/machinery/meter,/turf/simulated/floor/plasteel,/area/atmos) +"caz" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "N2 to Pure"; on = 0},/turf/simulated/floor/plasteel,/area/atmos) +"caA" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "co2_in"; name = "Carbon Dioxide Supply Control"; output_tag = "co2_out"; sensors = list("co2_sensor" = "Tank")},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/atmos) +"caB" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "co2_sensor"; output = 35},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos) +"caC" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos) +"caD" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos) +"caE" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"caF" = (/obj/structure/sign/nosmoking_2{pixel_x = 0; pixel_y = 28},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"caG" = (/obj/structure/stool,/obj/effect/decal/cleanable/cobweb{tag = "icon-cobweb2"; icon_state = "cobweb2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"caH" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"caI" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"caJ" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"caK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"caL" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"caM" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"caN" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"caO" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/xenobiology) +"caP" = (/obj/structure/grille,/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/toxins/xenobiology) +"caQ" = (/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor/plasteel{dir = 2; icon_state = "bot"},/area/toxins/misc_lab) +"caR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/misc_lab) +"caS" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/toxins/misc_lab) +"caT" = (/obj/structure/table,/obj/effect/decal/cleanable/cobweb,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"caU" = (/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"caV" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/port) +"caW" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/aft) +"caX" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/aft) +"caY" = (/obj/machinery/telecomms/server/presets/supply,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"caZ" = (/obj/machinery/telecomms/bus/preset_two,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"cba" = (/obj/machinery/telecomms/processor/preset_one,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"cbb" = (/obj/machinery/telecomms/server/presets/medical,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"cbc" = (/obj/machinery/computer/telecomms/monitor{network = "tcommsat"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/tcommsat/computer) +"cbd" = (/obj/machinery/door/airlock/engineering{name = "Telecommunications"; req_access_txt = "61"},/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"cbe" = (/turf/simulated/floor/plasteel{dir = 8; icon_state = "yellow"},/area/hallway/primary/aft) +"cbf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/landmark/start{name = "Assistant"},/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"cbg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/hallway/primary/aft) +"cbh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/hallway/primary/aft) +"cbi" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "32"},/turf/simulated/floor/plasteel,/area/engine/break_room) +"cbj" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel,/area/engine/break_room) +"cbk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel,/area/engine/break_room) +"cbl" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel,/area/engine/break_room) +"cbm" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/plasteel,/area/engine/break_room) +"cbn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/engine/break_room) +"cbo" = (/obj/machinery/vending/cigarette{pixel_x = 0; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/engine/break_room) +"cbp" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor/plasteel,/area/atmos) +"cbq" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plasteel,/area/atmos) +"cbr" = (/obj/machinery/atmospherics/pipe/manifold/cyan/visible,/turf/simulated/floor/plasteel,/area/atmos) +"cbs" = (/obj/machinery/atmospherics/trinary/mixer{dir = 4; node1_concentration = 0.8; node2_concentration = 0.2; on = 1; pixel_x = 0; pixel_y = 0; target_pressure = 4500},/turf/simulated/floor/plasteel,/area/atmos) +"cbt" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible{dir = 4},/obj/machinery/atmospherics/binary/pump{dir = 1; name = "O2 to Pure"; on = 0},/turf/simulated/floor/plasteel,/area/atmos) +"cbu" = (/obj/machinery/atmospherics/trinary/filter{dir = 1; filter_type = 3; on = 1},/turf/simulated/floor/plasteel,/area/atmos) +"cbv" = (/obj/machinery/atmospherics/pipe/simple/green/visible{dir = 4},/turf/simulated/floor/plasteel{dir = 6; icon_state = "yellow"},/area/atmos) +"cbw" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 8; frequency = 1441; id = "co2_in"; pixel_y = 1},/turf/simulated/floor/engine{carbon_dioxide = 50000; name = "co2 floor"; nitrogen = 0; oxygen = 0},/area/atmos) +"cbx" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cby" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cbz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cbA" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cbB" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cbC" = (/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cbD" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cbE" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cbF" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cbG" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cbH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cbI" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cbJ" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cbK" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cbL" = (/obj/structure/disposalpipe/segment,/obj/structure/lattice,/turf/space,/area/space) +"cbM" = (/obj/structure/closet/emcloset,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cbN" = (/obj/machinery/atmospherics/unary/tank/air,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cbO" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plasteel{dir = 2; icon_state = "bot"},/area/toxins/misc_lab) +"cbP" = (/obj/machinery/door/window/eastright{base_state = "left"; dir = 8; icon_state = "left"; name = "Research Division Delivery"; req_access_txt = "47"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/toxins/misc_lab) +"cbQ" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Research Division"},/obj/structure/plasticflaps{opacity = 1},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/toxins/misc_lab) +"cbR" = (/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cbS" = (/obj/machinery/telecomms/server/presets/service,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"cbT" = (/obj/machinery/telecomms/processor/preset_two,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"cbU" = (/obj/structure/sign/nosmoking_2{pixel_y = -32},/obj/machinery/light,/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"cbV" = (/obj/machinery/telecomms/bus/preset_one,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"cbW" = (/obj/machinery/telecomms/server/presets/science,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) +"cbX" = (/obj/structure/window/reinforced/fulltile,/obj/structure/grille,/obj/structure/cable,/turf/simulated/floor/plating,/area/tcommsat/computer) +"cbY" = (/obj/structure/table,/obj/item/device/radio/off,/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 10},/area/tcommsat/computer) +"cbZ" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -35},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"cca" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/light,/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"ccb" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor/plasteel,/area/tcommsat/computer) +"ccc" = (/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 10},/area/hallway/primary/aft) +"ccd" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/hallway/primary/aft) +"cce" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/hallway/primary/aft) +"ccf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/hallway/primary/aft) +"ccg" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/hallway/primary/aft) +"cch" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 6; icon_state = "yellow"},/area/hallway/primary/aft) +"cci" = (/obj/structure/grille,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/engine/break_room) +"ccj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/break_room) +"cck" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/break_room) +"ccl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/break_room) +"ccm" = (/obj/machinery/camera{c_tag = "Engineering Foyer"; dir = 1},/obj/structure/noticeboard{dir = 1; pixel_y = -27},/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel,/area/engine/break_room) +"ccn" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel,/area/engine/break_room) +"cco" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel,/area/engine/break_room) +"ccp" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/engine/break_room) +"ccq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/atmos) +"ccr" = (/obj/machinery/camera{c_tag = "Atmospherics South West"; dir = 4; network = list("SS13")},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/atmos) +"ccs" = (/obj/machinery/atmospherics/trinary/filter{dir = 2; filter_type = 2; on = 1},/turf/simulated/floor/plasteel,/area/atmos) +"cct" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible,/turf/simulated/floor/plasteel,/area/atmos) +"ccu" = (/obj/machinery/power/apc{dir = 2; name = "Incinerator APC"; pixel_x = 0; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor/plating,/area/maintenance/incinerator) +"ccv" = (/obj/structure/sign/fire{pixel_x = 0; pixel_y = -32},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"ccw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plating{icon_state = "warnplate"},/area/maintenance/asmaint) +"ccx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"ccy" = (/obj/structure/closet/emcloset,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"ccz" = (/obj/structure/sign/biohazard,/turf/simulated/wall,/area/maintenance/asmaint) +"ccA" = (/obj/structure/disposalpipe/segment,/obj/structure/rack{dir = 1},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"ccB" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"ccC" = (/obj/structure/disposalpipe/segment,/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"ccD" = (/obj/structure/disposalpipe/segment,/obj/structure/closet/l3closet/general,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"ccE" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ccF" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/cyan/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ccG" = (/obj/machinery/atmospherics/pipe/simple/cyan/hidden{tag = "icon-intact (NORTHWEST)"; icon_state = "intact"; dir = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ccH" = (/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor/plasteel{dir = 2; icon_state = "bot"},/area/toxins/misc_lab) +"ccI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/toxins/misc_lab) +"ccJ" = (/obj/item/stack/sheet/cardboard,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ccK" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ccL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ccM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ccN" = (/obj/machinery/light/small,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ccO" = (/obj/machinery/door/airlock/external{name = "Starboard Docking Bay 2"; req_access_txt = "13"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ccP" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ccQ" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/lattice/catwalk,/turf/space,/area/space) +"ccR" = (/obj/item/clothing/under/rank/vice,/obj/structure/closet,/obj/item/clothing/shoes/jackboots,/turf/simulated/floor/plating,/area/maintenance/aft) +"ccS" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/aft) +"ccT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/engine/engineering) +"ccU" = (/turf/simulated/wall/r_wall,/area/engine/chiefs_office) +"ccV" = (/obj/structure/grille,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/door/poddoor/preopen{id = "Engineering"; name = "engineering security door"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/engine/chiefs_office) +"ccW" = (/obj/structure/grille,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/disposalpipe/segment,/obj/machinery/door/poddoor/preopen{id = "Engineering"; name = "engineering security door"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/engine/chiefs_office) +"ccX" = (/obj/machinery/door/poddoor/preopen{id = "Engineering"; name = "engineering security door"},/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access_txt = "56"},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/engine/chiefs_office) +"ccY" = (/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 10},/area/engine/break_room) +"ccZ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/break_room) +"cda" = (/obj/machinery/light,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 6; icon_state = "yellow"},/area/engine/break_room) +"cdb" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plasteel,/area/atmos) +"cdc" = (/obj/machinery/atmospherics/pipe/simple/green/visible,/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor/plasteel,/area/atmos) +"cdd" = (/obj/machinery/atmospherics/pipe/simple/green/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/cyan/visible,/turf/simulated/floor/plasteel,/area/atmos) +"cde" = (/obj/machinery/atmospherics/pipe/simple/green/visible{dir = 4},/turf/simulated/floor/plasteel,/area/atmos) +"cdf" = (/obj/machinery/atmospherics/trinary/filter{dir = 4; filter_type = 1; on = 1},/turf/simulated/floor/plasteel,/area/atmos) +"cdg" = (/obj/machinery/atmospherics/pipe/simple/green/visible{dir = 4; initialize_directions = 12},/turf/simulated/floor/plasteel,/area/atmos) +"cdh" = (/obj/machinery/atmospherics/pipe/simple/green/visible{dir = 9},/turf/simulated/floor/plasteel,/area/atmos) +"cdi" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/cyan/visible{dir = 9},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/atmos) +"cdj" = (/turf/simulated/wall,/area/maintenance/incinerator) +"cdk" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/maintenance/incinerator) +"cdl" = (/obj/machinery/door/airlock/maintenance{name = "Incinerator Access"; req_access_txt = "12"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/incinerator) +"cdm" = (/obj/machinery/portable_atmospherics/canister,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cdn" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/maintenance/asmaint) +"cdo" = (/obj/machinery/door/airlock/maintenance{name = "Biohazard Disposals"; req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cdp" = (/obj/structure/grille,/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cdq" = (/obj/machinery/door/airlock/maintenance{name = "Air Supply Maintenance"; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cdr" = (/obj/machinery/door/airlock/maintenance{name = "Testing Lab Maintenance"; req_access_txt = "47"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/toxins/misc_lab) +"cds" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/toxins/misc_lab) +"cdt" = (/obj/machinery/door/airlock/maintenance{name = "Firefighting equipment"; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cdu" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) +"cdv" = (/turf/simulated/wall/r_wall,/area/maintenance/portsolar) +"cdw" = (/obj/machinery/power/apc{dir = 8; name = "Engineering Maintenance APC"; pixel_x = -25; pixel_y = 1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/maintenance/aft) +"cdx" = (/obj/structure/closet/wardrobe/black,/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating,/area/maintenance/aft) +"cdy" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/aft) +"cdz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"cdA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"cdB" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/aft) +"cdC" = (/obj/machinery/suit_storage_unit/ce,/turf/simulated/floor/plasteel{dir = 4; icon_state = "warnwhite"},/area/engine/chiefs_office) +"cdD" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"cdE" = (/obj/machinery/light{dir = 1},/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = 24},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"cdF" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"cdG" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"cdH" = (/obj/machinery/power/apc{cell_type = 5000; dir = 4; name = "CE Office APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"cdI" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/engine/engineering) +"cdJ" = (/obj/machinery/door/airlock/engineering{name = "Engine Room"; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) +"cdK" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/engine/engineering) +"cdL" = (/obj/machinery/atmospherics/pipe/simple/green/visible,/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor/plasteel{icon_state = "red"; dir = 10},/area/atmos) +"cdM" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2_in"; name = "Nitrogen Supply Control"; output_tag = "n2_out"; sensors = list("n2_sensor" = "Tank")},/turf/simulated/floor/plasteel{icon_state = "red"},/area/atmos) +"cdN" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "N2 Outlet Pump"; on = 1},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 6},/area/atmos) +"cdO" = (/obj/machinery/light,/turf/simulated/floor/plasteel,/area/atmos) +"cdP" = (/obj/machinery/atmospherics/pipe/simple/green/visible,/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 10},/area/atmos) +"cdQ" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "o2_in"; name = "Oxygen Supply Control"; output_tag = "o2_out"; sensors = list("o2_sensor" = "Tank")},/turf/simulated/floor/plasteel{dir = 0; icon_state = "blue"},/area/atmos) +"cdR" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "O2 Outlet Pump"; on = 1},/turf/simulated/floor/plasteel{icon_state = "blue"; dir = 6},/area/atmos) +"cdS" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible,/turf/simulated/floor/plasteel{icon_state = "arrival"; dir = 10},/area/atmos) +"cdT" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1443; input_tag = "air_in"; name = "Mixed Air Supply Control"; output_tag = "air_out"; pressure_setting = 2000; sensors = list("air_sensor" = "Tank")},/turf/simulated/floor/plasteel{icon_state = "arrival"},/area/atmos) +"cdU" = (/obj/machinery/camera{c_tag = "Atmospherics South East"; dir = 1},/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Air Outlet Pump"; on = 1},/turf/simulated/floor/plasteel{icon_state = "arrival"; dir = 6},/area/atmos) +"cdV" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{tag = "icon-intact (NORTHEAST)"; icon_state = "intact"; dir = 5},/turf/simulated/wall,/area/maintenance/incinerator) +"cdW" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible{dir = 4},/turf/simulated/wall,/area/maintenance/incinerator) +"cdX" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "atmospherics mix pump"},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cdY" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/yellow/visible{tag = "icon-intact (SOUTHWEST)"; icon_state = "intact"; dir = 10},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cdZ" = (/obj/machinery/light_switch{pixel_x = 0; pixel_y = 26},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cea" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/incinerator) +"ceb" = (/obj/machinery/disposal,/obj/structure/sign/deathsposal{pixel_x = 0; pixel_y = 32},/obj/structure/disposalpipe/trunk,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/incinerator) +"cec" = (/obj/machinery/power/smes{capacity = 9e+006; charge = 10000},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/effect/decal/cleanable/cobweb{tag = "icon-cobweb2"; icon_state = "cobweb2"},/turf/simulated/floor/plating,/area/maintenance/incinerator) +"ced" = (/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cee" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/general/hidden{tag = "icon-manifold (NORTH)"; icon_state = "manifold"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cef" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/binary/pump{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"ceg" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"ceh" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cei" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cej" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cek" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cel" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cem" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cen" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (NORTH)"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ceo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/maintenance/asmaint2) +"cep" = (/obj/machinery/space_heater,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ceq" = (/obj/structure/sign/securearea{pixel_y = 32},/obj/effect/spawner/lootdrop/maintenance,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cer" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ces" = (/obj/structure/rack{dir = 1},/obj/effect/decal/cleanable/cobweb2,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cet" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/wall,/area/maintenance/asmaint2) +"ceu" = (/obj/machinery/door/airlock/maintenance{name = "Research Delivery access"; req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cev" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/wall,/area/maintenance/asmaint2) +"cew" = (/obj/machinery/light/small{dir = 1},/obj/structure/stool,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cex" = (/obj/structure/cable,/obj/structure/lattice/catwalk,/turf/space,/area/solar/port) +"cey" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cez" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"ceA" = (/obj/machinery/power/smes{charge = 0},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"ceB" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/portsolar) +"ceC" = (/obj/machinery/camera{c_tag = "Aft Port Solar Access"; dir = 4},/obj/machinery/light/small{dir = 8},/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/aft) +"ceD" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/aft) +"ceE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/aft) +"ceF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/aft) +"ceG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/aft) +"ceH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"ceI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/aft) +"ceJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/aft) +"ceK" = (/turf/simulated/wall/r_wall,/area/engine/engineering) +"ceL" = (/obj/machinery/computer/atmos_alert,/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Engineer's Desk"; departmentType = 3; name = "Chief Engineer RC"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"ceM" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"ceN" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/item/weapon/lighter/zippo,/obj/item/clothing/glasses/meson{pixel_y = 4},/obj/item/weapon/stamp/ce,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"ceO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"ceP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"ceQ" = (/obj/structure/grille,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/engine/chiefs_office) +"ceR" = (/turf/simulated/floor/plasteel,/area/engine/engineering) +"ceS" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) +"ceT" = (/obj/machinery/camera{c_tag = "Engineering Access"},/obj/structure/closet/radiation,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) +"ceU" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/green/visible,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/atmos) +"ceV" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/yellow/visible,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/atmos) +"ceW" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible,/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/atmos) +"ceX" = (/obj/machinery/atmospherics/unary/tank/toxins{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"ceY" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "plasma tank pump"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"ceZ" = (/obj/machinery/atmospherics/pipe/manifold4w/general{level = 2},/obj/machinery/meter,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cfa" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "Mix to Incinerator"; on = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cfb" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 10},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cfc" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cfd" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/machinery/alarm{desc = "This particular atmos control unit appears to have no access restrictions."; dir = 8; icon_state = "alarm0"; locked = 0; name = "all-access air alarm"; pixel_x = 24; req_access = "0"; req_one_access = "0"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cfe" = (/obj/machinery/atmospherics/pipe/simple/general/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cff" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cfg" = (/obj/structure/disposalpipe/junction{dir = 2; icon_state = "pipe-y"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cfh" = (/obj/structure/disposalpipe/segment,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cfi" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cfj" = (/obj/structure/stool{pixel_y = 8},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cfk" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/wall,/area/maintenance/asmaint) +"cfl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cfm" = (/obj/structure/stool/bed/chair,/obj/item/weapon/storage/fancy/cigarettes,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cfn" = (/obj/structure/stool/bed/chair,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cfo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/maintenance/asmaint2) +"cfp" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cfq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating{tag = "icon-platingdmg3"; icon_state = "platingdmg3"},/area/maintenance/asmaint2) +"cfr" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cfs" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cft" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cfu" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cfv" = (/obj/structure/reagent_dispensers/watertank,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cfw" = (/obj/structure/grille,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/window/reinforced/tinted/fulltile,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cfx" = (/obj/structure/rack{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cfy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cfz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cfA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cfB" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cfC" = (/obj/structure/closet/firecloset,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cfD" = (/obj/machinery/power/tracker,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/port) +"cfE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/port) +"cfF" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/port) +"cfG" = (/obj/structure/lattice/catwalk,/turf/space,/area/solar/port) +"cfH" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/lattice/catwalk,/turf/space,/area/solar/port) +"cfI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/external{name = "Solar Maintenance"; req_access = null; req_access_txt = "10; 13"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cfJ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cfK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cfL" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cfM" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cfN" = (/obj/machinery/door/airlock/engineering{name = "Aft Port Solar Access"; req_access_txt = "10"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cfO" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/aft) +"cfP" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/aft) +"cfQ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/aft) +"cfR" = (/obj/structure/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j2s"; sortType = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/aft) +"cfS" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/aft) +"cfT" = (/obj/machinery/shieldgen,/turf/simulated/floor/plating,/area/engine/engineering) +"cfU" = (/obj/machinery/the_singularitygen{anchored = 0},/turf/simulated/floor/plating,/area/engine/engineering) +"cfV" = (/obj/machinery/power/apc{cell_type = 15000; dir = 1; name = "Engineering APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) +"cfW" = (/obj/machinery/light{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) +"cfX" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) +"cfY" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/table,/obj/item/weapon/reagent_containers/pill/antitox,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) +"cfZ" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/table,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/clothing/mask/breath{step_x = 0; step_y = 0},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) +"cga" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) +"cgb" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/engine/engineering) +"cgc" = (/turf/simulated/wall,/area/engine/engineering) +"cgd" = (/obj/machinery/computer/station_alert,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cge" = (/obj/machinery/computer/monitor{name = "primary power monitoring console"},/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cgf" = (/obj/machinery/computer/station_alert,/obj/machinery/door_control{desc = "A remote control-switch for the engineering security doors."; id = "Engineering"; name = "Engineering Lockdown"; pixel_x = -24; pixel_y = -10; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for secure storage."; id = "Secure Storage"; name = "Engineering Secure Storage"; pixel_x = -24; pixel_y = 0; req_access_txt = "11"},/obj/machinery/door_control{id = "atmos"; name = "Atmospherics Lockdown"; pixel_x = -24; pixel_y = 10; req_access_txt = "24"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"cgg" = (/obj/structure/stool/bed/chair/office/light{dir = 4},/obj/effect/landmark/start{name = "Chief Engineer"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"cgh" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/yellow,/obj/item/weapon/paper/monitorkey,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"cgi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"cgj" = (/obj/structure/closet/secure_closet/engineering_chief{req_access_txt = "0"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"cgk" = (/obj/structure/grille,/obj/structure/cable,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/engine/chiefs_office) +"cgl" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cgm" = (/obj/effect/landmark{name = "lightsout"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (EAST)"; dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cgn" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/closet/radiation,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) +"cgo" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/green/visible,/turf/space,/area/space) +"cgp" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/cyan/visible,/turf/space,/area/space) +"cgq" = (/obj/structure/sign/nosmoking_2{pixel_x = -28},/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 4; name = "input gas connector port"},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cgr" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "input port pump"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cgs" = (/obj/machinery/atmospherics/pipe/manifold/general/visible{dir = 4; initialize_directions = 11},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cgt" = (/obj/effect/landmark{name = "blobstart"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/mob/living/simple_animal/mouse,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cgu" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 2},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cgv" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cgw" = (/obj/machinery/atmospherics/unary/portables_connector/visible{name = "output gas connector port"},/obj/machinery/portable_atmospherics/canister,/obj/structure/sign/nosmoking_2{pixel_x = 28},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cgx" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cgy" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cgz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cgA" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cgB" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cgC" = (/obj/machinery/light/small,/obj/structure/table,/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cgD" = (/obj/structure/table,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"cgE" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cgF" = (/obj/structure/rack,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cgG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating{tag = "icon-platingdmg3"; icon_state = "platingdmg3"},/area/maintenance/asmaint2) +"cgH" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted/fulltile,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cgI" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/window/reinforced/tinted/fulltile,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cgJ" = (/obj/machinery/power/apc{dir = 8; name = "Science Maintenance APC"; pixel_x = -25},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/camera{c_tag = "Aft Starboard Solar Access"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cgK" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cgL" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/lattice/catwalk,/turf/space,/area/solar/port) +"cgM" = (/obj/machinery/power/solar_control{id = "portsolar"; name = "Aft Port Solar Control"; track = 0},/obj/structure/cable,/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cgN" = (/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cgO" = (/obj/machinery/power/apc{dir = 4; name = "Aft Port Solar APC"; pixel_x = 23; pixel_y = 2},/obj/machinery/camera{c_tag = "Aft Port Solar Control"; dir = 1},/obj/structure/cable,/turf/simulated/floor/plating,/area/maintenance/portsolar) +"cgP" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/aft) +"cgQ" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/aft) +"cgR" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/aft) +"cgS" = (/obj/structure/closet/crate,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/stack/sheet/mineral/plasma{amount = 30},/turf/simulated/floor/plating,/area/engine/engineering) +"cgT" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/engine/engineering) +"cgU" = (/turf/simulated/floor/plating,/area/engine/engineering) +"cgV" = (/obj/machinery/door/poddoor{id = "Secure Storage"; name = "secure storage"},/turf/simulated/floor/plating,/area/engine/engineering) +"cgW" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cgX" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cgY" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cgZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cha" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/sign/nosmoking_2{pixel_y = 32},/obj/machinery/camera{c_tag = "Engineering Power Storage"},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel,/area/engine/engineering) +"chb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"chc" = (/obj/structure/filingcabinet/chestdrawer,/obj/machinery/camera{c_tag = "Chief Engineer's Office"; dir = 4; network = list("SS13")},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/mob/living/simple_animal/parrot/Poly,/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"chd" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"che" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/item/weapon/storage/fancy/cigarettes,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"chf" = (/obj/structure/table/reinforced,/obj/item/stack/medical/bruise_pack{pixel_x = -3; pixel_y = 2},/obj/item/weapon/reagent_containers/pill/kelotane{pixel_x = -3; pixel_y = -8},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"chg" = (/obj/machinery/door/poddoor/preopen{id = "Engineering"; name = "engineering security door"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/engine/engineering) +"chh" = (/obj/machinery/door/poddoor/preopen{id = "Engineering"; name = "engineering security door"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/engine/engineering) +"chi" = (/obj/machinery/door/poddoor/preopen{id = "Engineering"; name = "engineering security door"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (EAST)"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/engine/engineering) +"chj" = (/obj/machinery/atmospherics/pipe/simple,/obj/structure/grille,/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/atmos) +"chk" = (/obj/machinery/atmospherics/pipe/simple,/obj/structure/grille,/obj/machinery/meter{frequency = 1443; id = "mair_in_meter"; name = "Mixed Air Tank In"},/turf/simulated/wall/r_wall,/area/atmos) +"chl" = (/obj/machinery/atmospherics/pipe/simple,/obj/structure/grille,/obj/machinery/meter{frequency = 1443; id = "mair_out_meter"; name = "Mixed Air Tank Out"},/turf/simulated/wall/r_wall,/area/atmos) +"chm" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/simulated/floor/plating,/area/maintenance/incinerator) +"chn" = (/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cho" = (/obj/machinery/atmospherics/binary/valve{name = "Mix to Space"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"chp" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"chq" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"chr" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"chs" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Incinerator to Output"; on = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cht" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/incinerator) +"chu" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/asmaint) +"chv" = (/obj/machinery/atmospherics/binary/pump{dir = 2; name = "Waste Out"; on = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"chw" = (/obj/structure/disposalpipe/junction{dir = 4; icon_state = "pipe-j2"; tag = "icon-pipe-j1 (WEST)"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"chx" = (/obj/structure/closet/emcloset,/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"chy" = (/obj/structure/closet,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"chz" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"chA" = (/obj/structure/rack,/obj/effect/decal/cleanable/cobweb2,/obj/effect/spawner/lootdrop/maintenance,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"chB" = (/turf/simulated/wall/r_wall,/area/maintenance/starboardsolar) +"chC" = (/obj/machinery/door/airlock/engineering{name = "Aft Starboard Solar Access"; req_access_txt = "10"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"chD" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/starboardsolar) +"chE" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/port) +"chF" = (/obj/structure/closet/crate,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/turf/simulated/floor/plating,/area/maintenance/aft) +"chG" = (/turf/simulated/wall/r_wall,/area/engine/engine_smes) +"chH" = (/obj/effect/spawner/lootdrop/maintenance,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/aft) +"chI" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/aft) +"chJ" = (/obj/machinery/portable_atmospherics/canister/toxins,/obj/machinery/light/small{dir = 8},/obj/machinery/camera{c_tag = "Engineering Secure Storage"; dir = 4; network = list("SS13")},/turf/simulated/floor/plating,/area/engine/engineering) +"chK" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"chL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"chM" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/plasteel,/area/engine/engineering) +"chN" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor/plasteel,/area/engine/engineering) +"chO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"chP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"chQ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel,/area/engine/engineering) +"chR" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"chS" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"chT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"chU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"chV" = (/obj/item/weapon/cartridge/engineering{pixel_x = 4; pixel_y = 5},/obj/item/weapon/cartridge/engineering{pixel_x = -3; pixel_y = 2},/obj/item/weapon/cartridge/engineering{pixel_x = 3},/obj/structure/table/reinforced,/obj/machinery/light_switch{pixel_x = 27},/obj/item/weapon/cartridge/atmos,/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"chW" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/engine/engineering) +"chX" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/engine/engineering) +"chY" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 1; frequency = 1441; id = "n2_in"},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos) +"chZ" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "n2_sensor"},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos) +"cia" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; frequency = 1441; id_tag = "n2_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos) +"cib" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 1; frequency = 1441; id = "o2_in"},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) +"cic" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "o2_sensor"},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) +"cid" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; frequency = 1441; id_tag = "o2_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) +"cie" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 1; frequency = 1443; id = "air_in"},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos) +"cif" = (/obj/machinery/air_sensor{frequency = 1443; id_tag = "air_sensor"; output = 7},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos) +"cig" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 1; external_pressure_bound = 0; frequency = 1443; icon_state = "in"; id_tag = "air_out"; internal_pressure_bound = 2000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos) +"cih" = (/obj/structure/grille,/obj/structure/disposalpipe/segment,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/incinerator) +"cii" = (/obj/structure/stool,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cij" = (/obj/machinery/atmospherics/pipe/manifold/general/visible{dir = 8},/obj/machinery/meter,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cik" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cil" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 4},/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 2},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cim" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/binary/valve{dir = 4; name = "Incinerator to Space"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cin" = (/obj/machinery/atmospherics/pipe/manifold/general/visible{dir = 4; initialize_directions = 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(/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/engine_smes) +"ciz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/engine_smes) +"ciA" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/engine_smes) +"ciB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/aft) +"ciC" = (/obj/machinery/field/generator,/turf/simulated/floor/plating,/area/engine/engineering) +"ciD" = (/obj/machinery/power/emitter,/turf/simulated/floor/plating,/area/engine/engineering) +"ciE" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"ciF" = (/obj/structure/table,/obj/item/weapon/airlock_electronics,/obj/item/weapon/airlock_electronics,/obj/item/weapon/module/power_control,/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plasteel,/area/engine/engineering) +"ciG" = (/obj/structure/table,/obj/item/weapon/book/manual/engineering_singularity_safety,/obj/item/clothing/gloves/color/yellow,/turf/simulated/floor/plasteel,/area/engine/engineering) +"ciH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) +"ciI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"ciJ" = (/obj/structure/closet/crate{name = "solar pack 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= "0-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/engine/chiefs_office) +"ciO" = (/obj/structure/grille,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/engine/chiefs_office) +"ciP" = (/obj/machinery/door/airlock/glass_command{name = "Chief Engineer"; req_access_txt = "56"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "neutralfull"},/area/engine/chiefs_office) +"ciQ" = (/obj/structure/grille,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/engine/chiefs_office) +"ciR" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall/r_wall,/area/engine/chiefs_office) +"ciS" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel{dir = 9; icon_state = "yellow"},/area/engine/engineering) +"ciT" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/engine/engineering) +"ciU" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 5; icon_state = "yellow"},/area/engine/engineering) +"ciV" = (/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos) +"ciW" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos) +"ciX" = (/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) +"ciY" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) +"ciZ" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos) +"cja" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos) +"cjb" = (/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos) +"cjc" = (/obj/structure/reagent_dispensers/fueltank,/obj/item/weapon/storage/toolbox/emergency,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cjd" = (/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/extinguisher,/obj/machinery/light/small,/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = -31},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cje" = (/obj/machinery/computer/turbine_computer{id = "incineratorturbine"},/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cjf" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching the turbine vent."; dir = 1; name = "turbine vent monitor"; network = list("Turbine"); pixel_x = 0; pixel_y = -29},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cjg" = (/obj/machinery/door_control{id = "auxincineratorvent"; name = "Auxiliary Vent Control"; pixel_x = 6; pixel_y = -24; req_access_txt = "12"},/obj/machinery/door_control{id = "turbinevent"; name = "Turbine Vent Control"; pixel_x = -6; pixel_y = -24; req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cjh" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cji" = (/obj/machinery/atmospherics/pipe/simple/insulated,/obj/machinery/embedded_controller/radio/access_controller{exterior_door_tag = "incinerator_airlock_exterior"; id_tag = "incinerator_access_control"; interior_door_tag = "incinerator_airlock_interior"; name = "Incinerator Access Console"; pixel_x = 6; pixel_y = -26; req_access_txt = "12"},/obj/machinery/ignition_switch{id = "Incinerator"; pixel_x = -6; pixel_y = -24},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator) +"cjj" = 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"platingdmg3"},/area/maintenance/asmaint2) +"cjp" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cjq" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cjr" = (/obj/structure/stool,/obj/machinery/camera{c_tag = "Aft Starboard Solar Control"; dir = 4; network = list("SS13")},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"cjs" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"cjt" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"cju" = (/obj/machinery/door/airlock/external{req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/aft) +"cjv" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/aft) +"cjw" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/engine_smes) +"cjx" = (/obj/machinery/power/smes,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/engine/engine_smes) +"cjy" = (/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/engine/engine_smes) +"cjz" = (/obj/machinery/power/smes,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 4},/area/engine/engine_smes) +"cjA" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/engine_smes) +"cjB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall,/area/engine/engineering) +"cjC" = (/obj/structure/grille,/obj/structure/window/fulltile,/turf/simulated/floor/plating,/area/engine/engineering) +"cjD" = (/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/window/fulltile,/turf/simulated/floor/plating,/area/engine/engineering) +"cjE" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_engineering{name = "Power Storage"; req_access_txt = "11"; req_one_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) +"cjF" = (/obj/structure/grille,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/window/fulltile,/turf/simulated/floor/plating,/area/engine/engineering) +"cjG" = (/obj/structure/table,/obj/item/weapon/crowbar/large,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plasteel{dir = 9; icon_state = "yellow"},/area/engine/engineering) +"cjH" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/belt/utility,/obj/item/weapon/wrench,/obj/item/weapon/weldingtool,/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/engine/engineering) +"cjI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellowcorner"},/area/engine/engineering) +"cjJ" = (/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellowcorner"},/area/engine/engineering) +"cjK" = (/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/engine/engineering) +"cjL" = (/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellowcorner"},/area/engine/engineering) +"cjM" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/engine/engineering) +"cjN" = (/obj/machinery/light/small,/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/atmos) +"cjO" = (/obj/machinery/light/small,/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/atmos) +"cjP" = (/obj/machinery/light/small,/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos) +"cjQ" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/incinerator) +"cjR" = (/turf/simulated/wall/r_wall,/area/maintenance/incinerator) +"cjS" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 2},/turf/simulated/wall/r_wall,/area/maintenance/incinerator) +"cjT" = (/obj/machinery/door/airlock/glass{autoclose = 0; frequency = 1449; heat_proof = 1; icon_state = "door_locked"; id_tag = "incinerator_airlock_interior"; locked = 1; name = "Incinerator Interior Airlock"; req_access_txt = "12"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/engine,/area/maintenance/incinerator) +"cjU" = (/obj/machinery/atmospherics/pipe/simple/insulated,/turf/simulated/wall/r_wall,/area/maintenance/incinerator) +"cjV" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 1},/turf/simulated/floor/plating/airless,/area/space) +"cjW" = (/obj/machinery/light/small{dir = 4},/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cjX" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating{tag = "icon-platingdmg3"; icon_state = "platingdmg3"},/area/maintenance/asmaint2) +"cjY" = (/obj/structure/closet/toolcloset,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cjZ" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"cka" = (/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ckb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/wall,/area/maintenance/asmaint2) +"ckc" = (/obj/machinery/power/solar_control{id = "starboardsolar"; name = "Aft Starboard Solar Control"; track = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"ckd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"cke" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"ckf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/engine_smes) +"ckg" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/engine/engine_smes) +"ckh" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/engine_smes) +"cki" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/engine/engine_smes) +"ckj" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Engineering"},/obj/structure/plasticflaps{opacity = 1},/turf/simulated/floor/plasteel{icon_state = "bot"},/area/engine/engineering) +"ckk" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/engine/engineering) +"ckl" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = -32; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/structure/sign/securearea{pixel_x = 32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/aft) +"ckm" = (/obj/structure/closet/secure_closet/engineering_welding,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 9; icon_state = "yellow"},/area/engine/engineering) +"ckn" = (/obj/structure/closet/secure_closet/engineering_electrical,/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/engine/engineering) +"cko" = (/obj/machinery/vending/engivend,/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/engine/engineering) +"ckp" = (/obj/machinery/vending/tool,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellowcorner"},/area/engine/engineering) +"ckq" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellowcorner"},/area/engine/engineering) +"ckr" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/engine/engineering) +"cks" = (/obj/machinery/requests_console{announcementConsole = 0; department = "Engineering"; departmentType = 4; name = "Engineering RC"; pixel_y = 30},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/engine/engineering) +"ckt" = (/obj/structure/sign/nosmoking_2{pixel_y = 32},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellow"},/area/engine/engineering) +"cku" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellowcorner"},/area/engine/engineering) +"ckv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) +"ckw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) +"ckx" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cky" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plasteel,/area/engine/engineering) +"ckz" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) +"ckA" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/engine/engineering) +"ckB" = (/obj/structure/lattice,/obj/machinery/atmospherics/binary/pump{dir = 2; name = "Incinerator Output Pump"; on = 1},/turf/space,/area/space) +"ckC" = (/obj/machinery/atmospherics/binary/pump{dir = 2; on = 1},/obj/machinery/access_button{command = "cycle_exterior"; layer = 3.1; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = 8; pixel_y = -24},/obj/machinery/light/small{dir = 8},/obj/structure/sign/fire{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/engine,/area/maintenance/incinerator) +"ckD" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/engine,/area/maintenance/incinerator) +"ckE" = (/obj/machinery/atmospherics/binary/pump{dir = 1; on = 1},/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/obj/machinery/access_button{command = "cycle_interior"; master_tag = "incinerator_access_control"; name = "Incinerator airlock control"; pixel_x = -8; pixel_y = 24},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine,/area/maintenance/incinerator) +"ckF" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"ckG" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"ckH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/airlock/external{name = "Solar Maintenance"; req_access = null; req_access_txt = "10; 13"},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"ckI" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/lattice/catwalk,/turf/space,/area/solar/port) +"ckJ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 7; on = 1},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/engine_smes) +"ckK" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 4},/area/engine/engine_smes) +"ckL" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/engine/engine_smes) +"ckM" = (/obj/machinery/power/smes,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 1},/area/engine/engine_smes) +"ckN" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera{c_tag = "SMES Room"; dir = 8; network = list("SS13"); pixel_x = 0; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/engine_smes) +"ckO" = (/obj/machinery/door/window/southleft{base_state = "left"; dir = 2; icon_state = "left"; name = "Engineering Delivery"; req_access_txt = "10"},/turf/simulated/floor/plasteel{icon_state = "delivery"},/area/engine/engineering) +"ckP" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Engineering Maintenance"; req_access_txt = "10"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/engine/engineering) +"ckQ" = (/obj/machinery/camera{c_tag = "Engineering West"; dir = 4; network = list("SS13")},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "yellowcorner"},/area/engine/engineering) +"ckR" = (/obj/machinery/atmospherics/unary/vent_scrubber,/turf/simulated/floor/plasteel,/area/engine/engineering) +"ckS" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"ckT" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching the singularity chamber."; dir = 1; layer = 4; name = "Singularity Engine Telescreen"; network = list("Singularity"); pixel_x = 0; pixel_y = -30},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"ckU" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"ckV" = (/obj/effect/landmark/start{name = "Station Engineer"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"ckW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) +"ckX" = (/obj/structure/closet/secure_closet/engineering_personal,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellow"},/area/engine/engineering) +"ckY" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,/turf/space,/area/space) +"ckZ" = (/obj/machinery/door/airlock/glass{autoclose = 0; frequency = 1449; heat_proof = 1; icon_state = "door_locked"; id_tag = "incinerator_airlock_exterior"; locked = 1; name = "Incinerator Exterior Airlock"; req_access_txt = "12"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/engine,/area/maintenance/incinerator) +"cla" = (/obj/structure/disposalpipe/segment,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"clb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) +"clc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/engine_smes) +"cld" = (/obj/structure/window/reinforced,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/engine_smes) +"cle" = (/obj/machinery/door/window{name = "SMES Chamber"; req_access_txt = "32"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/engine_smes) +"clf" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/window/reinforced,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/engine_smes) +"clg" = (/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (WEST)"; dir = 8},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/engine/engine_smes) +"clh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/engine/engine_smes) +"cli" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/engine/engine_smes) +"clj" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/camera{c_tag = "SMES Access"; dir = 8; network = list("SS13"); pixel_x = 0; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/engine/engine_smes) +"clk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "loadingarea"},/area/engine/engineering) +"cll" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) +"clm" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cln" = (/obj/machinery/firealarm{pixel_y = 24},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel,/area/engine/engineering) +"clo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/sign/nosmoking_2{pixel_y = 32},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"clp" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"clq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"clr" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/alarm{pixel_y = 23},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cls" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"clt" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) +"clu" = (/obj/effect/landmark/start{name = "Station Engineer"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) +"clv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) +"clw" = (/obj/structure/closet/radiation,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"clx" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/engine/engineering) +"cly" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/engine/engineering) +"clz" = (/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters/preopen{id = "Singularity"; name = "radiation shutters"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 2; icon_state = "bot"},/area/engine/engineering) +"clA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/engine/engineering) +"clB" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/engine/engineering) +"clC" = (/obj/structure/closet/radiation,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) +"clD" = (/obj/structure/table,/obj/item/device/flashlight{pixel_y = 5},/obj/item/clothing/ears/earmuffs{pixel_x = -5; pixel_y = 6},/obj/item/weapon/airlock_painter,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"clE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"clF" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/hazardvest,/obj/item/clothing/suit/hazardvest,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/item/weapon/tank/emergency_oxygen/engi,/obj/machinery/camera{c_tag = "Engineering East"; dir = 8; network = list("SS13"); pixel_x = 0; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (EAST)"; dir = 4},/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellowcorner"},/area/engine/engineering) +"clG" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 1; frequency = 1443; id = "air_in"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) +"clH" = (/obj/machinery/igniter{icon_state = "igniter0"; id = "Incinerator"; luminosity = 2; on = 0},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) +"clI" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; initialize_directions = 1; internal_pressure_bound = 4000; on = 0; pressure_checks = 2; pump_direction = 0},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) +"clJ" = (/obj/machinery/door/poddoor{id = "auxincineratorvent"; name = "Auxiliary Incinerator Vent"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) +"clK" = (/obj/structure/rack{dir = 1},/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"clL" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/asmaint2) +"clM" = (/obj/machinery/power/port_gen/pacman,/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (WEST)"; dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 9; icon_state = "warning"},/area/engine/engine_smes) +"clN" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/engine/engine_smes) +"clO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/engine/engine_smes) +"clP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/engine/engine_smes) +"clQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/engine/engine_smes) +"clR" = (/obj/machinery/door/airlock/engineering{name = "SMES Room"; req_access_txt = "32"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "delivery"; name = "floor"},/area/engine/engine_smes) +"clS" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (NORTH)"; dir = 1},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/engine/engine_smes) +"clT" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/engine/engine_smes) +"clU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/engine/engineering) +"clV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"clW" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"clX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"clY" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel,/area/engine/engineering) +"clZ" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cma" = (/obj/machinery/door/firedoor,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmc" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmd" = (/obj/structure/table,/obj/item/weapon/book/manual/wiki/engineering_hacking{pixel_x = 3; pixel_y = 3},/obj/item/weapon/book/manual/wiki/engineering_construction,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cme" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmf" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmg" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/gloves/color/black,/obj/item/weapon/extinguisher{pixel_x = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/engine/engineering) +"cmi" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/engine/engineering) +"cmj" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engineering) +"cmk" = (/obj/machinery/camera{c_tag = "Engineering Center"; dir = 2; pixel_x = 23},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/engine/engineering) +"cml" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/engine/engineering) +"cmm" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/wall/r_wall,/area/engine/engineering) +"cmn" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/gloves/color/yellow,/obj/item/weapon/storage/belt/utility,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmo" = (/obj/structure/table,/obj/item/weapon/book/manual/wiki/engineering_guide,/obj/item/weapon/book/manual/engineering_particle_accelerator{pixel_y = 6},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cms" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{dir = 5; icon_state = "warning"},/area/engine/engineering) +"cmt" = (/obj/structure/closet/emcloset,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/engine/engineering) +"cmu" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/space) +"cmv" = (/obj/machinery/power/compressor{comp_id = "incineratorturbine"; dir = 1; luminosity = 2},/obj/structure/cable/yellow,/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) +"cmw" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating/airless,/area/space) +"cmx" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/lattice/catwalk,/turf/space,/area/solar/starboard) +"cmy" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/engine/engine_smes) +"cmz" = (/turf/simulated/floor/plasteel,/area/engine/engine_smes) +"cmA" = (/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 2},/area/engine/engine_smes) +"cmB" = (/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "warning"},/area/engine/engine_smes) +"cmC" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/engine/engine_smes) +"cmD" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/engine/engine_smes) +"cmE" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/engine/engine_smes) +"cmF" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmG" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmH" = (/obj/structure/table,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmI" = (/obj/structure/table,/obj/item/clothing/gloves/color/yellow,/obj/item/weapon/storage/toolbox/electrical{pixel_y = 5},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmJ" = (/obj/effect/landmark/start{name = "Station Engineer"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmK" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmL" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/poddoor/shutters/preopen{id = "Singularity"; name = "radiation shutters"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "bot"},/area/engine/engineering) +"cmN" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engineering) +"cmO" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/engine/engineering) +"cmP" = (/obj/structure/particle_accelerator/end_cap,/turf/simulated/floor/plating,/area/engine/engineering) +"cmQ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/engine/engineering) +"cmR" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/engineering) +"cmS" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmT" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmU" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cmW" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/engine/engineering) +"cmX" = (/obj/machinery/door/airlock/external{name = "Escape Pod Four"; req_access = null; req_access_txt = "0"},/turf/simulated/floor/plating,/area/engine/engineering) +"cmY" = (/obj/machinery/door/airlock/shuttle{name = "Escape Pod Airlock"},/obj/docking_port/mobile/pod{dir = 4; id = "pod4"; name = "escape pod 4"},/turf/simulated/shuttle/floor,/area/space) +"cmZ" = (/obj/machinery/power/turbine{luminosity = 2},/obj/structure/cable/yellow,/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) +"cna" = (/obj/item/weapon/wrench,/obj/structure/lattice/catwalk,/turf/space,/area/space) +"cnb" = (/obj/structure/disposaloutlet,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/plating/airless,/area/space) +"cnc" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 2; name = "SMES room APC"; pixel_y = -24},/turf/simulated/floor/plasteel{dir = 10; icon_state = "warning"},/area/engine/engine_smes) +"cnd" = (/obj/structure/stool/bed/chair/office/light{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel{icon_state = "warning"},/area/engine/engine_smes) +"cne" = (/obj/structure/table,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -35},/obj/item/weapon/stock_parts/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/engine/engine_smes) +"cnf" = (/obj/structure/table,/obj/machinery/camera{c_tag = "Engineering Storage"; dir = 4; network = list("SS13")},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cng" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cnh" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cni" = (/obj/structure/table,/obj/item/stack/rods{amount = 50},/turf/simulated/floor/plasteel,/area/engine/engineering) +"cnj" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_y = 5},/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) +"cnk" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = -32},/obj/machinery/light,/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) +"cnl" = (/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) +"cnm" = (/obj/item/clothing/glasses/meson,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) +"cnn" = (/obj/structure/stool,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) +"cno" = (/obj/machinery/door_control{id = "Singularity"; name = "Shutters Control"; pixel_x = 25; pixel_y = 0; req_access_txt = "11"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{dir = 2; icon_state = "warning"},/area/engine/engineering) +"cnp" = (/obj/machinery/door_control{id = "Singularity"; name = "Shutters Control"; pixel_x = -25; pixel_y = 0; req_access_txt = "11"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/engine/engineering) +"cnq" = (/obj/machinery/particle_accelerator/control_box,/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/engine/engineering) +"cnr" = (/obj/structure/particle_accelerator/fuel_chamber,/turf/simulated/floor/plating,/area/engine/engineering) +"cns" = (/obj/effect/landmark/start{name = 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"warning"},/area/engine/engineering) +"cnx" = (/obj/structure/closet/firecloset,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/engine/engineering) +"cny" = (/obj/structure/sign/pods{pixel_x = 32; pixel_y = 0},/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/engine/engineering) +"cnz" = (/obj/machinery/camera{c_tag = "Engineering Escape Pod"; dir = 4; network = list("SS13")},/turf/simulated/floor/plating,/area/engine/engineering) +"cnA" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/space) +"cnB" = (/obj/structure/sign/fire{pixel_x = 0; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/incinerator) +"cnC" = (/obj/machinery/door/poddoor{id = "turbinevent"; name = "Turbine Vent"},/turf/simulated/floor/engine/vacuum,/area/maintenance/incinerator) +"cnD" = 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+"cqq" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/aisat) +"cqr" = (/obj/machinery/computer/teleporter,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/aisat) +"cqs" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/engine/engineering) +"cqt" = (/obj/structure/transit_tube/station{dir = 4; icon_state = "closed"; reverse_launch = 1; tag = "icon-closed (EAST)"},/turf/simulated/floor/plasteel{tag = "icon-darkyellow (EAST)"; icon_state = "darkyellow"; dir = 4},/area/aisat) +"cqu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/aisat) +"cqv" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/aisat) +"cqw" = (/obj/machinery/door/airlock/hatch{name = "Teleporter Room"; req_access_txt = "17;65"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/aisat) +"cqx" = 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"dark"},/area/turret_protected/aisat_interior) +"crv" = (/obj/machinery/light{dir = 1},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior) +"crw" = (/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "65"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior) +"crx" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/aisat) +"cry" = 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"1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior) +"crI" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/space,/area/space) +"crJ" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/aisat) +"crK" = (/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/supply/hidden{tag = "icon-manifold-b-f (WEST)"; dir = 8},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior) +"crL" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior) +"crM" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior) +"crN" = (/obj/machinery/bot/secbot/pingsky,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior) +"crO" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior) +"crP" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior) +"crQ" = (/obj/machinery/power/apc{aidisabled = 0; cell_type = 2500; dir = 4; name = "MiniSat Antechamber APC"; pixel_x = 29; pixel_y = 0},/obj/structure/cable,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (EAST)"; dir = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/aisat_interior) +"crR" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 4},/obj/machinery/camera{c_tag = "MiniSat Exterior North West"; dir = 8; network = list("MiniSat"); pixel_x = 0; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/aisat) +"crS" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/bot/floorbot{on = 0},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/turret_protected/aisat_interior) +"crT" = (/obj/machinery/porta_turret{ai = 1; dir = 1},/turf/simulated/floor/plasteel{tag = "icon-darkbluecorners"; icon_state = "darkbluecorners"; temperature = 273.15},/area/turret_protected/aisat_interior) +"crU" = (/turf/simulated/floor/plasteel{tag = "icon-darkblue"; icon_state = "darkblue"; temperature = 273.15},/area/turret_protected/aisat_interior) +"crV" = (/obj/machinery/camera/motion{c_tag = "MiniSat Antechamber"; dir = 1; network = list("MiniSat")},/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; listening = 0; name = "Station Intercom (AI Private)"; pixel_y = -29},/turf/simulated/floor/plasteel{tag = "icon-darkblue"; icon_state = "darkblue"; temperature = 273.15},/area/turret_protected/aisat_interior) +"crW" = (/obj/machinery/porta_turret{ai = 1; dir = 1},/turf/simulated/floor/plasteel{tag = "icon-darkbluecorners (WEST)"; icon_state = "darkbluecorners"; dir = 8},/area/turret_protected/aisat_interior) +"crX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/bot/cleanbot{on = 0},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/turret_protected/aisat_interior) +"crY" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera{c_tag = "MiniSat Exterior North East"; dir = 4; network = list("MiniSat"); pixel_x = 0; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/aisat) +"crZ" = (/turf/simulated/wall/r_wall,/area/turret_protected/ai) +"csa" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/turret_protected/ai) +"csb" = (/obj/machinery/ai_status_display,/turf/simulated/wall/r_wall,/area/turret_protected/ai) +"csc" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/turret_protected/ai) +"csd" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/highsecurity{icon_state = "door_locked"; locked = 1; name = "AI Chamber"; req_access_txt = "16"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai) +"cse" = (/obj/machinery/status_display,/turf/simulated/wall/r_wall,/area/turret_protected/ai) +"csf" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/turret_protected/ai) +"csg" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen{pixel_x = 4; pixel_y = 4},/turf/simulated/floor/plasteel{tag = "icon-darkblue (NORTHWEST)"; icon_state = "darkblue"; dir = 9},/area/turret_protected/ai) +"csh" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor/plasteel{tag = "icon-darkbluecorners (NORTH)"; icon_state = "darkbluecorners"; dir = 1},/area/turret_protected/ai) +"csi" = (/obj/machinery/camera{c_tag = "AI Chamber North"; dir = 2; network = list("MiniSat","RD"); pixel_x = 0; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/turret_protected/ai) +"csj" = (/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/turret_protected/ai) +"csk" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/turret_protected/ai) +"csl" = (/turf/simulated/floor/plasteel{tag = "icon-darkbluecorners (EAST)"; icon_state = "darkbluecorners"; dir = 4},/area/turret_protected/ai) +"csm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/table/reinforced,/obj/item/weapon/folder/white,/turf/simulated/floor/plasteel{tag = "icon-darkblue (NORTHEAST)"; icon_state = "darkblue"; dir = 5},/area/turret_protected/ai) +"csn" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel{tag = "icon-darkblue (WEST)"; icon_state = "darkblue"; dir = 8},/area/turret_protected/ai) +"cso" = (/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai) +"csp" = (/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"csq" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor/plasteel{tag = "icon-darkblue (EAST)"; icon_state = "darkblue"; dir = 4},/area/turret_protected/ai) +"csr" = (/obj/machinery/porta_turret{ai = 1; dir = 4},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"css" = (/obj/machinery/flasher{id = "AI"; pixel_x = 0; pixel_y = -21},/obj/machinery/ai_slipper{icon_state = "motion0"; uses = 10},/obj/machinery/light,/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"cst" = (/obj/machinery/porta_turret{ai = 1; dir = 8},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"csu" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/aisat) +"csv" = (/turf/simulated/wall,/area/turret_protected/ai) +"csw" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/aisat) +"csx" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 28},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = -27; pixel_y = 5},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"csy" = (/obj/machinery/ai_slipper{icon_state = "motion0"; uses = 10},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"csz" = (/obj/item/device/radio/intercom{broadcasting = 0; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = -27; pixel_y = 5},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 27},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 27; pixel_y = 5},/obj/effect/landmark/start{name = "AI"},/obj/machinery/requests_console{department = "AI"; departmentType = 5; pixel_x = 32; pixel_y = 32},/obj/machinery/newscaster/security_unit{pixel_x = -32; pixel_y = 32},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"csA" = (/obj/effect/landmark{name = "tripai"},/obj/item/device/radio/intercom{anyai = 1; freerange = 1; listening = 0; name = "Custom Channel"; pixel_x = 0; pixel_y = 28},/obj/item/device/radio/intercom{broadcasting = 0; freerange = 1; listening = 1; name = "Common Channel"; pixel_x = 27; pixel_y = 5},/obj/item/device/radio/intercom{anyai = 1; broadcasting = 0; freerange = 1; frequency = 1447; name = "Private Channel"; pixel_x = 0; pixel_y = -25},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"csB" = (/obj/machinery/power/apc{cell_type = 5000; dir = 1; name = "AI Chamber APC"; pixel_y = 24},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai) +"csC" = (/obj/machinery/door/window{name = "AI Core Door"; req_access_txt = "16"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai) +"csD" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/turretid{name = "AI Chamber turret control"; pixel_x = 5; pixel_y = 24},/obj/machinery/flasher{id = "AI"; pixel_x = -6; pixel_y = 24},/obj/machinery/camera/motion{c_tag = "AI Chamber South"; dir = 2; network = list("RD","MiniSat")},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai) +"csE" = (/obj/machinery/ai_slipper{icon_state = "motion0"; uses = 10},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) +"csF" = (/obj/machinery/light,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai) +"csG" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai) +"csH" = (/obj/machinery/hologram/holopad,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai) +"csI" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai) +"csJ" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 4},/obj/machinery/camera{c_tag = "MiniSat Exterior South West"; dir = 8; network = list("MiniSat"); pixel_x = 0; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/aisat) +"csK" = (/obj/machinery/power/smes{charge = 5e+006},/obj/structure/cable,/turf/simulated/floor/plasteel{icon_state = "dark"},/area/turret_protected/ai) +"csL" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/camera{c_tag = "MiniSat Exterior South East"; dir = 4; network = list("MiniSat"); pixel_x = 0; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/aisat) +"csM" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_se"; name = "southeast of station"; turf_type = /turf/space; width = 18},/turf/space,/area/space) +"csN" = (/turf/simulated/wall/r_wall,/area/ai_monitored/storage/secure) +"csO" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/wall/r_wall,/area/turret_protected/ai) +"csP" = (/turf/simulated/wall,/area/ai_monitored/storage/secure) +"csQ" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/electrical{pixel_x = -3; pixel_y = 3},/obj/item/weapon/storage/toolbox/mechanical,/obj/item/device/multitool,/turf/simulated/floor/plasteel{dir = 9; icon_state = "yellow"},/area/ai_monitored/storage/secure) +"csR" = (/obj/machinery/atmospherics/unary/tank/air,/turf/simulated/floor/plasteel{dir = 5; icon_state = "yellow"},/area/ai_monitored/storage/secure) +"csS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/ai_monitored/storage/secure) +"csT" = (/obj/machinery/recharge_station,/turf/simulated/floor/plasteel{dir = 9; icon_state = "yellow"},/area/ai_monitored/storage/secure) +"csU" = (/obj/structure/rack,/obj/item/weapon/crowbar/red,/obj/item/weapon/wrench,/obj/item/clothing/head/welding,/turf/simulated/floor/plasteel{dir = 5; icon_state = "yellow"},/area/ai_monitored/storage/secure) +"csV" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/space,/area/space) +"csW" = (/obj/structure/window/reinforced,/obj/structure/lattice,/turf/space,/area/space) +"csX" = (/obj/machinery/power/apc{dir = 8; name = "MiniSat Maint APC"; pixel_x = -24},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plasteel,/area/ai_monitored/storage/secure) +"csY" = (/obj/machinery/atmospherics/binary/pump{dir = 0; name = "Air Out"; on = 1},/turf/simulated/floor/plasteel{dir = 4; icon_state = "warning"},/area/ai_monitored/storage/secure) +"csZ" = (/obj/machinery/power/smes{charge = 5e+006},/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/light{dir = 1},/turf/simulated/floor/plasteel,/area/ai_monitored/storage/secure) +"cta" = (/obj/machinery/power/terminal{dir = 8},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/secure) +"ctb" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_x = 28; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plasteel,/area/ai_monitored/storage/secure) +"ctc" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/space,/area/space) +"ctd" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating,/area/aisat) +"cte" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/aisat) +"ctf" = (/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "65"},/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/turf/simulated/floor/plasteel,/area/ai_monitored/storage/secure) +"ctg" = (/obj/machinery/atmospherics/pipe/manifold/general/visible{dir = 1},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plasteel,/area/ai_monitored/storage/secure) +"cth" = (/obj/machinery/atmospherics/pipe/manifold/general/visible{dir = 4; initialize_directions = 11},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 8},/area/ai_monitored/storage/secure) +"cti" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/secure) +"ctj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel{icon_state = "warningcorner"; dir = 4},/area/ai_monitored/storage/secure) +"ctk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel,/area/ai_monitored/storage/secure) +"ctl" = (/obj/machinery/door/airlock/maintenance_hatch{req_access_txt = "65"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/ai_monitored/storage/secure) +"ctm" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plating,/area/aisat) +"ctn" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/obj/machinery/alarm{dir = 4; pixel_x = -23; pixel_y = 0},/obj/machinery/camera/motion{c_tag = "MiniSat Maintenance"; dir = 4; network = list("MiniSat")},/turf/simulated/floor/plasteel,/area/ai_monitored/storage/secure) +"cto" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/plasteel,/area/ai_monitored/storage/secure) +"ctp" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plasteel,/area/ai_monitored/storage/secure) +"ctq" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel,/area/ai_monitored/storage/secure) +"ctr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/ai_monitored/storage/secure) +"cts" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/ai_monitored/storage/secure) +"ctt" = (/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/unary/outlet_injector{dir = 8},/turf/simulated/floor/plating/airless,/area/space) +"ctu" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/space,/area/space) +"ctv" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_s"; name = "south of station"; turf_type = /turf/space; width = 18},/turf/space,/area/space) +"ctw" = (/obj/machinery/atmospherics/unary/portables_connector/visible{dir = 1; name = "Auxiliary MiniSat Distribution Port"},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plasteel{icon_state = "yellow"; dir = 10},/area/ai_monitored/storage/secure) +"ctx" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/ai_monitored/storage/secure) +"cty" = (/obj/machinery/computer/station_alert,/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/ai_monitored/storage/secure) +"ctz" = (/obj/structure/table,/obj/item/stack/sheet/mineral/plasma{layer = 2.9},/turf/simulated/floor/plasteel{icon_state = "yellow"},/area/ai_monitored/storage/secure) +"ctA" = (/obj/machinery/power/port_gen/pacman,/obj/structure/cable,/turf/simulated/floor/plasteel{dir = 6; icon_state = "yellow"},/area/ai_monitored/storage/secure) +"ctB" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/ai_monitored/storage/secure) (1,1,1) = {" 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(/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns15,/area/space) -"ab" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns9,/area/space) -"ac" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns5,/area/space) -"ad" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns12,/area/space) -"ae" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns8,/area/space) -"af" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns3,/area/space) -"ag" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns6,/area/space) -"ah" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns7,/area/space) -"ai" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns4,/area/space) -"aj" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns14,/area/space) -"ak" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns1,/area/space) -"al" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns11,/area/space) -"am" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns13,/area/space) -"an" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns2,/area/space) -"ao" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/north/shuttlespace_ns10,/area/space) -"ap" = (/turf/space/transit/east/shuttlespace_ew13,/area/space) -"aq" = (/turf/space/transit/east/shuttlespace_ew14,/area/space) -"ar" = (/turf/space/transit/east/shuttlespace_ew15,/area/space) -"as" = (/turf/space/transit/east/shuttlespace_ew1,/area/space) -"at" = (/turf/space/transit/east/shuttlespace_ew2,/area/space) -"au" = (/turf/space/transit/east/shuttlespace_ew3,/area/space) -"av" = (/turf/space/transit/east/shuttlespace_ew4,/area/space) -"aw" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew5,/area/space) -"ax" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew6,/area/space) -"ay" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew7,/area/space) -"az" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew8,/area/space) -"aA" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew9,/area/space) -"aB" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew10,/area/space) -"aC" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew11,/area/space) -"aD" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew12,/area/space) -"aE" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew13,/area/space) -"aF" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew14,/area/space) -"aG" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew15,/area/space) -"aH" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew1,/area/space) -"aI" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew2,/area/space) -"aJ" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew3,/area/space) -"aK" = (/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/space/transit/east/shuttlespace_ew4,/area/space) -"aL" = (/turf/space{icon_state = "black"},/area/space) -"aM" = (/turf/space,/area/space) -"aN" = (/turf/unsimulated/wall{icon_state = "iron6"},/area/space) -"aO" = (/obj/structure/window/reinforced,/turf/unsimulated/wall{icon_state = "iron12"},/area/space) -"aP" = (/turf/unsimulated/wall{icon_state = "iron14"},/area/space) -"aQ" = (/turf/unsimulated/wall{icon_state = "iron10"},/area/space) -"aR" = (/turf/space/transit/north/shuttlespace_ns8,/area/space) -"aS" = (/turf/space/transit/north/shuttlespace_ns4,/area/space) -"aT" = (/turf/space/transit/north/shuttlespace_ns11,/area/space) -"aU" = (/turf/space/transit/north/shuttlespace_ns7,/area/space) -"aV" = (/turf/space/transit/north/shuttlespace_ns2,/area/space) -"aW" = (/turf/space/transit/north/shuttlespace_ns5,/area/space) -"aX" = (/turf/space/transit/north/shuttlespace_ns6,/area/space) -"aY" = (/turf/space/transit/north/shuttlespace_ns14,/area/space) -"aZ" = (/turf/space/transit/north/shuttlespace_ns3,/area/space) -"ba" = (/turf/space/transit/north/shuttlespace_ns13,/area/space) -"bb" = (/turf/space/transit/north/shuttlespace_ns15,/area/space) -"bc" = (/turf/space/transit/north/shuttlespace_ns10,/area/space) -"bd" = (/turf/space/transit/north/shuttlespace_ns12,/area/space) -"be" = (/turf/space/transit/north/shuttlespace_ns1,/area/space) -"bf" = (/turf/space/transit/north/shuttlespace_ns9,/area/space) -"bg" = (/turf/space/transit/east/shuttlespace_ew5,/area/space) -"bh" = (/turf/space/transit/east/shuttlespace_ew6,/area/space) -"bi" = (/turf/space/transit/east/shuttlespace_ew7,/area/space) -"bj" = (/turf/space/transit/east/shuttlespace_ew8,/area/space) -"bk" = (/turf/space/transit/east/shuttlespace_ew10,/area/space) -"bl" = (/turf/space/transit/east/shuttlespace_ew11,/area/space) -"bm" = (/turf/space/transit/east/shuttlespace_ew12,/area/space) -"bn" = (/turf/space/transit/east/shuttlespace_ew9,/area/space) -"bo" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/wall{icon_state = "iron3"},/area/space) -"bp" = (/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Holodeck Projector Floor"},/area/holodeck/source_wildlife) -"bq" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/wall{icon_state = "iron3"},/area/space) -"br" = (/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Holodeck Projector Floor"},/area/holodeck/source_plating) -"bs" = (/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Burn-Mix Floor"; nitrogen = 0; oxygen = 2500; temperature = 370; toxins = 5000},/area/holodeck/source_burntest) -"bt" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_emptycourt) -"bu" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_emptycourt) -"bv" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_emptycourt) -"bw" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/wall{icon_state = "iron3"},/area/space) -"bx" = (/obj/effect/landmark{name = "Holocarp Spawn"},/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Holodeck Projector Floor"},/area/holodeck/source_wildlife) -"by" = (/obj/effect/landmark{name = "Atmospheric Test Start"},/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Burn-Mix Floor"; nitrogen = 0; oxygen = 2500; temperature = 370; toxins = 5000},/area/holodeck/source_burntest) -"bz" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_emptycourt) -"bA" = (/turf/simulated/floor/holofloor,/area/holodeck/source_emptycourt) -"bB" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_emptycourt) -"bC" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_emptycourt) -"bD" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_emptycourt) -"bE" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew13,/area/space) -"bF" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew7,/area/space) -"bG" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew8,/area/space) -"bH" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew9,/area/space) -"bI" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew10,/area/space) -"bJ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew3,/area/space) -"bK" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space) -"bL" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area/space) -"bM" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns6,/area/space) -"bN" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area/space) -"bO" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns3,/area/space) -"bP" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 8; name = "thrower_escapeshuttletop(left)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns5,/area/space) -"bQ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space) -"bR" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns2,/area/space) -"bS" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns13,/area/space) -"bT" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 4; name = "thrower_escapeshuttletop(right)"; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area/space) -"bU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns4,/area/space) -"bV" = (/turf/space/transit/east/shuttlespace_ew2,/area/shuttle/escape_pod4/transit) -"bW" = (/turf/space/transit/east/shuttlespace_ew3,/area/shuttle/escape_pod4/transit) -"bX" = (/turf/space/transit/east/shuttlespace_ew4,/area/shuttle/escape_pod4/transit) -"bY" = (/turf/space/transit/east/shuttlespace_ew5,/area/shuttle/escape_pod4/transit) -"bZ" = (/obj/effect/step_trigger/thrower{direction = 1; name = "thrower_throwup"; nostop = 0; tiles = 0},/turf/space/transit/east/shuttlespace_ew13,/area/space) -"ca" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/turf/space/transit/north/shuttlespace_ns9,/area/space) -"cb" = (/turf/space/transit/north/shuttlespace_ns13,/area/shuttle/escape/transit) -"cc" = (/turf/space/transit/north/shuttlespace_ns7,/area/shuttle/escape/transit) -"cd" = (/turf/space/transit/north/shuttlespace_ns11,/area/shuttle/escape/transit) -"ce" = (/turf/space/transit/north/shuttlespace_ns3,/area/shuttle/escape/transit) 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(/obj/machinery/door/airlock/shuttle,/turf/simulated/shuttle/plating,/area/centcom/evac) -"gx" = (/turf/simulated/shuttle/wall{icon_state = "swall0"; dir = 2},/area/centcom/evac) -"gy" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/shuttle/plating,/area/centcom/evac) -"gz" = (/turf/simulated/shuttle/wall{icon_state = "swall4"; dir = 2},/area/centcom/evac) -"gA" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/centcom/evac) -"gB" = (/turf/simulated/shuttle/plating,/area/centcom/evac) -"gC" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/centcom/evac) -"gD" = (/turf/simulated/shuttle/floor,/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/centcom/evac) -"gE" = (/obj/structure/closet/emcloset,/turf/simulated/shuttle/floor,/area/centcom/evac) -"gF" = (/turf/simulated/shuttle/floor{icon_state = "floor2"},/area/centcom/evac) -"gG" = 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(/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/centcom/evac) -"gO" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/centcom/evac) -"gP" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/centcom/evac) -"gQ" = (/turf/simulated/shuttle/wall{icon_state = "swallc1"; dir = 2},/area/centcom/evac) -"gR" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/centcom/evac) -"gS" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/centcom/evac) -"gT" = (/obj/structure/table/reinforced,/obj/item/weapon/pen,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/centcom/evac) -"gU" = (/obj/structure/table/reinforced,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/centcom/evac) -"gV" = (/obj/machinery/sleeper{icon_state = "sleeper-open"; dir = 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-gigigigigigigigigigigigigigigiaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM 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-gigigigigigigigigigigigigigigiaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM 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(/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel{dir = 6; icon_state = "warning"},/area/tcommsat/chamber) -"eK" = (/obj/structure/computerframe,/turf/simulated/floor/plating,/area/tcommsat/chamber) -"eL" = (/obj/machinery/teleport/station,/turf/simulated/floor/plating,/area/tcommsat/chamber) -"eM" = (/obj/machinery/teleport/hub,/turf/simulated/floor/plating,/area/tcommsat/chamber) -"eN" = (/turf/space,/area/syndicate_station/commssat) +"eK" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_z3"; name = "near abandoned satellite"; turf_type = /turf/space; width = 18},/turf/space,/area/space) +"eL" = (/obj/structure/computerframe,/turf/simulated/floor/plating,/area/tcommsat/chamber) +"eM" = (/obj/machinery/teleport/station,/turf/simulated/floor/plating,/area/tcommsat/chamber) +"eN" = (/obj/machinery/teleport/hub,/turf/simulated/floor/plating,/area/tcommsat/chamber) "eO" = (/turf/simulated/wall/r_wall,/area/AIsattele) "eP" = (/obj/structure/computerframe,/turf/simulated/floor/plating/airless,/area/AIsattele) "eQ" = (/obj/machinery/teleport/station,/turf/simulated/floor/plating/airless,/area/AIsattele) "eR" = (/obj/machinery/teleport/hub,/turf/simulated/floor/plating/airless,/area/AIsattele) "eS" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/AIsattele) "eT" = (/turf/simulated/floor/plating/airless,/area/AIsattele) -"eU" = (/obj/structure/rack,/obj/item/clothing/gloves/yellow,/turf/simulated/floor/plating/airless,/area/AIsattele) +"eU" = (/obj/structure/rack,/obj/item/clothing/gloves/color/yellow,/turf/simulated/floor/plating/airless,/area/AIsattele) "eV" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/AIsattele) "eW" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/AIsattele) "eX" = (/obj/item/weapon/stock_parts/cell{step_x = 0},/turf/simulated/floor/plating/airless,/area/AIsattele) @@ -272,7 +272,7 @@ "fl" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating/airless,/area/AIsattele) "fm" = (/obj/structure/lattice,/turf/space,/area/AIsattele) "fn" = (/obj/structure/girder,/turf/simulated/floor/plating/airless,/area/AIsattele) - + (1,1,1) = {" 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+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 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+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa @@ -530,3 +530,4 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa "} + diff --git a/_maps/map_files/generic/z4.dmm b/_maps/map_files/generic/z4.dmm index 156f76d5e93..b39bd9dce54 100644 --- a/_maps/map_files/generic/z4.dmm +++ b/_maps/map_files/generic/z4.dmm @@ -520,120 +520,121 @@ "jZ" = (/obj/structure/girder,/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) "ka" = (/obj/item/stack/rods,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) "kb" = (/obj/item/weapon/shard{icon_state = "small"},/turf/space,/area/space) -"kc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/weapon/wirecutters,/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) -"kd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) -"ke" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) -"kf" = (/obj/item/stack/cable_coil/cut,/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) -"kg" = (/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) -"kh" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) -"ki" = (/obj/machinery/door/airlock/maintenance{name = "Aux Storage"; req_access_txt = "23"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) -"kj" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/machinery/power/apc{dir = 8; name = "Worn-out APC"; pixel_x = -24; pixel_y = 0},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) -"kk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) -"kl" = (/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) -"km" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) -"kn" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict9"},/area/derelict/hallway/secondary) -"ko" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel/airless{icon_state = "derelict10"},/area/derelict/hallway/secondary) -"kp" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict11"},/area/derelict/hallway/secondary) -"kq" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict12"},/area/derelict/hallway/secondary) -"kr" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict13"},/area/derelict/hallway/secondary) -"ks" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict14"},/area/derelict/hallway/secondary) -"kt" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict15"},/area/derelict/hallway/secondary) -"ku" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel/airless{icon_state = "derelict16"},/area/derelict/hallway/secondary) -"kv" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) -"kw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) -"kx" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) -"ky" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict1"},/area/derelict/hallway/secondary) -"kz" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict2"},/area/derelict/hallway/secondary) -"kA" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict3"},/area/derelict/hallway/secondary) -"kB" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict4"},/area/derelict/hallway/secondary) -"kC" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict5"},/area/derelict/hallway/secondary) -"kD" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict6"},/area/derelict/hallway/secondary) -"kE" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict7"},/area/derelict/hallway/secondary) -"kF" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict8"},/area/derelict/hallway/secondary) -"kG" = (/obj/structure/lattice,/turf/space,/area/derelict/hallway/secondary) -"kH" = (/obj/structure/grille,/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) -"kI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) -"kJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) -"kK" = (/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload) -"kL" = (/obj/machinery/door/airlock/command{name = "AI Upload"; req_access_txt = "16"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) -"kM" = (/obj/machinery/door/airlock/external{name = "Escape Airlock"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) -"kN" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) -"kO" = (/obj/structure/window/fulltile{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) -"kP" = (/obj/structure/window/fulltile{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) -"kQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) -"kR" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) -"kS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) -"kT" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload) -"kU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload) -"kV" = (/obj/machinery/door/airlock/command{name = "AI Upload"; req_access_txt = "16"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) -"kW" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/bridge/ai_upload) -"kX" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) -"kY" = (/obj/machinery/power/smes,/obj/structure/cable,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) -"kZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) -"la" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/derelict/bridge/ai_upload) -"lb" = (/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) -"lc" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) -"ld" = (/turf/simulated/floor/plating/airless,/area/derelict/bridge/ai_upload) -"le" = (/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) -"lf" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/machinery/power/solar_control{id = "derelictsolar"; name = "Primary Solar Control"; track = 0},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) -"lg" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 8; environ = 0; equipment = 0; lighting = 0; locked = 0; name = "Worn-out APC"; pixel_x = -24; pixel_y = 0},/turf/simulated/floor/plating/airless,/area/derelict/bridge/ai_upload) -"lh" = (/obj/item/weapon/paper{desc = ""; info = "The Syndicate have cunningly disguised a Syndicate Uplink as your PDA. Simply enter the code \"678 Bravo\" into the ringtone select to unlock its hidden features.

Objective #1. Kill the God damn AI in a fire blast that it rocks the station. Success!
Objective #2. Escape alive. Failed."; name = "Mission Objectives"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/bridge/ai_upload) -"li" = (/obj/machinery/light/small{dir = 4},/obj/item/clothing/head/helmet/space/syndicate/black/red,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) -"lj" = (/obj/item/stack/rods,/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) -"lk" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/simulated/floor/plasteel/airless,/area/space) -"ll" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) -"lm" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) -"ln" = (/obj/item/clothing/suit/space/syndicate/black/red,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) -"lo" = (/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) -"lp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload) -"lq" = (/obj/structure/cable,/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) -"lr" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) -"ls" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/plasteel/airless,/area/solar/derelict_aft) -"lt" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) -"lu" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) -"lv" = (/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) -"lw" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) -"lx" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) -"ly" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) -"lz" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable,/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) -"lA" = (/obj/structure/cable,/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/plasteel/airless,/area/solar/derelict_aft) -"lB" = (/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) -"lC" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) -"lD" = (/turf/simulated/wall/r_wall,/area/derelict/teleporter) -"lE" = (/turf/simulated/floor/plating/airless,/area/derelict/teleporter) -"lF" = (/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter) -"lG" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/teleporter) -"lH" = (/obj/machinery/light_construct/small{dir = 1},/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/derelict/teleporter) -"lI" = (/obj/machinery/computer/teleporter,/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter) -"lJ" = (/obj/machinery/teleport/station,/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter) -"lK" = (/obj/machinery/teleport/hub,/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter) -"lL" = (/obj/machinery/light_construct/small{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/teleporter) -"lM" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter) -"lN" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/derelict/teleporter) -"lO" = (/obj/machinery/power/apc{dir = 0; name = "Worn-out APC"; pixel_y = -24},/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter) -"lP" = (/turf/simulated/mineral/random,/area/space) -"lQ" = (/turf/simulated/floor/plating/asteroid/airless,/area/space) -"lR" = (/turf/simulated/wall/mineral/clown,/area/space) -"lS" = (/obj/machinery/door/airlock/clown,/turf/simulated/floor/mineral/bananium/airless,/area/space) -"lT" = (/obj/effect/landmark/corpse/clown,/turf/simulated/floor/mineral/bananium/airless,/area/space) -"lU" = (/turf/simulated/floor/mineral/bananium/airless,/area/space) -"lV" = (/obj/structure/closet/crate,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/turf/simulated/floor/mineral/bananium/airless,/area/space) -"lW" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/obj/item/weapon/ore/bananium,/turf/simulated/floor/mineral/bananium/airless,/area/space) -"lX" = (/obj/structure/closet/secure_closet{name = "clown locker"; req_access_txt = "46"},/obj/item/clothing/shoes/clown_shoes/banana_shoes,/turf/simulated/floor/mineral/bananium/airless,/area/space) -"lY" = (/obj/structure/shuttle/engine/heater{color = "#FFFF00"; dir = 4; icon_state = "heater"},/obj/structure/window/reinforced{color = "#FFFF00"; dir = 8},/turf/simulated/floor/plating/airless{color = "#FFFF00"},/area/space) -"lZ" = (/obj/structure/shuttle/engine/propulsion{color = "#FFFF00"; dir = 8; icon_state = "propulsion_l"},/turf/space,/area/space) -"ma" = (/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating/asteroid/airless,/area/space) -"mb" = (/obj/item/weapon/ore/bananium,/turf/simulated/floor/mineral/bananium/airless,/area/space) -"mc" = (/obj/item/weapon/shard{icon_state = "medium"},/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plating/asteroid/airless,/area/space) -"md" = (/obj/effect/landmark/corpse/clown{name = "Clown Pilot"},/turf/simulated/floor/mineral/bananium/airless,/area/space) -"me" = (/obj/item/weapon/paper{info = "The call has gone out! Our ancestral home has been rediscovered! Not a small patch of land, but a true clown nation, a true Clown Planet! We're on our way home at last!"},/turf/simulated/floor/mineral/bananium/airless,/area/space) -"mf" = (/obj/structure/grille{color = "#FFFF00"},/obj/structure/window/reinforced{color = "#FFFF00"},/obj/structure/window/reinforced{color = "#FFFF00"; dir = 4},/obj/structure/window/reinforced{color = "#FFFF00"; dir = 8},/turf/simulated/floor/plating/airless{color = "#FFFF00"},/area/space) -"mg" = (/obj/item/weapon/shard,/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/mineral/bananium/airless,/area/space) -"mh" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/mineral/bananium/airless,/area/space) -"mi" = (/obj/item/weapon/pickaxe,/turf/simulated/floor/mineral/bananium/airless,/area/space) -"mj" = (/obj/structure/closet/crate,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/turf/simulated/floor/mineral/bananium/airless,/area/space) -"mk" = (/obj/structure/closet/crate,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/obj/item/clothing/shoes/clown_shoes{desc = "These shoes appear var-edited!."; name = "uhangi's shoes"; slowdown = -1},/turf/simulated/floor/mineral/bananium/airless,/area/space) - +"kc" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_z4"; name = "derelict station"; turf_type = /turf/space; width = 18},/turf/space,/area/space) +"kd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/weapon/wirecutters,/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) +"ke" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) +"kf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) +"kg" = (/obj/item/stack/cable_coil/cut,/turf/simulated/floor/plating/airless,/area/derelict/hallway/primary) +"kh" = (/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) +"ki" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) +"kj" = (/obj/machinery/door/airlock/maintenance{name = "Aux Storage"; req_access_txt = "23"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) +"kk" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/machinery/power/apc{dir = 8; name = "Worn-out APC"; pixel_x = -24; pixel_y = 0},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) +"kl" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) +"km" = (/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) +"kn" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) +"ko" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict9"},/area/derelict/hallway/secondary) +"kp" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel/airless{icon_state = "derelict10"},/area/derelict/hallway/secondary) +"kq" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict11"},/area/derelict/hallway/secondary) +"kr" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict12"},/area/derelict/hallway/secondary) +"ks" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict13"},/area/derelict/hallway/secondary) +"kt" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict14"},/area/derelict/hallway/secondary) +"ku" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict15"},/area/derelict/hallway/secondary) +"kv" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plasteel/airless{icon_state = "derelict16"},/area/derelict/hallway/secondary) +"kw" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) +"kx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) +"ky" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) +"kz" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict1"},/area/derelict/hallway/secondary) +"kA" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict2"},/area/derelict/hallway/secondary) +"kB" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict3"},/area/derelict/hallway/secondary) +"kC" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict4"},/area/derelict/hallway/secondary) +"kD" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict5"},/area/derelict/hallway/secondary) +"kE" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict6"},/area/derelict/hallway/secondary) +"kF" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict7"},/area/derelict/hallway/secondary) +"kG" = (/turf/simulated/floor/plasteel/airless{icon_state = "derelict8"},/area/derelict/hallway/secondary) +"kH" = (/obj/structure/lattice,/turf/space,/area/derelict/hallway/secondary) +"kI" = (/obj/structure/grille,/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) +"kJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) +"kK" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) +"kL" = (/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload) +"kM" = (/obj/machinery/door/airlock/command{name = "AI Upload"; req_access_txt = "16"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) +"kN" = (/obj/machinery/door/airlock/external{name = "Escape Airlock"},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) +"kO" = (/obj/machinery/door/firedoor,/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) +"kP" = (/obj/structure/window/fulltile{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) +"kQ" = (/obj/structure/window/fulltile{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) +"kR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) +"kS" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel/airless,/area/derelict/hallway/secondary) +"kT" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) +"kU" = (/obj/structure/cable{d1 = 2; 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dir = 1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) +"le" = (/turf/simulated/floor/plating/airless,/area/derelict/bridge/ai_upload) +"lf" = (/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) +"lg" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/machinery/power/solar_control{id = "derelictsolar"; name = "Primary Solar Control"; track = 0},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) +"lh" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 8; environ = 0; equipment = 0; lighting = 0; locked = 0; name = "Worn-out APC"; pixel_x = -24; pixel_y = 0},/turf/simulated/floor/plating/airless,/area/derelict/bridge/ai_upload) +"li" = (/obj/item/weapon/paper{desc = ""; info = "The Syndicate have cunningly disguised a Syndicate Uplink as your PDA. Simply enter the code \"678 Bravo\" into the ringtone select to unlock its hidden features.

Objective #1. Kill the God damn AI in a fire blast that it rocks the station. Success!
Objective #2. Escape alive. Failed."; name = "Mission Objectives"},/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/bridge/ai_upload) +"lj" = (/obj/machinery/light/small{dir = 4},/obj/item/clothing/head/helmet/space/syndicate/black/red,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) +"lk" = (/obj/item/stack/rods,/turf/simulated/floor/plating/airless,/area/derelict/hallway/secondary) +"ll" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/simulated/floor/plasteel/airless,/area/space) +"lm" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light/small,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) +"ln" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) +"lo" = (/obj/item/clothing/suit/space/syndicate/black/red,/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) +"lp" = (/obj/effect/decal/remains/human{desc = "This guy seemed to have died in terrible way! Half his remains are dust."; icon_state = "remains"; name = "Syndicate agent remains"},/turf/simulated/floor/plasteel/airless,/area/derelict/bridge/ai_upload) +"lq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall/r_wall,/area/derelict/bridge/ai_upload) +"lr" = (/obj/structure/cable,/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) +"ls" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) +"lt" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/plasteel/airless,/area/solar/derelict_aft) +"lu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) +"lv" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) +"lw" = (/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) +"lx" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) +"ly" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) +"lz" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) +"lA" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable,/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) +"lB" = (/obj/structure/cable,/obj/machinery/power/solar{id = "derelictsolar"; name = "Derelict Solar Array"},/turf/simulated/floor/plasteel/airless,/area/solar/derelict_aft) +"lC" = (/obj/structure/cable,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) +"lD" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/solar/derelict_aft) +"lE" = (/turf/simulated/wall/r_wall,/area/derelict/teleporter) +"lF" = (/turf/simulated/floor/plating/airless,/area/derelict/teleporter) +"lG" = (/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter) +"lH" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/derelict/teleporter) +"lI" = (/obj/machinery/light_construct/small{dir = 1},/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/derelict/teleporter) +"lJ" = (/obj/machinery/computer/teleporter,/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter) +"lK" = (/obj/machinery/teleport/station,/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter) +"lL" = (/obj/machinery/teleport/hub,/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter) +"lM" = (/obj/machinery/light_construct/small{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/teleporter) +"lN" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell{charge = 100; maxcharge = 15000},/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter) +"lO" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/derelict/teleporter) +"lP" = (/obj/machinery/power/apc{dir = 0; name = "Worn-out APC"; pixel_y = -24},/turf/simulated/floor/plasteel/airless,/area/derelict/teleporter) +"lQ" = (/turf/simulated/mineral/random,/area/space) +"lR" = (/turf/simulated/floor/plating/asteroid/airless,/area/space) +"lS" = (/turf/simulated/wall/mineral/clown,/area/space) +"lT" = (/obj/machinery/door/airlock/clown,/turf/simulated/floor/mineral/bananium/airless,/area/space) +"lU" = (/obj/effect/landmark/corpse/clown,/turf/simulated/floor/mineral/bananium/airless,/area/space) +"lV" = (/turf/simulated/floor/mineral/bananium/airless,/area/space) +"lW" = (/obj/structure/closet/crate,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/turf/simulated/floor/mineral/bananium/airless,/area/space) +"lX" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/obj/item/weapon/ore/bananium,/turf/simulated/floor/mineral/bananium/airless,/area/space) +"lY" = (/obj/structure/closet/secure_closet{name = "clown locker"; req_access_txt = "46"},/obj/item/clothing/shoes/clown_shoes/banana_shoes,/turf/simulated/floor/mineral/bananium/airless,/area/space) +"lZ" = (/obj/structure/shuttle/engine/heater{color = "#FFFF00"; dir = 4; icon_state = "heater"},/obj/structure/window/reinforced{color = "#FFFF00"; dir = 8},/turf/simulated/floor/plating/airless{color = "#FFFF00"},/area/space) +"ma" = (/obj/structure/shuttle/engine/propulsion{color = "#FFFF00"; dir = 8; icon_state = "propulsion_l"},/turf/space,/area/space) +"mb" = (/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating/asteroid/airless,/area/space) +"mc" = (/obj/item/weapon/ore/bananium,/turf/simulated/floor/mineral/bananium/airless,/area/space) +"md" = (/obj/item/weapon/shard{icon_state = "medium"},/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plating/asteroid/airless,/area/space) +"me" = (/obj/effect/landmark/corpse/clown{name = "Clown Pilot"},/turf/simulated/floor/mineral/bananium/airless,/area/space) +"mf" = (/obj/item/weapon/paper{info = "The call has gone out! Our ancestral home has been rediscovered! Not a small patch of land, but a true clown nation, a true Clown Planet! We're on our way home at last!"},/turf/simulated/floor/mineral/bananium/airless,/area/space) +"mg" = (/obj/structure/grille{color = "#FFFF00"},/obj/structure/window/reinforced{color = "#FFFF00"},/obj/structure/window/reinforced{color = "#FFFF00"; dir = 4},/obj/structure/window/reinforced{color = "#FFFF00"; dir = 8},/turf/simulated/floor/plating/airless{color = "#FFFF00"},/area/space) +"mh" = (/obj/item/weapon/shard,/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/mineral/bananium/airless,/area/space) +"mi" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/mineral/bananium/airless,/area/space) +"mj" = (/obj/item/weapon/pickaxe,/turf/simulated/floor/mineral/bananium/airless,/area/space) +"mk" = (/obj/structure/closet/crate,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/obj/item/weapon/ore/bananium,/turf/simulated/floor/mineral/bananium/airless,/area/space) +"ml" = 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(/obj/machinery/atmospherics/pipe/simple,/turf/simulated/mineral/random,/area/mine/unexplored) "ae" = (/turf/simulated/mineral/random/high_chance,/area/mine/unexplored) "af" = (/turf/simulated/mineral,/area/mine/explored) "ag" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/mine/abandoned) "ah" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plasteel/airless,/area/mine/abandoned) -"aj" = (/turf/simulated/mineral/random/low_chance,/area/mine/explored) -"ak" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"al" = (/turf/simulated/floor/plasteel/airless,/area/mine/abandoned) -"am" = (/obj/structure/lattice,/turf/space,/area/space) -"an" = (/turf/simulated/floor/plating/asteroid/airless/cave,/area/mine/unexplored) -"ao" = (/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"ap" = (/obj/item/stack/rods,/obj/structure/door_assembly/door_assembly_ext{name = "Broken External Airlock"},/turf/simulated/floor/plasteel/airless,/area/mine/abandoned) -"aq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"ar" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"as" = (/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"at" = (/obj/item/stack/rods,/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/mine/abandoned) -"au" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plasteel/airless,/area/mine/abandoned) -"av" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/mine/abandoned) -"aw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"ax" = (/obj/item/weapon/shard,/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/mine/abandoned) -"ay" = (/turf/simulated/wall,/area/mine/abandoned) -"az" = (/turf/simulated/floor/plating/airless,/area/space) -"aA" = (/obj/item/stack/rods,/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/shard,/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"aB" = (/obj/item/stack/rods,/turf/simulated/floor/plasteel/airless,/area/mine/abandoned) -"aC" = (/obj/structure/lattice,/obj/structure/lattice,/turf/space,/area/space) -"aD" = (/obj/structure/lattice,/obj/item/weapon/shard{icon_state = "medium"},/turf/space,/area/space) -"aE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"aF" = (/obj/item/clothing/mask/facehugger{icon_state = "facehugger_dead"; stat = 2},/turf/simulated/floor/plasteel/airless,/area/mine/abandoned) -"aG" = (/obj/structure/alien/weeds,/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/mine/abandoned) -"aH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"aI" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"aJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"aK" = (/obj/structure/alien/weeds,/turf/simulated/floor/plasteel/airless,/area/mine/abandoned) -"aL" = (/obj/effect/decal/remains/xeno,/obj/structure/alien/weeds,/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched1"},/area/mine/abandoned) -"aM" = (/obj/item/stack/rods,/obj/structure/lattice,/turf/space,/area/space) -"aN" = (/obj/item/weapon/shard,/obj/item/stack/rods,/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"aO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"aP" = (/obj/structure/table,/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched2"},/area/mine/abandoned) -"aQ" = (/obj/structure/table,/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched1"},/area/mine/abandoned) -"aR" = (/obj/structure/alien/weeds,/turf/simulated/floor/plasteel/airless{icon_state = "damaged3"},/area/mine/abandoned) -"aS" = (/obj/structure/alien/weeds,/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"aT" = (/obj/item/stack/rods,/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"aU" = (/obj/item/weapon/shard{icon_state = "small"},/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"aV" = (/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched1"},/area/mine/abandoned) -"aW" = (/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched2"},/area/mine/abandoned) -"aX" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"aY" = (/obj/structure/alien/weeds/node,/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"aZ" = (/obj/item/clothing/mask/facehugger{icon_state = "facehugger_dead"; stat = 2},/obj/structure/alien/weeds,/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"ba" = (/obj/item/weapon/shard,/obj/structure/lattice,/turf/space,/area/space) -"bb" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged2"},/area/mine/abandoned) -"bc" = (/obj/structure/alien/weeds,/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched2"},/area/mine/abandoned) -"bd" = (/obj/effect/decal/remains/xeno,/obj/structure/alien/weeds,/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"be" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"bf" = (/obj/item/weapon/shard,/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"bg" = (/obj/structure/lattice,/obj/item/weapon/shard{icon_state = "small"},/obj/item/clothing/mask/facehugger{icon_state = "facehugger_dead"; stat = 2},/turf/space,/area/mine/abandoned) -"bh" = (/obj/structure/lattice,/turf/space,/area/mine/abandoned) -"bi" = (/obj/machinery/door/airlock/hatch,/turf/simulated/floor/plasteel/airless,/area/mine/abandoned) -"bj" = (/turf/simulated/wall,/area/mine/north_outpost) -"bk" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall,/area/mine/north_outpost) -"bl" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"bm" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/mine/abandoned) -"bn" = (/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/mine/abandoned) -"bo" = (/obj/effect/decal/remains/xeno,/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched2"},/area/mine/abandoned) -"bp" = (/obj/structure/alien/weeds,/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched1"},/area/mine/abandoned) -"bq" = (/obj/effect/decal/remains/xeno,/obj/structure/alien/weeds,/turf/simulated/floor/plasteel/airless{icon_state = "damaged4"},/area/mine/abandoned) -"br" = (/obj/structure/table,/turf/simulated/floor/plasteel/airless,/area/mine/abandoned) -"bs" = (/obj/structure/rack,/turf/simulated/floor/plasteel/airless,/area/mine/abandoned) -"bt" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/port_gen/pacman{anchored = 1},/turf/simulated/floor/plating,/area/mine/north_outpost) -"bu" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/mine/north_outpost) -"bv" = (/obj/machinery/power/smes,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/mine/north_outpost) -"bw" = (/obj/machinery/atmospherics/unary/tank/air,/turf/simulated/floor/plating,/area/mine/north_outpost) -"bx" = (/obj/effect/decal/remains/human,/turf/simulated/floor/plasteel/airless{icon_state = "damaged5"},/area/mine/abandoned) -"by" = (/obj/item/clothing/mask/facehugger{icon_state = "facehugger_dead"; stat = 2},/obj/structure/alien/weeds,/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched1"},/area/mine/abandoned) -"bz" = (/obj/structure/alien/weeds/node,/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched2"},/area/mine/abandoned) -"bA" = (/obj/structure/table,/obj/structure/alien/weeds,/turf/simulated/floor/plasteel/airless,/area/mine/abandoned) -"bB" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/mine/north_outpost) -"bC" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/mine/north_outpost) -"bD" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/item/weapon/storage/box/lights/bulbs,/obj/machinery/atmospherics/pipe/simple{dir = 6},/turf/simulated/floor/plating,/area/mine/north_outpost) -"bE" = (/obj/machinery/atmospherics/pipe/simple/general/hidden{dir = 9},/obj/machinery/meter,/turf/simulated/floor/plating,/area/mine/north_outpost) -"bF" = (/obj/item/weapon/shard,/turf/simulated/floor/plasteel/airless{icon_state = "floorscorched2"},/area/mine/abandoned) -"bG" = (/obj/item/weapon/shard{icon_state = "small"},/obj/structure/alien/weeds,/turf/simulated/floor/plasteel/airless,/area/mine/abandoned) -"bH" = (/turf/simulated/floor/plating/asteroid/airless,/area/mine/explored) -"bI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/airlock/maintenance{name = "Mining Station Maintenance"; req_access_txt = "54"},/turf/simulated/floor/plating,/area/mine/north_outpost) -"bJ" = (/obj/machinery/atmospherics/pipe/simple,/turf/simulated/wall,/area/mine/north_outpost) -"bK" = 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Please use the ore redemption machine in the science wing for smelting. PLEASE!

--The Research Staff"; name = "URGENT!"},/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/mine/production) -"nd" = (/obj/machinery/conveyor{dir = 2; id = "mining_internal"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/mine/production) -"ne" = (/obj/structure/cable,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/power/port_gen/pacman{anchored = 1},/turf/simulated/floor/plating,/area/mine/living_quarters) -"nf" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/mine/living_quarters) -"ng" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/mine/living_quarters) -"nh" = (/obj/machinery/atmospherics/pipe/simple/general/hidden{dir = 5},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/mine/living_quarters) -"ni" = (/obj/machinery/door/airlock/external{name = "Mining External Airlock"; 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Please use the ore redemption machine in the science wing for smelting. PLEASE!

--The Research Staff"; name = "URGENT!"},/turf/simulated/floor/plasteel{icon_state = "bot"; dir = 1},/area/mine/production) +"mr" = (/obj/machinery/conveyor{dir = 2; id = "mining_internal"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/mine/production) +"ms" = (/obj/structure/cable,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/power/port_gen/pacman{anchored = 1},/turf/simulated/floor/plating,/area/mine/living_quarters) +"mt" = (/obj/machinery/power/port_gen/pacman{anchored = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/mine/living_quarters) +"mu" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/plating,/area/mine/living_quarters) +"mv" = (/obj/machinery/atmospherics/pipe/simple/general/hidden{dir = 5},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/mine/living_quarters) +"mw" = (/obj/machinery/door/airlock/external{name = "Mining 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababababababababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/code/ATMOSPHERICS/atmospherics.dm b/code/ATMOSPHERICS/atmospherics.dm index a379c5706f9..3d0a829d875 100644 --- a/code/ATMOSPHERICS/atmospherics.dm +++ b/code/ATMOSPHERICS/atmospherics.dm @@ -26,9 +26,14 @@ Pipelines + Other Objects -> Pipe network /obj/machinery/atmospherics/New() ..() + + SetInitDirections() if(can_unwrench) stored = new(src, make_from=src) +/obj/machinery/atmospherics/proc/SetInitDirections() + return + /obj/machinery/atmospherics/proc/safe_input(var/title, var/text, var/default_set) var/new_value = input(usr,"Enter new output pressure (0-4500kPa)","Pressure control",default_set) as num if(usr.canUseTopic(src)) @@ -88,6 +93,7 @@ Pipelines + Other Objects -> Pipe network "[user] unfastens \the [src].", \ "You have unfastened \the [src].", \ "You hear ratchet.") + investigate_log("was REMOVED by [key_name(usr)]", "atmos") Deconstruct() else return ..() @@ -97,11 +103,7 @@ Pipelines + Other Objects -> Pipe network var/turf/T = loc stored.loc = T transfer_fingerprints_to(stored) - if(istype(src, /obj/machinery/atmospherics/pipe)) - for(var/obj/machinery/meter/meter in T) - if(meter.target == src) - new /obj/item/pipe_meter(T) - qdel(meter) + qdel(src) /obj/machinery/atmospherics/proc/nullifyPipenet(datum/pipeline/P) @@ -128,9 +130,15 @@ Pipelines + Other Objects -> Pipe network return img -/obj/machinery/atmospherics/proc/construction(D, P) +/obj/machinery/atmospherics/construction(D, P, var/pipe_type, var/obj_color) dir = D initialize_directions = P + if(can_unwrench) + color = obj_color + pipe_color = obj_color + stored.dir = D //need to define them here, because the obj directions... + stored.pipe_type = pipe_type //... were not set at the time the stored pipe was created + stored.color = obj_color var/turf/T = loc level = T.intact ? 2 : 1 initialize() diff --git a/code/ATMOSPHERICS/components/binary_devices/binary_atmos_base.dm b/code/ATMOSPHERICS/components/binary_devices/binary_atmos_base.dm index 8e81d0469f5..4a9b4e3f650 100644 --- a/code/ATMOSPHERICS/components/binary_devices/binary_atmos_base.dm +++ b/code/ATMOSPHERICS/components/binary_devices/binary_atmos_base.dm @@ -17,6 +17,14 @@ /obj/machinery/atmospherics/binary/New() ..() + + air1 = new + air2 = new + + air1.volume = 200 + air2.volume = 200 + +/obj/machinery/atmospherics/binary/SetInitDirections() switch(dir) if(NORTH) initialize_directions = NORTH|SOUTH @@ -26,11 +34,6 @@ initialize_directions = EAST|WEST if(WEST) initialize_directions = EAST|WEST - air1 = new - air2 = new - - air1.volume = 200 - air2.volume = 200 //Separate this because we don't need to update pipe icons if we just are going to change the state /obj/machinery/atmospherics/binary/proc/update_icon_nopipes() @@ -72,7 +75,6 @@ ..() /obj/machinery/atmospherics/binary/initialize() - src.disconnect(src) var/node2_connect = dir var/node1_connect = turn(dir, 180) diff --git a/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm b/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm index 36d74069cd1..240057ed6eb 100644 --- a/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm +++ b/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm @@ -107,6 +107,8 @@ Passive gate is similar to the regular pump except: if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command")) return 0 + var/old_on = on //for logging + if("power" in signal.data) on = text2num(signal.data["power"]) @@ -120,6 +122,9 @@ Passive gate is similar to the regular pump except: ONE_ATMOSPHERE*50 ) + if(on != old_on) + investigate_log("was turned [on ? "on" : "off"] by a remote signal", "atmos") + if("status" in signal.data) spawn(2) broadcast_status() @@ -147,8 +152,10 @@ Passive gate is similar to the regular pump except: if(..()) return if(href_list["power"]) on = !on + investigate_log("was turned [on ? "on" : "off"] by [key_name(usr)]", "atmos") if(href_list["set_press"]) target_pressure = max(0, min(4500, safe_input("Pressure control", "Enter new output pressure (0-4500kPa)", target_pressure))) + investigate_log("was set to [target_pressure] kPa by [key_name(usr)]", "atmos") usr.set_machine(src) src.update_icon() src.updateUsrDialog() diff --git a/code/ATMOSPHERICS/components/binary_devices/pump.dm b/code/ATMOSPHERICS/components/binary_devices/pump.dm index 6fdd2c66f21..464b37fef82 100644 --- a/code/ATMOSPHERICS/components/binary_devices/pump.dm +++ b/code/ATMOSPHERICS/components/binary_devices/pump.dm @@ -44,7 +44,7 @@ Thus, the two variables affect pump operation are set in New(): /obj/machinery/atmospherics/binary/pump/process() // ..() if(stat & (NOPOWER|BROKEN)) - return + return 0 if(!on) return 0 @@ -70,8 +70,7 @@ Thus, the two variables affect pump operation are set in New(): return 1 - //Radio remote control - +//Radio remote control /obj/machinery/atmospherics/binary/pump/proc/set_frequency(new_frequency) radio_controller.remove_object(src, frequency) frequency = new_frequency @@ -116,6 +115,8 @@ Thus, the two variables affect pump operation are set in New(): if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command")) return 0 + var/old_on = on //for logging + if("power" in signal.data) on = text2num(signal.data["power"]) @@ -129,6 +130,9 @@ Thus, the two variables affect pump operation are set in New(): ONE_ATMOSPHERE*50 ) + if(on != old_on) + investigate_log("was turned [on ? "on" : "off"] by a remote signal", "atmos") + if("status" in signal.data) spawn(2) broadcast_status() @@ -155,8 +159,10 @@ Thus, the two variables affect pump operation are set in New(): if(..()) return if(href_list["power"]) on = !on + investigate_log("was turned [on ? "on" : "off"] by [key_name(usr)]", "atmos") if(href_list["set_press"]) target_pressure = max(0, min(4500, safe_input("Pressure control", "Enter new output pressure (0-4500kPa)", target_pressure))) + investigate_log("was set to [target_pressure] kPa by [key_name(usr)]", "atmos") usr.set_machine(src) src.update_icon() src.updateUsrDialog() diff --git a/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm b/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm index edd5b7bb3d5..1ed309c8919 100644 --- a/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm +++ b/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm @@ -113,6 +113,8 @@ Thus, the two variables affect pump operation are set in New(): if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command")) return 0 + var/old_on = on //for logging + if("power" in signal.data) on = text2num(signal.data["power"]) @@ -126,6 +128,9 @@ Thus, the two variables affect pump operation are set in New(): air1.volume ) + if(on != old_on) + investigate_log("was turned [on ? "on" : "off"] by a remote signal", "atmos") + if("status" in signal.data) spawn(2) broadcast_status() @@ -151,8 +156,10 @@ Thus, the two variables affect pump operation are set in New(): if(..()) return if(href_list["power"]) on = !on + investigate_log("was turned [on ? "on" : "off"] by [key_name(usr)]", "atmos") if(href_list["set_transfer_rate"]) transfer_rate = max(0, min(200, safe_input("Pressure control", "Enter new output pressure (0-4500kPa)", transfer_rate))) + investigate_log("was set to [transfer_rate] L/s by [key_name(usr)]", "atmos") usr.set_machine(src) src.update_icon() src.updateUsrDialog() diff --git a/code/ATMOSPHERICS/components/trinary_devices/trinary_base.dm b/code/ATMOSPHERICS/components/trinary_devices/trinary_base.dm index 94c92c5ff18..d687da775df 100644 --- a/code/ATMOSPHERICS/components/trinary_devices/trinary_base.dm +++ b/code/ATMOSPHERICS/components/trinary_devices/trinary_base.dm @@ -20,6 +20,16 @@ /obj/machinery/atmospherics/trinary/New() ..() + + air1 = new + air2 = new + air3 = new + + air1.volume = 200 + air2.volume = 200 + air3.volume = 200 + +/obj/machinery/atmospherics/trinary/SetInitDirections() switch(dir) if(NORTH) initialize_directions = EAST|NORTH|SOUTH @@ -29,14 +39,6 @@ initialize_directions = EAST|WEST|SOUTH if(WEST) initialize_directions = WEST|NORTH|EAST - air1 = new - air2 = new - air3 = new - - air1.volume = 200 - air2.volume = 200 - air3.volume = 200 - /* Iconnery */ diff --git a/code/ATMOSPHERICS/components/unary/heat_exchanger.dm b/code/ATMOSPHERICS/components/unary/heat_exchanger.dm index e0cb9ac42d3..1c85c1c2049 100644 --- a/code/ATMOSPHERICS/components/unary/heat_exchanger.dm +++ b/code/ATMOSPHERICS/components/unary/heat_exchanger.dm @@ -37,11 +37,11 @@ if(!partner) return 0 - if(!air_master || air_master.current_cycle <= update_cycle) + if(SSair.times_fired <= update_cycle) return 0 - update_cycle = air_master.current_cycle - partner.update_cycle = air_master.current_cycle + update_cycle = SSair.times_fired + partner.update_cycle = SSair.times_fired var/air_heat_capacity = air_contents.heat_capacity() var/other_air_heat_capacity = partner.air_contents.heat_capacity() diff --git a/code/ATMOSPHERICS/components/unary/unary_base.dm b/code/ATMOSPHERICS/components/unary/unary_base.dm index e33065ff618..b0574071ee8 100644 --- a/code/ATMOSPHERICS/components/unary/unary_base.dm +++ b/code/ATMOSPHERICS/components/unary/unary_base.dm @@ -10,10 +10,12 @@ /obj/machinery/atmospherics/unary/New() ..() - initialize_directions = dir air_contents = new air_contents.volume = 200 + +/obj/machinery/atmospherics/unary/SetInitDirections() + initialize_directions = dir /* Iconnery */ diff --git a/code/ATMOSPHERICS/components/valve.dm b/code/ATMOSPHERICS/components/valve.dm index 8ccf44a4d2a..25ee7f8c956 100644 --- a/code/ATMOSPHERICS/components/valve.dm +++ b/code/ATMOSPHERICS/components/valve.dm @@ -38,17 +38,19 @@ update_icon_nopipes() parent1.update = 0 parent2.update = 0 + investigate_log("was opened by [usr ? key_name(usr) : "a remote signal"]", "atmos") return /obj/machinery/atmospherics/binary/valve/proc/close() open = 0 update_icon_nopipes() + investigate_log("was closed by [usr ? key_name(usr) : "a remote signal"]", "atmos") return /obj/machinery/atmospherics/binary/valve/proc/normalize_dir() - if(dir==3) + if(dir==2) dir = 1 - else if(dir==12) + else if(dir==8) dir = 4 /obj/machinery/atmospherics/binary/valve/attack_ai(mob/user) @@ -69,7 +71,7 @@ desc = "A digitally controlled valve." icon_state = "dvalve_map" -/obj/machinery/atmospherics/valve/digital/attack_ai(mob/user) +/obj/machinery/atmospherics/binary/valve/digital/attack_ai(mob/user) return src.attack_hand(user) /obj/machinery/atmospherics/binary/valve/digital/update_icon_nopipes(animation) diff --git a/code/ATMOSPHERICS/datum_pipeline.dm b/code/ATMOSPHERICS/datum_pipeline.dm index 3902cad9706..c654e930bc2 100644 --- a/code/ATMOSPHERICS/datum_pipeline.dm +++ b/code/ATMOSPHERICS/datum_pipeline.dm @@ -1,5 +1,3 @@ -var/global/list/datum/pipeline/pipe_networks = list() - /datum/pipeline var/datum/gas_mixture/air var/list/datum/gas_mixture/other_airs = list() @@ -12,10 +10,10 @@ var/global/list/datum/pipeline/pipe_networks = list() var/alert_pressure = 0 /datum/pipeline/New() - pipe_networks += src + SSpipe.networks += src /datum/pipeline/Destroy() - pipe_networks -= src + SSpipe.networks -= src if(air && air.volume) temporarily_store_air() for(var/obj/machinery/atmospherics/pipe/P in members) @@ -44,7 +42,6 @@ var/global/list/datum/pipeline/pipe_networks = list() var/pipenetwarnings = 10 /datum/pipeline/proc/build_pipeline(obj/machinery/atmospherics/base) - base.setPipenet(src) var/volume = 0 if(istype(base, /obj/machinery/atmospherics/pipe)) var/obj/machinery/atmospherics/pipe/E = base diff --git a/code/ATMOSPHERICS/he_pipes.dm b/code/ATMOSPHERICS/he_pipes.dm index 182696fe101..e37c7ba74bc 100644 --- a/code/ATMOSPHERICS/he_pipes.dm +++ b/code/ATMOSPHERICS/he_pipes.dm @@ -50,6 +50,8 @@ /obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction/New() ..() + +/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction/SetInitDirections() switch(dir) if(SOUTH) initialize_directions = NORTH diff --git a/code/ATMOSPHERICS/pipes.dm b/code/ATMOSPHERICS/pipes.dm index 7884a5ad12c..96a46761871 100644 --- a/code/ATMOSPHERICS/pipes.dm +++ b/code/ATMOSPHERICS/pipes.dm @@ -34,10 +34,23 @@ if(istype(W, /obj/item/device/analyzer)) atmosanalyzer_scan(parent.air, user) - if(istype(W,/obj/item/device/pipe_painter)) + if(istype(W,/obj/item/device/pipe_painter) || istype(W,/obj/item/weapon/pipe_dispenser)) return return ..() /obj/machinery/atmospherics/pipe/setPipenet(datum/pipeline/P) - parent = P \ No newline at end of file + parent = P + +/obj/machinery/atmospherics/pipe/Destroy() + var/turf/T = loc + for(var/obj/machinery/meter/meter in T) + if(meter.target == src) + var/obj/item/pipe_meter/PM = new (T) + meter.transfer_fingerprints_to(PM) + qdel(meter) + ..() + +/obj/machinery/atmospherics/pipe/proc/update_node_icon() + //Used for pipe painting. Overriden in the children. + return diff --git a/code/ATMOSPHERICS/pipes/manifold.dm b/code/ATMOSPHERICS/pipes/manifold.dm index 29f16311b63..a11c06a97a3 100644 --- a/code/ATMOSPHERICS/pipes/manifold.dm +++ b/code/ATMOSPHERICS/pipes/manifold.dm @@ -25,6 +25,9 @@ /obj/machinery/atmospherics/pipe/manifold/New() color = pipe_color + ..() + +/obj/machinery/atmospherics/pipe/manifold/SetInitDirections() switch(dir) if(NORTH) initialize_directions = EAST|SOUTH|WEST @@ -34,7 +37,6 @@ initialize_directions = SOUTH|WEST|NORTH if(WEST) initialize_directions = NORTH|EAST|SOUTH - ..() /obj/machinery/atmospherics/pipe/manifold/initialize() for(var/D in cardinal) @@ -113,6 +115,15 @@ /obj/machinery/atmospherics/pipe/manifold/pipeline_expansion() return list(node1, node2, node3) +/obj/machinery/atmospherics/pipe/manifold/update_node_icon() + ..() + if(node1) + node1.update_icon() + if(node2) + node2.update_icon() + if(node3) + node3.update_icon() + //Colored pipes, use these for mapping /obj/machinery/atmospherics/pipe/manifold/general diff --git a/code/ATMOSPHERICS/pipes/manifold4w.dm b/code/ATMOSPHERICS/pipes/manifold4w.dm index 17b6528e039..b1e8844c230 100644 --- a/code/ATMOSPHERICS/pipes/manifold4w.dm +++ b/code/ATMOSPHERICS/pipes/manifold4w.dm @@ -25,6 +25,9 @@ color = pipe_color ..() +/obj/machinery/atmospherics/pipe/manifold4w/SetInitDirections() + return + /obj/machinery/atmospherics/pipe/manifold4w/initialize() for(var/D in cardinal) for(var/obj/machinery/atmospherics/target in get_step(src, D)) @@ -119,6 +122,17 @@ if(node4) overlays += getpipeimage('icons/obj/atmospherics/pipe_manifold.dmi', "manifold_full[invis]", WEST) +/obj/machinery/atmospherics/pipe/manifold4w/update_node_icon() + ..() + if(node1) + node1.update_icon() + if(node2) + node2.update_icon() + if(node3) + node3.update_icon() + if(node4) + node4.update_icon() + //Colored pipes, use these for mapping /obj/machinery/atmospherics/pipe/manifold4w/general name="pipe" diff --git a/code/ATMOSPHERICS/pipes/simple.dm b/code/ATMOSPHERICS/pipes/simple.dm index da6fce0c263..3ce6e094a79 100644 --- a/code/ATMOSPHERICS/pipes/simple.dm +++ b/code/ATMOSPHERICS/pipes/simple.dm @@ -33,10 +33,16 @@ The regular pipe you see everywhere, including bent ones. ..() + +/obj/machinery/atmospherics/pipe/simple/SetInitDirections() switch(dir) - if(SOUTH || NORTH) + if(NORTH) initialize_directions = SOUTH|NORTH - if(EAST || WEST) + if(SOUTH) + initialize_directions = SOUTH|NORTH + if(EAST) + initialize_directions = EAST|WEST + if(WEST) initialize_directions = EAST|WEST if(NORTHEAST) initialize_directions = NORTH|EAST @@ -102,7 +108,7 @@ The regular pipe you see everywhere, including bent ones. else return 1 /obj/machinery/atmospherics/pipe/simple/proc/burst() - src.visible_message("[src] bursts!"); + visible_message("[src] bursts!"); playsound(src.loc, 'sound/effects/bang.ogg', 25, 1) var/datum/effect/effect/system/harmless_smoke_spread/smoke = new smoke.set_up(1,0, src.loc, 0) @@ -110,9 +116,9 @@ The regular pipe you see everywhere, including bent ones. qdel(src) /obj/machinery/atmospherics/pipe/simple/proc/normalize_dir() - if(dir==3) + if(dir==2) dir = 1 - else if(dir==12) + else if(dir==8) dir = 4 /obj/machinery/atmospherics/pipe/simple/update_icon() @@ -131,6 +137,13 @@ The regular pipe you see everywhere, including bent ones. /obj/machinery/atmospherics/pipe/simple/pipeline_expansion() return list(node1, node2) +/obj/machinery/atmospherics/pipe/simple/update_node_icon() + ..() + if(node1) + node1.update_icon() + if(node2) + node2.update_icon() + /obj/machinery/atmospherics/pipe/simple/insulated icon = 'icons/obj/atmospherics/red_pipe.dmi' icon_state = "intact" diff --git a/code/LINDA/LINDA_fire.dm b/code/LINDA/LINDA_fire.dm index 37eb751e194..bbf3f717a71 100644 --- a/code/LINDA/LINDA_fire.dm +++ b/code/LINDA/LINDA_fire.dm @@ -34,9 +34,9 @@ active_hotspot.temperature = exposed_temperature active_hotspot.volume = exposed_volume - active_hotspot.just_spawned = (current_cycle < air_master.current_cycle) + active_hotspot.just_spawned = (current_cycle < SSair.times_fired) //remove just_spawned protection if no longer processing this cell - air_master.add_to_active(src, 0) + SSair.add_to_active(src, 0) return igniting //This is the icon for fire on turfs, also helps for nurturing small fires until they are full tile @@ -56,7 +56,7 @@ /obj/effect/hotspot/New() ..() - air_master.hotspots += src + SSair.hotspots += src perform_exposure() /obj/effect/hotspot/proc/perform_exposure() @@ -142,7 +142,7 @@ // Garbage collect itself by nulling reference to it /obj/effect/hotspot/proc/Kill() - air_master.hotspots -= src + SSair.hotspots -= src DestroyTurf() qdel(src) diff --git a/code/LINDA/LINDA_system.dm b/code/LINDA/LINDA_system.dm index 0362fe6afcf..0bf0a5ff5b3 100644 --- a/code/LINDA/LINDA_system.dm +++ b/code/LINDA/LINDA_system.dm @@ -1,136 +1,3 @@ -var/kill_air = 0 - -var/global/datum/controller/air_system/air_master - -datum/controller/air_system - var/list/excited_groups = list() - var/list/active_turfs = list() - var/list/hotspots = list() - var/speed = 1 - - //Special functions lists - var/list/turf/simulated/active_super_conductivity = list() - var/list/turf/simulated/high_pressure_delta = list() - - var/current_cycle = 0 - - -/datum/controller/air_system/proc/setup() - set background = BACKGROUND_ENABLED - world << "Processing Geometry..." - sleep(1) - - var/start_time = world.timeofday - - setup_allturfs() - - global_activeturfs = active_turfs.len - - world << "Geometry processed in [(world.timeofday-start_time)/10] seconds!" - -/datum/controller/air_system/proc/process() - if(kill_air) - return 1 - - if(speed > 1) - for(var/i=0,i 20) - EG.dismantle() - /turf/proc/CanAtmosPass(var/turf/T) if(!istype(T)) return 0 var/R @@ -221,8 +88,7 @@ turf/CanPass(atom/movable/mover, turf/target, height=1.5) /turf/proc/air_update_turf(var/command = 0) if(command) CalculateAdjacentTurfs() - if(air_master) - air_master.add_to_active(src,command) + SSair.add_to_active(src,command) /atom/movable/proc/move_update_air(var/turf/T) if(istype(T,/turf)) @@ -277,4 +143,4 @@ var/const/SPAWN_AIR = 256 G.nitrogen += MOLES_N2STANDARD * amount air.merge(G) - air_master.add_to_active(src, 0) \ No newline at end of file + SSair.add_to_active(src, 0) \ No newline at end of file diff --git a/code/LINDA/LINDA_turf_tile.dm b/code/LINDA/LINDA_turf_tile.dm index 2a018e7417a..f5d7d5fd1c0 100644 --- a/code/LINDA/LINDA_turf_tile.dm +++ b/code/LINDA/LINDA_turf_tile.dm @@ -139,9 +139,9 @@ turf/simulated/proc/share_temperature_mutual_solid(turf/simulated/sharer, conduc /turf/simulated/proc/process_cell() - if(archived_cycle < air_master.current_cycle) //archive self if not already done + if(archived_cycle < SSair.times_fired) //archive self if not already done archive() - current_cycle = air_master.current_cycle + current_cycle = SSair.times_fired var/remove = 1 //set by non simulated turfs who are sharing with this turf @@ -182,7 +182,7 @@ turf/simulated/proc/share_temperature_mutual_solid(turf/simulated/sharer, conduc share_air(enemy_simulated) //share else if(!air.compare(enemy_simulated.air)) //compare if - air_master.add_to_active(enemy_simulated) //excite enemy + SSair.add_to_active(enemy_simulated) //excite enemy if(excited_group) excited_group.add_turf(enemy_simulated) //add enemy to group else @@ -221,7 +221,7 @@ turf/simulated/proc/share_temperature_mutual_solid(turf/simulated/sharer, conduc remove = 0 if(!excited_group && remove == 1) - air_master.remove_from_active(src) + SSair.remove_from_active(src) @@ -229,7 +229,7 @@ turf/simulated/proc/share_temperature_mutual_solid(turf/simulated/sharer, conduc if(air) //For open space like floors air.archive() temperature_archived = temperature - archived_cycle = air_master.current_cycle + archived_cycle = SSair.times_fired /turf/simulated/proc/update_visuals(datum/gas_mixture/model) overlays.Cut() @@ -238,9 +238,9 @@ turf/simulated/proc/share_temperature_mutual_solid(turf/simulated/sharer, conduc overlays += image('icons/turf/floors.dmi',siding_icon_state) switch(model.graphic) if("plasma") - overlays.Add(plmaster) + overlays.Add(SSair.plasma_overlay) if("sleeping_agent") - overlays.Add(slmaster) + overlays.Add(SSair.sleeptoxin_overlay) /turf/simulated/proc/share_air(var/turf/simulated/T) if(T.current_cycle < current_cycle) @@ -254,7 +254,7 @@ turf/simulated/proc/share_temperature_mutual_solid(turf/simulated/sharer, conduc last_share_check() /turf/proc/consider_pressure_difference(var/turf/simulated/T, var/difference) - air_master.high_pressure_delta |= src + SSair.high_pressure_delta |= src if(difference > pressure_difference) pressure_direction = get_dir(src, T) pressure_difference = difference @@ -274,11 +274,11 @@ atom/movable/var/pressure_resistance = 5 atom/movable/var/last_forced_movement = 0 atom/movable/proc/experience_pressure_difference(pressure_difference, direction) - if(last_forced_movement >= air_master.current_cycle) + if(last_forced_movement >= SSair.times_fired) return 0 else if(!anchored) if(pressure_difference > pressure_resistance) - last_forced_movement = air_master.current_cycle + last_forced_movement = SSair.times_fired spawn step(src, direction) return 1 @@ -290,8 +290,7 @@ atom/movable/proc/experience_pressure_difference(pressure_difference, direction) var/breakdown_cooldown = 0 /datum/excited_group/New() - if(air_master) - air_master.excited_groups += src + SSair.excited_groups += src /datum/excited_group/proc/add_turf(var/turf/simulated/T) turf_list += T @@ -301,13 +300,13 @@ atom/movable/proc/experience_pressure_difference(pressure_difference, direction) /datum/excited_group/proc/merge_groups(var/datum/excited_group/E) if(turf_list.len > E.turf_list.len) - air_master.excited_groups -= E + SSair.excited_groups -= E for(var/turf/simulated/T in E.turf_list) T.excited_group = src turf_list += T reset_cooldowns() else - air_master.excited_groups -= src + SSair.excited_groups -= src for(var/turf/simulated/T in turf_list) T.excited_group = E E.turf_list += T @@ -354,14 +353,14 @@ atom/movable/proc/experience_pressure_difference(pressure_difference, direction) T.excited = 0 T.recently_active = 0 T.excited_group = null - air_master.active_turfs -= T + SSair.active_turfs -= T garbage_collect() /datum/excited_group/proc/garbage_collect() for(var/turf/simulated/T in turf_list) T.excited_group = null turf_list.Cut() - air_master.excited_groups -= src + SSair.excited_groups -= src @@ -378,7 +377,7 @@ turf/simulated/proc/super_conduct() //Does not participate in air exchange, so will conduct heat across all four borders at this time conductivity_directions = NORTH|SOUTH|EAST|WEST - if(archived_cycle < air_master.current_cycle) + if(archived_cycle < SSair.times_fired) archive() else //Does particate in air exchange so only consider directions not considered during process_cell() @@ -398,7 +397,7 @@ turf/simulated/proc/super_conduct() if(istype(neighbor, /turf/simulated)) //anything under this subtype will share in the exchange var/turf/simulated/T = neighbor - if(T.archived_cycle < air_master.current_cycle) + if(T.archived_cycle < SSair.times_fired) T.archive() if(T.air) @@ -406,7 +405,7 @@ turf/simulated/proc/super_conduct() air.temperature_share(T.air, WINDOW_HEAT_TRANSFER_COEFFICIENT) else //Solid but neighbor is open T.air.temperature_turf_share(src, T.thermal_conductivity) - air_master.add_to_active(T, 0) + SSair.add_to_active(T, 0) else if(air) //Open but neighbor is solid air.temperature_turf_share(T, T.thermal_conductivity) @@ -430,12 +429,12 @@ turf/simulated/proc/super_conduct() //Make sure still hot enough to continue conducting heat if(air.temperature < MINIMUM_TEMPERATURE_FOR_SUPERCONDUCTION) - air_master.active_super_conductivity -= src + SSair.active_super_conductivity -= src return 0 else if(temperature < MINIMUM_TEMPERATURE_FOR_SUPERCONDUCTION) - air_master.active_super_conductivity -= src + SSair.active_super_conductivity -= src return 0 turf/simulated/proc/consider_superconductivity(starting) @@ -451,7 +450,7 @@ turf/simulated/proc/consider_superconductivity(starting) if(temperature < (starting?MINIMUM_TEMPERATURE_START_SUPERCONDUCTION:MINIMUM_TEMPERATURE_FOR_SUPERCONDUCTION)) return 0 - air_master.active_super_conductivity |= src + SSair.active_super_conductivity |= src return 1 turf/simulated/proc/radiate_to_spess() //Radiate excess tile heat to space diff --git a/code/__DEFINES/combat.dm b/code/__DEFINES/combat.dm index 9875fd0a84c..206536abb4a 100644 --- a/code/__DEFINES/combat.dm +++ b/code/__DEFINES/combat.dm @@ -14,6 +14,7 @@ #define STUTTER "stutter" #define EYE_BLUR "eye_blur" #define DROWSY "drowsy" +#define JITTER "jitter" //I hate adding defines like this but I'd much rather deal with bitflags than lists and string searches #define BRUTELOSS 1 diff --git a/code/__DEFINES/genetics.dm b/code/__DEFINES/genetics.dm index b8a2b95657d..938a30a2107 100644 --- a/code/__DEFINES/genetics.dm +++ b/code/__DEFINES/genetics.dm @@ -1,31 +1,31 @@ -//bitflags for mutations - // Extra powers: -#define SHADOW (1<<10) // shadow teleportation (create in/out portals anywhere) (25%) -#define SCREAM (1<<11) // supersonic screaming (25%) -#define EXPLOSIVE (1<<12) // exploding on-demand (15%) -#define REGENERATION (1<<13) // superhuman regeneration (30%) -#define REPROCESSOR (1<<14) // eat anything (50%) -#define SHAPESHIFTING (1<<15) // take on the appearance of anything (40%) -#define PHASING (1<<16) // ability to phase through walls (40%) -#define SHIELD (1<<17) // shielding from all projectile attacks (30%) -#define SHOCKWAVE (1<<18) // attack a nearby tile and cause a massive shockwave, knocking most people on their asses (25%) -#define ELECTRICITY (1<<19) // ability to shoot electric attacks (15%) +//Defines copying names of mutations in all cases, make sure to change this if you change mutation's name +#define HULK "Hulk" +#define XRAY "X Ray Vision" +#define COLDRES "Cold Resistance" +#define TK "Telekinesis" +#define NERVOUS "Nervousness" +#define EPILEPSY "Epilepsy" +#define MUTATE "Unstable DNA" +#define COUGH "Cough" +#define CLOWNMUT "Clumsiness" +#define TOURETTES "Tourettes Syndrome" +#define DEAFMUT "Deafness" +#define BLINDMUT "Blindness" +#define RACEMUT "Monkified" +#define BADSIGHT "Near Sightness" +#define LASEREYES "Laser Eyes" // String identifiers for associative list lookup -// mob/var/list/mutations - // Generic mutations: -#define TK 1 -#define COLD_RESISTANCE 2 -#define XRAY 3 -#define HULK 4 -#define CLUMSY 5 -#define FAT 6 -#define HUSK 7 -#define NOCLONE 8 +//Types of usual mutations +#define POSITIVE 1 +#define NEGATIVE 2 +#define MINOR_NEGATIVE 3 +//Mutations that cant be taken from genetics and are not in SE +#define NON_SCANNABLE -1 // Extra powers: #define LASER 9 // harm intent - click anywhere to shoot lasers from eyes @@ -41,18 +41,6 @@ #define SHOCKWAVE 19 // attack a nearby tile and cause a massive shockwave, knocking most people on their asses (25%) #define ELECTRICITY 20 // ability to shoot electric attacks (15%) -//disabilities -#define NEARSIGHTED 1 -#define EPILEPSY 2 -#define COUGHING 4 -#define TOURETTES 8 -#define NERVOUS 16 - -//sdisabilities -#define BLIND 1 -#define MUTE 2 -#define DEAF 4 - //DNA - Because fuck you and your magic numbers being all over the codebase. #define DNA_BLOCK_SIZE 3 @@ -88,4 +76,4 @@ #define NUTRITION_LEVEL_WELL_FED 450 #define NUTRITION_LEVEL_FED 350 #define NUTRITION_LEVEL_HUNGRY 250 -#define NUTRITION_LEVEL_STARVING 150 \ No newline at end of file +#define NUTRITION_LEVEL_STARVING 150 diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm index f31959107f2..426aa29ed4e 100644 --- a/code/__DEFINES/misc.dm +++ b/code/__DEFINES/misc.dm @@ -1,5 +1,32 @@ #define MIDNIGHT_ROLLOVER 864000 //number of deciseconds in a day + +//Human Overlays Indexes///////// +#define SPECIES_LAYER 23 // mutantrace colors... these are on a seperate layer in order to prvent +#define BODY_LAYER 22 //underwear, undershirts, eyes, lips(makeup) +#define MUTATIONS_LAYER 21 //Tk headglows etc. +#define AUGMENTS_LAYER 20 +#define DAMAGE_LAYER 19 //damage indicators (cuts and burns) +#define UNIFORM_LAYER 18 +#define ID_LAYER 17 +#define SHOES_LAYER 16 +#define GLOVES_LAYER 15 +#define EARS_LAYER 14 +#define SUIT_LAYER 13 +#define GLASSES_LAYER 12 +#define BELT_LAYER 11 //Possible make this an overlay of somethign required to wear a belt? +#define SUIT_STORE_LAYER 10 +#define BACK_LAYER 9 +#define HAIR_LAYER 8 //TODO: make part of head layer? +#define FACEMASK_LAYER 7 +#define HEAD_LAYER 6 +#define HANDCUFF_LAYER 5 +#define LEGCUFF_LAYER 4 +#define L_HAND_LAYER 3 +#define R_HAND_LAYER 2 //Having the two hands seperate seems rather silly, merge them together? It'll allow for code to be reused on mobs with arbitarily many hands +#define FIRE_LAYER 1 //If you're on fire +#define TOTAL_LAYERS 23 //KEEP THIS UP-TO-DATE OR SHIT WILL BREAK ;_; + //Security levels #define SEC_LEVEL_GREEN 0 #define SEC_LEVEL_BLUE 1 @@ -52,8 +79,19 @@ #define STAGE_FOUR 7 #define STAGE_FIVE 9 +//zlevel defines, can be overridden for different maps in the appropriate _maps file. +#define ZLEVEL_SPACEMAX 7 +#define ZLEVEL_SPACEMIN 3 +#define ZLEVEL_CENTCOM 2 +#define ZLEVEL_STATION 1 +//ticker.current_state values +#define GAME_STATE_STARTUP 0 +#define GAME_STATE_PREGAME 1 +#define GAME_STATE_SETTING_UP 2 +#define GAME_STATE_PLAYING 3 +#define GAME_STATE_FINISHED 4 //SOUND: #define SOUND_MINIMUM_PRESSURE 10 #define FALLOFF_SOUNDS 1 -#define SURROUND_CAP 7 \ No newline at end of file +#define SURROUND_CAP 7 diff --git a/code/__DEFINES/stat.dm b/code/__DEFINES/stat.dm index 816da605d36..5c68c8a5c0e 100644 --- a/code/__DEFINES/stat.dm +++ b/code/__DEFINES/stat.dm @@ -7,9 +7,28 @@ #define UNCONSCIOUS 1 #define DEAD 2 +//mob disabilities stat + +#define BLIND 1 +#define MUTE 2 +#define DEAF 4 +#define NEARSIGHT 8 +#define FAT 32 +#define HUSK 64 +#define NOCLONE 128 +#define CLUMSY 256 + // bitflags for machine stat variable #define BROKEN 1 #define NOPOWER 2 #define POWEROFF 4 // tbd #define MAINT 8 // under maintaince #define EMPED 16 // temporary broken by EMP pulse + +//shuttle mode defines +#define SHUTTLE_IDLE 0 +#define SHUTTLE_RECALL 1 +#define SHUTTLE_CALL 2 +#define SHUTTLE_DOCKED 3 +#define SHUTTLE_ESCAPE 4 +#define SHUTTLE_ENDGAME 5 diff --git a/code/__HELPERS/cmp.dm b/code/__HELPERS/cmp.dm index 0c86ae75c4e..a4a8869637a 100644 --- a/code/__HELPERS/cmp.dm +++ b/code/__HELPERS/cmp.dm @@ -27,4 +27,7 @@ var/cmp_field = "name" return sorttext(b.ckey, a.ckey) /proc/cmp_ckey_dsc(client/a, client/b) - return sorttext(a.ckey, b.ckey) \ No newline at end of file + return sorttext(a.ckey, b.ckey) + +/proc/cmp_subsystem_priority(datum/subsystem/a, datum/subsystem/b) + return b.priority - a.priority diff --git a/code/__HELPERS/global_lists.dm b/code/__HELPERS/global_lists.dm index 4a54ef3c21d..f171be733e9 100644 --- a/code/__HELPERS/global_lists.dm +++ b/code/__HELPERS/global_lists.dm @@ -11,6 +11,8 @@ init_sprite_accessory_subtypes(/datum/sprite_accessory/underwear, underwear_list, underwear_m, underwear_f) //undershirt init_sprite_accessory_subtypes(/datum/sprite_accessory/undershirt, undershirt_list, undershirt_m, undershirt_f) + //socks + init_sprite_accessory_subtypes(/datum/sprite_accessory/socks, socks_list, socks_m, socks_f) //Species for(var/spath in typesof(/datum/species)) diff --git a/code/__HELPERS/lists.dm b/code/__HELPERS/lists.dm index cd56614098c..34d7f4ec827 100644 --- a/code/__HELPERS/lists.dm +++ b/code/__HELPERS/lists.dm @@ -70,11 +70,14 @@ return //Removes any null entries from the list -/proc/listclearnulls(list/list) - if(istype(list)) - while(null in list) - list -= null - return +/proc/listclearnulls(list/L) + if(istype(L)) + var/i=1 + for(var/thing in L) + if(thing != null) + ++i + continue + L.Cut(i,i+1) /* * Returns list containing all the entries from first list that are not present in second. @@ -257,8 +260,6 @@ /proc/moveElement(list/L, fromIndex, toIndex) if(fromIndex > toIndex) ++fromIndex - else - ++toIndex L.Insert(toIndex, null) L.Swap(fromIndex, toIndex) @@ -283,8 +284,6 @@ else if(fromIndex > toIndex) fromIndex += len - else - toIndex += len //? for(var/i=0, i 10) stepdir |= EAST - if(A.pixel_x < -10) stepdir |= WEST - if(A.pixel_y > 10) stepdir |= NORTH - if(A.pixel_y < -10) stepdir |= SOUTH - - if(stepdir) - return get_step(A, stepdir) - return get_turf(A) - diff --git a/code/_compile_options.dm b/code/_compile_options.dm index ccb959006a2..417bedd80e3 100644 --- a/code/_compile_options.dm +++ b/code/_compile_options.dm @@ -13,6 +13,8 @@ #define BACKGROUND_ENABLED 0 // The default value for all uses of set background. Set background can cause gradual lag and is recommended you only turn this on if necessary. // 1 will enable set background. 0 will disable set background. +#define INACTIVITY_KICK 6000 //10 minutes in ticks (approx.) + //ADMIN STUFF #define ROUNDSTART_LOGOUT_REPORT_TIME 6000 //Amount of time (in deciseconds) after the rounds starts, that the player disconnect report is issued. diff --git a/code/_globalvars/game_modes.dm b/code/_globalvars/game_modes.dm index 0e43d1f89e8..ab42de0815d 100644 --- a/code/_globalvars/game_modes.dm +++ b/code/_globalvars/game_modes.dm @@ -1,4 +1,3 @@ -var/going = 1.0 // ticker pregame countdown var/master_mode = "traitor"//"extended" var/secret_force_mode = "secret" // if this is anything but "secret", the secret rotation will forceably choose this mode diff --git a/code/_globalvars/genetics.dm b/code/_globalvars/genetics.dm index 7ff714de5f9..0944554d63e 100644 --- a/code/_globalvars/genetics.dm +++ b/code/_globalvars/genetics.dm @@ -1,5 +1,5 @@ ////////////// -var/NEARSIGHTEDBLOCK = 0 +var/NEARSIGHTBLOCK = 0 var/EPILEPSYBLOCK = 0 var/COUGHBLOCK = 0 var/TOURETTESBLOCK = 0 @@ -23,3 +23,6 @@ var/NULLED_UI var/list/global_mutations = list() // list of hidden mutation things +var/list/bad_mutations = list() +var/list/good_mutations = list() +var/list/not_good_mutations = list() \ No newline at end of file diff --git a/code/_globalvars/lists/flavor_misc.dm b/code/_globalvars/lists/flavor_misc.dm index b0dabb95d73..6271cceb754 100644 --- a/code/_globalvars/lists/flavor_misc.dm +++ b/code/_globalvars/lists/flavor_misc.dm @@ -14,6 +14,10 @@ var/global/list/underwear_f = list() //stores only underwear name var/global/list/undershirt_list = list() //stores /datum/sprite_accessory/undershirt indexed by name var/global/list/undershirt_m = list() //stores only undershirt name var/global/list/undershirt_f = list() //stores only undershirt name + //Socks +var/global/list/socks_list = list() //stores /datum/sprite_accessory/socks indexed by name +var/global/list/socks_m = list() //stores only socks name +var/global/list/socks_f = list() //stores only socks name //Backpacks var/global/list/backbaglist = list("Nothing", "Backpack", "Satchel") //Female Uniforms diff --git a/code/_globalvars/lists/mapping.dm b/code/_globalvars/lists/mapping.dm index 5a076049a52..7878972daa4 100644 --- a/code/_globalvars/lists/mapping.dm +++ b/code/_globalvars/lists/mapping.dm @@ -43,7 +43,6 @@ var/list/prisonwarped = list() //list of players already warped var/list/blobstart = list() var/list/secequipment = list() var/list/deathsquadspawn = list() -var/list/global_activeturfs //away missions var/list/awaydestinations = list() //a list of landmarks that the warpgate can take you to diff --git a/code/_globalvars/lists/objects.dm b/code/_globalvars/lists/objects.dm index f1a89798a86..975897168fa 100644 --- a/code/_globalvars/lists/objects.dm +++ b/code/_globalvars/lists/objects.dm @@ -3,12 +3,7 @@ var/global/list/portals = list() //list of all /obj/effect/portal var/global/list/airlocks = list() //list of all airlocks var/global/list/mechas_list = list() //list of all mechs. Used by hostile mobs target tracking. var/global/list/shuttle_caller_list = list() //list of all communication consoles and AIs, for automatic shuttle calls when there are none. - -//items that ask to be called every cycle -var/global/list/machines = list() -var/global/list/processing_objects = list() -var/global/list/active_diseases = list() -var/global/list/aibots = list() +var/global/list/machines = list() //NOTE: this is a list of ALL machines now. The processing machines list is SSmachine.processing ! var/global/list/chemical_reactions_list //list of all /datum/chemical_reaction datums. Used during chemical reactions var/global/list/chemical_reagents_list //list of all /datum/reagent datums indexed by reagent id. Used by chemistry stuff diff --git a/code/_globalvars/misc.dm b/code/_globalvars/misc.dm index 39c76e379be..36ef28c7c05 100644 --- a/code/_globalvars/misc.dm +++ b/code/_globalvars/misc.dm @@ -1,15 +1,22 @@ -var/global/obj/effect/overlay/plmaster = null // atmospheric overlay for plasma -var/global/obj/effect/overlay/slmaster = null // atmospheric overlay for sleeping gas var/admin_notice = "" // Admin notice that all clients see when joining the server - -// nanomanager, the manager for Nano UIs -var/datum/nanomanager/nanomanager = new() - var/timezoneOffset = 0 // The difference betwen midnight (of the host computer) and 0 world.ticks. // For FTP requests. (i.e. downloading runtime logs.) // However it'd be ok to use for accessing attack logs and such too, which are even laggier. var/fileaccess_timer = 0 -var/TAB = "    " \ No newline at end of file +var/TAB = "    " + + + +var/map_ready = 0 +/* + basically, this will be used to avoid initialize() being called twice for objects + initialize() is necessary because the map is instanced on a turf-by-turf basis + i.e. all obj on a turf are instanced, then all mobs on that turf, before moving to the next turf (starting bottom-left) + This means if we want to say, get any neighbouring objects in New(), only objects to the south and west will exist yet. + Therefore, we'd need to use spawn() inside New() to wait for the surrounding turf contents to be instanced + However, using lots of spawn() has a severe performance impact, and often results in spaghetti-code + map_ready will be set to 1 when world/New() is called (which happens just after the map is instanced) +*/ diff --git a/code/_globalvars/station.dm b/code/_globalvars/station.dm index 9be8b3a3518..fe655216354 100644 --- a/code/_globalvars/station.dm +++ b/code/_globalvars/station.dm @@ -4,7 +4,7 @@ var/global/obj/effect/datacore/data_core = null var/CELLRATE = 0.002 // multiplier for watts per tick <> cell storage (eg: .002 means if there is a load of 1000 watts, 20 units will be taken from a cell per second) var/CHARGELEVEL = 0.001 // Cap for how fast cells charge, as a percentage-per-tick (.001 means cellcharge is capped to 1% per second) -var/datum/sun/sun = null + var/list/powernets = list() // this is not strictly unused although the whole modules datum thing is unused diff --git a/code/_onclick/ai.dm b/code/_onclick/ai.dm index 6d5649e087b..4700e4f5d54 100644 --- a/code/_onclick/ai.dm +++ b/code/_onclick/ai.dm @@ -104,34 +104,20 @@ The following criminally helpful code is just the previous code cleaned up; I have no idea why it was in atoms.dm instead of respective files. */ -/atom/proc/AICtrlShiftClick() - return - -/obj/machinery/door/airlock/AICtrlShiftClick() // Sets/Unsets Emergency Access Override - if(emagged) - return - if(!emergency) - Topic("aiEnable=11", list("aiEnable"="11"), 1) // 1 meaning no window (consistency!) - else - Topic("aiDisable=11", list("aiDisable"="11"), 1) - return - -/atom/proc/AIShiftClick() - return - -/obj/machinery/door/airlock/AIShiftClick() // Opens and closes doors! - if(emagged) - return - if(density) - Topic("aiEnable=7", list("aiEnable"="7"), 1) // 1 meaning no window (consistency!) - else - Topic("aiDisable=7", list("aiDisable"="7"), 1) - return - +/* Questions: Instead of an Emag check on every function, can we not add to airlocks onclick if emag return? */ +/* Atom Procs */ /atom/proc/AICtrlClick() return - +/atom/proc/AIAltClick(var/mob/living/silicon/ai/user) + AltClick(user) + return +/atom/proc/AIShiftClick() + return +/atom/proc/AICtrlShiftClick() + return + +/* Airlocks */ /obj/machinery/door/airlock/AICtrlClick() // Bolts doors if(emagged) return @@ -139,21 +125,7 @@ Topic("aiEnable=4", list("aiEnable"="4"), 1)// 1 meaning no window (consistency!) else Topic("aiDisable=4", list("aiDisable"="4"), 1) - -/obj/machinery/power/apc/AICtrlClick() // turns off/on APCs. - toggle_breaker() - add_fingerprint(usr) - -/obj/machinery/turretid/AICtrlClick() //turns off/on Turrets - if(can_be_used_by(usr)) - toggle_on() - add_fingerprint(usr) - - -/atom/proc/AIAltClick(var/mob/living/silicon/ai/user) - AltClick(user) return - /obj/machinery/door/airlock/AIAltClick() // Eletrifies doors. if(emagged) return @@ -164,15 +136,41 @@ // disable/6 is not in Topic; disable/5 disables both temporary and permenant shock Topic("aiDisable=5", list("aiDisable"="5"), 1) return +/obj/machinery/door/airlock/AIShiftClick() // Opens and closes doors! + if(emagged) + return + if(density) + Topic("aiEnable=7", list("aiEnable"="7"), 1) // 1 meaning no window (consistency!) + else + Topic("aiDisable=7", list("aiDisable"="7"), 1) + return +/obj/machinery/door/airlock/AICtrlShiftClick() // Sets/Unsets Emergency Access Override + if(emagged) + return + if(!emergency) + Topic("aiEnable=11", list("aiEnable"="11"), 1) // 1 meaning no window (consistency!) + else + Topic("aiDisable=11", list("aiDisable"="11"), 1) + return + +/* APC */ +/obj/machinery/power/apc/AICtrlClick() // turns off/on APCs. + toggle_breaker() + add_fingerprint(usr) +/* AI Turrets */ /obj/machinery/turretid/AIAltClick() //toggles lethal on turrets if(can_be_used_by(usr)) toggle_lethal() add_fingerprint(usr) +/obj/machinery/turretid/AICtrlClick() //turns off/on Turrets + if(can_be_used_by(usr)) + toggle_on() + add_fingerprint(usr) // // Override TurfAdjacent for AltClicking // /mob/living/silicon/ai/TurfAdjacent(var/turf/T) - return (cameranet && cameranet.checkTurfVis(T)) \ No newline at end of file + return (cameranet && cameranet.checkTurfVis(T)) diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm index 4ab99abcd49..c6827293901 100644 --- a/code/_onclick/click.dm +++ b/code/_onclick/click.dm @@ -161,12 +161,6 @@ animals lunging, etc. */ /mob/proc/RangedAttack(var/atom/A, var/params) - if(!mutations.len) return - if((LASER in mutations) && a_intent == "harm") - LaserEyes(A) // moved into a proc below - else - if(TK in mutations) - A.attack_tk(src) /* Restrained ClickOn diff --git a/code/_onclick/other_mobs.dm b/code/_onclick/other_mobs.dm index 06e2fed0368..b6060e3d3f7 100644 --- a/code/_onclick/other_mobs.dm +++ b/code/_onclick/other_mobs.dm @@ -13,7 +13,15 @@ if(proximity && istype(G) && G.Touch(A,1)) return + var/override = 0 + + for(var/datum/mutation/human/HM in dna.mutations) + override += HM.on_attack_hand(src, A) + + if(override) return + A.attack_hand(src) + /atom/proc/attack_hand(mob/user as mob) return @@ -26,28 +34,29 @@ return 0 /mob/living/carbon/human/RangedAttack(var/atom/A) - if(!gloves && !mutations.len) return - var/obj/item/clothing/gloves/G = gloves - if((LASER in mutations) && a_intent == "harm") - LaserEyes(A) // moved into a proc below + if(gloves) + var/obj/item/clothing/gloves/G = gloves + if(istype(G) && G.Touch(A,0)) // for magic gloves + return - else if(istype(G) && G.Touch(A,0)) // for magic gloves - return - - else if(TK in mutations) - A.attack_tk(src) + for(var/datum/mutation/human/HM in dna.mutations) + HM.on_ranged_attack(src, A) /* Animals & All Unspecified */ /mob/living/UnarmedAttack(var/atom/A) A.attack_animal(src) + +/mob/living/simple_animal/hostile/UnarmedAttack(var/atom/A) + target = A + AttackingTarget() + /atom/proc/attack_animal(mob/user as mob) return /mob/living/RestrainedClickOn(var/atom/A) return - /* Monkeys */ diff --git a/code/_onclick/telekinesis.dm b/code/_onclick/telekinesis.dm index a4e8a119365..690453df1e6 100644 --- a/code/_onclick/telekinesis.dm +++ b/code/_onclick/telekinesis.dm @@ -38,14 +38,11 @@ var/const/tk_maxrange = 15 return /obj/item/attack_tk(mob/user) - if(user.stat || !isturf(loc)) return - if((TK in user.mutations) && !user.get_active_hand()) // both should already be true to get here - var/obj/item/tk_grab/O = new(src) - user.put_in_active_hand(O) - O.host = user - O.focus_object(src) - else - WARNING("Strange attack_tk(): TK([TK in user.mutations]) empty hand([!user.get_active_hand()])") + if(user.stat) return + var/obj/item/tk_grab/O = new(src) + user.put_in_active_hand(O) + O.host = user + O.focus_object(src) return @@ -95,13 +92,13 @@ var/const/tk_maxrange = 15 if(focus) focus.attack_self_tk(user) -/obj/item/tk_grab/afterattack(atom/target, mob/living/user, proximity)//TODO: go over this +/obj/item/tk_grab/afterattack(atom/target, mob/living/carbon/user, proximity)//TODO: go over this if(!target || !user) return if(last_throw+3 > world.time) return if(!host || host != user) qdel(src) return - if(!(TK in host.mutations)) + if(!(user.dna.check_mutation(TK))) qdel(src) return if(isobj(target) && !isturf(target.loc)) diff --git a/code/controllers/_DynamicAreaLighting_TG.dm b/code/controllers/_DynamicAreaLighting_TG.dm index cf4ff4cf3e9..ea1b76b1ce2 100644 --- a/code/controllers/_DynamicAreaLighting_TG.dm +++ b/code/controllers/_DynamicAreaLighting_TG.dm @@ -10,11 +10,12 @@ Unlike sd_DAL however it uses a queueing system. Everytime we call a change to opacity or luminosity (through SetOpacity() or SetLuminosity()) we are simply updating variables and scheduling certain lights/turfs for an - update. Actual updates are handled periodically by the lighting_controller. This carries additional overheads, however it - means that each thing is changed only once per lighting_controller.processing_interval ticks. Allowing for greater control - over how much priority we'd like lighting updates to have. It also makes it possible for us to simply delay updates by - setting lighting_controller.processing = 0 at say, the start of a large explosion, waiting for it to finish, and then - turning it back on with lighting_controller.processing = 1. + update. Actual updates are handled periodically by the SSlighting subsystem. This carries additional overheads, however it + means that each thing is changed only once per SSlighting.wait deciseconds. Allowing for greater control + over how much priority we'd like lighting updates to have. + + UPDATE: we no longer postpone lighting updates by editting variables, there is now a subsystem/proc/postpone() procedure. + So you would do SSlighting.postpone() Unlike our old system there are hardcoded maximum luminositys (different for certain atoms). This is to cap the cost of creating lighting effects. @@ -29,9 +30,7 @@ No directional lighting support. (prototype looked ugly) */ -#define LIGHTING_CIRCULAR 1 //comment this out to use old square lighting effects. -#define LIGHTING_LAYER 10 //Drawing layer for lighting overlays -#define LIGHTING_ICON 'icons/effects/ss13_dark_alpha6.dmi' //Icon used for lighting shading effects +#define USE_CIRCULAR_LIGHTING //comment this out to use old square lighting effects. /datum/light_source var/atom/owner @@ -49,7 +48,7 @@ __x = owner.x __y = owner.y // the lighting object maintains a list of all light sources - lighting_controller.lights += src + SSlighting.lights += src //Check a light to see if its effect needs reprocessing. If it does, remove any old effect and create a new one @@ -75,17 +74,30 @@ // before we apply the effect we remove the light's current effect. for(var/turf/T in effect) // negate the effect of this light source T.update_lumcount(-effect[T]) + + if(T.affecting_lights && T.affecting_lights.len) + T.affecting_lights -= src + else + T.affecting_lights = null + effect.Cut() // clear the effect list /datum/light_source/proc/add_effect() // only do this if the light is turned on and is on the map if(owner.loc && owner.luminosity > 0) effect = list() - for(var/turf/T in view(owner.get_light_range(),get_turf(owner))) - var/delta_lumen = lum(T) - if(delta_lumen > 0) - effect[T] = delta_lumen - T.update_lumcount(delta_lumen) + var/turf/To = get_turf(owner) + var/range = owner.get_light_range() + + for(var/turf/T in view(range, To)) + var/delta_lumcount = T.lumen(src) + if(delta_lumcount > 0) + effect[T] = delta_lumcount + T.update_lumcount(delta_lumcount) + + if(!T.affecting_lights) + T.affecting_lights = list() + T.affecting_lights += src return 0 else @@ -93,27 +105,21 @@ return 1 //cause the light to be removed from the lights list and garbage collected once it's no //longer referenced by the queue -/datum/light_source/proc/lum(turf/A) - if (owner.trueLuminosity < 1) - return 0 - var/dist - if(!A) - dist = 0 - else -#ifdef LIGHTING_CIRCULAR - dist = cheap_hypotenuse(A.x, A.y, __x, __y) +/turf/proc/lumen(datum/light_source/L) + . = L.owner.luminosity +#ifdef USE_CIRCULAR_LIGHTING + . -= cheap_hypotenuse(x, y, L.__x, L.__y) #else - dist = max(abs(A.x - __x), abs(A.y - __y)) + . -= max(abs(x - L.__x), abs(y - L.__y)) #endif - if (owner.trueLuminosity > 100) // This will never happen... right? - return sqrt(owner.trueLuminosity) - dist - else - return sqrtTable[owner.trueLuminosity] - dist + return . + +/turf/space/lumen() + return 0 + /atom var/datum/light_source/light - var/trueLuminosity = 0 // Typically 'luminosity' squared. The builtin luminosity must remain linear. - // We may read it, but NEVER set it directly. //Turfs with opacity when they are constructed will trigger nearby lights to update @@ -122,7 +128,6 @@ ..() if(luminosity) if(light) WARNING("[type] - Don't set lights up manually during New(), We do it automatically.") - trueLuminosity = luminosity * luminosity light = new(src) //Movable atoms with opacity when they are constructed will trigger nearby lights to update @@ -130,20 +135,15 @@ /atom/movable/New() ..() if(opacity) - if(isturf(loc)) - if(loc:lighting_lumcount > 1) - UpdateAffectingLights() + UpdateAffectingLights() if(luminosity) if(light) WARNING("[type] - Don't set lights up manually during New(), We do it automatically.") - trueLuminosity = luminosity * luminosity light = new(src) //Objects with opacity will trigger nearby lights to update at next lighting process. /atom/movable/Destroy() if(opacity) - if(isturf(loc)) - if(loc:lighting_lumcount > 1) - UpdateAffectingLights() + UpdateAffectingLights() return ..() //Sets our luminosity. @@ -151,34 +151,22 @@ //If we are setting luminosity to 0 the light will be cleaned up by the controller and garbage collected once all its //queues are complete. //if we have a light already it is merely updated, rather than making a new one. -/atom/proc/SetLuminosity(new_luminosity, trueLum = FALSE) +/atom/proc/SetLuminosity(new_luminosity) if(new_luminosity < 0) new_luminosity = 0 - if(!trueLum) - new_luminosity *= new_luminosity if(light) - if(trueLuminosity != new_luminosity) //non-luminous lights are removed from the lights list in add_effect() + if(luminosity != new_luminosity) //non-luminous lights are removed from the lights list in add_effect() light.changed = 1 else if(new_luminosity) light = new(src) - trueLuminosity = new_luminosity - if (trueLuminosity < 1) - luminosity = 0 - else if (trueLuminosity <= 100) - luminosity = sqrtTable[trueLuminosity] - else - luminosity = sqrt(trueLuminosity) + luminosity = new_luminosity /atom/proc/AddLuminosity(delta_luminosity) - if(delta_luminosity > 0) - SetLuminosity(trueLuminosity + delta_luminosity*delta_luminosity, TRUE) - else if(delta_luminosity < 0) - SetLuminosity(trueLuminosity - delta_luminosity*delta_luminosity, TRUE) + SetLuminosity(luminosity + delta_luminosity) /area/SetLuminosity(new_luminosity) //we don't want dynamic lighting for areas luminosity = !!new_luminosity - trueLuminosity = luminosity //change our opacity (defaults to toggle), and then update all lights that affect us. @@ -188,24 +176,13 @@ else if(opacity == new_opacity) return 0 //opacity hasn't changed! don't bother doing anything opacity = new_opacity //update opacity, the below procs now call light updates. - return 1 - -/turf/SetOpacity(new_opacity) - if(..()==1) //only bother if opacity changed - if(lighting_lumcount) //only bother with an update if our turf is currently affected by a light - UpdateAffectingLights() - -/atom/movable/SetOpacity(new_opacity) - if(..()==1) //only bother if opacity changed - if(isturf(loc)) //only bother with an update if we're on a turf - var/turf/T = loc - if(T.lighting_lumcount) //only bother with an update if our turf is currently affected by a light - UpdateAffectingLights() + UpdateAffectingLights() /turf var/lighting_lumcount = 0 var/lighting_changed = 0 + var/list/affecting_lights //not initialised until used (even empty lists reserve a fair bit of memory) /turf/space lighting_lumcount = 4 //starlight @@ -213,29 +190,30 @@ /turf/proc/update_lumcount(amount) lighting_lumcount += amount if(!lighting_changed) - lighting_controller.changed_turfs += src + SSlighting.changed_turfs += src lighting_changed = 1 -/turf/proc/lighting_tag(var/level) - var/area/A = loc - return A.tagbase + "sd_L[level]" +/area/proc/lighting_tag(level) + return tagbase + "sd_L[level]" -/turf/proc/build_lighting_area(var/tag, var/level) - var/area/Area = loc - var/area/A = new Area.type() // create area if it wasn't found +/area/proc/build_lighting_area(tag, level) + var/area/A = locate(tag) // find an appropriate area + if(A) + return A + A = new type() // create area if it wasn't found // replicate vars - for(var/V in Area.vars) + for(var/V in vars) switch(V) - if("contents","lighting_overlay","overlays") continue + if("contents","last_light","overlays") continue else - if(issaved(Area.vars[V])) A.vars[V] = Area.vars[V] + if(issaved(vars[V])) A.vars[V] = vars[V] A.tag = tag A.lighting_subarea = 1 A.lighting_space = 0 // in case it was copied from a space subarea A.SetLightLevel(level) - Area.related += A + related += A return A /turf/proc/shift_to_subarea() @@ -244,58 +222,38 @@ if(!istype(Area) || !Area.lighting_use_dynamic) return - var/level = min(max(round(lighting_lumcount,1),0),lighting_controller.lighting_states) - var/new_tag = lighting_tag(level) + var/level = min(max(round(lighting_lumcount,1),0),SSlighting.lighting_images.len) + var/new_tag = Area.lighting_tag(level) if(Area.tag!=new_tag) //skip if already in this area - var/area/A = locate(new_tag) // find an appropriate area - - if(!A) - A = build_lighting_area(new_tag,level) - + var/area/A = Area.build_lighting_area(new_tag,level) A.contents += src // move the turf into the area -// Dedicated lighting sublevel for space turfs -// helps us depower things in space, remove space fire alarms, -// and evens out space lighting -/turf/space/lighting_tag(var/level) - var/area/A = loc - return A.tagbase + "sd_L_space" -/turf/space/build_lighting_area(var/tag,var/level) - var/area/A = ..(tag,4) - A.lighting_space = 1 - A.SetLightLevel(4) - A.icon_state = null - return A - /area var/lighting_use_dynamic = 1 //Turn this flag off to prevent sd_DynamicAreaLighting from affecting this area - var/image/lighting_overlay //tracks the darkness image of the area for easy removal + var/last_light //tracks the last light level set for this area (used for removing previously applied lighting overlays) var/lighting_subarea = 0 //tracks whether we're a lighting sub-area var/lighting_space = 0 // true for space-only lighting subareas var/tagbase /area/proc/SetLightLevel(light) if(!src) return - if(light <= 0) - light = 0 + if(light <= 1) + light = 1 luminosity = 0 else - if(light > lighting_controller.lighting_states) - light = lighting_controller.lighting_states + if(light > SSlighting.lighting_images.len) + light = SSlighting.lighting_images.len luminosity = 1 - if(lighting_overlay) - overlays -= lighting_overlay - lighting_overlay.icon_state = "[light]" - else - lighting_overlay = image(LIGHTING_ICON,,num2text(light),LIGHTING_LAYER) - - overlays += lighting_overlay + if(last_light != light) + if(last_light) + overlays -= SSlighting.lighting_images[last_light] + overlays += SSlighting.lighting_images[light] + last_light = light /area/proc/SetDynamicLighting() - - src.lighting_use_dynamic = 1 - for(var/turf/T in src.contents) + lighting_use_dynamic = 1 + for(var/turf/T in contents) T.update_lumcount(0) /area/proc/InitializeLighting() //TODO: could probably improve this bit ~Carn @@ -306,20 +264,27 @@ //show the dark overlay so areas, not yet in a lighting subarea, won't be bright as day and look silly. SetLightLevel(4) -#undef LIGHTING_LAYER -#undef LIGHTING_CIRCULAR -//#undef LIGHTING_ICON -#define LIGHTING_MAX_LUMINOSITY_STATIC 8 //Maximum luminosity to reduce lag. -#define LIGHTING_MAX_LUMINOSITY_MOBILE 5 //Moving objects have a lower max luminosity since these update more often. (lag reduction) -#define LIGHTING_MAX_LUMINOSITY_TURF 1 //turfs have a severely shortened range to protect from inevitable floor-lighttile spam. +#undef USE_CIRCULAR_LIGHTING //set the changed status of all lights which could have possibly lit this atom. //We don't need to worry about lights which lit us but moved away, since they will have change status set already //This proc can cause lots of lights to be updated. :( /atom/proc/UpdateAffectingLights() - for(var/atom/A in oview(LIGHTING_MAX_LUMINOSITY_STATIC-1,src)) - if(A.light) - A.light.changed = 1 //force it to update at next process() + +/atom/movable/UpdateAffectingLights() + if(isturf(loc)) + loc.UpdateAffectingLights() + +/turf/UpdateAffectingLights() + if(affecting_lights) + for(var/thing in affecting_lights) + thing:changed = 1 //force it to update at next process() + + +#define LIGHTING_MAX_LUMINOSITY_STATIC 8 //Maximum luminosity to reduce lag. +#define LIGHTING_MAX_LUMINOSITY_MOBILE 5 //Moving objects have a lower max luminosity since these update more often. (lag reduction) +#define LIGHTING_MAX_LUMINOSITY_MOB 5 +#define LIGHTING_MAX_LUMINOSITY_TURF 1 //turfs have a severely shortened range to protect from inevitable floor-lighttile spam. //caps luminosity effects max-range based on what type the light's owner is. /atom/proc/get_light_range() @@ -328,6 +293,9 @@ /atom/movable/get_light_range() return min(luminosity, LIGHTING_MAX_LUMINOSITY_MOBILE) +/mob/get_light_range() + return min(luminosity, LIGHTING_MAX_LUMINOSITY_MOB) + /obj/machinery/light/get_light_range() return min(luminosity, LIGHTING_MAX_LUMINOSITY_STATIC) @@ -336,4 +304,5 @@ #undef LIGHTING_MAX_LUMINOSITY_STATIC #undef LIGHTING_MAX_LUMINOSITY_MOBILE +#undef LIGHTING_MAX_LUMINOSITY_MOB #undef LIGHTING_MAX_LUMINOSITY_TURF diff --git a/code/controllers/configuration.dm b/code/controllers/configuration.dm index 0501caf3db1..e66a8791e0c 100644 --- a/code/controllers/configuration.dm +++ b/code/controllers/configuration.dm @@ -36,7 +36,7 @@ var/del_new_on_log = 1 // del's new players if they log before they spawn in var/allow_Metadata = 0 // Metadata is supported. var/popup_admin_pm = 0 //adminPMs to non-admins show in a pop-up 'reply' window when set to 1. - var/Ticklag = 0.9 + var/fps = 10 var/Tickcomp = 0 var/allow_holidays = 0 //toggles whether holiday-specific content should be used @@ -64,6 +64,7 @@ var/admin_legacy_system = 0 //Defines whether the server uses the legacy admin system with admins.txt or the SQL system. Config option in config.txt var/ban_legacy_system = 0 //Defines whether the server uses the legacy banning system with the files in /data or the SQL system. Config option in config.txt var/use_age_restriction_for_jobs = 0 //Do jobs use account age restrictions? --requires database + var/see_own_notes = 0 //Can players see their own admin notes (read-only)? Config option in config.txt //game_options.txt configs var/force_random_names = 0 @@ -109,6 +110,7 @@ var/rename_cyborg = 0 var/ooc_during_round = 0 + var/emojis = 0 //Used for modifying movement speed for mobs. //Unversal modifiers @@ -260,7 +262,9 @@ if("allow_metadata") config.allow_Metadata = 1 if("kick_inactive") - config.kick_inactive = 1 + if(value < 1) + value = INACTIVITY_KICK + config.kick_inactive = value if("load_jobs_from_txt") load_jobs_from_txt = 1 if("forbid_singulo_possession") @@ -272,7 +276,11 @@ if("useircbot") useircbot = 1 if("ticklag") - Ticklag = text2num(value) + var/ticklag = text2num(value) + if(ticklag > 0) + fps = 10 / ticklag + if("fps") + fps = text2num(value) if("tickcomp") Tickcomp = 1 if("automute_on") @@ -281,6 +289,8 @@ global.comms_key = value if(value != "default_pwd" && length(value) > 6) //It's the default value or less than 6 characters long, warn badmins global.comms_allowed = 1 + if("see_own_notes") + config.see_own_notes = 1 else diary << "Unknown setting in configuration: '[name]'" @@ -300,6 +310,8 @@ config.rename_cyborg = 1 if("ooc_during_round") config.ooc_during_round = 1 + if("emojis") + config.emojis = 1 if("run_delay") config.run_speed = text2num(value) if("walk_delay") @@ -408,6 +420,10 @@ else diary << "Unknown setting in configuration: '[name]'" + fps = round(fps) + if(fps <= 0) + fps = initial(fps) + /datum/configuration/proc/loadsql(filename) var/list/Lines = file2list(filename) for(var/t in Lines) diff --git a/code/controllers/failsafe.dm b/code/controllers/failsafe.dm index d63e6a2b7ba..737ac4df64a 100644 --- a/code/controllers/failsafe.dm +++ b/code/controllers/failsafe.dm @@ -1,38 +1,31 @@ var/datum/controller/failsafe/Failsafe /datum/controller/failsafe // This thing pretty much just keeps poking the master controller - var/processing = 0 - var/processing_interval = 100 //poke the MC every 10 seconds + var/processing_interval = 100 //poke the MC every 10 seconds - set to 0 to disable var/MC_iteration = 0 var/MC_defcon = 0 //alert level. For every poke that fails this is raised by 1. When it reaches 5 the MC is replaced with a new one. (effectively killing any master_controller.process() and starting a new one) - var/lighting_iteration = 0 - var/lighting_defcon = 0 //alert level for lighting controller. - /datum/controller/failsafe/New() //There can be only one failsafe. Out with the old in with the new (that way we can restart the Failsafe by spawning a new one) if(Failsafe != src) if(istype(Failsafe)) - del(Failsafe) + qdel(Failsafe) Failsafe = src Failsafe.process() /datum/controller/failsafe/proc/process() - processing = 1 spawn(0) - set background = BACKGROUND_ENABLED while(1) //more efficient than recursivly calling ourself over and over. background = 1 ensures we do not trigger an infinite loop if(!master_controller) new /datum/controller/game_controller() //replace the missing master_controller! This should never happen. - if(!lighting_controller) new /datum/controller/lighting() //replace the missing lighting_controller - if(processing) - if(master_controller.processing) //only poke if these overrides aren't in effect - if(MC_iteration == controller_iteration) //master_controller hasn't finished processing in the defined interval + if(processing_interval > 0) + if(master_controller.processing_interval > 0) //only poke if these overrides aren't in effect + if(MC_iteration == master_controller.iteration) //master_controller hasn't finished processing in the defined interval switch(MC_defcon) if(0 to 3) - MC_defcon++ + ++MC_defcon if(4) admins << "Warning. The Master Controller has not fired in the last [MC_defcon*processing_interval] ticks. Automatic restart in [processing_interval] ticks." MC_defcon = 5 @@ -43,26 +36,8 @@ var/datum/controller/failsafe/Failsafe MC_defcon = 0 else MC_defcon = 0 - MC_iteration = controller_iteration - - if(lighting_controller.processing) - if(lighting_iteration == lighting_controller.iteration) //master_controller hasn't finished processing in the defined interval - switch(lighting_defcon) - if(0 to 3) - lighting_defcon++ - if(4) - admins << "Warning. The Lighting Controller has not fired in the last [lighting_defcon*processing_interval] ticks. Automatic restart in [processing_interval] ticks." - lighting_defcon = 5 - if(5) - admins << "Warning. The Lighting Controller has still not fired within the last [lighting_defcon*processing_interval] ticks. Killing and restarting..." - new /datum/controller/lighting() //replace the old lighting_controller (hence killing the old one's process) - lighting_controller.process() //Start it rolling again - lighting_defcon = 0 - else - lighting_defcon = 0 - lighting_iteration = lighting_controller.iteration + MC_iteration = master_controller.iteration + sleep(processing_interval) else MC_defcon = 0 - lighting_defcon = 0 - - sleep(processing_interval) \ No newline at end of file + sleep(100) \ No newline at end of file diff --git a/code/controllers/lighting_controller.dm b/code/controllers/lighting_controller.dm deleted file mode 100644 index 0ffa34b54f0..00000000000 --- a/code/controllers/lighting_controller.dm +++ /dev/null @@ -1,130 +0,0 @@ -var/datum/controller/lighting/lighting_controller = new () - -/datum/controller/lighting - var/processing = 0 - var/processing_interval = 5 //setting this too low will probably kill the server. Don't be silly with it! - var/process_cost = 0 - var/iteration = 0 - var/max_cpu_use = 98 //this is just to prevent it queueing up when the server is dying. Not a solution, just damage control while I rethink a lot of this and try out ideas. - - var/lighting_states = 6 - - var/list/lights = list() - var/lights_workload_max = 0 - -// var/list/changed_lights() //TODO: possibly implement this to reduce on overheads? Also, Look into static-lights idea. - - var/list/changed_turfs = list() - var/changed_turfs_workload_max = 0 - -/datum/controller/lighting/New() - lighting_states = max( 0, length(icon_states(LIGHTING_ICON))-1 ) - if(lighting_controller != src) - if(istype(lighting_controller,/datum/controller/lighting)) - Recover() //if we are replacing an existing lighting_controller (due to a crash) we attempt to preserve as much as we can - del(lighting_controller) - lighting_controller = src - - -//Workhorse of lighting. It cycles through each light to see which ones need their effects updating. It updates their -//effects and then processes every turf in the queue, moving the turfs to the corresponing lighting sub-area. -//All queue lists prune themselves, which will cause lights with no luminosity to be garbage collected (cheaper and safer -//than deleting them). Processing interval should be roughly half a second for best results. -//By using queues we are ensuring we don't perform more updates than are necessary -/datum/controller/lighting/proc/process() - processing = 1 - spawn(0) - set background = BACKGROUND_ENABLED - while(1) - if(processing && (world.cpu <= max_cpu_use)) - iteration++ - var/started = world.timeofday - - lights_workload_max = max(lights_workload_max,lights.len) - for(var/i=1, i<=lights.len, i++) - var/datum/light_source/L = lights[i] - if(L && !L.check()) - continue - lights.Cut(i,i+1) - i-- - - sleep(-1) - - changed_turfs_workload_max = max(changed_turfs_workload_max,changed_turfs.len) - for(var/i=1, i<=changed_turfs.len, i++) - var/turf/T = changed_turfs[i] - if(T && T.lighting_changed) - T.shift_to_subarea() - changed_turfs.Cut() // reset the changed list - - process_cost = (world.timeofday - started) - - sleep(processing_interval) - -//same as above except it attempts to shift ALL turfs in the world regardless of lighting_changed status -//Does not loop. Should be run prior to process() being called for the first time. -//Note: if we get additional z-levels at runtime (e.g. if the gateway thin ever gets finished) we can initialize specific -//z-levels with the z_level argument -/datum/controller/lighting/proc/initializeLighting(var/z_level) - processing = 0 - spawn(-1) - set background = BACKGROUND_ENABLED - for(var/i=1, i<=lights.len, i++) - var/datum/light_source/L = lights[i] - if(L.check()) - lights.Cut(i,i+1) - i-- - - var/z_start = 1 - var/z_finish = world.maxz - if(z_level) - z_level = round(z_level,1) - if(z_level > 0 && z_level <= world.maxz) - z_start = z_level - z_finish = z_level - - for(var/k=z_start,k<=z_finish,k++) - for(var/i=1,i<=world.maxx,i++) - for(var/j=1,j<=world.maxy,j++) - var/turf/T = locate(i,j,k) - if(T) T.shift_to_subarea() - - changed_turfs.Cut() // reset the changed list - - -//Used to strip valid information from an existing controller and transfer it to a replacement -//It works by using spawn(-1) to transfer the data, if there is a runtime the data does not get transfered but the loop -//does not crash -/datum/controller/lighting/proc/Recover() - if(!istype(lighting_controller.changed_turfs,/list)) - lighting_controller.changed_turfs = list() - if(!istype(lighting_controller.lights,/list)) - lighting_controller.lights = list() - - for(var/i=1, i<=lighting_controller.lights.len, i++) - var/datum/light_source/L = lighting_controller.lights[i] - if(istype(L)) - spawn(-1) //so we don't crash the loop (inefficient) - L.check() - lights += L //If we didn't runtime then this will get transferred over - - for(var/i=1, i<=lighting_controller.changed_turfs.len, i++) - var/turf/T = lighting_controller.changed_turfs[i] - if(istype(T) && T.lighting_changed) - spawn(-1) - T.shift_to_subarea() - - var/msg = "## DEBUG: [time2text(world.timeofday)] lighting_controller restarted. Reports:\n" - for(var/varname in lighting_controller.vars) - switch(varname) - if("tag","type","parent_type","vars") continue - else - var/varval1 = lighting_controller.vars[varname] - var/varval2 = vars[varname] - if(istype(varval1,/list)) - varval1 = "/list([length(varval1)])" - varval2 = "/list([length(varval2)])" - msg += "\t [varname] = [varval1] -> [varval2]\n" - world.log << msg - -#undef LIGHTING_ICON diff --git a/code/controllers/master_controller.dm b/code/controllers/master_controller.dm index c50740823c9..328b17dc1d8 100644 --- a/code/controllers/master_controller.dm +++ b/code/controllers/master_controller.dm @@ -1,310 +1,118 @@ //simplified MC that is designed to fail when procs 'break'. When it fails it's just replaced with a new one. //It ensures master_controller.process() is never doubled up by killing the MC (hence terminating any of its sleeping procs) -//WIP, needs lots of work still -var/global/datum/controller/game_controller/master_controller //Set in world.New() +//Update: all core-systems are now placed inside subsystem datums. This makes them highly configurable and easy to work with. -var/global/controller_iteration = 0 -var/global/last_tick_timeofday = world.timeofday -var/global/last_tick_duration = 0 - -var/global/air_processing_killed = 0 -var/global/pipe_processing_killed = 0 +var/global/datum/controller/game_controller/master_controller = new() /datum/controller/game_controller - var/processing = 0 - var/breather_ticks = 2 //a somewhat crude attempt to iron over the 'bumps' caused by high-cpu use by letting the MC have a breather for this many ticks after every loop - var/minimum_ticks = 20 //The minimum length of time between MC ticks - - var/air_cost = 0 - var/air_turfs = 0 - var/air_groups = 0 - var/air_highpressure= 0 - var/air_hotspots = 0 - var/air_superconductivity = 0 - var/sun_cost = 0 - var/mobs_cost = 0 - var/diseases_cost = 0 - var/machines_cost = 0 - var/aibots_cost = 0 - var/objects_cost = 0 - var/networks_cost = 0 - var/powernets_cost = 0 - var/nano_cost = 0 - var/events_cost = 0 - var/ticker_cost = 0 - var/gc_cost = 0 - var/total_cost = 0 - + var/processing_interval = 1 //The minimum length of time between MC ticks (in deciseconds). The highest this can be without affecting schedules, is the GCD of all subsystem var/wait. Set to 0 to disable all processing. + var/iteration = 0 + var/cost = 0 var/last_thing_processed + var/list/subsystems = list() + /datum/controller/game_controller/New() //There can be only one master_controller. Out with the old and in with the new. if(master_controller != src) if(istype(master_controller)) Recover() - del(master_controller) + master_controller.Del() + else + init_subtypes(/datum/subsystem, subsystems) + master_controller = src - if(!events) - new /datum/controller/event() - - if(!air_master) - air_master = new /datum/controller/air_system() - air_master.setup() - - if(!job_master) - job_master = new /datum/controller/occupations() - job_master.SetupOccupations() - job_master.LoadJobs("config/jobs.txt") - world << "Job setup complete" - - if(!syndicate_code_phrase) syndicate_code_phrase = generate_code_phrase() - if(!syndicate_code_response) syndicate_code_response = generate_code_phrase() - if(!ticker) ticker = new /datum/controller/gameticker() - if(!emergency_shuttle) emergency_shuttle = new /datum/shuttle_controller/emergency_shuttle() - if(!supply_shuttle) supply_shuttle = new /datum/controller/supply_shuttle() +/* +calculate the longest number of ticks the MC can wait between each cycle without causing subsystems to not fire on schedule +Note: you can set the datum's defined processing_interval to some integer to set an -absolute- minimum wait duration. +*/ + var/GCD + for(var/datum/subsystem/SS in subsystems) + if(SS.wait) + GCD = Gcd(SS.wait, GCD) + GCD = round(GCD) + if(GCD > processing_interval) + processing_interval = GCD /datum/controller/game_controller/proc/setup() - world.tick_lag = config.Ticklag + world << "Initializing Subsystems..." - setup_objects() - setupgenetics() - setupfactions() + //sort subsystems by priority, so they initialize in the correct order + sortTim(subsystems, /proc/cmp_subsystem_priority) - spawn(0) - if(ticker) - ticker.pregame() + createRandomZlevel() //gate system + setup_map_transitions() + for(var/i=0, iInitializing objects..." - sleep(-1) - for(var/atom/movable/object in world) - object.initialize() + //Eventually all this other setup stuff should be contained in subsystems and done in subsystem.Initialize() + for(var/datum/subsystem/S in subsystems) + S.Initialize(world.timeofday) + sleep(-1) - world << "Initializing pipe networks..." - sleep(-1) - for(var/obj/machinery/atmospherics/machine in world) - machine.build_network() + world << "Initializations complete" + world.log << "Initializations complete" - world << "Initializing atmos machinery..." - sleep(-1) - for(var/obj/machinery/atmospherics/unary/U in world) - if(istype(U, /obj/machinery/atmospherics/unary/vent_pump)) - var/obj/machinery/atmospherics/unary/vent_pump/T = U - T.broadcast_status() - else if(istype(U, /obj/machinery/atmospherics/unary/vent_scrubber)) - var/obj/machinery/atmospherics/unary/vent_scrubber/T = U - T.broadcast_status() + world.sleep_offline = 1 + world.fps = config.fps - world << "Making a mess..." - sleep(-1) - for(var/turf/simulated/floor/F in world) - F.MakeDirty() - - world << "Initializations complete." sleep(-1) + process() + +//used for smoothing out the cost values so they don't fluctuate wildly +#define MC_AVERAGE(average, current) (0.8*(average) + 0.2*(current)) /datum/controller/game_controller/proc/process() - processing = 1 + if(!Failsafe) new /datum/controller/failsafe() spawn(0) - set background = BACKGROUND_ENABLED + var/timer = world.time + for(var/datum/subsystem/SS in subsystems) + timer += processing_interval + SS.next_fire = timer + + var/start_time + var/cpu + while(1) //far more efficient than recursively calling ourself - if(!Failsafe) new /datum/controller/failsafe() + if(processing_interval > 0) + ++iteration - var/currenttime = world.timeofday + start_time = world.timeofday - if((last_tick_timeofday - currenttime) > 1e5) //midnight rollover protection - last_tick_timeofday -= MIDNIGHT_ROLLOVER + for(var/datum/subsystem/SS in subsystems) + if(SS.next_fire <= world.time) + SS.next_fire += SS.wait + if(SS.can_fire > 0) + timer = world.timeofday + cpu = world.cpu + last_thing_processed = SS.type + SS.last_fire = world.time + SS.fire() + SS.cpu = MC_AVERAGE(SS.cpu, world.cpu - cpu) + SS.cost = MC_AVERAGE(SS.cost, world.timeofday - timer) + ++SS.times_fired + sleep(-1) - last_tick_duration = (currenttime - last_tick_timeofday) / 10 - last_tick_timeofday = currenttime + cost = MC_AVERAGE(cost, world.timeofday - start_time) - if(processing) - var/timer - var/start_time = world.timeofday - controller_iteration++ - - vote.process() - - //AIR - if(!air_processing_killed) - timer = world.timeofday - last_thing_processed = air_master.type - air_master.process() - air_cost = (world.timeofday - timer) / 10 - global_activeturfs = air_master.active_turfs.len - - sleep(breather_ticks) - - //SUN - timer = world.timeofday - last_thing_processed = sun.type - sun.calc_position() - sun_cost = (world.timeofday - timer) / 10 - - sleep(breather_ticks) - - //MOBS - timer = world.timeofday - process_mobs() - mobs_cost = (world.timeofday - timer) / 10 - - sleep(breather_ticks) - - //DISEASES - timer = world.timeofday - process_diseases() - diseases_cost = (world.timeofday - timer) / 10 - - sleep(breather_ticks) - - //MACHINES - timer = world.timeofday - process_machines() - machines_cost = (world.timeofday - timer) / 10 - - sleep(breather_ticks) - - //BOTS - timer = world.timeofday - process_bots() - aibots_cost = (world.timeofday - timer) / 10 - - sleep(breather_ticks) - - //OBJECTS - timer = world.timeofday - process_objects() - objects_cost = (world.timeofday - timer) / 10 - - sleep(breather_ticks) - - //PIPENETS - if(!pipe_processing_killed) - timer = world.timeofday - process_pipenets() - networks_cost = (world.timeofday - timer) / 10 - - sleep(breather_ticks) - - //POWERNETS - timer = world.timeofday - process_powernets() - powernets_cost = (world.timeofday - timer) / 10 - - sleep(breather_ticks) - - //NANO UIS - timer = world.timeofday - process_nano() - nano_cost = (world.timeofday - timer) / 10 - - //EVENTS - timer = world.timeofday - last_thing_processed = /datum/round_event - events.process() - events_cost = (world.timeofday - timer) / 10 - - //TICKER - timer = world.timeofday - last_thing_processed = ticker.type - ticker.process() - ticker_cost = (world.timeofday - timer) / 10 - - // GC - timer = world.timeofday - last_thing_processed = garbage.type - garbage.process() - gc_cost = (world.timeofday - timer) / 10 - - //TIMING - total_cost = air_cost + sun_cost + mobs_cost + diseases_cost + machines_cost + aibots_cost + objects_cost + networks_cost + powernets_cost + nano_cost + events_cost + ticker_cost + gc_cost - - var/end_time = world.timeofday - if(end_time < start_time) - start_time -= MIDNIGHT_ROLLOVER //deciseconds in a day - sleep( round(minimum_ticks - (end_time - start_time),1) ) + sleep(processing_interval) else - sleep(10) + sleep(50) -/* -/datum/controller/game_controller/proc/process_liquid() - last_thing_processed = /datum/puddle - var/i = 1 - while(i<=puddles.len) - var/datum/puddle/Puddle = puddles[i] - if(Puddle) - Puddle.process() - i++ - continue - puddles.Cut(i,i+1) -*/ +#undef MC_AVERAGE -/datum/controller/game_controller/proc/process_mobs() - for(var/mob/M in mob_list) - if(!M.gc_destroyed) - last_thing_processed = M.type - M.Life() - continue - mob_list -= M +/datum/controller/game_controller/proc/roundHasStarted() + for(var/datum/subsystem/SS in subsystems) + SS.can_fire = 1 -/datum/controller/game_controller/proc/process_diseases() - for(var/datum/disease/Disease in active_diseases) - last_thing_processed = Disease.type - Disease.process() - -/datum/controller/game_controller/proc/process_machines() - for(var/obj/machinery/Machine in machines) - if(!Machine.gc_destroyed) - last_thing_processed = Machine.type - if(Machine.process() != PROCESS_KILL) - if(Machine) - if(Machine.use_power) - Machine.auto_use_power() - continue - machines -= Machine - -/datum/controller/game_controller/proc/process_bots() - for(var/obj/machinery/bot/Bot in aibots) - if(!Bot.gc_destroyed) - last_thing_processed = Bot.type - spawn(0) - Bot.bot_process() - continue - aibots -= Bot - -/datum/controller/game_controller/proc/process_objects() - for(var/obj/Object in processing_objects) - if(!Object.gc_destroyed) - last_thing_processed = Object.type - Object.process() - continue - processing_objects -= Object - -/datum/controller/game_controller/proc/process_pipenets() - last_thing_processed = /datum/pipeline - for(var/datum/pipeline/P in pipe_networks) - P.process() - -/datum/controller/game_controller/proc/process_powernets() - last_thing_processed = /datum/powernet - for(var/datum/powernet/Powernet in powernets) - Powernet.reset() - -/datum/controller/game_controller/proc/process_nano() - for(var/datum/nanoui/ui in nanomanager.processing_uis) - if(ui.src_object && ui.user) - ui.process() - continue - nanomanager.processing_uis -= ui - -/datum/controller/game_controller/proc/Recover() //Mostly a placeholder for now. +/datum/controller/game_controller/proc/Recover() var/msg = "## DEBUG: [time2text(world.timeofday)] MC restarted. Reports:\n" for(var/varname in master_controller.vars) switch(varname) - if("tag","type","parent_type","vars") continue + if("tag","bestF","type","parent_type","vars") continue else var/varval = master_controller.vars[varname] if(istype(varval,/datum)) @@ -313,3 +121,5 @@ var/global/pipe_processing_killed = 0 else msg += "\t [varname] = [varval]\n" world.log << msg + + subsystems = master_controller.subsystems \ No newline at end of file diff --git a/code/controllers/shuttle_controller.dm b/code/controllers/shuttle_controller.dm deleted file mode 100644 index fbe97494514..00000000000 --- a/code/controllers/shuttle_controller.dm +++ /dev/null @@ -1,247 +0,0 @@ -//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31 - -// Controls the emergency shuttle - - -// these define the time taken for the shuttle to get to SS13 -// and the time before it leaves again - -#define SHUTTLEARRIVETIME 600 // 10 minutes = 600 seconds -#define SHUTTLELEAVETIME 180 // 3 minutes = 180 seconds -#define SHUTTLETRANSITTIME 120 // 2 minutes = 120 seconds -#define SHUTTLEAUTOCALLTIMER 2.5 // 25 minutes - -#define UNDOCKED 0 //Shuttle is always this until the shuttle has reached the station. -#define DOCKED -1 //Shuttle is at the station -#define TRANSIT 1 //Shuttle is coming to centcom from the station -#define ENDGAME 2 //It's what game tickers check for for the purposes of round completion, I'm not touching it. - -var/global/datum/shuttle_controller/emergency_shuttle/emergency_shuttle - -/datum/shuttle_controller - var/location = UNDOCKED // - var/online = 0 - var/direction = 1 //-1 = going back to central command, 1 = going to SS13. Only important for recalling - var/recall_count = 0 - var/area/last_call_loc = null // Stores where the last shuttle call/recall was made from - - var/endtime // timeofday that shuttle arrives - var/timelimit //important when the shuttle gets called for more than shuttlearrivetime - //timeleft = 360 //600 - var/fake_recall = 0 //Used in rounds to prevent "ON NOES, IT MUST [INSERT ROUND] BECAUSE SHUTTLE CAN'T BE CALLED" - var/always_fake_recall = 0 - - var/pods = list("escape", "pod1", "pod2", "pod3", "pod4") - - - // call the shuttle - // if not called before, set the endtime to T+600 seconds - // otherwise if outgoing, switch to incoming -/datum/shuttle_controller/proc/incall(coeff = 1, var/signal_origin, var/emergency_reason, var/red_alert) - - if(endtime) - if(direction == -1) - setdirection(1) - else - if(recall_count > 2 && signal_origin && prob(70)) //30% chance the signal tracing will fail - last_call_loc = signal_origin - else - last_call_loc = null - - settimeleft(SHUTTLEARRIVETIME*coeff) - online = 1 - - priority_announce("The emergency shuttle has been called. [red_alert ? "Red Alert state confirmed: Dispatching priority shuttle. " : "" ]It will arrive in [round(emergency_shuttle.timeleft()/60)] minutes.[emergency_reason][emergency_shuttle.last_call_loc ? "\n\nCall signal traced. Results can be viewed on any communcations console." : "" ]", null, 'sound/AI/shuttlecalled.ogg', "Priority") - - if(always_fake_recall) - - if ((seclevel2num(get_security_level()) == SEC_LEVEL_RED)) - fake_recall = rand(SHUTTLEARRIVETIME / 4, SHUTTLEARRIVETIME - 100 / 2) - else - fake_recall = rand(SHUTTLEARRIVETIME / 2, SHUTTLEARRIVETIME - 100) - -/datum/shuttle_controller/proc/recall(var/signal_origin) - if(direction == 1) - var/timeleft = timeleft() - if(timeleft >= SHUTTLEARRIVETIME) - online = 0 - direction = 1 - endtime = null - return - - recall_count ++ - - if(recall_count > 2 && signal_origin && prob(70)) //30% chance the signal tracing will fail - last_call_loc = signal_origin - else - last_call_loc = null - - if(recall_count == 2) - priority_announce("The emergency shuttle has been recalled.\n\nExcessive number of emergency shuttle calls detected. We will attempt to trace all future calls and recalls to their source. Tracing results may be viewed on any communications console.", null, 'sound/AI/shuttlerecalled.ogg') - else - priority_announce("The emergency shuttle has been recalled.[last_call_loc ? " Recall signal traced. Results can be viewed on any communcations console." : "" ]", null, 'sound/AI/shuttlerecalled.ogg', "Priority") - setdirection(-1) - online = 1 - - -// returns the time (in seconds) before shuttle arrival -// note if direction = -1, gives a count-up to SHUTTLEARRIVETIME -/datum/shuttle_controller/proc/timeleft() - if(online) - var/timeleft = round((endtime - world.timeofday)/10 ,1) - if(timeleft > (MIDNIGHT_ROLLOVER/10)) // midnight rollover protection - endtime -= MIDNIGHT_ROLLOVER // subtract 24 hours from endtime - timeleft = round((endtime - world.timeofday)/10 ,1) // recalculate timeleft - if(direction == 1) - return timeleft - else - return SHUTTLEARRIVETIME-timeleft - else - return SHUTTLEARRIVETIME - -// sets the time left to a given delay (in seconds) -/datum/shuttle_controller/proc/settimeleft(var/delay) - endtime = world.timeofday + delay * 10 - timelimit = delay - -// sets the shuttle direction -// 1 = towards SS13, -1 = back to centcom -/datum/shuttle_controller/proc/setdirection(var/dirn) - if(direction == dirn) - return - direction = dirn - // if changing direction, flip the timeleft by SHUTTLEARRIVETIME - var/ticksleft = endtime - world.timeofday - endtime = world.timeofday + (SHUTTLEARRIVETIME*10 - ticksleft) - return - -//calls the shuttle if there's no live active AI or powered non broken comms console, -/datum/shuttle_controller/proc/autoshuttlecall() - var/callshuttle = 1 - - for(var/SC in shuttle_caller_list) - if(istype(SC,/mob/living/silicon/ai)) - var/mob/living/silicon/ai/AI = SC - if(AI.stat || !AI.client) - continue - if(istype(SC,/obj/machinery/computer/communications)) - var/obj/machinery/computer/communications/C = SC - if(C.stat & BROKEN) - continue - var/turf/T = get_turf(SC) - if(T && T.z == 1) - callshuttle = 0 //if there's an alive AI or a powered non broken communication console on the station z level, we don't call the shuttle - break - - if(callshuttle) - if(!online && direction == 1) //we don't call the shuttle if it's already coming - incall(SHUTTLEAUTOCALLTIMER) //X minutes! If they want to recall, they have X-(X-5) minutes to do so - log_game("All the communications consoles were destroyed and all AIs are inactive. Shuttle called.") - message_admins("All the communications consoles were destroyed and all AIs are inactive. Shuttle called.") - -/datum/shuttle_controller/proc/move_shuttles() - var/datum/shuttle_manager/s - for(var/t in pods) - s = shuttles[t] - s.move_shuttle() - -/datum/shuttle_controller/proc/process() - -/datum/shuttle_controller/emergency_shuttle/process() - if(!online) - return - var/timeleft = timeleft() - if(location == UNDOCKED) - if(direction == -1) - if(timeleft >= timelimit) // Shuttle reaches CentCom after being recalled. - online = 0 - direction = 1 - endtime = null - return 0 - else if(fake_recall && (timeleft <= fake_recall)) - recall() - fake_recall = 0 - return 0 - else if(timeleft <= 0) - var/datum/shuttle_manager/s = shuttles["escape"] - s.move_shuttle() - location = DOCKED - settimeleft(SHUTTLELEAVETIME) - send2irc("Server", "The Emergency Shuttle has docked with the station.") - priority_announce("The Emergency Shuttle has docked with the station. You have [round(timeleft()/60,1)] minutes to board the Emergency Shuttle.", null, 'sound/AI/shuttledock.ogg', "Priority") - else if(timeleft <= 0) //Nothing happens if time's not up and the ship's docked or later - if(location == DOCKED) - move_shuttles() - location = TRANSIT - settimeleft(SHUTTLETRANSITTIME) - priority_announce("The Emergency Shuttle has left the station. Estimate [round(timeleft()/60,1)] minutes until the shuttle docks at Central Command.", null, null, "Priority") - else if(location == TRANSIT) - move_shuttles() - //message_admins("Shuttles have attempted to move to Centcom") - location = ENDGAME - online = 0 - endtime = null - return 1 - return 0 - -/* - Some slapped-together star effects for maximum spess immershuns. Basically consists of a - spawner, an ender, and bgstar. Spawners create bgstars, bgstars shoot off into a direction - until they reach a starender. -*/ - -/obj/effect/bgstar - name = "star" - var/speed = 10 - var/direction = SOUTH - layer = 2 // TURF_LAYER - -/obj/effect/bgstar/New() - ..() - pixel_x += rand(-2,30) - pixel_y += rand(-2,30) - var/starnum = pick("1", "1", "1", "2", "3", "4") - - icon_state = "star"+starnum - - speed = rand(2, 5) - -/obj/effect/bgstar/proc/startmove() - - while(src) - sleep(speed) - step(src, direction) - for(var/obj/effect/starender/E in loc) - qdel(src) - - -/obj/effect/starender - invisibility = 101 - -/obj/effect/starspawner - invisibility = 101 - var/spawndir = SOUTH - var/spawning = 0 - -/obj/effect/starspawner/West - spawndir = WEST - -/obj/effect/starspawner/proc/startspawn() - spawning = 1 - while(spawning) - sleep(rand(2, 30)) - var/obj/effect/bgstar/S = new/obj/effect/bgstar(locate(x,y,z)) - S.direction = spawndir - spawn() - S.startmove() - - -/proc/push_mob_back(var/mob/living/L, var/dir) - if(iscarbon(L) && isturf(L.loc)) - if(prob(88)) - var/turf/T = get_step(L, dir) - if(T) - for(var/obj/O in T) // For doors and such (kinda ugly but we can't have people opening doors) - if(!O.CanPass(L, L.loc, 1)) - return - L.Move(get_step(L, dir), dir) \ No newline at end of file diff --git a/code/controllers/subsystem/air.dm b/code/controllers/subsystem/air.dm new file mode 100644 index 00000000000..19c086efa23 --- /dev/null +++ b/code/controllers/subsystem/air.dm @@ -0,0 +1,134 @@ +var/datum/subsystem/air/SSair + +/datum/subsystem/air + name = "Air" + priority = 20 + + var/cost_turfs = 0 + var/cost_groups = 0 + var/cost_highpressure = 0 + var/cost_hotspots = 0 + var/cost_superconductivity = 0 + + var/obj/effect/overlay/plasma_overlay //overlay for plasma + var/obj/effect/overlay/sleeptoxin_overlay //overlay for sleeptoxin + + var/list/excited_groups = list() + var/list/active_turfs = list() + var/list/hotspots = list() + + //Special functions lists + var/list/turf/simulated/active_super_conductivity = list() + var/list/turf/simulated/high_pressure_delta = list() + + +/datum/subsystem/air/New() + NEW_SS_GLOBAL(SSair) + + plasma_overlay = new /obj/effect/overlay{icon='icons/effects/tile_effects.dmi';mouse_opacity=0;layer=5;icon_state="plasma"}() + sleeptoxin_overlay = new /obj/effect/overlay{icon='icons/effects/tile_effects.dmi';mouse_opacity=0;layer=5;icon_state="sleeping_agent"}() + + +/datum/subsystem/air/Initialize() + setup_allturfs() + ..() + +#define MC_AVERAGE(average, current) (0.8*(average) + 0.2*(current)) +/datum/subsystem/air/fire() + var/timer = world.timeofday + process_active_turfs() + cost_turfs = MC_AVERAGE(cost_turfs, (world.timeofday - timer)) + + timer = world.timeofday + process_excited_groups() + cost_groups = MC_AVERAGE(cost_groups, (world.timeofday - timer)) + + timer = world.timeofday + process_high_pressure_delta() + cost_highpressure = MC_AVERAGE(cost_highpressure, (world.timeofday - timer)) + + timer = world.timeofday + process_hotspots() + cost_hotspots = MC_AVERAGE(cost_hotspots, (world.timeofday - timer)) + + timer = world.timeofday + process_super_conductivity() + cost_superconductivity = MC_AVERAGE(cost_superconductivity, (world.timeofday - timer)) + +#undef MC_AVERAGE + + +/datum/subsystem/air/proc/process_super_conductivity() + for(var/turf/simulated/T in active_super_conductivity) + T.super_conduct() + + +/datum/subsystem/air/proc/process_hotspots() + for(var/obj/effect/hotspot/H in hotspots) + H.process() + + +/datum/subsystem/air/proc/process_high_pressure_delta() + for(var/turf/T in high_pressure_delta) + T.high_pressure_movements() + T.pressure_difference = 0 + high_pressure_delta.len = 0 + + +/datum/subsystem/air/proc/process_active_turfs() + for(var/turf/simulated/T in active_turfs) + T.process_cell() + + +/datum/subsystem/air/proc/remove_from_active(var/turf/simulated/T) + if(istype(T)) + T.excited = 0 + active_turfs -= T + if(T.excited_group) + T.excited_group.garbage_collect() + + +/datum/subsystem/air/proc/add_to_active(var/turf/simulated/T, var/blockchanges = 1) + if(istype(T) && T.air) + T.excited = 1 + active_turfs |= T + if(blockchanges && T.excited_group) + T.excited_group.garbage_collect() + else + for(var/direction in cardinal) + if(!(T.atmos_adjacent_turfs & direction)) + continue + var/turf/simulated/S = get_step(T, direction) + if(istype(S)) + add_to_active(S) + + +/datum/subsystem/air/proc/setup_allturfs() + for(var/turf/simulated/T in world) + T.CalculateAdjacentTurfs() + if(!T.blocks_air) + if(T.air.check_tile_graphic()) + T.update_visuals(T.air) + for(var/direction in cardinal) + if(!(T.atmos_adjacent_turfs & direction)) + continue + var/turf/enemy_tile = get_step(T, direction) + if(istype(enemy_tile,/turf/simulated/)) + var/turf/simulated/enemy_simulated = enemy_tile + if(!T.air.compare(enemy_simulated.air)) + T.excited = 1 + active_turfs |= T + break + else + if(!T.air.check_turf_total(enemy_tile)) + T.excited = 1 + active_turfs |= T + +/datum/subsystem/air/proc/process_excited_groups() + for(var/datum/excited_group/EG in excited_groups) + EG.breakdown_cooldown ++ + if(EG.breakdown_cooldown == 10) + EG.self_breakdown() + return + if(EG.breakdown_cooldown > 20) + EG.dismantle() \ No newline at end of file diff --git a/code/controllers/subsystem/bots.dm b/code/controllers/subsystem/bots.dm new file mode 100644 index 00000000000..5b49ac0fc08 --- /dev/null +++ b/code/controllers/subsystem/bots.dm @@ -0,0 +1,21 @@ +var/datum/subsystem/bots/SSbot + +/datum/subsystem/bots + name = "Bots" + priority = 8 + + var/list/processing = list() + +/datum/subsystem/bots/New() + NEW_SS_GLOBAL(SSbot) + +/datum/subsystem/bots/fire() + var/seconds = wait * 0.1 + var/i=1 + for(var/thing in processing) + if(thing && !thing:gc_destroyed) + spawn(-1) + thing:bot_process(seconds) + ++i + continue + processing.Cut(i, i+1) \ No newline at end of file diff --git a/code/controllers/subsystem/diseases.dm b/code/controllers/subsystem/diseases.dm new file mode 100644 index 00000000000..1febced4242 --- /dev/null +++ b/code/controllers/subsystem/diseases.dm @@ -0,0 +1,20 @@ +var/datum/subsystem/diseases/SSdisease + +/datum/subsystem/diseases + name = "Diseases" + priority = 7 + + var/list/processing = list() + +/datum/subsystem/diseases/New() + NEW_SS_GLOBAL(SSdisease) + + +/datum/subsystem/diseases/fire() + var/i=1 + for(var/thing in processing) + if(thing) + thing:process() + ++i + continue + processing.Cut(i,i+1) diff --git a/code/modules/events/event_manager.dm b/code/controllers/subsystem/events.dm similarity index 82% rename from code/modules/events/event_manager.dm rename to code/controllers/subsystem/events.dm index cf18c8b549f..66e6487c440 100644 --- a/code/modules/events/event_manager.dm +++ b/code/controllers/subsystem/events.dm @@ -1,282 +1,280 @@ -var/datum/controller/event/events - -/datum/controller/event - var/list/control = list() //list of all datum/round_event_control. Used for selecting events based on weight and occurrences. - var/list/running = list() //list of all existing /datum/round_event - - var/scheduled = 0 //The next world.time that a naturally occuring random event can be selected. - var/frequency_lower = 3000 //5 minutes lower bound. - var/frequency_upper = 9000 //15 minutes upper bound. Basically an event will happen every 15 to 30 minutes. - - var/holiday //This will be a string of the name of any realworld holiday which occurs today (GMT time) - var/wizardmode = 0 //If the summon events spell is in effect this is true - -//Initial controller setup. -/datum/controller/event/New() - //There can be only one events manager. Out with the old and in with the new. - if(events != src) - if(istype(events)) - del(events) - events = src - - for(var/type in typesof(/datum/round_event_control)) - var/datum/round_event_control/E = new type() - if(!E.typepath) - continue //don't want this one! leave it for the garbage collector - if(E.wizardevent && !wizardmode) - E.weight = 0 - control += E //add it to the list of all events (controls) - reschedule() - getHoliday() - -//This is called by the MC every MC-tick (*neatfreak*). -/datum/controller/event/proc/process() - checkEvent() - var/i = 1 - while(i<=running.len) - var/datum/round_event/Event = running[i] - if(Event) - Event.process() - i++ - continue - running.Cut(i,i+1) - -//checks if we should select a random event yet, and reschedules if necessary -/datum/controller/event/proc/checkEvent() - if(scheduled <= world.time) - spawnEvent() - reschedule() - -//decides which world.time we should select another random event at. -/datum/controller/event/proc/reschedule() - scheduled = world.time + rand(frequency_lower, max(frequency_lower,frequency_upper)) - -//selects a random event based on whether it can occur and it's 'weight'(probability) -/datum/controller/event/proc/spawnEvent() - if(!config.allow_random_events) - return - - var/sum_of_weights = 0 - for(var/datum/round_event_control/E in control) - if(E.occurrences >= E.max_occurrences) continue - if(E.earliest_start >= world.time) continue - if(E.holidayID) - if(E.holidayID != holiday) continue - if(E.weight < 0) //for round-start events etc. - if(E.runEvent() == PROCESS_KILL) - E.max_occurrences = 0 - continue - return - sum_of_weights += E.weight - - sum_of_weights = rand(0,sum_of_weights) //reusing this variable. It now represents the 'weight' we want to select - - for(var/datum/round_event_control/E in control) - if(E.occurrences >= E.max_occurrences) continue - if(E.earliest_start >= world.time) continue - if(E.holidayID) - if(E.holidayID != holiday) continue - sum_of_weights -= E.weight - - if(sum_of_weights <= 0) //we've hit our goal - if(E.runEvent() == PROCESS_KILL)//we couldn't run this event for some reason, set its max_occurrences to 0 - E.max_occurrences = 0 - continue - return - - -/datum/round_event/proc/findEventArea() //Here's a nice proc to use to find an area for your event to land in! - var/list/safe_areas = list( - /area/turret_protected/ai, - /area/turret_protected/ai_upload, - /area/engine, - /area/solar, - /area/holodeck, - /area/shuttle/arrival, - /area/shuttle/escape/station, - /area/shuttle/escape_pod1/station, - /area/shuttle/escape_pod2/station, - /area/shuttle/escape_pod3/station, - /area/shuttle/escape_pod4/station, - /area/shuttle/mining/station, - /area/shuttle/transport1/station, - /area/shuttle/specops/station) - - //These are needed because /area/engine has to be removed from the list, but we still want these areas to get fucked up. - var/list/danger_areas = list( - /area/engine/break_room, - /area/engine/chiefs_office) - - //Need to locate() as it's just a list of paths. - return locate(pick((the_station_areas - safe_areas) + danger_areas)) - - - -//allows a client to trigger an event -//aka Badmin Central -/client/proc/forceEvent() - set name = "Trigger Event" - set category = "Fun" - - if(!holder ||!check_rights(R_FUN)) - return - - holder.forceEvent() - -/datum/admins/proc/forceEvent() - var/dat = "" - var/normal = "" - var/magic = "" - var/holiday = "" - for(var/datum/round_event_control/E in events.control) - dat = "
[E]" - if(E.holidayID) - holiday += dat - else if(E.wizardevent) - magic += dat - else - normal += dat - - dat = normal + "
" + magic + "
" + holiday - - var/datum/browser/popup = new(usr, "forceevent", "Force Random Event", 300, 750) - popup.set_content(dat) - popup.open() - - -/* -////////////// -// HOLIDAYS // -////////////// -//Uncommenting ALLOW_HOLIDAYS in config.txt will enable holidays - -//It's easy to add stuff. Just modify getHoliday to set holiday to something using the switch for DD(#day) MM(#month) YY(#year). -//You can then check if it's a special day in any code in the game by doing if(events.holiday == "MyHolidayID") - -//You can also make holiday random events easily thanks to Pete/Gia's system. -//simply make a random event normally, then assign it a holidayID string which matches the one you gave it in getHolday. -//Anything with a holidayID, which does not match the holiday string, will never occur. - -//Please, Don't spam stuff up with stupid stuff (key example being april-fools Pooh/ERP/etc), -//And don't forget: CHECK YOUR CODE!!!! We don't want any zero-day bugs which happen only on holidays and never get found/fixed! - -////////////////////////////////////////////////////////////////////////////////////////////////////////// -//ALSO, MOST IMPORTANTLY: Don't add stupid stuff! Discuss bonus content with Project-Heads first please!// -////////////////////////////////////////////////////////////////////////////////////////////////////////// -~Carn */ - -//sets up the holiday string in the events manager. -/datum/controller/event/proc/getHoliday() - if(!config.allow_holidays) return // Holiday stuff was not enabled in the config! - holiday = null - - var/YY = text2num(time2text(world.timeofday, "YY")) // get the current year - var/MM = text2num(time2text(world.timeofday, "MM")) // get the current month - var/DD = text2num(time2text(world.timeofday, "DD")) // get the current day - - //Main switch. If any of these are too dumb/inappropriate, or you have better ones, feel free to change whatever - switch(MM) - if(1) //Jan - switch(DD) - if(1) holiday = "New Year" - - if(2) //Feb - switch(DD) - if(2) holiday = "Groundhog Day" - if(14) holiday = "Valentine's Day" - if(17) holiday = "Random Acts of Kindness Day" - - if(3) //Mar - switch(DD) - if(14) holiday = "Pi Day" - if(17) holiday = "St. Patrick's Day" - if(27) - if(YY == 16) - holiday = "Easter" - if(31) - if(YY == 13) - holiday = "Easter" - - if(4) //Apr - switch(DD) - if(1) - holiday = "April Fool's Day" - if(YY == 18 && prob(50)) holiday = "Easter" - if(5) - if(YY == 15) holiday = "Easter" - if(16) - if(YY == 17) holiday = "Easter" - if(20) - holiday = "Four-Twenty" - if(YY == 14 && prob(50)) holiday = "Easter" - if(22) holiday = "Earth Day" - - if(5) //May - switch(DD) - if(1) holiday = "Labour Day" - if(4) holiday = "FireFighter's Day" - if(12) holiday = "Owl and Pussycat Day" //what a dumb day of observence...but we -do- have costumes already :3 - - if(6) //Jun - - if(7) //Jul - switch(DD) - if(1) holiday = "Doctor's Day" - if(2) holiday = "UFO Day" - if(8) holiday = "Writer's Day" - if(30) holiday = "Friendship Day" - - if(8) //Aug - switch(DD) - if(5) holiday = "Beer Day" - - if(9) //Sep - switch(DD) - if(19) holiday = "Talk-Like-a-Pirate Day" - if(28) holiday = "Stupid-Questions Day" - - if(10) //Oct - switch(DD) - if(4) holiday = "Animal's Day" - if(7) holiday = "Smiling Day" - if(16) holiday = "Boss' Day" - if(31) holiday = "Halloween" - - if(11) //Nov - switch(DD) - if(1) holiday = "Vegan Day" - if(13) holiday = "Kindness Day" - if(19) holiday = "Flowers Day" - if(21) holiday = "Saying-'Hello' Day" - - if(12) //Dec - switch(DD) - if(10) holiday = "Human-Rights Day" - if(14) holiday = "Monkey Day" - if(21) holiday = "Mayan Doomsday Anniversary" - if(22) holiday = "Orgasming Day" //lol. These all actually exist - if(24) holiday = "Xmas" - if(25) holiday = "Xmas" - if(26) holiday = "Boxing Day" - if(31) holiday = "New Year" - - if(!holiday) - //Friday the 13th - if(DD == 13) - if(time2text(world.timeofday, "DDD") == "Fri") - holiday = "Friday the 13th" - - world.update_status() - -/datum/controller/event/proc/toggleWizardmode() - wizardmode = !wizardmode - for(var/datum/round_event_control/E in control) - E.weight = initial(E.weight) - if((E.wizardevent && !wizardmode) || (!E.wizardevent && wizardmode)) - E.weight = 0 - message_admins("Summon Events has been [wizardmode ? "enabled, events will occur every [events.frequency_lower / 600] to [events.frequency_upper / 600] minutes" : "disabled"]!") - log_game("Summon Events was [wizardmode ? "enabled" : "disabled"]!") - -/datum/controller/event/proc/resetFrequency() - frequency_lower = initial(frequency_lower) - frequency_upper = initial(frequency_upper) \ No newline at end of file +var/datum/subsystem/events/SSevent + +/datum/subsystem/events + name = "Events" + priority = 6 + + var/list/control = list() //list of all datum/round_event_control. Used for selecting events based on weight and occurrences. + var/list/running = list() //list of all existing /datum/round_event + + var/scheduled = 0 //The next world.time that a naturally occuring random event can be selected. + var/frequency_lower = 3000 //5 minutes lower bound. + var/frequency_upper = 9000 //15 minutes upper bound. Basically an event will happen every 5 to 15 minutes. + + var/holiday //This will be a string of the name of any realworld holiday which occurs today (GMT time) + var/wizardmode = 0 + + +/datum/subsystem/events/New() + NEW_SS_GLOBAL(SSevent) + + +/datum/subsystem/events/Initialize() + for(var/type in typesof(/datum/round_event_control)) + var/datum/round_event_control/E = new type() + if(!E.typepath) + continue //don't want this one! leave it for the garbage collector + if(E.wizardevent && !wizardmode) + E.weight = 0 + control += E //add it to the list of all events (controls) + reschedule() + getHoliday() + ..() + + +/datum/subsystem/events/fire() + checkEvent() + var/i=1 + for(var/thing in running) + if(thing) + thing:process() + ++i + continue + running.Cut(i,i+1) + + +//checks if we should select a random event yet, and reschedules if necessary +/datum/subsystem/events/proc/checkEvent() + if(scheduled <= world.time) + spawnEvent() + reschedule() + +//decides which world.time we should select another random event at. +/datum/subsystem/events/proc/reschedule() + scheduled = world.time + rand(frequency_lower, max(frequency_lower,frequency_upper)) + +//selects a random event based on whether it can occur and it's 'weight'(probability) +/datum/subsystem/events/proc/spawnEvent() + if(!config.allow_random_events) +// var/datum/round_event_control/E = locate(/datum/round_event_control/dust) in control +// if(E) E.runEvent() + return + + var/sum_of_weights = 0 + for(var/datum/round_event_control/E in control) + if(E.occurrences >= E.max_occurrences) continue + if(E.earliest_start >= world.time) continue + if(E.holidayID) + if(E.holidayID != holiday) continue + if(E.weight < 0) //for round-start events etc. + if(E.runEvent() == PROCESS_KILL) + E.max_occurrences = 0 + continue + return + sum_of_weights += E.weight + + sum_of_weights = rand(0,sum_of_weights) //reusing this variable. It now represents the 'weight' we want to select + + for(var/datum/round_event_control/E in control) + if(E.occurrences >= E.max_occurrences) continue + if(E.earliest_start >= world.time) continue + if(E.holidayID) + if(E.holidayID != holiday) continue + sum_of_weights -= E.weight + + if(sum_of_weights <= 0) //we've hit our goal + if(E.runEvent() == PROCESS_KILL)//we couldn't run this event for some reason, set its max_occurrences to 0 + E.max_occurrences = 0 + continue + return + + +/datum/round_event/proc/findEventArea() //Here's a nice proc to use to find an area for your event to land in! + var/list/safe_areas = list( + /area/turret_protected/ai, + /area/turret_protected/ai_upload, + /area/engine, + /area/solar, + /area/holodeck, + /area/shuttle + ) + + //These are needed because /area/engine has to be removed from the list, but we still want these areas to get fucked up. + var/list/danger_areas = list( + /area/engine/break_room, + /area/engine/chiefs_office) + + //Need to locate() as it's just a list of paths. + return locate(pick((the_station_areas - safe_areas) + danger_areas)) + + +//allows a client to trigger an event +//aka Badmin Central +/client/proc/forceEvent() + set name = "Trigger Event" + set category = "Fun" + + if(!holder ||!check_rights(R_FUN)) + return + + holder.forceEvent() + +/datum/admins/proc/forceEvent() + var/dat = "" + var/normal = "" + var/magic = "" + var/holiday = "" + for(var/datum/round_event_control/E in SSevent.control) + dat = "
[E]" + if(E.holidayID) + holiday += dat + else if(E.wizardevent) + magic += dat + else + normal += dat + + dat = normal + "
" + magic + "
" + holiday + + var/datum/browser/popup = new(usr, "forceevent", "Force Random Event", 300, 750) + popup.set_content(dat) + popup.open() + + +/* +////////////// +// HOLIDAYS // +////////////// +//Uncommenting ALLOW_HOLIDAYS in config.txt will enable holidays + +//It's easy to add stuff. Just modify getHoliday to set holiday to something using the switch for DD(#day) MM(#month) YY(#year). +//You can then check if it's a special day in any code in the game by doing if(events.holiday == "MyHolidayID") + +//You can also make holiday random events easily thanks to Pete/Gia's system. +//simply make a random event normally, then assign it a holidayID string which matches the one you gave it in getHolday. +//Anything with a holidayID, which does not match the holiday string, will never occur. + +//Please, Don't spam stuff up with stupid stuff (key example being april-fools Pooh/ERP/etc), +//And don't forget: CHECK YOUR CODE!!!! We don't want any zero-day bugs which happen only on holidays and never get found/fixed! + +////////////////////////////////////////////////////////////////////////////////////////////////////////// +//ALSO, MOST IMPORTANTLY: Don't add stupid stuff! Discuss bonus content with Project-Heads first please!// +////////////////////////////////////////////////////////////////////////////////////////////////////////// +~Carn */ + +//sets up the holiday string in the events manager. +/datum/subsystem/events/proc/getHoliday() + if(!config.allow_holidays) return // Holiday stuff was not enabled in the config! + holiday = null + + var/YY = text2num(time2text(world.timeofday, "YY")) // get the current year + var/MM = text2num(time2text(world.timeofday, "MM")) // get the current month + var/DD = text2num(time2text(world.timeofday, "DD")) // get the current day + + //Main switch. If any of these are too dumb/inappropriate, or you have better ones, feel free to change whatever + switch(MM) + if(1) //Jan + switch(DD) + if(1) holiday = "New Year" + + if(2) //Feb + switch(DD) + if(2) holiday = "Groundhog Day" + if(14) holiday = "Valentine's Day" + if(17) holiday = "Random Acts of Kindness Day" + + if(3) //Mar + switch(DD) + if(14) holiday = "Pi Day" + if(17) holiday = "St. Patrick's Day" + if(27) + if(YY == 16) + holiday = "Easter" + if(31) + if(YY == 13) + holiday = "Easter" + + if(4) //Apr + switch(DD) + if(1) + holiday = "April Fool's Day" + if(YY == 18 && prob(50)) holiday = "Easter" + if(5) + if(YY == 15) holiday = "Easter" + if(16) + if(YY == 17) holiday = "Easter" + if(20) + holiday = "Four-Twenty" + if(YY == 14 && prob(50)) holiday = "Easter" + if(22) holiday = "Earth Day" + + if(5) //May + switch(DD) + if(1) holiday = "Labour Day" + if(4) holiday = "FireFighter's Day" + if(12) holiday = "Owl and Pussycat Day" //what a dumb day of observence...but we -do- have costumes already :3 + + if(6) //Jun + + if(7) //Jul + switch(DD) + if(1) holiday = "Doctor's Day" + if(2) holiday = "UFO Day" + if(8) holiday = "Writer's Day" + if(30) holiday = "Friendship Day" + + if(8) //Aug + switch(DD) + if(5) holiday = "Beer Day" + + if(9) //Sep + switch(DD) + if(19) holiday = "Talk-Like-a-Pirate Day" + if(28) holiday = "Stupid-Questions Day" + + if(10) //Oct + switch(DD) + if(4) holiday = "Animal's Day" + if(7) holiday = "Smiling Day" + if(16) holiday = "Boss' Day" + if(31) holiday = "Halloween" + + if(11) //Nov + switch(DD) + if(1) holiday = "Vegan Day" + if(13) holiday = "Kindness Day" + if(19) holiday = "Flowers Day" + if(21) holiday = "Saying-'Hello' Day" + + if(12) //Dec + switch(DD) + if(10) holiday = "Human-Rights Day" + if(14) holiday = "Monkey Day" + if(21) holiday = "Mayan Doomsday Anniversary" + if(22) holiday = "Orgasming Day" //lol. These all actually exist + if(24) holiday = "Xmas" + if(25) holiday = "Xmas" + if(26) holiday = "Boxing Day" + if(31) holiday = "New Year" + + if(!holiday) + //Friday the 13th + if(DD == 13) + if(time2text(world.timeofday, "DDD") == "Fri") + holiday = "Friday the 13th" + + world.update_status() + + +/datum/subsystem/events/proc/toggleWizardmode() + wizardmode = !wizardmode + for(var/datum/round_event_control/E in SSevent.control) + E.weight = initial(E.weight) + if((E.wizardevent && !wizardmode) || (!E.wizardevent && wizardmode)) + E.weight = 0 + message_admins("Summon Events has been [wizardmode ? "enabled, events will occur every [SSevent.frequency_lower / 600] to [SSevent.frequency_upper / 600] minutes" : "disabled"]!") + log_game("Summon Events was [wizardmode ? "enabled" : "disabled"]!") + + +/datum/subsystem/events/proc/resetFrequency() + frequency_lower = initial(frequency_lower) + frequency_upper = initial(frequency_upper) diff --git a/code/controllers/garbage.dm b/code/controllers/subsystem/garbage.dm similarity index 81% rename from code/controllers/garbage.dm rename to code/controllers/subsystem/garbage.dm index 501ea8a2d92..3a329379f97 100644 --- a/code/controllers/garbage.dm +++ b/code/controllers/subsystem/garbage.dm @@ -1,133 +1,144 @@ -#define GC_COLLECTION_TIMEOUT 300 // deciseconds to wait to let running procs finish before we just say fuck it and force del() the object -#define GC_DEL_CHECK_PER_TICK 100 // number of tests per master controller tick to make sure our GC'd objects are actually GC'd -#define GC_FORCE_DEL_PER_TICK 20 // max force del() calls per master controller tick - -var/datum/controller/garbage_collector/garbage = new() - - -/datum/controller/garbage_collector - var/dels = 0 // number of del()'s we've done this tick - var/list/destroyed = list() // list of refID's of things that should be garbage collected - // refID's are associated with the time at which they time out and need to be manually del() - // we do this so we aren't constantly locating them and preventing them from being gc'd - - var/list/logging = list() // list of all types that have failed to GC associated with the number of times that's happened. - // the types are stored as strings - -/datum/controller/garbage_collector/proc/AddTrash(var/datum/A) - if(!istype(A) || !isnull(A.gc_destroyed)) - return -// testing("GC: AddTrash([A.type])") - A.gc_destroyed = world.time - destroyed -= "\ref[A]" // Removing any previous references that were GC'd so that the current object will be at the end of the list. - destroyed["\ref[A]"] = world.time - -/datum/controller/garbage_collector/proc/process() - dels = 0 - var/time_to_kill = world.time - GC_COLLECTION_TIMEOUT // Anything qdel() but not GC'd BEFORE this time needs to be manually del() - var/checkRemain = GC_DEL_CHECK_PER_TICK - while(destroyed.len && --checkRemain >= 0) - if(dels > GC_FORCE_DEL_PER_TICK) -// testing("GC: Reached max force dels per tick [dels] vs [GC_FORCE_DEL_PER_TICK]") - break // Server's already pretty pounded, everything else can wait 2 seconds - var/refID = destroyed[1] - var/GCd_at_time = destroyed[refID] - if(GCd_at_time > time_to_kill) -// testing("GC: [refID] not old enough, breaking at [world.time] for [GCd_at_time - time_to_kill] deciseconds until [GCd_at_time + GC_COLLECTION_TIMEOUT]") - break // Everything else is newer, skip them - var/atom/A = locate(refID) -// testing("GC: [refID] old enough to test: GCd_at_time: [GCd_at_time] time_to_kill: [time_to_kill] current: [world.time]") - if(A && A.gc_destroyed == GCd_at_time) // So if something else coincidently gets the same ref, it's not deleted by mistake - // Something's still referring to the qdel'd object. Kill it. - testing("GC: -- \ref[A] | [A.type] was unable to be GC'd and was deleted --") - logging["[A.type]"]++ - del(A) - dels++ -// else -// testing("GC: [refID] properly GC'd at [world.time] with timeout [GCd_at_time]") - destroyed.Cut(1, 2) - -// Should be treated as a replacement for the 'del' keyword. -// Datums passed to this will be given a chance to clean up references to allow the GC to collect them. -/proc/qdel(var/datum/A) - if(!A) - return - if(!istype(A)) - //warning("qdel() passed object of type [A.type]. qdel() can only handle /datum types.") - del(A) - if(garbage) - garbage.dels++ - else if(isnull(A.gc_destroyed)) - // Let our friend know they're about to get fucked up. - . = !A.Destroy() - if(. && A) - if(garbage && !isturf(A)) - garbage.AddTrash(A) - else - del(A) - -// Default implementation of clean-up code. -// This should be overridden to remove all references pointing to the object being destroyed. -// Return true if the the GC controller should allow the object to continue existing. (Useful if pooling objects.) -/datum/proc/Destroy() - //del(src) - return - -/datum/var/gc_destroyed //Time when this object was destroyed. - -#ifdef TESTING -/client/var/running_find_references - -/atom/verb/find_references() - set category = "Debug" - set name = "Find References" - set background = 1 - set src in world - - if(!usr || !usr.client) - return - - if(usr.client.running_find_references) - testing("CANCELLED search for references to a [usr.client.running_find_references].") - usr.client.running_find_references = null - return - - if(alert("Running this will create a lot of lag until it finishes. You can cancel it by running it again. Would you like to begin the search?", "Find References", "Yes", "No") == "No") - return - - // Remove this object from the list of things to be auto-deleted. - if(garbage) - garbage.destroyed -= "\ref[src]" - - usr.client.running_find_references = type - testing("Beginning search for references to a [type].") - var/list/things = list() - for(var/client/thing) - things += thing - for(var/datum/thing) - things += thing - for(var/atom/thing) - things += thing - testing("Collected list of things in search for references to a [type]. ([things.len] Thing\s)") - for(var/datum/thing in things) - if(!usr.client.running_find_references) return - for(var/varname in thing.vars) - var/variable = thing.vars[varname] - if(variable == src) - testing("Found [src.type] \ref[src] in [thing.type]'s [varname] var.") - else if(islist(variable)) - if(src in variable) - testing("Found [src.type] \ref[src] in [thing.type]'s [varname] list var.") - testing("Completed search for references to a [type].") - usr.client.running_find_references = null - -/client/verb/purge_all_destroyed_objects() - set category = "Debug" - if(garbage) - while(garbage.destroyed.len) - var/datum/o = locate(garbage.destroyed[1]) - if(istype(o) && o.gc_destroyed) - del(o) - garbage.dels++ - garbage.destroyed.Cut(1, 2) -#endif +var/datum/subsystem/garbage_collector/SSgarbage + +/datum/subsystem/garbage_collector + name = "Garbage" + can_fire = 1 + wait = 60 + priority = 21 + + var/collection_timeout = 300 //deciseconds to wait to let running procs finish before we just say fuck it and force del() the object + var/max_checks_multiplier = 5 //multiplier (per-decisecond) for calculating max number of tests per SS tick. These tests check if our GC'd objects are actually GC'd + var/max_forcedel_multiplier = 1 //multiplier (per-decisecond) for calculating max number of force del() calls per SS tick. + + var/dels = 0 // number of del()'s we've done this tick + var/list/destroyed = list() // list of refID's of things that should be garbage collected + // refID's are associated with the time at which they time out and need to be manually del() + // we do this so we aren't constantly locating them and preventing them from being gc'd + + var/list/logging = list() // list of all types that have failed to GC associated with the number of times that's happened. + // the types are stored as strings + +/datum/subsystem/garbage_collector/New() + NEW_SS_GLOBAL(SSgarbage) + +/datum/subsystem/garbage_collector/fire() + dels = 0 + + var/time_to_kill = world.time - collection_timeout // Anything qdel() but not GC'd BEFORE this time needs to be manually del() + var/checkRemain = max_checks_multiplier * wait + var/maxDels = max_forcedel_multiplier * wait + + while(destroyed.len && --checkRemain >= 0) + if(dels >= maxDels) +// testing("GC: Reached max force dels per tick [dels] vs [GC_FORCE_DEL_PER_TICK]") + break // Server's already pretty pounded, everything else can wait 2 seconds + var/refID = destroyed[1] + var/GCd_at_time = destroyed[refID] + if(GCd_at_time > time_to_kill) +// testing("GC: [refID] not old enough, breaking at [world.time] for [GCd_at_time - time_to_kill] deciseconds until [GCd_at_time + GC_COLLECTION_TIMEOUT]") + break // Everything else is newer, skip them + var/atom/A = locate(refID) +// testing("GC: [refID] old enough to test: GCd_at_time: [GCd_at_time] time_to_kill: [time_to_kill] current: [world.time]") + if(A && A.gc_destroyed == GCd_at_time) // So if something else coincidently gets the same ref, it's not deleted by mistake + // Something's still referring to the qdel'd object. Kill it. + testing("GC: -- \ref[A] | [A.type] was unable to be GC'd and was deleted --") + logging["[A.type]"]++ + del(A) + ++dels +// else +// testing("GC: [refID] properly GC'd at [world.time] with timeout [GCd_at_time]") + destroyed.Cut(1, 2) + + +/datum/subsystem/garbage_collector/proc/AddTrash(datum/A) + if(!istype(A) || !isnull(A.gc_destroyed)) + return +// testing("GC: AddTrash([A.type])") + A.gc_destroyed = world.time + destroyed -= "\ref[A]" // Removing any previous references that were GC'd so that the current object will be at the end of the list. + destroyed["\ref[A]"] = world.time + + +// Should be treated as a replacement for the 'del' keyword. +// Datums passed to this will be given a chance to clean up references to allow the GC to collect them. +/proc/qdel(var/datum/A) + if(!A) + return + if(!istype(A)) + //warning("qdel() passed object of type [A.type]. qdel() can only handle /datum types.") + del(A) + SSgarbage.dels++ + else if(isnull(A.gc_destroyed)) + // Let our friend know they're about to get fucked up. + . = !A.Destroy() + if(. && A) + if(!isturf(A)) + SSgarbage.AddTrash(A) + else + del(A) + +// Default implementation of clean-up code. +// This should be overridden to remove all references pointing to the object being destroyed. +// Return true if the the GC controller should allow the object to continue existing. (Useful if pooling objects.) +/datum/proc/Destroy() + //del(src) + return + +/datum/var/gc_destroyed //Time when this object was destroyed. + +#ifdef TESTING +/client/var/running_find_references + +/atom/verb/find_references() + set category = "Debug" + set name = "Find References" + set background = 1 + set src in world + + if(!usr || !usr.client) + return + + if(usr.client.running_find_references) + testing("CANCELLED search for references to a [usr.client.running_find_references].") + usr.client.running_find_references = null + return + + if(alert("Running this will create a lot of lag until it finishes. You can cancel it by running it again. Would you like to begin the search?", "Find References", "Yes", "No") == "No") + return + + // Remove this object from the list of things to be auto-deleted. + if(garbage) + garbage.destroyed -= "\ref[src]" + + usr.client.running_find_references = type + testing("Beginning search for references to a [type].") + var/list/things = list() + for(var/client/thing) + things += thing + for(var/datum/thing) + things += thing + for(var/atom/thing) + things += thing + testing("Collected list of things in search for references to a [type]. ([things.len] Thing\s)") + for(var/datum/thing in things) + if(!usr.client.running_find_references) return + for(var/varname in thing.vars) + var/variable = thing.vars[varname] + if(variable == src) + testing("Found [src.type] \ref[src] in [thing.type]'s [varname] var.") + else if(islist(variable)) + if(src in variable) + testing("Found [src.type] \ref[src] in [thing.type]'s [varname] list var.") + testing("Completed search for references to a [type].") + usr.client.running_find_references = null + +/client/verb/purge_all_destroyed_objects() + set category = "Debug" + if(garbage) + while(garbage.destroyed.len) + var/datum/o = locate(garbage.destroyed[1]) + if(istype(o) && o.gc_destroyed) + del(o) + garbage.dels++ + garbage.destroyed.Cut(1, 2) +#endif diff --git a/code/game/jobs/job_controller.dm b/code/controllers/subsystem/jobs.dm similarity index 87% rename from code/game/jobs/job_controller.dm rename to code/controllers/subsystem/jobs.dm index 906f167875d..d1a09895393 100644 --- a/code/game/jobs/job_controller.dm +++ b/code/controllers/subsystem/jobs.dm @@ -1,416 +1,424 @@ -var/global/datum/controller/occupations/job_master - -/datum/controller/occupations - //List of all jobs - var/list/occupations = list() - //Players who need jobs - var/list/unassigned = list() - //Debug info - var/list/job_debug = list() - - -/datum/controller/occupations/proc/SetupOccupations(var/faction = "Station") - occupations = list() - var/list/all_jobs = typesof(/datum/job) - if(!all_jobs.len) - world << "Error setting up jobs, no job datums found" - return 0 - - for(var/J in all_jobs) - var/datum/job/job = new J() - if(!job) continue - if(job.faction != faction) continue - if(!job.config_check()) continue - occupations += job - - return 1 - - -/datum/controller/occupations/proc/Debug(var/text) - if(!Debug2) return 0 - job_debug.Add(text) - return 1 - - -/datum/controller/occupations/proc/GetJob(var/rank) - if(!rank) return null - for(var/datum/job/J in occupations) - if(!J) continue - if(J.title == rank) return J - return null - -/datum/controller/occupations/proc/AssignRole(var/mob/new_player/player, var/rank, var/latejoin = 0) - Debug("Running AR, Player: [player], Rank: [rank], LJ: [latejoin]") - if(player && player.mind && rank) - var/datum/job/job = GetJob(rank) - if(!job) return 0 - if(jobban_isbanned(player, rank)) return 0 - if(!job.player_old_enough(player.client)) return 0 - var/position_limit = job.total_positions - if(!latejoin) - position_limit = job.spawn_positions - if((job.current_positions < position_limit) || position_limit == -1) - Debug("Player: [player] is now Rank: [rank], JCP:[job.current_positions], JPL:[position_limit]") - player.mind.assigned_role = rank - unassigned -= player - job.current_positions++ - return 1 - Debug("AR has failed, Player: [player], Rank: [rank]") - return 0 - - -/datum/controller/occupations/proc/FindOccupationCandidates(datum/job/job, level, flag) - Debug("Running FOC, Job: [job], Level: [level], Flag: [flag]") - var/list/candidates = list() - for(var/mob/new_player/player in unassigned) - if(jobban_isbanned(player, job.title)) - Debug("FOC isbanned failed, Player: [player]") - continue - if(!job.player_old_enough(player.client)) - Debug("FOC player not old enough, Player: [player]") - continue - if(flag && (!player.client.prefs.be_special & flag)) - Debug("FOC flag failed, Player: [player], Flag: [flag], ") - continue - - if(config.enforce_human_authority && (job.title in command_positions) && player.client.prefs.pref_species.id != "human") - Debug("FOC non-human failed, Player: [player]") - continue - - if(player.client.prefs.GetJobDepartment(job, level) & job.flag) - Debug("FOC pass, Player: [player], Level:[level]") - candidates += player - return candidates - -/datum/controller/occupations/proc/GiveRandomJob(var/mob/new_player/player) - Debug("GRJ Giving random job, Player: [player]") - for(var/datum/job/job in shuffle(occupations)) - if(!job) - continue - - if(istype(job, GetJob("Assistant"))) // We don't want to give him assistant, that's boring! - continue - - if(job in command_positions) //If you want a command position, select it! - continue - - if(jobban_isbanned(player, job.title)) - Debug("GRJ isbanned failed, Player: [player], Job: [job.title]") - continue - - if(!job.player_old_enough(player.client)) - Debug("GRJ player not old enough, Player: [player]") - continue - - if(config.enforce_human_authority && (job.title in command_positions) && player.client.prefs.pref_species.id != "human") - Debug("GRJ non-human failed, Player: [player]") - continue - - - if((job.current_positions < job.spawn_positions) || job.spawn_positions == -1) - Debug("GRJ Random job given, Player: [player], Job: [job]") - AssignRole(player, job.title) - unassigned -= player - break - -/datum/controller/occupations/proc/ResetOccupations() - for(var/mob/new_player/player in player_list) - if((player) && (player.mind)) - player.mind.assigned_role = null - player.mind.special_role = null - SetupOccupations() - unassigned = list() - return - - -//This proc is called before the level loop of DivideOccupations() and will try to select a head, ignoring ALL non-head preferences for every level until -//it locates a head or runs out of levels to check -//This is basically to ensure that there's atleast a few heads in the round -/datum/controller/occupations/proc/FillHeadPosition() - for(var/level = 1 to 3) - for(var/command_position in command_positions) - var/datum/job/job = GetJob(command_position) - if(!job) continue - var/list/candidates = FindOccupationCandidates(job, level) - if(!candidates.len) continue - var/mob/new_player/candidate = pick(candidates) - if(AssignRole(candidate, command_position)) - return 1 - return 0 - - -//This proc is called at the start of the level loop of DivideOccupations() and will cause head jobs to be checked before any other jobs of the same level -//This is also to ensure we get as many heads as possible -/datum/controller/occupations/proc/CheckHeadPositions(var/level) - for(var/command_position in command_positions) - var/datum/job/job = GetJob(command_position) - if(!job) continue - var/list/candidates = FindOccupationCandidates(job, level) - if(!candidates.len) continue - var/mob/new_player/candidate = pick(candidates) - AssignRole(candidate, command_position) - return - - -/datum/controller/occupations/proc/FillAIPosition() - var/ai_selected = 0 - var/datum/job/job = GetJob("AI") - if(!job) return 0 - if(ticker.mode.name == "AI malfunction") // malf. AIs are pre-selected before jobs - for (var/datum/mind/mAI in ticker.mode.malf_ai) - AssignRole(mAI.current, "AI") - ai_selected++ - if(ai_selected) return 1 - return 0 - - for(var/i = job.total_positions, i > 0, i--) - for(var/level = 1 to 3) - var/list/candidates = list() - candidates = FindOccupationCandidates(job, level) - if(candidates.len) - var/mob/new_player/candidate = pick(candidates) - if(AssignRole(candidate, "AI")) - ai_selected++ - break - if(ai_selected) return 1 - return 0 - - -/** Proc DivideOccupations - * fills var "assigned_role" for all ready players. - * This proc must not have any side effect besides of modifying "assigned_role". - **/ -/datum/controller/occupations/proc/DivideOccupations() - //Setup new player list and get the jobs list - Debug("Running DO") - SetupOccupations() - - //Holder for Triumvirate is stored in the ticker, this just processes it - if(ticker) - for(var/datum/job/ai/A in occupations) - if(ticker.triai) - A.spawn_positions = 3 - - //Get the players who are ready - for(var/mob/new_player/player in player_list) - if(player.ready && player.mind && !player.mind.assigned_role) - unassigned += player - - Debug("DO, Len: [unassigned.len]") - if(unassigned.len == 0) return 0 - - //Scale number of open security officer slots to population - setup_officer_positions() - - //Shuffle players and jobs - unassigned = shuffle(unassigned) - - HandleFeedbackGathering() - - //People who wants to be assistants, sure, go on. - Debug("DO, Running Assistant Check 1") - var/datum/job/assist = new /datum/job/assistant() - var/list/assistant_candidates = FindOccupationCandidates(assist, 3) - Debug("AC1, Candidates: [assistant_candidates.len]") - for(var/mob/new_player/player in assistant_candidates) - Debug("AC1 pass, Player: [player]") - AssignRole(player, "Assistant") - assistant_candidates -= player - Debug("DO, AC1 end") - - //Select one head - Debug("DO, Running Head Check") - FillHeadPosition() - Debug("DO, Head Check end") - - //Check for an AI - Debug("DO, Running AI Check") - FillAIPosition() - Debug("DO, AI Check end") - - //Other jobs are now checked - Debug("DO, Running Standard Check") - - - // New job giving system by Donkie - // This will cause lots of more loops, but since it's only done once it shouldn't really matter much at all. - // Hopefully this will add more randomness and fairness to job giving. - - // Loop through all levels from high to low - var/list/shuffledoccupations = shuffle(occupations) - for(var/level = 1 to 3) - //Check the head jobs first each level - CheckHeadPositions(level) - - // Loop through all unassigned players - for(var/mob/new_player/player in unassigned) - - // Loop through all jobs - for(var/datum/job/job in shuffledoccupations) // SHUFFLE ME BABY - if(!job) - continue - - if(jobban_isbanned(player, job.title)) - Debug("DO isbanned failed, Player: [player], Job:[job.title]") - continue - - if(!job.player_old_enough(player.client)) - Debug("DO player not old enough, Player: [player], Job:[job.title]") - continue - - if(config.enforce_human_authority && (job.title in command_positions) && player.client.prefs.pref_species.id != "human") - Debug("DO non-human failed, Player: [player], Job:[job.title]") - continue - - - // If the player wants that job on this level, then try give it to him. - if(player.client.prefs.GetJobDepartment(job, level) & job.flag) - - // If the job isn't filled - if((job.current_positions < job.spawn_positions) || job.spawn_positions == -1) - Debug("DO pass, Player: [player], Level:[level], Job:[job.title]") - AssignRole(player, job.title) - unassigned -= player - break - - // Hand out random jobs to the people who didn't get any in the last check - // Also makes sure that they got their preference correct - for(var/mob/new_player/player in unassigned) - if(jobban_isbanned(player, "Assistant")) - GiveRandomJob(player) //you get to roll for random before everyone else just to be sure you don't get assistant. you're so speshul - - for(var/mob/new_player/player in unassigned) - if(player.client.prefs.userandomjob) - GiveRandomJob(player) - - Debug("DO, Standard Check end") - - Debug("DO, Running AC2") - - // For those who wanted to be assistant if their preferences were filled, here you go. - for(var/mob/new_player/player in unassigned) - Debug("AC2 Assistant located, Player: [player]") - AssignRole(player, "Assistant") - return 1 - -//Gives the player the stuff he should have with his rank -/datum/controller/occupations/proc/EquipRank(var/mob/living/H, var/rank, var/joined_late = 0) - - var/datum/job/job = GetJob(rank) - - H.job = rank - - //If we joined at roundstart we should be positioned at our workstation - if(!joined_late) - var/obj/S = null - for(var/obj/effect/landmark/start/sloc in landmarks_list) - if(sloc.name != rank) continue - if(locate(/mob/living) in sloc.loc) continue - S = sloc - break - if(!S) - S = locate("start*[rank]") // use old stype - if(istype(S, /obj/effect/landmark/start) && istype(S.loc, /turf)) - H.loc = S.loc - - if(H.mind) - H.mind.assigned_role = rank - - if(job) - var/new_mob = job.equip(H) - if(ismob(new_mob)) - H = new_mob - job.apply_fingerprints(H) - - H << "You are the [rank]." - H << "As the [rank] you answer directly to [job.supervisors]. Special circumstances may change this." - H << "To speak on your departments radio, use the :h button. To see others, look closely at your headset." - if(job.req_admin_notify) - H << "You are playing a job that is important for Game Progression. If you have to disconnect, please notify the admins via adminhelp." - - H.update_hud() // Tmp fix for Github issue 1006. TODO: make all procs in update_icons.dm do client.screen |= equipment no matter what. - return 1 - - -/datum/controller/occupations/proc/setup_officer_positions() - var/officer_positions = 5 //Number of open security officer positions at round start - - if(config.security_scaling_coeff > 0) - officer_positions = min(12, max(5, round(unassigned.len/config.security_scaling_coeff))) //Scale between 5 and 12 officers - var/datum/job/J = job_master.GetJob("Security Officer") - if(J || J.spawn_positions > 0) - Debug("Setting open security officer positions to [officer_positions]") - J.total_positions = officer_positions - J.spawn_positions = officer_positions - for(var/i=officer_positions-5, i>0, i--) //Spawn some extra eqipment lockers if we have more than 5 officers - if(secequipment.len) - var/spawnloc = secequipment[1] - new /obj/structure/closet/secure_closet/security(spawnloc) - secequipment -= spawnloc - else //We ran out of spare locker spawns! - break - -/datum/controller/occupations/proc/LoadJobs(jobsfile) //ran during round setup, reads info from jobs.txt -- Urist - if(!config.load_jobs_from_txt) - return 0 - - var/list/jobEntries = file2list(jobsfile) - - for(var/job in jobEntries) - if(!job) - continue - - job = trim(job) - if (!length(job)) - continue - - var/pos = findtext(job, "=") - var/name = null - var/value = null - - if(pos) - name = copytext(job, 1, pos) - value = copytext(job, pos + 1) - else - continue - - if(name && value) - var/datum/job/J = GetJob(name) - if(!J) continue - J.total_positions = text2num(value) - J.spawn_positions = text2num(value) - if(name == "AI" || name == "Cyborg")//I dont like this here but it will do for now - J.total_positions = 0 - - return 1 - - -/datum/controller/occupations/proc/HandleFeedbackGathering() - for(var/datum/job/job in occupations) - var/tmp_str = "|[job.title]|" - - var/level1 = 0 //high - var/level2 = 0 //medium - var/level3 = 0 //low - var/level4 = 0 //never - var/level5 = 0 //banned - var/level6 = 0 //account too young - for(var/mob/new_player/player in player_list) - if(!(player.ready && player.mind && !player.mind.assigned_role)) - continue //This player is not ready - if(jobban_isbanned(player, job.title)) - level5++ - continue - if(!job.player_old_enough(player.client)) - level6++ - continue - if(player.client.prefs.GetJobDepartment(job, 1) & job.flag) - level1++ - else if(player.client.prefs.GetJobDepartment(job, 2) & job.flag) - level2++ - else if(player.client.prefs.GetJobDepartment(job, 3) & job.flag) - level3++ - else level4++ //not selected - - tmp_str += "HIGH=[level1]|MEDIUM=[level2]|LOW=[level3]|NEVER=[level4]|BANNED=[level5]|YOUNG=[level6]|-" - feedback_add_details("job_preferences",tmp_str) +var/datum/subsystem/job/SSjob + +/datum/subsystem/job + name = "Jobs" + priority = 5 + + var/list/occupations = list() //List of all jobs + var/list/unassigned = list() //Players who need jobs + var/list/job_debug = list() //Debug info + +/datum/subsystem/job/New() + NEW_SS_GLOBAL(SSjob) + + +/datum/subsystem/job/Initialize() + SetupOccupations() + LoadJobs("config/jobs.txt") + ..() + + +/datum/subsystem/job/proc/SetupOccupations(faction = "Station") + occupations = list() + var/list/all_jobs = typesof(/datum/job) + if(!all_jobs.len) + world << "Error setting up jobs, no job datums found" + return 0 + + for(var/J in all_jobs) + var/datum/job/job = new J() + if(!job) continue + if(job.faction != faction) continue + if(!job.config_check()) continue + occupations += job + + return 1 + + +/datum/subsystem/job/proc/Debug(text) + if(!Debug2) return 0 + job_debug.Add(text) + return 1 + + +/datum/subsystem/job/proc/GetJob(rank) + if(!rank) return null + for(var/datum/job/J in occupations) + if(!J) continue + if(J.title == rank) return J + return null + +/datum/subsystem/job/proc/AssignRole(mob/new_player/player, rank, latejoin=0) + Debug("Running AR, Player: [player], Rank: [rank], LJ: [latejoin]") + if(player && player.mind && rank) + var/datum/job/job = GetJob(rank) + if(!job) return 0 + if(jobban_isbanned(player, rank)) return 0 + if(!job.player_old_enough(player.client)) return 0 + var/position_limit = job.total_positions + if(!latejoin) + position_limit = job.spawn_positions + if((job.current_positions < position_limit) || position_limit == -1) + Debug("Player: [player] is now Rank: [rank], JCP:[job.current_positions], JPL:[position_limit]") + player.mind.assigned_role = rank + unassigned -= player + job.current_positions++ + return 1 + Debug("AR has failed, Player: [player], Rank: [rank]") + return 0 + + +/datum/subsystem/job/proc/FindOccupationCandidates(datum/job/job, level, flag) + Debug("Running FOC, Job: [job], Level: [level], Flag: [flag]") + var/list/candidates = list() + for(var/mob/new_player/player in unassigned) + if(jobban_isbanned(player, job.title)) + Debug("FOC isbanned failed, Player: [player]") + continue + if(!job.player_old_enough(player.client)) + Debug("FOC player not old enough, Player: [player]") + continue + if(flag && (!player.client.prefs.be_special & flag)) + Debug("FOC flag failed, Player: [player], Flag: [flag], ") + continue + + if(config.enforce_human_authority && (job.title in command_positions) && player.client.prefs.pref_species.id != "human") + Debug("FOC non-human failed, Player: [player]") + continue + + if(player.client.prefs.GetJobDepartment(job, level) & job.flag) + Debug("FOC pass, Player: [player], Level:[level]") + candidates += player + return candidates + +/datum/subsystem/job/proc/GiveRandomJob(mob/new_player/player) + Debug("GRJ Giving random job, Player: [player]") + for(var/datum/job/job in shuffle(occupations)) + if(!job) + continue + + if(istype(job, GetJob("Assistant"))) // We don't want to give him assistant, that's boring! + continue + + if(job in command_positions) //If you want a command position, select it! + continue + + if(jobban_isbanned(player, job.title)) + Debug("GRJ isbanned failed, Player: [player], Job: [job.title]") + continue + + if(!job.player_old_enough(player.client)) + Debug("GRJ player not old enough, Player: [player]") + continue + + if(config.enforce_human_authority && (job.title in command_positions) && player.client.prefs.pref_species.id != "human") + Debug("GRJ non-human failed, Player: [player]") + continue + + + if((job.current_positions < job.spawn_positions) || job.spawn_positions == -1) + Debug("GRJ Random job given, Player: [player], Job: [job]") + AssignRole(player, job.title) + unassigned -= player + break + +/datum/subsystem/job/proc/ResetOccupations() + for(var/mob/new_player/player in player_list) + if((player) && (player.mind)) + player.mind.assigned_role = null + player.mind.special_role = null + SetupOccupations() + unassigned = list() + return + + +//This proc is called before the level loop of DivideOccupations() and will try to select a head, ignoring ALL non-head preferences for every level until +//it locates a head or runs out of levels to check +//This is basically to ensure that there's atleast a few heads in the round +/datum/subsystem/job/proc/FillHeadPosition() + for(var/level = 1 to 3) + for(var/command_position in command_positions) + var/datum/job/job = GetJob(command_position) + if(!job) continue + var/list/candidates = FindOccupationCandidates(job, level) + if(!candidates.len) continue + var/mob/new_player/candidate = pick(candidates) + if(AssignRole(candidate, command_position)) + return 1 + return 0 + + +//This proc is called at the start of the level loop of DivideOccupations() and will cause head jobs to be checked before any other jobs of the same level +//This is also to ensure we get as many heads as possible +/datum/subsystem/job/proc/CheckHeadPositions(level) + for(var/command_position in command_positions) + var/datum/job/job = GetJob(command_position) + if(!job) continue + var/list/candidates = FindOccupationCandidates(job, level) + if(!candidates.len) continue + var/mob/new_player/candidate = pick(candidates) + AssignRole(candidate, command_position) + return + + +/datum/subsystem/job/proc/FillAIPosition() + var/ai_selected = 0 + var/datum/job/job = GetJob("AI") + if(!job) return 0 + if(ticker.mode.name == "AI malfunction") // malf. AIs are pre-selected before jobs + for (var/datum/mind/mAI in ticker.mode.malf_ai) + AssignRole(mAI.current, "AI") + ai_selected++ + if(ai_selected) return 1 + return 0 + + for(var/i = job.total_positions, i > 0, i--) + for(var/level = 1 to 3) + var/list/candidates = list() + candidates = FindOccupationCandidates(job, level) + if(candidates.len) + var/mob/new_player/candidate = pick(candidates) + if(AssignRole(candidate, "AI")) + ai_selected++ + break + if(ai_selected) return 1 + return 0 + + +/** Proc DivideOccupations + * fills var "assigned_role" for all ready players. + * This proc must not have any side effect besides of modifying "assigned_role". + **/ +/datum/subsystem/job/proc/DivideOccupations() + //Setup new player list and get the jobs list + Debug("Running DO") + SetupOccupations() + + //Holder for Triumvirate is stored in the ticker, this just processes it + if(ticker) + for(var/datum/job/ai/A in occupations) + if(ticker.triai) + A.spawn_positions = 3 + + //Get the players who are ready + for(var/mob/new_player/player in player_list) + if(player.ready && player.mind && !player.mind.assigned_role) + unassigned += player + + Debug("DO, Len: [unassigned.len]") + if(unassigned.len == 0) return 0 + + //Scale number of open security officer slots to population + setup_officer_positions() + + //Shuffle players and jobs + unassigned = shuffle(unassigned) + + HandleFeedbackGathering() + + //People who wants to be assistants, sure, go on. + Debug("DO, Running Assistant Check 1") + var/datum/job/assist = new /datum/job/assistant() + var/list/assistant_candidates = FindOccupationCandidates(assist, 3) + Debug("AC1, Candidates: [assistant_candidates.len]") + for(var/mob/new_player/player in assistant_candidates) + Debug("AC1 pass, Player: [player]") + AssignRole(player, "Assistant") + assistant_candidates -= player + Debug("DO, AC1 end") + + //Select one head + Debug("DO, Running Head Check") + FillHeadPosition() + Debug("DO, Head Check end") + + //Check for an AI + Debug("DO, Running AI Check") + FillAIPosition() + Debug("DO, AI Check end") + + //Other jobs are now checked + Debug("DO, Running Standard Check") + + + // New job giving system by Donkie + // This will cause lots of more loops, but since it's only done once it shouldn't really matter much at all. + // Hopefully this will add more randomness and fairness to job giving. + + // Loop through all levels from high to low + var/list/shuffledoccupations = shuffle(occupations) + for(var/level = 1 to 3) + //Check the head jobs first each level + CheckHeadPositions(level) + + // Loop through all unassigned players + for(var/mob/new_player/player in unassigned) + + // Loop through all jobs + for(var/datum/job/job in shuffledoccupations) // SHUFFLE ME BABY + if(!job) + continue + + if(jobban_isbanned(player, job.title)) + Debug("DO isbanned failed, Player: [player], Job:[job.title]") + continue + + if(!job.player_old_enough(player.client)) + Debug("DO player not old enough, Player: [player], Job:[job.title]") + continue + + if(config.enforce_human_authority && (job.title in command_positions) && player.client.prefs.pref_species.id != "human") + Debug("DO non-human failed, Player: [player], Job:[job.title]") + continue + + + // If the player wants that job on this level, then try give it to him. + if(player.client.prefs.GetJobDepartment(job, level) & job.flag) + + // If the job isn't filled + if((job.current_positions < job.spawn_positions) || job.spawn_positions == -1) + Debug("DO pass, Player: [player], Level:[level], Job:[job.title]") + AssignRole(player, job.title) + unassigned -= player + break + + // Hand out random jobs to the people who didn't get any in the last check + // Also makes sure that they got their preference correct + for(var/mob/new_player/player in unassigned) + if(jobban_isbanned(player, "Assistant")) + GiveRandomJob(player) //you get to roll for random before everyone else just to be sure you don't get assistant. you're so speshul + + for(var/mob/new_player/player in unassigned) + if(player.client.prefs.userandomjob) + GiveRandomJob(player) + + Debug("DO, Standard Check end") + + Debug("DO, Running AC2") + + // For those who wanted to be assistant if their preferences were filled, here you go. + for(var/mob/new_player/player in unassigned) + Debug("AC2 Assistant located, Player: [player]") + AssignRole(player, "Assistant") + return 1 + +//Gives the player the stuff he should have with his rank +/datum/subsystem/job/proc/EquipRank(mob/living/H, rank, joined_late=0) + var/datum/job/job = GetJob(rank) + + H.job = rank + + //If we joined at roundstart we should be positioned at our workstation + if(!joined_late) + var/obj/S = null + for(var/obj/effect/landmark/start/sloc in landmarks_list) + if(sloc.name != rank) continue + if(locate(/mob/living) in sloc.loc) continue + S = sloc + break + if(!S) + S = locate("start*[rank]") // use old stype + if(istype(S, /obj/effect/landmark/start) && istype(S.loc, /turf)) + H.loc = S.loc + + if(H.mind) + H.mind.assigned_role = rank + + if(job) + var/new_mob = job.equip(H) + if(ismob(new_mob)) + H = new_mob + job.apply_fingerprints(H) + + H << "You are the [rank]." + H << "As the [rank] you answer directly to [job.supervisors]. Special circumstances may change this." + H << "To speak on your departments radio, use the :h button. To see others, look closely at your headset." + if(job.req_admin_notify) + H << "You are playing a job that is important for Game Progression. If you have to disconnect, please notify the admins via adminhelp." + + H.update_hud() // Tmp fix for Github issue 1006. TODO: make all procs in update_icons.dm do client.screen |= equipment no matter what. + return 1 + + +/datum/subsystem/job/proc/setup_officer_positions() + var/officer_positions = 5 //Number of open security officer positions at round start + + if(config.security_scaling_coeff > 0) + officer_positions = min(12, max(5, round(unassigned.len/config.security_scaling_coeff))) //Scale between 5 and 12 officers + var/datum/job/J = SSjob.GetJob("Security Officer") + if(J || J.spawn_positions > 0) + Debug("Setting open security officer positions to [officer_positions]") + J.total_positions = officer_positions + J.spawn_positions = officer_positions + for(var/i=officer_positions-5, i>0, i--) //Spawn some extra eqipment lockers if we have more than 5 officers + if(secequipment.len) + var/spawnloc = secequipment[1] + new /obj/structure/closet/secure_closet/security(spawnloc) + secequipment -= spawnloc + else //We ran out of spare locker spawns! + break + +/datum/subsystem/job/proc/LoadJobs(jobsfile) //ran during round setup, reads info from jobs.txt -- Urist + if(!config.load_jobs_from_txt) + return 0 + + var/list/jobEntries = file2list(jobsfile) + + for(var/job in jobEntries) + if(!job) + continue + + job = trim(job) + if (!length(job)) + continue + + var/pos = findtext(job, "=") + var/name = null + var/value = null + + if(pos) + name = copytext(job, 1, pos) + value = copytext(job, pos + 1) + else + continue + + if(name && value) + var/datum/job/J = GetJob(name) + if(!J) continue + J.total_positions = text2num(value) + J.spawn_positions = text2num(value) + if(name == "AI" || name == "Cyborg")//I dont like this here but it will do for now + J.total_positions = 0 + + return 1 + + +/datum/subsystem/job/proc/HandleFeedbackGathering() + for(var/datum/job/job in occupations) + var/tmp_str = "|[job.title]|" + + var/level1 = 0 //high + var/level2 = 0 //medium + var/level3 = 0 //low + var/level4 = 0 //never + var/level5 = 0 //banned + var/level6 = 0 //account too young + for(var/mob/new_player/player in player_list) + if(!(player.ready && player.mind && !player.mind.assigned_role)) + continue //This player is not ready + if(jobban_isbanned(player, job.title)) + level5++ + continue + if(!job.player_old_enough(player.client)) + level6++ + continue + if(player.client.prefs.GetJobDepartment(job, 1) & job.flag) + level1++ + else if(player.client.prefs.GetJobDepartment(job, 2) & job.flag) + level2++ + else if(player.client.prefs.GetJobDepartment(job, 3) & job.flag) + level3++ + else level4++ //not selected + + tmp_str += "HIGH=[level1]|MEDIUM=[level2]|LOW=[level3]|NEVER=[level4]|BANNED=[level5]|YOUNG=[level6]|-" + feedback_add_details("job_preferences",tmp_str) diff --git a/code/controllers/subsystem/lighting.dm b/code/controllers/subsystem/lighting.dm new file mode 100644 index 00000000000..c6eeee7b78a --- /dev/null +++ b/code/controllers/subsystem/lighting.dm @@ -0,0 +1,130 @@ +var/datum/subsystem/lighting/SSlighting + +#define MC_AVERAGE(average, current) (0.8*(average) + 0.2*(current)) +#define LIGHTING_ICON 'icons/effects/ss13_dark_alpha6.dmi' +#define LIGHTING_LAYER 10 //Drawing layer for lighting overlays + +/datum/subsystem/lighting + name = "Lighting" + wait = 5 + priority = 1 + + var/list/lighting_images = list() //replaces lighting_states (use lighting_images.len) ~carn + var/list/lights = list() //list of all datum/light_source + var/lights_workload = 0 //stats on the largest number of lights (max lights.len) + var/list/changed_turfs = list() //list of all turfs which need moving to a new lighting subarea + var/changed_turfs_workload = 0 //stats on the largest number of turfs changed (max changed_turfs.len) + + +/datum/subsystem/lighting/New() + NEW_SS_GLOBAL(SSlighting) + + //cache lighting images + if(!lighting_images.len) + for(var/icon_state in icon_states(LIGHTING_ICON)) + lighting_images += image(LIGHTING_ICON, null, icon_state, LIGHTING_LAYER) + + return ..() + + +/datum/subsystem/lighting/stat_entry() + stat(name, "[round(cost,0.001)]ds (CPU:[round(cpu,1)]%) L:[round(lights_workload,1)]/T:[round(changed_turfs_workload,1)]") + + +//Workhorse of lighting. It cycles through each light to see which ones need their effects updating. It updates their +//effects and then processes every turf in the queue, moving the turfs to the corresponing lighting sub-area. +//All queue lists prune themselves, which will cause lights with no luminosity to be garbage collected (cheaper and safer +//than deleting them). +//By using queues we are ensuring we don't perform more updates than are necessary +/datum/subsystem/lighting/fire() + lights_workload = MC_AVERAGE(lights_workload, lights.len) + var/i=1 + for(var/thing in lights) + if(thing && !thing:check()) //yes, cry that I'm using the : operator, it's much faster looping like this. And this gets called a lot. Dealwithit. + ++i + continue + lights.Cut(i, i+1) + + changed_turfs_workload = MC_AVERAGE(changed_turfs_workload, changed_turfs.len) + for(var/thing in changed_turfs) + if(thing && thing:lighting_changed) + thing:shift_to_subarea() + changed_turfs.Cut() + + +//same as above except it attempts to shift ALL turfs in the world regardless of lighting_changed status +//Does not loop. Should be run prior to process() being called for the first time. +//Note: if we get additional z-levels at runtime (e.g. if the gateway thin ever gets finished) we can initialize specific +//z-levels with the z_level argument +/datum/subsystem/lighting/Initialize(timeofday, z_level) + var/i=1 + for(var/thing in lights) + if(thing && !thing:check()) + ++i + continue + lights.Cut(i, i+1) + + var/z_start = 1 + var/z_finish = world.maxz + if(1 <= z_level && z_level <= world.maxz) + z_level = round(z_level) + z_start = z_level + z_finish = z_level + + for(var/z=z_start, z<=z_finish, ++z) + for(var/x=1, x<=world.maxx, ++x) + for(var/y=1, y<=world.maxy, ++y) + var/turf/T = locate(x,y,z) + if(T) + T.shift_to_subarea() + + if(z_level) + //we need to loop through to clear only shifted turfs from the list. or we will cause errors + i=1 + for(var/thing in changed_turfs) + if(thing && thing:z < z_start && z_finish < thing:z) + ++i + continue + changed_turfs.Cut(i, i+1) + else + changed_turfs.Cut() + + ..() + +//Used to strip valid information from an existing instance and transfer it to the replacement. i.e. when a crash occurs +//It works by using spawn(-1) to transfer the data, if there is a runtime the data does not get transfered but the loop +//does not crash +/datum/subsystem/lighting/Recover() + if(!istype(SSlighting.changed_turfs)) + SSlighting.changed_turfs = list() + if(!istype(SSlighting.lights)) + SSlighting.lights = list() + + if(istype(SSlighting.lighting_images)) + lighting_images = SSlighting.lighting_images + + for(var/datum/light_source/L in SSlighting.lights) + spawn(-1) //so we don't crash the loop (inefficient) + L.check() + lights += L //If we didn't runtime then this will get transferred over + + for(var/turf/T in changed_turfs) + if(T.lighting_changed) + spawn(-1) + T.shift_to_subarea() + + var/msg = "## DEBUG: [time2text(world.timeofday)] [name] subsystem restarted. Reports:\n" + for(var/varname in SSlighting.vars) + switch(varname) + if("tag","bestF","type","parent_type","vars") continue + else + var/varval1 = SSlighting.vars[varname] + var/varval2 = vars[varname] + if(istype(varval1,/list)) + varval1 = "/list([length(varval1)])" + varval2 = "/list([length(varval2)])" + msg += "\t [varname] = [varval1] -> [varval2]\n" + world.log << msg + +#undef LIGHTING_ICON +#undef LIGHTING_LAYER \ No newline at end of file diff --git a/code/controllers/subsystem/machines.dm b/code/controllers/subsystem/machines.dm new file mode 100644 index 00000000000..15976cf1b53 --- /dev/null +++ b/code/controllers/subsystem/machines.dm @@ -0,0 +1,31 @@ +var/datum/subsystem/machines/SSmachine + +/datum/subsystem/machines + name = "Machines" + priority = 9 + + var/list/processing = list() + + +/datum/subsystem/machines/Initialize() + fire() + ..() + + +/datum/subsystem/machines/New() + NEW_SS_GLOBAL(SSmachine) + + +/datum/subsystem/machines/stat_entry() + stat(name, "[round(cost,0.001)]ds (CPU:[round(cpu,1)]%)\t[processing.len]") + + +/datum/subsystem/machines/fire() + var/seconds = wait * 0.1 + for(var/thing in processing) + if(thing && (thing:process(seconds) != PROCESS_KILL)) + if(thing:use_power) + thing:auto_use_power() + continue + processing.Remove(thing) + diff --git a/code/controllers/subsystem/mobs.dm b/code/controllers/subsystem/mobs.dm new file mode 100644 index 00000000000..bbf78e8db0b --- /dev/null +++ b/code/controllers/subsystem/mobs.dm @@ -0,0 +1,24 @@ +var/datum/subsystem/mobs/SSmob + +/datum/subsystem/mobs + name = "Mobs" + priority = 4 + + +/datum/subsystem/mobs/New() + NEW_SS_GLOBAL(SSmob) + + +/datum/subsystem/mobs/stat_entry() + stat(name, "[round(cost,0.001)]ds (CPU:[round(cpu,1)]%) [mob_list.len]") + + +/datum/subsystem/mobs/fire() + var/seconds = wait * 0.1 + var/i=1 + for(var/thing in mob_list) + if(thing) + thing:Life(seconds) + ++i + continue + mob_list.Cut(i, i+1) \ No newline at end of file diff --git a/code/controllers/subsystem/nanoUI.dm b/code/controllers/subsystem/nanoUI.dm new file mode 100644 index 00000000000..f9083f7e8ed --- /dev/null +++ b/code/controllers/subsystem/nanoUI.dm @@ -0,0 +1,30 @@ +var/datum/subsystem/nano/SSnano + +/datum/subsystem/nano + name = "NanoUI" + can_fire = 1 + wait = 5 + priority = 16 + + var/list/open_uis = list() //a list of current open /nanoui UIs, grouped by src_object and ui_key + var/list/processing_uis = list() //a list of current open /nanoui UIs, not grouped, for use in processing + + +/datum/subsystem/nano/New() + NEW_SS_GLOBAL(SSnano) + + +/datum/subsystem/nano/stat_entry() + stat(name, "[round(cost,0.001)]ds (CPU:[round(cpu,1)]%) [processing_uis.len]") + + +/datum/subsystem/nano/fire() + var/i=1 + for(var/thing in SSnano.processing_uis) + if(thing) + var/datum/nanoui/ui = thing + if(ui.src_object && ui.user) + ui.process() + ++i + continue + processing_uis.Cut(i, i+1) \ No newline at end of file diff --git a/code/controllers/subsystem/objects.dm b/code/controllers/subsystem/objects.dm new file mode 100644 index 00000000000..e54c5bc0faa --- /dev/null +++ b/code/controllers/subsystem/objects.dm @@ -0,0 +1,42 @@ +var/datum/subsystem/objects/SSobj + +/datum/subsystem/objects + name = "Objects" + priority = 12 + + var/list/processing = list() + +/datum/subsystem/objects/New() + NEW_SS_GLOBAL(SSobj) + +/datum/subsystem/objects/Initialize() + for(var/atom/movable/AM in world) + AM.initialize() + for(var/turf/simulated/floor/F in world) + F.MakeDirty() + ..() + + +/datum/subsystem/objects/stat_entry() + stat(name, "[round(cost,0.001)]ds\t(CPU:[round(cpu,1)]%)\t[processing.len]") + + +/datum/subsystem/objects/fire() + var/i=1 + for(var/thing in SSobj.processing) + if(thing) + thing:process(wait) + ++i + continue + SSobj.processing.Cut(i, i+1) + + +/* This is FPSS13 code, has not yet been ported/implemented +/obj/New() + ..() + if(map_ready) + spawn(0) + if(garbage_collecting) + return + initialize() +*/ \ No newline at end of file diff --git a/code/controllers/subsystem/pipenets.dm b/code/controllers/subsystem/pipenets.dm new file mode 100644 index 00000000000..eb0c3fa5639 --- /dev/null +++ b/code/controllers/subsystem/pipenets.dm @@ -0,0 +1,36 @@ +var/datum/subsystem/pipenets/SSpipe + +/datum/subsystem/pipenets + name = "Pipenets" + priority = 11 + + var/list/networks = list() + +/datum/subsystem/pipenets/New() + NEW_SS_GLOBAL(SSpipe) + +/datum/subsystem/pipenets/Initialize() + set background = BACKGROUND_ENABLED + + //is it possible to combine all these procs into initialize() ?? + for(var/obj/machinery/atmospherics/M in world) + M.build_network() + + for(var/obj/machinery/atmospherics/unary/U in world) + if(istype(U, /obj/machinery/atmospherics/unary/vent_pump)) + var/obj/machinery/atmospherics/unary/vent_pump/V = U + V.broadcast_status() + else if(istype(U, /obj/machinery/atmospherics/unary/vent_scrubber)) + var/obj/machinery/atmospherics/unary/vent_scrubber/V = U + V.broadcast_status() + + ..() + +/datum/subsystem/pipenets/fire() + var/i=1 + for(var/thing in networks) + if(thing) + thing:process() + ++i + continue + networks.Cut(i, i+1) diff --git a/code/controllers/subsystem/power.dm b/code/controllers/subsystem/power.dm new file mode 100644 index 00000000000..e48a6f465e8 --- /dev/null +++ b/code/controllers/subsystem/power.dm @@ -0,0 +1,18 @@ +var/datum/subsystem/power/SSpower + +/datum/subsystem/power + name = "Power" + priority = 10 + + var/list/powernets = list() + +/datum/subsystem/power/New() + NEW_SS_GLOBAL(SSpower) + +/datum/subsystem/power/Initialize() + makepowernets() + ..() + +/datum/subsystem/power/fire() + for(var/datum/powernet/Powernet in powernets) + Powernet.reset() \ No newline at end of file diff --git a/code/controllers/subsystem/radio.dm b/code/controllers/subsystem/radio.dm new file mode 100644 index 00000000000..84e117f3f64 --- /dev/null +++ b/code/controllers/subsystem/radio.dm @@ -0,0 +1,46 @@ +var/datum/subsystem/radio/radio_controller + +/datum/subsystem/radio + name = "Radio" + priority = 18 + + var/list/datum/radio_frequency/frequencies = list() + +/datum/subsystem/radio/New() + NEW_SS_GLOBAL(radio_controller) + +/datum/subsystem/radio/proc/add_object(obj/device as obj, var/new_frequency as num, var/filter = null as text|null) + var/f_text = num2text(new_frequency) + var/datum/radio_frequency/frequency = frequencies[f_text] + + if(!frequency) + frequency = new + frequency.frequency = new_frequency + frequencies[f_text] = frequency + + frequency.add_listener(device, filter) + return frequency + +/datum/subsystem/radio/proc/remove_object(obj/device, old_frequency) + var/f_text = num2text(old_frequency) + var/datum/radio_frequency/frequency = frequencies[f_text] + + if(frequency) + frequency.remove_listener(device) + + if(frequency.devices.len == 0) + del(frequency) + frequencies -= f_text + + return 1 + +/datum/subsystem/radio/proc/return_frequency(var/new_frequency as num) + var/f_text = num2text(new_frequency) + var/datum/radio_frequency/frequency = frequencies[f_text] + + if(!frequency) + frequency = new + frequency.frequency = new_frequency + frequencies[f_text] = frequency + + return frequency \ No newline at end of file diff --git a/code/controllers/subsystem/server_maintenance.dm b/code/controllers/subsystem/server_maintenance.dm new file mode 100644 index 00000000000..1aa7ef7d1cc --- /dev/null +++ b/code/controllers/subsystem/server_maintenance.dm @@ -0,0 +1,18 @@ +/datum/subsystem/server_maint + name = "Server Tasks" + wait = 6000 + priority = 19 + +/datum/subsystem/server_maint/fire() + //handle kicking inactive players + if(config.kick_inactive > 0) + for(var/client/C in clients) + if(C.is_afk(INACTIVITY_KICK)) + if(!istype(C.mob, /mob/dead)) + log_access("AFK: [key_name(C)]") + C << "You have been inactive for more than 10 minutes and have been disconnected." + del(C) + + if(config.sql_enabled) + sql_poll_players() + sql_poll_admins() diff --git a/code/controllers/subsystem/shuttles.dm b/code/controllers/subsystem/shuttles.dm new file mode 100644 index 00000000000..1f94610f046 --- /dev/null +++ b/code/controllers/subsystem/shuttles.dm @@ -0,0 +1,325 @@ +var/datum/subsystem/shuttle/SSshuttle + +/datum/subsystem/shuttle + name = "Shuttles" + wait = 10 + priority = 3 + + var/list/mobile = list() + var/list/stationary = list() + var/list/transit = list() + + //emergency shuttle stuff + var/obj/docking_port/mobile/emergency/emergency + var/emergencyCallTime = 6000 //time taken for emergency shuttle to reach the station when called (in deciseconds) + var/emergencyDockTime = 1800 //time taken for emergency shuttle to leave again once it has docked (in deciseconds) + var/emergencyEscapeTime = 1200 //time taken for emergency shuttle to reach a safe distance after leaving station (in deciseconds) + var/area/emergencyLastCallLoc + var/emergencyAlwaysFakeRecall + var/emergencyFakeRecall + + //supply shuttle stuff + var/obj/docking_port/mobile/supply/supply + var/ordernum = 1 //order number given to next order + var/points = 50 //number of trade-points we have + var/points_per_decisecond = 0.005 //points gained every decisecond + var/points_per_slip = 2 //points gained per slip returned + var/points_per_crate = 5 //points gained per crate returned + var/points_per_intel = 100 //points gained per intel returned + var/points_per_plasma = 5 //points gained per plasma returned + var/centcom_message = "" //Remarks from Centcom on how well you checked the last order. + var/list/discoveredPlants = list() //Unique typepaths for unusual things we've already sent CentComm, associated with their potencies + var/list/shoppinglist = list() + var/list/requestlist = list() + var/list/supply_packs = list() + var/datum/round_event/shuttle_loan/shuttle_loan + var/sold_atoms = "" + + +/datum/subsystem/shuttle/New() + NEW_SS_GLOBAL(SSshuttle) + + +/datum/subsystem/shuttle/Initialize() + if(!emergency) + WARNING("No /obj/docking_port/mobile/emergency placed on the map!") + if(!supply) + WARNING("No /obj/docking_port/mobile/supply placed on the map!") + + ordernum = rand(1,9000) + + for(var/typepath in typesof(/datum/supply_packs)) + if(typepath == /datum/supply_packs) + continue + var/datum/supply_packs/P = new typepath() + if(P.name == "HEADER") continue // To filter out group headers + supply_packs["[P.type]"] = P + + ..() + + +/datum/subsystem/shuttle/fire() + points += points_per_decisecond * wait + + var/i=1 + for(var/thing in mobile) + if(thing) + var/obj/docking_port/mobile/P = thing + P.check() + ++i + continue + mobile.Cut(i, i+1) + +/datum/subsystem/shuttle/proc/getShuttle(id) + for(var/obj/docking_port/mobile/M in mobile) + if(M.id == id) + return M + WARNING("couldn't find shuttle with id: [id]") + +/datum/subsystem/shuttle/proc/getDock(id) + for(var/obj/docking_port/stationary/S in stationary) + if(S.id == id) + return S + WARNING("couldn't find dock with id: [id]") + +/datum/subsystem/shuttle/proc/requestEvac(mob/user, call_reason) + if(!emergency) + ERROR("There is no emergency shuttle! The game will be unresolvable. This is likely due to a mapping error") + return + + if(world.time - round_start_time < config.shuttle_refuel_delay) + user << "The emergency shuttle is refueling. Please wait another [abs(round(((world.time - round_start_time) - config.shuttle_refuel_delay)/600))] minutes before trying again." + return + + switch(emergency.mode) + if(SHUTTLE_RECALL) + user << "The emergency shuttle may not be called while returning to Centcom." + return + if(SHUTTLE_CALL) + user << "The emergency shuttle is already on its way." + return + if(SHUTTLE_DOCKED) + user << "The emergency shuttle is already here." + return + if(SHUTTLE_ESCAPE) + user << "The emergency shuttle is moving away to a safe distance." + return + + call_reason = strip_html_properly(trim(call_reason)) + + if(length(call_reason) < CALL_SHUTTLE_REASON_LENGTH) + user << "You must provide a reason." + return + + var/area/signal_origin = get_area(user) + var/emergency_reason = "\nNature of emergency:\n\n[call_reason]" + if(seclevel2num(get_security_level()) == SEC_LEVEL_RED) // There is a serious threat we gotta move no time to give them five minutes. + emergency.request(null, 0.5, signal_origin, emergency_reason, 1) + else + emergency.request(null, 1, signal_origin, emergency_reason, 0) + + log_game("[key_name(user)] has called the shuttle.") + message_admins("[key_name_admin(user)] has called the shuttle.") + + return + +/datum/subsystem/shuttle/proc/cancelEvac(mob/user) + if(emergency.mode != SHUTTLE_CALL) + return + + if(ticker.mode.name == "meteor") + return + + if((seclevel2num(get_security_level()) == SEC_LEVEL_RED)) + if(emergency.timeLeft(1) < emergencyCallTime * 0.25) + return + else if(emergency.timeLeft(1) < emergencyCallTime * 0.5) + return + + emergency.cancel(get_area(user)) + log_game("[key_name(user)] has recalled the shuttle.") + message_admins("[key_name_admin(user)] has recalled the shuttle.") + return 1 + +/datum/subsystem/shuttle/proc/autoEvac() + var/callShuttle = 1 + + for(var/thing in shuttle_caller_list) + if(istype(thing, /mob/living/silicon/ai)) + var/mob/living/silicon/ai/AI = thing + if(AI.stat || !AI.client) + continue + else if(istype(thing, /obj/machinery/computer/communications)) + var/obj/machinery/computer/communications/C = thing + if(C.stat & BROKEN) + continue + + var/turf/T = get_turf(thing) + if(T && T.z == 1) + callShuttle = 0 + break + + if(callShuttle) + if(emergency.mode < SHUTTLE_DOCKED) + emergency.request(null, 2.5) + log_game("There is no means of calling the shuttle anymore. Shuttle automatically called.") + message_admins("All the communications consoles were destroyed and all AIs are inactive. Shuttle called.") + +//try to move/request to dockHome if possible, otherwise dockAway. Mainly used for admin buttons +/datum/subsystem/shuttle/proc/toggleShuttle(shuttleId, dockHome, dockAway, timed) + var/obj/docking_port/mobile/M = getShuttle(shuttleId) + if(!M) + return 1 + var/obj/docking_port/stationary/dockedAt = M.get_docked() + var/destination = dockHome + if(dockedAt && dockedAt.id == dockHome) + destination = dockAway + if(timed) + if(M.request(getDock(destination))) + return 2 + else + if(M.dock(getDock(destination))) + return 2 + return 0 //dock successful + + +/datum/subsystem/shuttle/proc/moveShuttle(shuttleId, dockId, timed) + var/obj/docking_port/mobile/M = getShuttle(shuttleId) + if(!M) + return 1 + if(timed) + if(M.request(getDock(dockId))) + return 2 + else + if(M.dock(getDock(dockId))) + return 2 + return 0 //dock successful + + +/* +/proc/push_mob_back(var/mob/living/L, var/dir) + if(iscarbon(L) && isturf(L.loc)) + if(prob(88)) + var/turf/T = get_step(L, dir) + if(T) + for(var/obj/O in T) // For doors and such (kinda ugly but we can't have people opening doors) + if(!O.CanPass(L, L.loc, 1)) + return + L.Move(get_step(L, dir), dir) +*/ + +/datum/supply_order + var/ordernum + var/datum/supply_packs/object = null + var/orderedby = null + var/orderedbyRank + var/comment = null + +/datum/supply_order/proc/generateRequisition(atom/_loc) + if(!object) + return + + var/obj/item/weapon/paper/reqform = new /obj/item/weapon/paper(_loc) + reqform.name = "requisition form - [object.name]" + reqform.info += "

[station_name] Supply Requisition Form


" + reqform.info += "INDEX: #[ordernum]
" + reqform.info += "REQUESTED BY: [orderedby]
" + reqform.info += "RANK: [orderedbyRank]
" + reqform.info += "REASON: [comment]
" + reqform.info += "SUPPLY CRATE TYPE: [object.name]
" + reqform.info += "ACCESS RESTRICTION: [replacetext(get_access_desc(object.access))]
" + reqform.info += "CONTENTS:
" + reqform.info += object.manifest + reqform.info += "
" + reqform.info += "STAMP BELOW TO APPROVE THIS REQUISITION:
" + + reqform.update_icon() //Fix for appearing blank when printed. + + return reqform + +/datum/supply_order/proc/createObject(atom/_loc, errors=0) + if(!object) + return + + //create the crate + var/atom/Crate = new object.containertype(_loc) + Crate.name = "[object.containername] [comment ? "([comment])":"" ]" + if(object.access) + Crate:req_access = list(text2num(object.access)) + + //create the manifest slip + var/obj/item/weapon/paper/manifest/slip = new /obj/item/weapon/paper/manifest() + slip.erroneous = errors + slip.points = object.cost + slip.ordernumber = ordernum + + var/stationName = (errors & MANIFEST_ERROR_NAME) ? new_station_name() : station_name() + var/packagesAmt = SSshuttle.shoppinglist.len + ((errors & MANIFEST_ERROR_COUNT) ? 0 : rand(1,2)) + + slip.info = "

[command_name()] Shipping Manifest



" + slip.info +="Order #[ordernum]
" + slip.info +="Destination: [stationName]
" + slip.info +="[packagesAmt] PACKAGES IN THIS SHIPMENT
" + slip.info +="CONTENTS:
    " + + //we now create the actual contents + var/list/contains + if(istype(object, /datum/supply_packs/misc/randomised)) + var/datum/supply_packs/misc/randomised/SO = object + contains = list() + if(object.contains.len) + for(var/j=1, j<=SO.num_contained, j++) + contains += pick(object.contains) + else + contains = object.contains + + for(var/typepath in contains) + if(!typepath) continue + var/atom/A = new typepath(Crate) + if(object.amount && A.vars.Find("amount") && A:amount) + A:amount = object.amount + slip.info += "
  • [A.name]
  • " //add the item to the manifest (even if it was misplaced) + + if((errors & MANIFEST_ERROR_ITEM)) + //secure and large crates cannot lose items + if(findtext("[object.containertype]", "/secure/") || findtext("[object.containertype]","/largecrate/")) + errors &= ~MANIFEST_ERROR_ITEM + else + var/lostAmt = max(round(Crate.contents.len/10), 1) + //lose some of the items + while(--lostAmt >= 0) + qdel(pick(Crate.contents)) + + //manifest finalisation + slip.info += "

" + slip.info += "CHECK CONTENTS AND STAMP BELOW THE LINE TO CONFIRM RECEIPT OF GOODS
" // And now this is actually meaningful. + slip.loc = Crate + + return Crate + +/datum/subsystem/shuttle/proc/generateSupplyOrder(packId, _orderedby, _orderedbyRank, _comment) + if(!packId) + return + var/datum/supply_packs/P = supply_packs["[packId]"] + if(!P) + return + + var/datum/supply_order/O = new() + O.ordernum = ordernum++ + O.object = P + O.orderedby = _orderedby + O.orderedbyRank = _orderedbyRank + O.comment = _comment + + shoppinglist += O + + return O + +/* +/datum/subsystem/shuttle/proc/getShuttleFromArea(area/A) + if(!A) + return + for(var/obj/docking_port/mobile/M in SSshuttle.mobile) + if(M.areaInstance == A) + return M +*/ \ No newline at end of file diff --git a/code/controllers/subsystem/shuttles/emergency.dm b/code/controllers/subsystem/shuttles/emergency.dm new file mode 100644 index 00000000000..b629b92d222 --- /dev/null +++ b/code/controllers/subsystem/shuttles/emergency.dm @@ -0,0 +1,141 @@ +/obj/docking_port/mobile/emergency + name = "emergency shuttle" + id = "emergency" + + dwidth = 9 + width = 22 + height = 11 + dir = 4 + travelDir = -90 + +/obj/docking_port/mobile/emergency/New() + ..() + SSshuttle.emergency = src + +/obj/docking_port/mobile/emergency/timeLeft(divisor) + if(divisor <= 0) + divisor = 10 + if(!timer) + return round(SSshuttle.emergencyCallTime/divisor, 1) + + var/dtime = world.time - timer + switch(mode) + if(SHUTTLE_ESCAPE) + dtime = max(SSshuttle.emergencyEscapeTime - dtime, 0) + if(SHUTTLE_DOCKED) + dtime = max(SSshuttle.emergencyDockTime - dtime, 0) + else + dtime = max(SSshuttle.emergencyCallTime - dtime, 0) + return round(dtime/divisor, 1) + +/obj/docking_port/mobile/emergency/request(obj/docking_port/stationary/S, coefficient=1, area/signalOrigin, reason, redAlert) + SSshuttle.emergencyCallTime = initial(SSshuttle.emergencyCallTime) * coefficient + switch(mode) + if(SHUTTLE_RECALL) + mode = SHUTTLE_CALL + timer = world.time - timeLeft(1) + if(SHUTTLE_IDLE) + mode = SHUTTLE_CALL + timer = world.time + if(SHUTTLE_CALL) + if(world.time < timer) //this is just failsafe + timer = world.time + else + return + + SSshuttle.emergencyLastCallLoc = signalOrigin + + priority_announce("The emergency shuttle has been called. [redAlert ? "Red Alert state confirmed: Dispatching priority shuttle. " : "" ]It will arrive in [timeLeft(600)] minutes.[reason][SSshuttle.emergencyLastCallLoc ? "\n\nCall signal traced. Results can be viewed on any communcations console." : "" ]", null, 'sound/AI/shuttlecalled.ogg', "Priority") + + if(SSshuttle.emergencyAlwaysFakeRecall) + if((seclevel2num(get_security_level()) == SEC_LEVEL_RED)) + SSshuttle.emergencyFakeRecall = rand(0.2, 0.5) + else + SSshuttle.emergencyFakeRecall = rand(0.5, 0.8) + + +/obj/docking_port/mobile/emergency/cancel(area/signalOrigin) + if(mode != SHUTTLE_CALL) + return + + timer = world.time - timeLeft(1) + mode = SHUTTLE_RECALL + + if(prob(70)) + SSshuttle.emergencyLastCallLoc = signalOrigin + priority_announce("The emergency shuttle has been recalled.[SSshuttle.emergencyLastCallLoc ? " Recall signal traced. Results can be viewed on any communcations console." : "" ]", null, 'sound/AI/shuttlerecalled.ogg', "Priority") + +/* +/obj/docking_port/mobile/emergency/findTransitDock() + . = SSshuttle.getDock("emergency_transit") + if(.) return . + return ..() +*/ + + +/obj/docking_port/mobile/emergency/check() + if(!timer) + return + + var/time_left = timeLeft(1) + switch(mode) + if(SHUTTLE_RECALL) + if(time_left <= 0) + mode = SHUTTLE_IDLE + timer = 0 + if(SHUTTLE_CALL) + if(time_left < SSshuttle.emergencyFakeRecall * SSshuttle.emergencyCallTime) //recall due to fake recalls + cancel() + SSshuttle.emergencyFakeRecall = 0 + else if(time_left <= 0) + //move emergency shuttle to station + if(dock(SSshuttle.getDock("emergency_home"))) + setTimer(20) + return + mode = SHUTTLE_DOCKED + timer = world.time + if(SHUTTLE_DOCKED) + if(time_left <= 0) + //move each escape pod to its corresponding transit dock + for(var/obj/docking_port/mobile/pod/M in SSshuttle.mobile) + M.enterTransit() + //now move the actual emergency shuttle to its transit dock + enterTransit() + mode = SHUTTLE_ESCAPE + timer = world.time + if(SHUTTLE_ESCAPE) + if(time_left <= 0) + //move each escape pod to its corresponding escape dock + for(var/obj/docking_port/mobile/pod/M in SSshuttle.mobile) + M.dock(SSshuttle.getDock("[M.id]_away")) + //now move the actual emergency shuttle to centcomm + dock(SSshuttle.getDock("emergency_away")) + mode = SHUTTLE_ENDGAME + timer = 0 + + +/obj/docking_port/mobile/pod + name = "escape pod" + id = "pod" + + dwidth = 1 + width = 3 + height = 4 + + New() + if(id == "pod") + WARNING("[type] id has not been changed from the default. Use the id convention \"pod1\" \"pod2\" etc.") + ..() + + request() + return + + cancel() + return + +/* + findTransitDock() + . = SSshuttle.getDock("[id]_transit") + if(.) return . + return ..() +*/ \ No newline at end of file diff --git a/code/controllers/subsystem/shuttles/supply.dm b/code/controllers/subsystem/shuttles/supply.dm new file mode 100644 index 00000000000..9986e892808 --- /dev/null +++ b/code/controllers/subsystem/shuttles/supply.dm @@ -0,0 +1,541 @@ +/obj/item/weapon/paper/manifest + name = "supply manifest" + var/erroneous = 0 + var/points = 0 + var/ordernumber = 0 + +/obj/docking_port/mobile/supply + name = "supply shuttle" + id = "supply" + callTime = 1200 + + dir = 8 + travelDir = 90 + width = 12 + dwidth = 5 + height = 7 + +/obj/docking_port/mobile/supply/New() + ..() + SSshuttle.supply = src + +/obj/docking_port/mobile/supply/canMove() + if(z == ZLEVEL_STATION) + return forbidden_atoms_check(areaInstance) + return ..() + +/obj/docking_port/mobile/supply/request(obj/docking_port/stationary/S) + if(mode != SHUTTLE_IDLE) + return 2 + return ..() + +/obj/docking_port/mobile/supply/dock() + . = ..() + if(.) return . + + buy() + sell() + +/obj/docking_port/mobile/supply/proc/buy() + if(z != ZLEVEL_STATION) //we only buy when we are -at- the station + return 1 + + if(!SSshuttle.shoppinglist.len) + return 2 + + var/list/emptyTurfs = list() + for(var/turf/simulated/shuttle/T in areaInstance) + if(T.density || T.contents.len) continue + emptyTurfs += T + + for(var/datum/supply_order/SO in SSshuttle.shoppinglist) + if(!SO.object) continue + + var/turf/T = pick_n_take(emptyTurfs) //turf we will place it in + if(!T) + SSshuttle.shoppinglist.Cut(1, SSshuttle.shoppinglist.Find(SO)) + return + + var/errors = 0 + if(prob(5)) + errors |= MANIFEST_ERROR_COUNT + if(prob(5)) + errors |= MANIFEST_ERROR_NAME + if(prob(5)) + errors |= MANIFEST_ERROR_ITEM + SO.createObject(T, errors) + + SSshuttle.shoppinglist.Cut() + + +/obj/docking_port/mobile/supply/proc/sell() + if(z != ZLEVEL_CENTCOM) //we only sell when we are -at- centcomm + return 1 + + var/plasma_count = 0 + var/intel_count = 0 + var/crate_count = 0 + + var/msg = "" + var/pointsEarned + + for(var/atom/movable/MA in areaInstance) + SSshuttle.sold_atoms += " [MA.name]" + if(MA.anchored) continue + + // Must be in a crate (or a critter crate)! + if(istype(MA,/obj/structure/closet/crate) || istype(MA,/obj/structure/closet/critter)) + SSshuttle.sold_atoms += ":" + ++crate_count + + var/find_slip = 1 + for(var/thing in MA) + // Sell manifests + SSshuttle.sold_atoms += " [thing:name]" + if(find_slip && istype(thing,/obj/item/weapon/paper/manifest)) + var/obj/item/weapon/paper/manifest/slip = thing + // TODO: Check for a signature, too. + if(slip.stamped && slip.stamped.len) //yes, the clown stamp will work. clown is the highest authority on the station, it makes sense + // Did they mark it as erroneous? + var/denied = 0 + for(var/i=1,i<=slip.stamped.len,i++) + if(slip.stamped[i] == /obj/item/weapon/stamp/denied) + denied = 1 + if(slip.erroneous && denied) // Caught a mistake by Centcom (IDEA: maybe Centcom rarely gets offended by this) + pointsEarned = slip.points - SSshuttle.points_per_crate + SSshuttle.points += pointsEarned // For now, give a full refund for paying attention (minus the crate cost) + msg += "+[pointsEarned]: Station correctly denied package [slip.ordernumber]: " + if(slip.erroneous & MANIFEST_ERROR_NAME) + msg += "Destination station incorrect. " + else if(slip.erroneous & MANIFEST_ERROR_COUNT) + msg += "Packages incorrectly counted. " + else if(slip.erroneous & MANIFEST_ERROR_ITEM) + msg += "Package incomplete. " + msg += "Points refunded.
" + else if(!slip.erroneous && !denied) // Approving a proper order awards the relatively tiny points_per_slip + SSshuttle.points += SSshuttle.points_per_slip + msg += "+[SSshuttle.points_per_slip]: Package [slip.ordernumber] accorded.
" + else // You done goofed. + if(slip.erroneous) + msg += "+0: Station approved package [slip.ordernumber] despite error: " + if(slip.erroneous & MANIFEST_ERROR_NAME) + msg += "Destination station incorrect." + else if(slip.erroneous & MANIFEST_ERROR_COUNT) + msg += "Packages incorrectly counted." + else if(slip.erroneous & MANIFEST_ERROR_ITEM) + msg += "We found unshipped items on our dock." + msg += " Be more vigilant.
" + else + pointsEarned = round(SSshuttle.points_per_crate - slip.points) + SSshuttle.points += pointsEarned + msg += "[pointsEarned]: Station denied package [slip.ordernumber]. Our records show no fault on our part.
" + find_slip = 0 + continue + + // Sell plasma + if(istype(thing, /obj/item/stack/sheet/mineral/plasma)) + var/obj/item/stack/sheet/mineral/plasma/P = thing + plasma_count += P.amount + + // Sell syndicate intel + if(istype(thing, /obj/item/documents/syndicate)) + ++intel_count + + if(istype(thing, /obj/item/seeds)) + var/obj/item/seeds/S = thing + if(S.rarity == 0) // Mundane species + msg += "+0: We don't need samples of mundane species \"[capitalize(S.species)]\".
" + else if(SSshuttle.discoveredPlants[S.type]) // This species has already been sent to CentComm + var/potDiff = S.potency - SSshuttle.discoveredPlants[S.type] // Compare it to the previous best + if(potDiff > 0) // This sample is better + SSshuttle.discoveredPlants[S.type] = S.potency + msg += "+[potDiff]: New sample of \"[capitalize(S.species)]\" is superior. Good work.
" + SSshuttle.points += potDiff + else // This sample is worthless + msg += "+0: New sample of \"[capitalize(S.species)]\" is not more potent than existing sample ([SSshuttle.discoveredPlants[S.type]] potency).
" + else // This is a new discovery! + SSshuttle.discoveredPlants[S.type] = S.potency + msg += "+[S.rarity]: New species discovered: \"[capitalize(S.species)]\". Excellent work.
" + SSshuttle.points += S.rarity // That's right, no bonus for potency. Send a crappy sample first to "show improvement" later + qdel(MA) + SSshuttle.sold_atoms += "." + + if(plasma_count > 0) + pointsEarned = round(plasma_count * SSshuttle.points_per_plasma) + msg += "+[pointsEarned]: Received [plasma_count] unit(s) of exotic material.
" + SSshuttle.points += pointsEarned + + if(intel_count > 0) + pointsEarned = round(intel_count * SSshuttle.points_per_intel) + msg += "+[pointsEarned]: Received [intel_count] article(s) of enemy intelligence.
" + SSshuttle.points += pointsEarned + + if(crate_count > 0) + pointsEarned = round(crate_count * SSshuttle.points_per_crate) + msg += "+[pointsEarned]: Received [crate_count] crate(s).
" + SSshuttle.points += pointsEarned + + SSshuttle.centcom_message = msg + + +/proc/forbidden_atoms_check(atom/A) + if(A) + if(istype(A,/mob/living)) + return 1 + if(istype(A,/obj)) + if(istype(A,/obj/effect/blob)) + return 1 + if(istype(A,/obj/effect/spider/spiderling)) + return 1 + if(istype(A,/obj/item/weapon/disk/nuclear)) + return 1 + if(istype(A,/obj/machinery/nuclearbomb)) + return 1 + if(istype(A,/obj/item/device/radio/beacon)) + return 1 + + for(var/thing in A) + if(.(thing)) + return 1 + + return 0 + + + + +/obj/machinery/computer/ordercomp/attack_hand(var/mob/user as mob) + if(..()) + return + user.set_machine(src) + var/dat + if(temp) + dat = temp + else + dat += {"
Shuttle Location: [SSshuttle.supply.name]
+
Supply Points: [SSshuttle.points]
+ +
\nRequest items

+ View approved orders

+ View requests

+ Close"} + + // Removing the old window method but leaving it here for reference + //user << browse(dat, "window=computer;size=575x450") + //onclose(user, "computer") + + // Added the new browser window method + var/datum/browser/popup = new(user, "computer", "Supply Ordering Console", 575, 450) + popup.set_content(dat) + popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state)) + popup.open() + return + +/obj/machinery/computer/ordercomp/Topic(href, href_list) + if(..()) + return + + if( isturf(loc) && (in_range(src, usr) || istype(usr, /mob/living/silicon)) ) + usr.set_machine(src) + + if(href_list["order"]) + if(href_list["order"] == "categories") + //all_supply_groups + //Request what? + last_viewed_group = "categories" + temp = "
Supply points: [SSshuttle.points]
" + temp += "Main Menu

" + temp += "Select a category

" + for(var/cat in all_supply_groups ) + temp += "[get_supply_group_name(cat)]
" + else + last_viewed_group = href_list["order"] + var/cat = text2num(last_viewed_group) + temp = "
Supply points: [SSshuttle.points]
" + temp += "Back to all categories

" + temp += "Request from: [get_supply_group_name(cat)]

" + for(var/supply_type in SSshuttle.supply_packs ) + var/datum/supply_packs/N = SSshuttle.supply_packs[supply_type] + if(N.hidden || N.contraband || N.group != cat) continue //Have to send the type instead of a reference to + temp += "[N.name] Cost: [N.cost]
" //the obj because it would get caught by the garbage + else if (href_list["doorder"]) + if(world.time < reqtime) + say("[world.time - reqtime] seconds remaining until another requisition form may be printed.") + return + + //Find the correct supply_pack datum + if(!SSshuttle.supply_packs[href_list["doorder"]]) return + + var/timeout = world.time + 600 + var/reason = stripped_input(usr,"Reason:","Why do you require this item?","") + if(world.time > timeout) return + if(!reason) return + + var/idname = "*None Provided*" + var/idrank = "*None Provided*" + if(ishuman(usr)) + var/mob/living/carbon/human/H = usr + idname = H.get_authentification_name() + idrank = H.get_assignment() + else if(issilicon(usr)) + idname = usr.real_name + + var/datum/supply_order/O = SSshuttle.generateSupplyOrder(href_list["doorder"], idname, idrank, reason) + if(!O) return + O.generateRequisition(loc) + + reqtime = (world.time + 5) % 1e5 + + temp = "Thanks for your request. The cargo team will process it as soon as possible.
" + temp += "
Back Main Menu" + + else if (href_list["vieworders"]) + temp = "Main Menu

Current approved orders:

" + for(var/datum/supply_order/SO in SSshuttle.shoppinglist) + temp += "[SO.object.name] approved by [SO.orderedby] [SO.comment ? "([SO.comment])":""]
" + temp += "
Main Menu" + + else if (href_list["viewrequests"]) + temp = "Current requests:

" + for(var/datum/supply_order/SO in SSshuttle.requestlist) + temp += "#[SO.ordernum] - [SO.object.name] requested by [SO.orderedby]
" + temp += "
Main Menu" + + else if (href_list["mainmenu"]) + temp = null + + add_fingerprint(usr) + updateUsrDialog() + return + +/obj/machinery/computer/ordercomp/say_quote(text) + return "flashes, \"[text]\"" + + +/obj/machinery/computer/supplycomp/attack_hand(var/mob/user as mob) + if(!allowed(user)) + user << "Access Denied." + return + + if(..()) + return + user.set_machine(src) + post_signal("supply") + var/dat + if (temp) + dat = temp + else + var/atDepot = (SSshuttle.supply.getDockedId() == "supply_away") + var/inTransit = (SSshuttle.supply.mode != SHUTTLE_IDLE) + var/canOrder = atDepot && !inTransit + + dat += {"
Supply shuttle
+ Location: [SSshuttle.supply.getStatusText()]
+
\nSupply Points: [SSshuttle.points]
\n

+ [canOrder ? "\nOrder items
\n
" : "\n*Must be away to order items*
\n
"] + [inTransit ? "\n*Shuttle already called*
\n
": atDepot ? "\nSend to station
\n
":"\nSend to centcom
\n
"] + [SSshuttle.shuttle_loan ? (SSshuttle.shuttle_loan.dispatched ? "\n*Shuttle loaned to Centcom*
\n
" : "\nLoan shuttle to Centcom (5 mins duration)
\n
") : "\n*No pending external shuttle requests*
\n
"] + \nView requests
\n
+ \nView orders
\n
+ \nClose
+
\nCentral Command messages:
[SSshuttle.centcom_message ? SSshuttle.centcom_message : "Remember to stamp and send back the supply manifests."]"} + + var/datum/browser/popup = new(user, "computer", "Supply Shuttle Console", 700, 455) + popup.set_content(dat) + popup.open() + return + +/obj/machinery/computer/supplycomp/emag_act(mob/user) + if(!hacked) + user << "Special supplies unlocked." + hacked = 1 + +/obj/machinery/computer/supplycomp/Topic(href, href_list) + if(..()) + return + + if(isturf(loc) && ( in_range(src, usr) || istype(usr, /mob/living/silicon) ) ) + usr.set_machine(src) + + //Calling the shuttle + if(href_list["send"]) + if(SSshuttle.supply.canMove()) + if(SSshuttle.shuttle_loan) + temp = "The supply shuttle must be docked to send new commands.

Main Menu" + else + temp = "For safety reasons the automated supply shuttle cannot transport live organisms, classified nuclear weaponry or homing beacons.

Main Menu" + + else if(SSshuttle.supply.getDockedId() == "supply_home") + if(href_list["loan"] && SSshuttle.shuttle_loan) + if(!SSshuttle.shuttle_loan.dispatched) + SSshuttle.shuttle_loan.loan_shuttle() + temp = "The supply shuttle has been loaned to Centcom.

Main Menu" + post_signal("supply") + else + temp = "You can not loan the supply shuttle at this time.

Main Menu" + else + temp = "The supply shuttle has departed.

Main Menu" + SSshuttle.toggleShuttle("supply", "supply_home", "supply_away", 1) + investigate_log("[usr.key] has sent the supply shuttle away. Remaining points: [SSshuttle.points]. Shuttle contents:[SSshuttle.sold_atoms].", "cargo") + else + if(href_list["loan"] && SSshuttle.shuttle_loan) + if(!SSshuttle.shuttle_loan.dispatched) + SSshuttle.shuttle_loan.loan_shuttle() + temp = "The supply shuttle has been loaned to Centcom.

Main Menu" + post_signal("supply") + else + temp = "You can not loan the supply shuttle at this time.

Main Menu" + else + if(!SSshuttle.supply.request(SSshuttle.getDock("supply_home"))) + temp = "The supply shuttle has been called and will arrive in [SSshuttle.supply.timeLeft(600)] minutes.

Main Menu" + post_signal("supply") + + else if (href_list["order"]) + if(SSshuttle.supply.mode != SHUTTLE_IDLE) return + if(href_list["order"] == "categories") + //all_supply_groups + //Request what? + last_viewed_group = "categories" + temp = "
Supply points: [SSshuttle.points]
" + temp += "Main Menu

" + temp += "Select a category

" + for(var/cat in all_supply_groups ) + temp += "[get_supply_group_name(cat)]
" + else + last_viewed_group = href_list["order"] + var/cat = text2num(last_viewed_group) + temp = "
Supply points: [SSshuttle.points]
" + temp += "Back to all categories

" + temp += "Request from: [get_supply_group_name(cat)]

" + for(var/supply_type in SSshuttle.supply_packs ) + var/datum/supply_packs/N = SSshuttle.supply_packs[supply_type] + if((N.hidden && !hacked) || (N.contraband && !can_order_contraband) || N.group != cat) + continue //Have to send the type instead of a reference to + temp += "[N.name] Cost: [N.cost]
" //the obj because it would get caught by the garbage + + /*temp = "Supply points: [supply_shuttle.points]


Request what?

" + + for(var/supply_name in supply_shuttle.supply_packs ) + var/datum/supply_packs/N = supply_shuttle.supply_packs[supply_name] + if(N.hidden && !hacked) continue + if(N.contraband && !can_order_contraband) continue + temp += "[supply_name] Cost: [N.cost]
" //the obj because it would get caught by the garbage + temp += "
OK"*/ + + else if (href_list["doorder"]) + if(world.time < reqtime) + say("[world.time - reqtime] seconds remaining until another requisition form may be printed.") + return + + //Find the correct supply_pack datum + if(!SSshuttle.supply_packs[href_list["doorder"]]) + return + + var/timeout = world.time + 600 + var/reason = stripped_input(usr,"Reason:","Why do you require this item?","") + if(world.time > timeout) return +// if(!reason) return + + var/idname = "*None Provided*" + var/idrank = "*None Provided*" + if(ishuman(usr)) + var/mob/living/carbon/human/H = usr + idname = H.get_authentification_name() + idrank = H.get_assignment() + else if(issilicon(usr)) + idname = usr.real_name + + var/datum/supply_order/O = SSshuttle.generateSupplyOrder(href_list["doorder"], idname, idrank, reason) + if(!O) return + O.generateRequisition(loc) + + reqtime = (world.time + 5) % 1e5 + + temp = "Order request placed.
" + temp += "
Back | Main Menu | Authorize Order" + + else if(href_list["confirmorder"]) + //Find the correct supply_order datum + var/ordernum = text2num(href_list["confirmorder"]) + var/datum/supply_order/O + var/datum/supply_packs/P + temp = "Invalid Request" + for(var/i=1, i<=SSshuttle.requestlist.len, i++) + var/datum/supply_order/SO = SSshuttle.requestlist[i] + if(SO && SO.ordernum == ordernum) + O = SO + P = O.object + if(SSshuttle.points >= P.cost) + SSshuttle.requestlist.Cut(i,i+1) + SSshuttle.points -= P.cost + SSshuttle.shoppinglist += O + temp = "Thanks for your order." + investigate_log("[usr.key] has authorized an order for [P.name]. Remaining points: [SSshuttle.points].", "cargo") + else + temp = "Not enough supply points." + break + temp += "

Back Main Menu" + + else if (href_list["vieworders"]) + temp = "Main Menu

Current approved orders:

" + for(var/datum/supply_order/SO in SSshuttle.shoppinglist) + temp += "#[SO.ordernum] - [SO.object.name] approved by [SO.orderedby][SO.comment ? " ([SO.comment])":""]
"// (Cancel)
" + temp += "
Main Menu" +/* + else if (href_list["cancelorder"]) + var/datum/supply_order/remove_supply = href_list["cancelorder"] + supply_shuttle_shoppinglist -= remove_supply + supply_shuttle_points += remove_supply.object.cost + temp += "Canceled: [remove_supply.object.name]


" + + for(var/S in supply_shuttle_shoppinglist) + var/datum/supply_order/SO = S + temp += "[SO.object.name] approved by [SO.orderedby][SO.comment ? " ([SO.comment])":""] (Cancel)
" + temp += "
Main Menu" +*/ + else if (href_list["viewrequests"]) + temp = "Current requests:

" + for(var/datum/supply_order/SO in SSshuttle.requestlist) + temp += "#[SO.ordernum] - [SO.object.name] requested by [SO.orderedby] [SSshuttle.supply.mode != SHUTTLE_IDLE ? "":SSshuttle.supply.getDockedId() == "supply_away" ? "":"Approve Remove"]
" + + temp += "
Clear list" + temp += "
Main Menu" + + else if (href_list["rreq"]) + var/ordernum = text2num(href_list["rreq"]) + temp = "Invalid Request.
" + for(var/i=1, i<=SSshuttle.requestlist.len, i++) + var/datum/supply_order/SO = SSshuttle.requestlist[i] + if(SO && SO.ordernum == ordernum) + SSshuttle.requestlist.Cut(i,i+1) + temp = "Request removed.
" + break + temp += "
Back Main Menu" + + else if (href_list["clearreq"]) + SSshuttle.requestlist.Cut() + temp = "List cleared.
" + temp += "
Main Menu" + + else if (href_list["mainmenu"]) + temp = null + + add_fingerprint(usr) + updateUsrDialog() + return + +/obj/machinery/computer/supplycomp/proc/post_signal(var/command) + + var/datum/radio_frequency/frequency = radio_controller.return_frequency(1435) + + if(!frequency) return + + var/datum/signal/status_signal = new + status_signal.source = src + status_signal.transmission_method = 1 + status_signal.data["command"] = command + + frequency.post_signal(src, status_signal) + + +/obj/machinery/computer/supplycomp/say_quote(text) + return "flashes, \"[text]\"" \ No newline at end of file diff --git a/code/controllers/subsystem/sun.dm b/code/controllers/subsystem/sun.dm new file mode 100644 index 00000000000..8637aff5efd --- /dev/null +++ b/code/controllers/subsystem/sun.dm @@ -0,0 +1,51 @@ +var/datum/subsystem/sun/SSsun + +/datum/subsystem/sun + name = "Sun" + wait = 600 + priority = 2 + + var/angle + var/dx + var/dy + var/rate + var/list/solars = list() + +/datum/subsystem/sun/New() + NEW_SS_GLOBAL(SSsun) + + angle = rand (0,360) // the station position to the sun is randomised at round start + rate = rand(50,200)/100 // 50% - 200% of standard rotation + if(prob(50)) // same chance to rotate clockwise than counter-clockwise + rate = -rate + +/datum/subsystem/sun/fire() + angle = (360 + angle + rate * 6) % 360 // increase/decrease the angle to the sun, adjusted by the rate + + // now calculate and cache the (dx,dy) increments for line drawing + var/s = sin(angle) + var/c = cos(angle) + + // Either "abs(s) < abs(c)" or "abs(s) >= abs(c)" + // In both cases, the greater is greater than 0, so, no "if 0" check is needed for the divisions + + if(abs(s) < abs(c)) + dx = s / abs(c) + dy = c / abs(c) + else + dx = s / abs(s) + dy = c / abs(s) + + //now tell the solar control computers to update their status and linked devices + for(var/obj/machinery/power/solar_control/SC in solars) + if(!SC.powernet) + solars.Remove(SC) + continue + SC.update() + + + + + + + diff --git a/code/game/gamemodes/gameticker.dm b/code/controllers/subsystem/ticker.dm similarity index 62% rename from code/game/gamemodes/gameticker.dm rename to code/controllers/subsystem/ticker.dm index e828b3d1014..0b356b320b8 100644 --- a/code/game/gamemodes/gameticker.dm +++ b/code/controllers/subsystem/ticker.dm @@ -1,421 +1,430 @@ -var/global/datum/controller/gameticker/ticker -var/round_start_time = 0 - -#define GAME_STATE_PREGAME 1 -#define GAME_STATE_SETTING_UP 2 -#define GAME_STATE_PLAYING 3 -#define GAME_STATE_FINISHED 4 - -/datum/controller/gameticker - var/const/restart_timeout = 250 - var/current_state = GAME_STATE_PREGAME - - var/hide_mode = 0 - var/datum/game_mode/mode = null - var/event_time = null - var/event = 0 - - var/login_music // music played in pregame lobby - - var/list/datum/mind/minds = list()//The people in the game. Used for objective tracking. - - var/Bible_icon_state // icon_state the chaplain has chosen for his bible - var/Bible_item_state // item_state the chaplain has chosen for his bible - var/Bible_name // name of the bible - var/Bible_deity_name - - var/list/syndicate_coalition = list() // list of traitor-compatible factions - var/list/factions = list() // list of all factions - var/list/availablefactions = list() // list of factions with openings - - var/pregame_timeleft = 0 - - var/delay_end = 0 //if set to nonzero, the round will not restart on it's own - - var/triai = 0//Global holder for Triumvirate - -/datum/controller/gameticker/proc/pregame() - - login_music = pickweight(list('sound/ambience/title2.ogg' = 49, 'sound/ambience/title1.ogg' = 49, 'sound/ambience/clown.ogg' = 2)) // choose title music! - if(events.holiday == "April Fool's Day") - login_music = 'sound/ambience/clown.ogg' - for(var/client/C in clients) - C.playtitlemusic() - - do - if(config) - pregame_timeleft = config.lobby_countdown - else - ERROR("configuration was null when retrieving the lobby_countdown value.") - pregame_timeleft = 120 - world << "Welcome to the pre-game lobby!" - world << "Please, setup your character and select ready. Game will start in [pregame_timeleft] seconds" - while(current_state == GAME_STATE_PREGAME) - sleep(10) - if(going) - pregame_timeleft-- - - if(pregame_timeleft <= 0) - current_state = GAME_STATE_SETTING_UP - while (!setup()) - -/datum/controller/gameticker/proc/setup() - //Create and announce mode - if(master_mode=="secret") - src.hide_mode = 1 - var/list/datum/game_mode/runnable_modes - if((master_mode=="random") || (master_mode=="secret")) - runnable_modes = config.get_runnable_modes() - - if((master_mode=="secret") && (secret_force_mode != "secret")) - var/datum/game_mode/smode = config.pick_mode(secret_force_mode) - if (!smode.can_start()) - message_admins("\blue Unable to force secret [secret_force_mode]. [smode.required_players] players and [smode.required_enemies] eligible antagonists needed.") - else - src.mode = smode - - if(!src.mode) - if (runnable_modes.len==0) - current_state = GAME_STATE_PREGAME - world << "Unable to choose playable game mode. Reverting to pre-game lobby." - return 0 - src.mode = pickweight(runnable_modes) - - else - src.mode = config.pick_mode(master_mode) - if (!src.mode.can_start()) - world << "Unable to start [mode.name]. Not enough players, [mode.required_players] players and [mode.required_enemies] eligible antagonists needed. Reverting to pre-game lobby." - del(mode) - current_state = GAME_STATE_PREGAME - job_master.ResetOccupations() - return 0 - - //Configure mode and assign player to special mode stuff - var/can_continue = 0 - if (src.mode.pre_setup_before_jobs) can_continue = src.mode.pre_setup() - job_master.DivideOccupations() //Distribute jobs - if (!src.mode.pre_setup_before_jobs) can_continue = src.mode.pre_setup() - - if(!Debug2) - if(!can_continue) - del(mode) - current_state = GAME_STATE_PREGAME - world << "Error setting up [master_mode]. Reverting to pre-game lobby." - job_master.ResetOccupations() - return 0 - else - world << "DEBUG: Bypassing prestart checks..." - - if(hide_mode) - var/list/modes = new - for (var/datum/game_mode/M in runnable_modes) - modes+=M.name - modes = sortList(modes) - world << "The current game mode is - Secret!" - world << "Possibilities: [english_list(modes)]" - else - src.mode.announce() - - round_start_time = world.time - - supply_shuttle.process() //Start the supply shuttle regenerating points - master_controller.process() //Start master_controller.process() - lighting_controller.process() //Start processing DynamicAreaLighting updates - - sleep(10) - - create_characters() //Create player characters and transfer them - collect_minds() - equip_characters() - data_core.manifest() - current_state = GAME_STATE_PLAYING - - spawn(0)//Forking here so we dont have to wait for this to finish - mode.post_setup() - //Cleanup some stuff - for(var/obj/effect/landmark/start/S in landmarks_list) - //Deleting Startpoints but we need the ai point to AI-ize people later - if (S.name != "AI") - qdel(S) - world << "Welcome to [station_name()], enjoy your stay!" - world << sound('sound/AI/welcome.ogg') // Skie - //Holiday Round-start stuff ~Carn - if(events.holiday) - world << "and..." - world << "

Happy [events.holiday] Everybody!

" - - if(!admins.len) - send2irc("Server", "Round just started with no admins online!") - auto_toggle_ooc(0) // Turn it off - - if(config.sql_enabled) - spawn(3000) - statistic_cycle() // Polls population totals regularly and stores them in an SQL DB - return 1 - -/datum/controller/gameticker - //station_explosion used to be a variable for every mob's hud. Which was a waste! - //Now we have a general cinematic centrally held within the gameticker....far more efficient! - var/obj/screen/cinematic = null - - //Plus it provides an easy way to make cinematics for other events. Just use this as a template -/datum/controller/gameticker/proc/station_explosion_cinematic(var/station_missed=0, var/override = null) - if( cinematic ) return //already a cinematic in progress! - auto_toggle_ooc(1) // Turn it on - //initialise our cinematic screen object - cinematic = new(src) - cinematic.icon = 'icons/effects/station_explosion.dmi' - cinematic.icon_state = "station_intact" - cinematic.layer = 20 - cinematic.mouse_opacity = 0 - cinematic.screen_loc = "1,0" - - var/obj/structure/stool/bed/temp_buckle = new(src) - if(station_missed) - for(var/mob/M in mob_list) - M.buckled = temp_buckle //buckles the mob so it can't do anything - if(M.client) - M.client.screen += cinematic //show every client the cinematic - else //nuke kills everyone on z-level 1 to prevent "hurr-durr I survived" - for(var/mob/M in mob_list) - M.buckled = temp_buckle - if(M.client) - M.client.screen += cinematic - if(M.stat != DEAD) - var/turf/T = get_turf(M) - if(T && T.z==1) - M.death(0) //no mercy - - //Now animate the cinematic - switch(station_missed) - if(1) //nuke was nearby but (mostly) missed - if( mode && !override ) - override = mode.name - switch( override ) - if("nuclear emergency") //Nuke wasn't on station when it blew up - flick("intro_nuke",cinematic) - sleep(35) - world << sound('sound/effects/explosionfar.ogg') - flick("station_intact_fade_red",cinematic) - cinematic.icon_state = "summary_nukefail" - if("fake") //The round isn't over, we're just freaking people out for fun - flick("intro_nuke",cinematic) - sleep(35) - world << sound('sound/items/bikehorn.ogg') - flick("summary_selfdes",cinematic) - else - flick("intro_nuke",cinematic) - sleep(35) - world << sound('sound/effects/explosionfar.ogg') - //flick("end",cinematic) - - - if(2) //nuke was nowhere nearby //TODO: a really distant explosion animation - sleep(50) - world << sound('sound/effects/explosionfar.ogg') - - - else //station was destroyed - if( mode && !override ) - override = mode.name - switch( override ) - if("nuclear emergency") //Nuke Ops successfully bombed the station - flick("intro_nuke",cinematic) - sleep(35) - flick("station_explode_fade_red",cinematic) - world << sound('sound/effects/explosionfar.ogg') - cinematic.icon_state = "summary_nukewin" - if("AI malfunction") //Malf (screen,explosion,summary) - flick("intro_malf",cinematic) - sleep(76) - flick("station_explode_fade_red",cinematic) - world << sound('sound/effects/explosionfar.ogg') - cinematic.icon_state = "summary_malf" - if("blob") //Station nuked (nuke,explosion,summary) - flick("intro_nuke",cinematic) - sleep(35) - flick("station_explode_fade_red",cinematic) - world << sound('sound/effects/explosionfar.ogg') - cinematic.icon_state = "summary_selfdes" - else //Station nuked (nuke,explosion,summary) - flick("intro_nuke",cinematic) - sleep(35) - flick("station_explode_fade_red", cinematic) - world << sound('sound/effects/explosionfar.ogg') - cinematic.icon_state = "summary_selfdes" - //If its actually the end of the round, wait for it to end. - //Otherwise if its a verb it will continue on afterwards. - sleep(300) - - if(cinematic) qdel(cinematic) //end the cinematic - if(temp_buckle) qdel(temp_buckle) //release everybody - return - - -/datum/controller/gameticker/proc/create_characters() - for(var/mob/new_player/player in player_list) - if(player.ready && player.mind) - joined_player_list += player.ckey - if(player.mind.assigned_role=="AI") - player.close_spawn_windows() - player.AIize() - else - player.create_character() - qdel(player) - else - player.new_player_panel() - - -/datum/controller/gameticker/proc/collect_minds() - for(var/mob/living/player in player_list) - if(player.mind) - ticker.minds += player.mind - - -/datum/controller/gameticker/proc/equip_characters() - var/captainless=1 - for(var/mob/living/carbon/human/player in player_list) - if(player && player.mind && player.mind.assigned_role) - if(player.mind.assigned_role == "Captain") - captainless=0 - if(player.mind.assigned_role != "MODE") - job_master.EquipRank(player, player.mind.assigned_role, 0) - if(captainless) - for(var/mob/M in player_list) - if(!istype(M,/mob/new_player)) - M << "Captainship not forced on anyone." - - -/datum/controller/gameticker/proc/process() - if(current_state != GAME_STATE_PLAYING) - return 0 - - mode.process() - - emergency_shuttle.process() - - if(!mode.explosion_in_progress && mode.check_finished()) - current_state = GAME_STATE_FINISHED - auto_toggle_ooc(1) // Turn it on - spawn - declare_completion() - - spawn(50) - if (mode.station_was_nuked) - feedback_set_details("end_proper","nuke") - if(!delay_end) - world << "\blue Rebooting due to destruction of station in [restart_timeout/10] seconds" - else - feedback_set_details("end_proper","proper completion") - if(!delay_end) - world << "\blue Restarting in [restart_timeout/10] seconds" - - - if(blackbox) - blackbox.save_all_data_to_sql() - - if(!delay_end) - sleep(restart_timeout) - kick_clients_in_lobby("\red The round came to an end with you in the lobby.", 1) //second parameter ensures only afk clients are kicked - world.Reboot() - else - world << "\blue An admin has delayed the round end" - - return 1 - -/datum/controller/gameticker/proc/getfactionbyname(var/name) - for(var/datum/faction/F in factions) - if(F.name == name) - return F - - -/datum/controller/gameticker/proc/declare_completion() - var/station_evacuated - if(emergency_shuttle.location > 0) - station_evacuated = 1 - var/num_survivors = 0 - var/num_escapees = 0 - - world << "


The round has ended." - - //Player status report - for(var/mob/Player in mob_list) - if(Player.mind && !isnewplayer(Player)) - if(Player.stat != DEAD && !isbrain(Player)) - num_survivors++ - if(station_evacuated) //If the shuttle has already left the station - var/turf/playerTurf = get_turf(Player) - if(playerTurf.z != 2) - Player << "You managed to survive, but were marooned on [station_name()]..." - else - num_escapees++ - Player << "You managed to survive the events on [station_name()] as [Player.real_name]." - else - Player << "You managed to survive the events on [station_name()] as [Player.real_name]." - else - Player << "You did not survive the events on [station_name()]..." - - //Round statistics report - var/datum/station_state/end_state = new /datum/station_state() - end_state.count() - var/station_integrity = round( 100.0 * start_state.score(end_state), 0.1) - - world << "
[TAB]Shift Duration: [round(world.time / 36000)]:[add_zero("[world.time / 600 % 60]", 2)]:[world.time / 100 % 6][world.time / 100 % 10]" - world << "
[TAB]Station Integrity: [mode.station_was_nuked ? "Destroyed" : "[station_integrity]%"]" - if(joined_player_list.len) - world << "
[TAB]Total Population: [joined_player_list.len]" - if(station_evacuated) - world << "
[TAB]Evacuation Rate: [num_escapees] ([round((num_escapees/joined_player_list.len)*100, 0.1)]%)" - else - world << "
[TAB]Survival Rate: [num_survivors] ([round((num_survivors/joined_player_list.len)*100, 0.1)]%)" - world << "
" - - //Silicon laws report - for (var/mob/living/silicon/ai/aiPlayer in mob_list) - if (aiPlayer.stat != 2 && aiPlayer.mind) - world << "[aiPlayer.name] (Played by: [aiPlayer.mind.key])'s laws at the end of the round were:" - aiPlayer.show_laws(1) - else if (aiPlayer.mind) //if the dead ai has a mind, use its key instead - world << "[aiPlayer.name] (Played by: [aiPlayer.mind.key])'s laws when it was deactivated were:" - aiPlayer.show_laws(1) - - if (aiPlayer.connected_robots.len) - var/robolist = "[aiPlayer.real_name]'s minions were: " - for(var/mob/living/silicon/robot/robo in aiPlayer.connected_robots) - robolist += "[robo.name][robo.stat?" (Deactivated) (Played by: [robo.mind.key]), ":" (Played by: [robo.mind.key]), "]" - world << "[robolist]" - for (var/mob/living/silicon/robot/robo in mob_list) - if (!robo.connected_ai && robo.mind) - if (robo.stat != 2) - world << "[robo.name] (Played by: [robo.mind.key]) survived as an AI-less borg! Its laws were:" - else - world << "[robo.name] (Played by: [robo.mind.key]) was unable to survive the rigors of being a cyborg without an AI. Its laws were:" - - if(robo) //How the hell do we lose robo between here and the world messages directly above this? - robo.laws.show_laws(world) - - mode.declare_completion()//To declare normal completion. - - //calls auto_declare_completion_* for all modes - for(var/handler in typesof(/datum/game_mode/proc)) - if (findtext("[handler]","auto_declare_completion_")) - call(mode, handler)() - - //Print a list of antagonists to the server log - var/list/total_antagonists = list() - //Look into all mobs in world, dead or alive - for(var/datum/mind/Mind in minds) - var/temprole = Mind.special_role - if(temprole) //if they are an antagonist of some sort. - if(temprole in total_antagonists) //If the role exists already, add the name to it - total_antagonists[temprole] += ", [Mind.name]([Mind.key])" - else - total_antagonists.Add(temprole) //If the role doesnt exist in the list, create it and add the mob - total_antagonists[temprole] += ": [Mind.name]([Mind.key])" - - //Now print them all into the log! - log_game("Antagonists at round end were...") - for(var/i in total_antagonists) - log_game("[i]s[total_antagonists[i]].") - - return 1 +var/round_start_time = 0 + +var/datum/subsystem/ticker/ticker + +/datum/subsystem/ticker + name = "Ticker" + can_fire = 1 + priority = 0 + + var/restart_timeout = 250 //delay when restarting server + var/current_state = GAME_STATE_STARTUP //state of current round (used by process()) Use the defines GAME_STATE_* ! + + var/hide_mode = 0 + var/datum/game_mode/mode = null + var/event_time = null + var/event = 0 + + var/login_music //music played in pregame lobby + + var/list/datum/mind/minds = list() //The characters in the game. Used for objective tracking. + + //These bible variables should be a preference + var/Bible_icon_state //icon_state the chaplain has chosen for his bible + var/Bible_item_state //item_state the chaplain has chosen for his bible + var/Bible_name //name of the bible + var/Bible_deity_name //name of chaplin's deity + + var/list/syndicate_coalition = list() //list of traitor-compatible factions + var/list/factions = list() //list of all factions + var/list/availablefactions = list() //list of factions with openings + + var/delay_end = 0 //if set true, the round will not restart on it's own + + var/triai = 0 //Global holder for Triumvirate + var/tipped = 0 //Did we broadcast the tip of the day yet? + + var/timeLeft = 1200 //pregame timer + + var/totalPlayers = 0 //used for pregame stats on statpanel + var/totalPlayersReady = 0 //used for pregame stats on statpanel + + var/obj/screen/cinematic = null //used for station explosion cinematic + + +/datum/subsystem/ticker/New() + NEW_SS_GLOBAL(ticker) + + login_music = pickweight(list('sound/ambience/title2.ogg' = 49, 'sound/ambience/title1.ogg' = 49, 'sound/ambience/clown.ogg' = 2)) // choose title music! + if(SSevent.holiday == "April Fool's Day") + login_music = 'sound/ambience/clown.ogg' + +/datum/subsystem/ticker/Initialize() + if(!syndicate_code_phrase) syndicate_code_phrase = generate_code_phrase() + if(!syndicate_code_response) syndicate_code_response = generate_code_phrase() + setupGenetics() + setupFactions() + ..() + +/datum/subsystem/ticker/fire() + switch(current_state) + if(GAME_STATE_STARTUP) + timeLeft = config.lobby_countdown * 10 + world << "Welcome to the pre-game lobby!" + world << "Please, setup your character and select ready. Game will start in [config.lobby_countdown] seconds" + current_state = GAME_STATE_PREGAME + + if(GAME_STATE_PREGAME) + //lobby stats for statpanels + totalPlayers = 0 + totalPlayersReady = 0 + for(var/mob/new_player/player in player_list) + ++totalPlayers + if(player.ready) + ++totalPlayersReady + + //countdown + timeLeft -= wait + + if(timeLeft <= 30 && !tipped) + send_random_tip() + tipped = 1 + + if(timeLeft <= 0) + current_state = GAME_STATE_SETTING_UP + + if(GAME_STATE_SETTING_UP) + if(!setup()) + //setup failed + current_state = GAME_STATE_STARTUP + + if(GAME_STATE_PLAYING) + mode.process(wait * 0.1) + + if(!mode.explosion_in_progress && mode.check_finished()) + current_state = GAME_STATE_FINISHED + auto_toggle_ooc(1) // Turn it on + declare_completion() + spawn(50) + if(mode.station_was_nuked) + feedback_set_details("end_proper","nuke") + if(!delay_end) + world << "\blue Rebooting due to destruction of station in [restart_timeout/10] seconds" + else + feedback_set_details("end_proper","proper completion") + if(!delay_end) + world << "\blue Restarting in [restart_timeout/10] seconds" + + + if(blackbox) + blackbox.save_all_data_to_sql() + + if(delay_end) + world << "\blue An admin has delayed the round end" + else + sleep(restart_timeout) + kick_clients_in_lobby("\red The round came to an end with you in the lobby.", 1) //second parameter ensures only afk clients are kicked + world.Reboot() + + +/datum/subsystem/ticker/proc/setup() + //Create and announce mode + var/list/datum/game_mode/runnable_modes + if(master_mode == "random" || master_mode == "secret") + runnable_modes = config.get_runnable_modes() + + if(master_mode == "secret") + hide_mode = 1 + if(secret_force_mode != "secret") + var/datum/game_mode/smode = config.pick_mode(secret_force_mode) + if(!smode.can_start()) + message_admins("\blue Unable to force secret [secret_force_mode]. [smode.required_players] players and [smode.required_enemies] eligible antagonists needed.") + else + mode = smode + + if(!mode) + if(!runnable_modes.len) + world << "Unable to choose playable game mode. Reverting to pre-game lobby." + return 0 + mode = pickweight(runnable_modes) + + else + mode = config.pick_mode(master_mode) + if(!mode.can_start()) + world << "Unable to start [mode.name]. Not enough players, [mode.required_players] players and [mode.required_enemies] eligible antagonists needed. Reverting to pre-game lobby." + del(mode) + SSjob.ResetOccupations() + return 0 + + //Configure mode and assign player to special mode stuff + var/can_continue = 0 + if(mode.pre_setup_before_jobs) + can_continue = src.mode.pre_setup() + SSjob.DivideOccupations() //Distribute jobs + if(!mode.pre_setup_before_jobs) + can_continue = src.mode.pre_setup() + + if(!Debug2) + if(!can_continue) + del(mode) + world << "Error setting up [master_mode]. Reverting to pre-game lobby." + SSjob.ResetOccupations() + return 0 + else + world << "DEBUG: Bypassing prestart checks..." + + if(hide_mode) + var/list/modes = new + for (var/datum/game_mode/M in runnable_modes) + modes += M.name + modes = sortList(modes) + world << "The current game mode is - Secret!" + world << "Possibilities: [english_list(modes)]" + else + mode.announce() + + current_state = GAME_STATE_PLAYING + auto_toggle_ooc(0) // Turn it off + round_start_time = world.time + + create_characters() //Create player characters and transfer them + collect_minds() + equip_characters() + data_core.manifest() + + master_controller.roundHasStarted() + + + world << "Welcome to [station_name()], enjoy your stay!" + world << sound('sound/AI/welcome.ogg') // Skie + //Holiday Round-start stuff ~Carn + if(SSevent.holiday) + world << "and..." + world << "

Happy [SSevent.holiday] Everybody!

" + + + spawn(0)//Forking here so we dont have to wait for this to finish + mode.post_setup() + //Cleanup some stuff + for(var/obj/effect/landmark/start/S in landmarks_list) + //Deleting Startpoints but we need the ai point to AI-ize people later + if(S.name != "AI") + qdel(S) + + if(!admins.len) + send2irc("Server", "Round just started with no admins online!") + + return 1 + + + //Plus it provides an easy way to make cinematics for other events. Just use this as a template +/datum/subsystem/ticker/proc/station_explosion_cinematic(var/station_missed=0, var/override = null) + if( cinematic ) return //already a cinematic in progress! + auto_toggle_ooc(1) // Turn it on + //initialise our cinematic screen object + cinematic = new /obj/screen{icon='icons/effects/station_explosion.dmi';icon_state="station_intact";layer=20;mouse_opacity=0;screen_loc="1,0";}(src) + + var/obj/structure/stool/bed/temp_buckle = new(src) + if(station_missed) + for(var/mob/M in mob_list) + M.buckled = temp_buckle //buckles the mob so it can't do anything + if(M.client) + M.client.screen += cinematic //show every client the cinematic + else //nuke kills everyone on z-level 1 to prevent "hurr-durr I survived" + for(var/mob/M in mob_list) + M.buckled = temp_buckle + if(M.client) + M.client.screen += cinematic + if(M.stat != DEAD) + var/turf/T = get_turf(M) + if(T && T.z==1) + M.death(0) //no mercy + + //Now animate the cinematic + switch(station_missed) + if(1) //nuke was nearby but (mostly) missed + if( mode && !override ) + override = mode.name + switch( override ) + if("nuclear emergency") //Nuke wasn't on station when it blew up + flick("intro_nuke",cinematic) + sleep(35) + world << sound('sound/effects/explosionfar.ogg') + flick("station_intact_fade_red",cinematic) + cinematic.icon_state = "summary_nukefail" + if("fake") //The round isn't over, we're just freaking people out for fun + flick("intro_nuke",cinematic) + sleep(35) + world << sound('sound/items/bikehorn.ogg') + flick("summary_selfdes",cinematic) + else + flick("intro_nuke",cinematic) + sleep(35) + world << sound('sound/effects/explosionfar.ogg') + //flick("end",cinematic) + + + if(2) //nuke was nowhere nearby //TODO: a really distant explosion animation + sleep(50) + world << sound('sound/effects/explosionfar.ogg') + + + else //station was destroyed + if( mode && !override ) + override = mode.name + switch( override ) + if("nuclear emergency") //Nuke Ops successfully bombed the station + flick("intro_nuke",cinematic) + sleep(35) + flick("station_explode_fade_red",cinematic) + world << sound('sound/effects/explosionfar.ogg') + cinematic.icon_state = "summary_nukewin" + if("AI malfunction") //Malf (screen,explosion,summary) + flick("intro_malf",cinematic) + sleep(76) + flick("station_explode_fade_red",cinematic) + world << sound('sound/effects/explosionfar.ogg') + cinematic.icon_state = "summary_malf" + if("blob") //Station nuked (nuke,explosion,summary) + flick("intro_nuke",cinematic) + sleep(35) + flick("station_explode_fade_red",cinematic) + world << sound('sound/effects/explosionfar.ogg') + cinematic.icon_state = "summary_selfdes" + else //Station nuked (nuke,explosion,summary) + flick("intro_nuke",cinematic) + sleep(35) + flick("station_explode_fade_red", cinematic) + world << sound('sound/effects/explosionfar.ogg') + cinematic.icon_state = "summary_selfdes" + //If its actually the end of the round, wait for it to end. + //Otherwise if its a verb it will continue on afterwards. + sleep(300) + + if(cinematic) qdel(cinematic) //end the cinematic + if(temp_buckle) qdel(temp_buckle) //release everybody + return + + + +/datum/subsystem/ticker/proc/create_characters() + for(var/mob/new_player/player in player_list) + if(player.ready && player.mind) + joined_player_list += player.ckey + if(player.mind.assigned_role=="AI") + player.close_spawn_windows() + player.AIize() + else + player.create_character() + qdel(player) + else + player.new_player_panel() + + +/datum/subsystem/ticker/proc/collect_minds() + for(var/mob/living/player in player_list) + if(player.mind) + ticker.minds += player.mind + + +/datum/subsystem/ticker/proc/equip_characters() + var/captainless=1 + for(var/mob/living/carbon/human/player in player_list) + if(player && player.mind && player.mind.assigned_role) + if(player.mind.assigned_role == "Captain") + captainless=0 + if(player.mind.assigned_role != "MODE") + SSjob.EquipRank(player, player.mind.assigned_role, 0) + if(captainless) + for(var/mob/M in player_list) + if(!istype(M,/mob/new_player)) + M << "Captainship not forced on anyone." + + + +/datum/subsystem/ticker/proc/declare_completion() + var/station_evacuated + if(SSshuttle.emergency.mode >= SHUTTLE_ESCAPE) + station_evacuated = 1 + var/num_survivors = 0 + var/num_escapees = 0 + + world << "


The round has ended." + + //Player status report + for(var/mob/Player in mob_list) + if(Player.mind && !isnewplayer(Player)) + if(Player.stat != DEAD && !isbrain(Player)) + num_survivors++ + if(station_evacuated) //If the shuttle has already left the station + var/turf/playerTurf = get_turf(Player) + if(!playerTurf || playerTurf.z != ZLEVEL_CENTCOM) + Player << "You managed to survive, but were marooned on [station_name()]..." + else + num_escapees++ + Player << "You managed to survive the events on [station_name()] as [Player.real_name]." + else + Player << "You managed to survive the events on [station_name()] as [Player.real_name]." + else + Player << "You did not survive the events on [station_name()]..." + + //Round statistics report + var/datum/station_state/end_state = new /datum/station_state() + end_state.count() + var/station_integrity = round( 100.0 * start_state.score(end_state), 0.1) + + world << "
[TAB]Shift Duration: [round(world.time / 36000)]:[add_zero("[world.time / 600 % 60]", 2)]:[world.time / 100 % 6][world.time / 100 % 10]" + world << "
[TAB]Station Integrity: [mode.station_was_nuked ? "Destroyed" : "[station_integrity]%"]" + if(joined_player_list.len) + world << "
[TAB]Total Population: [joined_player_list.len]" + if(station_evacuated) + world << "
[TAB]Evacuation Rate: [num_escapees] ([round((num_escapees/joined_player_list.len)*100, 0.1)]%)" + else + world << "
[TAB]Survival Rate: [num_survivors] ([round((num_survivors/joined_player_list.len)*100, 0.1)]%)" + world << "
" + + //Silicon laws report + for (var/mob/living/silicon/ai/aiPlayer in mob_list) + if (aiPlayer.stat != 2 && aiPlayer.mind) + world << "[aiPlayer.name] (Played by: [aiPlayer.mind.key])'s laws at the end of the round were:" + aiPlayer.show_laws(1) + else if (aiPlayer.mind) //if the dead ai has a mind, use its key instead + world << "[aiPlayer.name] (Played by: [aiPlayer.mind.key])'s laws when it was deactivated were:" + aiPlayer.show_laws(1) + + if (aiPlayer.connected_robots.len) + var/robolist = "[aiPlayer.real_name]'s minions were: " + for(var/mob/living/silicon/robot/robo in aiPlayer.connected_robots) + robolist += "[robo.name][robo.stat?" (Deactivated) (Played by: [robo.mind.key]), ":" (Played by: [robo.mind.key]), "]" + world << "[robolist]" + for (var/mob/living/silicon/robot/robo in mob_list) + if (!robo.connected_ai && robo.mind) + if (robo.stat != 2) + world << "[robo.name] (Played by: [robo.mind.key]) survived as an AI-less borg! Its laws were:" + else + world << "[robo.name] (Played by: [robo.mind.key]) was unable to survive the rigors of being a cyborg without an AI. Its laws were:" + + if(robo) //How the hell do we lose robo between here and the world messages directly above this? + robo.laws.show_laws(world) + + mode.declare_completion()//To declare normal completion. + + //calls auto_declare_completion_* for all modes + for(var/handler in typesof(/datum/game_mode/proc)) + if (findtext("[handler]","auto_declare_completion_")) + call(mode, handler)() + + //Print a list of antagonists to the server log + var/list/total_antagonists = list() + //Look into all mobs in world, dead or alive + for(var/datum/mind/Mind in minds) + var/temprole = Mind.special_role + if(temprole) //if they are an antagonist of some sort. + if(temprole in total_antagonists) //If the role exists already, add the name to it + total_antagonists[temprole] += ", [Mind.name]([Mind.key])" + else + total_antagonists.Add(temprole) //If the role doesnt exist in the list, create it and add the mob + total_antagonists[temprole] += ": [Mind.name]([Mind.key])" + + //Now print them all into the log! + log_game("Antagonists at round end were...") + for(var/i in total_antagonists) + log_game("[i]s[total_antagonists[i]].") + + return 1 + +/datum/subsystem/ticker/proc/send_random_tip() + var/list/randomtips = file2list("config/tips.txt") + if(randomtips.len) + world << "Tip of the round: [strip_html_properly(pick(randomtips))]" + diff --git a/code/controllers/voting.dm b/code/controllers/subsystem/voting.dm similarity index 73% rename from code/controllers/voting.dm rename to code/controllers/subsystem/voting.dm index 1af635b5d18..b10042486f9 100644 --- a/code/controllers/voting.dm +++ b/code/controllers/subsystem/voting.dm @@ -1,8 +1,13 @@ -var/datum/controller/vote/vote = new() +var/datum/subsystem/vote/SSvote + +/datum/subsystem/vote + name = "Vote" + can_fire = 1 + wait = 10 + priority = -1 -/datum/controller/vote var/initiator = null - var/started_timeofday = null + var/started_time = null var/time_remaining = 0 var/mode = null var/question = null @@ -10,44 +15,28 @@ var/datum/controller/vote/vote = new() var/list/voted = list() var/list/voting = list() -/datum/controller/vote/New() - if(vote != src) - if(istype(vote)) - del(vote) - vote = src +/datum/subsystem/vote/New() + NEW_SS_GLOBAL(SSvote) -/datum/controller/vote/proc/process() //called by master_controller +/datum/subsystem/vote/fire() //called by master_controller if(mode) - time_remaining = started_timeofday + config.vote_period - if(world.timeofday < started_timeofday) - time_remaining -= 864000 - time_remaining = round((time_remaining - world.timeofday)/10) + time_remaining = round((started_time + config.vote_period - world.time)/10) - var/i=1 if(time_remaining < 0) result() - while(i<=voting.len) - var/client/C = voting[i] - if(C) - C << browse(null,"window=vote;can_close=0") - i++ + for(var/client/C in voting) + C << browse(null, "window=vote;can_close=0") reset() else var/datum/browser/client_popup - while(i<=voting.len) - var/client/C = voting[i] - if(C) - //C << browse(vote.interface(C),"window=vote;can_close=0") - client_popup = new(C, "vote", "Voting Panel") - client_popup.set_window_options("can_close=0") - client_popup.set_content(vote.interface(C)) - client_popup.open(0) + for(var/client/C in voting) + client_popup = new(C, "vote", "Voting Panel") + client_popup.set_window_options("can_close=0") + client_popup.set_content(interface(C)) + client_popup.open(0) - i++ - else - voting.Cut(i,i+1) -/datum/controller/vote/proc/reset() +/datum/subsystem/vote/proc/reset() initiator = null time_remaining = 0 mode = null @@ -56,7 +45,7 @@ var/datum/controller/vote/vote = new() voted.Cut() voting.Cut() -/datum/controller/vote/proc/get_result() +/datum/subsystem/vote/proc/get_result() //get the highest number of votes var/greatest_votes = 0 var/total_votes = 0 @@ -86,7 +75,7 @@ var/datum/controller/vote/vote = new() . += option return . -/datum/controller/vote/proc/announce_result() +/datum/subsystem/vote/proc/announce_result() var/list/winners = get_result() var/text if(winners.len > 0) @@ -111,7 +100,7 @@ var/datum/controller/vote/vote = new() world << "\n[text]" return . -/datum/controller/vote/proc/result() +/datum/subsystem/vote/proc/result() . = announce_result() var/restart = 0 if(.) @@ -137,7 +126,7 @@ var/datum/controller/vote/vote = new() return . -/datum/controller/vote/proc/submit_vote(var/vote) +/datum/subsystem/vote/proc/submit_vote(var/vote) if(mode) if(config.vote_no_dead && usr.stat == DEAD && !usr.client.holder) return 0 @@ -148,13 +137,11 @@ var/datum/controller/vote/vote = new() return vote return 0 -/datum/controller/vote/proc/initiate_vote(var/vote_type, var/initiator_key) +/datum/subsystem/vote/proc/initiate_vote(var/vote_type, var/initiator_key) if(!mode) - if(started_timeofday != null) - var/next_allowed_timeofday = (started_timeofday + config.vote_delay) - if(world.timeofday < started_timeofday) - next_allowed_timeofday -= 864000 - if(next_allowed_timeofday > world.timeofday) + if(started_time != null) + var/next_allowed_time = (started_time + config.vote_delay) + if(next_allowed_time > world.time) return 0 reset() @@ -171,17 +158,17 @@ var/datum/controller/vote/vote = new() else return 0 mode = vote_type initiator = initiator_key - started_timeofday = world.timeofday + started_time = world.time var/text = "[capitalize(mode)] vote started by [initiator]." if(mode == "custom") text += "\n[question]" log_vote(text) - world << "\n[text]\nType vote to place your votes.\nYou have [config.vote_period/10] seconds to vote." + world << "\n[text]\nType vote or click here to place your votes.\nYou have [config.vote_period/10] seconds to vote." time_remaining = round(config.vote_period/10) return 1 return 0 -/datum/controller/vote/proc/interface(var/client/C) +/datum/subsystem/vote/proc/interface(var/client/C) if(!C) return var/admin = 0 var/trialmin = 0 @@ -229,7 +216,7 @@ var/datum/controller/vote/vote = new() return . -/datum/controller/vote/Topic(href,href_list[],hsrc) +/datum/subsystem/vote/Topic(href,href_list[],hsrc) if(!usr || !usr.client) return //not necessary but meh...just in-case somebody does something stupid switch(href_list["vote"]) if("close") @@ -263,9 +250,8 @@ var/datum/controller/vote/vote = new() set category = "OOC" set name = "Vote" - if(vote) - //src << browse(vote.interface(client),"window=vote;can_close=0") - var/datum/browser/popup = new(src, "vote", "Voting Panel") - popup.set_window_options("can_close=0") - popup.set_content(vote.interface(client)) - popup.open(0) + var/datum/browser/popup = new(src, "vote", "Voting Panel") + popup.set_window_options("can_close=0") + popup.set_content(SSvote.interface(client)) + popup.open(0) + diff --git a/code/controllers/subsystems.dm b/code/controllers/subsystems.dm new file mode 100644 index 00000000000..3c9a3c4e0bb --- /dev/null +++ b/code/controllers/subsystems.dm @@ -0,0 +1,46 @@ +#define NEW_SS_GLOBAL(varname) if(varname != src){if(istype(varname)){Recover();qdel(varname);}varname = src;} + +/datum/subsystem + //things you will want to define + var/name //name of the subsystem + var/priority = 0 //priority affects order of initialization. Higher priorities are initialized first, lower priorities later. Can be decimal and negative values. + var/wait = 20 //time to wait (in deciseconds) between each call to fire(). Must be a positive integer. + + //things you will probably want to leave alone + var/can_fire = 0 //prevent fire() calls + var/last_fire = 0 //last world.time we called fire() + var/next_fire = 0 //scheduled world.time for next fire() + var/cpu = 0 //cpu-usage stats (somewhat vague) + var/cost = 0 //average time to execute + var/times_fired = 0 //number of times we have called fire() + +//used to initialize the subsystem BEFORE the map has loaded +/datum/subsystem/New() + +//previously, this would have been named 'process()' but that name is used everywhere for different things! +//fire() seems more suitable. This is the procedure that gets called every 'wait' deciseconds. +//fire(), and the procs it calls, SHOULD NOT HAVE ANY SLEEP OPERATIONS in them! +//YE BE WARNED! +/datum/subsystem/proc/fire() + can_fire = 0 + +//used to initialize the subsystem AFTER the map has loaded +/datum/subsystem/proc/Initialize(start_timeofday) + var/time = (world.timeofday - start_timeofday) / 10 + var/msg = "Initialized [name] SubSystem within [time] seconds" + world << "[msg]" + world.log << msg + +//hook for printing stats to the "MC" statuspanel for admins to see performance and related stats etc. +/datum/subsystem/proc/stat_entry() + stat(name, "[round(cost,0.001)]ds\t(CPU:[round(cpu,1)]%)") + +//could be used to postpone a costly subsystem for one cycle +//for instance, during cpu intensive operations like explosions +/datum/subsystem/proc/postpone() + if(next_fire - world.time < wait) + next_fire += wait + +//usually called via datum/subsystem/New() when replacing a subsystem (i.e. due to a recurring crash) +//should attempt to salvage what it can from the old instance of subsystem +/datum/subsystem/proc/Recover() \ No newline at end of file diff --git a/code/controllers/supply_shuttle.dm b/code/controllers/supply_shuttle.dm deleted file mode 100644 index 5242b0e77f4..00000000000 --- a/code/controllers/supply_shuttle.dm +++ /dev/null @@ -1,808 +0,0 @@ -//Config stuff -#define SUPPLY_DOCKZ 2 //Z-level of the Dock. -#define SUPPLY_STATIONZ 1 //Z-level of the Station. -#define SUPPLY_STATION_AREATYPE "/area/supply/station" //Type of the supply shuttle area for station -#define SUPPLY_DOCK_AREATYPE "/area/supply/dock" //Type of the supply shuttle area for dock - -var/global/datum/controller/supply_shuttle/supply_shuttle - -/area/supply/station //DO NOT TURN THE lighting_use_dynamic STUFF ON FOR SHUTTLES. IT BREAKS THINGS. - name = "supply shuttle" - icon_state = "shuttle3" - luminosity = 1 - lighting_use_dynamic = 0 - requires_power = 0 - -/area/supply/dock //DO NOT TURN THE lighting_use_dynamic STUFF ON FOR SHUTTLES. IT BREAKS THINGS. - name = "supply shuttle" - icon_state = "shuttle3" - luminosity = 1 - lighting_use_dynamic = 0 - requires_power = 0 - -//SUPPLY PACKS MOVED TO /code/defines/obj/supplypacks.dm - -/obj/structure/plasticflaps //HOW DO YOU CALL THOSE THINGS ANYWAY - name = "plastic flaps" - desc = "Definitely can't get past those. No way." - icon = 'icons/obj/stationobjs.dmi' //Change this. - icon_state = "plasticflaps" - density = 0 - anchored = 1 - layer = 4 - -/obj/structure/plasticflaps/CanPass(atom/movable/A, turf/T) - if(istype(A) && A.checkpass(PASSGLASS)) - return prob(60) - - var/obj/structure/stool/bed/B = A - if (istype(A, /obj/structure/stool/bed) && B.buckled_mob)//if it's a bed/chair and someone is buckled, it will not pass - return 0 - - else if(istype(A, /mob/living)) // You Shall Not Pass! - var/mob/living/M = A - if(!M.lying && !istype(M, /mob/living/carbon/monkey) && !istype(M, /mob/living/carbon/slime)) //If your not laying down, or a small creature, no pass. - return 0 - return ..() - -/obj/structure/plasticflaps/ex_act(severity, target) - ..() - switch(severity) - if (1) - qdel(src) - if (2) - if (prob(50)) - qdel(src) - if (3) - if (prob(5)) - qdel(src) - -/obj/structure/plasticflaps/mining //A specific type for mining that doesn't allow airflow because of them damn crates - name = "airtight plastic flaps" - desc = "Heavy duty, airtight, plastic flaps." - -/obj/structure/plasticflaps/mining/New() //set the turf below the flaps to block air - var/turf/T = get_turf(loc) - if(T) - T.blocks_air = 1 - ..() - -/obj/structure/plasticflaps/mining/Destroy() //lazy hack to set the turf to allow air to pass if it's a simulated floor //wow this is terrible - var/turf/T = get_turf(loc) - if(T) - if(istype(T, /turf/simulated/floor)) - T.blocks_air = 0 - ..() - -/obj/machinery/computer/supplycomp - name = "supply shuttle console" - desc = "Used to order supplies." - icon = 'icons/obj/computer.dmi' - icon_state = "supply" - req_access = list(access_cargo) - circuit = /obj/item/weapon/circuitboard/supplycomp - var/temp = null - var/reqtime = 0 //Cooldown for requisitions - Quarxink - var/hacked = 0 - var/can_order_contraband = 0 - var/last_viewed_group = "categories" - - -/obj/machinery/computer/ordercomp - name = "supply ordering console" - desc = "Used to order supplies from cargo staff." - icon = 'icons/obj/computer.dmi' - icon_state = "request" - circuit = /obj/item/weapon/circuitboard/ordercomp - var/temp = null - var/reqtime = 0 //Cooldown for requisitions - Quarxink - var/last_viewed_group = "categories" - -/* -/obj/effect/marker/supplymarker - icon_state = "X" - icon = 'icons/misc/mark.dmi' - name = "X" - invisibility = 101 - anchored = 1 - opacity = 0 -*/ - -/datum/supply_order - var/ordernum - var/datum/supply_packs/object = null - var/orderedby = null - var/comment = null - -/datum/controller/supply_shuttle - var/processing = 1 - var/processing_interval = 300 - var/iteration = 0 - //supply points - var/points = 50 - var/points_per_process = 1 - var/points_per_slip = 2 - var/points_per_crate = 5 - var/points_per_intel = 100 - var/plasma_per_point = 0.2 //5 points per plasma sheet due to increased rarity - var/centcom_message = "" // Remarks from Centcom on how well you checked the last order. - // Unique typepaths for unusual things we've already sent CentComm, associated with their potencies - var/list/discoveredPlants = list() - //control - var/ordernum - var/list/shoppinglist = list() - var/list/requestlist = list() - var/list/supply_packs = list() - //shuttle movement - var/at_station = 0 - var/movetime = 1200 - var/moving = 0 - var/eta_timeofday - var/eta - //shuttle loan - var/datum/round_event/shuttle_loan/shuttle_loan - //for logging - var/sold_atoms = "" - -/datum/controller/supply_shuttle/New() - ordernum = rand(1,9000) - for(var/typepath in (typesof(/datum/supply_packs) - /datum/supply_packs)) - var/datum/supply_packs/P = new typepath() - if(P.name == "HEADER") continue // To filter out group headers - supply_packs[P.name] = P - -//Supply shuttle ticker - handles supply point regenertion and shuttle travelling between centcom and the station -/datum/controller/supply_shuttle/proc/process() - - spawn(0) - set background = BACKGROUND_ENABLED - while(1) - if(processing) - iteration++ - points += points_per_process - - if(moving == 1) - var/ticksleft = (eta_timeofday - world.timeofday) - if(ticksleft > 0) - eta = round(ticksleft/600,1) - else - eta = 0 - send() - - - sleep(processing_interval) - -/datum/controller/supply_shuttle/proc/send() - var/area/from - var/area/dest - switch(at_station) - if(1) - from = locate(SUPPLY_STATION_AREATYPE) - dest = locate(SUPPLY_DOCK_AREATYPE) - at_station = 0 - if(0) - from = locate(SUPPLY_DOCK_AREATYPE) - dest = locate(SUPPLY_STATION_AREATYPE) - at_station = 1 - dest.clear_docking_area() - moving = 0 - - from.move_contents_to(dest) - -//Check whether the shuttle is allowed to move -/datum/controller/supply_shuttle/proc/can_move() - if(moving) return 0 - - var/area/shuttle = locate(/area/supply/station) - if(!shuttle) return 0 - - if(forbidden_atoms_check(shuttle) && at_station) - return 0 - - return 1 - -//To stop things being sent to centcom which should not be sent to centcom Recursively checks for these types. -/datum/controller/supply_shuttle/proc/forbidden_atoms_check(atom/A) - if(istype(A,/mob/living)) - return 1 - if(istype(A,/obj/item/weapon/disk/nuclear)) - return 1 - if(istype(A,/obj/machinery/nuclearbomb)) - return 1 - if(istype(A,/obj/item/device/radio/beacon)) - return 1 - if(istype(A,/obj/effect/blob)) - return 1 - if(istype(A,/obj/effect/spider/spiderling)) - return 1 - - for(var/i=1, i<=A.contents.len, i++) - var/atom/B = A.contents[i] - if(.(B)) - return 1 - -//Sellin -/datum/controller/supply_shuttle/proc/sell() - var/shuttle_at - if(at_station) shuttle_at = SUPPLY_STATION_AREATYPE - else shuttle_at = SUPPLY_DOCK_AREATYPE - - var/area/shuttle = locate(shuttle_at) - if(!shuttle) return - - var/plasma_count = 0 - var/intel_count = 0 - var/crate_count = 0 - - centcom_message = "" - - for(var/atom/movable/MA in shuttle) - sold_atoms += " [MA.name]" - if(MA.anchored) continue - - - // Must be in a crate (or a critter crate)! - if(istype(MA,/obj/structure/closet/crate) || istype(MA,/obj/structure/closet/critter)) - sold_atoms += ":" - crate_count++ - var/find_slip = 1 - - for(var/atom in MA) - // Sell manifests - var/atom/A = atom - sold_atoms += " [A.name]" - if(find_slip && istype(A,/obj/item/weapon/paper/manifest)) - var/obj/item/weapon/paper/manifest/slip = A - // TODO: Check for a signature, too. - if(slip.stamped && slip.stamped.len) //yes, the clown stamp will work. clown is the highest authority on the station, it makes sense - // Did they mark it as erroneous? - var/denied = 0 - for(var/i=1,i<=slip.stamped.len,i++) - if(slip.stamped[i] == /obj/item/weapon/stamp/denied) - denied = 1 - if(slip.erroneous && denied) // Caught a mistake by Centcom (IDEA: maybe Centcom rarely gets offended by this) - points += slip.points-points_per_crate // For now, give a full refund for paying attention (minus the crate cost) - centcom_message += "+[slip.points-points_per_crate]: Station correctly denied package [slip.ordernumber]: " - if(slip.erroneous & MANIFEST_ERROR_NAME) - centcom_message += "Destination station incorrect. " - else if(slip.erroneous & MANIFEST_ERROR_COUNT) - centcom_message += "Packages incorrectly counted. " - else if(slip.erroneous & MANIFEST_ERROR_ITEM) - centcom_message += "Package incomplete. " - centcom_message += "Points refunded.
" - else if(!slip.erroneous && !denied) // Approving a proper order awards the relatively tiny points_per_slip - points += points_per_slip - centcom_message += "+1: Package [slip.ordernumber] accorded.
" - else // You done goofed. - if(slip.erroneous) - centcom_message += "+0: Station approved package [slip.ordernumber] despite error: " - if(slip.erroneous & MANIFEST_ERROR_NAME) - centcom_message += "Destination station incorrect." - else if(slip.erroneous & MANIFEST_ERROR_COUNT) - centcom_message += "Packages incorrectly counted." - else if(slip.erroneous & MANIFEST_ERROR_ITEM) - centcom_message += "We found unshipped items on our dock." - centcom_message += " Be more vigilant.
" - else - points -= slip.points-points_per_crate - centcom_message += "-[slip.points-points_per_crate]: Station denied package [slip.ordernumber]. Our records show no fault on our part.
" - find_slip = 0 - continue - - // Sell plasma - if(istype(A, /obj/item/stack/sheet/mineral/plasma)) - var/obj/item/stack/sheet/mineral/plasma/P = A - plasma_count += P.amount - - // Sell syndicate intel - if(istype(A, /obj/item/documents/syndicate)) - intel_count += 1 - - if(istype(A, /obj/item/seeds)) - var/obj/item/seeds/S = A - if(S.rarity == 0) // Mundane species - centcom_message += "+0: We don't need samples of mundane species \"[capitalize(S.species)]\".
" - else if(discoveredPlants[S.type]) // This species has already been sent to CentComm - var/potDiff = S.potency - discoveredPlants[S.type] // Compare it to the previous best - if(potDiff > 0) // This sample is better - discoveredPlants[S.type] = S.potency - centcom_message += "+[potDiff]: New sample of \"[capitalize(S.species)]\" is superior. Good work.
" - points += potDiff - else // This sample is worthless - centcom_message += "+0: New sample of \"[capitalize(S.species)]\" is not more potent than existing sample ([discoveredPlants[S.type]] potency).
" - else // This is a new discovery! - discoveredPlants[S.type] = S.potency - centcom_message += "+[S.rarity]: New species discovered: \"[capitalize(S.species)]\". Excellent work.
" - points += S.rarity // That's right, no bonus for potency. Send a crappy sample first to "show improvement" later - qdel(MA) - sold_atoms += "." - - if(plasma_count) - centcom_message += "+[round(plasma_count/plasma_per_point)]: Received [plasma_count] unit(s) of exotic material.
" - points += round(plasma_count / plasma_per_point) - - if(intel_count) - centcom_message += "+[round(intel_count*points_per_intel)]: Received [intel_count] article(s) of enemy intelligence.
" - points += round(intel_count*points_per_intel) - - if(crate_count) - centcom_message += "+[round(crate_count*points_per_crate)]: Received [crate_count] crate(s).
" - points += crate_count * points_per_crate - -//Buyin -/datum/controller/supply_shuttle/proc/buy() - if(!shoppinglist.len) return - - var/shuttle_at - if(at_station) shuttle_at = SUPPLY_STATION_AREATYPE - else shuttle_at = SUPPLY_DOCK_AREATYPE - - var/area/shuttle = locate(shuttle_at) - if(!shuttle) return - - var/list/clear_turfs = list() - - for(var/turf/T in shuttle) - if(T.density || T.contents.len) continue - clear_turfs += T - - for(var/S in shoppinglist) - if(!clear_turfs.len) break - var/i = rand(1,clear_turfs.len) - var/turf/pickedloc = clear_turfs[i] - clear_turfs.Cut(i,i+1) - - var/datum/supply_order/SO = S - var/datum/supply_packs/SP = SO.object - - var/atom/A = new SP.containertype(pickedloc) - A.name = "[SP.containername] [SO.comment ? "([SO.comment])":"" ]" - - //supply manifest generation begin - - var/obj/item/weapon/paper/manifest/slip = new /obj/item/weapon/paper/manifest(A) - - var printed_station_name = station_name() - if(prob(5)) - printed_station_name = new_station_name() - slip.erroneous |= MANIFEST_ERROR_NAME // They got our station name wrong. BASTARDS! - // IDEA: Have Centcom accidentally send random low-value crates in large orders, give large bonus for returning them intact. - var printed_packages_amount = supply_shuttle.shoppinglist.len - if(prob(5)) - printed_packages_amount += rand(1,2) // I considered rand(-2,2), but that could be zero. Heh. - slip.erroneous |= MANIFEST_ERROR_COUNT // They typoed the number of crates in this shipment. It won't match the other manifests. - - slip.points = SP.cost - slip.ordernumber = SO.ordernum - slip.info = "

[command_name()] Shipping Manifest



" - slip.info +="Order #[SO.ordernum]
" - slip.info +="Destination: [printed_station_name]
" - slip.info +="[printed_packages_amount] PACKAGES IN THIS SHIPMENT
" - slip.info +="CONTENTS:
    " - - //spawn the stuff, finish generating the manifest while you're at it - if(SP.access) - A:req_access = list() - A:req_access += text2num(SP.access) - - var/list/contains - if(istype(SP,/datum/supply_packs/misc/randomised)) - var/datum/supply_packs/misc/randomised/SPR = SP - contains = list() - if(SPR.contains.len) - for(var/j=1,j<=SPR.num_contained,j++) - contains += pick(SPR.contains) - else - contains = SP.contains - - for(var/typepath in contains) - if(!typepath) continue - var/atom/B2 = new typepath(A) - if(SP.amount && B2:amount) B2:amount = SP.amount - slip.info += "
  • [B2.name]
  • " //add the item to the manifest (even if it was misplaced) - // If it has multiple items, there's a 1% of each going missing... Not for secure crates or those large wooden ones, though. - if(contains.len > 1 && prob(1) && !findtext(SP.containertype,"/secure/") && !findtext(SP.containertype,"/largecrate/")) - slip.erroneous |= MANIFEST_ERROR_ITEM // This item was not included in the shipment! - qdel(B2) // Lost in space... or the loading dock. - - //manifest finalisation - slip.info += "

" - slip.info += "CHECK CONTENTS AND STAMP BELOW THE LINE TO CONFIRM RECEIPT OF GOODS
" // And now this is actually meaningful. - - supply_shuttle.shoppinglist.Cut() - return - -/obj/item/weapon/paper/manifest - name = "supply manifest" - var/erroneous = 0 - var/points = 0 - var/ordernumber = 0 - -/obj/machinery/computer/ordercomp/attack_hand(var/mob/user as mob) - if(..()) - return - user.set_machine(src) - var/dat - if(temp) - dat = temp - else - dat += {"
Shuttle Location: [supply_shuttle.moving ? "Moving to station ([supply_shuttle.eta] Mins.)":supply_shuttle.at_station ? "Station":"Dock"]
-
Supply Points: [supply_shuttle.points]
- -
\nRequest items

- View approved orders

- View requests

- Close"} - - // Removing the old window method but leaving it here for reference - //user << browse(dat, "window=computer;size=575x450") - //onclose(user, "computer") - - // Added the new browser window method - var/datum/browser/popup = new(user, "computer", "Supply Ordering Console", 575, 450) - popup.set_content(dat) - popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state)) - popup.open() - return - -/obj/machinery/computer/ordercomp/Topic(href, href_list) - if(..()) - return - - if( isturf(loc) && (in_range(src, usr) || istype(usr, /mob/living/silicon)) ) - usr.set_machine(src) - - if(href_list["order"]) - if(href_list["order"] == "categories") - //all_supply_groups - //Request what? - last_viewed_group = "categories" - temp = "
Supply points: [supply_shuttle.points]
" - temp += "Main Menu

" - temp += "Select a category

" - for(var/cat in all_supply_groups ) - temp += "[get_supply_group_name(cat)]
" - else - last_viewed_group = href_list["order"] - var/cat = text2num(last_viewed_group) - temp = "
Supply points: [supply_shuttle.points]
" - temp += "Back to all categories

" - temp += "Request from: [get_supply_group_name(cat)]

" - for(var/supply_name in supply_shuttle.supply_packs ) - var/datum/supply_packs/N = supply_shuttle.supply_packs[supply_name] - if(N.hidden || N.contraband || N.group != cat) continue //Have to send the type instead of a reference to - temp += "[supply_name] Cost: [N.cost]
" //the obj because it would get caught by the garbage - else if (href_list["doorder"]) - if(world.time < reqtime) - say("[world.time - reqtime] seconds remaining until another requisition form may be printed.") - return - - //Find the correct supply_pack datum - var/datum/supply_packs/P = supply_shuttle.supply_packs[href_list["doorder"]] - if(!istype(P) || P.hidden || P.contraband) //href protection - return - - var/timeout = world.time + 600 - var/reason = stripped_input(usr,"Reason:","Why do you require this item?","") - if(world.time > timeout) return - if(!reason) return - - var/idname = "*None Provided*" - var/idrank = "*None Provided*" - if(ishuman(usr)) - var/mob/living/carbon/human/H = usr - idname = H.get_authentification_name() - idrank = H.get_assignment() - else if(issilicon(usr)) - idname = usr.real_name - - supply_shuttle.ordernum++ - var/obj/item/weapon/paper/reqform = new /obj/item/weapon/paper(loc) - reqform.name = "requisition form - [P.name]" - reqform.info += "

[station_name] Supply Requisition Form


" - reqform.info += "INDEX: #[supply_shuttle.ordernum]
" - reqform.info += "REQUESTED BY: [idname]
" - reqform.info += "RANK: [idrank]
" - reqform.info += "REASON: [reason]
" - reqform.info += "SUPPLY CRATE TYPE: [P.name]
" - reqform.info += "ACCESS RESTRICTION: [replacetext(get_access_desc(P.access))]
" - reqform.info += "CONTENTS:
" - reqform.info += P.manifest - reqform.info += "
" - reqform.info += "STAMP BELOW TO APPROVE THIS REQUISITION:
" - - reqform.update_icon() //Fix for appearing blank when printed. - reqtime = (world.time + 5) % 1e5 - - //make our supply_order datum - var/datum/supply_order/O = new /datum/supply_order() - O.ordernum = supply_shuttle.ordernum - O.object = P - O.orderedby = idname - supply_shuttle.requestlist += O - - temp = "Thanks for your request. The cargo team will process it as soon as possible.
" - temp += "
Back Main Menu" - - else if (href_list["vieworders"]) - temp = "Main Menu

Current approved orders:

" - for(var/S in supply_shuttle.shoppinglist) - var/datum/supply_order/SO = S - temp += "[SO.object.name] approved by [SO.orderedby] [SO.comment ? "([SO.comment])":""]
" - temp += "
Main Menu" - - else if (href_list["viewrequests"]) - temp = "Current requests:

" - for(var/S in supply_shuttle.requestlist) - var/datum/supply_order/SO = S - temp += "#[SO.ordernum] - [SO.object.name] requested by [SO.orderedby]
" - temp += "
Main Menu" - - else if (href_list["mainmenu"]) - temp = null - - add_fingerprint(usr) - updateUsrDialog() - return - -/obj/machinery/computer/ordercomp/say_quote(text) - return "flashes, \"[text]\"" - - -/obj/machinery/computer/supplycomp/attack_hand(var/mob/user as mob) - if(!allowed(user)) - user << "Access Denied." - return - - if(..()) - return - user.set_machine(src) - post_signal("supply") - var/dat - if (temp) - dat = temp - else - dat += {"
Supply shuttle
- \nLocation: [supply_shuttle.moving ? "Moving to station ([supply_shuttle.eta] Mins.)":supply_shuttle.at_station ? "Station":"Away"]
-
\nSupply Points: [supply_shuttle.points]
\n

- [supply_shuttle.moving ? "\n*Must be away to order items*
\n
":supply_shuttle.at_station ? "\n*Must be away to order items*
\n
":"\nOrder items
\n
"] - [supply_shuttle.moving ? "\n*Shuttle already called*
\n
":supply_shuttle.at_station ? "\nSend away
\n
":"\nSend to station
\n
"] - [supply_shuttle.shuttle_loan ? (supply_shuttle.shuttle_loan.dispatched ? "\n*Shuttle loaned to Centcom*
\n
" : "\nLoan shuttle to Centcom (5 mins duration)
\n
") : "\n*No pending external shuttle requests*
\n
"] - \nView requests
\n
- \nView orders
\n
- \nClose
-
\nCentral Command messages:
[supply_shuttle.centcom_message ? supply_shuttle.centcom_message : "Remember to stamp and send back the supply manifests."]"} - - var/datum/browser/popup = new(user, "computer", "Supply Shuttle Console", 700, 455) - popup.set_content(dat) - popup.open() - return - -/obj/machinery/computer/supplycomp/emag_act(user as mob) - if(!hacked) - user << "Special supplies unlocked." - hacked = 1 - -/obj/machinery/computer/supplycomp/Topic(href, href_list) - if(!supply_shuttle) - world.log << "## ERROR: Eek. The supply_shuttle controller datum is missing somehow." - return - if(..()) - return - - if(isturf(loc) && ( in_range(src, usr) || istype(usr, /mob/living/silicon) ) ) - usr.set_machine(src) - - //Calling the shuttle - if(href_list["send"]) - if(!supply_shuttle.can_move()) - if(supply_shuttle.shuttle_loan) - temp = "The supply shuttle must be docked to send new commands.

Main Menu" - else - temp = "For safety reasons the automated supply shuttle cannot transport live organisms, classified nuclear weaponry or homing beacons.

Main Menu" - - else if(supply_shuttle.at_station) - if(href_list["loan"] && supply_shuttle.shuttle_loan) - if(!supply_shuttle.shuttle_loan.dispatched) - supply_shuttle.sell() - supply_shuttle.send() - supply_shuttle.shuttle_loan.loan_shuttle() - temp = "The supply shuttle has been loaned to Centcom.

Main Menu" - post_signal("supply") - else - temp = "You can not loan the supply shuttle at this time.

Main Menu" - else - temp = "The supply shuttle has departed.

Main Menu" - supply_shuttle.moving = -1 - supply_shuttle.sell() - supply_shuttle.send() - investigate_log("[usr.key] has sent the supply shuttle away. Remaining points: [supply_shuttle.points]. Shuttle contents:[supply_shuttle.sold_atoms].", "cargo") - else - if(href_list["loan"] && supply_shuttle.shuttle_loan) - if(!supply_shuttle.shuttle_loan.dispatched) - supply_shuttle.shuttle_loan.loan_shuttle() - temp = "The supply shuttle has been loaned to Centcom.

Main Menu" - post_signal("supply") - else - temp = "You can not loan the supply shuttle at this time.

Main Menu" - else - supply_shuttle.buy() - temp = "The supply shuttle has been called and will arrive in [round(supply_shuttle.movetime/600,1)] minutes.

Main Menu" - supply_shuttle.moving = 1 - supply_shuttle.eta_timeofday = (world.timeofday + supply_shuttle.movetime) % 864000 - post_signal("supply") - - else if (href_list["order"]) - if(supply_shuttle.moving) return - if(href_list["order"] == "categories") - //all_supply_groups - //Request what? - last_viewed_group = "categories" - temp = "
Supply points: [supply_shuttle.points]
" - temp += "Main Menu

" - temp += "Select a category

" - for(var/cat in all_supply_groups ) - temp += "[get_supply_group_name(cat)]
" - else - last_viewed_group = href_list["order"] - var/cat = text2num(last_viewed_group) - temp = "
Supply points: [supply_shuttle.points]
" - temp += "Back to all categories

" - temp += "Request from: [get_supply_group_name(cat)]

" - for(var/supply_name in supply_shuttle.supply_packs ) - var/datum/supply_packs/N = supply_shuttle.supply_packs[supply_name] - if((N.hidden && !hacked) || (N.contraband && !can_order_contraband) || N.group != cat) //Have to send the type instead of a reference to - continue //the obj because it would get caught by the garbage - temp += "[supply_name] Cost: [N.cost]
" - - /*temp = "Supply points: [supply_shuttle.points]


Request what?

" - - for(var/supply_name in supply_shuttle.supply_packs ) - var/datum/supply_packs/N = supply_shuttle.supply_packs[supply_name] - if(N.hidden && !hacked) continue - if(N.contraband && !can_order_contraband) continue - temp += "[supply_name] Cost: [N.cost]
" //the obj because it would get caught by the garbage - temp += "
OK"*/ - - else if (href_list["doorder"]) - if(world.time < reqtime) - say("[world.time - reqtime] seconds remaining until another requisition form may be printed.") - return - - //Find the correct supply_pack datum - var/datum/supply_packs/P = supply_shuttle.supply_packs[href_list["doorder"]] - if(!istype(P) || (P.hidden && !hacked) || (P.contraband && !can_order_contraband)) //href exploit protection - return - - var/timeout = world.time + 600 - var/reason = stripped_input(usr,"Reason:","Why do you require this item?","") - if(world.time > timeout) return -// if(!reason) return - - var/idname = "*None Provided*" - var/idrank = "*None Provided*" - if(ishuman(usr)) - var/mob/living/carbon/human/H = usr - idname = H.get_authentification_name() - idrank = H.get_assignment() - else if(issilicon(usr)) - idname = usr.real_name - - supply_shuttle.ordernum++ - var/obj/item/weapon/paper/reqform = new /obj/item/weapon/paper(loc) - reqform.name = "requisition form - [P.name]" - reqform.info += "

[station_name] Supply Requisition Form


" - reqform.info += "INDEX: #[supply_shuttle.ordernum]
" - reqform.info += "REQUESTED BY: [idname]
" - reqform.info += "RANK: [idrank]
" - reqform.info += "REASON: [reason]
" - reqform.info += "SUPPLY CRATE TYPE: [P.name]
" - reqform.info += "ACCESS RESTRICTION: [replacetext(get_access_desc(P.access))]
" - reqform.info += "CONTENTS:
" - reqform.info += P.manifest - reqform.info += "
" - reqform.info += "STAMP BELOW TO APPROVE THIS REQUISITION:
" - - reqform.update_icon() //Fix for appearing blank when printed. - reqtime = (world.time + 5) % 1e5 - - //make our supply_order datum - var/datum/supply_order/O = new /datum/supply_order() - O.ordernum = supply_shuttle.ordernum - O.object = P - O.orderedby = idname - supply_shuttle.requestlist += O - - temp = "Order request placed.
" - temp += "
Back | Main Menu | Authorize Order" - - else if(href_list["confirmorder"]) - //Find the correct supply_order datum - var/ordernum = text2num(href_list["confirmorder"]) - var/datum/supply_order/O - var/datum/supply_packs/P - temp = "Invalid Request" - for(var/i=1, i<=supply_shuttle.requestlist.len, i++) - var/datum/supply_order/SO = supply_shuttle.requestlist[i] - if(SO && SO.ordernum == ordernum) - O = SO - P = O.object - if(supply_shuttle.points >= P.cost) - supply_shuttle.requestlist.Cut(i,i+1) - supply_shuttle.points -= P.cost - supply_shuttle.shoppinglist += O - temp = "Thanks for your order." - investigate_log("[usr.key] has authorized an order for [P.name]. Remaining points: [supply_shuttle.points].", "cargo") - else - temp = "Not enough supply points." - break - temp += "

Back Main Menu" - - else if (href_list["vieworders"]) - temp = "Main Menu

Current approved orders:

" - for(var/S in supply_shuttle.shoppinglist) - var/datum/supply_order/SO = S - temp += "#[SO.ordernum] - [SO.object.name] approved by [SO.orderedby][SO.comment ? " ([SO.comment])":""]
"// (Cancel)
" - temp += "
Main Menu" -/* - else if (href_list["cancelorder"]) - var/datum/supply_order/remove_supply = href_list["cancelorder"] - supply_shuttle_shoppinglist -= remove_supply - supply_shuttle_points += remove_supply.object.cost - temp += "Canceled: [remove_supply.object.name]


" - - for(var/S in supply_shuttle_shoppinglist) - var/datum/supply_order/SO = S - temp += "[SO.object.name] approved by [SO.orderedby][SO.comment ? " ([SO.comment])":""] (Cancel)
" - temp += "
Main Menu" -*/ - else if (href_list["viewrequests"]) - temp = "Current requests:

" - for(var/S in supply_shuttle.requestlist) - var/datum/supply_order/SO = S - temp += "#[SO.ordernum] - [SO.object.name] requested by [SO.orderedby] [supply_shuttle.moving ? "":supply_shuttle.at_station ? "":"Approve Remove"]
" - - temp += "
Clear list" - temp += "
Main Menu" - - else if (href_list["rreq"]) - var/ordernum = text2num(href_list["rreq"]) - temp = "Invalid Request.
" - for(var/i=1, i<=supply_shuttle.requestlist.len, i++) - var/datum/supply_order/SO = supply_shuttle.requestlist[i] - if(SO && SO.ordernum == ordernum) - supply_shuttle.requestlist.Cut(i,i+1) - temp = "Request removed.
" - break - temp += "
Back Main Menu" - - else if (href_list["clearreq"]) - supply_shuttle.requestlist.Cut() - temp = "List cleared.
" - temp += "
Main Menu" - - else if (href_list["mainmenu"]) - temp = null - - add_fingerprint(usr) - updateUsrDialog() - return - -/obj/machinery/computer/supplycomp/proc/post_signal(var/command) - - var/datum/radio_frequency/frequency = radio_controller.return_frequency(1435) - - if(!frequency) return - - var/datum/signal/status_signal = new - status_signal.source = src - status_signal.transmission_method = 1 - status_signal.data["command"] = command - - frequency.post_signal(src, status_signal) - - -/obj/machinery/computer/supplycomp/say_quote(text) - return "flashes, \"[text]\"" - - diff --git a/code/controllers/verbs.dm b/code/controllers/verbs.dm index 729db3c2c17..923eff76e7f 100644 --- a/code/controllers/verbs.dm +++ b/code/controllers/verbs.dm @@ -1,7 +1,7 @@ //TODO: rewrite and standardise all controller datums to the datum/controller type //TODO: allow all controllers to be deleted for clean restarts (see WIP master controller stuff) - MC done - lighting done -/client/proc/restart_controller(controller in list("Master","Failsafe","Lighting","Supply Shuttle")) +/client/proc/restart_controller(controller in list("Master","Failsafe")) set category = "Debug" set name = "Restart Controller" set desc = "Restart one of the various periodic loop controllers for the game (be careful!)" @@ -17,18 +17,12 @@ if("Failsafe") new /datum/controller/failsafe() feedback_add_details("admin_verb","RFailsafe") - if("Lighting") - new /datum/controller/lighting() - lighting_controller.process() - feedback_add_details("admin_verb","RLighting") - if("Supply Shuttle") - supply_shuttle.process() - feedback_add_details("admin_verb","RSupply") + message_admins("Admin [key_name_admin(usr)] has restarted the [controller] controller.") return -/client/proc/debug_controller(controller in list("Master","Failsafe","Ticker","Lighting","Garbage","Air","Jobs","Sun","Radio","Supply Shuttle","Emergency Shuttle","Configuration","pAI", "Cameras", "Events")) +/client/proc/debug_controller(controller in list("Master","Failsafe","Ticker","Jobs","Radio","Configuration", "Cameras")) set category = "Debug" set name = "Debug Controller" set desc = "Debug the various periodic loop controllers for the game (be careful!)" @@ -37,48 +31,24 @@ switch(controller) if("Master") debug_variables(master_controller) - feedback_add_details("admin_verb","DMC") + if("Failsafe") debug_variables(Failsafe) - feedback_add_details("admin_verb","DFailsafe") + if("Ticker") debug_variables(ticker) - feedback_add_details("admin_verb","DTicker") - if("Lighting") - debug_variables(lighting_controller) - feedback_add_details("admin_verb","DLighting") - if("Garbage") - debug_variables(garbage) - feedback_add_details("admin_verb","DGarbage") - if("Air") - debug_variables(air_master) - feedback_add_details("admin_verb","DAir") + if("Jobs") - debug_variables(job_master) - feedback_add_details("admin_verb","DJobs") - if("Sun") - debug_variables(sun) - feedback_add_details("admin_verb","DSun") + debug_variables(SSjob) + if("Radio") debug_variables(radio_controller) - feedback_add_details("admin_verb","DRadio") - if("Supply Shuttle") - debug_variables(supply_shuttle) - feedback_add_details("admin_verb","DSupply") - if("Emergency Shuttle") - debug_variables(emergency_shuttle) - feedback_add_details("admin_verb","DEmergency") + if("Configuration") debug_variables(config) - feedback_add_details("admin_verb","DConf") - if("pAI") - debug_variables(paiController) - feedback_add_details("admin_verb","DpAI") + if("Cameras") debug_variables(cameranet) - feedback_add_details("admin_verb","DCameras") - if("Events") - debug_variables(events) - feedback_add_details("admin_verb","DEvents") + message_admins("Admin [key_name_admin(usr)] is debugging the [controller] controller.") return diff --git a/code/datums/datacore.dm b/code/datums/datacore.dm index e98fec043ed..368a3e69c93 100644 --- a/code/datums/datacore.dm +++ b/code/datums/datacore.dm @@ -79,6 +79,105 @@ if(foundrecord) foundrecord.fields["rank"] = assignment +/obj/effect/datacore/proc/get_manifest(monochrome, OOC) + var/list/heads = list() + var/list/sec = list() + var/list/eng = list() + var/list/med = list() + var/list/sci = list() + var/list/civ = list() + var/list/bot = list() + var/list/misc = list() + var/dat = {" + + + + "} + var/even = 0 + // sort mobs + for(var/datum/data/record/t in data_core.general) + var/name = t.fields["name"] + var/rank = t.fields["rank"] + var/department = 0 + if(rank in command_positions) + heads[name] = rank + department = 1 + if(rank in security_positions) + sec[name] = rank + department = 1 + if(rank in engineering_positions) + eng[name] = rank + department = 1 + if(rank in medical_positions) + med[name] = rank + department = 1 + if(rank in science_positions) + sci[name] = rank + department = 1 + if(rank in civilian_positions) + civ[name] = rank + department = 1 + if(rank in nonhuman_positions) + bot[name] = rank + department = 1 + if(!department && !(name in heads)) + misc[name] = rank + if(heads.len > 0) + dat += "" + for(name in heads) + dat += "" + even = !even + if(sec.len > 0) + dat += "" + for(name in sec) + dat += "" + even = !even + if(eng.len > 0) + dat += "" + for(name in eng) + dat += "" + even = !even + if(med.len > 0) + dat += "" + for(name in med) + dat += "" + even = !even + if(sci.len > 0) + dat += "" + for(name in sci) + dat += "" + even = !even + if(civ.len > 0) + dat += "" + for(name in civ) + dat += "" + even = !even + // in case somebody is insane and added them to the manifest, why not + if(bot.len > 0) + dat += "" + for(name in bot) + dat += "" + even = !even + // misc guys + if(misc.len > 0) + dat += "" + for(name in misc) + dat += "" + even = !even + + dat += "
NameRank
Heads
[name][heads[name]]
Security
[name][sec[name]]
Engineering
[name][eng[name]]
Medical
[name][med[name]]
Science
[name][sci[name]]
Civilian
[name][civ[name]]
Silicon
[name][bot[name]]
Miscellaneous
[name][misc[name]]
" + dat = replacetext(dat, "\n", "") + dat = replacetext(dat, "\t", "") + return dat + + var/record_id_num = 1001 /obj/effect/datacore/proc/manifest_inject(var/mob/living/carbon/human/H) if(H.mind && (H.mind.assigned_role != "MODE")) diff --git a/code/datums/diseases/_disease.dm b/code/datums/diseases/_disease.dm index a394b2c666a..cd55cc37db9 100644 --- a/code/datums/diseases/_disease.dm +++ b/code/datums/diseases/_disease.dm @@ -128,7 +128,7 @@ var/list/diseases = typesof(/datum/disease) - /datum/disease /datum/disease/proc/process() if(!holder) - active_diseases -= src + SSdisease.processing -= src return if(prob(infectivity)) @@ -169,7 +169,7 @@ var/list/diseases = typesof(/datum/disease) - /datum/disease cure() return - active_diseases += src + SSdisease.processing += src /datum/disease/proc/IsSame(var/datum/disease/D) @@ -187,7 +187,7 @@ var/list/diseases = typesof(/datum/disease) - /datum/disease /datum/disease/Del() - active_diseases.Remove(src) + SSdisease.processing.Remove(src) ..() diff --git a/code/datums/diseases/advance/advance.dm b/code/datums/diseases/advance/advance.dm index 50da4ca82f2..f61acbb4470 100644 --- a/code/datums/diseases/advance/advance.dm +++ b/code/datums/diseases/advance/advance.dm @@ -402,7 +402,7 @@ var/list/advance_cures = list( D.AssignName(new_name) D.Refresh() - for(var/datum/disease/advance/AD in active_diseases) + for(var/datum/disease/advance/AD in SSdisease.processing) AD.Refresh() for(var/mob/living/carbon/human/H in shuffle(living_mob_list)) @@ -420,7 +420,7 @@ var/list/advance_cures = list( /* /mob/verb/test() - for(var/datum/disease/D in active_diseases) + for(var/datum/disease/D in SSdisease.processing) src << "[D.name] - [D.holder]" */ diff --git a/code/datums/diseases/advance/symptoms/deafness.dm b/code/datums/diseases/advance/symptoms/deafness.dm index a5394222876..5666eed62d4 100644 --- a/code/datums/diseases/advance/symptoms/deafness.dm +++ b/code/datums/diseases/advance/symptoms/deafness.dm @@ -33,10 +33,10 @@ Bonus if(3, 4) M << "[pick("You hear a ringing in your ear.", "Your ears pop.")]" if(5) - if(!(M.sdisabilities & DEAF)) + if(!(M.ear_deaf)) M << "Your ears pop and begin ringing loudly!" - M.sdisabilities |= DEAF + M.ear_deaf = INFINITY //Shall be enough spawn(200) if(M) - M.sdisabilities &= ~DEAF + M.ear_deaf = 0 return \ No newline at end of file diff --git a/code/datums/diseases/advance/symptoms/visionloss.dm b/code/datums/diseases/advance/symptoms/visionloss.dm index 47303b9643a..c80b5a35d6c 100644 --- a/code/datums/diseases/advance/symptoms/visionloss.dm +++ b/code/datums/diseases/advance/symptoms/visionloss.dm @@ -41,8 +41,9 @@ Bonus M.eye_blurry = 20 M.eye_stat += 5 if (M.eye_stat >= 10) - M.disabilities |= NEARSIGHTED - if (prob(M.eye_stat - 10 + 1) && !(M.sdisabilities & BLIND)) + M.disabilities |= NEARSIGHT + if (prob(M.eye_stat - 10 + 1) && !(M.eye_blind)) M << "You go blind!" - M.sdisabilities |= BLIND + M.disabilities |= BLIND + M.eye_blind = 1 return \ No newline at end of file diff --git a/code/datums/mind.dm b/code/datums/mind.dm index 156984be285..fdd1842460d 100644 --- a/code/datums/mind.dm +++ b/code/datums/mind.dm @@ -66,7 +66,7 @@ if(current) //remove ourself from our old body's mind variable current.mind = null - nanomanager.user_transferred(current, new_character) + SSnano.user_transferred(current, new_character) if(key) if(new_character.key != key) //if we're transfering into a body with a key associated which is not ours diff --git a/code/datums/mutations.dm b/code/datums/mutations.dm new file mode 100644 index 00000000000..81ba278544f --- /dev/null +++ b/code/datums/mutations.dm @@ -0,0 +1,327 @@ +/var/global/list/mutations_list = list() + +/datum/mutation/ + + var/name + +/datum/mutation/New() + + mutations_list[name] = src + +/datum/mutation/human + + var/dna_block + var/quality + var/get_chance = 100 + var/lowest_value = 256 * 8 + var/text_indication = "" + var/list/visual_indicators = list() + +/datum/mutation/human/proc/force_give(mob/living/carbon/human/owner) + set_block(owner) + on_acquiring(owner) + +/datum/mutation/human/proc/set_se(se_string) + if(!se_string || lentext(se_string) < DNA_STRUC_ENZYMES_BLOCKS * DNA_BLOCK_SIZE) return + var/before = copytext(se_string, 1, (dna_block * DNA_BLOCK_SIZE) + 1) + var/injection = num2hex(lowest_value + rand(1, 256 * 6)) + var/after = copytext(se_string, (dna_block * DNA_BLOCK_SIZE) + DNA_BLOCK_SIZE + 1) + return before + injection + after + +/datum/mutation/human/proc/set_block(mob/living/carbon/human/owner) + owner.dna.struc_enzymes = set_se(owner.dna.struc_enzymes) + +/datum/mutation/human/proc/check_block_string(se_string) + if(!se_string || lentext(se_string) < DNA_STRUC_ENZYMES_BLOCKS * DNA_BLOCK_SIZE) return 0 + if(hex2num(getblock(se_string, dna_block)) >= lowest_value) + return 1 + +/datum/mutation/human/proc/check_block(mob/living/carbon/human/owner) + if(check_block_string(owner.dna.struc_enzymes)) + if(prob(get_chance)) + . = on_acquiring(owner) + else + . = on_losing(owner) + +/datum/mutation/human/proc/on_acquiring(mob/living/carbon/human/owner) + if(src in owner.dna.mutations) + return 1 + owner.dna.mutations.Add(src) + gain_indication(owner) + owner << text_indication + +/datum/mutation/human/proc/gain_indication(mob/living/carbon/human/owner) + owner.overlays.Add(visual_indicators) +/* + var/list/result_overlays = list() + var/list/limbs = owner_get_limbs(NON_MECHANICAL|NON_AMPUTATED) //I dunno how its done by RR but i assume something like this, proc that returns the list of limbs based on what types of limbs to return in argument + for(var/obj/limb/L in limbs) + result_overlays[L.identificator] = visual_indicators[L.identificator] //visual_indicators is where overlays icons are stored, they are all created on new of each mutation, i assume you will change it to linked list for easyness, but for now its just a list + return owner.redraw_overlays(result_overlays, MUTATION_LAYER) //Currently mutations draw the overlays themselves but i assume if dismemberment will be overriding lots of shit like maybe clothes or something else mutations will just pass the shit to redraw proc +*/ +/datum/mutation/human/proc/lose_indication(mob/living/carbon/human/owner) + owner.overlays.Remove(visual_indicators) + +/datum/mutation/human/proc/on_attack_hand(mob/living/carbon/human/owner, atom/target) + return + +/datum/mutation/human/proc/on_ranged_attack(mob/living/carbon/human/owner, atom/target) + return + +/datum/mutation/human/proc/on_life(mob/living/carbon/human/owner) + return + +/datum/mutation/human/proc/on_losing(mob/living/carbon/human/owner) + if(owner.dna.mutations.Remove(src)) + lose_indication(owner) + return 0 + return 1 + +/datum/mutation/human/hulk + + name = "Hulk" + quality = POSITIVE + get_chance = 5 + lowest_value = 256 * 14 + text_indication = "Your muscles hurt!" + +/datum/mutation/human/hulk/New() + ..() + visual_indicators |= image("icon"='icons/effects/genetics.dmi', "icon_state"="hulk_f_s", "layer"=-MUTATIONS_LAYER) + visual_indicators |= image("icon"='icons/effects/genetics.dmi', "icon_state"="hulk_m_s", "layer"=-MUTATIONS_LAYER) + +/datum/mutation/human/hulk/on_acquiring(mob/living/carbon/human/owner) + if(..()) return + var/status = CANSTUN | CANWEAKEN | CANPARALYSE | CANPUSH + owner.status_flags &= ~status + +/datum/mutation/human/hulk/on_attack_hand(mob/living/carbon/human/owner, atom/target) + return target.attack_hulk(owner) + +/datum/mutation/human/hulk/gain_indication(mob/living/carbon/human/owner) + var/g = (owner.gender == FEMALE) ? 1 : 2 + owner.overlays += visual_indicators[g] + +/datum/mutation/human/hulk/on_life(mob/living/carbon/human/owner) + if(owner.health < 25) + on_losing(owner) + owner << "You suddenly feel very weak." + owner.Weaken(3) + owner.emote("collapse") + +/datum/mutation/human/hulk/on_losing(mob/living/carbon/human/owner) + ..() + owner.status_flags |= CANSTUN | CANWEAKEN | CANPARALYSE | CANPUSH + +/datum/mutation/human/telekinesis + + name = "Telekinesis" + quality = POSITIVE + get_chance = 10 + lowest_value = 256 * 14 + text_indication = "You feel smarter!" + +/datum/mutation/human/telekinesis/New() + ..() + visual_indicators |= image("icon"='icons/effects/genetics.dmi', "icon_state"="telekinesishead_s", "layer"=-MUTATIONS_LAYER) + +/datum/mutation/human/telekinesis/on_ranged_attack(mob/living/carbon/human/owner, atom/target) + target.attack_tk(owner) + +/datum/mutation/human/cold_resistance + + name = "Cold Resistance" + quality = POSITIVE + get_chance = 10 + lowest_value = 256 * 12 + text_indication = "Your body feels warm!" + +/datum/mutation/human/cold_resistance/New() + ..() + visual_indicators |= image("icon"='icons/effects/genetics.dmi', "icon_state"="fire_s", "layer"=-MUTATIONS_LAYER) + +/datum/mutation/human/cold_resistance/on_life(mob/living/carbon/human/owner) + if(owner.getFireLoss()) + if(prob(1)) + owner.heal_organ_damage(0,1) //Is this really needed? + +/datum/mutation/human/x_ray + + name = "X Ray Vision" + quality = POSITIVE + get_chance = 10 + lowest_value = 256 * 15 + text_indication = "The walls suddenly disappear!" + +/datum/mutation/human/x_ray/on_acquiring(mob/living/carbon/human/owner) + if(..()) return + on_life(owner) + +/datum/mutation/human/x_ray/on_life(mob/living/carbon/human/owner) + owner.sight |= SEE_MOBS|SEE_OBJS|SEE_TURFS + owner.see_in_dark = 8 + owner.see_invisible = SEE_INVISIBLE_LEVEL_TWO + +/datum/mutation/human/x_ray/on_losing(mob/living/carbon/human/owner) + if(..()) return + owner.see_in_dark = initial(owner.see_in_dark) + owner.see_invisible = initial(owner.see_invisible) + owner.sight = initial(owner.sight) + +/datum/mutation/human/nearsight + + name = "Near Sightness" + quality = MINOR_NEGATIVE + text_indication = "You can't see very well." + +/datum/mutation/human/nearsight/on_acquiring(mob/living/carbon/human/owner) + if(..()) return + owner.disabilities |= NEARSIGHT + +/datum/mutation/human/nearsight/on_losing(mob/living/carbon/human/owner) + if(..()) return + owner.disabilities &= ~NEARSIGHT + +/datum/mutation/human/epilepsy + + name = "Epilepsy" + quality = NEGATIVE + text_indication = "You get a headache." + +/datum/mutation/human/epilepsy/on_life(mob/living/carbon/human/owner) + if ((prob(1) && owner.paralysis < 1)) + owner << "You have a seizure!" + for(var/mob/O in viewers(owner, null) - owner) + O.show_message(text("[src] starts having a seizure!"), 1) + owner.Paralyse(10) + owner.Jitter(1000) + +/datum/mutation/human/bad_dna + + name = "Unstable DNA" + quality = NEGATIVE + text_indication = "You feel strange." + +/datum/mutation/human/bad_dna/on_acquiring(mob/living/carbon/human/owner) + if(prob(95)) + if(prob(50)) + randmutb(owner) + else + randmuti(owner) + else + randmutg(owner) + on_losing(owner) + +/datum/mutation/human/cough + + name = "Cough" + quality = MINOR_NEGATIVE + text_indication = "You start coughing." + +/datum/mutation/human/cough/on_life(mob/living/carbon/human/owner) + if((prob(5) && owner.paralysis <= 1)) + owner.drop_item() + owner.emote("cough") + +/datum/mutation/human/clumsy + + name = "Clumsiness" + quality = MINOR_NEGATIVE + text_indication = "You feel lightheaded." + +/datum/mutation/human/clumsy/on_acquiring(mob/living/carbon/human/owner) + if(..()) return + owner.disabilities |= CLUMSY + +/datum/mutation/human/clumsy/on_losing(mob/living/carbon/human/owner) + if(..()) return + owner.disabilities &= ~CLUMSY + +/datum/mutation/human/tourettes + + name = "Tourettes Syndrome" + quality = NEGATIVE + text_indication = "You twitch." + +/datum/mutation/human/tourettes/on_life(mob/living/carbon/human/owner) + if((prob(10) && owner.paralysis <= 1)) + owner.Stun(10) + switch(rand(1, 3)) + if(1) + owner.emote("twitch") + if(2 to 3) + owner.say("[prob(50) ? ";" : ""][pick("SHIT", "PISS", "FUCK", "CUNT", "COCKSUCKER", "MOTHERFUCKER", "TITS")]") + var/x_offset_old = owner.pixel_x + var/y_offset_old = owner.pixel_y + var/x_offset = owner.pixel_x + rand(-2,2) + var/y_offset = owner.pixel_y + rand(-1,1) + animate(owner, pixel_x = x_offset, pixel_y = y_offset, time = 1) + animate(owner, pixel_x = x_offset_old, pixel_y = y_offset_old, time = 1) + +/datum/mutation/human/nervousness + + name = "Nervousness" + quality = MINOR_NEGATIVE + text_indication = "You feel nervous." + +/datum/mutation/human/nervousness/on_life(mob/living/carbon/human/owner) + if(prob(10)) + owner.stuttering = max(10, owner.stuttering) + +/datum/mutation/human/deaf + + name = "Deafness" + quality = NEGATIVE + text_indication = "You can't seem to hear anything." + +/datum/mutation/human/deaf/on_acquiring(mob/living/carbon/human/owner) + if(..()) return + owner.disabilities |= DEAF + +/datum/mutation/human/deaf/on_losing(mob/living/carbon/human/owner) + if(..()) return + owner.disabilities &= ~DEAF + +/datum/mutation/human/blind + + name = "Blindness" + quality = NEGATIVE + text_indication = "You can't seem to see anything." + +/datum/mutation/human/blind/on_acquiring(mob/living/carbon/human/owner) + if(..()) return + owner.disabilities |= BLIND + +/datum/mutation/human/blind/on_losing(mob/living/carbon/human/owner) + if(..()) return + owner.disabilities &= ~BLIND + +/datum/mutation/human/race + + name = "Monkified" + quality = NEGATIVE + +/datum/mutation/human/race/on_acquiring(mob/living/carbon/human/owner) + if(..()) return + . = owner.monkeyize(TR_KEEPITEMS | TR_KEEPIMPLANTS | TR_KEEPDAMAGE | TR_KEEPVIRUS | TR_KEEPSE) + +/datum/mutation/human/race/gain_indication(mob/living/carbon/human/owner) + return + +/datum/mutation/human/race/lose_indication(mob/living/carbon/monkey/owner) + return + +/datum/mutation/human/race/on_losing(mob/living/carbon/monkey/owner) + if(..()) return + . = owner.humanize(TR_KEEPITEMS | TR_KEEPIMPLANTS | TR_KEEPDAMAGE | TR_KEEPVIRUS | TR_KEEPSE) + +/datum/mutation/human/laser_eyes + + name = "Laser Eyes" + quality = POSITIVE + dna_block = NON_SCANNABLE + text_indication = "You feel pressure building up behind your eyes." + +/datum/mutation/human/laser_eyes/on_ranged_attack(mob/living/carbon/human/owner, atom/target) + if(owner.a_intent == "harm") + owner.LaserEyes(target) \ No newline at end of file diff --git a/code/datums/spells/genetic.dm b/code/datums/spells/genetic.dm index 0a3984529bf..20b33bf4694 100644 --- a/code/datums/spells/genetic.dm +++ b/code/datums/spells/genetic.dm @@ -17,14 +17,14 @@ /obj/effect/proc_holder/spell/targeted/genetic/cast(list/targets) - for(var/mob/living/target in targets) - target.mutations.Add(mutations) + for(var/mob/living/carbon/target in targets) + for(var/A in mutations) + target.dna.add_mutation(A) target.disabilities |= disabilities - target.update_mutations() //update target's mutation overlays spawn(duration) if(target && !target.gc_destroyed) - target.mutations.Remove(mutations) + for(var/A in mutations) + target.dna.remove_mutation(A) target.disabilities &= ~disabilities - target.update_mutations() return \ No newline at end of file diff --git a/code/datums/spells/wizard.dm b/code/datums/spells/wizard.dm index ac9ed3763ca..b3a7df60f62 100644 --- a/code/datums/spells/wizard.dm +++ b/code/datums/spells/wizard.dm @@ -42,7 +42,7 @@ include_user = 1 centcom_cancast = 0 - mutations = list(LASER, HULK) + mutations = list(LASEREYES, HULK) duration = 300 cooldown_min = 300 //25 deciseconds reduction per rank diff --git a/code/datums/sun.dm b/code/datums/sun.dm deleted file mode 100644 index e1081a946ec..00000000000 --- a/code/datums/sun.dm +++ /dev/null @@ -1,57 +0,0 @@ -#define SOLAR_UPDATE_TIME 600 //duration between two updates of the whole sun/solars positions - -/datum/sun - var/angle - var/dx - var/dy - var/rate - var/list/solars // for debugging purposes, references solars_list at the constructor - var/solar_next_update // last time the sun position was checked and adjusted - -/datum/sun/New() - - solars = solars_list - rate = rand(50,200)/100 // 50% - 200% of standard rotation - if(prob(50)) // same chance to rotate clockwise than counter-clockwise - rate = -rate - solar_next_update = world.time // init the timer - angle = rand (0,360) // the station position to the sun is randomised at round start - -// calculate the sun's position given the time of day -// at the standard rate (100%) the angle is increase/decreased by 6 degrees every minute. -// a full rotation thus take a game hour in that case -/datum/sun/proc/calc_position() - - if(world.time < solar_next_update) //if less than 60 game secondes have passed, do nothing - return; - - angle = (360 + angle + rate * 6) % 360 // increase/decrease the angle to the sun, adjusted by the rate - - solar_next_update += SOLAR_UPDATE_TIME // since we updated the angle, set the proper time for the next loop - - // now calculate and cache the (dx,dy) increments for line drawing - - var/s = sin(angle) - var/c = cos(angle) - - // Either "abs(s) < abs(c)" or "abs(s) >= abs(c)" - // In both cases, the greater is greater than 0, so, no "if 0" check is needed for the divisions - - if( abs(s) < abs(c)) - - dx = s / abs(c) - dy = c / abs(c) - - else - dx = s/abs(s) - dy = c / abs(s) - - //now tell the solar control computers to update their status and linked devices - for(var/obj/machinery/power/solar_control/SC in solars_list) - if(!SC.powernet) - solars_list.Remove(SC) - continue - SC.update() - - - diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm index d6cd804fe4f..2e34238fe2c 100644 --- a/code/datums/supplypacks.dm +++ b/code/datums/supplypacks.dm @@ -219,9 +219,9 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine /datum/supply_packs/security/taser name = "Stun Guns Crate" - contains = list(/obj/item/weapon/gun/energy/taser, - /obj/item/weapon/gun/energy/taser, - /obj/item/weapon/gun/energy/taser) + contains = list(/obj/item/weapon/gun/energy/gun/advtaser, + /obj/item/weapon/gun/energy/gun/advtaser, + /obj/item/weapon/gun/energy/gun/advtaser) cost = 15 containername = "stun gun crate" @@ -266,16 +266,8 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine cost = 20 containername = "riot shields crate" -/datum/supply_packs/security/armory/bullethelmet - name = "Tactical Helmets Crate" - contains = list(/obj/item/clothing/head/helmet/bulletproof, - /obj/item/clothing/head/helmet/bulletproof, - /obj/item/clothing/head/helmet/bulletproof) - cost = 15 - containername = "tactical helmets crate" - /datum/supply_packs/security/armory/bulletarmor - name = "Tactical Armor Crate" + name = "Bulletproof Armor Crate" contains = list(/obj/item/clothing/suit/armor/bulletproof, /obj/item/clothing/suit/armor/bulletproof, /obj/item/clothing/suit/armor/bulletproof) @@ -404,9 +396,9 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine /datum/supply_packs/engineering/powergamermitts name = "Insulated Gloves Crate" - contains = list(/obj/item/clothing/gloves/yellow, - /obj/item/clothing/gloves/yellow, - /obj/item/clothing/gloves/yellow) + contains = list(/obj/item/clothing/gloves/color/yellow, + /obj/item/clothing/gloves/color/yellow, + /obj/item/clothing/gloves/color/yellow) cost = 20 //Made of pure-grade bullshittinium containername = "insulated gloves crate" @@ -590,6 +582,8 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine /obj/item/weapon/reagent_containers/glass/bottle/pierrot_throat, /obj/item/weapon/reagent_containers/glass/bottle/brainrot, /obj/item/weapon/reagent_containers/glass/bottle/hullucigen_virion, + /obj/item/weapon/reagent_containers/glass/bottle/anxiety, + /obj/item/weapon/reagent_containers/glass/bottle/beesease, /obj/item/weapon/storage/box/syringes, /obj/item/weapon/storage/box/beakers, /obj/item/weapon/reagent_containers/glass/bottle/mutagen) @@ -1088,7 +1082,7 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine /obj/item/weapon/bikehorn, /obj/item/clothing/under/rank/mime, /obj/item/clothing/shoes/sneakers/black, - /obj/item/clothing/gloves/white, + /obj/item/clothing/gloves/color/white, /obj/item/clothing/mask/gas/mime, /obj/item/clothing/head/beret, /obj/item/clothing/suit/suspenders, diff --git a/code/datums/uplink_item.dm b/code/datums/uplink_item.dm index 1c9e9e686b6..e3fb6cd6a5a 100644 --- a/code/datums/uplink_item.dm +++ b/code/datums/uplink_item.dm @@ -280,7 +280,7 @@ var/list/uplink_items = list() gamemodes = list(/datum/game_mode/nuclear) /datum/uplink_item/ammo/machinegun - name = "Box Magazine - 7.62×51mm" + name = "Box Magazine - 7.62x51mm" desc = "A 50-round magazine of 7.62x51mm ammunition for use in the L6 SAW machinegun. By the time you need to use this, you'll already be on a pile of corpses." item = /obj/item/ammo_box/magazine/m762 cost = 12 diff --git a/code/datums/wires/autolathe.dm b/code/datums/wires/autolathe.dm index ccfa7f10221..80f5b4ace97 100644 --- a/code/datums/wires/autolathe.dm +++ b/code/datums/wires/autolathe.dm @@ -27,7 +27,7 @@ var/const/AUTOLATHE_DISABLE_WIRE = 4 var/obj/machinery/autolathe/A = holder switch(index) if(AUTOLATHE_HACK_WIRE) - A.hacked = !mended + A.adjust_hacked(!mended) if(AUTOLATHE_SHOCK_WIRE) A.shocked = !mended if(AUTOLATHE_DISABLE_WIRE) @@ -39,10 +39,10 @@ var/const/AUTOLATHE_DISABLE_WIRE = 4 var/obj/machinery/autolathe/A = holder switch(index) if(AUTOLATHE_HACK_WIRE) - A.hacked = !A.hacked + A.adjust_hacked(!A.hacked) spawn(50) if(A && !IsIndexCut(index)) - A.hacked = 0 + A.adjust_hacked(0) Interact(usr) if(AUTOLATHE_SHOCK_WIRE) A.shocked = !A.shocked diff --git a/code/defines/procs/statistics.dm b/code/defines/procs/statistics.dm index 06c076af6ac..24f6436c353 100644 --- a/code/defines/procs/statistics.dm +++ b/code/defines/procs/statistics.dm @@ -110,14 +110,7 @@ proc/sql_report_cyborg_death(var/mob/living/silicon/robot/H) log_game("SQL ERROR during death reporting. Error : \[[err]\]\n") -proc/statistic_cycle() - if(!config.sql_enabled) - return - while(1) - sql_poll_players() - sleep(600) - sql_poll_admins() - sleep(6000) // Poll every ten minutes + //This proc is used for feedback. It is executed at round end. proc/sql_commit_feedback() diff --git a/code/game/area/Space Station 13 areas.dm b/code/game/area/Space Station 13 areas.dm index 7d3cd7b4440..b437c7c41b7 100644 --- a/code/game/area/Space Station 13 areas.dm +++ b/code/game/area/Space Station 13 areas.dm @@ -59,23 +59,14 @@ var/list/teleportlocs = list() proc/process_teleport_locs() for(var/area/AR in world) - if(istype(AR, /area/shuttle) || istype(AR, /area/syndicate_station) || istype(AR, /area/wizard_station)) continue + if(istype(AR, /area/shuttle) || istype(AR, /area/wizard_station)) continue if(teleportlocs.Find(AR.name)) continue var/turf/picked = pick(get_area_turfs(AR.type)) if (picked.z == 1) teleportlocs += AR.name teleportlocs[AR.name] = AR - var/not_in_order = 0 - do - not_in_order = 0 - if(teleportlocs.len <= 1) - break - for(var/i = 1, i <= (teleportlocs.len - 1), i++) - if(sorttext(teleportlocs[i], teleportlocs[i+1]) == -1) - teleportlocs.Swap(i, i+1) - not_in_order = 1 - while(not_in_order) + sortTim(teleportlocs, /proc/cmp_text_dsc) var/list/ghostteleportlocs = list() @@ -90,16 +81,7 @@ proc/process_ghost_teleport_locs() ghostteleportlocs += AR.name ghostteleportlocs[AR.name] = AR - var/not_in_order = 0 - do - not_in_order = 0 - if(ghostteleportlocs.len <= 1) - break - for(var/i = 1, i <= (ghostteleportlocs.len - 1), i++) - if(sorttext(ghostteleportlocs[i], ghostteleportlocs[i+1]) == -1) - ghostteleportlocs.Swap(i, i+1) - not_in_order = 1 - while(not_in_order) + sortTim(ghostteleportlocs, /proc/cmp_text_dsc) /*-----------------------------------------------------------------------------*/ @@ -135,166 +117,15 @@ proc/process_ghost_teleport_locs() //place to another. Look at escape shuttle for example. //All shuttles show now be under shuttle since we have smooth-wall code. -/area/shuttle //DO NOT TURN THE lighting_use_dynamic STUFF ON FOR SHUTTLES. IT BREAKS THINGS. +/area/shuttle + name = "\improper Shuttle" requires_power = 0 luminosity = 1 - lighting_use_dynamic = 0 - var/push_dir = SOUTH - var/destination - -/area/shuttle/arrival - name = "\improper Arrival Shuttle" - -/area/shuttle/arrival/pre_game - icon_state = "shuttle2" - destination = /area/shuttle/arrival/station - -/area/shuttle/arrival/station - icon_state = "shuttle" - destination = /area/shuttle/arrival/pre_game - -/area/shuttle/escape - name = "\improper Emergency Shuttle" - -/area/shuttle/escape/station - name = "\improper Emergency Shuttle Station" - icon_state = "shuttle2" - destination = /area/shuttle/escape/transit - -/area/shuttle/escape/centcom - name = "\improper Emergency Shuttle Centcom" - icon_state = "shuttle" - destination = /area/shuttle/escape/station - -/area/shuttle/escape/transit // the area to pass through for 3 minute transit - name = "\improper Emergency Shuttle Transit" - icon_state = "shuttle" - destination = /area/shuttle/escape/centcom - -/area/shuttle/escape_pod1 - name = "\improper Escape Pod One" - -/area/shuttle/escape_pod1/station - icon_state = "shuttle2" - destination = /area/shuttle/escape_pod1/transit - -/area/shuttle/escape_pod1/centcom - icon_state = "shuttle" - destination = /area/shuttle/escape_pod1/station - -/area/shuttle/escape_pod1/transit - icon_state = "shuttle" - destination = /area/shuttle/escape_pod1/centcom + lighting_use_dynamic = 1 + has_gravity = 1 - mob_activate(var/mob/living/L) - push_mob_back(L, push_dir) - -/area/shuttle/escape_pod2 - name = "\improper Escape Pod Two" - -/area/shuttle/escape_pod2/station - icon_state = "shuttle2" - destination = /area/shuttle/escape_pod2/transit - -/area/shuttle/escape_pod2/centcom - icon_state = "shuttle" - destination = /area/shuttle/escape_pod2/station - -/area/shuttle/escape_pod2/transit - icon_state = "shuttle" - destination = /area/shuttle/escape_pod2/centcom - - mob_activate(var/mob/living/L) - push_mob_back(L, push_dir) - -/area/shuttle/escape_pod3 - name = "\improper Escape Pod Three" - push_dir = WEST - -/area/shuttle/escape_pod3/station - icon_state = "shuttle2" - destination = /area/shuttle/escape_pod3/transit - -/area/shuttle/escape_pod3/centcom - icon_state = "shuttle" - destination = /area/shuttle/escape_pod3/station - -/area/shuttle/escape_pod3/transit - icon_state = "shuttle" - destination = /area/shuttle/escape_pod3/centcom - - mob_activate(var/mob/living/L) - push_mob_back(L, push_dir) - -/area/shuttle/escape_pod4 //Renaming areas 2hard - name = "\improper Escape Pod Four" - push_dir = WEST - -/area/shuttle/escape_pod4/station - icon_state = "shuttle2" - destination = /area/shuttle/escape_pod4/transit - -/area/shuttle/escape_pod4/centcom - icon_state = "shuttle" - destination = /area/shuttle/escape_pod4/station - -/area/shuttle/escape_pod4/transit - icon_state = "shuttle" - destination = /area/shuttle/escape_pod4/centcom - - mob_activate(var/mob/living/L) - push_mob_back(L, push_dir) - -/area/shuttle/mining - name = "\improper Mining Shuttle" - -/area/shuttle/mining/station - icon_state = "shuttle2" - destination = /area/shuttle/mining/outpost - -/area/shuttle/mining/outpost - icon_state = "shuttle" - destination = /area/shuttle/mining/station - -/area/shuttle/laborcamp - name = "\improper Labor Camp Shuttle" - -/area/shuttle/laborcamp/station - icon_state = "shuttle" - destination = /area/shuttle/laborcamp/outpost - -/area/shuttle/laborcamp/outpost - icon_state = "shuttle" - destination = /area/shuttle/laborcamp/station - -/area/shuttle/transport1/centcom - icon_state = "shuttle" - name = "\improper Transport Shuttle Centcom" - destination = /area/shuttle/transport1/station - -/area/shuttle/transport1/station - icon_state = "shuttle" - name = "\improper Transport Shuttle" - destination = /area/shuttle/transport1/centcom - -/area/shuttle/prison/ - name = "\improper Prison Shuttle" - -/area/shuttle/specops/centcom - name = "\improper Special Ops Shuttle" - icon_state = "shuttlered" - destination = /area/shuttle/specops/station - -/area/shuttle/specops/station - name = "\improper Special Ops Shuttle" - icon_state = "shuttlered2" - destination = /area/shuttle/specops/centcom - -/area/shuttle/thunderdome - name = "honk" - -/area/start // will be unused once kurper gets his login interface patch done +/area/start name = "start area" icon_state = "start" requires_power = 0 @@ -302,8 +133,6 @@ proc/process_ghost_teleport_locs() lighting_use_dynamic = 0 has_gravity = 1 -// === end remove - // CENTCOM /area/centcom @@ -410,52 +239,6 @@ proc/process_ghost_teleport_locs() //ENEMY -//names are used -/area/syndicate_station - name = "\improper Syndicate Station" - icon_state = "yellow" - requires_power = 0 - -/area/syndicate_station/start - name = "\improper Syndicate Forward Operating Base" - icon_state = "yellow" - has_gravity = 1 - -/area/syndicate_station/southwest - name = "\improper south-west of SS13" - icon_state = "southwest" - -/area/syndicate_station/northwest - name = "\improper north-west of SS13" - icon_state = "northwest" - -/area/syndicate_station/northeast - name = "\improper north-east of SS13" - icon_state = "northeast" - -/area/syndicate_station/southeast - name = "\improper south-east of SS13" - icon_state = "southeast" - -/area/syndicate_station/north - name = "\improper north of SS13" - icon_state = "north" - -/area/syndicate_station/south - name = "\improper south of SS13" - icon_state = "south" - -/area/syndicate_station/commssat - name = "\improper south of the communication satellite" - icon_state = "south" - -/area/syndicate_station/mining - name = "\improper north east of the mining asteroid" - icon_state = "north" - -/area/syndicate_station/transit - name = "\improper hyperspace" - icon_state = "shuttle" /area/wizard_station name = "\improper Wizard's Den" @@ -1759,28 +1542,11 @@ proc/process_ghost_teleport_locs() // CENTCOM var/list/centcom_areas = list ( - /area/centcom, - /area/shuttle/escape/centcom, - /area/shuttle/escape_pod1/centcom, - /area/shuttle/escape_pod2/centcom, - /area/shuttle/escape_pod3/centcom, - /area/shuttle/escape_pod4/centcom, - /area/shuttle/transport1/centcom, - /area/shuttle/specops/centcom, + /area/centcom ) //SPACE STATION 13 var/list/the_station_areas = list ( - /area/shuttle/arrival, - /area/shuttle/escape/station, - /area/shuttle/escape_pod1/station, - /area/shuttle/escape_pod2/station, - /area/shuttle/escape_pod3/station, - /area/shuttle/escape_pod4/station, - /area/shuttle/mining/station, - /area/shuttle/transport1/station, -// /area/shuttle/transport2/station, //not present on map - /area/shuttle/specops/station, /area/atmos, /area/maintenance, /area/hallway, diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm index 827a8fe8e73..c70e912e6b0 100644 --- a/code/game/area/areas.dm +++ b/code/game/area/areas.dm @@ -346,9 +346,6 @@ if(L.&& L.client) L.client.played = 0 -/area/proc/mob_activate(var/mob/living/L) - return - /proc/has_gravity(atom/AT, turf/T) if(!T) T = get_turf(AT) @@ -362,7 +359,7 @@ if(T && gravity_generators["[T.z]"] && length(gravity_generators["[T.z]"])) return 1 return 0 - +/* /area/proc/clear_docking_area() var/list/dstturfs = list() var/throwy = world.maxy @@ -398,3 +395,4 @@ if(ismob(bug)) continue qdel(bug)*/ +*/ diff --git a/code/game/atoms.dm b/code/game/atoms.dm index b1ae4c99fd7..9b27a40ebbc 100644 --- a/code/game/atoms.dm +++ b/code/game/atoms.dm @@ -41,6 +41,13 @@ var/mob/living/M = src M.take_organ_damage(20) +/atom/proc/attack_hulk(mob/living/carbon/human/hulk, do_attack_animation = 0) + if(do_attack_animation) + hulk.changeNext_move(CLICK_CD_MELEE) + add_logs(hulk, src, "punched", "hulk powers", admin=0) + hulk.do_attack_animation(src) + return + /atom/proc/CheckParts() return @@ -395,4 +402,7 @@ var/list/blood_splatter_icons = list() return /atom/proc/emag_act() + return + +/atom/proc/narsie_act() return diff --git a/code/game/communications.dm b/code/game/communications.dm index fdaedb6ec11..08a79d05af5 100644 --- a/code/game/communications.dm +++ b/code/game/communications.dm @@ -64,7 +64,6 @@ so i made radios not use the radio controller. */ var/list/all_radios = list() - /proc/add_radio(var/obj/item/radio, freq) if(!freq || !radio) return @@ -181,48 +180,8 @@ var/const/RADIO_CLEANBOT = "10" var/const/RADIO_FLOORBOT = "11" var/const/RADIO_MEDBOT = "12" -var/global/datum/controller/radio/radio_controller +/datum/radio_frequency -datum/controller/radio - var/list/datum/radio_frequency/frequencies = list() - -datum/controller/radio/proc/add_object(obj/device as obj, var/new_frequency as num, var/filter = null as text|null) - var/f_text = num2text(new_frequency) - var/datum/radio_frequency/frequency = frequencies[f_text] - - if(!frequency) - frequency = new - frequency.frequency = new_frequency - frequencies[f_text] = frequency - - frequency.add_listener(device, filter) - return frequency - -datum/controller/radio/proc/remove_object(obj/device, old_frequency) - var/f_text = num2text(old_frequency) - var/datum/radio_frequency/frequency = frequencies[f_text] - - if(frequency) - frequency.remove_listener(device) - - if(frequency.devices.len == 0) - frequencies -= f_text - del(frequency) - - return 1 - -datum/controller/radio/proc/return_frequency(var/new_frequency as num) - var/f_text = num2text(new_frequency) - var/datum/radio_frequency/frequency = frequencies[f_text] - - if(!frequency) - frequency = new - frequency.frequency = new_frequency - frequencies[f_text] = frequency - - return frequency - -datum/radio_frequency var/frequency as num var/list/list/obj/devices = list() @@ -263,19 +222,23 @@ datum/radio_frequency/proc/add_listener(obj/device as obj, var/filter as text|nu if (!filter) filter = "_default" - if(!devices[filter]) - devices[filter] = list() - devices[filter] += device + var/list/devices_line = devices[filter] + if(!devices_line) + devices_line = list() + devices[filter] = devices_line + devices_line += device datum/radio_frequency/proc/remove_listener(obj/device) for(var/devices_filter in devices) var/list/devices_line = devices[devices_filter] - devices_line -= device - - if (devices_line.len==0) + if(!devices_line) devices -= devices_filter - del(devices_line) + devices_line -= device + if(!devices_line.len) + devices -= devices_filter + + var/list/pointers = list() diff --git a/code/game/dna.dm b/code/game/dna.dm index 98586486e0c..12771d535fe 100644 --- a/code/game/dna.dm +++ b/code/game/dna.dm @@ -23,6 +23,28 @@ var/datum/species/species = new /datum/species/human() //The type of mutant race the player is if applicable (i.e. potato-man) var/mutant_color = "FFF" // What color you are if you have certain speciess var/real_name //Stores the real name of the person who originally got this dna datum. Used primarely for changelings, + var/list/mutations = list() //All mutations are from now on here + var/mob/living/carbon/holder + +/datum/dna/New(mob/living/carbon/new_holder) + if(new_holder && istype(new_holder)) + holder = new_holder + +/datum/dna/proc/add_mutation(mutation_name) + var/datum/mutation/human/HM = mutations_list[mutation_name] + HM.on_acquiring(holder) + +/datum/dna/proc/remove_mutation(mutation_name) + var/datum/mutation/human/HM = mutations_list[mutation_name] + HM.on_losing(holder) + +/datum/dna/proc/check_mutation(mutation_name) + var/datum/mutation/human/HM = mutations_list[mutation_name] + return mutations.Find(HM) + +/datum/dna/proc/remove_all_mutations() + for(var/datum/mutation/human/HM in mutations) + HM.on_losing(holder) /datum/dna/proc/generate_uni_identity(mob/living/carbon/character) . = "" @@ -51,20 +73,25 @@ /datum/dna/proc/generate_struc_enzymes(mob/living/carbon/character) var/list/L = list("0","1","2","3","4","5","6") - . = "" - for(var/i=1, i<=DNA_STRUC_ENZYMES_BLOCKS, i++) - if(i == RACEBLOCK) - . += construct_block(istype(character,/mob/living/carbon/monkey)+1, 2) + var/list/sorting = list() + sorting.len = 14 + var/result + for(var/datum/mutation/human/A in good_mutations + bad_mutations + not_good_mutations) + if(A.name == RACEMUT && istype(character,/mob/living/carbon/monkey)) + sorting[A.dna_block] = num2hex(A.lowest_value + rand(0, 256 * 6), DNA_BLOCK_SIZE) + character.dna.mutations.Add(mutations_list[RACEMUT]) else - . += random_string(DNA_BLOCK_SIZE, L) - return . + sorting[A.dna_block] = random_string(DNA_BLOCK_SIZE, L) + + for(var/B in sorting) + result += B + return result /datum/dna/proc/generate_unique_enzymes(mob/living/carbon/character) . = "" if(istype(character)) real_name = character.real_name . += md5(character.real_name) - reg_dna[.] = real_name else . += repeat_string(DNA_UNIQUE_ENZYMES_LEN, "0") return . @@ -131,7 +158,7 @@ return character.dna /proc/create_dna(mob/living/carbon/C, datum/species/S) //don't use this unless you're about to use hardset_dna or ready_dna - C.dna = new /datum/dna() + C.dna = new /datum/dna(C) if(S) C.dna.species = new S() // do not remove; this is here to prevent runtimes /////////////////////////// DNA DATUM @@ -172,9 +199,13 @@ return /proc/randmutb(mob/living/carbon/M) + var/datum/mutation/human/HM = pick(bad_mutations | not_good_mutations) + HM.on_acquiring(M) return randmut(M, bad_se_blocks) /proc/randmutg(mob/living/carbon/M) + var/datum/mutation/human/HM = pick(good_mutations) + HM.on_acquiring(M) return randmut(M, good_se_blocks | op_se_blocks) /proc/randmuti(mob/living/carbon/M) @@ -234,99 +265,15 @@ if(!check_dna_integrity(M)) return 0 - M.disabilities = 0 - M.sdisabilities = 0 - M.mutations.Cut() + var/mob/living/carbon/C = M + var/mob/living/carbon/temp - M.see_in_dark = initial(M.see_in_dark) - M.see_invisible = initial(M.see_invisible) + for(var/A in mutations_list) + var/datum/mutation/human/HM = mutations_list[A] + temp = HM.check_block(C) + if(ismob(temp)) + C = temp - var/list/blocks = new /list(DNA_STRUC_ENZYMES_BLOCKS) //on-off status for each block - for(var/i in bad_se_blocks) //bad mutations - blocks[i] = (deconstruct_block(getblock(M.dna.struc_enzymes, i), BAD_MUTATION_DIFFICULTY) == BAD_MUTATION_DIFFICULTY) - blocks[RACEBLOCK] = (deconstruct_block(getblock(M.dna.struc_enzymes, RACEBLOCK), BAD_MUTATION_DIFFICULTY) == BAD_MUTATION_DIFFICULTY) - for(var/i in good_se_blocks) //good mutations - blocks[i] = (deconstruct_block(getblock(M.dna.struc_enzymes, i), GOOD_MUTATION_DIFFICULTY) == GOOD_MUTATION_DIFFICULTY) - for(var/i in op_se_blocks) //Overpowered mutations...extra difficult to obtain - blocks[i] = (deconstruct_block(getblock(M.dna.struc_enzymes, i), OP_MUTATION_DIFFICULTY) == OP_MUTATION_DIFFICULTY) - - if(blocks[NEARSIGHTEDBLOCK]) - M.disabilities |= NEARSIGHTED - M << "Your eyes feel strange." - if(blocks[EPILEPSYBLOCK]) - M.disabilities |= EPILEPSY - M << "You get a headache." - if(blocks[STRANGEBLOCK]) - M << "You feel strange." - if(prob(95)) - if(prob(50)) randmutb(M) - else randmuti(M) - else randmutg(M) - if(blocks[COUGHBLOCK]) - M.disabilities |= COUGHING - M << "You start coughing." - if(blocks[CLUMSYBLOCK]) - M << "You feel lightheaded." - M.mutations |= CLUMSY - if(blocks[TOURETTESBLOCK]) - M.disabilities |= TOURETTES - M << "You twitch." - if(blocks[NERVOUSBLOCK]) - M.disabilities |= NERVOUS - M << "You feel nervous." - if(blocks[DEAFBLOCK]) - M.sdisabilities |= DEAF - M.ear_deaf = 1 - M << "You can't seem to hear anything." - if(blocks[BLINDBLOCK]) - M.sdisabilities |= BLIND - M << "You can't seem to see anything." - if(blocks[HULKBLOCK]) - if(inj || prob(10)) - M.mutations |= HULK - M << "Your muscles hurt." - if(blocks[XRAYBLOCK]) - if(inj || prob(30)) - M.mutations |= XRAY - M << "The walls suddenly disappear." - M.sight |= SEE_MOBS|SEE_OBJS|SEE_TURFS - M.see_in_dark = 8 - M.see_invisible = SEE_INVISIBLE_LEVEL_TWO - if(blocks[FIREBLOCK]) - if(inj || prob(30)) - M.mutations |= COLD_RESISTANCE - M << "Your body feels warm." - if(blocks[TELEBLOCK]) - if(inj || prob(25)) - M.mutations |= TK - M << "You feel smarter." - - - /* If you want the new mutations to work, UNCOMMENT THIS. - if(istype(M, /mob/living/carbon)) - for (var/datum/mutations/mut in global_mutations) - mut.check_mutation(M) - */ - -//////////////////////////////////////////////////////////// Monkey Block - if(blocks[RACEBLOCK]) - if(istype(M, /mob/living/carbon/human)) // human > monkey - var/mob/living/carbon/monkey/O = M.monkeyize(TR_KEEPITEMS | TR_KEEPIMPLANTS | TR_KEEPDAMAGE | TR_KEEPVIRUS) - if(connected) //inside dna thing - var/obj/machinery/dna_scannernew/C = connected - O.loc = C - C.occupant = O - connected = null - return 1 - else - if(istype(M, /mob/living/carbon/monkey)) // monkey > human, - var/mob/living/carbon/human/O = M.humanize(TR_KEEPITEMS | TR_KEEPIMPLANTS | TR_KEEPDAMAGE | TR_KEEPVIRUS) - if(O && connected) //inside dna thing - var/obj/machinery/dna_scannernew/C = connected - O.loc = C - C.occupant = O - connected = null - return 1 //////////////////////////////////////////////////////////// Monkey Block if(M) M.update_icon = 1 //queue a full icon update at next life() call @@ -342,9 +289,7 @@ icon_state = "scanner" density = 1 var/locked = 0 - var/open = 0 anchored = 1 - interact_offline = 1 use_power = 1 idle_power_usage = 50 active_power_usage = 300 @@ -380,11 +325,11 @@ //no power or maintenance if(stat & (NOPOWER|BROKEN)) - icon_state = initial(icon_state)+ (open ? "_open" : "") + "_unpowered" + icon_state = initial(icon_state)+ (state_open ? "_open" : "") + "_unpowered" return if((stat & MAINT) || panel_open) - icon_state = initial(icon_state)+ (open ? "_open" : "") + "_maintenance" + icon_state = initial(icon_state)+ (state_open ? "_open" : "") + "_maintenance" return //running and someone in there @@ -393,23 +338,32 @@ return //running - icon_state = initial(icon_state)+ (open ? "_open" : "") + icon_state = initial(icon_state)+ (state_open ? "_open" : "") /obj/machinery/dna_scannernew/power_change() ..() update_icon() -/obj/machinery/dna_scannernew/proc/toggle_open(mob/user=usr) - if(!user) +/obj/machinery/dna_scannernew/proc/toggle_open(var/mob/user) + if(panel_open) + user << "Close the maintenance panel first." return - if(open) return close(user) - else return open(user) + + if(state_open) + close_machine() + return + + else if(locked) + user << "The bolts are locked down, securing the door shut." + return + + open_machine() /obj/machinery/dna_scannernew/container_resist() var/mob/living/user = usr var/breakout_time = 2 - if(open || !locked) //Open and unlocked, no need to escape - open = 1 + if(state_open || !locked) //Open and unlocked, no need to escape + state_open = 1 return user.changeNext_move(CLICK_CD_BREAKOUT) user.last_special = world.time + CLICK_CD_BREAKOUT @@ -417,104 +371,83 @@ user.visible_message("You hear a metallic creaking from [src]!") if(do_after(user,(breakout_time*60*10))) //minutes * 60seconds * 10deciseconds - if(!user || user.stat != CONSCIOUS || user.loc != src || open || !locked) + if(!user || user.stat != CONSCIOUS || user.loc != src || state_open || !locked) return locked = 0 visible_message("[user] successfully broke out of [src]!") user << "You successfully break out of [src]!" - open(user) + open_machine() -/obj/machinery/dna_scannernew/proc/close(mob/user) - if(open) - if(panel_open) - user << "Close the maintenance panel first." - return 0 - open = 0 - density = 1 - for(var/mob/living/carbon/C in loc) - if(C.buckled) continue - if(C.client) - C.client.perspective = EYE_PERSPECTIVE - C.client.eye = src - occupant = C - C.loc = src - C.stop_pulling() - break - update_icon() +/obj/machinery/dna_scannernew/close_machine() + if(!state_open) + return 0 - // search for ghosts, if the corpse is empty and the scanner is connected to a cloner - if(occupant) - if(locate(/obj/machinery/computer/cloning, get_step(src, NORTH)) \ - || locate(/obj/machinery/computer/cloning, get_step(src, SOUTH)) \ - || locate(/obj/machinery/computer/cloning, get_step(src, EAST)) \ - || locate(/obj/machinery/computer/cloning, get_step(src, WEST))) + ..() - var/mob/dead/observer/ghost = occupant.get_ghost() - if(ghost) - ghost << "Your corpse has been placed into a cloning scanner. Return to your body if you want to be cloned! (Verbs -> Ghost -> Re-enter corpse)" - ghost << sound('sound/effects/genetics.ogg') - return 1 + // search for ghosts, if the corpse is empty and the scanner is connected to a cloner + if(occupant) + if(locate(/obj/machinery/computer/cloning, get_step(src, NORTH)) \ + || locate(/obj/machinery/computer/cloning, get_step(src, SOUTH)) \ + || locate(/obj/machinery/computer/cloning, get_step(src, EAST)) \ + || locate(/obj/machinery/computer/cloning, get_step(src, WEST))) -/obj/machinery/dna_scannernew/proc/open(mob/user) - if(!open) - if(panel_open) - user << "Close the maintenance panel first." - return - if(locked) - user << "The bolts are locked down, securing the door shut." - return - var/turf/T = get_turf(src) - if(T) - open = 1 - density = 0 - T.contents += contents - if(occupant) - if(occupant.client) - occupant.client.eye = occupant - occupant.client.perspective = MOB_PERSPECTIVE - occupant = null - update_icon() - return 1 + var/mob/dead/observer/ghost = occupant.get_ghost() + if(ghost) + ghost << "Your corpse has been placed into a cloning scanner. Return to your body if you want to be cloned! (Verbs -> Ghost -> Re-enter corpse)" + ghost << sound('sound/effects/genetics.ogg') + return 1 + +/obj/machinery/dna_scannernew/open_machine() + if(state_open) + return 0 + + ..() + + return 1 /obj/machinery/dna_scannernew/relaymove(mob/user as mob) - if(user.stat) + if(user.stat || locked) return - open(user) + + open_machine() return -/obj/machinery/dna_scannernew/attackby(obj/item/weapon/grab/G, mob/user) +/obj/machinery/dna_scannernew/attackby(var/obj/item/I, mob/user) - if(!occupant && default_deconstruction_screwdriver(user, icon_state, icon_state, G))//sent icon_state is irrelevant... + if(!occupant && default_deconstruction_screwdriver(user, icon_state, icon_state, I))//sent icon_state is irrelevant... update_icon()//..since we're updating the icon here, since the scanner can be unpowered when opened/closed return - if(exchange_parts(user, G)) + if(exchange_parts(user, I)) return - if(istype(G, /obj/item/weapon/crowbar)) - if(panel_open) - for(var/obj/I in contents) // in case there is something in the scanner - I.loc = src.loc - default_deconstruction_crowbar(G) + if(default_pry_open(I)) return - if(!istype(G, /obj/item/weapon/grab) || !ismob(G.affecting)) + if(default_deconstruction_crowbar(I)) return - if(!open) - user << "Open the scanner first." - return - var/mob/M = G.affecting - M.loc = loc - user.stop_pulling() - qdel(G) + + if(istype(I, /obj/item/weapon/grab)) + var/obj/item/weapon/grab/G = I + if(!ismob(G.affecting)) + return + + if(!state_open) + user << "Open the scanner first." + return + + var/mob/M = G.affecting + M.loc = loc + user.stop_pulling() + qdel(G) /obj/machinery/dna_scannernew/attack_hand(mob/user) - if(..()) + if(..(user,1,0)) //don't set the machine, since there's no dialog return + toggle_open(user) - add_fingerprint(user) /obj/machinery/dna_scannernew/blob_act() if(prob(75)) @@ -608,7 +541,7 @@ else occupant_status += "No subject detected" - if(connected.open) + if(connected.state_open) scanner_status = "Open" else scanner_status = "Closed" @@ -646,8 +579,8 @@ status += "" // Close statusDisplay div var/buttons = "Scan " if(connected) - buttons += " [connected.open ? "Close" : "Open"] Scanner " - if (connected.open) + buttons += " [connected.state_open ? "Close" : "Open"] Scanner " + if (connected.state_open) buttons += "[connected.locked ? "Unlock" : "Lock"] Scanner " else buttons += "[connected.locked ? "Unlock" : "Lock"] Scanner " @@ -866,7 +799,12 @@ if("se") if(buffer_slot["SE"]) I = new /obj/item/weapon/dnainjector(loc) - I.fields = list("SE"=buffer_slot["SE"]) + for(var/datum/mutation/human/HM in good_mutations + bad_mutations + not_good_mutations) + if(HM.check_block_string(buffer_slot["SE"])) + if(prob(HM.get_chance)) + I.add_mutations.Add(HM) + else + I.remove_mutations.Add(HM) I.damage_coeff = connected.damage_coeff if("ui") if(buffer_slot["UI"]) diff --git a/code/game/gamemodes/blob/blob.dm b/code/game/gamemodes/blob/blob.dm index 903a983e7df..dd78119d0a8 100644 --- a/code/game/gamemodes/blob/blob.dm +++ b/code/game/gamemodes/blob/blob.dm @@ -99,16 +99,12 @@ var/list/blob_nodes = list() for(var/datum/mind/blob in infected_crew) greet_blob(blob) - if(emergency_shuttle) - emergency_shuttle.always_fake_recall = 1 + SSshuttle.emergencyAlwaysFakeRecall = 1 // Disable the blob event for this round. - if(events) - var/datum/round_event_control/blob/B = locate() in events.control - if(B) - B.max_occurrences = 0 // disable the event - else - ERROR("Events variable is null in blob gamemode post setup.") + var/datum/round_event_control/blob/B = locate() in SSevent.control + if(B) + B.max_occurrences = 0 // disable the event spawn(0) diff --git a/code/game/gamemodes/blob/blobs/core.dm b/code/game/gamemodes/blob/blobs/core.dm index fd3ce5d5a5b..a5c9f6a8d1c 100644 --- a/code/game/gamemodes/blob/blobs/core.dm +++ b/code/game/gamemodes/blob/blobs/core.dm @@ -11,7 +11,7 @@ /obj/effect/blob/core/New(loc, var/h = 200, var/client/new_overmind = null, var/new_rate = 2) blob_cores += src - processing_objects.Add(src) + SSobj.processing.Add(src) if(!overmind) create_overmind(new_overmind) point_rate = new_rate @@ -22,7 +22,7 @@ blob_cores -= src if(overmind) qdel(overmind) - processing_objects.Remove(src) + SSobj.processing.Remove(src) ..() /obj/effect/blob/core/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) diff --git a/code/game/gamemodes/blob/blobs/node.dm b/code/game/gamemodes/blob/blobs/node.dm index 1b615aed0a8..e2ec5fea7f3 100644 --- a/code/game/gamemodes/blob/blobs/node.dm +++ b/code/game/gamemodes/blob/blobs/node.dm @@ -8,7 +8,7 @@ /obj/effect/blob/node/New(loc, var/h = 100) blob_nodes += src - processing_objects.Add(src) + SSobj.processing.Add(src) ..(loc, h) /obj/effect/blob/node/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume) @@ -16,7 +16,7 @@ /obj/effect/blob/node/Destroy() blob_nodes -= src - processing_objects.Remove(src) + SSobj.processing.Remove(src) ..() /obj/effect/blob/node/Life() diff --git a/code/game/gamemodes/changeling/changeling.dm b/code/game/gamemodes/changeling/changeling.dm index eff9b4e843a..7b5c1acc332 100644 --- a/code/game/gamemodes/changeling/changeling.dm +++ b/code/game/gamemodes/changeling/changeling.dm @@ -157,9 +157,10 @@ var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon" changeling.current << "You must complete the following tasks:" if (changeling.current.mind) - if (changeling.current.mind.assigned_role == "Clown") - changeling.current << "You have evolved beyond your clownish nature, allowing you to wield weapons without harming yourself." - changeling.current.mutations.Remove(CLUMSY) + var/mob/living/carbon/human/H = changeling.current + if(H.mind.assigned_role == "Clown") + H << "You have evolved beyond your clownish nature, allowing you to wield weapons without harming yourself." + H.dna.remove_mutation(CLOWNMUT) var/obj_count = 1 for(var/datum/objective/objective in changeling.objectives) @@ -285,7 +286,7 @@ var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon" return if(!target) return - if((NOCLONE in target.mutations) || (HUSK in target.mutations)) + if((target.disabilities & NOCLONE) || (target.disabilities & HUSK)) user << "DNA of [target] is ruined beyond usability!" return if(!ishuman(target))//Absorbing monkeys is entirely possible, but it can cause issues with transforming. That's what lesser form is for anyway! diff --git a/code/game/gamemodes/changeling/powers/mutations.dm b/code/game/gamemodes/changeling/powers/mutations.dm index 9fc79f95186..a02321d79b1 100644 --- a/code/game/gamemodes/changeling/powers/mutations.dm +++ b/code/game/gamemodes/changeling/powers/mutations.dm @@ -136,7 +136,7 @@ loc.visible_message("A grotesque blade forms around [loc.name]\'s arm!", "Our arm twists and mutates, transforming it into a deadly blade.", "You hear organic matter ripping and tearing!") /obj/item/weapon/melee/arm_blade/dropped(mob/user) - visible_message("With a sickening crunch, [user] reforms his blade into an arm!", "We assimilate the blade back into our body.", "With a sickening crunch, [user] reforms his blade into an arm!", "We assimilate the blade back into our body.", "With a sickening crunch, [H] reforms his shield into an arm!", "We assimilate our shield into our body", "With a sickening crunch, [H] reforms his shield into an arm!", "We assimilate our shield into our body", "[loc.name]\'s flesh rapidly inflates, forming a bloated mass around their body!", "We inflate our flesh, creating a spaceproof suit!", "You hear organic matter ripping and tearing!") - processing_objects += src + SSobj.processing += src /obj/item/clothing/suit/space/changeling/dropped() qdel(src) diff --git a/code/game/gamemodes/changeling/powers/tiny_prick.dm b/code/game/gamemodes/changeling/powers/tiny_prick.dm index f25022ce6f3..177450f199c 100644 --- a/code/game/gamemodes/changeling/powers/tiny_prick.dm +++ b/code/game/gamemodes/changeling/powers/tiny_prick.dm @@ -81,7 +81,7 @@ /obj/effect/proc_holder/changeling/sting/transformation/can_sting(var/mob/user, var/mob/target) if(!..()) return - if((HUSK in target.mutations) || !check_dna_integrity(target)) + if((target.disabilities & HUSK) || !check_dna_integrity(target)) user << "Our sting appears ineffective against its DNA." return 0 return 1 @@ -140,7 +140,7 @@ obj/effect/proc_holder/changeling/sting/blind /obj/effect/proc_holder/changeling/sting/blind/sting_action(var/mob/user, var/mob/target) add_logs(user, target, "stung", object="blind sting") target << "Your eyes burn horrifically!" - target.disabilities |= NEARSIGHTED + target.disabilities |= NEARSIGHT target.eye_blind = 20 target.eye_blurry = 40 feedback_add_details("changeling_powers","BS") diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index a8394f6235f..b4f640aa4c2 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -139,7 +139,7 @@ if (mob.mind) if (mob.mind.assigned_role == "Clown") mob << "Your training has allowed you to overcome your clownish nature, allowing you to wield weapons without harming yourself." - mob.mutations.Remove(CLUMSY) + mob.dna.remove_mutation(CLOWNMUT) var/obj/item/weapon/paper/talisman/supply/T = new(mob) diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index d4bfb508b61..de9e1540a1a 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -169,7 +169,7 @@ var/list/sacrificed = list() return var/narsie_type = /obj/singularity/narsie/large // Moves narsie if she was already summoned. - var/obj/her = locate(narsie_type, machines) + var/obj/her = locate(narsie_type, SSmachine.processing) if(her) her.loc = get_turf(src) return @@ -886,8 +886,8 @@ var/list/sacrificed = list() C.ear_deaf += 50 C.show_message("The world around you suddenly becomes quiet.", 3) affected++ - if(prob(1)) - C.sdisabilities |= DEAF + if(prob(1) && ishuman(C)) + C.dna.add_mutation(DEAFMUT) if(affected) usr.say("Sti[pick("'","`")] kaliedir!") usr << "The world becomes quiet as the deafening rune dissipates into fine dust." @@ -926,9 +926,9 @@ var/list/sacrificed = list() C.eye_blurry += 50 C.eye_blind += 20 if(prob(5)) - C.disabilities |= NEARSIGHTED + C.disabilities |= NEARSIGHT if(prob(10)) - C.sdisabilities |= BLIND + C.disabilities |= BLIND C.show_message("Suddenly you see red flash that blinds you.", 3) affected++ if(affected) @@ -1030,8 +1030,7 @@ var/list/sacrificed = list() if(iscarbon(L)) var/mob/living/carbon/C = L flick("e_flash", C.flash) - if(C.stuttering < 1 && (!(HULK in C.mutations))) - C.stuttering = 1 + C.stuttering = 1 C.Weaken(1) C.Stun(1) C.show_message("The rune explodes in a bright flash.", 3) @@ -1057,10 +1056,9 @@ var/list/sacrificed = list() else if(iscarbon(T)) var/mob/living/carbon/C = T flick("e_flash", C.flash) - if (!(HULK in C.mutations)) - C.silent += 15 - C.Weaken(10) - C.Stun(10) + C.silent += 15 + C.Weaken(10) + C.Stun(10) return /////////////////////////////////////////TWENTY-FIFTH RUNE diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 7974819cefb..03a424efb75 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -95,79 +95,13 @@ /datum/game_mode/proc/check_finished() //to be called by ticker - if(emergency_shuttle.location==2 || station_was_nuked) + if(SSshuttle.emergency.mode >= SHUTTLE_ENDGAME || station_was_nuked) return 1 return 0 /datum/game_mode/proc/declare_completion() - var/clients = 0 - var/surviving_humans = 0 - var/surviving_total = 0 - var/ghosts = 0 - var/escaped_humans = 0 - var/escaped_total = 0 - var/escaped_on_pod_1 = 0 - var/escaped_on_pod_2 = 0 - var/escaped_on_pod_3 = 0 - var/escaped_on_pod_5 = 0 - var/escaped_on_shuttle = 0 - - var/list/area/escape_locations = list(/area/shuttle/escape/centcom, /area/shuttle/escape_pod1/centcom, /area/shuttle/escape_pod2/centcom, /area/shuttle/escape_pod3/centcom, /area/shuttle/escape_pod4/centcom) - - for(var/mob/M in player_list) - if(M.client) - clients++ - if(ishuman(M)) - if(!M.stat) - surviving_humans++ - if(M.loc && M.loc.loc && M.loc.loc.type in escape_locations) - escaped_humans++ - if(!M.stat) - surviving_total++ - if(M.loc && M.loc.loc && M.loc.loc.type in escape_locations) - escaped_total++ - - if(M.loc && M.loc.loc && M.loc.loc.type == /area/shuttle/escape/centcom) - escaped_on_shuttle++ - - if(M.loc && M.loc.loc && M.loc.loc.type == /area/shuttle/escape_pod1/centcom) - escaped_on_pod_1++ - if(M.loc && M.loc.loc && M.loc.loc.type == /area/shuttle/escape_pod2/centcom) - escaped_on_pod_2++ - if(M.loc && M.loc.loc && M.loc.loc.type == /area/shuttle/escape_pod3/centcom) - escaped_on_pod_3++ - if(M.loc && M.loc.loc && M.loc.loc.type == /area/shuttle/escape_pod4/centcom) - escaped_on_pod_5++ - - if(isobserver(M)) - ghosts++ - - if(clients > 0) - feedback_set("round_end_clients",clients) - if(ghosts > 0) - feedback_set("round_end_ghosts",ghosts) - if(surviving_humans > 0) - feedback_set("survived_human",surviving_humans) - if(surviving_total > 0) - feedback_set("survived_total",surviving_total) - if(escaped_humans > 0) - feedback_set("escaped_human",escaped_humans) - if(escaped_total > 0) - feedback_set("escaped_total",escaped_total) - if(escaped_on_shuttle > 0) - feedback_set("escaped_on_shuttle",escaped_on_shuttle) - if(escaped_on_pod_1 > 0) - feedback_set("escaped_on_pod_1",escaped_on_pod_1) - if(escaped_on_pod_2 > 0) - feedback_set("escaped_on_pod_2",escaped_on_pod_2) - if(escaped_on_pod_3 > 0) - feedback_set("escaped_on_pod_3",escaped_on_pod_3) - if(escaped_on_pod_5 > 0) - feedback_set("escaped_on_pod_5",escaped_on_pod_5) - send2irc("Server", "Round just ended.") - return 0 diff --git a/code/game/gamemodes/gang/gang.dm b/code/game/gamemodes/gang/gang.dm index 718f9ad8d65..c578bb82f20 100644 --- a/code/game/gamemodes/gang/gang.dm +++ b/code/game/gamemodes/gang/gang.dm @@ -117,7 +117,7 @@ if (mob.mind) if (mob.mind.assigned_role == "Clown") mob << "Your training has allowed you to overcome your clownish nature, allowing you to wield weapons without harming yourself." - mob.mutations.Remove(CLUMSY) + mob.dna.remove_mutation(CLOWNMUT) var/obj/item/device/flash/T = new(mob) diff --git a/code/game/gamemodes/malfunction/Malf_Modules.dm b/code/game/gamemodes/malfunction/Malf_Modules.dm index 4ca3488ed64..cd57bdcef61 100644 --- a/code/game/gamemodes/malfunction/Malf_Modules.dm +++ b/code/game/gamemodes/malfunction/Malf_Modules.dm @@ -339,7 +339,7 @@ C.upgradeMotion() upgraded = 1 // Add it to machines that process - machines |= C + SSmachine.processing |= C//machines |= C if(upgraded) UC.uses -- diff --git a/code/game/gamemodes/malfunction/malfunction.dm b/code/game/gamemodes/malfunction/malfunction.dm index 3ea9dc6294c..ea5984776d3 100644 --- a/code/game/gamemodes/malfunction/malfunction.dm +++ b/code/game/gamemodes/malfunction/malfunction.dm @@ -83,8 +83,7 @@ if(alert(AI_mind.current,"Do you want to use an alternative sprite for your real core?",,"Yes","No")=="Yes") AI_mind.current.icon_state = "ai-malf2" */ - if(emergency_shuttle) - emergency_shuttle.always_fake_recall = 1 + SSshuttle.emergencyAlwaysFakeRecall = 1 ..() @@ -97,9 +96,9 @@ malf.current << "When you feel you have enough APCs under your control, you may begin the takeover attempt." return -/datum/game_mode/malfunction/process() +/datum/game_mode/malfunction/process(seconds) if ((apcs > 0) && malf_mode_declared) - AI_win_timeleft -= apcs * last_tick_duration //Victory timer de-increments based on how many APCs are hacked + AI_win_timeleft -= apcs * seconds //Victory timer de-increments based on how many APCs are hacked ..() if (AI_win_timeleft<=0) check_win() @@ -147,8 +146,7 @@ return 1 if (is_malf_ai_dead()) if(config.continuous_round_malf) - if(emergency_shuttle) - emergency_shuttle.always_fake_recall = 0 + SSshuttle.emergencyAlwaysFakeRecall = 0 malf_mode_declared = 0 else return 1 @@ -214,7 +212,7 @@ /datum/game_mode/malfunction/declare_completion() var/malf_dead = is_malf_ai_dead() - var/crew_evacuated = (emergency_shuttle.location==2) + var/crew_evacuated = (SSshuttle.emergency.mode >= SHUTTLE_ENDGAME) if ( station_captured && station_was_nuked) feedback_set_details("round_end_result","win - AI win - nuke") diff --git a/code/game/gamemodes/meteor/meteor.dm b/code/game/gamemodes/meteor/meteor.dm index c7d9e07e3ae..2ae7f0fcece 100644 --- a/code/game/gamemodes/meteor/meteor.dm +++ b/code/game/gamemodes/meteor/meteor.dm @@ -27,18 +27,17 @@ /datum/game_mode/meteor/declare_completion() var/text var/survivors = 0 + for(var/mob/living/player in player_list) if(player.stat != DEAD) - var/turf/location = get_turf(player.loc) - if(!location) continue - switch(location.loc.type) - if( /area/shuttle/escape/centcom ) - text += "
[player.real_name] escaped on the emergency shuttle" - if( /area/shuttle/escape_pod1/centcom, /area/shuttle/escape_pod2/centcom, /area/shuttle/escape_pod3/centcom, /area/shuttle/escape_pod4/centcom ) - text += "
[player.real_name] escaped in a life pod." - else - text += "
[player.real_name] survived but is stranded without any hope of rescue." - survivors++ + ++survivors + + var/turf/T = get_turf(player) + if(T && T.z == ZLEVEL_CENTCOM) + text += "
[player.real_name] escaped to the safety of Centcom." + else + text += "
[player.real_name] survived but is stranded without any hope of rescue." + if(survivors) world << "The following survived the meteor storm:[text]" diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index 44abc4ce462..026e1e60d2f 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -210,7 +210,7 @@ if(!is_type_in_list(disk_area, centcom_areas)) disk_rescued = 0 break - var/crew_evacuated = (emergency_shuttle.location==2) + var/crew_evacuated = (SSshuttle.emergency.mode >= SHUTTLE_ENDGAME) //var/operatives_are_dead = is_operatives_are_dead() diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm index 0741a7c099c..d17ba590709 100644 --- a/code/game/gamemodes/nuclear/nuclearbomb.dm +++ b/code/game/gamemodes/nuclear/nuclearbomb.dm @@ -185,35 +185,33 @@ var/bomb_set else off_station = 2 - if(ticker) - if(ticker.mode && ticker.mode.name == "nuclear emergency") - var/obj/machinery/computer/syndicate_station/syndie_location = locate(/obj/machinery/computer/syndicate_station) - if(syndie_location) - ticker.mode:syndies_didnt_escape = (syndie_location.z > 1 ? 0 : 1) //muskets will make me change this, but it will do for now - ticker.mode:nuke_off_station = off_station - ticker.station_explosion_cinematic(off_station,null) - if(ticker.mode) - ticker.mode.explosion_in_progress = 0 - if(ticker.mode.name == "nuclear emergency") - ticker.mode:nukes_left -- - else - world << "The station was destoyed by the nuclear blast!" + if(ticker.mode && ticker.mode.name == "nuclear emergency") + var/obj/docking_port/mobile/Shuttle = SSshuttle.getShuttle("syndicate") + ticker.mode:syndies_didnt_escape = (Shuttle && Shuttle.z == ZLEVEL_CENTCOM) ? 0 : 1 + ticker.mode:nuke_off_station = off_station + ticker.station_explosion_cinematic(off_station,null) + if(ticker.mode) + ticker.mode.explosion_in_progress = 0 + if(ticker.mode.name == "nuclear emergency") + ticker.mode:nukes_left -- + else + world << "The station was destoyed by the nuclear blast!" - ticker.mode.station_was_nuked = (off_station<2) //offstation==1 is a draw. the station becomes irradiated and needs to be evacuated. - //kinda shit but I couldn't get permission to do what I wanted to do. + ticker.mode.station_was_nuked = (off_station<2) //offstation==1 is a draw. the station becomes irradiated and needs to be evacuated. + //kinda shit but I couldn't get permission to do what I wanted to do. - if(!ticker.mode.check_finished())//If the mode does not deal with the nuke going off so just reboot because everyone is stuck as is - world << "Resetting in 30 seconds!" + if(!ticker.mode.check_finished())//If the mode does not deal with the nuke going off so just reboot because everyone is stuck as is + world << "Resetting in 30 seconds!" - feedback_set_details("end_error","nuke - unhandled ending") + feedback_set_details("end_error","nuke - unhandled ending") - if(blackbox) - blackbox.save_all_data_to_sql() - sleep(300) - log_game("Rebooting due to nuclear detonation") - kick_clients_in_lobby("The round came to an end with you in the lobby.", 1) //second parameter ensures only afk clients are kicked - world.Reboot() - return + if(blackbox) + blackbox.save_all_data_to_sql() + sleep(300) + log_game("Rebooting due to nuclear detonation") + kick_clients_in_lobby("The round came to an end with you in the lobby.", 1) //second parameter ensures only afk clients are kicked + world.Reboot() + return return @@ -227,7 +225,7 @@ var/bomb_set /obj/item/weapon/disk/nuclear/New() ..() - processing_objects.Add(src) + SSobj.processing.Add(src) /obj/item/weapon/disk/nuclear/process() var/turf/disk_loc = get_turf(src) diff --git a/code/game/gamemodes/nuclear/pinpointer.dm b/code/game/gamemodes/nuclear/pinpointer.dm index 84f5828ea77..95762bc270b 100644 --- a/code/game/gamemodes/nuclear/pinpointer.dm +++ b/code/game/gamemodes/nuclear/pinpointer.dm @@ -160,7 +160,7 @@ /obj/item/weapon/pinpointer/nukeop var/mode = 0 //Mode 0 locates disk, mode 1 locates the shuttle - var/obj/machinery/computer/syndicate_station/home = null + var/obj/docking_port/mobile/home /obj/item/weapon/pinpointer/nukeop/attack_self(mob/user as mob) @@ -220,7 +220,7 @@ visible_message("Authentication Disk Locator active.") return if(!home) - home = locate() + home = SSshuttle.getShuttle("syndicate") if(!home) icon_state = "pinonnull" return diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm index 6661498627b..f990d3c0bf5 100644 --- a/code/game/gamemodes/objective.dm +++ b/code/game/gamemodes/objective.dm @@ -109,19 +109,10 @@ datum/objective/maroon/check_completion() if(target && target.current) if(target.current.stat == DEAD || issilicon(target.current) || isbrain(target.current) || target.current.z > 6 || !target.current.ckey) //Borgs/brains/AIs count as dead for traitor objectives. --NeoFite return 1 - var/area/A = get_area(target.current) - if(istype(A, /area/shuttle/escape/centcom)) + + var/turf/T = get_turf(target.current) + if(T.z == ZLEVEL_CENTCOM) return 0 - if(istype(A, /area/shuttle/escape_pod1/centcom)) - return 0 - if(istype(A, /area/shuttle/escape_pod2/centcom)) - return 0 - if(istype(A, /area/shuttle/escape_pod3/centcom)) - return 0 - if(istype(A, /area/shuttle/escape_pod4/centcom)) - return 0 - else - return 1 return 1 datum/objective/maroon/update_explanation_text() @@ -198,21 +189,22 @@ datum/objective/hijack datum/objective/hijack/check_completion() if(!owner.current || owner.current.stat) return 0 - if(emergency_shuttle.location<2) + if(SSshuttle.emergency.mode < SHUTTLE_ENDGAME) return 0 if(issilicon(owner.current)) return 0 - var/area/shuttle = locate(/area/shuttle/escape/centcom) - if(!(get_turf(owner.current) in shuttle)) + var/area/A = get_area(owner.current) + if(SSshuttle.emergency.areaInstance != A) return 0 - var/list/protected_mobs = list(/mob/living/silicon/ai, /mob/living/silicon/pai) for(var/mob/living/player in player_list) - if(player.type in protected_mobs) continue - if (player.mind && (player.mind != owner)) - if(player.stat != DEAD) //they're not dead! - if(get_turf(player) in shuttle) + if(player.mind && player.mind != owner) + if(player.stat != DEAD) + switch(player.type) + if(/mob/living/silicon/ai, /mob/living/silicon/pai) + continue + if(get_area(player) == A) return 0 return 1 @@ -224,20 +216,20 @@ datum/objective/block datum/objective/block/check_completion() if(!istype(owner.current, /mob/living/silicon)) return 0 - if(emergency_shuttle.location<2) - return 0 - if(!owner.current) - return 0 - var/area/shuttle = locate(/area/shuttle/escape/centcom) - var/protected_mobs[] = list(/mob/living/silicon/ai, /mob/living/silicon/pai, /mob/living/silicon/robot) - for(var/mob/living/player in player_list) - if(player.type in protected_mobs) continue - if (player.mind) - if (player.stat != 2) - if (get_turf(player) in shuttle) - return 0 - return 1 + if(SSshuttle.emergency.mode < SHUTTLE_ENDGAME) + return 1 + var/area/A = SSshuttle.emergency.areaInstance + + for(var/mob/living/player in player_list) + if(istype(player, /mob/living/silicon)) + continue + if(player.mind) + if(player.stat != DEAD) + if(get_area(player) == A) + return 0 + + return 1 datum/objective/escape @@ -249,30 +241,21 @@ datum/objective/escape/check_completion() return 0 if(isbrain(owner.current)) return 0 - if(emergency_shuttle.location<2) + if(SSshuttle.emergency.mode < SHUTTLE_ENDGAME) return 0 - if(!owner.current || owner.current.stat ==2) + if(!owner.current || owner.current.stat == DEAD) return 0 - var/turf/location = get_turf(owner.current.loc) + var/turf/location = get_turf(owner.current) if(!location) return 0 if(istype(location, /turf/simulated/shuttle/floor4)) // Fails traitors if they are in the shuttle brig -- Polymorph return 0 - var/area/check_area = location.loc - if(istype(check_area, /area/shuttle/escape/centcom)) + if(location.z == ZLEVEL_CENTCOM) return 1 - if(istype(check_area, /area/shuttle/escape_pod1/centcom)) - return 1 - if(istype(check_area, /area/shuttle/escape_pod2/centcom)) - return 1 - if(istype(check_area, /area/shuttle/escape_pod3/centcom)) - return 1 - if(istype(check_area, /area/shuttle/escape_pod4/centcom)) - return 1 - else - return 0 + + return 0 datum/objective/escape/escape_with_identity dangerrating = 10 diff --git a/code/game/gamemodes/revolution/revolution.dm b/code/game/gamemodes/revolution/revolution.dm index 3dc96cba6fb..9b4a21fbc92 100644 --- a/code/game/gamemodes/revolution/revolution.dm +++ b/code/game/gamemodes/revolution/revolution.dm @@ -90,8 +90,7 @@ for(var/datum/mind/rev_mind in head_revolutionaries) greet_revolutionary(rev_mind) modePlayer += head_revolutionaries - if(emergency_shuttle) - emergency_shuttle.always_fake_recall = 1 + SSshuttle.emergencyAlwaysFakeRecall = 1 ..() @@ -133,7 +132,7 @@ if (mob.mind) if (mob.mind.assigned_role == "Clown") mob << "Your training has allowed you to overcome your clownish nature, allowing you to wield weapons without harming yourself." - mob.mutations.Remove(CLUMSY) + mob.dna.remove_mutation(CLOWNMUT) var/obj/item/device/flash/T = new(mob) @@ -208,8 +207,7 @@ /datum/game_mode/revolution/check_finished() if(config.continuous_round_rev) if(finished != 0) - if(emergency_shuttle) - emergency_shuttle.always_fake_recall = 0 + SSshuttle.emergencyAlwaysFakeRecall = 0 return ..() if(finished != 0) return 1 diff --git a/code/game/gamemodes/sandbox/sandbox.dm b/code/game/gamemodes/sandbox/sandbox.dm index 8ebb488267a..4d8371d517d 100644 --- a/code/game/gamemodes/sandbox/sandbox.dm +++ b/code/game/gamemodes/sandbox/sandbox.dm @@ -14,5 +14,4 @@ /datum/game_mode/sandbox/post_setup() ..() - if(emergency_shuttle) - emergency_shuttle.always_fake_recall = 1 + SSshuttle.emergencyAlwaysFakeRecall = 1 diff --git a/code/game/gamemodes/setupgame.dm b/code/game/gamemodes/setupgame.dm index 9840315d2ae..2e5721b5fe7 100644 --- a/code/game/gamemodes/setupgame.dm +++ b/code/game/gamemodes/setupgame.dm @@ -1,70 +1,30 @@ -/proc/setupgenetics() -// if (prob(50)) -// BLOCKADD = rand(-300,300) -// if (prob(75)) -// DIFFMUT = rand(0,20) - +/datum/subsystem/ticker/proc/setupGenetics() var/list/avnums = new /list(DNA_STRUC_ENZYMES_BLOCKS) for(var/i=1, i<=DNA_STRUC_ENZYMES_BLOCKS, i++) avnums[i] = i - HULKBLOCK = pick_n_take(avnums) - TELEBLOCK = pick_n_take(avnums) - - FIREBLOCK = pick_n_take(avnums) - XRAYBLOCK = pick_n_take(avnums) - - CLUMSYBLOCK = pick_n_take(avnums) - STRANGEBLOCK = pick_n_take(avnums) - DEAFBLOCK = pick_n_take(avnums) - BLINDBLOCK = pick_n_take(avnums) - NEARSIGHTEDBLOCK = pick_n_take(avnums) - EPILEPSYBLOCK = pick_n_take(avnums) - COUGHBLOCK = pick_n_take(avnums) - TOURETTESBLOCK = pick_n_take(avnums) - NERVOUSBLOCK = pick_n_take(avnums) - RACEBLOCK = pick_n_take(avnums) - - bad_se_blocks = list(NEARSIGHTEDBLOCK,EPILEPSYBLOCK,STRANGEBLOCK,COUGHBLOCK,CLUMSYBLOCK,TOURETTESBLOCK,NERVOUSBLOCK,DEAFBLOCK,BLINDBLOCK) - good_se_blocks = list(FIREBLOCK,XRAYBLOCK) - op_se_blocks = list(HULKBLOCK,TELEBLOCK) - - NULLED_SE = repeat_string(DNA_STRUC_ENZYMES_BLOCKS, repeat_string(DNA_BLOCK_SIZE, "_")) - NULLED_UI = repeat_string(DNA_UNI_IDENTITY_BLOCKS, repeat_string(DNA_BLOCK_SIZE, "_")) - // HIDDEN MUTATIONS / SUPERPOWERS INITIALIZTION - -/* - for(var/x in typesof(/datum/mutations) - /datum/mutations) - var/datum/mutations/mut = new x - - for(var/i = 1, i <= mut.required, i++) - var/datum/mutationreq/require = new/datum/mutationreq - require.block = rand(1, 13) - require.subblock = rand(1, 3) - - // Create random requirement identification - require.reqID = pick("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", \ - "B", "C", "D", "E", "F") - - mut.requirements += require - - - global_mutations += mut// add to global mutations list! -*/ - - -/proc/setupfactions() + for(var/A in typesof(/datum/mutation/human) - /datum/mutation/human) + var/datum/mutation/human/B = new A() + if(B.dna_block == NON_SCANNABLE) return + B.dna_block = pick_n_take(avnums) + if(B.quality == POSITIVE) + good_mutations |= B + else if(B.quality == NEGATIVE) + bad_mutations |= B + else if(B.quality == MINOR_NEGATIVE) + not_good_mutations |= B +/datum/subsystem/ticker/proc/setupFactions() // Populate the factions list: - for(var/x in typesof(/datum/faction)) - var/datum/faction/F = new x + for(var/typepath in typesof(/datum/faction)) + var/datum/faction/F = new typepath() if(!F.name) - del(F) + qdel(F) continue else - ticker.factions.Add(F) - ticker.availablefactions.Add(F) + factions.Add(F) + availablefactions.Add(F) // Populate the syndicate coalition: - for(var/datum/faction/syndicate/S in ticker.factions) - ticker.syndicate_coalition.Add(S) + for(var/datum/faction/syndicate/S in factions) + syndicate_coalition.Add(S) diff --git a/code/game/gamemodes/traitor/traitor.dm b/code/game/gamemodes/traitor/traitor.dm index 13b89560a57..44c6b4365e8 100644 --- a/code/game/gamemodes/traitor/traitor.dm +++ b/code/game/gamemodes/traitor/traitor.dm @@ -266,7 +266,7 @@ if (traitor_mob.mind) if (traitor_mob.mind.assigned_role == "Clown") traitor_mob << "Your training has allowed you to overcome your clownish nature, allowing you to wield weapons without harming yourself." - traitor_mob.mutations.Remove(CLUMSY) + traitor_mob.dna.remove_mutation(CLOWNMUT) // find a radio! toolbox(es), backpack, belt, headset var/loc = "" diff --git a/code/game/gamemodes/wizard/artefact.dm b/code/game/gamemodes/wizard/artefact.dm index ce62a41a371..0f6cae92702 100644 --- a/code/game/gamemodes/wizard/artefact.dm +++ b/code/game/gamemodes/wizard/artefact.dm @@ -58,7 +58,7 @@ var/cowsleft = 20 /obj/effect/rend/cow/New() - processing_objects.Add(src) + SSobj.processing.Add(src) return /obj/effect/rend/cow/process() diff --git a/code/game/gamemodes/wizard/raginmages.dm b/code/game/gamemodes/wizard/raginmages.dm new file mode 100644 index 00000000000..add82be53ea --- /dev/null +++ b/code/game/gamemodes/wizard/raginmages.dm @@ -0,0 +1,130 @@ +/datum/game_mode/wizard/raginmages + name = "ragin' mages" + config_tag = "raginmages" + required_players = 20 + var/max_mages = 0 + var/making_mage = 0 + var/mages_made = 1 + var/time_checked = 0 + +/datum/game_mode/wizard/announce() + world << "The current game mode is - Ragin' Mages!" + world << "The Space Wizard Federation is pissed, help defeat all the space wizards!" + +/datum/game_mode/wizard/raginmages/post_setup() + var/playercount = 0 + ..() + if(!max_mages) + for(var/mob/living/player in mob_list) + if (player.client && player.stat != 2) + playercount += 1 + max_mages = round(playercount / 2) + +/datum/game_mode/wizard/raginmages/greet_wizard(var/datum/mind/wizard, var/you_are=1) + if (you_are) + wizard.current << "You are the Space Wizard!" + wizard.current << "The Space Wizards Federation has given you the following tasks:" + + var/obj_count = 1 + wizard.current << "Objective Alpha: Make sure the station pays for its actions against our diplomats" + for(var/datum/objective/objective in wizard.objectives) + wizard.current << "Objective #[obj_count]: [objective.explanation_text]" + obj_count++ + return + +/datum/game_mode/wizard/raginmages/check_finished() + var/wizards_alive = 0 + for(var/datum/mind/wizard in wizards) + if(!istype(wizard.current,/mob/living/carbon)) + continue + if(istype(wizard.current,/mob/living/carbon/brain)) + continue + if(wizard.current.stat==2) + continue + if(wizard.current.stat==1) + if(wizard.current.health < 0) + wizard.current << "The Space Wizard Federation is upset with your performance and have terminated your employment." + wizard.current.stat = 2 + continue + wizards_alive++ + + if (wizards_alive) + if(!time_checked) time_checked = world.time + if(world.time > time_checked + 500 && (mages_made < max_mages)) + time_checked = world.time + make_more_mages() + else + if(wizards.len >= max_mages) + finished = 1 + return 1 + else + make_more_mages() + return ..() + +/datum/game_mode/wizard/raginmages/proc/make_more_mages() + + if(making_mage) + return 0 + if(mages_made >= max_mages) + return 0 + making_mage = 1 + mages_made++ + var/list/mob/dead/observer/candidates = list() + var/mob/dead/observer/theghost = null + spawn(rand(100, 200)) + message_admins("SWF is still pissed, sending another wizard - [max_mages - mages_made] left.") + for(var/mob/dead/observer/G in player_list) + if(G.client && !G.client.holder && !G.client.is_afk() && G.client.prefs.be_special & BE_WIZARD) + if(!jobban_isbanned(G, "wizard") && !jobban_isbanned(G, "Syndicate")) + candidates += G + if(!candidates.len) + message_admins("No applicable ghosts for the next ragin' mage, asking ghosts instead.") + var/time_passed = world.time + for(var/mob/dead/observer/G in player_list) + if(!jobban_isbanned(G, "wizard") && !jobban_isbanned(G, "Syndicate")) + spawn(0) + switch(alert(G, "Do you wish to be considered for the position of Space Wizard Foundation 'diplomat'?","Please answer in 30 seconds!","Yes","No")) + if("Yes") + if((world.time-time_passed)>300)//If more than 30 game seconds passed. + continue + candidates += G + if("No") + continue + + sleep(300) + if(!candidates.len) + message_admins("This is awkward, sleeping until another mage check...") + making_mage = 0 + mages_made-- + return + else + shuffle(candidates) + for(var/mob/i in candidates) + if(!i || !i.client) continue //Dont bother removing them from the list since we only grab one wizard + + theghost = i + break + + if(theghost) + var/mob/living/carbon/human/new_character= makeBody(theghost) + new_character.mind.make_Wizard() + making_mage = 0 + return 1 + +/datum/game_mode/wizard/raginmages/declare_completion() + if(finished) + feedback_set_details("round_end_result","loss - wizard killed") + world << "The crew has managed to hold off the wizard attack! The Space Wizards Federation has been taught a lesson they will not soon forget!" + ..(1) + +/datum/game_mode/wizard/raginmages/proc/makeBody(var/mob/dead/observer/G_found) // Uses stripped down and bastardized code from respawn character + if(!G_found || !G_found.key) return + + //First we spawn a dude. + var/mob/living/carbon/human/new_character = new(pick(latejoin))//The mob being spawned. + + G_found.client.prefs.copy_to(new_character) + ready_dna(new_character) + new_character.key = G_found.key + + return new_character diff --git a/code/game/gamemodes/wizard/rightandwrong.dm b/code/game/gamemodes/wizard/rightandwrong.dm index 75a07818aa2..d6d3aadad1a 100644 --- a/code/game/gamemodes/wizard/rightandwrong.dm +++ b/code/game/gamemodes/wizard/rightandwrong.dm @@ -1,6 +1,6 @@ //In this file: Summon Magic/Summon Guns/Summon Events -/proc/rightandwrong(var/summon_type, var/mob/user) //0 = Summon Guns, 1 = Summon Magic +/proc/rightandwrong(var/summon_type, var/mob/user, var/survivor_probability) //0 = Summon Guns, 1 = Summon Magic var/list/gunslist = list("taser","egun","laser","revolver","detective","c20r","nuclear","deagle","gyrojet","pulse","suppressed","cannon","doublebarrel","shotgun","combatshotgun","bulldog","mateba","sabr","uzi","crossbow","saw","car") var/list/magiclist = list("fireball","smoke","blind","mindswap","forcewall","knock","horsemask","charge","wandnothing", "wanddeath", "wandresurrection", "wandpolymorph", "wandteleport", "wanddoor", "wandfireball", "staffchange", "staffhealing", "armor", "scrying", "staffdoor", "special") var/list/magicspeciallist = list("staffchange","staffanimation", "wandbelt", "contract", "staffchaos") @@ -13,7 +13,7 @@ if(H.stat == 2 || !(H.client)) continue if(H.mind) if(H.mind.special_role == "Wizard" || H.mind.special_role == "apprentice") continue - if(prob(25) && !(H.mind in ticker.mode.traitors)) + if(prob(survivor_probability) && !(H.mind in ticker.mode.traitors)) ticker.mode.traitors += H.mind H.mind.special_role = "traitor" var/datum/objective/survive/survive = new @@ -31,7 +31,7 @@ if(!summon_type) switch (randomizeguns) if("taser") - new /obj/item/weapon/gun/energy/taser(get_turf(H)) + new /obj/item/weapon/gun/energy/gun/advtaser(get_turf(H)) if("egun") new /obj/item/weapon/gun/energy/gun(get_turf(H)) if("laser") @@ -45,7 +45,7 @@ if("nuclear") new /obj/item/weapon/gun/energy/gun/nuclear(get_turf(H)) if("deagle") - new /obj/item/weapon/gun/projectile/automatic/deagle/camo(get_turf(H)) + new /obj/item/weapon/gun/projectile/automatic/pistol/deagle/camo(get_turf(H)) if("gyrojet") new /obj/item/weapon/gun/projectile/automatic/gyropistol(get_turf(H)) if("pulse") @@ -62,7 +62,7 @@ if("combatshotgun") new /obj/item/weapon/gun/projectile/shotgun/combat(get_turf(H)) if("bulldog") - new /obj/item/weapon/gun/projectile/automatic/bulldog(get_turf(H)) + new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(get_turf(H)) if("mateba") new /obj/item/weapon/gun/projectile/revolver/mateba(get_turf(H)) if("sabr") @@ -114,11 +114,8 @@ new /obj/item/clothing/head/helmet/space/hardsuit/wizard(get_turf(H)) if("scrying") new /obj/item/weapon/scrying(get_turf(H)) - if (!(XRAY in H.mutations)) - H.mutations.Add(XRAY) - H.sight |= (SEE_MOBS|SEE_OBJS|SEE_TURFS) - H.see_in_dark = 8 - H.see_invisible = SEE_INVISIBLE_LEVEL_TWO + if (!(H.dna.check_mutation(XRAY))) + H.dna.add_mutation(XRAY) H << "The walls suddenly disappear." if("special") @@ -137,19 +134,18 @@ H << "You suddenly feel lucky." /proc/summonevents() - if(events) //if there isn't something is very wrong - if(!events.wizardmode) - events.frequency_lower = 600 //1 minute lower bound - events.frequency_upper = 3000 //5 minutes upper bound - events.toggleWizardmode() - events.reschedule() + if(!SSevent.wizardmode) + SSevent.frequency_lower = 600 //1 minute lower bound + SSevent.frequency_upper = 3000 //5 minutes upper bound + SSevent.toggleWizardmode() + SSevent.reschedule() - else //Speed it up - events.frequency_lower = round(events.frequency_lower * 0.8) //1 minute | 48 seconds | 34.8 seconds | 30.7 seconds | 24.6 seconds - events.frequency_upper = round(events.frequency_upper * 0.6) //5 minutes | 3 minutes | 1 minute 48 seconds | 1 minute 4.8 seconds | 38.9 seconds - if(events.frequency_upper < events.frequency_lower) - events.frequency_upper = events.frequency_lower //this can't happen unless somehow multiple spellbooks are used, but just in case + else //Speed it up + SSevent.frequency_lower = round(SSevent.frequency_lower * 0.8) //1 minute | 48 seconds | 34.8 seconds | 30.7 seconds | 24.6 seconds + SSevent.frequency_upper = round(SSevent.frequency_upper * 0.6) //5 minutes | 3 minutes | 1 minute 48 seconds | 1 minute 4.8 seconds | 38.9 seconds + if(SSevent.frequency_upper < SSevent.frequency_lower) + SSevent.frequency_upper = SSevent.frequency_lower //this can't happen unless somehow multiple spellbooks are used, but just in case - events.reschedule() - message_admins("Summon Events intensifies, events will now occur every [events.frequency_lower / 600] to [events.frequency_upper / 600] minutes.") - log_game("Summon Events was increased!") + SSevent.reschedule() + message_admins("Summon Events intensifies, events will now occur every [SSevent.frequency_lower / 600] to [SSevent.frequency_upper / 600] minutes.") + log_game("Summon Events was increased!") diff --git a/code/game/gamemodes/wizard/spellbook.dm b/code/game/gamemodes/wizard/spellbook.dm index 09cad46c59b..8b687b283b9 100644 --- a/code/game/gamemodes/wizard/spellbook.dm +++ b/code/game/gamemodes/wizard/spellbook.dm @@ -11,6 +11,7 @@ var/max_uses = 5 var/op = 1 var/activepage + var/list/active_challenges = list() /obj/item/weapon/spellbook/attackby(obj/item/O as obj, mob/user as mob) if(istype(O, /obj/item/weapon/antag_spawner/contract)) @@ -37,8 +38,8 @@ dat += "
" dat += "Learn and Improve Magical Abilities
" dat += "Summon Magical Tools and Weapons
" - dat += "Cast Powerful One Time Spells
" - + if(ticker.mode != "raginmages") // we totally need summon guns x 200 + dat += "Raise The Stakes For More Power
" dat += "
" dat += "Re-memorize Spells
" @@ -94,26 +95,28 @@ dat += "Flesh to Stone (60)
" dat += "This spell will curse a person to immediately turn into an unmoving statue. The effect will eventually wear off if the statue is not destroyed.
" + dat += "Summon Events (One time use, persistent global spell)
" + dat += "Give Murphy's law a little push and replace all events with special wizard ones that will confound and confuse everyone. Multiple castings increase the rate of these events.
" + dat += "
" dat += "Return
" - else if (activepage == "oneuse") + else if (activepage == "challenge") - dat += "One Time Spells:
" - dat += "These potent spells can only be used once and will be used automatically upon purchase.
" - dat += "The effects are global and irreversable, these spells cannot be unlearned, but they can be bought multiple times.
" + dat += "Challenges:
" + dat += "The Wizard Federation typically has hard limits on the potency and number of spells brought to the station based on risk.
" + dat += "Arming the station against you will increases the risk, but will grant you one more charge for your spellbook.
" dat += "
" - dat += "Summon Guns (One time use, global spell)
" - dat += "Nothing could possibly go wrong with arming a crew of lunatics just itching for an excuse to kill eachother. Just be careful not to get hit in the crossfire!
" + if(!("summon guns" in active_challenges)) + dat += "Summon Guns (Single use only, global spell)
" + dat += "Nothing could possibly go wrong with arming a crew of lunatics just itching for an excuse to kill you. Just be careful not to stand still too long!
" - dat += "Summon Magic (One time use, global spell)
" - dat += "Share the wonders of magic with the crew and show them why they aren't to be trusted with it at the same time.
" - - dat += "Summon Events (One time use, persistent global spell)
" - dat += "Give Murphy's law a little push and replace all events with special wizard ones that will confound and confuse everyone. Multiple castings increase the rate of these events.
" + if(!("summon magic" in active_challenges)) + dat += "Summon Magic (Single use only, global spell)
" + dat += "Share the wonders of magic with the crew and show them why they aren't to be trusted with it at the same time.
" dat += "
" @@ -193,7 +196,7 @@ feedback_add_details("wizard_spell_learned","UM") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells else temp = "You may only re-memorize spells whilst located inside the wizard sanctuary." - else if(href_list["spell_choice"] == "spells" || href_list["spell_choice"] == "artifacts" || href_list["spell_choice"] == "oneuse" || href_list["spell_choice"] == "return") + else if(href_list["spell_choice"] == "spells" || href_list["spell_choice"] == "artifacts" || href_list["spell_choice"] == "challenge" || href_list["spell_choice"] == "return") activepage = href_list["spell_choice"] else if(uses >= 1 && max_uses >=1) uses-- @@ -295,14 +298,18 @@ temp = "You have learned flesh to stone." if("summonguns") feedback_add_details("wizard_spell_learned","SG") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - rightandwrong(0, H) - max_uses-- - temp = "You have cast summon guns." + rightandwrong(0, H, 0) + uses++ + max_uses++ + active_challenges += "summon guns" + temp = "You have cast summon guns and gained an extra charge for your spellbook." if("summonmagic") feedback_add_details("wizard_spell_learned","SU") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells - rightandwrong(1, H) - max_uses-- - temp = "You have cast summon magic." + rightandwrong(1, H, 0) + uses++ + max_uses++ + active_challenges += "summon magic" + temp = "You have cast summon magic and gained an extra charge for your spellbook." if("summonevents") feedback_add_details("wizard_spell_learned","SE") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells summonevents() @@ -322,7 +329,7 @@ if("armor") feedback_add_details("wizard_spell_learned","HS") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells new /obj/item/clothing/shoes/sandal(get_turf(H)) //In case they've lost them. - new /obj/item/clothing/gloves/purple(get_turf(H))//To complete the outfit + new /obj/item/clothing/gloves/color/purple(get_turf(H))//To complete the outfit new /obj/item/clothing/suit/space/hardsuit/wizard(get_turf(H)) new /obj/item/clothing/head/helmet/space/hardsuit/wizard(get_turf(H)) temp = "You have purchased a suit of wizard armor." @@ -355,12 +362,8 @@ if("scrying") feedback_add_details("wizard_spell_learned","SO") //please do not change the abbreviation to keep data processing consistent. Add a unique id to any new spells new /obj/item/weapon/scrying(get_turf(H)) - if (!(XRAY in H.mutations)) - H.mutations.Add(XRAY) - H.sight |= (SEE_MOBS|SEE_OBJS|SEE_TURFS) - H.see_in_dark = 8 - H.see_invisible = SEE_INVISIBLE_LEVEL_TWO - H << "The walls suddenly disappear." + if (!(H.dna.check_mutation(XRAY))) + H.dna.add_mutation(XRAY) temp = "You have purchased a scrying orb, and gained x-ray vision." max_uses-- else @@ -556,4 +559,4 @@ /obj/item/weapon/spellbook/oneuse/charge/recoil(mob/user as mob) ..() user <<"[src] suddenly feels very warm!" - empulse(src, 1, 1) \ No newline at end of file + empulse(src, 1, 1) diff --git a/code/game/jobs/access.dm b/code/game/jobs/access.dm index cd7cb743573..fdd010fd10f 100644 --- a/code/game/jobs/access.dm +++ b/code/game/jobs/access.dm @@ -402,7 +402,7 @@ return "Code Gold" /proc/get_all_jobs() - return list("Assistant", "Captain", "Head of Personnel", "Bartender", "Chef", "Botanist", "Quartermaster", "Cargo Technician", + return list("Assistant", "Captain", "Head of Personnel", "Bartender", "Cook", "Botanist", "Quartermaster", "Cargo Technician", "Shaft Miner", "Clown", "Mime", "Janitor", "Librarian", "Lawyer", "Chaplain", "Chief Engineer", "Station Engineer", "Atmospheric Technician", "Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Virologist", "Research Director", "Scientist", "Roboticist", "Head of Security", "Warden", "Detective", "Security Officer") diff --git a/code/game/jobs/job/captain.dm b/code/game/jobs/job/captain.dm index 360d10cd342..6eeded8c1ba 100644 --- a/code/game/jobs/job/captain.dm +++ b/code/game/jobs/job/captain.dm @@ -37,7 +37,7 @@ Captain H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/silver_ids(H), slot_l_hand) else H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/silver_ids(H.back), slot_in_backpack) - H.equip_to_slot_or_del(new /obj/item/weapon/melee/telebaton(H), slot_in_backpack) + H.equip_to_slot_or_del(new /obj/item/weapon/melee/classic_baton/telescopic(H), slot_in_backpack) //Implant him var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H) @@ -94,4 +94,4 @@ Head of Personnel H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/ids(H), slot_l_hand) else H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/ids(H.back), slot_in_backpack) - H.equip_to_slot_or_del(new /obj/item/weapon/melee/telebaton(H), slot_in_backpack) + H.equip_to_slot_or_del(new /obj/item/weapon/melee/classic_baton/telescopic(H), slot_in_backpack) diff --git a/code/game/jobs/job/civilian.dm b/code/game/jobs/job/civilian.dm index dc1e5110c05..40289a5e0ec 100644 --- a/code/game/jobs/job/civilian.dm +++ b/code/game/jobs/job/civilian.dm @@ -50,30 +50,38 @@ Bartender H.equip_to_slot_or_del(new /obj/item/ammo_casing/shotgun/beanbag(H), slot_in_backpack) /* -Chef +Cook */ -/datum/job/chef - title = "Chef" - flag = CHEF +/datum/job/cook + title = "Cook" + flag = COOK department_head = list("Head of Personnel") department_flag = CIVILIAN faction = "Station" - total_positions = 1 + total_positions = 2 spawn_positions = 1 supervisors = "the head of personnel" selection_color = "#dddddd" + var/global/cooks = 0 //Counts cooks amount - default_pda = /obj/item/device/pda/chef + default_pda = /obj/item/device/pda/cook default_headset = /obj/item/device/radio/headset/headset_srv access = list(access_hydroponics, access_bar, access_kitchen, access_morgue) minimal_access = list(access_kitchen, access_morgue) -/datum/job/chef/equip_items(var/mob/living/carbon/human/H) +/datum/job/cook/equip_items(var/mob/living/carbon/human/H) + cooks += 1 + H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chef(H), slot_w_uniform) - H.equip_to_slot_or_del(new /obj/item/clothing/suit/chef(H), slot_wear_suit) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/black(H), slot_shoes) - H.equip_to_slot_or_del(new /obj/item/clothing/head/chefhat(H), slot_head) + switch(cooks) + if(1) + H.equip_to_slot_or_del(new /obj/item/clothing/suit/toggle/chef(H), slot_wear_suit) + H.equip_to_slot_or_del(new /obj/item/clothing/head/chefhat(H), slot_head) + else + H.equip_to_slot_or_del(new /obj/item/clothing/suit/apron/chef(H), slot_wear_suit) + H.equip_to_slot_or_del(new /obj/item/clothing/head/soft/mime(H), slot_head) /* Botanist @@ -227,7 +235,7 @@ Clown H.equip_to_slot_or_del(new /obj/item/weapon/bikehorn(H), slot_l_store) H.equip_to_slot_or_del(new /obj/item/toy/crayon/rainbow(H), slot_r_store) - H.mutations.Add(CLUMSY) + H.dna.add_mutation(CLOWNMUT) H.rename_self("clown") /* @@ -262,7 +270,7 @@ Mime /datum/job/mime/equip_items(var/mob/living/carbon/human/H) H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/mime(H), slot_w_uniform) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/black(H), slot_shoes) - H.equip_to_slot_or_del(new /obj/item/clothing/gloves/white(H), slot_gloves) + H.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/white(H), slot_gloves) H.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/mime(H), slot_wear_mask) H.equip_to_slot_or_del(new /obj/item/clothing/head/beret(H), slot_head) H.equip_to_slot_or_del(new /obj/item/clothing/suit/suspenders(H), slot_wear_suit) @@ -283,7 +291,7 @@ Janitor department_head = list("Head of Personnel") department_flag = CIVILIAN faction = "Station" - total_positions = 1 + total_positions = 2 spawn_positions = 1 supervisors = "the head of personnel" selection_color = "#dddddd" @@ -348,12 +356,13 @@ Lawyer /datum/job/lawyer/equip_items(var/mob/living/carbon/human/H) lawyers += 1 - if(lawyers%2 != 0) - H.equip_to_slot_or_del(new /obj/item/clothing/under/lawyer/bluesuit(H), slot_w_uniform) - H.equip_to_slot_or_del(new /obj/item/clothing/suit/toggle/lawyer(H), slot_wear_suit) - else - H.equip_to_slot_or_del(new /obj/item/clothing/under/lawyer/purpsuit(H), slot_w_uniform) - H.equip_to_slot_or_del(new /obj/item/clothing/suit/toggle/lawyer/purple(H), slot_wear_suit) + switch(lawyers) + if(1) + H.equip_to_slot_or_del(new /obj/item/clothing/under/lawyer/bluesuit(H), slot_w_uniform) + H.equip_to_slot_or_del(new /obj/item/clothing/suit/toggle/lawyer(H), slot_wear_suit) + else + H.equip_to_slot_or_del(new /obj/item/clothing/under/lawyer/purpsuit(H), slot_w_uniform) + H.equip_to_slot_or_del(new /obj/item/clothing/suit/toggle/lawyer/purple(H), slot_wear_suit) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(H), slot_shoes) H.equip_to_slot_or_del(new /obj/item/weapon/storage/briefcase(H), slot_l_hand) diff --git a/code/game/jobs/job/engineering.dm b/code/game/jobs/job/engineering.dm index a65af4f68dc..d58aff0ac06 100644 --- a/code/game/jobs/job/engineering.dm +++ b/code/game/jobs/job/engineering.dm @@ -36,11 +36,11 @@ Chief Engineer H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/brown(H), slot_shoes) H.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/white(H), slot_head) H.equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full(H), slot_belt) - H.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(H), slot_gloves) + H.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/black/ce(H), slot_gloves) //Equip telebaton if(H.backbag == 2 || H.backbag == 3) - H.equip_to_slot_or_del(new /obj/item/weapon/melee/telebaton(H), slot_in_backpack) + H.equip_to_slot_or_del(new /obj/item/weapon/melee/classic_baton/telescopic(H), slot_in_backpack) /* Station Engineer diff --git a/code/game/jobs/job/medical.dm b/code/game/jobs/job/medical.dm index 3557547362b..5c2d1ecff74 100644 --- a/code/game/jobs/job/medical.dm +++ b/code/game/jobs/job/medical.dm @@ -36,7 +36,7 @@ Chief Medical Officer //Equip telebaton if(H.backbag == 2 || H.backbag == 3) - H.equip_to_slot_or_del(new /obj/item/weapon/melee/telebaton(H), slot_in_backpack) + H.equip_to_slot_or_del(new /obj/item/weapon/melee/classic_baton/telescopic(H), slot_in_backpack) /* Medical Doctor diff --git a/code/game/jobs/job/science.dm b/code/game/jobs/job/science.dm index 90633512de7..99908da4248 100644 --- a/code/game/jobs/job/science.dm +++ b/code/game/jobs/job/science.dm @@ -38,7 +38,7 @@ Research Director //Equip telebaton if(H.backbag == 2 || H.backbag == 3) - H.equip_to_slot_or_del(new /obj/item/weapon/melee/telebaton(H), slot_in_backpack) + H.equip_to_slot_or_del(new /obj/item/weapon/melee/classic_baton/telescopic(H), slot_in_backpack) /* Scientist diff --git a/code/game/jobs/job/security.dm b/code/game/jobs/job/security.dm index d126b5c0a0b..86dedcc03d2 100644 --- a/code/game/jobs/job/security.dm +++ b/code/game/jobs/job/security.dm @@ -39,7 +39,7 @@ Head of Security H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/head_of_security(H), slot_w_uniform) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(H), slot_shoes) H.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/hos/trenchcoat(H), slot_wear_suit) - H.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(H), slot_gloves) + H.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/black/hos(H), slot_gloves) H.equip_to_slot_or_del(new /obj/item/clothing/head/HoS/beret(H), slot_head) H.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/security/sunglasses(H), slot_glasses) H.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/gun(H), slot_s_store) @@ -48,7 +48,7 @@ Head of Security H.equip_to_slot_or_del(new /obj/item/weapon/restraints/handcuffs(H), slot_l_store) else H.equip_to_slot_or_del(new /obj/item/weapon/restraints/handcuffs(H), slot_in_backpack) - H.equip_to_slot_or_del(new /obj/item/weapon/melee/telebaton(H), slot_in_backpack) + H.equip_to_slot_or_del(new /obj/item/weapon/melee/classic_baton/telescopic(H), slot_in_backpack) var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(H) L.imp_in = H @@ -83,9 +83,10 @@ Warden H.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(H), slot_shoes) H.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/warden(H), slot_wear_suit) H.equip_to_slot_or_del(new /obj/item/clothing/head/warden(H), slot_head) - H.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(H), slot_gloves) + H.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/black(H), slot_gloves) H.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/security/sunglasses(H), slot_glasses) H.equip_to_slot_or_del(new /obj/item/device/flash/handheld(H), slot_l_store) + H.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/gun/advtaser(H), slot_s_store) if(H.backbag == 1) H.equip_to_slot_or_del(new /obj/item/weapon/restraints/handcuffs(H), slot_l_hand) @@ -127,9 +128,10 @@ Detective H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/det(H), slot_w_uniform) H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/brown(H), slot_shoes) H.equip_to_slot_or_del(new /obj/item/clothing/head/det_hat(H), slot_head) - H.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(H), slot_gloves) + H.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/black(H), slot_gloves) H.equip_to_slot_or_del(new /obj/item/clothing/suit/det_suit(H), slot_wear_suit) - H.equip_to_slot_or_del(new /obj/item/weapon/lighter/zippo(H), slot_l_store) + H.equip_to_slot_or_del(new /obj/item/toy/crayon/white(H), slot_l_store) + H.equip_to_slot_or_del(new /obj/item/weapon/lighter/zippo(H), slot_r_store) var/obj/item/clothing/mask/cigarette/cig = new /obj/item/clothing/mask/cigarette(H) cig.light("") @@ -177,8 +179,8 @@ Security Officer H.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(H), slot_shoes) H.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(H), slot_wear_suit) H.equip_to_slot_or_del(new /obj/item/clothing/head/beret/sec(H), slot_head) - H.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(H), slot_gloves) - H.equip_to_slot_or_del(new /obj/item/weapon/restraints/handcuffs(H), slot_s_store) + H.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/black(H), slot_gloves) + H.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/gun/advtaser(H), slot_s_store) H.equip_to_slot_or_del(new /obj/item/device/flash/handheld(H), slot_l_store) if(H.backbag == 1) @@ -272,4 +274,4 @@ var/list/sec_departments = list("engineering", "supply", "medical", "science") /obj/item/device/radio/headset/headset_sec/alt/department/sci keyslot = new /obj/item/device/encryptionkey/headset_sec - keyslot2 = new /obj/item/device/encryptionkey/headset_sci \ No newline at end of file + keyslot2 = new /obj/item/device/encryptionkey/headset_sci diff --git a/code/game/jobs/jobs.dm b/code/game/jobs/jobs.dm index 14bf5181d8f..4b185dfd7fc 100644 --- a/code/game/jobs/jobs.dm +++ b/code/game/jobs/jobs.dm @@ -30,7 +30,7 @@ var/const/CIVILIAN =(1<<2) var/const/HOP =(1<<0) var/const/BARTENDER =(1<<1) var/const/BOTANIST =(1<<2) -var/const/CHEF =(1<<3) +var/const/COOK =(1<<3) var/const/JANITOR =(1<<4) var/const/LIBRARIAN =(1<<5) var/const/QUARTERMASTER =(1<<6) @@ -90,7 +90,7 @@ var/list/civilian_positions = list( "Head of Personnel", "Bartender", "Botanist", - "Chef", + "Cook", "Janitor", "Librarian", "Quartermaster", diff --git a/code/game/machinery/Freezer.dm b/code/game/machinery/Freezer.dm index f8974fd36c8..78a56a386f0 100644 --- a/code/game/machinery/Freezer.dm +++ b/code/game/machinery/Freezer.dm @@ -21,6 +21,9 @@ component_parts += new /obj/item/stack/cable_coil(null, 1) RefreshParts() +/obj/machinery/atmospherics/unary/cold_sink/freezer/construction() + ..(dir,dir) + /obj/machinery/atmospherics/unary/cold_sink/freezer/RefreshParts() var/H var/T @@ -141,6 +144,9 @@ component_parts += new /obj/item/stack/cable_coil(null, 1) RefreshParts() +/obj/machinery/atmospherics/unary/heat_reservoir/heater/construction() + ..(dir,dir) + /obj/machinery/atmospherics/unary/heat_reservoir/heater/RefreshParts() var/H var/T @@ -204,7 +210,7 @@ //user << browse(dat, "window=freezer;size=400x500") //onclose(user, "freezer") - var/datum/browser/popup = new(user, "freezer", "Cryo Gas Cooling System", 400, 240) // Set up the popup browser window + var/datum/browser/popup = new(user, "freezer", "Cryo Gas Heating System", 400, 240) // Set up the popup browser window popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state)) popup.set_content(dat) popup.open() diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm index ec015bcc70b..181536d3b6f 100644 --- a/code/game/machinery/Sleeper.dm +++ b/code/game/machinery/Sleeper.dm @@ -11,7 +11,6 @@ icon_state = "sleeper-open" density = 0 anchored = 1 - interact_offline = 1 state_open = 1 var/efficiency var/initial_bin_rating = 1 @@ -82,6 +81,9 @@ if(exchange_parts(user, I)) return + if(default_pry_open(I)) + return + default_deconstruction_crowbar(I) /obj/machinery/sleeper/ex_act(severity, target) @@ -118,16 +120,7 @@ if(..()) return - //powerless interaction - if(!is_operational()) - user.unset_machine()//essential to prevent infinite loops of opening/closing the machine - if(state_open) - close_machine() - else - open_machine() - - else - sleeperUI(user) + sleeperUI(user) /obj/machinery/sleeper/proc/sleeperUI(mob/user) var/dat diff --git a/code/game/machinery/alarm.dm b/code/game/machinery/alarm.dm index 8d99276354a..18ab0009f58 100644 --- a/code/game/machinery/alarm.dm +++ b/code/game/machinery/alarm.dm @@ -179,7 +179,7 @@ return - else if (istype(user, /mob/living/silicon) && src.aidisabled) + else if (user.has_unlimited_silicon_privilege && src.aidisabled) user << "AI control for this Air Alarm interface has been disabled." user << browse(null, "window=air_alarm") return @@ -248,11 +248,10 @@ /obj/machinery/alarm/proc/return_text() var/dat = "" - if(!(istype(usr, /mob/living/silicon)) && locked) - dat += "
Swipe ID card to unlock interface
" + dat += "
Swipe ID card to [locked ? "unlock" : "lock"] interface.
" + if(!usr.has_unlimited_silicon_privilege && locked) dat += "[return_status()]" else - dat += "
Swipe ID card to lock interface
" dat += "[return_status()]
[return_controls()]" return dat @@ -564,7 +563,7 @@ table tr:first-child th:first-child { border: none;} var/datum/tlv/tlv = TLV[env] var/newval = input("Enter [varname] for env", "Alarm triggers", tlv.vars[varname]) as num|null - if (isnull(newval) || ..() || (locked && !issilicon(usr))) + if (isnull(newval) || ..() || (locked && !(usr.has_unlimited_silicon_privilege))) return if (newval<0) tlv.vars[varname] = -1.0 @@ -1082,7 +1081,7 @@ FIRE ALARM src.alarm() src.time = 0 src.timing = 0 - processing_objects.Remove(src) + SSobj.processing.Remove(src) src.updateDialog() last_process = world.timeofday return @@ -1108,7 +1107,7 @@ FIRE ALARM var/d1 var/d2 var/dat = "" - if (istype(user, /mob/living/carbon/human) || istype(user, /mob/living/silicon)) + if (istype(user, /mob/living/carbon/human) || user.has_unlimited_silicon_privilege) A = A.loc if (A.fire) @@ -1160,7 +1159,7 @@ FIRE ALARM else if (href_list["time"]) src.timing = text2num(href_list["time"]) last_process = world.timeofday - processing_objects.Add(src) + SSobj.processing.Add(src) else if (href_list["tp"]) var/tp = text2num(href_list["tp"]) src.time += tp @@ -1281,7 +1280,7 @@ Code shamelessly copied from apc_frame var/area/A = src.loc var/d1 var/dat - if (istype(user, /mob/living/carbon/human) || istype(user, /mob/living/silicon/ai)) + if (istype(user, /mob/living/carbon/human) || user.has_unlimited_silicon_privilege) A = A.loc if (A.party) diff --git a/code/game/machinery/atmoalter/canister.dm b/code/game/machinery/atmoalter/canister.dm index a097f9090ab..14957d84b85 100644 --- a/code/game/machinery/atmoalter/canister.dm +++ b/code/game/machinery/atmoalter/canister.dm @@ -128,6 +128,7 @@ update_flag playsound(src.loc, 'sound/effects/spray.ogg', 10, 1, -3) src.density = 0 update_icon() + investigate_log("was destroyed by heat/gunfire.", "atmos") if (src.holding) src.holding.loc = src.loc @@ -229,6 +230,7 @@ update_flag /obj/machinery/portable_atmospherics/canister/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) if(!istype(W, /obj/item/weapon/wrench) && !istype(W, /obj/item/weapon/tank) && !istype(W, /obj/item/device/analyzer) && !istype(W, /obj/item/device/pda)) visible_message("[user] hits \the [src] with a [W]!") + investigate_log("was smacked with \a [W] by [key_name(user)]", "atmos") src.health -= W.force src.add_fingerprint(user) healthcheck() @@ -294,16 +296,26 @@ Release Pressure: - air
" + logmsg = "Valve was closed by [key_name(usr)], stopping the transfer into the air
" else if (holding) - release_log += "Valve was opened by [usr] ([usr.ckey]), starting the transfer into the [holding]
" + logmsg = "Valve was opened by [key_name(usr)], starting the transfer into the [holding]
" else - release_log += "Valve was opened by [usr] ([usr.ckey]), starting the transfer into the air
" + logmsg = "Valve was opened by [key_name(usr)], starting the transfer into the air
" + if(air_contents.toxins > 0) + message_admins("[key_name(usr)] (
?) opened a canister that contains plasma! (JMP)") + log_admin("[key_name(usr)] opened a canister that contains plasma at [x], [y], [z]") + var/datum/gas/sleeping_agent = locate(/datum/gas/sleeping_agent) in air_contents.trace_gases + if(sleeping_agent && (sleeping_agent.moles > 1)) + message_admins("[key_name(usr)] (?) opened a canister that contains N2O! (JMP)") + log_admin("[key_name(usr)] opened a canister that contains N2O at [x], [y], [z]") + investigate_log(logmsg, "atmos") + release_log += logmsg valve_open = !valve_open if (href_list["remove_tank"]) diff --git a/code/game/machinery/autolathe.dm b/code/game/machinery/autolathe.dm index ca428f7c6c2..b94220d792b 100644 --- a/code/game/machinery/autolathe.dm +++ b/code/game/machinery/autolathe.dm @@ -1,74 +1,3 @@ -//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31 - -var/global/list/autolathe_recipes = list( \ - /* screwdriver removed*/ \ - new /obj/item/weapon/reagent_containers/glass/bucket(), \ - new /obj/item/weapon/crowbar(), \ - new /obj/item/device/flashlight(), \ - new /obj/item/weapon/extinguisher(), \ - new /obj/item/device/multitool(), \ - new /obj/item/device/analyzer(), \ - new /obj/item/device/t_scanner(), \ - new /obj/item/weapon/weldingtool(), \ - new /obj/item/weapon/screwdriver(), \ - new /obj/item/weapon/wirecutters(), \ - new /obj/item/weapon/wrench(), \ - new /obj/item/clothing/head/welding(), \ - new /obj/item/weapon/stock_parts/console_screen(), \ - new /obj/item/weapon/airlock_electronics(), \ - new /obj/item/weapon/airalarm_electronics(), \ - new /obj/item/weapon/firealarm_electronics(), \ - new /obj/item/device/pipe_painter(), \ - new /obj/item/stack/sheet/metal(), \ - new /obj/item/stack/sheet/glass(), \ - new /obj/item/stack/sheet/rglass(), \ - new /obj/item/stack/rods(), \ - new /obj/item/weapon/rcd_ammo(), \ - new /obj/item/weapon/kitchenknife(), \ - new /obj/item/weapon/scalpel(), \ - new /obj/item/weapon/circular_saw(), \ - new /obj/item/weapon/surgicaldrill(),\ - new /obj/item/weapon/retractor(),\ - new /obj/item/weapon/cautery(),\ - new /obj/item/weapon/hemostat(),\ - new /obj/item/weapon/reagent_containers/glass/beaker(), \ - new /obj/item/weapon/reagent_containers/glass/beaker/large(), \ - new /obj/item/ammo_casing/shotgun/beanbag(), \ - new /obj/item/ammo_box/c38(), \ - new /obj/item/device/taperecorder/empty(), \ - new /obj/item/device/tape(), \ - new /obj/item/device/assembly/igniter(), \ - new /obj/item/device/assembly/signaler(), \ - new /obj/item/device/radio/headset(), \ - new /obj/item/device/radio/off(), \ - new /obj/item/device/assembly/infra(), \ - new /obj/item/device/assembly/timer(), \ - new /obj/item/device/assembly/voice(), \ - new /obj/item/weapon/light/tube(), \ - new /obj/item/weapon/light/bulb(), \ - new /obj/item/weapon/camera_assembly(), \ - new /obj/item/newscaster_frame(), \ - new /obj/item/weapon/reagent_containers/syringe(), \ - new /obj/item/device/assembly/prox_sensor(), \ - ) - -var/global/list/autolathe_recipes_hidden = list( \ - new /obj/item/weapon/flamethrower/full(), \ - new /obj/item/weapon/rcd(), \ - new /obj/item/device/electropack(), \ - new /obj/item/weapon/weldingtool/largetank(), \ - new /obj/item/weapon/restraints/handcuffs(), \ - new /obj/item/ammo_box/a357(), \ - new /obj/item/ammo_box/c10mm(), \ - new /obj/item/ammo_box/c45(), \ - new /obj/item/ammo_box/c9mm(), \ - new /obj/item/ammo_casing/shotgun(), \ - new /obj/item/ammo_casing/shotgun/buckshot(), \ - new /obj/item/ammo_casing/shotgun/dart(), \ - new /obj/item/ammo_casing/shotgun/incendiary(), \ - /* new /obj/item/weapon/shield/riot(), */ \ - ) - /obj/machinery/autolathe name = "autolathe" desc = "It produces items using metal and glass." @@ -98,6 +27,21 @@ var/global/list/autolathe_recipes_hidden = list( \ var/prod_coeff var/datum/wires/autolathe/wires = null + var/datum/design/being_built + var/datum/research/files + var/selected_category + var/screen = 1 + + var/list/categories = list( + "Tools", + "Electronics", + "Construction", + "T-Comm", + "Security", + "Medical", + "Misc" + ) + /obj/machinery/autolathe/New() ..() component_parts = list() @@ -110,13 +54,30 @@ var/global/list/autolathe_recipes_hidden = list( \ RefreshParts() wires = new(src) - src.L = autolathe_recipes - src.LL = autolathe_recipes_hidden + files = new /datum/research/autolathe(src) /obj/machinery/autolathe/interact(mob/user) + if(!is_operational()) + return + if(shocked && !(stat & NOPOWER)) shock(user,50) - regular_win(user) + + var/dat + + if(panel_open) + dat = wires.GetInteractWindow() + + else + if(screen == 1) + dat = main_win(user) + else + dat += category_win(user,selected_category) + + var/datum/browser/popup = new(user, "autolathe", name, 400, 500) + popup.set_content(dat) + popup.open() + return /obj/machinery/autolathe/attackby(obj/item/O, mob/user) @@ -198,73 +159,68 @@ var/global/list/autolathe_recipes_hidden = list( \ if(..()) return if (!busy) + if(href_list["menu"]) + screen = text2num(href_list["menu"]) + + if(href_list["category"]) + selected_category = href_list["category"] + if(href_list["make"]) - var/coeff = 2 ** prod_coeff + var/turf/T = get_step(src.loc, get_dir(src,usr)) - // critical exploit fix start -walter0o - var/obj/item/template = null - var/attempting_to_build = locate(href_list["make"]) - - if(!attempting_to_build) + ///////////////// + //href protection + being_built = files.FindDesignByID(href_list["make"]) //check if it's a valid design + if(!being_built) return - if(locate(attempting_to_build, src.L) || locate(attempting_to_build, src.LL)) // see if the requested object is in one of the construction lists, if so, it is legit -walter0o - template = attempting_to_build - - else // somebody is trying to exploit, alert admins -walter0o - - var/turf/LOC = get_turf(usr) - message_admins("[key_name_admin(usr)] tried to exploit an autolathe to duplicate [attempting_to_build] ! ([LOC ? "JMP" : "null"])", 0) - log_admin("EXPLOIT : [key_name(usr)] tried to exploit an autolathe to duplicate [attempting_to_build] !") - return - - // now check for legit multiplier, also only stacks should pass with one to prevent raw-materials-manipulation -walter0o - + //multiplier checks : only stacks can have one and its value is 1, 10 ,25 or max_multiplier var/multiplier = text2num(href_list["multiplier"]) + var/max_multiplier = min(50, being_built.materials["$metal"] ?round(m_amount/being_built.materials["$metal"]):INFINITY,being_built.materials["$glass"]?round(g_amount/being_built.materials["$glass"]):INFINITY) + var/is_stack = ispath(being_built.build_path, /obj/item/stack) - if (!multiplier) multiplier = 1 - var/max_multiplier = 1 - - if(istype(template, /obj/item/stack)) // stacks are the only items which can have a multiplier higher than 1 -walter0o - var/obj/item/stack/S = template - max_multiplier = min(S.max_amount, S.m_amt?round(m_amount/S.m_amt):INFINITY, S.g_amt?round(g_amount/S.g_amt):INFINITY) // pasta from regular_win() to make sure the numbers match -walter0o - - if( (multiplier > max_multiplier) || (multiplier <= 0) ) // somebody is trying to exploit, alert admins-walter0o - - var/turf/LOC = get_turf(usr) - message_admins("[key_name_admin(usr)] tried to exploit an autolathe with multiplier set to [multiplier] on [template] ! ([LOC ? "JMP" : "null"])" , 0) - log_admin("EXPLOIT : [key_name(usr)] tried to exploit an autolathe with multiplier set to [multiplier] on [template] !") + if(!is_stack && (multiplier > 1)) return + if (!(multiplier in list(1,10,25,max_multiplier))) //"enough materials ?" is checked further down + return + ///////////////// - var/power = max(2000, (template.m_amt+template.g_amt)*multiplier/5) - if(src.m_amount >= template.m_amt*multiplier/coeff && src.g_amount >= template.g_amt*multiplier/coeff) + var/coeff = (is_stack ? 1 : 2 ** prod_coeff) //stacks are unaffected by production coefficient + var/metal_cost = being_built.materials["$metal"] + var/glass_cost = being_built.materials["$glass"] + + var/power = max(2000, (metal_cost+glass_cost)*multiplier/5) + + if((m_amount >= metal_cost*multiplier/coeff) && (g_amount >= glass_cost*multiplier/coeff)) busy = 1 use_power(power) icon_state = "autolathe" flick("autolathe_n",src) spawn(32/coeff) use_power(power) - if(istype(template, /obj/item/stack)) - src.m_amount -= template.m_amt*multiplier - src.g_amount -= template.g_amt*multiplier - var/obj/item/new_item = new template.type(T) - var/obj/item/stack/S = new_item + if(is_stack) + m_amount -= metal_cost*multiplier + g_amount -= glass_cost*multiplier + var/obj/item/stack/S = new being_built.build_path(T) S.amount = multiplier else - src.m_amount -= template.m_amt/coeff - src.g_amount -= template.g_amt/coeff - var/obj/item/new_item = new template.type(T) + m_amount -= metal_cost/coeff + g_amount -= glass_cost/coeff + var/obj/item/new_item = new being_built.build_path(T) new_item.m_amt /= coeff new_item.g_amt /= coeff - if(src.m_amount < 0) - src.m_amount = 0 - if(src.g_amount < 0) - src.g_amount = 0 + if(m_amount < 0) + m_amount = 0 + if(g_amount < 0) + g_amount = 0 busy = 0 + src.updateUsrDialog() else usr << "The autolathe is busy. Please wait for completion of previous operation." + src.updateUsrDialog() + return /obj/machinery/autolathe/RefreshParts() @@ -278,45 +234,71 @@ var/global/list/autolathe_recipes_hidden = list( \ for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts) prod_coeff += M.rating - 1 -/obj/machinery/autolathe/proc/regular_win(mob/user) +/obj/machinery/autolathe/proc/main_win(mob/user) + var/dat = "

Autolathe Menu:


" + dat += "Metal amount: [src.m_amount] / [max_m_amount] cm3
" + dat += "Glass amount: [src.g_amount] / [max_g_amount] cm3
" + + var/line_length = 1 + dat += "" + + for(var/C in categories) + if(line_length > 2) + dat += "" + line_length = 1 + + dat += "" + line_length++ + + dat += "
[C]
" + return dat + +/obj/machinery/autolathe/proc/category_win(mob/user,var/selected_category) + var/dat = "Return to category screen" + dat += "

Browsing [selected_category]:


" + dat += "Metal amount: [src.m_amount] / [max_m_amount] cm3
" + dat += "Glass amount: [src.g_amount] / [max_g_amount] cm3
" + + for(var/datum/design/D in files.known_designs) + if(!(selected_category in D.category)) + continue + + if(disabled || !can_build(D)) + dat += "[D.name]" + else + dat += "[D.name]" + + if(ispath(D.build_path, /obj/item/stack)) + var/max_multiplier = min(50, D.materials["$metal"] ?round(m_amount/D.materials["$metal"]):INFINITY,D.materials["$glass"]?round(g_amount/D.materials["$glass"]):INFINITY) + if (max_multiplier>10 && !disabled) + dat += " x10" + if (max_multiplier>25 && !disabled) + dat += " x25" + if(max_multiplier > 0 && !disabled) + dat += " x[max_multiplier]" + + dat += "[get_design_cost(D)]
" + + dat += "
" + return dat + +/obj/machinery/autolathe/proc/can_build(var/datum/design/D) + var/coeff = (ispath(D.build_path,/obj/item/stack) ? 1 : 2 ** prod_coeff) + + if(D.materials["$metal"] && (m_amount < (D.materials["$metal"] / coeff))) + return 0 + if(D.materials["$glass"] && (g_amount < (D.materials["$glass"] / coeff))) + return 0 + return 1 + +/obj/machinery/autolathe/proc/get_design_cost(var/datum/design/D) + var/coeff = (ispath(D.build_path,/obj/item/stack) ? 1 : 2 ** prod_coeff) var/dat - if(!panel_open) - if(stat) - return - var/coeff = 2 ** prod_coeff - dat = "
Metal amount: [src.m_amount] / [max_m_amount] cm3
" - dat += "Glass amount: [src.g_amount] / [max_g_amount] cm3
" - var/list/objs = list() - objs += src.L - if(src.hacked) - objs += src.LL - for(var/obj/item/t in objs) - if(disabled || m_amount[t]", "The ", "") - else - dat += replacetext("[t]", "The ", "") - - if(istype(t, /obj/item/stack)) - var/obj/item/stack/S = t - var/max_multiplier = min(S.max_amount, S.m_amt?round(m_amount/S.m_amt):INFINITY, S.g_amt?round(g_amount/S.g_amt):INFINITY) - if (max_multiplier>10 && !disabled) - dat += " x[10]" - if (max_multiplier>25 && !disabled) - dat += " x[25]" - if (max_multiplier>1 && !disabled) - dat += " x[max_multiplier]" - dat += " [t.m_amt] m / [t.g_amt] g" - else - dat += " [t.m_amt/coeff] m / [t.g_amt/coeff] g" - dat += "
" - dat += "" - else - dat = wires.GetInteractWindow() - - var/datum/browser/popup = new(user, "autolathe", name, 400, 500) - popup.set_content(dat) - popup.open() - return + if(D.materials["$metal"]) + dat += "[D.materials["$metal"] / coeff] metal " + if(D.materials["$glass"]) + dat += "[D.materials["$glass"] / coeff] glass" + return dat /obj/machinery/autolathe/proc/shock(mob/user, prb) if(stat & (BROKEN|NOPOWER)) // unpowered, no shock @@ -330,3 +312,15 @@ var/global/list/autolathe_recipes_hidden = list( \ return 1 else return 0 + +/obj/machinery/autolathe/proc/adjust_hacked(var/hack) + hacked = hack + + if(hack) + for(var/datum/design/D in files.possible_designs) + if((D.build_type & 4) && ("hacked" in D.category)) + files.known_designs += D + else + for(var/datum/design/D in files.known_designs) + if("hacked" in D.category) + files.known_designs -= D diff --git a/code/game/machinery/bots/bots.dm b/code/game/machinery/bots/bots.dm index 770bef55673..1253c55cd19 100644 --- a/code/game/machinery/bots/bots.dm +++ b/code/game/machinery/bots/bots.dm @@ -97,7 +97,7 @@ /obj/machinery/bot/New() ..() - aibots += src //Global bot list + SSbot.processing += src //Global bot list botcard = new /obj/item/weapon/card/id(src) set_custom_texts() Radio = new /obj/item/device/radio(src) @@ -118,7 +118,7 @@ /obj/machinery/bot/proc/explode() - aibots -= src + SSbot.processing -= src qdel(src) /obj/machinery/bot/proc/healthcheck() diff --git a/code/game/machinery/bots/ed209bot.dm b/code/game/machinery/bots/ed209bot.dm index b5de2fb95a7..333cefdca0c 100644 --- a/code/game/machinery/bots/ed209bot.dm +++ b/code/game/machinery/bots/ed209bot.dm @@ -42,7 +42,7 @@ /obj/item/weapon/gun/energy/laser/bluetag,\ /obj/item/weapon/gun/energy/laser/redtag,\ /obj/item/weapon/gun/energy/laser/practice,\ - /obj/item/weapon/melee/telebaton,\ + /obj/item/weapon/melee/classic_baton/telescopic,\ /obj/item/weapon/gun/energy/kinetic_accelerator) @@ -255,8 +255,7 @@ Auto Patrol[]"}, icon_state = "[lasercolor]ed209[on]" var/mob/living/carbon/M = target if(istype(M, /mob/living/carbon/human)) - if( M.stuttering < 5 && !(HULK in M.mutations) ) - M.stuttering = 5 + M.stuttering = 5 M.Stun(5) M.Weaken(5) else @@ -418,7 +417,7 @@ Auto Patrol[]"}, new /obj/item/device/assembly/prox_sensor(Tsec) if(!lasercolor) - var/obj/item/weapon/gun/energy/taser/G = new /obj/item/weapon/gun/energy/taser(Tsec) + var/obj/item/weapon/gun/energy/gun/advtaser/G = new /obj/item/weapon/gun/energy/gun/advtaser(Tsec) G.power_supply.charge = 0 G.update_icon() else if(lasercolor == "b") @@ -645,7 +644,7 @@ Auto Patrol[]"}, return name = "redtag ED-209 assembly" if("") - if(!istype(W, /obj/item/weapon/gun/energy/taser)) + if(!istype(W, /obj/item/weapon/gun/energy/gun/advtaser)) return name = "taser ED-209 assembly" else diff --git a/code/game/machinery/bots/secbot.dm b/code/game/machinery/bots/secbot.dm index 51f7faec68e..2c9838cf9d5 100644 --- a/code/game/machinery/bots/secbot.dm +++ b/code/game/machinery/bots/secbot.dm @@ -32,7 +32,7 @@ /obj/item/weapon/gun/energy/laser/bluetag,\ /obj/item/weapon/gun/energy/laser/redtag,\ /obj/item/weapon/gun/energy/laser/practice,\ - /obj/item/weapon/melee/telebaton,\ + /obj/item/weapon/melee/classic_baton/telescopic,\ /obj/item/weapon/gun/energy/kinetic_accelerator) @@ -218,8 +218,7 @@ Auto Patrol: []"}, icon_state = "secbot[on]" var/mob/living/carbon/M = target if(istype(M, /mob/living/carbon/human)) - if( M.stuttering < 5 && !(HULK in M.mutations) ) - M.stuttering = 5 + M.stuttering = 5 M.Stun(5) M.Weaken(5) else diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index 6513c71ab6b..88e83f4127e 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -122,7 +122,7 @@ //Clonepod //Start growing a human clone in the pod! -/obj/machinery/clonepod/proc/growclone(var/ckey, var/clonename, var/ui, var/se, var/mindref, var/datum/species/mrace, var/mcolor) +/obj/machinery/clonepod/proc/growclone(var/ckey, var/clonename, var/ui, var/se, var/mindref, var/datum/species/mrace, var/mcolor, var/factions) if(panel_open) return 0 if(mess || attempting) @@ -173,6 +173,7 @@ H << "Consciousness slowly creeps over you as your body regenerates.
So this is what cloning feels like?
" hardset_dna(H, ui, se, null, null, mrace, mcolor) + H.faction |= factions if(efficiency > 2) for(var/A in bad_se_blocks) diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm index 261f9fb6284..2a2ca4b908e 100644 --- a/code/game/machinery/computer/arcade.dm +++ b/code/game/machinery/computer/arcade.dm @@ -32,9 +32,13 @@ /obj/machinery/computer/arcade/New() ..() - var/choice = pick(typesof(/obj/machinery/computer/arcade) - /obj/machinery/computer/arcade) - new choice(loc) - qdel(src) + // If it's a generic arcade machine, pick a random arcade + // circuit board for it and make the new machine + if(!circuit) + var/choice = pick(typesof(/obj/item/weapon/circuitboard/arcade) - /obj/item/weapon/circuitboard/arcade) + var/obj/item/weapon/circuitboard/CB = new choice() + new CB.build_path(loc, CB) + qdel(src) /obj/machinery/computer/arcade/proc/prizevend() if(!contents.len) @@ -87,6 +91,7 @@ var/turtle = 0 /obj/machinery/computer/arcade/battle/New() + ..() var/name_action var/name_part1 var/name_part2 @@ -304,6 +309,7 @@ var/list/stopblurbs = list() /obj/machinery/computer/arcade/orion_trail/New() + ..() // Sets up the main trail stops = list("Pluto","Asteroid Belt","Proxima Centauri","Dead Space","Rigel Prime","Tau Ceti Beta","Black Hole","Space Outpost Beta-9","Orion Prime") stopblurbs = list( diff --git a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm index 58012daaf90..fa9295b00e8 100644 --- a/code/game/machinery/computer/buildandrepair.dm +++ b/code/game/machinery/computer/buildandrepair.dm @@ -19,7 +19,6 @@ icon_state = "id_mod" item_state = "electronic" origin_tech = "programming=2" - var/id = null var/frequency = null var/build_path = null var/board_type = "computer" @@ -74,12 +73,10 @@ name = "circuit board (Communications)" build_path = /obj/machinery/computer/communications origin_tech = "programming=2;magnets=2" - var/cooldown = 0 -/obj/item/weapon/circuitboard/communications/New() - ..() - processing_objects |= src -/obj/item/weapon/circuitboard/communications/process() - cooldown = max(cooldown - 1, 0) + var/lastTimeUsed = 0 +/obj/item/weapon/circuitboard/communications/proc/cooldownLeft(deciseconds=600) + return max(deciseconds - (world.time - lastTimeUsed), 0) + /obj/item/weapon/circuitboard/card name = "circuit board (ID Console)" build_path = /obj/machinery/computer/card @@ -204,7 +201,8 @@ /obj/item/weapon/circuitboard/shuttle name = "circuit board (Shuttle)" build_path = /obj/machinery/computer/shuttle - id = "1" + var/shuttleId + var/possible_destinations = "" /obj/item/weapon/circuitboard/labor_shuttle name = "circuit Board (Labor Shuttle)" build_path = /obj/machinery/computer/shuttle/labor @@ -276,9 +274,11 @@ /obj/item/weapon/circuitboard/shuttle/attackby(obj/item/I as obj, mob/user as mob) if(istype(I, /obj/item/device/multitool)) - var/chosen_id = round(input(usr, "Choose an ID number:", "Input an Integer", null) as num|null) + var/chosen_id = round(input(usr, "Choose an ID number (-1 for reset):", "Input an Integer", null) as num|null) if(chosen_id >= 0) - id = chosen_id + shuttleId = chosen_id + else + shuttleId = initial(shuttleId) return /obj/structure/computerframe/attackby(obj/item/P as obj, mob/user as mob) diff --git a/code/game/machinery/computer/camera.dm b/code/game/machinery/computer/camera.dm index 0aa6ed942bc..37453e8ea44 100644 --- a/code/game/machinery/computer/camera.dm +++ b/code/game/machinery/computer/camera.dm @@ -9,7 +9,7 @@ var/mapping = 0//For the overview file, interesting bit of code. /obj/machinery/computer/security/check_eye(var/mob/user as mob) - if ((get_dist(user, src) > 1 || user.blinded || !( current ) || !( current.status )) && (!istype(user, /mob/living/silicon))) + if ((get_dist(user, src) > 1 || user.eye_blind || !( current ) || !( current.status )) && (!istype(user, /mob/living/silicon))) return null var/list/viewing = viewers(src) if((istype(user,/mob/living/silicon/robot)) && (!(viewing.Find(user)))) @@ -64,7 +64,7 @@ return 0 if(C) - if ((get_dist(user, src) > 1 || user.machine != src || user.blinded || !( C.can_use() )) && (!istype(user, /mob/living/silicon/ai))) + if ((get_dist(user, src) > 1 || user.machine != src || user.eye_blind || !( C.can_use() )) && (!istype(user, /mob/living/silicon/ai))) if(!C.can_use() && !isAI(user)) src.current = null return 0 diff --git a/code/game/machinery/computer/card.dm b/code/game/machinery/computer/card.dm index bb6d6a5972c..f8dd1fc0ddd 100644 --- a/code/game/machinery/computer/card.dm +++ b/code/game/machinery/computer/card.dm @@ -121,7 +121,7 @@ var/time_last_changed_position = 0 ID = 1 else ID = 0 - for(var/datum/job/job in job_master.occupations) + for(var/datum/job/job in SSjob.occupations) dat += "" if(job.title in blacklisted) continue @@ -420,7 +420,7 @@ var/time_last_changed_position = 0 // MAKE ANOTHER JOB POSITION AVAILABLE FOR LATE JOINERS if(scan && (access_change_ids in scan.access)) var/edit_job_target = href_list["job"] - var/datum/job/j = job_master.GetJob(edit_job_target) + var/datum/job/j = SSjob.GetJob(edit_job_target) if(!j) return 0 if(can_open_job(j) != 1) @@ -434,7 +434,7 @@ var/time_last_changed_position = 0 // MAKE JOB POSITION UNAVAILABLE FOR LATE JOINERS if(scan && (access_change_ids in scan.access)) var/edit_job_target = href_list["job"] - var/datum/job/j = job_master.GetJob(edit_job_target) + var/datum/job/j = SSjob.GetJob(edit_job_target) if(!j) return 0 if(can_close_job(j) != 1) @@ -462,7 +462,7 @@ var/time_last_changed_position = 0 return /obj/machinery/computer/card/proc/get_subordinates(var/rank) - for(var/datum/job/job in job_master.occupations) + for(var/datum/job/job in SSjob.occupations) if(rank in job.department_head) head_subordinates += job.title diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm index 5d49b12a1e5..2c68d334bd1 100644 --- a/code/game/machinery/computer/cloning.dm +++ b/code/game/machinery/computer/cloning.dm @@ -35,7 +35,7 @@ if(!(pod1.occupant || pod1.mess) && (pod1.efficiency > 5)) for(var/datum/data/record/R in records) if(!(pod1.occupant || pod1.mess)) - if(pod1.growclone(R.fields["ckey"], R.fields["name"], R.fields["UI"], R.fields["SE"], R.fields["mind"], R.fields["mrace"], R.fields["mcolor"])) + if(pod1.growclone(R.fields["ckey"], R.fields["name"], R.fields["UI"], R.fields["SE"], R.fields["mind"], R.fields["mrace"], R.fields["mcolor"], R.fields["factions"])) records -= R /obj/machinery/computer/cloning/proc/updatemodules() @@ -329,7 +329,7 @@ temp = "Clonepod malfunction." else if(!config.revival_cloning) temp = "Unable to initiate cloning cycle." - else if(pod1.growclone(C.fields["ckey"], C.fields["name"], C.fields["UI"], C.fields["SE"], C.fields["mind"], C.fields["mrace"], C.fields["mcolor"])) + else if(pod1.growclone(C.fields["ckey"], C.fields["name"], C.fields["UI"], C.fields["SE"], C.fields["mind"], C.fields["mrace"], C.fields["mcolor"], C.fields["factions"])) temp = "[C.fields["name"]] => Cloning cycle in progress..." records.Remove(C) if(active_record == C) @@ -381,7 +381,7 @@ R.fields["SE"] = subject.dna.struc_enzymes R.fields["blood_type"] = subject.dna.blood_type R.fields["mcolor"] = subject.dna.mutant_color - + R.fields["factions"] = subject.faction //Add an implant if needed var/obj/item/weapon/implant/health/imp = locate(/obj/item/weapon/implant/health, subject) if(!imp) diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm index 8651498a9dc..4507548c40d 100644 --- a/code/game/machinery/computer/communications.dm +++ b/code/game/machinery/computer/communications.dm @@ -120,8 +120,8 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12 src.state = STATE_CALLSHUTTLE if("callshuttle2") if(src.authenticated) - call_shuttle_proc(usr, href_list["call"]) - if(emergency_shuttle.online) + SSshuttle.requestEvac(usr, href_list["call"]) + if(SSshuttle.emergency.timer) post_status("shuttle") src.state = STATE_DEFAULT if("cancelshuttle") @@ -130,7 +130,7 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12 src.state = STATE_CANCELSHUTTLE if("cancelshuttle2") if(src.authenticated) - cancel_call_proc(usr) + SSshuttle.cancelEvac(usr) src.state = STATE_DEFAULT if("messagelist") src.currmsg = 0 @@ -200,7 +200,7 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12 // OMG CENTCOM LETTERHEAD if("MessageCentcomm") if(src.authenticated==2) - if(CM.cooldown) + if(CM.cooldownLeft()) usr << "Arrays recycling. Please stand by." return var/input = stripped_input(usr, "Please choose a message to transmit to Centcom via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response.", "To abort, send an empty message.", "") @@ -209,13 +209,13 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12 Centcomm_announce(input, usr) usr << "Message transmitted." log_say("[key_name(usr)] has made a Centcom announcement: [input]") - CM.cooldown = 55 + CM.lastTimeUsed = world.time // OMG SYNDICATE ...LETTERHEAD if("MessageSyndicate") if((src.authenticated==2) && (src.emagged)) - if(CM.cooldown) + if(CM.cooldownLeft()) usr << "Arrays recycling. Please stand by." return var/input = stripped_input(usr, "Please choose a message to transmit to \[ABNORMAL ROUTING COORDINATES\] via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response.", "To abort, send an empty message.", "") @@ -224,7 +224,6 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12 Syndicate_announce(input, usr) usr << "Message transmitted." log_say("[key_name(usr)] has made a Syndicate announcement: [input]") - CM.cooldown = 55 //about one minute if("RestoreBackup") usr << "Backup routing data restored!" @@ -240,7 +239,7 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12 if("ai-callshuttle") src.aistate = STATE_CALLSHUTTLE if("ai-callshuttle2") - call_shuttle_proc(usr, href_list["call"]) + SSshuttle.requestEvac(usr, href_list["call"]) src.aistate = STATE_DEFAULT if("ai-messagelist") src.aicurrmsg = 0 @@ -329,8 +328,8 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12 user.set_machine(src) var/dat = "" - if (emergency_shuttle.online && emergency_shuttle.location==0) - var/timeleft = emergency_shuttle.timeleft() + if(SSshuttle.emergency.mode == SHUTTLE_CALL) + var/timeleft = SSshuttle.emergency.timeLeft() dat += "Emergency shuttle\n
\nETA: [timeleft / 60 % 60]:[add_zero(num2text(timeleft % 60), 2)]" @@ -351,21 +350,20 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12 switch(src.state) if(STATE_DEFAULT) if (src.authenticated) - if(emergency_shuttle.recall_count > 1) - if(emergency_shuttle.last_call_loc) - dat += "
Most recent shuttle call/recall traced to: [format_text(emergency_shuttle.last_call_loc.name)]" - else - dat += "
Unable to trace most recent shuttle call/recall signal." + if(SSshuttle.emergencyLastCallLoc) + dat += "
Most recent shuttle call/recall traced to: [format_text(SSshuttle.emergencyLastCallLoc.name)]" + else + dat += "
Unable to trace most recent shuttle call/recall signal." dat += "
Logged in as: [auth_id]" dat += "
" dat += "
\[ Log Out \]
" dat += "
General Functions" dat += "
\[ Message List \]" - if(emergency_shuttle.location==0) - if (emergency_shuttle.online) - dat += "
\[ Cancel Shuttle Call \]" - else + switch(SSshuttle.emergency.mode) + if(SHUTTLE_IDLE, SHUTTLE_RECALL) dat += "
\[ Call Emergency Shuttle \]" + else + dat += "
\[ Cancel Shuttle Call \]" dat += "
\[ Set Status Display \]" if (src.authenticated==2) @@ -481,18 +479,17 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12 var/dat = "" switch(src.aistate) if(STATE_DEFAULT) - if(emergency_shuttle.recall_count > 1) - if(emergency_shuttle.last_call_loc) - dat += "
Latest emergency signal trace attempt successful.
Last signal origin: [format_text(emergency_shuttle.last_call_loc.name)].
" - else - dat += "
Latest emergency signal trace attempt failed.
" + if(SSshuttle.emergencyLastCallLoc) + dat += "
Latest emergency signal trace attempt successful.
Last signal origin: [format_text(SSshuttle.emergencyLastCallLoc.name)].
" + else + dat += "
Latest emergency signal trace attempt failed.
" if(authenticated) dat += "Current login: [auth_id]" else dat += "Current login: None" dat += "

General Functions" dat += "
\[ Message List \]" - if(emergency_shuttle.location==0 && !emergency_shuttle.online) + if(SSshuttle.emergency.mode <= SHUTTLE_IDLE) dat += "
\[ Call Emergency Shuttle \]" dat += "
\[ Set Status Display \]" dat += "

Special Functions" @@ -569,60 +566,7 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12 log_say("[key_name(user)] has made a priority announcement: [input]") message_admins("[key_name_admin(user)] has made a priority announcement.") -/proc/call_shuttle_proc(var/mob/user, var/call_reason) - if ((!( ticker ) || emergency_shuttle.location)) - return - if(world.time - round_start_time < config.shuttle_refuel_delay) - user << "The emergency shuttle is refueling. Please wait another [abs(round(((world.time - round_start_time) - config.shuttle_refuel_delay)/600))] minutes before trying again." - return - if(emergency_shuttle.direction == -1) - user << "The emergency shuttle may not be called while returning to Centcom." - return - - if(emergency_shuttle.online) - user << "The emergency shuttle is already on its way." - return - - call_reason = strip_html_properly(trim(call_reason)) - - if(length(call_reason) < CALL_SHUTTLE_REASON_LENGTH) - user << "You must provide a reason." - return - - var/area/signal_origin = get_area(user) - var/emergency_reason = "\nNature of emergency:\n\n[call_reason]" - if (seclevel2num(get_security_level()) == SEC_LEVEL_RED) // There is a serious threat we gotta move no time to give them five minutes. - emergency_shuttle.incall(0.6, signal_origin, emergency_reason, 1) - else - emergency_shuttle.incall(1, signal_origin, emergency_reason, 0) - - log_game("[key_name(user)] has called the shuttle.") - message_admins("[key_name_admin(user)] has called the shuttle.") - - return - - -/proc/cancel_call_proc(var/mob/user) - if ((!( ticker ) || emergency_shuttle.location || emergency_shuttle.direction == 0)) - return - if(ticker.mode.name == "meteor") - return - - if ((seclevel2num(get_security_level()) == SEC_LEVEL_RED)) - if (emergency_shuttle.timeleft() < SHUTTLEARRIVETIME / 4) - return - else if (emergency_shuttle.timeleft() < SHUTTLEARRIVETIME / 2) - return - - - if(emergency_shuttle.direction != -1 && emergency_shuttle.online) //check that shuttle isn't already heading to centcom - var/area/signal_origin = get_area(user) - emergency_shuttle.recall(signal_origin) - log_game("[key_name(user)] has recalled the shuttle.") - message_admins("[key_name_admin(user)] has recalled the shuttle.") - return 1 - return /obj/machinery/computer/communications/proc/post_status(var/command, var/data1, var/data2) @@ -647,6 +591,6 @@ var/const/CALL_SHUTTLE_REASON_LENGTH = 12 /obj/machinery/computer/communications/Destroy() shuttle_caller_list -= src - emergency_shuttle.autoshuttlecall() + SSshuttle.autoEvac() ..() diff --git a/code/game/machinery/computer/crew.dm b/code/game/machinery/computer/crew.dm index f68c7bf7c36..8486b010252 100644 --- a/code/game/machinery/computer/crew.dm +++ b/code/game/machinery/computer/crew.dm @@ -56,7 +56,7 @@ proc/crewmonitor(mob/user,var/atom/source) jobs["Shaft Miner"] = 52 jobs["Cargo Technician"] = 53 jobs["Bartender"] = 61 - jobs["Chef"] = 62 + jobs["Cook"] = 62 jobs["Botanist"] = 63 jobs["Librarian"] = 64 jobs["Chaplain"] = 65 @@ -64,7 +64,7 @@ proc/crewmonitor(mob/user,var/atom/source) jobs["Mime"] = 67 jobs["Janitor"] = 68 jobs["Assistant"] = 99 //Unknowns/custom jobs should appear after civilians, and before assistants - + var/t = "" var/list/logs = list() var/list/tracked = crewscan() @@ -86,15 +86,15 @@ proc/crewmonitor(mob/user,var/atom/source) var/ijob = jobs[I.assignment] if(ijob % 10 == 0) style += "font-weight: bold; " //head roles always end in 0 - if(ijob >= 10 && ijob < 20) + if(ijob >= 10 && ijob < 20) style += "color: #E74C3C; " //security - if(ijob >= 20 && ijob < 30) + if(ijob >= 20 && ijob < 30) style += "color: #3498DB; " //medical - if(ijob >= 30 && ijob < 40) - style += "color: #9B59B6; " //science - if(ijob >= 40 && ijob < 50) + if(ijob >= 30 && ijob < 40) + style += "color: #9B59B6; " //science + if(ijob >= 40 && ijob < 50) style += "color: #F1C40F; " //engineering - if(ijob >= 50 && ijob < 60) + if(ijob >= 50 && ijob < 60) style += "color: #F39C12; " //cargo log += "[ijob]]" //ijob does not get displayed, nor does it take up space, it's just used for the positioning of an entry else diff --git a/code/game/machinery/computer/shuttle.dm b/code/game/machinery/computer/shuttle.dm index 56a58073c79..cc2d97ddd95 100644 --- a/code/game/machinery/computer/shuttle.dm +++ b/code/game/machinery/computer/shuttle.dm @@ -3,12 +3,19 @@ desc = "For shuttle control." icon_state = "shuttle" var/auth_need = 3.0 - var/list/authorized = list( ) + var/list/authorized = list() /obj/machinery/computer/emergency_shuttle/attackby(var/obj/item/weapon/card/W as obj, var/mob/user as mob) if(stat & (BROKEN|NOPOWER)) return - if (!( istype(W, /obj/item/weapon/card) ) || !( ticker ) || emergency_shuttle.location != DOCKED || !( user ) || emergency_shuttle.timeleft() < 11) return + if(!istype(W, /obj/item/weapon/card)) + return + if(SSshuttle.emergency.mode != SHUTTLE_DOCKED) + return + if(!user) + return + if(SSshuttle.emergency.timeLeft() < 11) + return if (istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda)) if (istype(W, /obj/item/device/pda)) var/obj/item/device/pda/pda = W @@ -27,26 +34,22 @@ return 0 var/choice = alert(user, text("Would you like to (un)authorize a shortened launch time? [] authorization\s are still needed. Use abort to cancel all authorizations.", src.auth_need - src.authorized.len), "Shuttle Launch", "Authorize", "Repeal", "Abort") - if(emergency_shuttle.location != DOCKED && user.get_active_hand() != W) + if(SSshuttle.emergency.mode != SHUTTLE_DOCKED || user.get_active_hand() != W) return 0 switch(choice) if("Authorize") - src.authorized -= W:registered_name - src.authorized += W:registered_name + src.authorized |= W:registered_name if (src.auth_need - src.authorized.len > 0) message_admins("[key_name(user.client)](?) has authorized early shuttle launch in ([x],[y],[z] - JMP)",0,1) log_game("[user.ckey]([user]) has authorized early shuttle launch in ([x],[y],[z])") minor_announce("[src.auth_need - src.authorized.len] more authorization(s) needed until shuttle is launched early",null,1) else - var/time = emergency_shuttle.timeleft() + var/time = SSshuttle.emergency.timeLeft() message_admins("[key_name(user.client)](?) has launched the emergency shuttle in ([x],[y],[z] - JMP) [time] seconds before launch.",0,1) log_game("[user.ckey]([user]) has launched the emergency shuttle in ([x],[y],[z]) [time] seconds before launch.") minor_announce("The emergency shuttle will launch in 10 seconds",null,1) - emergency_shuttle.online = 1 - emergency_shuttle.settimeleft(10) - //src.authorized = null - del(src.authorized) - src.authorized = list( ) + SSshuttle.emergency.setTimer(100) + authorized.Cut() if("Repeal") src.authorized -= W:registered_name @@ -56,19 +59,88 @@ minor_announce("All authorizations to launch the shuttle early have been revoked.") src.authorized.len = 0 src.authorized = list( ) - return /obj/machinery/computer/emergency_shuttle/emag_act(mob/user as mob) - var/choice = alert(user, "Would you like to launch the shuttle?","Shuttle control", "Launch", "Cancel") - if(!emagged) - if(emergency_shuttle.location == DOCKED) - switch(choice) - if("Launch") - var/time = emergency_shuttle.timeleft() - message_admins("[key_name(user.client)](?) has emagged the emergency shuttle in ([x],[y],[z] - JMP) [time] seconds before launch.",0,1) - log_game("[user.ckey]([user]) has emagged the emergency shuttle in ([x],[y],[z]) [time] seconds before launch.") - minor_announce("The emergency shuttle will launch in 10 seconds", "SYSTEM ERROR:",null,1) - emergency_shuttle.settimeleft( 10 ) - emagged = 1 - if("Cancel") - return \ No newline at end of file + if(!emagged && SSshuttle.emergency.mode == SHUTTLE_DOCKED) + var/time = SSshuttle.emergency.timeLeft() + message_admins("[key_name(user.client)](?) has emagged the emergency shuttle in ([x],[y],[z] - JMP) [time] seconds before launch.",0,1) + log_game("[user.ckey]([user]) has emagged the emergency shuttle in ([x],[y],[z]) [time] seconds before launch.") + minor_announce("The emergency shuttle will launch in 10 seconds", "SYSTEM ERROR:",null,1) + SSshuttle.emergency.setTimer(100) + emagged = 1 + +/obj/structure/plasticflaps //HOW DO YOU CALL THOSE THINGS ANYWAY + name = "plastic flaps" + desc = "Definitely can't get past those. No way." + icon = 'icons/obj/stationobjs.dmi' //Change this. + icon_state = "plasticflaps" + density = 0 + anchored = 1 + layer = 4 + +/obj/structure/plasticflaps/CanPass(atom/movable/A, turf/T) + if(istype(A) && A.checkpass(PASSGLASS)) + return prob(60) + + var/obj/structure/stool/bed/B = A + if (istype(A, /obj/structure/stool/bed) && B.buckled_mob)//if it's a bed/chair and someone is buckled, it will not pass + return 0 + + else if(istype(A, /mob/living)) // You Shall Not Pass! + var/mob/living/M = A + if(!M.lying && !istype(M, /mob/living/carbon/monkey) && !istype(M, /mob/living/carbon/slime)) //If your not laying down, or a small creature, no pass. + return 0 + return ..() + +/obj/structure/plasticflaps/ex_act(severity) + ..() + switch(severity) + if (1) + qdel(src) + if (2) + if (prob(50)) + qdel(src) + if (3) + if (prob(5)) + qdel(src) + +/obj/structure/plasticflaps/mining //A specific type for mining that doesn't allow airflow because of them damn crates + name = "airtight plastic flaps" + desc = "Heavy duty, airtight, plastic flaps." + +/obj/structure/plasticflaps/mining/New() //set the turf below the flaps to block air + var/turf/T = get_turf(loc) + if(T) + T.blocks_air = 1 + ..() + +/obj/structure/plasticflaps/mining/Destroy() //lazy hack to set the turf to allow air to pass if it's a simulated floor //wow this is terrible + var/turf/T = get_turf(loc) + if(T) + if(istype(T, /turf/simulated/floor)) + T.blocks_air = 0 + ..() + +/obj/machinery/computer/supplycomp + name = "supply shuttle console" + desc = "Used to order supplies." + icon = 'icons/obj/computer.dmi' + icon_state = "supply" + req_access = list(access_cargo) + circuit = /obj/item/weapon/circuitboard/supplycomp + var/temp = null + var/reqtime = 0 //Cooldown for requisitions - Quarxink + var/hacked = 0 + var/can_order_contraband = 0 + var/last_viewed_group = "categories" + + +/obj/machinery/computer/ordercomp + name = "supply ordering console" + desc = "Used to order supplies from cargo staff." + icon = 'icons/obj/computer.dmi' + icon_state = "request" + circuit = /obj/item/weapon/circuitboard/ordercomp + var/temp = null + var/reqtime = 0 //Cooldown for requisitions - Quarxink + var/last_viewed_group = "categories" \ No newline at end of file diff --git a/code/game/machinery/computer/syndicate_shuttle.dm b/code/game/machinery/computer/syndicate_shuttle.dm index 2c2b34faf52..e29a50bd117 100644 --- a/code/game/machinery/computer/syndicate_shuttle.dm +++ b/code/game/machinery/computer/syndicate_shuttle.dm @@ -1,97 +1,11 @@ -#define SYNDICATE_SHUTTLE_MOVE_TIME 240 -#define SYNDICATE_SHUTTLE_COOLDOWN 200 - -/var/area/synd_shuttle_curr_location -/var/synd_shuttle_moving = 0 -/var/synd_shuttle_lastMove = 0 - -/obj/machinery/computer/syndicate_station +/obj/machinery/computer/shuttle/syndicate name = "syndicate shuttle terminal" - icon = 'icons/obj/computer.dmi' icon_state = "syndishuttle" req_access = list(access_syndicate) - var/recall_only = 0 -/obj/machinery/computer/syndicate_station/recall + shuttleId = "syndicate" + possible_destinations = "syndicate_away;syndicate_z5;syndicate_z3;syndicate_z4;syndicate_ne;syndicate_nw;syndicate_n;syndicate_se;syndicate_sw;syndicate_s" + +/obj/machinery/computer/shuttle/syndicate/recall name = "syndicate shuttle recall terminal" - recall_only = 1 - -/obj/machinery/computer/syndicate_station/New() - synd_shuttle_curr_location= locate(/area/syndicate_station/start) - - -/obj/machinery/computer/syndicate_station/proc/syndicate_move_to(area/destination as area) - if(synd_shuttle_moving) return - if(synd_shuttle_lastMove + SYNDICATE_SHUTTLE_COOLDOWN > world.time) return - var/area/dest_location = locate(destination) - if(synd_shuttle_curr_location == dest_location) return - - synd_shuttle_moving = 1 - synd_shuttle_lastMove = world.time - - if(synd_shuttle_curr_location.z != dest_location.z) - var/area/transit_location = locate(/area/syndicate_station/transit) - synd_shuttle_curr_location.move_contents_to(transit_location) - synd_shuttle_curr_location = transit_location - synd_shuttle_curr_location.has_gravity = 0 - transit_location.has_gravity = 1 - sleep(SYNDICATE_SHUTTLE_MOVE_TIME) - - synd_shuttle_curr_location.move_contents_to(dest_location) - synd_shuttle_curr_location = dest_location - synd_shuttle_moving = 0 - return 1 - -/obj/machinery/computer/syndicate_station/attack_hand(mob/user as mob) - if(!allowed(user)) - user << "Access Denied." - return - - user.set_machine(src) - - var/dat = {"Location: [synd_shuttle_curr_location]
- Ready to move[max(synd_shuttle_lastMove + SYNDICATE_SHUTTLE_COOLDOWN - world.time, 0) ? " in [max(round((synd_shuttle_lastMove + SYNDICATE_SHUTTLE_COOLDOWN - world.time) * 0.1), 0)] seconds" : ": now"]
- Syndicate Space
"} - if(!recall_only) - dat += {"North West of SS13 | - North of SS13 | - North East of SS13
- South West of SS13 | - South of SS13 | - South East of SS13
- North East of the Mining Asteroid
- Close"} - - user << browse(dat, "window=computer;size=575x450") - onclose(user, "computer") - return - - -/obj/machinery/computer/syndicate_station/Topic(href, href_list) - if(..()) - return - - var/mob/living/user = usr - - user.set_machine(src) - - if(href_list["syndicate"]) - syndicate_move_to(/area/syndicate_station/start) - else if(!recall_only) - if(href_list["station_nw"]) - syndicate_move_to(/area/syndicate_station/northwest) - else if(href_list["station_n"]) - syndicate_move_to(/area/syndicate_station/north) - else if(href_list["station_ne"]) - syndicate_move_to(/area/syndicate_station/northeast) - else if(href_list["station_sw"]) - syndicate_move_to(/area/syndicate_station/southwest) - else if(href_list["station_s"]) - syndicate_move_to(/area/syndicate_station/south) - else if(href_list["station_se"]) - syndicate_move_to(/area/syndicate_station/southeast) - else if(href_list["mining"]) - syndicate_move_to(/area/syndicate_station/mining) - - updateUsrDialog() - return \ No newline at end of file + possible_destinations = "syndicate_away" diff --git a/code/game/machinery/constructable_frame.dm b/code/game/machinery/constructable_frame.dm index af417c9b7b2..2259b631491 100644 --- a/code/game/machinery/constructable_frame.dm +++ b/code/game/machinery/constructable_frame.dm @@ -130,6 +130,7 @@ if(component_check) playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) var/obj/machinery/new_machine = new src.circuit.build_path(src.loc) + new_machine.construction() for(var/obj/O in new_machine.component_parts) qdel(O) new_machine.component_parts = list() diff --git a/code/game/machinery/cryo.dm b/code/game/machinery/cryo.dm index eb5faffcafd..ae846787d06 100644 --- a/code/game/machinery/cryo.dm +++ b/code/game/machinery/cryo.dm @@ -4,7 +4,6 @@ icon_state = "cell-off" density = 1 anchored = 1.0 - interact_offline = 1 layer = 4 var/on = 0 @@ -18,7 +17,6 @@ /obj/machinery/atmospherics/unary/cryo_cell/New() ..() initialize_directions = dir - initialize() component_parts = list() component_parts += new /obj/item/weapon/circuitboard/cryo_tube(null) component_parts += new /obj/item/weapon/stock_parts/matter_bin(null) @@ -29,6 +27,9 @@ component_parts += new /obj/item/stack/cable_coil(null, 1) RefreshParts() +/obj/machinery/atmospherics/unary/cryo_cell/construction() + ..(dir,dir) + /obj/machinery/atmospherics/unary/cryo_cell/RefreshParts() var/C for(var/obj/item/weapon/stock_parts/matter_bin/M in component_parts) @@ -101,16 +102,7 @@ if(..()) return - //powerless interaction - if(!is_operational()) - user.unset_machine()//essential to prevent infinite loops of opening/closing the machine - if(state_open) - close_machine() - else - open_machine() - - else - ui_interact(user) + ui_interact(user) /** @@ -172,7 +164,7 @@ beakerContents.Add(list(list("name" = R.name, "volume" = R.volume))) // list in a list because Byond merges the first list... data["beakerContents"] = beakerContents - var/datum/nanoui/ui = nanomanager.get_open_ui(user, src, ui_key) + var/datum/nanoui/ui = SSnano.get_open_ui(user, src, ui_key) if (!ui) // the ui does not exist, so we'll create a new one ui = new(user, src, ui_key, "cryo.tmpl", "Cryo Cell Control System", 520, 410) @@ -203,7 +195,7 @@ if(href_list["close"]) if(close_machine() == usr) - var/datum/nanoui/ui = nanomanager.get_open_ui(usr, src, "main") + var/datum/nanoui/ui = SSnano.get_open_ui(usr, src, "main") ui.close() on = 1 if(href_list["switchOff"]) @@ -240,6 +232,9 @@ if(exchange_parts(user, I)) return + if(default_pry_open(I)) + return + default_deconstruction_crowbar(I) /obj/machinery/atmospherics/unary/cryo_cell/open_machine() diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 6cd81597496..a536e5a485e 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -896,7 +896,8 @@ About the new airlock wires panel: if(do_after(user,40,5,1)) if(density && !operating)//Door must be closed to weld. if( !istype(src, /obj/machinery/door/airlock) || !user || !W || !W.isOn() || !user.loc ) - return playsound(loc, 'sound/items/Welder2.ogg', 50, 1) + return + playsound(loc, 'sound/items/Welder2.ogg', 50, 1) welded = !welded user.visible_message("[user.name] has [welded? "welded shut":"unwelded"] [src].", \ "You've [welded ? "welded the airlock shut":"unwelded the airlock"].") diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index 9b86745a5a4..df568fa4a23 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -17,6 +17,7 @@ var/normalspeed = 1 var/heat_proof = 0 // For glass airlocks/opacity firedoors var/emergency = 0 // Emergency access override + var/sub_door = 0 // 1 if it's meant to go under another door. /obj/machinery/door/New() ..() diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm index c775105c5b6..fb3673b7e07 100644 --- a/code/game/machinery/doors/firedoor.dm +++ b/code/game/machinery/doors/firedoor.dm @@ -12,6 +12,7 @@ glass = 1 var/blocked = 0 var/nextstate = null + sub_door = 1 /obj/machinery/door/firedoor/Bumped(atom/AM) diff --git a/code/game/machinery/doors/poddoor.dm b/code/game/machinery/doors/poddoor.dm index 3f77034be02..24114f29b09 100644 --- a/code/game/machinery/doors/poddoor.dm +++ b/code/game/machinery/doors/poddoor.dm @@ -5,6 +5,7 @@ icon_state = "closed" var/id = 1 var/auto_close = 0 // Time in seconds to automatically close when opened, 0 if it doesn't. + sub_door = 1 /obj/machinery/door/poddoor/preopen icon_state = "open" @@ -22,12 +23,12 @@ /obj/machinery/door/poddoor/attackby(obj/item/I, mob/user) add_fingerprint(user) - if(!istype(I, /obj/item/weapon/crowbar)) - return if(istype(I, /obj/item/weapon/twohanded/fireaxe)) var/obj/item/weapon/twohanded/fireaxe/F = I if(!F.wielded) return + else if(!istype(I, /obj/item/weapon/crowbar)) + return if(stat & NOPOWER) open(1) //ignore the usual power requirement. diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm index f35c1c7a38e..a0cb59823f5 100644 --- a/code/game/machinery/doors/windowdoor.dm +++ b/code/game/machinery/doors/windowdoor.dm @@ -200,7 +200,6 @@ /obj/machinery/door/window/mech_melee_attack(obj/mecha/M) if(M.damtype == "brute") playsound(src.loc, 'sound/effects/Glasshit.ogg', 75, 1) - M.occupant_message("You hit [src].") visible_message("[M.name] has hit [src].") take_damage(M.force) return diff --git a/code/game/machinery/flasher.dm b/code/game/machinery/flasher.dm index 5e52de0bb9a..787057f6fae 100644 --- a/code/game/machinery/flasher.dm +++ b/code/game/machinery/flasher.dm @@ -95,7 +95,7 @@ flick("e_flash", O:flash) O.eye_stat += rand(1, 2) else - if(!O.blinded) + if(!O.eye_blind) flick("flash", O:flash) O.eye_stat += rand(0, 2) return 1 diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm index c6828169bd7..f3e5dad90ca 100644 --- a/code/game/machinery/machinery.dm +++ b/code/game/machinery/machinery.dm @@ -85,7 +85,7 @@ Class Procs: Called by the 'master_controller' once per game tick for each machine that is listed in the 'machines' list. is_operational() - Returns 0 if the machine is unpowered, broken or undergoing maintenance, 1 if not + Returns 0 if the machine is unpowered, broken or undergoing maintenance, something else if not Compiled by Aygar */ @@ -115,12 +115,14 @@ Class Procs: /obj/machinery/New() ..() machines += src + SSmachine.processing += src auto_use_power() /obj/machinery/Destroy() machines.Remove(src) + SSmachine.processing -= src if(occupant) - open_machine() + dropContents() ..() /obj/machinery/process()//If you dont use process or power why are you here @@ -206,6 +208,7 @@ Class Procs: /obj/machinery/proc/is_operational() return !(stat & (NOPOWER|BROKEN|MAINT)) + //////////////////////////////////////////////////////////////////////////////////////////// /mob/proc/canUseTopic() //TODO: once finished, place these procs on the respective mob files @@ -227,7 +230,7 @@ Class Procs: if(restrained() || lying || stat || stunned || weakened) return if(!in_range(M, src)) - if((be_close == 0) && (TK in mutations)) + if((be_close == 0) && (dna.check_mutation(TK))) if(tkMaxRangeCheck(src, M)) return 1 return @@ -242,8 +245,8 @@ Class Procs: return //stop AIs from leaving windows open and using then after they lose vision //apc_override is needed here because AIs use their own APC when powerless - //the snowflake get_wall_mounted_turf() is because APCs in maint aren't actually in view of the inner camera - if(cameranet && !cameranet.checkTurfVis(get_wall_mounted_turf(M)) && !apc_override) + //get_turf_pixel() is because APCs in maint aren't actually in view of the inner camera + if(cameranet && !cameranet.checkTurfVis(get_turf_pixel(M)) && !apc_override) return return 1 @@ -266,10 +269,13 @@ Class Procs: /obj/machinery/attack_paw(mob/user as mob) return src.attack_hand(user) -/obj/machinery/attack_hand(mob/user as mob, var/check_power = 1) +//set_machine must be 0 if clicking the machinery doesn't bring up a dialog +/obj/machinery/attack_hand(mob/user as mob, var/check_power = 1, var/set_machine = 1) if(check_power && stat & NOPOWER) + user << "\The [src] seems unpowered." return 1 if(!interact_offline && stat & (BROKEN|MAINT)) + user << "\The [src] seems broken." return 1 if(user.lying || user.stat) return 1 @@ -291,7 +297,8 @@ Class Procs: return 1 src.add_fingerprint(user) - user.set_machine(src) + if(set_machine) + user.set_machine(src) return 0 /obj/machinery/CheckParts() @@ -305,6 +312,14 @@ Class Procs: uid = gl_uid gl_uid++ +/obj/machinery/proc/default_pry_open(var/obj/item/weapon/crowbar/C) + . = !(state_open || panel_open || is_operational()) && istype(C) + if(.) + playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1) + visible_message("[usr] pry open \the [src].", "You pry open \the [src].") + open_machine() + return 1 + /obj/machinery/proc/default_deconstruction_crowbar(var/obj/item/weapon/crowbar/C, var/ignore_panel = 0) . = istype(C) && (panel_open || ignore_panel) if(.) @@ -335,8 +350,8 @@ Class Procs: /obj/machinery/proc/default_change_direction_wrench(var/mob/user, var/obj/item/weapon/wrench/W) if(panel_open && istype(W)) playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) - dir = pick(WEST,EAST,SOUTH,NORTH) - user << "You clumsily rotate [src]." + dir = turn(dir,-90) + user << "You rotate [src]." return 1 return 0 @@ -382,3 +397,7 @@ Class Procs: W.play_rped_sound() return 1 return 0 + +//called on machinery construction (i.e from frame to machinery) but not on initialization +/obj/machinery/proc/construction() + return diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm index 85fc2a42869..f9e55ea906e 100644 --- a/code/game/machinery/newscaster.dm +++ b/code/game/machinery/newscaster.dm @@ -786,18 +786,6 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co /obj/machinery/newscaster/attackby(obj/item/I as obj, mob/living/user as mob) -/* if (istype(I, /obj/item/weapon/card/id) || istype(I, /obj/item/device/pda) ) //Name verification for channels or messages - if(src.screen == 4 || src.screen == 5) - if( istype(I, /obj/item/device/pda) ) - var/obj/item/device/pda/P = I - if(P.id) - src.scanned_user = "[P.id.registered_name] ([P.id.assignment])" - src.screen=2 - else - var/obj/item/weapon/card/id/T = I - src.scanned_user = text("[T.registered_name] ([T.assignment])") - src.screen=2*/ //Obsolete after autorecognition - if(istype(I, /obj/item/weapon/wrench)) user << "Now [anchored ? "un" : ""]securing [name]" playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) @@ -809,26 +797,24 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co if (src.isbroken) playsound(src.loc, 'sound/effects/hit_on_shattered_glass.ogg', 100, 1) - for (var/mob/O in hearers(5, src.loc)) - O.show_message("[user.name] further abuses the shattered [src.name].") + src.loc.audible_message("[user.name] further abuses the shattered [src.name].", null, 5 ) else if(istype(I, /obj/item/weapon) ) user.do_attack_animation(src) var/obj/item/weapon/W = I + if(W.damtype == STAMINA) + return if(W.force <15) - for (var/mob/O in hearers(5, src.loc)) - O.show_message("[user.name] hits the [src.name] with the [W.name] with no visible effect." ) - playsound(src.loc, 'sound/effects/Glasshit.ogg', 100, 1) + src.loc.audible_message("[user.name] hits the [src.name] with the [W.name] with no visible effect.", null , 5 ) + playsound(src.loc, 'sound/effects/Glasshit.ogg', 100, 1) else src.hitstaken++ if(src.hitstaken==3) - for (var/mob/O in hearers(5, src.loc)) - O.show_message("[user.name] smashes the [src.name]!" ) + src.loc.audible_message("[user.name] smashes the [src.name]!", null, 5 ) src.isbroken=1 playsound(src.loc, 'sound/effects/Glassbr3.ogg', 100, 1) else - for (var/mob/O in hearers(5, src.loc)) - O.show_message("[user.name] forcefully slams the [src.name] with the [I.name]!" ) + src.loc.audible_message("[user.name] forcefully slams the [src.name] with the [I.name]!", null, 5 ) playsound(src.loc, 'sound/effects/Glasshit.ogg', 100, 1) else user << "This does nothing." diff --git a/code/game/machinery/pipe/construction.dm b/code/game/machinery/pipe/construction.dm index bb16ba4c47c..de4b1fe11ac 100644 --- a/code/game/machinery/pipe/construction.dm +++ b/code/game/machinery/pipe/construction.dm @@ -22,6 +22,16 @@ Buildable meters #define PIPE_HEAT_EXCHANGE 17 #define PIPE_DVALVE 18 #define PIPE_4WAYMANIFOLD 19 +//Disposal piping numbers - do NOT hardcode these, use the defines +#define DISP_PIPE_STRAIGHT 0 +#define DISP_PIPE_BENT 1 +#define DISP_JUNCTION 2 +#define DISP_YJUNCTION 3 +#define DISP_END_TRUNK 4 +#define DISP_END_BIN 5 +#define DISP_END_OUTLET 6 +#define DISP_END_CHUTE 7 +#define DISP_SORTJUNCTION 8 /obj/item/pipe name = "pipe" @@ -41,6 +51,7 @@ Buildable meters if (make_from) src.dir = make_from.dir src.pipename = make_from.name + src.color = make_from.color var/is_bent if (make_from.initialize_directions in list(NORTH|SOUTH, WEST|EAST)) is_bent = 0 @@ -60,7 +71,7 @@ Buildable meters src.pipe_type = PIPE_MANIFOLD else if(istype(make_from, /obj/machinery/atmospherics/unary/vent_pump)) src.pipe_type = PIPE_UVENT - else if(istype(make_from, /obj/machinery/atmospherics/valve/digital)) + else if(istype(make_from, /obj/machinery/atmospherics/binary/valve/digital)) src.pipe_type = PIPE_DVALVE else if(istype(make_from, /obj/machinery/atmospherics/binary/valve)) src.pipe_type = PIPE_MVALVE @@ -95,6 +106,28 @@ Buildable meters src.pixel_y = rand(-5, 5) //update the name and icon of the pipe item depending on the type +var/global/list/pipeID2State = list( + "simple", \ + "simple", \ + "he", \ + "he", \ + "connector", \ + "manifold", \ + "junction", \ + "uvent", \ + "mvalve", \ + "pump", \ + "scrubber", \ + "insulated", \ + "insulated", \ + "filter", \ + "mixer", \ + "passivegate", \ + "volumepump", \ + "heunary", \ + "dvalve", \ + "manifold4w", \ +) /obj/item/pipe/proc/update() var/list/nlist = list( \ @@ -120,29 +153,7 @@ Buildable meters "4-way manifold", \ ) name = nlist[pipe_type+1] + " fitting" - var/list/islist = list( \ - "simple", \ - "simple", \ - "he", \ - "he", \ - "connector", \ - "manifold", \ - "junction", \ - "uvent", \ - "mvalve", \ - "pump", \ - "scrubber", \ - "insulated", \ - "insulated", \ - "filter", \ - "mixer", \ - "passivegate", \ - "volumepump", \ - "heunary", \ - "dvalve", \ - "manifold4w", \ - ) - icon_state = islist[pipe_type + 1] + icon_state = pipeID2State[pipe_type + 1] //called when a turf is attacked with a pipe item // place the pipe on the turf, setting pipe level to 1 (underfloor) if the turf is not intact @@ -284,7 +295,7 @@ Buildable meters return rotate() /obj/item/pipe/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) - ..() + //* if (!istype(W, /obj/item/weapon/wrench)) return ..() @@ -304,51 +315,51 @@ Buildable meters switch(pipe_type) if(PIPE_SIMPLE_STRAIGHT, PIPE_SIMPLE_BENT) var/obj/machinery/atmospherics/pipe/simple/P = new( src.loc ) - P.construction(dir, pipe_dir) + P.construction(dir, pipe_dir, pipe_type, color) if(PIPE_HE_STRAIGHT, PIPE_HE_BENT) var/obj/machinery/atmospherics/pipe/simple/heat_exchanging/P = new ( src.loc ) P.initialize_directions_he = pipe_dir - P.construction(dir, pipe_dir) + P.construction(dir, pipe_dir, pipe_type, color) if(PIPE_CONNECTOR) var/obj/machinery/atmospherics/unary/portables_connector/C = new( src.loc ) if (pipename) C.name = pipename - C.construction(dir, pipe_dir) + C.construction(dir, pipe_dir, pipe_type, color) if(PIPE_MANIFOLD) var/obj/machinery/atmospherics/pipe/manifold/M = new(loc) - M.construction(dir, pipe_dir) + M.construction(dir, pipe_dir, pipe_type, color) if(PIPE_4WAYMANIFOLD) var/obj/machinery/atmospherics/pipe/manifold4w/M = new( src.loc ) - M.construction(dir, pipe_dir) + M.construction(dir, pipe_dir, pipe_type, color) if(PIPE_JUNCTION) var/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction/P = new ( src.loc ) P.initialize_directions_he = src.get_hdir() - P.construction(dir, get_pdir()) + P.construction(dir, get_pdir(), pipe_type, color) if(PIPE_UVENT) var/obj/machinery/atmospherics/unary/vent_pump/V = new( src.loc ) - V.construction(dir, pipe_dir) + V.construction(dir, pipe_dir, pipe_type, color) if(PIPE_MVALVE) var/obj/machinery/atmospherics/binary/valve/V = new(src.loc) if (pipename) V.name = pipename - V.construction(dir, get_pdir()) + V.construction(dir, get_pdir(), pipe_type, color) if(PIPE_DVALVE) - var/obj/machinery/atmospherics/valve/digital/V = new(src.loc) + var/obj/machinery/atmospherics/binary/valve/digital/V = new(src.loc) if (pipename) V.name = pipename - V.construction(dir, get_pdir()) + V.construction(dir, get_pdir(), pipe_type, color) if(PIPE_PUMP) var/obj/machinery/atmospherics/binary/pump/P = new(src.loc) - P.construction(dir, pipe_dir) + P.construction(dir, pipe_dir, pipe_type, color) if(PIPE_GAS_FILTER, PIPE_GAS_MIXER) var/obj/machinery/atmospherics/trinary/P @@ -359,41 +370,42 @@ Buildable meters P.flipped = flipped if (pipename) P.name = pipename - P.construction(unflip(dir), pipe_dir) + P.construction(unflip(dir), pipe_dir, pipe_type, color) if(PIPE_SCRUBBER) var/obj/machinery/atmospherics/unary/vent_scrubber/S = new(src.loc) if (pipename) S.name = pipename - S.construction(dir, pipe_dir) + S.construction(dir, pipe_dir, pipe_type, color) if(PIPE_INSULATED_STRAIGHT, PIPE_INSULATED_BENT) var/obj/machinery/atmospherics/pipe/simple/insulated/P = new( src.loc ) - P.construction(dir, pipe_dir) + P.construction(dir, pipe_dir, pipe_type, color) if(PIPE_PASSIVE_GATE) var/obj/machinery/atmospherics/binary/passive_gate/P = new(src.loc) if (pipename) P.name = pipename - P.construction(dir, pipe_dir) + P.construction(dir, pipe_dir, pipe_type, color) if(PIPE_VOLUME_PUMP) var/obj/machinery/atmospherics/binary/volume_pump/P = new(src.loc) if (pipename) P.name = pipename - P.construction(dir, pipe_dir) + P.construction(dir, pipe_dir, pipe_type, color) if(PIPE_HEAT_EXCHANGE) var/obj/machinery/atmospherics/unary/heat_exchanger/C = new( src.loc ) if (pipename) C.name = pipename - C.construction(dir, pipe_dir) + C.construction(dir, pipe_dir, pipe_type, color) playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) user.visible_message( \ "[user] fastens \the [src].", \ "You have fastened \the [src].", \ "You hear ratchet.") + qdel(src) // remove the pipe item return @@ -423,24 +435,3 @@ Buildable meters playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) user << "You have fastened the meter to the pipe." qdel(src) - -#undef PIPE_SIMPLE_STRAIGHT -#undef PIPE_SIMPLE_BENT -#undef PIPE_HE_STRAIGHT -#undef PIPE_HE_BENT -#undef PIPE_CONNECTOR -#undef PIPE_MANIFOLD -#undef PIPE_JUNCTION -#undef PIPE_UVENT -#undef PIPE_MVALVE -#undef PIPE_PUMP -#undef PIPE_SCRUBBER -#undef PIPE_INSULATED_STRAIGHT -#undef PIPE_INSULATED_BENT -#undef PIPE_GAS_FILTER -#undef PIPE_GAS_MIXER -#undef PIPE_PASSIVE_GATE -#undef PIPE_VOLUME_PUMP -#undef PIPE_OUTLET_INJECT -#undef PIPE_DVALVE -#undef PIPE_4WAYMANIFOLD \ No newline at end of file diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm index e409a1bc686..12bec635546 100644 --- a/code/game/machinery/portable_turret.dm +++ b/code/game/machinery/portable_turret.dm @@ -24,7 +24,7 @@ var/locked = 1 //if the turret's behaviour control access is locked var/controllock = 0 //if the turret responds to control panels - var/installation = /obj/item/weapon/gun/energy/gun //the type of weapon installed + var/installation = /obj/item/weapon/gun/energy/gun/turret //the type of weapon installed var/gun_charge = 0 //the charge of the gun inserted var/projectile = null //holder for bullettype var/eprojectile = null //holder for the shot when emagged @@ -119,7 +119,7 @@ if(/obj/item/weapon/gun/energy/lasercannon) iconholder = 1 - if(/obj/item/weapon/gun/energy/taser) + if(/obj/item/weapon/gun/energy/gun/advtaser) eprojectile = /obj/item/projectile/beam eshot_sound = 'sound/weapons/Laser.ogg' @@ -137,6 +137,10 @@ eshot_sound = 'sound/weapons/Laser.ogg' egun = 1 + if(/obj/item/weapon/gun/energy/gun/turret) + eprojectile = /obj/item/projectile/beam //If it has, going to copypaste mode + eshot_sound = 'sound/weapons/Laser.ogg' + egun = 1 /obj/machinery/porta_turret/Destroy() //deletes its own cover with it diff --git a/code/game/machinery/rechargestation.dm b/code/game/machinery/rechargestation.dm index 62c7846c807..1fabca3a59a 100644 --- a/code/game/machinery/rechargestation.dm +++ b/code/game/machinery/rechargestation.dm @@ -3,19 +3,14 @@ icon = 'icons/obj/objects.dmi' icon_state = "borgcharger0" density = 0 - anchored = 1.0 + anchored = 1 use_power = 1 idle_power_usage = 5 active_power_usage = 1000 - var/open = 1 - var/construct_op = 0 var/circuitboard = "/obj/item/weapon/circuitboard/cyborgrecharger" - var/locked = 1 req_access = list(access_robotics) var/recharge_speed var/repairs - var/mob/living/silicon/robot/occupier - /obj/machinery/recharge_station/New() ..() @@ -26,7 +21,7 @@ component_parts += new /obj/item/weapon/stock_parts/manipulator(null) component_parts += new /obj/item/weapon/stock_parts/cell/high(null) RefreshParts() - build_icon() + update_icon() /obj/machinery/recharge_station/RefreshParts() recharge_speed = 0 @@ -40,11 +35,11 @@ /obj/machinery/recharge_station/process() - if(!(NOPOWER|BROKEN)) + if(!is_operational()) return - if(src.occupier) - process_occupier() + if(occupant) + process_occupant() return 1 @@ -61,13 +56,13 @@ if(stat & (BROKEN|NOPOWER)) ..(severity) return - if(occupier) - occupier.emp_act(severity) + if(occupant) + occupant.emp_act(severity) open_machine() ..(severity) /obj/machinery/recharge_station/ex_act(severity, target) - if(occupier) + if(occupant) open_machine() ..() @@ -78,40 +73,34 @@ return attack_hand(user) /obj/machinery/recharge_station/attackby(obj/item/P as obj, mob/user as mob) - if(open) + if(state_open) if(default_deconstruction_screwdriver(user, "borgdecon2", "borgcharger0", P)) return if(exchange_parts(user, P)) return + if(default_pry_open(P)) + return + default_deconstruction_crowbar(P) /obj/machinery/recharge_station/attack_hand(user as mob) - if(..()) return - if(construct_op == 0) - toggle_open() - else - user << "The recharger can't be closed in this state." + if(..(user,1,set_machine = 0)) + return + + toggle_open() add_fingerprint(user) /obj/machinery/recharge_station/proc/toggle_open() - if(open) + if(state_open) close_machine() else open_machine() /obj/machinery/recharge_station/open_machine() - if(occupier) - if (occupier.client) - occupier.client.eye = occupier - occupier.client.perspective = MOB_PERSPECTIVE - occupier.loc = loc - occupier = null - use_power = 1 - open = 1 - density = 0 - build_icon() + ..() + use_power = 1 /obj/machinery/recharge_station/close_machine() if(!panel_open) @@ -121,61 +110,62 @@ R.client.eye = src R.client.perspective = EYE_PERSPECTIVE R.loc = src - occupier = R + occupant = R use_power = 2 add_fingerprint(R) break - open = 0 + state_open = 0 density = 1 - build_icon() + update_icon() -/obj/machinery/recharge_station/proc/build_icon() - if(NOPOWER|BROKEN) - if(open) +/obj/machinery/recharge_station/update_icon() + if(is_operational()) + if(state_open) icon_state = "borgcharger0" else - if(occupier) - icon_state = "borgcharger1" - else - icon_state = "borgcharger2" + icon_state = (occupant ? "borgcharger1" : "borgcharger2") else - icon_state = "borgcharger0" + icon_state = (state_open ? "borgcharger-u0" : "borgcharger-u1") -/obj/machinery/recharge_station/proc/process_occupier() - if(occupier) +/obj/machinery/recharge_station/power_change() + ..() + update_icon() + +/obj/machinery/recharge_station/proc/process_occupant() + if(occupant) + var/mob/living/silicon/robot/R = occupant restock_modules() if(repairs) - occupier.heal_organ_damage(repairs, repairs - 1) - if(occupier.cell) - if(occupier.cell.charge >= occupier.cell.maxcharge) - occupier.cell.charge = occupier.cell.maxcharge - else - occupier.cell.charge = min(occupier.cell.charge + recharge_speed, occupier.cell.maxcharge) + R.heal_organ_damage(repairs, repairs - 1) + if(R.cell) + R.cell.charge = min(R.cell.charge + recharge_speed, R.cell.maxcharge) /obj/machinery/recharge_station/proc/restock_modules() - if(occupier) - if(occupier.module && occupier.module.modules) - var/list/um = occupier.contents|occupier.module.modules // Makes single list of active (occupier.contents) and inactive (occupier.module.modules) modules + if(occupant) + var/mob/living/silicon/robot/R = occupant + if(R.module && R.module.modules) + var/list/um = R.contents|R.module.modules // Makes single list of active (R.contents) and inactive (R.module.modules) modules var/coeff = recharge_speed / 200 - for (var/datum/robot_energy_storage/st in occupier.module.storages) + for (var/datum/robot_energy_storage/st in R.module.storages) st.energy = min(st.max_energy, st.energy + coeff * st.recharge_rate) for(var/obj/O in um) //General if(istype(O,/obj/item/device/flash)) - if(O:broken) - O:broken = 0 - O:times_used = 0 - O:icon_state = "flash" + var/obj/item/device/flash/F = O + if(F.broken) + F.broken = 0 + F.times_used = 0 + F.icon_state = "flash" // Engineering // Security - if(istype(O,/obj/item/weapon/gun/energy/taser/cyborg)) - if(O:power_supply.charge < O:power_supply.maxcharge) - var/obj/item/weapon/gun/energy/G = O - var/obj/item/ammo_casing/energy/S = G.ammo_type[G.select] - O:power_supply.give(S.e_cost * coeff) - O:update_icon() + if(istype(O,/obj/item/weapon/gun/energy/gun/advtaser/cyborg)) + var/obj/item/weapon/gun/energy/gun/advtaser/cyborg/T = O + if(T.power_supply.charge < T.power_supply.maxcharge) + var/obj/item/ammo_casing/energy/S = T.ammo_type[T.select] + T.power_supply.give(S.e_cost * coeff) + T.update_icon() else - O:charge_tick = 0 + T.charge_tick = 0 if(istype(O,/obj/item/weapon/melee/baton)) var/obj/item/weapon/melee/baton/B = O if(B.bcell) @@ -194,16 +184,15 @@ var/obj/item/device/lightreplacer/LR = O var/i = 1 for(1, i <= coeff, i++) - LR.Charge(occupier) + LR.Charge(R) - if(occupier) - if(occupier.module) - occupier.module.respawn_consumable(occupier) + if(R && R.module) + R.module.respawn_consumable(R) //Emagged items for janitor and medical borg - if(occupier.module.emag) - if(istype(occupier.module.emag, /obj/item/weapon/reagent_containers/spray)) - var/obj/item/weapon/reagent_containers/spray/S = occupier.module.emag + if(R.module.emag) + if(istype(R.module.emag, /obj/item/weapon/reagent_containers/spray)) + var/obj/item/weapon/reagent_containers/spray/S = R.module.emag if(S.name == "polyacid spray") S.reagents.add_reagent("pacid", 2 * coeff) else if(S.name == "lube spray") diff --git a/code/game/machinery/requests_console.dm b/code/game/machinery/requests_console.dm index 9c1b8ee09cd..97d1777c00b 100644 --- a/code/game/machinery/requests_console.dm +++ b/code/game/machinery/requests_console.dm @@ -282,6 +282,8 @@ var/list/obj/machinery/requests_console/allConsoles = list() if(!announcementConsole) return minor_announce(message, "[department] Announcement:") news_network.SubmitArticle(message, department, "Station Announcements", null) + log_say("[key_name(usr)] has made a station announcement: [message]") + message_admins("[key_name_admin(usr)] has made a station announcement.") announceAuth = 0 message = "" screen = 0 @@ -308,7 +310,7 @@ var/list/obj/machinery/requests_console/allConsoles = list() for (var/obj/machinery/requests_console/Console in allConsoles) if (ckey(Console.department) == ckey(href_list["department"])) switch(priority) - if(2) //High priority + if(2) //High priority Console.createmessage(src, "PRIORITY Alert in [department]", sending, 2, 1) if(3) // Extreme Priority Console.createmessage(src, "EXTREME PRIORITY Alert in [department]", sending, 3, 1) @@ -366,14 +368,14 @@ var/list/obj/machinery/requests_console/allConsoles = list() updateUsrDialog() return - + /obj/machinery/say_quote(var/text) var/ending = copytext(text, length(text) - 2) if (ending == "!!!") return "blares, \"[text]\"" return "beeps, \"[text]\"" - + /obj/machinery/requests_console/proc/createmessage(source, title, message, priority, paper) var/linkedsender var/unlinkedsender @@ -429,7 +431,7 @@ var/list/obj/machinery/requests_console/allConsoles = list() var/obj/item/weapon/paper/slip = new /obj/item/weapon/paper(src.loc) slip.info = "From: [unlinkedsender]
[message]" slip.name = "Message - [unlinkedsender]" - src.luminosity = 2 + src.luminosity = 2 /obj/machinery/requests_console/attackby(var/obj/item/weapon/O as obj, var/mob/user as mob) if (istype(O, /obj/item/weapon/crowbar)) diff --git a/code/game/machinery/status_display.dm b/code/game/machinery/status_display.dm index cda18f4b731..274e2f948ac 100644 --- a/code/game/machinery/status_display.dm +++ b/code/game/machinery/status_display.dm @@ -79,13 +79,16 @@ if(0) //blank remove_display() if(1) //emergency shuttle timer - if(emergency_shuttle.online) + if(SSshuttle.emergency.timer) var/line1 var/line2 = get_shuttle_timer() - if(emergency_shuttle.location == 1) - line1 = "-ETD-" - else - line1 = "-ETA-" + switch(SSshuttle.emergency.mode) + if(SHUTTLE_DOCKED) + line1 = "-ETD-" + if(SHUTTLE_ESCAPE) + line1 = "-----" + else + line1 = "-ETA-" if(length(line2) > CHARS_PER_LINE) line2 = "Error!" update_display(line1, line2) @@ -114,17 +117,18 @@ index2 -= message2_len update_display(line1, line2) if(4) // supply shuttle timer - var/line1 = "CARGO" + var/line1 var/line2 - if(supply_shuttle.moving) + if(SSshuttle.supply.mode == SHUTTLE_IDLE) + if(SSshuttle.supply.z == ZLEVEL_STATION) + line1 = "CARGO" + line2 = "Docked" + else + line1 = "CARGO" line2 = get_supply_shuttle_timer() if(lentext(line2) > CHARS_PER_LINE) line2 = "Error" - else - if(supply_shuttle.at_station) - line2 = "Docked" - else - line1 = "" + update_display(line1, line2) /obj/machinery/status_display/examine(mob/user) @@ -160,18 +164,16 @@ maptext = new_text /obj/machinery/status_display/proc/get_shuttle_timer() - var/timeleft = emergency_shuttle.timeleft() - if(timeleft) + var/timeleft = SSshuttle.emergency.timeLeft() + if(timeleft > 0) return "[add_zero(num2text((timeleft / 60) % 60),2)]:[add_zero(num2text(timeleft % 60), 2)]" - return "" + return "00:00" /obj/machinery/status_display/proc/get_supply_shuttle_timer() - if(supply_shuttle.moving) - var/timeleft = round((supply_shuttle.eta_timeofday - world.timeofday) / 10,1) - if(timeleft < 0) - return "Late" + var/timeleft = SSshuttle.supply.timeLeft() + if(timeleft > 0) return "[add_zero(num2text((timeleft / 60) % 60),2)]:[add_zero(num2text(timeleft % 60), 2)]" - return "" + return "00:00" /obj/machinery/status_display/proc/remove_display() if(overlays.len) diff --git a/code/game/machinery/turrets.dm b/code/game/machinery/turrets.dm index eee59dd82b2..30e11d25386 100644 --- a/code/game/machinery/turrets.dm +++ b/code/game/machinery/turrets.dm @@ -354,12 +354,16 @@ var/atom/cur_target = null var/scan_range = 9 //You will never see them coming var/health = 200 //Because it lacks a cover, and is mostly to keep people from touching the syndie shuttle. + var/base_icon_state = "syndieturret" + var/projectile_type = /obj/item/projectile/bullet + var/fire_sound = 'sound/weapons/Gunshot.ogg' icon = 'icons/obj/turrets.dmi' icon_state = "syndieturret0" /obj/machinery/gun_turret/New() ..() take_damage(0) //check your health + icon_state = "[base_icon_state]" + "0" /obj/machinery/gun_turret/ex_act(severity, target) switch(severity) @@ -377,7 +381,7 @@ /obj/machinery/gun_turret/update_icon() if(state > 2 || state < 0) //someone fucked up the vars so fix them take_damage(0) - icon_state = "syndieturret" + "[state]" + icon_state = "[base_icon_state]" + "[state]" return @@ -479,8 +483,8 @@ return if (targloc == curloc) return - playsound(src, 'sound/weapons/Gunshot.ogg', 50, 1) - var/obj/item/projectile/A = new /obj/item/projectile/bullet(curloc) + playsound(src, fire_sound, 50, 1) + var/obj/item/projectile/A = new projectile_type(curloc) A.current = curloc A.yo = targloc.y - curloc.y A.xo = targloc.x - curloc.x diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index bdb48027570..1755280de31 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -767,7 +767,7 @@ products = list(/obj/item/weapon/reagent_containers/glass/bottle/antitoxin = 4,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline = 4, /obj/item/weapon/reagent_containers/glass/bottle/stoxin = 4,/obj/item/weapon/reagent_containers/glass/bottle/toxin = 4, /obj/item/weapon/reagent_containers/syringe/antiviral = 4,/obj/item/weapon/reagent_containers/syringe = 12,/obj/item/weapon/reagent_containers/hypospray/medipen = 5, - /obj/item/device/healthanalyzer = 5,/obj/item/weapon/reagent_containers/glass/beaker = 4, /obj/item/weapon/reagent_containers/dropper = 2) + /obj/item/device/healthanalyzer = 5,/obj/item/weapon/reagent_containers/glass/beaker = 4, /obj/item/weapon/reagent_containers/dropper = 2, /obj/item/device/sensor_device = 2) contraband = list(/obj/item/weapon/reagent_containers/pill/tox = 3,/obj/item/weapon/reagent_containers/pill/stox = 4,/obj/item/weapon/reagent_containers/pill/antitox = 6) @@ -877,7 +877,8 @@ /obj/item/clothing/suit/wizrobe/fake = 1,/obj/item/clothing/head/wizard/fake = 1,/obj/item/weapon/staff = 3,/obj/item/clothing/mask/gas/sexyclown = 1, /obj/item/clothing/under/sexyclown = 1,/obj/item/clothing/mask/gas/sexymime = 1,/obj/item/clothing/under/sexymime = 1,/obj/item/clothing/suit/apron/overalls = 1, /obj/item/clothing/head/rabbitears =1, /obj/item/clothing/head/sombrero = 1, /obj/item/clothing/head/sombrero/green = 1, /obj/item/clothing/suit/poncho = 1, - /obj/item/clothing/suit/poncho/green = 1, /obj/item/clothing/suit/poncho/red = 1, /obj/item/clothing/tie/blue = 1, /obj/item/clothing/tie/red = 1, /obj/item/clothing/tie/black = 1, /obj/item/clothing/tie/horrible = 1) + /obj/item/clothing/suit/poncho/green = 1, /obj/item/clothing/suit/poncho/red = 1, /obj/item/clothing/tie/blue = 1, /obj/item/clothing/tie/red = 1, /obj/item/clothing/tie/black = 1, /obj/item/clothing/tie/horrible = 1, + /obj/item/clothing/under/maid = 1, /obj/item/clothing/under/janimaid = 1) contraband = list(/obj/item/clothing/suit/judgerobe = 1,/obj/item/clothing/head/powdered_wig = 1,/obj/item/weapon/gun/magic/wand = 1) premium = list(/obj/item/clothing/suit/hgpirate = 1, /obj/item/clothing/head/hgpiratecap = 1, /obj/item/clothing/head/helmet/roman = 1, /obj/item/clothing/head/helmet/roman/legionaire = 1, /obj/item/clothing/under/roman = 1, /obj/item/clothing/shoes/roman = 1, /obj/item/weapon/shield/riot/roman = 1) refill_canister = /obj/item/weapon/vending_refill/autodrobe @@ -897,8 +898,8 @@ desc = "A kitchen and restaurant equipment vendor" product_ads = "Mm, food stuffs!;Food and food accessories.;Get your plates!;You like forks?;I like forks.;Woo, utensils.;You don't really need these..." icon_state = "dinnerware" - products = list(/obj/item/weapon/storage/bag/tray = 8,/obj/item/weapon/kitchen/utensil/fork = 6,/obj/item/weapon/kitchenknife = 3,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass = 8,/obj/item/clothing/suit/chef/classic = 2,/obj/item/weapon/reagent_containers/food/condiment/pack/ketchup = 5,/obj/item/weapon/reagent_containers/food/condiment/pack/hotsauce = 5) - contraband = list(/obj/item/weapon/kitchen/rollingpin = 2, /obj/item/weapon/butch = 2) + products = list(/obj/item/weapon/storage/bag/tray = 8,/obj/item/weapon/kitchen/utensil/fork = 6,/obj/item/weapon/kitchenknife = 3,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass = 8,/obj/item/clothing/suit/apron/chef = 2,/obj/item/weapon/reagent_containers/food/condiment/pack/ketchup = 5,/obj/item/weapon/reagent_containers/food/condiment/pack/hotsauce = 5) + contraband = list(/obj/item/weapon/kitchen/rollingpin = 2, /obj/item/weapon/kitchenknife/butcher = 2) /obj/machinery/vending/sovietsoda name = "\improper BODA" @@ -916,8 +917,8 @@ //req_access_txt = "12" //Maintenance access products = list(/obj/item/stack/cable_coil/random = 10,/obj/item/weapon/crowbar = 5,/obj/item/weapon/weldingtool = 3,/obj/item/weapon/wirecutters = 5, /obj/item/weapon/wrench = 5,/obj/item/device/analyzer = 5,/obj/item/device/t_scanner = 5,/obj/item/weapon/screwdriver = 5) - contraband = list(/obj/item/weapon/weldingtool/hugetank = 2,/obj/item/clothing/gloves/fyellow = 2) - premium = list(/obj/item/clothing/gloves/yellow = 1) + contraband = list(/obj/item/weapon/weldingtool/hugetank = 2,/obj/item/clothing/gloves/color/fyellow = 2) + premium = list(/obj/item/clothing/gloves/color/yellow = 1) /obj/machinery/vending/engivend name = "\improper Engi-Vend" @@ -937,7 +938,7 @@ icon_deny = "engi-deny" req_access_txt = "11" products = list(/obj/item/clothing/under/rank/chief_engineer = 4,/obj/item/clothing/under/rank/engineer = 4,/obj/item/clothing/shoes/sneakers/orange = 4,/obj/item/clothing/head/hardhat = 4, - /obj/item/weapon/storage/belt/utility = 4,/obj/item/clothing/glasses/meson = 4,/obj/item/clothing/gloves/yellow = 4, /obj/item/weapon/screwdriver = 12, + /obj/item/weapon/storage/belt/utility = 4,/obj/item/clothing/glasses/meson = 4,/obj/item/clothing/gloves/color/yellow = 4, /obj/item/weapon/screwdriver = 12, /obj/item/weapon/crowbar = 12,/obj/item/weapon/wirecutters = 12,/obj/item/device/multitool = 12,/obj/item/weapon/wrench = 12,/obj/item/device/t_scanner = 12, /obj/item/weapon/stock_parts/cell = 8, /obj/item/weapon/weldingtool = 8,/obj/item/clothing/head/welding = 8, /obj/item/weapon/light/tube = 10,/obj/item/clothing/suit/fire = 4, /obj/item/weapon/stock_parts/scanning_module = 5,/obj/item/weapon/stock_parts/micro_laser = 5, @@ -975,7 +976,7 @@ /obj/item/clothing/tie/scarf/lightblue=1,/obj/item/clothing/tie/scarf/white=1,/obj/item/clothing/tie/scarf/black=1, /obj/item/clothing/tie/scarf/zebra=1,/obj/item/clothing/tie/scarf/christmas=1,/obj/item/clothing/tie/stripedredscarf=1, /obj/item/clothing/tie/stripedbluescarf=1,/obj/item/clothing/tie/stripedgreenscarf=1,/obj/item/clothing/tie/waistcoat=1, - /obj/item/clothing/under/sundress=2,/obj/item/clothing/under/blacktango=1,/obj/item/clothing/suit/jacket=3, + /obj/item/clothing/under/sundress=2,/obj/item/clothing/under/stripeddress = 1, /obj/item/clothing/under/sailordress = 1, /obj/item/clothing/under/redeveninggown = 1, /obj/item/clothing/under/blacktango=1,/obj/item/clothing/suit/jacket=3, /obj/item/clothing/glasses/regular=2,/obj/item/clothing/head/sombrero=1,/obj/item/clothing/suit/poncho=1, /obj/item/clothing/suit/ianshirt=1,/obj/item/clothing/shoes/laceup=2,/obj/item/clothing/shoes/sneakers/black=4, /obj/item/clothing/shoes/sandal=1) diff --git a/code/game/machinery/washing_machine.dm b/code/game/machinery/washing_machine.dm index 1a45add5d88..cc5b028658b 100644 --- a/code/game/machinery/washing_machine.dm +++ b/code/game/machinery/washing_machine.dm @@ -82,53 +82,43 @@ new_jumpsuit_item_state = J.item_state new_jumpsuit_name = J.name qdel(J) - //world << "DEBUG: YUP! [new_icon_state] and [new_item_state]" break qdel(J) - for(var/T in typesof(/obj/item/clothing/gloves)) - var/obj/item/clothing/gloves/G = new T - //world << "DEBUG: [wash_color] == [J.item_color]" + for(var/T in typesof(/obj/item/clothing/gloves/color)) + var/obj/item/clothing/gloves/color/G = new T if(wash_color == G.item_color) new_glove_icon_state = G.icon_state new_glove_item_state = G.item_state new_glove_name = G.name qdel(G) - //world << "DEBUG: YUP! [new_icon_state] and [new_item_state]" break qdel(G) for(var/T in typesof(/obj/item/clothing/shoes/sneakers)) var/obj/item/clothing/shoes/sneakers/S = new T - //world << "DEBUG: [wash_color] == [J.item_color]" if(wash_color == S.item_color) new_shoe_icon_state = S.icon_state new_shoe_name = S.name qdel(S) - //world << "DEBUG: YUP! [new_icon_state] and [new_item_state]" break qdel(S) for(var/T in typesof(/obj/item/weapon/bedsheet)) var/obj/item/weapon/bedsheet/B = new T - //world << "DEBUG: [wash_color] == [J.item_color]" if(wash_color == B.item_color) new_sheet_icon_state = B.icon_state new_sheet_name = B.name qdel(B) - //world << "DEBUG: YUP! [new_icon_state] and [new_item_state]" break qdel(B) for(var/T in typesof(/obj/item/clothing/head/soft)) var/obj/item/clothing/head/soft/H = new T - //world << "DEBUG: [wash_color] == [J.item_color]" if(wash_color == H.item_color) new_softcap_icon_state = H.icon_state new_softcap_name = H.name qdel(H) - //world << "DEBUG: YUP! [new_icon_state] and [new_item_state]" break qdel(H) if(new_jumpsuit_icon_state && new_jumpsuit_item_state && new_jumpsuit_name) for(var/obj/item/clothing/under/color/J in contents) - //world << "DEBUG: YUP! FOUND IT!" J.item_state = new_jumpsuit_item_state J.icon_state = new_jumpsuit_icon_state J.item_color = wash_color @@ -136,8 +126,7 @@ J.desc = new_desc J.suit_color = wash_color if(new_glove_icon_state && new_glove_item_state && new_glove_name) - for(var/obj/item/clothing/gloves/G in contents) - //world << "DEBUG: YUP! FOUND IT!" + for(var/obj/item/clothing/gloves/color/G in contents) G.item_state = new_glove_item_state G.icon_state = new_glove_icon_state G.item_color = wash_color @@ -145,7 +134,6 @@ G.desc = new_desc if(new_shoe_icon_state && new_shoe_name) for(var/obj/item/clothing/shoes/sneakers/S in contents) - //world << "DEBUG: YUP! FOUND IT!" if (S.chained == 1) S.chained = 0 S.slowdown = SHOES_SLOWDOWN @@ -156,14 +144,12 @@ S.desc = new_desc if(new_sheet_icon_state && new_sheet_name) for(var/obj/item/weapon/bedsheet/B in contents) - //world << "DEBUG: YUP! FOUND IT!" B.icon_state = new_sheet_icon_state B.item_color = wash_color B.name = new_sheet_name B.desc = new_desc if(new_softcap_icon_state && new_softcap_name) for(var/obj/item/clothing/head/soft/H in contents) - //world << "DEBUG: YUP! FOUND IT!" H.icon_state = new_softcap_icon_state H.item_color = wash_color H.name = new_softcap_name diff --git a/code/game/machinery/wishgranter.dm b/code/game/machinery/wishgranter.dm index c6e676a9c97..161fc416135 100644 --- a/code/game/machinery/wishgranter.dm +++ b/code/game/machinery/wishgranter.dm @@ -11,7 +11,8 @@ var/charges = 1 var/insisting = 0 -/obj/machinery/wish_granter/attack_hand(var/mob/user as mob) +/obj/machinery/wish_granter/attack_hand(var/mob/living/carbon/user) + if(istype(user)) return usr.set_machine(src) if(charges <= 0) @@ -36,28 +37,10 @@ charges-- insisting = 0 - if (!(HULK in user.mutations)) - user.mutations.Add(HULK) - - if (!(LASER in user.mutations)) - user.mutations.Add(LASER) - - if (!(XRAY in user.mutations)) - user.mutations.Add(XRAY) - user.sight |= (SEE_MOBS|SEE_OBJS|SEE_TURFS) - user.see_in_dark = 8 - user.see_invisible = SEE_INVISIBLE_LEVEL_TWO - - if (!(COLD_RESISTANCE in user.mutations)) - user.mutations.Add(COLD_RESISTANCE) - - if (!(TK in user.mutations)) - user.mutations.Add(TK) - - if(!(HEAL in user.mutations)) - user.mutations.Add(HEAL) - - user.update_mutations() + user.dna.add_mutation(HULK) + user.dna.add_mutation(XRAY) + user.dna.add_mutation(COLDRES) + user.dna.add_mutation(TK) ticker.mode.traitors += user.mind user.mind.special_role = "Avatar of the Wish Granter" diff --git a/code/game/mecha/equipment/tools/tools.dm b/code/game/mecha/equipment/tools/tools.dm index dc711bb3874..7105b6d5234 100644 --- a/code/game/mecha/equipment/tools/tools.dm +++ b/code/game/mecha/equipment/tools/tools.dm @@ -26,13 +26,14 @@ cargo_holder = null /obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp/action(atom/target) - if(!action_checks(target)) return - if(!cargo_holder) return + if(!action_checks(target)) + return + if(!cargo_holder) + return if(istype(target,/obj)) var/obj/O = target if(!O.anchored) if(cargo_holder.cargo.len < cargo_holder.cargo_capacity) - occupant_message("You lift [target] and start to load it into cargo compartment.") chassis.visible_message("[chassis] lifts [target] and starts to load it into cargo compartment.") set_ready_state(0) chassis.use_power(energy_drain) @@ -46,12 +47,12 @@ occupant_message("[target] successfully loaded.") log_message("Loaded [O]. Cargo compartment capacity: [cargo_holder.cargo_capacity - cargo_holder.cargo.len]") else - occupant_message("You must hold still while handling objects.") + occupant_message("You must hold still while handling objects.") O.anchored = initial(O.anchored) else - occupant_message("Not enough room in cargo compartment.") + occupant_message("Not enough room in cargo compartment.") else - occupant_message("[target] is firmly secured.") + occupant_message("[target] is firmly secured.") else if(istype(target,/mob/living)) var/mob/living/M = target @@ -62,8 +63,9 @@ return M.adjustOxyLoss(round(dam_force/2)) M.updatehealth() - occupant_message("You squeeze [target] with [src.name]. Something cracks.") - chassis.visible_message("[chassis] squeezes [target].") + target.visible_message("[chassis] squeezes [target].", \ + "[chassis] squeezes [target].",\ + "You hear something crack") add_logs(chassis.occupant, M, "attacked", object="[name]", addition="(INTENT: [uppertext(chassis.occupant.a_intent)]) (DAMTYE: [uppertext(damtype)])") else step_away(M,chassis) @@ -83,20 +85,28 @@ force = 15 /obj/item/mecha_parts/mecha_equipment/tool/drill/action(atom/target) - if(!action_checks(target)) return + if(!action_checks(target)) + return if(isobj(target)) var/obj/target_obj = target - if(!target_obj.vars.Find("unacidable") || target_obj.unacidable) return + if(target_obj.unacidable) + return set_ready_state(0) chassis.use_power(energy_drain) - chassis.visible_message("[chassis] starts to drill [target]", "You hear the drill.") - occupant_message("You start to drill [target]") + target.visible_message("[chassis] starts to drill [target]", \ + "[chassis] starts to drill [target]", \ + "You hear drilling.") var/T = chassis.loc var/C = target.loc //why are these backwards? we may never know -Pete if(do_after_cooldown(target)) if(T == chassis.loc && src == chassis.selected) if(istype(target, /turf/simulated/wall/r_wall)) - occupant_message("[target] is too durable to drill through.") + if(istype(src , /obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill)) + if(do_after_cooldown(target))//To slow down how fast mechs can drill through the station + log_message("Drilled through [target]") + target.ex_act(3) + else + occupant_message("[target] is too durable to drill through.") else if(istype(target, /turf/simulated/mineral)) for(var/turf/simulated/mineral/M in range(chassis,1)) if(get_dir(chassis,M)&chassis.dir) @@ -122,7 +132,10 @@ else if(target.loc == C) log_message("Drilled through [target]") if(isliving(target)) - drill_mob(target, chassis.occupant) + if(istype(src , /obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill)) + drill_mob(target, chassis.occupant, 120) + else + drill_mob(target, chassis.occupant) else target.ex_act(2) return 1 @@ -156,50 +169,6 @@ equip_cooldown = 20 force = 15 -/obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill/action(atom/target) - if(!action_checks(target)) return - if(isobj(target)) - var/obj/target_obj = target - if(target_obj.unacidable) return - set_ready_state(0) - chassis.use_power(energy_drain) - chassis.visible_message("[chassis] starts to drill [target]", "You hear the drill.") - occupant_message("You start to drill [target]") - var/T = chassis.loc - var/C = target.loc //why are these backwards? we may never know -Pete - if(do_after_cooldown(target)) - if(T == chassis.loc && src == chassis.selected) - if(istype(target, /turf/simulated/wall/r_wall)) - if(do_after_cooldown(target))//To slow down how fast mechs can drill through the station - log_message("Drilled through [target]") - target.ex_act(3) - else if(istype(target, /turf/simulated/mineral)) - for(var/turf/simulated/mineral/M in range(chassis,1)) - if(get_dir(chassis,M)&chassis.dir) - M.gets_drilled() - log_message("Drilled through [target]") - if(locate(/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp) in chassis.equipment) - var/obj/structure/ore_box/ore_box = locate(/obj/structure/ore_box) in chassis:cargo - if(ore_box) - for(var/obj/item/weapon/ore/ore in range(chassis,1)) - if(get_dir(chassis,ore)&chassis.dir) - ore.Move(ore_box) - else if(istype(target,/turf/simulated/floor/plating/asteroid)) - for(var/turf/simulated/floor/plating/asteroid/M in range(target,1)) - M.gets_dug() - log_message("Drilled through [target]") - if(locate(/obj/item/mecha_parts/mecha_equipment/tool/hydraulic_clamp) in chassis.equipment) - var/obj/structure/ore_box/ore_box = locate(/obj/structure/ore_box) in chassis:cargo - if(ore_box) - for(var/obj/item/weapon/ore/ore in range(target,1)) - ore.Move(ore_box) - else if(target.loc == C) - log_message("Drilled through [target]") - if(isliving(target)) - drill_mob(target, chassis.occupant, 120) - else - target.ex_act(2) - return 1 /obj/item/mecha_parts/mecha_equipment/tool/drill/diamonddrill/can_attach(obj/mecha/M as obj) if(..()) @@ -756,7 +725,6 @@ if(!action_checks(src)) return chassis.dynbulletdamage(Proj) if(prob(chassis.deflect_chance*deflect_coeff)) - chassis.occupant_message("The armor deflects incoming projectile.") chassis.visible_message("The [chassis.name] armor deflects the projectile") chassis.log_append_to_last("Armor saved.") else @@ -772,7 +740,6 @@ if(!action_checks(A)) return chassis.dynhitby(A) if(prob(chassis.deflect_chance*deflect_coeff) || istype(A, /mob/living) || istype(A, /obj/item/mecha_parts/mecha_tracking)) - chassis.occupant_message("The [A] bounces off the armor.") chassis.visible_message("The [A] bounces off the [chassis] armor") chassis.log_append_to_last("Armor saved.") if(istype(A, /mob/living)) @@ -1206,7 +1173,6 @@ var/obj/O = target if(!O.anchored) if(cargo_holder.cargo.len < cargo_holder.cargo_capacity) - chassis.occupant_message("You lift [target] and start to load it into cargo compartment.") chassis.visible_message("[chassis] lifts [target] and starts to load it into cargo compartment.") set_ready_state(0) chassis.use_power(energy_drain) @@ -1220,26 +1186,25 @@ chassis.occupant_message("[target] successfully loaded.") chassis.log_message("Loaded [O]. Cargo compartment capacity: [cargo_holder.cargo_capacity - cargo_holder.cargo.len]") else - chassis.occupant_message("You must hold still while handling objects.") + chassis.occupant_message("You must hold still while handling objects.") O.anchored = initial(O.anchored) else - chassis.occupant_message("Not enough room in cargo compartment.") + chassis.occupant_message("Not enough room in cargo compartment.") else - chassis.occupant_message("[target] is firmly secured.") + chassis.occupant_message("[target] is firmly secured.") else if(istype(target,/mob/living)) var/mob/living/M = target if(M.stat>1) return if(chassis.occupant.a_intent == "harm") - chassis.occupant_message("You obliterate [target] with [src.name], leaving blood and guts everywhere.") - chassis.visible_message("[chassis] destroys [target] in an unholy fury.") + target.visible_message("[chassis] destroys [target] in an unholy fury.", \ + "[chassis] destroys [target] in an unholy fury.") if(chassis.occupant.a_intent == "disarm") - chassis.occupant_message("You tear [target]'s limbs off with [src.name].") - chassis.visible_message("[chassis] rips [target]'s arms off.") + target.visible_message("[chassis] rips [target]'s arms off.", \ + "[chassis] rips [target]'s arms off.") else step_away(M,chassis) - chassis.occupant_message("You smash into [target], sending them flying.") - chassis.visible_message("[chassis] tosses [target] like a piece of paper.") + target.visible_message("[chassis] tosses [target] like a piece of paper.") set_ready_state(0) chassis.use_power(energy_drain) do_after_cooldown() diff --git a/code/game/mecha/mech_bay.dm b/code/game/mecha/mech_bay.dm index d883637eb96..4474df3f7c7 100644 --- a/code/game/mecha/mech_bay.dm +++ b/code/game/mecha/mech_bay.dm @@ -147,10 +147,16 @@ /obj/machinery/computer/mech_bay_power_console/update_icon() + if(stat & NOPOWER) + icon_state = "recharge_comp0" + return + if(stat & BROKEN) + icon_state = "recharge_compb" + return if(!recharge_port || !recharge_port.recharging_mech || !recharge_port.recharging_mech.cell || !(recharge_port.recharging_mech.cell.charge < recharge_port.recharging_mech.cell.maxcharge)) icon_state = "recharge_comp" - else - icon_state = "recharge_comp_on" + return + icon_state = "recharge_comp_on" /obj/machinery/computer/mech_bay_power_console/initialize() reconnect() diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index 6bd0982060b..26b256148d8 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -320,7 +320,6 @@ obj/mecha/proc/can_use(mob/user) playsound(src, 'sound/items/Welder.ogg', 50, 1) else return - M.occupant_message("You hit [src].") visible_message("[M.name] has hit [src].") take_damage(M.force, damtype) add_logs(M.occupant, src, "attacked", object=M, addition="(INTENT: [uppertext(M.occupant.a_intent)]) (DAMTYPE: [uppertext(M.damtype)])") @@ -475,6 +474,7 @@ obj/mecha/proc/can_use(mob/user) var/damage = absorbDamage(amount,type) health -= damage update_health() + occupant_message("Taking damage!") log_append_to_last("Took [damage] points of damage. Damage type: \"[type]\".",1) /obj/mecha/proc/absorbDamage(damage,damage_type) @@ -490,19 +490,22 @@ obj/mecha/proc/can_use(mob/user) else qdel(src) +/obj/mecha/attack_hulk(mob/living/carbon/human/user) + if(!prob(src.deflect_chance)) + ..(user, 1) + take_damage(15) + check_for_internal_damage(list(MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST)) + user.visible_message("[user] hits [src.name], doing some damage.", "You hit [src.name] with all your might. The metal creaks and bends.") + occupant_message("[user] hits [src.name], doing some damage.") + return 1 + return 0 + /obj/mecha/attack_hand(mob/living/user as mob) user.changeNext_move(CLICK_CD_MELEE) // Ugh. Ideally we shouldn't be setting cooldowns outside of click code. user.do_attack_animation(src) src.log_message("Attack by hand/paw. Attacker - [user].",1) - - if ((HULK in user.mutations) && !prob(src.deflect_chance)) - src.take_damage(15) - src.check_for_internal_damage(list(MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST)) - user.visible_message("[user] hits [src.name], doing some damage.", "You hit [src.name] with all your might. The metal creaks and bends.") - src.occupant_message("[user] hits [src.name], doing some damage.") - else - user.visible_message("[user] hits [src.name]. Nothing happens","You hit [src.name] with no visible effect.") - src.log_append_to_last("Armor saved.") + user.visible_message("[user] hits [src.name]. Nothing happens","You hit [src.name] with no visible effect.") + src.log_append_to_last("Armor saved.") return /obj/mecha/attack_paw(mob/user as mob) @@ -517,14 +520,11 @@ obj/mecha/proc/can_use(mob/user) src.take_damage(15) src.check_for_internal_damage(list(MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST)) playsound(src.loc, 'sound/weapons/slash.ogg', 50, 1, -1) - user << "You slash at the armored suit!" visible_message("The [user] slashes at [src.name]'s armor!") - src.occupant_message("The [user] slashes at [src.name]'s armor!") else src.log_append_to_last("Armor saved.") playsound(src.loc, 'sound/weapons/slash.ogg', 50, 1, -1) user << "\green Your claws had no effect!" - src.occupant_message("The [user]'s claws are stopped by the armor.") visible_message("The [user] rebounds off [src.name]'s armor!") return @@ -541,12 +541,10 @@ obj/mecha/proc/can_use(mob/user) src.take_damage(damage) src.check_for_internal_damage(list(MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST)) visible_message("[user] [user.attacktext] [src]!") - src.occupant_message("[user] [user.attacktext] [src]!") add_logs(user, src, "attacked", admin=0) else src.log_append_to_last("Armor saved.") playsound(src.loc, 'sound/weapons/slash.ogg', 50, 1, -1) - src.occupant_message("[user]'s attack is stopped by the armor.") visible_message("The [user] rebounds off [src.name]'s armor!") add_logs(user, src, "attacked", admin=0) return @@ -565,7 +563,6 @@ obj/mecha/proc/can_use(mob/user) src.visible_message("The [A] fastens firmly to [src].") return if(prob(src.deflect_chance) || istype(A, /mob)) - src.occupant_message("[A] bounces off the armor.") src.visible_message("[A] bounces off the [src.name] armor") src.log_append_to_last("Armor saved.") if(istype(A, /mob/living)) @@ -574,7 +571,6 @@ obj/mecha/proc/can_use(mob/user) else if(istype(A, /obj)) var/obj/O = A if(O.throwforce) - src.occupant_message("[src.name] is hit by [A].") src.visible_message("[src.name] is hit by [A].") src.take_damage(O.throwforce) src.check_for_internal_damage(list(MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST)) @@ -589,7 +585,6 @@ obj/mecha/proc/can_use(mob/user) /obj/mecha/proc/dynbulletdamage(var/obj/item/projectile/Proj) if(prob(src.deflect_chance)) - src.occupant_message("The armor deflects incoming projectile.") src.visible_message("The [src.name] armor deflects the projectile") src.log_append_to_last("Armor saved.") return @@ -601,7 +596,6 @@ obj/mecha/proc/can_use(mob/user) ignore_threshold = 1 if((Proj.damage_type == BRUTE || Proj.damage_type == BURN)) src.take_damage(Proj.damage,Proj.flag) - src.occupant_message("[src.name] is hit by [Proj]!") src.visible_message("[src.name] is hit by [Proj].") src.check_for_internal_damage(list(MECHA_INT_FIRE,MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST,MECHA_INT_SHORT_CIRCUIT),ignore_threshold) Proj.on_hit(src) @@ -629,28 +623,6 @@ obj/mecha/proc/can_use(mob/user) src.check_for_internal_damage(list(MECHA_INT_FIRE,MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST,MECHA_INT_SHORT_CIRCUIT),1) return -/*Will fix later -Sieve -/obj/mecha/attack_blob(mob/user as mob) - src.log_message("Attack by blob. Attacker - [user].",1) - if(!prob(src.deflect_chance)) - src.take_damage(6) - src.check_for_internal_damage(list(MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST)) - playsound(src.loc, 'sound/effects/blobattack.ogg', 50, 1, -1) - user << "\red You smash at the armored suit!" - for (var/mob/V in viewers(src)) - if(V.client && !(V.blinded)) - V.show_message("\red The [user] smashes against [src.name]'s armor!", 1) - else - src.log_append_to_last("Armor saved.") - playsound(src.loc, 'sound/effects/blobattack.ogg', 50, 1, -1) - user << "\green Your attack had no effect!" - src.occupant_message("\blue The [user]'s attack is stopped by the armor.") - for (var/mob/V in viewers(src)) - if(V.client && !(V.blinded)) - V.show_message("\blue The [user] rebounds off the [src.name] armor!", 1) - return -*/ - /obj/mecha/blob_act() take_damage(30, "brute") return @@ -677,14 +649,8 @@ obj/mecha/proc/can_use(mob/user) if(prob(src.deflect_chance)) user << "The [W] bounces off [src.name] armor." src.log_append_to_last("Armor saved.") -/* - for (var/mob/V in viewers(src)) - if(V.client && !(V.blinded)) - V.show_message("The [W] bounces off [src.name] armor.", 1) -*/ return 0 else - src.occupant_message("[user] hits [src] with [W].") user.visible_message("[user] hits [src] with [W].", "You hit [src] with [W].") src.take_damage(W.force,W.damtype) src.check_for_internal_damage(list(MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST)) @@ -810,22 +776,6 @@ obj/mecha/proc/can_use(mob/user) else if(!(W.flags&NOBLUDGEON)) call((proc_res["dynattackby"]||src), "dynattackby")(W,user) -/* - src.log_message("Attacked by [W]. Attacker - [user]") - if(prob(src.deflect_chance)) - user << "\red The [W] bounces off [src.name] armor." - src.log_append_to_last("Armor saved.") -/* - for (var/mob/V in viewers(src)) - if(V.client && !(V.blinded)) - V.show_message("The [W] bounces off [src.name] armor.", 1) -*/ - else - src.occupant_message("[user] hits [src] with [W].") - user.visible_message("[user] hits [src] with [W].", "You hit [src] with [W].") - src.take_damage(W.force,W.damtype) - src.check_for_internal_damage(list(MECHA_INT_TEMP_CONTROL,MECHA_INT_TANK_BREACH,MECHA_INT_CONTROL_LOST)) -*/ return /* diff --git a/code/game/mecha/mecha_construction_paths.dm b/code/game/mecha/mecha_construction_paths.dm index 5ff59260334..7ee61a9d6ec 100644 --- a/code/game/mecha/mecha_construction_paths.dm +++ b/code/game/mecha/mecha_construction_paths.dm @@ -346,11 +346,11 @@ //10 list("key"=/obj/item/weapon/stock_parts/scanning_module/adv, "backkey"=/obj/item/weapon/screwdriver, - "desc"="Scanning module is secured."), + "desc"="Weapon control module is secured."), //11 list("key"=/obj/item/weapon/screwdriver, "backkey"=/obj/item/weapon/crowbar, - "desc"="Scanning module is installed."), + "desc"="Weapon control module is installed."), //12 list("key"=/obj/item/weapon/circuitboard/mecha/gygax/targeting, "backkey"=/obj/item/weapon/screwdriver, @@ -924,11 +924,11 @@ //10 list("key"=/obj/item/weapon/stock_parts/scanning_module/phasic, "backkey"=/obj/item/weapon/screwdriver, - "desc"="Scanning module is secured."), + "desc"="Weapon control module is secured."), //11 list("key"=/obj/item/weapon/screwdriver, "backkey"=/obj/item/weapon/crowbar, - "desc"="Scanning module is installed."), + "desc"="Weapon control module is installed."), //12 list("key"=/obj/item/weapon/circuitboard/mecha/durand/targeting, "backkey"=/obj/item/weapon/screwdriver, @@ -1218,11 +1218,11 @@ //13 list("key"=/obj/item/weapon/stock_parts/scanning_module/phasic, "backkey"=/obj/item/weapon/screwdriver, - "desc"="Scanning module is secured."), + "desc"="Weapon control module is secured."), //14 list("key"=/obj/item/weapon/screwdriver, "backkey"=/obj/item/weapon/crowbar, - "desc"="Scanning module is installed."), + "desc"="Weapon control is installed."), //15 list("key"=/obj/item/weapon/circuitboard/mecha/phazon/targeting, "backkey"=/obj/item/weapon/screwdriver, diff --git a/code/game/mecha/mecha_control_console.dm b/code/game/mecha/mecha_control_console.dm index 7d3d07efb5f..bd9d0fadc2d 100644 --- a/code/game/mecha/mecha_control_console.dm +++ b/code/game/mecha/mecha_control_console.dm @@ -55,10 +55,18 @@ screen = 1 if(href_list["return"]) screen = 0 - src.updateUsrDialog() + updateUsrDialog() return +/obj/machinery/computer/mecha/update_icon() + if(stat & NOPOWER) + icon_state = "mecha0" + return + if(stat & BROKEN) + icon_state = "mechab" + return + icon_state = "mecha0" /obj/item/mecha_parts/mecha_tracking name = "exosuit tracking beacon" diff --git a/code/game/objects/effects/aliens.dm b/code/game/objects/effects/aliens.dm index 4848b1bfa7a..c3c97749174 100644 --- a/code/game/objects/effects/aliens.dm +++ b/code/game/objects/effects/aliens.dm @@ -108,14 +108,12 @@ health -= tforce healthcheck() - -/obj/structure/alien/resin/attack_hand(mob/living/user) - if(HULK in user.mutations) - user.do_attack_animation(src) - user.visible_message("[user] destroys [src]!") - health = 0 - healthcheck() - +/obj/structure/alien/resin/attack_hulk(mob/living/carbon/human/user) + ..(user, 1) + user.do_attack_animation(src) + user.visible_message("[user] destroys [src]!") + health = 0 + healthcheck() /obj/structure/alien/resin/attack_paw(mob/user) return attack_hand(user) diff --git a/code/game/objects/effects/effect_system.dm b/code/game/objects/effects/effect_system.dm index 3dd5fdf823c..4a6920fa50b 100644 --- a/code/game/objects/effects/effect_system.dm +++ b/code/game/objects/effects/effect_system.dm @@ -791,7 +791,7 @@ steam.start() -- spawns the effect spawn(3 + metal*3) process() spawn(120) - processing_objects.Remove(src) + SSobj.processing.Remove(src) sleep(30) if(metal) @@ -966,16 +966,16 @@ steam.start() -- spawns the effect qdel(src) return -/obj/structure/foamedmetal/attack_hand(var/mob/user) - if ((HULK in user.mutations) || (prob(75 - metal*25))) +/obj/structure/foamedmetal/attack_hulk(mob/living/carbon/human/user) + ..(user, 1) + if(prob(75 - metal*25)) user.visible_message("[user] smashes through the foamed metal.", \ "You smash through the metal foam wall.") - qdel(src) - else - user << "You hit the metal foam but bounce off it." - return + return 1 +/obj/structure/foamedmetal/attack_hand(var/mob/user) + user << "You hit the metal foam but bounce off it." /obj/structure/foamedmetal/attackby(var/obj/item/I, var/mob/user) diff --git a/code/game/objects/effects/forcefields.dm b/code/game/objects/effects/forcefields.dm index cf337d71a7b..bf8231f637a 100644 --- a/code/game/objects/effects/forcefields.dm +++ b/code/game/objects/effects/forcefields.dm @@ -24,10 +24,10 @@ /obj/effect/forcefield/mime/New() ..() last_process = world.time - processing_objects.Add(src) + SSobj.processing.Add(src) /obj/effect/forcefield/mime/process() timeleft -= (world.time - last_process) if(timeleft <= 0) - processing_objects.Remove(src) + SSobj.processing.Remove(src) qdel(src) \ No newline at end of file diff --git a/code/game/objects/effects/landmarks.dm b/code/game/objects/effects/landmarks.dm index 2af201bdcca..b7eacdc89d5 100644 --- a/code/game/objects/effects/landmarks.dm +++ b/code/game/objects/effects/landmarks.dm @@ -13,10 +13,6 @@ landmarks_list += src switch(name) //some of these are probably obsolete - if("shuttle") - shuttle_z = z - qdel(src) - return if("monkey") monkeystart += loc qdel(src) diff --git a/code/game/objects/effects/spawners/lootdrop.dm b/code/game/objects/effects/spawners/lootdrop.dm index 73b14346a40..4c21191bc6f 100644 --- a/code/game/objects/effects/spawners/lootdrop.dm +++ b/code/game/objects/effects/spawners/lootdrop.dm @@ -26,7 +26,7 @@ /obj/item/weapon/gun/projectile/automatic/pistol = 8, /obj/item/weapon/gun/projectile/shotgun/combat = 5, /obj/item/weapon/gun/projectile/revolver/mateba, - /obj/item/weapon/gun/projectile/automatic/deagle + /obj/item/weapon/gun/projectile/automatic/pistol/deagle ) /obj/effect/spawner/lootdrop/maintenance @@ -61,7 +61,7 @@ /obj/item/bodybag = 1, /obj/item/clothing/glasses/meson = 2, /obj/item/clothing/glasses/sunglasses = 1, - /obj/item/clothing/gloves/white{color = "yellow"; desc = "The colors are a bit dodgy."; icon_state = "yellow"; item_color = "yellow"; item_state = "ygloves"; name = "insulated gloves"} = 1, + /obj/item/clothing/gloves/color/white{color = "yellow"; desc = "The colors are a bit dodgy."; icon_state = "yellow"; item_color = "yellow"; item_state = "ygloves"; name = "insulated gloves"} = 1, /obj/item/clothing/head/hardhat = 1, /obj/item/clothing/head/hardhat/red = 1, /obj/item/clothing/head/that{throwforce = 1; throwing = 1} = 1, diff --git a/code/game/objects/effects/spiders.dm b/code/game/objects/effects/spiders.dm index cf8854b4bcd..5fb37eb3ab7 100644 --- a/code/game/objects/effects/spiders.dm +++ b/code/game/objects/effects/spiders.dm @@ -81,7 +81,7 @@ /obj/effect/spider/eggcluster/New() pixel_x = rand(3,-3) pixel_y = rand(3,-3) - processing_objects.Add(src) + SSobj.processing.Add(src) /obj/effect/spider/eggcluster/process() amount_grown += rand(0,2) @@ -109,7 +109,7 @@ /obj/effect/spider/spiderling/New() pixel_x = rand(6,-6) pixel_y = rand(6,-6) - processing_objects.Add(src) + SSobj.processing.Add(src) /obj/effect/spider/spiderling/Bump(atom/user) if(istype(user, /obj/structure/table)) diff --git a/code/game/objects/effects/step_triggers.dm b/code/game/objects/effects/step_triggers.dm index 96d2f3ff66d..f6369e0c1af 100644 --- a/code/game/objects/effects/step_triggers.dm +++ b/code/game/objects/effects/step_triggers.dm @@ -3,6 +3,7 @@ /obj/effect/step_trigger var/affect_ghosts = 0 var/stopper = 1 // stops throwers + var/mobs_only = 0 invisibility = 101 // nope cant see this shit anchored = 1 @@ -15,10 +16,11 @@ return if(istype(H, /mob/dead/observer) && !affect_ghosts) return + if(!istype(H, /mob) && mobs_only) + return Trigger(H) - /* Tosses things in a certain direction */ /obj/effect/step_trigger/thrower @@ -114,3 +116,30 @@ A.x = rand(teleport_x, teleport_x_offset) A.y = rand(teleport_y, teleport_y_offset) A.z = rand(teleport_z, teleport_z_offset) + + +/* Simple sound player, Mapper friendly! */ + +/obj/effect/step_trigger/sound_effect + var/sound //eg. path to the sound, inside '' eg: 'growl.ogg' + var/volume = 100 + var/freq_vary = 1 //Should the frequency of the sound vary? + var/extra_range = 0 // eg World.view = 7, extra_range = 1, 7+1 = 8, 8 turfs radius + var/happens_once = 0 + var/triggerer_only = 0 //Whether the triggerer is the only person who hears this + + +/obj/effect/step_trigger/sound_effect/Trigger(var/atom/movable/A) + var/turf/T = get_turf(A) + + if(!T) + return + + if(triggerer_only) + A.playsound_local(T, sound, volume, freq_vary) + else + playsound(T, sound, volume, freq_vary, extra_range) + + if(happens_once) + qdel(src) + diff --git a/code/game/objects/explosion.dm b/code/game/objects/explosion.dm index 571002155a4..c91e0a1eb9a 100644 --- a/code/game/objects/explosion.dm +++ b/code/game/objects/explosion.dm @@ -72,13 +72,8 @@ proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impa far_volume += (dist <= far_dist * 0.5 ? 50 : 0) // add 50 volume if the mob is pretty close to the explosion M.playsound_local(epicenter, 'sound/effects/explosionfar.ogg', far_volume, 1, frequency, falloff = 5) - - - var/lighting_controller_was_processing = lighting_controller.processing //Pause the lighting updates for a bit - lighting_controller.processing = 0 -// var/powernet_rebuild_was_deferred_already = defer_powernet_rebuild -// if(defer_powernet_rebuild != 2) -// defer_powernet_rebuild = 1 + //postpone light processing for a bit + SSlighting.postpone() if(heavy_impact_range > 1) var/datum/effect/system/explosion/E = new/datum/effect/system/explosion() @@ -121,13 +116,6 @@ proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impa if(Array) Array.sense_explosion(x0,y0,z0,devastation_range,heavy_impact_range,light_impact_range,took,orig_dev_range,orig_heavy_range,orig_light_range) - sleep(8) - - if(!lighting_controller.processing) lighting_controller.processing = lighting_controller_was_processing -// if(!powernet_rebuild_was_deferred_already) -// if(defer_powernet_rebuild != 2) -// defer_powernet_rebuild = 0 - return 1 diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 82cf59a988e..378e96ba819 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -313,14 +313,7 @@ add_logs(user, M, "attacked", object="[src.name]", addition="(INTENT: [uppertext(user.a_intent)])") src.add_fingerprint(user) - //if((CLUMSY in user.mutations) && prob(50)) - // M = user - /* - M << "\red You stab yourself in the eye." - M.sdisabilities |= BLIND - M.weakened += 4 - M.adjustBruteLoss(10) - */ + if(M != user) M.visible_message("[user] has stabbed [M] in the eye with [src]!", \ "[user] stabs you in the eye with [src]!") @@ -341,7 +334,7 @@ M.eye_stat += rand(2,4) if (M.eye_stat >= 10) M.eye_blurry += 15+(0.1*M.eye_blurry) - M.disabilities |= NEARSIGHTED + M.disabilities |= NEARSIGHT if(M.stat != 2) M << "Your eyes start to bleed profusely!" if(prob(50)) @@ -354,7 +347,7 @@ if (prob(M.eye_stat - 10 + 1)) if(M.stat != 2) M << "You go blind!" - M.sdisabilities |= BLIND + M.disabilities |= BLIND return /obj/item/clean_blood() diff --git a/code/game/objects/items/blueprints.dm b/code/game/objects/items/blueprints.dm index 4ba21eaa553..90d6b97cf2d 100644 --- a/code/game/objects/items/blueprints.dm +++ b/code/game/objects/items/blueprints.dm @@ -116,7 +116,6 @@ /area/centcom, /area/asteroid, /area/tdome, - /area/syndicate_station, /area/wizard_station, /area/prison ) diff --git a/code/game/objects/items/candle.dm b/code/game/objects/items/candle.dm index 2935773a75d..746d7892d30 100644 --- a/code/game/objects/items/candle.dm +++ b/code/game/objects/items/candle.dm @@ -54,7 +54,7 @@ for(var/mob/O in viewers(usr, null)) O.show_message(flavor_text, 1) SetLuminosity(CANDLE_LUMINOSITY) - processing_objects.Add(src) + SSobj.processing.Add(src) /obj/item/candle/process() diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm index bd6cd8afb25..fe8fe4138bd 100644 --- a/code/game/objects/items/crayons.dm +++ b/code/game/objects/items/crayons.dm @@ -28,6 +28,11 @@ colour = "#DA00FF" colourName = "purple" +/obj/item/toy/crayon/white + icon_state = "crayonwhite" + colour = "#FFFFFF" + colourName = "white" + /obj/item/toy/crayon/mime icon_state = "crayonmime" desc = "A very sad-looking crayon." diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm index ab970a7db47..a014fd5d33c 100644 --- a/code/game/objects/items/devices/PDA/PDA.dm +++ b/code/game/objects/items/devices/PDA/PDA.dm @@ -47,6 +47,7 @@ var/global/list/obj/item/device/pda/PDAs = list() var/chat_channel = "#ss13" //name of our current NTRC channel var/nick = "" //our NTRC nick var/list/ntrclog = list() //NTRC message log + var/new_ntrc_msg = 0 var/noreturn = 0 //whether the PDA can use the Return button, used for the aiPDA chatroom @@ -161,6 +162,7 @@ var/global/list/obj/item/device/pda/PDAs = list() /obj/item/device/pda/librarian icon_state = "pda-library" + default_cartridge = /obj/item/weapon/cartridge/librarian desc = "A portable microcomputer by Thinktronic Systems, LTD. This is model is a WGW-11 series e-reader." note = "Congratulations, your station has chosen the Thinktronic 5290 WGW-11 Series E-reader and Personal Data Assistant!" silent = 1 //Quiet in the library! @@ -170,8 +172,8 @@ var/global/list/obj/item/device/pda/PDAs = list() desc = "A portable microcomputer by Thinktronic Systems, LTD. This is model is a special edition with a transparent case." note = "Congratulations, you have chosen the Thinktronic 5230 Personal Data Assistant Deluxe Special Max Turbo Limited Edition!" -/obj/item/device/pda/chef - icon_state = "pda-chef" +/obj/item/device/pda/cook + icon_state = "pda-cook" /obj/item/device/pda/bar icon_state = "pda-bartender" @@ -259,6 +261,8 @@ var/global/list/obj/item/device/pda/PDAs = list() if(active_uplink_check(user)) return + setup_chatrooms() + var/dat = "Personal Data Assistant" dat += " Close" @@ -291,7 +295,7 @@ var/global/list/obj/item/device/pda/PDAs = list() dat += "
    " dat += "
  • Notekeeper
  • " dat += "
  • Messenger
  • " - dat += "
  • Nanotrasen Relay Chat
  • " + dat += "
  • Nanotrasen Relay Chat ([new_ntrc_msg] unread)
  • " if (cartridge) if (cartridge.access_clown) @@ -343,6 +347,8 @@ var/global/list/obj/item/device/pda/PDAs = list() dat += "
  • Cleanbot Access
  • " if (istype(cartridge.radio, /obj/item/radio/integrated/signal)) dat += "
  • Signaler System
  • " + if (cartridge.access_newscaster) + dat += "
  • Newscaster Access
  • " if (cartridge.access_reagent_scanner) dat += "
  • [scanmode == 3 ? "Disable" : "Enable"] Reagent Scanner
  • " if (cartridge.access_engine) @@ -441,10 +447,7 @@ var/global/list/obj/item/device/pda/PDAs = list() dat += "
    " if (5) - if(!nick) //first time join - nick = copytext(sanitize(owner), 1, 9) - var/datum/chatroom/C = chatchannels[chat_channel] - C.parse_msg(src, nick, "/join [chat_channel]") + new_ntrc_msg = 0 dat += "

    SS13 Nanotrasen Relay Chat Network

    " dat += "[nick] | " @@ -1149,6 +1152,14 @@ var/global/list/obj/item/device/pda/PDAs = list() ntrclog[channel] = msg + ntrclog[channel] if (findtext(message, nick) && !silent) loc.audible_message("\icon[src] *[ttone]*", null, 3) + new_ntrc_msg++ + +/obj/item/device/pda/proc/setup_chatrooms() //this can't be done on New() because the messaging server needs to be instanced first + if(!nick) //first time using the PDA + //join the default chat channel + nick = copytext(sanitize(owner), 1, 9) + var/datum/chatroom/C = chatchannels[chat_channel] + C.parse_msg(src, nick, "/join [chat_channel]") /proc/get_viewable_pdas() . = list() diff --git a/code/game/objects/items/devices/PDA/cart.dm b/code/game/objects/items/devices/PDA/cart.dm index e42c3cf453a..9f9b4164c3e 100644 --- a/code/game/objects/items/devices/PDA/cart.dm +++ b/code/game/objects/items/devices/PDA/cart.dm @@ -17,6 +17,7 @@ var/access_janitor = 0 // var/access_flora = 0 var/access_reagent_scanner = 0 + var/access_newscaster = 0 var/access_remote_door = 0 //Control some blast doors remotely!! var/remote_door_id = "" var/access_status_display = 0 @@ -32,6 +33,7 @@ var/message1 // used for status_displays var/message2 var/list/stored_data = list() + var/current_channel /obj/item/weapon/cartridge/engineering name = "\improper Power-ON cartridge" @@ -115,6 +117,12 @@ icon_state = "cart-mi" access_mime = 1 var/mime_charges = 5 + +/obj/item/weapon/cartridge/librarian + name = "\improper Lib-Tweet cartridge" + icon_state = "cart-s" + access_newscaster = 1 + /* /obj/item/weapon/cartridge/botanist name = "\improper Green Thumb v4.20 cartridge" @@ -553,15 +561,29 @@ Code: menu = "

    Supply Record Interlink

    " menu += "
    Supply shuttle
    " - menu += "Location: [supply_shuttle.moving ? "Moving to station ([supply_shuttle.eta] Mins.)":supply_shuttle.at_station ? "Station":"Dock"]
    " - menu += "Current approved orders:
      " - for(var/S in supply_shuttle.shoppinglist) + menu += "Location: " + switch(SSshuttle.supply.mode) + if(SHUTTLE_CALL) + menu += "Moving to " + if(SSshuttle.supply.z != ZLEVEL_STATION) + menu += "station" + else + menu += "centcomm" + menu += " ([SSshuttle.supply.timeLeft(600)] Mins)" + else + menu += "At " + if(SSshuttle.supply.z != ZLEVEL_STATION) + menu += "centcomm" + else + menu += "station" + menu += "
      Current approved orders:
        " + for(var/S in SSshuttle.shoppinglist) var/datum/supply_order/SO = S menu += "
      1. #[SO.ordernum] - [SO.object.name] approved by [SO.orderedby] [SO.comment ? "([SO.comment])":""]
      2. " menu += "
      " menu += "Current requests:
        " - for(var/S in supply_shuttle.requestlist) + for(var/S in SSshuttle.requestlist) var/datum/supply_order/SO = S menu += "
      1. #[SO.ordernum] - [SO.object.name] requested by [SO.orderedby]
      2. " menu += "
      Upgrade NOW to Space Parts & Space Vendors PLUS for full remote order control and inventory management." @@ -700,6 +722,20 @@ Code: var/obj/item/radio/integrated/medbot/SC = radio bot_control(SC) + if (53) // Newscaster + menu = "

      Newscaster Access

      " + menu += "
      Current Newsfeed: [current_channel ? current_channel : "None"]
      " + var/datum/feed_channel/current + for(var/datum/feed_channel/chan in news_network.network_channels) + if (chan.channel_name == current_channel) + current = chan + if(!current) + menu += "
      ERROR : NO CHANNEL FOUND
      " + return + for(var/datum/feed_message/msg in current.messages) + menu +="-[msg.body]
      \[Story by [msg.author]\]
      " + menu += "
      Post Message" + /obj/item/weapon/cartridge/Topic(href, href_list) ..() @@ -762,5 +798,32 @@ Code: loc:mode = 433 mode = 433 + if("Newscaster Access") + mode = 53 + + if("Newscaster Message") + var/obj/item/device/pda/pda = loc + var/pda_owner_name = pda.id ? "[pda.id.registered_name] ([pda.id.assignment])" : "Unknown" + var/message = pda.msg_input() + var/datum/feed_channel/current + for(var/datum/feed_channel/chan in news_network.network_channels) + if (chan.channel_name == current_channel) + current = chan + if(current.locked && current.author != pda_owner_name) + pda.cart += "
      ERROR : NOT AUTHORIZED [pda.id ? "" : "- ID SLOT EMPTY"]
      " + pda.Topic(null,list("choice"="Refresh")) + return + news_network.SubmitArticle(message,pda.owner,current_channel) + pda.Topic(null,list("choice"=num2text(mode))) + return + + if("Newscaster Switch Channel") + var/obj/item/device/pda/pda = loc + current_channel = pda.msg_input() + pda.Topic(null,list("choice"=num2text(mode))) + return + + + generate_menu() print_to_host(menu) diff --git a/code/game/objects/items/devices/camera_bug.dm b/code/game/objects/items/devices/camera_bug.dm index 4da4cbe1e8e..655c568fc94 100644 --- a/code/game/objects/items/devices/camera_bug.dm +++ b/code/game/objects/items/devices/camera_bug.dm @@ -42,7 +42,7 @@ /obj/item/device/camera_bug/New() ..() - processing_objects += src + SSobj.processing += src /obj/item/device/camera_bug/Destroy() if(expansion) @@ -71,7 +71,7 @@ interact(user) /obj/item/device/camera_bug/check_eye(var/mob/user as mob) - if (user.stat || loc != user || !user.canmove || user.blinded || !current) + if (user.stat || loc != user || !user.canmove || user.eye_blind || !current) user.reset_view(null) user.unset_machine() return null diff --git a/code/game/objects/items/devices/flash.dm b/code/game/objects/items/devices/flash.dm index 71959e986ae..5496413aff1 100644 --- a/code/game/objects/items/devices/flash.dm +++ b/code/game/objects/items/devices/flash.dm @@ -15,8 +15,8 @@ var/last_used = 0 //last world.time it was used. -/obj/item/device/flash/proc/clown_check(mob/user) - if(user && (CLUMSY in user.mutations) && prob(50)) +/obj/item/device/flash/proc/clown_check(mob/living/carbon/human/user) + if(user.disabilities & CLUMSY && prob(50)) flash_carbon(user, user, 15, 0) return 0 return 1 @@ -57,19 +57,20 @@ return 1 -/obj/item/device/flash/proc/flash_carbon(var/mob/living/carbon/M, var/mob/user = null, var/power = 5, convert = 1) +/obj/item/device/flash/proc/flash_carbon(var/mob/living/carbon/M, var/mob/user = null, var/power = 5, targeted = 1) add_logs(user, M, "flashed", object="[src.name]") - var/safety = M:eyecheck() + var/safety = M.eyecheck() if(safety <= 0) M.confused += power flick("e_flash", M.flash) - if(user && convert) + if(user && targeted) terrible_conversion_proc(M, user) M.Stun(1) - user.visible_message("[user] blinds [M] with the flash!") + user.visible_message("[user] blinds [M] with the flash!") return 1 else - user.visible_message("[user] fails to blind [M] with the flash!") + if(user && targeted) + user.visible_message("[user] fails to blind [M] with the flash!") return 0 /obj/item/device/flash/attack(mob/living/M, mob/user) @@ -92,6 +93,7 @@ /obj/item/device/flash/attack_self(mob/living/carbon/user, flag = 0, emp = 0) if(!try_use_flash(user)) return 0 + user.visible_message("[user]'s flash emits a blinding light!") for(var/mob/living/carbon/M in oviewers(3, null)) flash_carbon(M, user, 3, 0) diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm index 587837fab45..38b006fbce0 100644 --- a/code/game/objects/items/devices/flashlight.dm +++ b/code/game/objects/items/devices/flashlight.dm @@ -45,11 +45,11 @@ return 1 -/obj/item/device/flashlight/attack(mob/living/M as mob, mob/living/user as mob) +/obj/item/device/flashlight/attack(mob/living/carbon/human/M as mob, mob/living/carbon/human/user as mob) add_fingerprint(user) if(on && user.zone_sel.selecting == "eyes") - if(((CLUMSY in user.mutations) || user.getBrainLoss() >= 60) && prob(50)) //too dumb to use flashlight properly + if((user.disabilities & CLUMSY || user.getBrainLoss() >= 60) && prob(50)) //too dumb to use flashlight properly return ..() //just hit them in the head if(!user.IsAdvancedToolUser()) @@ -62,7 +62,7 @@ return if(M == user) //they're using it on themselves - if(!M.blinded) + if(!M.eye_blind) flick("flash", M.flash) M.visible_message("[M] directs [src] to \his eyes.", \ "You wave the light in front of your eyes! Trippy!") @@ -75,12 +75,12 @@ "You direct [src] to [M]'s eyes.") if(istype(M, /mob/living/carbon/human) || istype(M, /mob/living/carbon/monkey)) //robots and aliens are unaffected - if(M.stat == DEAD || M.sdisabilities & BLIND) //mob is dead or fully blind + if(M.stat == DEAD || M.disabilities & BLIND) //mob is dead or fully blind user << "[M] pupils does not react to the light!" - else if(XRAY in M.mutations) //mob has X-RAY vision + else if(M.dna.check_mutation(XRAY)) //mob has X-RAY vision user << "[M] pupils give an eerie glow!" else //they're okay! - if(!M.blinded) + if(!M.eye_blind) flick("flash", M.flash) //flash the affected mob user << "[M]'s pupils narrow." else @@ -101,12 +101,45 @@ /obj/item/device/flashlight/pen name = "penlight" - desc = "A pen-sized light, used by medical staff." + desc = "A pen-sized light, used by medical staff. It can also be used to create a hologram to alert people of incoming medical assistance." icon_state = "penlight" item_state = "" flags = CONDUCT brightness_on = 2 + var/holo_cooldown = 0 +/obj/item/device/flashlight/pen/afterattack(atom/target, mob/user, proximity_flag) + if(!proximity_flag) + if(holo_cooldown) + user << "[src] is not ready yet." + return + var/T = get_turf(target) + if(locate(/mob/living) in T) + CreateHolo(T, user) + return + ..() + +/obj/item/device/flashlight/pen/proc/CreateHolo(var/tturf,var/creator) + var/obj/effect/medical_holosign/M = new /obj/effect/medical_holosign(tturf) + M.visible_message("[creator] created a medical hologram!") + holo_cooldown = 1 + spawn(100) + holo_cooldown = 0 + return + +/obj/effect/medical_holosign + name = "medical holosign" + desc = "A small holographic barrier that indicates a medic is coming to treat a patient." + icon = 'icons/effects/effects.dmi' + icon_state = "medi_holo" + layer = 4.1 + mouse_opacity = 0 + +/obj/effect/medical_holosign/New() + playsound(loc, 'sound/machines/ping.ogg', 50, 0) + spawn(30) + qdel(src) + return /obj/item/device/flashlight/seclite name = "seclite" @@ -181,7 +214,7 @@ obj/item/device/flashlight/lamp/bananalamp turn_off() if(!fuel) icon_state = "[initial(icon_state)]-empty" - processing_objects -= src + SSobj.processing -= src /obj/item/device/flashlight/flare/proc/turn_off() on = 0 @@ -215,7 +248,7 @@ obj/item/device/flashlight/lamp/bananalamp user.visible_message("[user] lights \the [src].", "You light \the [src]!") force = on_damage damtype = "fire" - processing_objects += src + SSobj.processing += src /obj/item/device/flashlight/flare/torch name = "torch" @@ -250,10 +283,10 @@ obj/item/device/flashlight/lamp/bananalamp /obj/item/device/flashlight/emp/New() ..() - processing_objects.Add(src) + SSobj.processing.Add(src) /obj/item/device/flashlight/emp/Destroy() - processing_objects.Remove(src) + SSobj.processing.Remove(src) ..() /obj/item/device/flashlight/emp/process() diff --git a/code/game/objects/items/devices/laserpointer.dm b/code/game/objects/items/devices/laserpointer.dm index 27e4dd6631a..7a2aaa8ee2f 100644 --- a/code/game/objects/items/devices/laserpointer.dm +++ b/code/game/objects/items/devices/laserpointer.dm @@ -78,12 +78,9 @@ if (!user.IsAdvancedToolUser()) user << "You don't have the dexterity to do this!" return - if(user.has_mutation(HULK)) - user << "Your meaty finger is too large for the button!" - return if(ishuman(user)) var/mob/living/carbon/human/H = user - if(H.dna && NOGUNS in H.dna.species.specflags) + if(H.dna && (H.dna.check_mutation(HULK) || NOGUNS in H.dna.species.specflags)) user << "Your fingers can't press the button!" return @@ -109,7 +106,7 @@ //eye target check outmsg = "You blind [C] by shining [src] in their eyes." var/eye_prot = C.eyecheck() - if(C.blinded || eye_prot >= 2) + if(C.eye_blind || eye_prot >= 2) eye_prot = 4 var/severity = 3 - eye_prot if(prob(33)) @@ -189,7 +186,7 @@ if(energy <= max_energy) if(!recharging) recharging = 1 - processing_objects.Add(src) + SSobj.processing.Add(src) if(energy <= 0) user << "You've overused the battery of [src], now it needs time to recharge!" recharge_locked = 1 diff --git a/code/game/objects/items/devices/multitool.dm b/code/game/objects/items/devices/multitool.dm index 88bec2edc50..862fc2a89b8 100644 --- a/code/game/objects/items/devices/multitool.dm +++ b/code/game/objects/items/devices/multitool.dm @@ -28,11 +28,11 @@ /obj/item/device/multitool/ai_detect/New() ..() - processing_objects += src + SSobj.processing += src /obj/item/device/multitool/ai_detect/Destroy() - processing_objects -= src + SSobj.processing -= src ..() /obj/item/device/multitool/ai_detect/process() diff --git a/code/game/objects/items/devices/pipe_painter.dm b/code/game/objects/items/devices/pipe_painter.dm index 10407aaea8b..6ba985c908a 100644 --- a/code/game/objects/items/devices/pipe_painter.dm +++ b/code/game/objects/items/devices/pipe_painter.dm @@ -29,37 +29,9 @@ var/obj/machinery/atmospherics/pipe/P = A P.color = modes[mode] P.pipe_color = modes[mode] + P.stored.color = modes[mode] user.visible_message("[user] paints \the [P] [mode].","You paint \the [P] [mode].") - //P.update_icon() - - if(istype(A,/obj/machinery/atmospherics/pipe/simple)) - var/obj/machinery/atmospherics/pipe/simple/pipe = A - - if(pipe.node1) - pipe.node1.update_icon() - if(pipe.node2) - pipe.node2.update_icon() - else if(istype(A,/obj/machinery/atmospherics/pipe/manifold)) - var/obj/machinery/atmospherics/pipe/manifold/pipe = A - - if(pipe.node1) - pipe.node1.update_icon() - if(pipe.node2) - pipe.node2.update_icon() - if(pipe.node3) - pipe.node3.update_icon() - else if(istype(A,/obj/machinery/atmospherics/pipe/manifold4w)) - var/obj/machinery/atmospherics/pipe/manifold4w/pipe = A - - if(pipe.node1) - pipe.node1.update_icon() - if(pipe.node2) - pipe.node2.update_icon() - if(pipe.node3) - pipe.node3.update_icon() - if(pipe.node4) - pipe.node4.update_icon() - + P.update_node_icon() //updates the neighbors /obj/item/device/pipe_painter/attack_self(mob/user as mob) mode = input("Which colour do you want to use?","Pipe painter") in modes diff --git a/code/game/objects/items/devices/powersink.dm b/code/game/objects/items/devices/powersink.dm index 2f0a4d9b5a9..7b16d44b641 100644 --- a/code/game/objects/items/devices/powersink.dm +++ b/code/game/objects/items/devices/powersink.dm @@ -34,20 +34,20 @@ if(DISCONNECTED) attached = null if(mode == OPERATING) - processing_objects.Remove(src) + SSobj.processing.Remove(src) anchored = 0 if(CLAMPED_OFF) if(!attached) return if(mode == OPERATING) - processing_objects.Remove(src) + SSobj.processing.Remove(src) anchored = 1 if(OPERATING) if(!attached) return - processing_objects.Add(src) + SSobj.processing.Add(src) anchored = 1 mode = value @@ -140,6 +140,6 @@ playsound(src, 'sound/effects/screech.ogg', 100, 1, 1) if(power_drained >= max_power) - processing_objects.Remove(src) + SSobj.processing.Remove(src) explosion(src.loc, 3,6,9,12) qdel(src) diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index 6cf2b1b36ac..6c0de160e24 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -195,7 +195,7 @@ /obj/item/device/radio/headset/ai name = "\proper Integrated Subspace Transceiver " - keyslot = new /obj/item/device/encryptionkey/ai + keyslot2 = new /obj/item/device/encryptionkey/ai /obj/item/device/radio/headset/ai/receive_range(freq, level) return ..(freq, level, 1) diff --git a/code/game/objects/items/devices/radio/intercom.dm b/code/game/objects/items/devices/radio/intercom.dm index 1397c2d1575..41410f8594b 100644 --- a/code/game/objects/items/devices/radio/intercom.dm +++ b/code/game/objects/items/devices/radio/intercom.dm @@ -12,10 +12,10 @@ /obj/item/device/radio/intercom/New() ..() - processing_objects += src + SSobj.processing += src /obj/item/device/radio/intercom/Destroy() - processing_objects -= src + SSobj.processing -= src ..() /obj/item/device/radio/intercom/attack_ai(mob/user as mob) diff --git a/code/game/objects/items/devices/recaller.dm b/code/game/objects/items/devices/recaller.dm index efe0ae00066..641c7755af6 100644 --- a/code/game/objects/items/devices/recaller.dm +++ b/code/game/objects/items/devices/recaller.dm @@ -21,8 +21,8 @@ user << "\icon[src]Error: Device out of range of station communication arrays." return - if(emergency_shuttle.location==0) - if (emergency_shuttle.online) + switch(SSshuttle.emergency.mode) + if(SHUTTLE_CALL) recalling = 1 loc << "\icon[src]Generating shuttle recall order with codes retrieved from last call signal..." sleep(rand(10,30)) @@ -33,7 +33,7 @@ recalling = 0 log_game("[key_name(user)] has recalled the shuttle with a recaller.") message_admins("[key_name_admin(user)] has recalled the shuttle with a recaller.", 1) - if(!cancel_call_proc(user)) + if(!SSshuttle.cancelEvac(user)) loc << "\icon[src]No response recieved. Emergency shuttle cannot be recalled at this time." return diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index 7eef024ef0e..976bdb5b3c7 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -25,12 +25,12 @@ MASS SPECTROMETER icon_state = copytext(icon_state, 1, length(icon_state))+"[on]" if(on) - processing_objects.Add(src) + SSobj.processing.Add(src) /obj/item/device/t_scanner/process() if(!on) - processing_objects.Remove(src) + SSobj.processing.Remove(src) return null scan() @@ -77,10 +77,10 @@ MASS SPECTROMETER origin_tech = "magnets=1;biotech=1" var/mode = 1; -/obj/item/device/healthanalyzer/attack(mob/living/M as mob, mob/living/user as mob) +/obj/item/device/healthanalyzer/attack(mob/living/M as mob, mob/living/carbon/human/user as mob) // Clumsiness/brain damage check - if ((CLUMSY in user.mutations || user.getBrainLoss() >= 60) && prob(50)) + if ((user.disabilities & CLUMSY || user.getBrainLoss() >= 60) && prob(50)) user << "You stupidly try to analyze the floor's vitals!" user.visible_message("[user] has analyzed the floor's vitals!") user.show_message("Analyzing Results for The floor:\n\t Overall Status: Healthy", 1) diff --git a/code/game/objects/items/devices/sensor_device.dm b/code/game/objects/items/devices/sensor_device.dm new file mode 100644 index 00000000000..2bcddf5de79 --- /dev/null +++ b/code/game/objects/items/devices/sensor_device.dm @@ -0,0 +1,11 @@ +/obj/item/device/sensor_device + name = "handheld crew monitor" //Thanks to Gun Hog for the name! + desc = "A miniature machine that tracks suit sensors across the station." + icon = 'icons/obj/device.dmi' + icon_state = "scanner" + w_class = 2.0 + slot_flags = SLOT_BELT + origin_tech = "programming=3;materials=3;magnets=3" + +/obj/item/device/sensor_device/attack_self(mob/user as mob) + crewmonitor(user,src) //Proc already exists, just had to call it diff --git a/code/game/objects/items/devices/transfer_valve.dm b/code/game/objects/items/devices/transfer_valve.dm index 64951705275..00ea33f28ef 100644 --- a/code/game/objects/items/devices/transfer_valve.dm +++ b/code/game/objects/items/devices/transfer_valve.dm @@ -10,8 +10,6 @@ var/valve_open = 0 var/toggle = 1 -/obj/item/device/transfer_valve/proc/process_activation(var/obj/item/device/D) - /obj/item/device/transfer_valve/IsAssemblyHolder() return 1 @@ -44,7 +42,7 @@ user << "The device is secured." return if(attached_device) - user << "There is already an device attached to the valve, remove it first." + user << "There is already a device attached to the valve, remove it first." return user.remove_from_mob(item) attached_device = A @@ -114,7 +112,7 @@ return return -/obj/item/device/transfer_valve/process_activation(var/obj/item/device/D) +/obj/item/device/transfer_valve/proc/process_activation(var/obj/item/device/D) if(toggle) toggle = 0 toggle_valve() diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm index a3fb7b85c82..10adc58768c 100644 --- a/code/game/objects/items/robot/robot_upgrades.dm +++ b/code/game/objects/items/robot/robot_upgrades.dm @@ -113,7 +113,7 @@ usr << "There's no mounting point for the module!" return 0 - var/obj/item/weapon/gun/energy/taser/cyborg/T = locate() in R.module + var/obj/item/weapon/gun/energy/gun/advtaser/cyborg/T = locate() in R.module if(!T) T = locate() in R.module.contents if(!T) diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm index 9b91799d00e..6e128060017 100644 --- a/code/game/objects/items/toys.dm +++ b/code/game/objects/items/toys.dm @@ -67,7 +67,7 @@ /obj/item/toy/balloon/throw_impact(atom/hit_atom) if(src.reagents.total_volume >= 1) - src.visible_message("The [src] bursts!","You hear a pop and a splash.") + src.visible_message("\The [src] bursts!","You hear a pop and a splash.") src.reagents.reaction(get_turf(hit_atom)) for(var/atom/A in get_turf(hit_atom)) src.reagents.reaction(A) @@ -166,17 +166,17 @@ " You hear a gunshot.") /obj/item/toy/ammo/gun - name = "ammo-caps" + name = "capgun ammo" desc = "Make sure to recyle the box in an autolathe when it gets empty." icon = 'icons/obj/ammo.dmi' - icon_state = "357-7" + icon_state = "357OLD-7" w_class = 1.0 g_amt = 10 m_amt = 10 var/amount_left = 7.0 /obj/item/toy/ammo/gun/update_icon() - src.icon_state = text("357-[]", src.amount_left) + src.icon_state = text("357OLD-[]", src.amount_left) /obj/item/toy/ammo/gun/examine(mob/user) ..() @@ -415,7 +415,7 @@ attack_verb = list("attacked", "coloured") var/colour = "#FF0000" //RGB var/drawtype = "rune" - var/list/graffiti = list("amyjon","face","matt","revolution","engie","guy","end","dwarf","uboa") + var/list/graffiti = list("amyjon","face","matt","revolution","engie","guy","end","dwarf","uboa","body") var/list/letters = list("a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z") var/uses = 30 //0 for unlimited uses var/instant = 0 @@ -735,7 +735,7 @@ obj/item/toy/cards/deck/attack_hand(mob/user as mob) src.cards -= choice H.pickup(user) user.put_in_active_hand(H) - src.visible_message("[user] draws a card from the deck.", "You draw a card from the deck.") + user.visible_message("[user] draws a card from the deck.", "You draw a card from the deck.") if(cards.len > 26) src.icon_state = "deck_[deckstyle]_full" else if(cards.len > 10) diff --git a/code/game/objects/items/weapons/RCD.dm b/code/game/objects/items/weapons/RCD.dm index 2b4af3a5590..4fe90a2133e 100644 --- a/code/game/objects/items/weapons/RCD.dm +++ b/code/game/objects/items/weapons/RCD.dm @@ -22,6 +22,7 @@ RCD origin_tech = "engineering=4;materials=2" var/datum/effect/effect/system/spark_spread/spark_system var/matter = 0 + var/max_matter = 100 var/working = 0 var/mode = 1 var/canRwall = 0 @@ -92,7 +93,7 @@ RCD /obj/item/weapon/rcd/New() - desc = "A RCD. It currently holds [matter]/100 matter-units." + desc = "A RCD. It currently holds [matter]/[max_matter] matter-units." src.spark_system = new /datum/effect/effect/system/spark_spread spark_system.set_up(5, 0, src) spark_system.attach(src) @@ -102,15 +103,15 @@ RCD /obj/item/weapon/rcd/attackby(obj/item/weapon/W, mob/user) ..() if(istype(W, /obj/item/weapon/rcd_ammo)) - if((matter + 20) > 100) + if((matter + 20) > max_matter) user << "The RCD cant hold any more matter-units." return user.drop_item() qdel(W) matter += 20 playsound(src.loc, 'sound/machines/click.ogg', 50, 1) - user << "The RCD now holds [matter]/30 matter-units." - desc = "A RCD. It currently holds [matter]/30 matter-units." + user << "The RCD now holds [matter]/[max_matter] matter-units." + desc = "A RCD. It currently holds [matter]/[max_matter] matter-units." return @@ -174,7 +175,13 @@ RCD if(2) if(istype(A, /turf/simulated/floor)) if(checkResource(10, user)) - if(!locate(/obj/machinery/door) in A) + var/door_check = 1 + for(var/obj/machinery/door/D in A) + if(!D.sub_door) + door_check = 0 + break + + if(door_check) user << "Building Airlock..." playsound(src.loc, 'sound/machines/click.ogg', 50, 1) if(do_after(user, 50)) @@ -237,7 +244,7 @@ RCD if(matter < amount) return 0 matter -= amount - desc = "A RCD. It currently holds [matter]/30 matter-units." + desc = "A RCD. It currently holds [matter]/[max_matter] matter-units." return 1 /obj/item/weapon/rcd/proc/checkResource(var/amount, var/mob/user) diff --git a/code/game/objects/items/weapons/RPD.dm b/code/game/objects/items/weapons/RPD.dm new file mode 100644 index 00000000000..67e34d91428 --- /dev/null +++ b/code/game/objects/items/weapons/RPD.dm @@ -0,0 +1,569 @@ +//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32 + +/* +CONTAINS: +RPD +*/ +#define PIPE_BINARY 0 +#define PIPE_BENT 1 +#define PIPE_TRINARY 2 +#define PIPE_TRIN_M 3 +#define PIPE_UNARY 4 +#define PIPE_QUAD 5 + +#define PAINT_MODE -2 +#define EATING_MODE -1 +#define ATMOS_MODE 0 +#define METER_MODE 1 +#define DISPOSALS_MODE 2 + +/datum/pipe_info + var/id=-1 + var/dir=SOUTH + var/dirtype=PIPE_BINARY + var/icon = 'icons/obj/pipe-item.dmi' + var/icon_state="" + var/selected=0 + +/datum/pipe_info/New(var/pid,var/direction,var/dt) + src.id=pid + src.icon_state=pipeID2State[pid+1] + src.dir=direction + src.dirtype=dt + +/datum/pipe_info/proc/Render(var/dispenser,var/label) + return "
    1. [label]
    2. " + +/datum/pipe_info/meter + icon = 'icons/obj/pipes.dmi' + icon_state = "meterX" + +/datum/pipe_info/meter/New() + return + +/datum/pipe_info/meter/Render(var/dispenser,var/label) + return "
    3. [label]
    4. " //hardcoding is no + +var/global/list/disposalpipeID2State=list( + "pipe-s", + "pipe-c", + "pipe-j1", + "pipe-y", + "pipe-t", + "disposal", + "outlet", + "intake", + "pipe-j1s" +) + +/datum/pipe_info/disposal + icon = 'icons/obj/pipes/disposal.dmi' + icon_state = "meterX" + +/datum/pipe_info/disposal/New(var/pid,var/dt) + src.id=pid + src.icon_state=disposalpipeID2State[pid+1] + src.dir=2 + src.dirtype=dt + if(pid<5 || pid>7) + icon_state = "con[icon_state]" + +/datum/pipe_info/disposal/Render(var/dispenser,var/label) + return "
    5. [label]
    6. " //avoid hardcoding. + +//find these defines in code\game\machinery\pipe\consruction.dm +var/global/list/RPD_recipes=list( + "Regular Pipes" = list( + "Pipe" = new /datum/pipe_info(PIPE_SIMPLE_STRAIGHT, 1, PIPE_BINARY), + "Bent Pipe" = new /datum/pipe_info(PIPE_SIMPLE_BENT, 5, PIPE_BENT), + "Manifold" = new /datum/pipe_info(PIPE_MANIFOLD, 1, PIPE_TRINARY), + "Manual Valve" = new /datum/pipe_info(PIPE_MVALVE, 1, PIPE_BINARY), + "Digital Valve" = new /datum/pipe_info(PIPE_DVALVE, 1, PIPE_BINARY), + "4-Way Manifold" = new /datum/pipe_info(PIPE_4WAYMANIFOLD, 1, PIPE_QUAD), + ), + "Devices"=list( + "Connector" = new /datum/pipe_info(PIPE_CONNECTOR, 1, PIPE_UNARY), + "Unary Vent" = new /datum/pipe_info(PIPE_UVENT, 1, PIPE_UNARY), + "Gas Pump" = new /datum/pipe_info(PIPE_PUMP, 1, PIPE_UNARY), + "Passive Gate" = new /datum/pipe_info(PIPE_PASSIVE_GATE, 1, PIPE_UNARY), + "Volume Pump" = new /datum/pipe_info(PIPE_VOLUME_PUMP, 1, PIPE_UNARY), + "Scrubber" = new /datum/pipe_info(PIPE_SCRUBBER, 1, PIPE_UNARY), + "Meter" = new /datum/pipe_info/meter(), + "Gas Filter" = new /datum/pipe_info(PIPE_GAS_FILTER, 1, PIPE_TRIN_M), + "Gas Mixer" = new /datum/pipe_info(PIPE_GAS_MIXER, 1, PIPE_TRIN_M), +// "Injector" = new /datum/pipe_info(PIPE_INJECTOR, 1, PIPE_UNARY), + ), + "Heat Exchange" = list( + "Pipe" = new /datum/pipe_info(PIPE_HE_STRAIGHT, 1, PIPE_BINARY), + "Bent Pipe" = new /datum/pipe_info(PIPE_HE_BENT, 5, PIPE_BENT), + "Junction" = new /datum/pipe_info(PIPE_JUNCTION, 1, PIPE_UNARY), + "Heat Exchanger" = new /datum/pipe_info(PIPE_HEAT_EXCHANGE, 1, PIPE_UNARY), + ), + "Insulated Pipes" = list( + "Pipe" = new /datum/pipe_info(PIPE_INSULATED_STRAIGHT,1, PIPE_BINARY), + "Bent Pipe" = new /datum/pipe_info(PIPE_INSULATED_BENT, 5, PIPE_BENT), + ), + "Disposal Pipes" = list( + "Pipe" = new /datum/pipe_info/disposal(DISP_PIPE_STRAIGHT, PIPE_BINARY), + "Bent Pipe" = new /datum/pipe_info/disposal(DISP_PIPE_BENT, PIPE_TRINARY), + "Junction" = new /datum/pipe_info/disposal(DISP_JUNCTION, PIPE_TRINARY), + "Y-Junction" = new /datum/pipe_info/disposal(DISP_YJUNCTION, PIPE_TRINARY), + "Trunk" = new /datum/pipe_info/disposal(DISP_END_TRUNK, PIPE_TRINARY), + "Bin" = new /datum/pipe_info/disposal(DISP_END_BIN, PIPE_QUAD), + "Outlet" = new /datum/pipe_info/disposal(DISP_END_OUTLET, PIPE_UNARY), + "Chute" = new /datum/pipe_info/disposal(DISP_END_CHUTE, PIPE_UNARY), + "Sort Junction" = new /datum/pipe_info/disposal(DISP_SORTJUNCTION, PIPE_TRINARY), + ) +) +/obj/item/weapon/pipe_dispenser + name = "Rapid Piping Device (RPD)" + desc = "A device used to rapidly pipe things." + icon = 'icons/obj/items.dmi' + icon_state = "rpd" + opacity = 0 + density = 0 + anchored = 0.0 + flags = CONDUCT + force = 10.0 + throwforce = 10.0 + throw_speed = 1 + throw_range = 5 + w_class = 3.0 + m_amt = 75000 + g_amt = 37500 + origin_tech = "engineering=4;materials=2" + var/datum/effect/effect/system/spark_spread/spark_system + var/working = 0 + var/p_type = 0 + var/p_conntype = 0 + var/p_dir = 1 + var/p_class = ATMOS_MODE + var/p_disposal = 0 + var/list/paint_colors = list( + "grey" = rgb(255,255,255), + "red" = rgb(255,0,0), + "blue" = rgb(0,0,255), + "cyan" = rgb(0,256,249), + "green" = rgb(30,255,0), + "yellow" = rgb(255,198,0), + "purple" = rgb(130,43,255) + ) + var/paint_color="grey" + +/obj/item/weapon/pipe_dispenser/New() + . = ..() + spark_system = new /datum/effect/effect/system/spark_spread + spark_system.set_up(5, 0, src) + spark_system.attach(src) + +/obj/item/weapon/pipe_dispenser/attack_self(mob/user as mob) + show_menu(user) + +/obj/item/weapon/pipe_dispenser/proc/render_dir_img(var/_dir,var/pic,var/title) + var/selected="" + if(_dir == p_dir) + selected=" class=\"selected\"" + return "" + +/obj/item/weapon/pipe_dispenser/proc/show_menu(mob/user as mob) + if(!user || !src) return 0 + var/dat = {"

      Type

      +Utilities: +"} + var/icon/preview=null + for(var/category in RPD_recipes) + dat += "[category]:
        " + var/list/cat=RPD_recipes[category] + for(var/label in cat) + var/datum/pipe_info/I = cat[label] + var/found=0 + if(I.id == p_type) + if(p_class==ATMOS_MODE && I.type==/datum/pipe_info) + found=1 + else if(p_class==DISPOSALS_MODE && I.type==/datum/pipe_info/disposal) + found=1 + if(found) + preview=new /icon(I.icon,I.icon_state) + dat += I.Render(src,label) + dat += "
      " + + var/color_css="" + var/color_picker="" + for(var/color_name in paint_colors) + var/color=paint_colors[color_name] + color_css += {" + a.color.[color_name] { + color: [color]; + } + a.color.[color_name]:hover { + border:1px solid [color]; + } + a.color.[color_name].selected { + background-color: [color]; + } + "} + var/selected="" + if(color_name==paint_color) + selected = " selected" + color_picker += {""} + + var/dirsel="

      Direction

      " + switch(p_conntype) + if(-1) + if(p_class==PAINT_MODE) + dirsel = "

      Direction

      [color_picker]" + + if(PIPE_BINARY) // Straight, N-S, W-E + if(preview) + user << browse_rsc(new /icon(preview, dir=NORTH), "vertical.png") + user << browse_rsc(new /icon(preview, dir=EAST), "horizontal.png") + + dirsel += "

      " + dirsel += render_dir_img(1,"vertical.png","Vertical") + dirsel += render_dir_img(4,"horizontal.png","Horizontal") + dirsel += "

      " + else + dirsel+={" +

      + + +

      + "} + if(PIPE_BENT) // Bent, N-W, N-E etc + if(preview) + user << browse_rsc(new /icon(preview, dir=NORTHWEST), "nw.png") + user << browse_rsc(new /icon(preview, dir=NORTHEAST), "ne.png") + user << browse_rsc(new /icon(preview, dir=SOUTHWEST), "sw.png") + user << browse_rsc(new /icon(preview, dir=SOUTHEAST), "se.png") + + dirsel += "

      " + dirsel += render_dir_img(9,"nw.png","West to North") + dirsel += render_dir_img(5,"ne.png","North to East") + dirsel += "
      " + dirsel += render_dir_img(10,"sw.png","South to West") + dirsel += render_dir_img(6,"se.png","East to South") + dirsel += "

      " + else + dirsel+={" +

      + + +
      + + +

      + "} + if(PIPE_TRINARY) // Manifold + if(preview) + user << browse_rsc(new /icon(preview, dir=NORTH), "s.png") + user << browse_rsc(new /icon(preview, dir=EAST), "w.png") + user << browse_rsc(new /icon(preview, dir=SOUTH), "n.png") + user << browse_rsc(new /icon(preview, dir=WEST), "e.png") + + dirsel += "

      " + dirsel += render_dir_img(1,"s.png","West South East") + dirsel += render_dir_img(4,"w.png","North West South") + dirsel += "
      " + dirsel += render_dir_img(2,"n.png","East North West") + dirsel += render_dir_img(8,"e.png","South East North") + dirsel += "

      " + else + dirsel+={" +

      + + +
      + + +

      + "} + if(PIPE_TRIN_M) // Mirrored ones + if(preview) + user << browse_rsc(new /icon(preview, dir=NORTH), "s.png") + user << browse_rsc(new /icon(preview, dir=EAST), "w.png") + user << browse_rsc(new /icon(preview, dir=SOUTH), "n.png") + user << browse_rsc(new /icon(preview, dir=WEST), "e.png") + user << browse_rsc(new /icon(preview, dir=SOUTHEAST), "sm.png") //each mirror icon is 45 anticlockwise from it's real direction + user << browse_rsc(new /icon(preview, dir=NORTHEAST), "wm.png") + user << browse_rsc(new /icon(preview, dir=NORTHWEST), "nm.png") + user << browse_rsc(new /icon(preview, dir=SOUTHWEST), "em.png") + + dirsel += "

      " + dirsel += render_dir_img(1,"s.png","West South East") + dirsel += render_dir_img(4,"w.png","North West South") + dirsel += "
      " + dirsel += render_dir_img(2,"n.png","East North West") + dirsel += render_dir_img(8,"e.png","South East North") + dirsel += "
      " + dirsel += render_dir_img(6,"sm.png","West South East") + dirsel += render_dir_img(5,"wm.png","North West South") + dirsel += "
      " + dirsel += render_dir_img(9,"nm.png","East North West") + dirsel += render_dir_img(10,"em.png","South East North") + dirsel += "

      " + else + dirsel+={" +

      + + +
      + + +
      + + +
      + + +

      + "} + if(PIPE_UNARY) // Unary + if(preview) + user << browse_rsc(new /icon(preview, dir=NORTH), "n.png") + user << browse_rsc(new /icon(preview, dir=EAST), "e.png") + user << browse_rsc(new /icon(preview, dir=SOUTH), "s.png") + user << browse_rsc(new /icon(preview, dir=WEST), "w.png") + + dirsel += "

      " + dirsel += render_dir_img(NORTH,"n.png","North") + dirsel += render_dir_img(EAST, "e.png","East") + dirsel += render_dir_img(SOUTH,"s.png","South") + dirsel += render_dir_img(WEST, "w.png","West") + dirsel += "

      " + else + dirsel+={" +

      + + + + +

      + "} + if(PIPE_QUAD) // Single icon_state (eg 4-way manifolds) + if(preview) + user << browse_rsc(new /icon(preview), "pipe.png") + + dirsel += "

      " + dirsel += render_dir_img(1,"pipe.png","Pipe") + dirsel += "

      " + else + dirsel+={" +

      + +

      + "} + + dat = {" + + + [name] + + + +[dirsel][dat] + + +"} + user << browse(dat, "window=pipedispenser") + onclose(user, "pipedispenser") + return + +/obj/item/weapon/pipe_dispenser/Topic(href, href_list) + if(usr.stat || usr.restrained()) + usr << browse(null, "window=pipedispenser") + return + usr.set_machine(src) + src.add_fingerprint(usr) + if(href_list["setdir"]) + p_dir= text2num(href_list["setdir"]) + show_menu(usr) + + if(href_list["eatpipes"]) + p_class = EATING_MODE + p_conntype=-1 + p_dir=1 + src.spark_system.start() + playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0) + show_menu(usr) + + if(href_list["paintpipes"]) + p_class = PAINT_MODE + p_conntype=-1 + p_dir=1 + src.spark_system.start() + playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0) + show_menu(usr) + + if(href_list["set_color"]) + paint_color=href_list["set_color"] + src.spark_system.start() + playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0) + show_menu(usr) + + if(href_list["makepipe"]) + p_type = text2num(href_list["makepipe"]) + p_dir = text2num(href_list["dir"]) + p_conntype = text2num(href_list["type"]) + p_class = ATMOS_MODE + src.spark_system.start() + playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0) + show_menu(usr) + + if(href_list["makemeter"]) + p_class = METER_MODE + p_conntype=-1 + p_dir=1 + src.spark_system.start() + playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0) + show_menu(usr) + + if(href_list["dmake"]) + p_type = text2num(href_list["dmake"]) + p_conntype = text2num(href_list["type"]) + p_dir = 1 + p_class = DISPOSALS_MODE + src.spark_system.start() + playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0) + show_menu(usr) + + +/obj/item/weapon/pipe_dispenser/afterattack(atom/A, mob/user) + if(!in_range(A,user)) + return + if(loc != user) + return + if(istype(A,/area/shuttle)||istype(A,/turf/space/transit)) + return 0 + + switch(p_class) + if(PAINT_MODE) // Paint pipes + if(!istype(A,/obj/machinery/atmospherics/pipe)) + // Avoid spewing errors about invalid mode -2 when clicking on stuff that aren't pipes. + user << "\The [src]'s error light flickers. Perhaps you need to only use it on pipes and pipe meters?" + return 0 + var/obj/machinery/atmospherics/pipe/P = A + playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) + P.color = paint_colors[paint_color] + P.pipe_color = paint_colors[paint_color] + P.stored.color = paint_colors[paint_color] + user.visible_message("[user] paints \the [P] [paint_color].","You paint \the [P] [paint_color].") + //P.update_icon() + P.update_node_icon() + return 1 + if(EATING_MODE) // Eating pipes + // Must click on an actual pipe or meter. + if(istype(A,/obj/item/pipe) || istype(A,/obj/item/pipe_meter) || istype(A,/obj/structure/disposalconstruct)) + user << "Destroying Pipe..." + playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) + if(do_after(user, 5)) + activate() + qdel(A) + return 1 + return 0 + + // Avoid spewing errors about invalid mode -1 when clicking on stuff that aren't pipes. + user << "The [src]'s error light flickers. Perhaps you need to only use it on pipes and pipe meters?" + return 0 + if(ATMOS_MODE) + if(!(istype(A, /turf))) + user << "The [src]'s error light flickers." + return 0 + user << "Building Pipes ..." + playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) + if(do_after(user, 20)) + activate() + var/obj/item/pipe/P = new (A, pipe_type=p_type, dir=p_dir) + P.update() + P.add_fingerprint(usr) + return 1 + return 0 + + if(METER_MODE) + if(!(istype(A, /turf))) + user << "The [src]'s error light flickers." + return 0 + user << "Building Meter..." + playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) + if(do_after(user, 20)) + activate() + new /obj/item/pipe_meter(A) + return 1 + return 0 + + if(DISPOSALS_MODE) + if(!(istype(A, /turf))) + user << "The [src]'s error light flickers." + return 0 + user << "Building Pipes..." + playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1) + if(do_after(user, 20)) + activate() + var/obj/structure/disposalconstruct/C = new (A) + // This may still produce runtimes, but I checked and /obj/structure/disposalconstruct + // DOES have a dir property, inherited from /obj/structure. - N3X + C.dir=p_dir + switch(p_type) + if(0) + C.ptype = 0 + if(1) + C.ptype = 1 + if(2) + C.ptype = 2 + if(3) + C.ptype = 4 + if(4) + C.ptype = 5 + if(5) + C.ptype = 6 + C.density = 1 + if(6) + C.ptype = 7 + C.density = 1 + if(7) + C.ptype = 8 + C.density = 1 + if(8) + C.ptype = 9 + C.add_fingerprint(usr) + C.update() + return 1 + return 0 + else + ..() + return 0 + + +/obj/item/weapon/pipe_dispenser/proc/activate() + playsound(get_turf(src), 'sound/items/Deconstruct.ogg', 50, 1) + diff --git a/code/game/objects/items/weapons/cigs_lighters.dm b/code/game/objects/items/weapons/cigs_lighters.dm index b58c54799bb..9fcfad2d30f 100644 --- a/code/game/objects/items/weapons/cigs_lighters.dm +++ b/code/game/objects/items/weapons/cigs_lighters.dm @@ -50,7 +50,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM name = "lit match" desc = "A match. This one is lit." attack_verb = list("burnt","singed") - processing_objects.Add(src) + SSobj.processing.Add(src) update_icon() return @@ -64,7 +64,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM name = "burnt match" desc = "A match. This one has seen better days." attack_verb = null - processing_objects.Remove(src) + SSobj.processing.Remove(src) /obj/item/weapon/match/dropped(mob/user as mob) matchburnout() @@ -180,7 +180,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM if(flavor_text) var/turf/T = get_turf(src) T.visible_message(flavor_text) - processing_objects.Add(src) + SSobj.processing.Add(src) //can't think of any other way to update the overlays :< if(ismob(loc)) @@ -209,7 +209,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM smoketime-- if(smoketime < 1) new type_butt(location) - processing_objects.Remove(src) + SSobj.processing.Remove(src) if(ismob(loc)) M << "Your [name] goes out." M.unEquip(src, 1) //un-equip it so the overlays can update //Force the un-equip so the overlays update @@ -228,7 +228,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM var/turf/T = get_turf(src) new type_butt(T) new /obj/effect/decal/cleanable/ash(T) - processing_objects.Remove(src) + SSobj.processing.Remove(src) qdel(src) return ..() @@ -354,7 +354,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM M.update_inv_wear_mask(0) packeditem = 0 name = "empty [initial(name)]" - processing_objects.Remove(src) + SSobj.processing.Remove(src) return if(location) location.hotspot_expose(700, 5) @@ -391,7 +391,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM lit = 0 icon_state = icon_off item_state = icon_off - processing_objects.Remove(src) + SSobj.processing.Remove(src) return if(!lit && smoketime > 0) user << "You empty [src] onto [location]." @@ -470,7 +470,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM user.visible_message("After a few attempts, [user] manages to light [src], they however burn their finger in the process.") user.AddLuminosity(1) - processing_objects.Add(src) + SSobj.processing.Add(src) else lit = 0 icon_state = icon_off @@ -484,7 +484,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM user.visible_message("[user] quietly shuts off [src].") user.AddLuminosity(-1) - processing_objects.Remove(src) + SSobj.processing.Remove(src) else return ..() return diff --git a/code/game/objects/items/weapons/dice.dm b/code/game/objects/items/weapons/dice.dm index cde71edd6fe..81c98702773 100644 --- a/code/game/objects/items/weapons/dice.dm +++ b/code/game/objects/items/weapons/dice.dm @@ -76,7 +76,7 @@ "You throw [src]. It lands on [result]. [comment]", \ "You hear [src] landing on [result]. [comment]") else if(src.throwing == 0) //Dice was thrown and is coming to rest - src.loc.visible_message("[src] rolls to a stop, landing on [result]. [comment]") + visible_message("[src] rolls to a stop, landing on [result]. [comment]") /obj/item/weapon/dice/d4/Crossed(var/mob/living/carbon/human/H) if(istype(H) && !H.shoes) diff --git a/code/game/objects/items/weapons/dna_injector.dm b/code/game/objects/items/weapons/dna_injector.dm index 2c7b48d2897..1184fa296db 100644 --- a/code/game/objects/items/weapons/dna_injector.dm +++ b/code/game/objects/items/weapons/dna_injector.dm @@ -9,6 +9,8 @@ var/damage_coeff = 1 var/list/fields + var/list/add_mutations = list() + var/list/remove_mutations = list() /obj/item/weapon/dnainjector/attack_paw(mob/user) return attack_hand(user) @@ -20,8 +22,15 @@ user << "You can't modify [M]'s DNA while \he's dead." return M.radiation += rand(20/(damage_coeff ** 2),50/(damage_coeff ** 2)) + var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]" + for(var/datum/mutation/human/HM in remove_mutations) + HM.on_losing(M) + for(var/datum/mutation/human/HM in add_mutations) + if(HM.name == RACEMUT) + message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the [name] (MONKEY)") + log_msg += " (MONKEY)" + HM.force_give(M) if(fields) - var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]" if(fields["name"] && fields["UE"] && fields["blood_type"]) M.real_name = fields["name"] M.dna.unique_enzymes = fields["UE"] @@ -30,13 +39,7 @@ if(fields["UI"]) //UI+UE M.dna.uni_identity = merge_text(M.dna.uni_identity, fields["UI"]) updateappearance(M) - if(fields["SE"]) - M.dna.struc_enzymes = merge_text(M.dna.struc_enzymes, fields["SE"]) - if(ishuman(M) && (deconstruct_block(getblock(M.dna.struc_enzymes, RACEBLOCK), BAD_MUTATION_DIFFICULTY) == BAD_MUTATION_DIFFICULTY)) //check for monkeying people. - message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the [name] (MONKEY)") - log_msg += " (MONKEY)" - domutcheck(M, null,(type != /obj/item/weapon/dnainjector)) //admin-spawnable-injectors always work - log_attack(log_msg) + log_attack(log_msg) else user << "It appears that [M] does not have compatible DNA." return @@ -67,28 +70,27 @@ desc = "Cures green skin." New() ..() - fields = list("SE"=setblock(NULLED_SE, HULKBLOCK, repeat_string(DNA_BLOCK_SIZE,"0"))) + remove_mutations.Add(mutations_list[HULK]) /obj/item/weapon/dnainjector/hulkmut name = "\improper DNA injector (Hulk)" desc = "This will make you big and strong, but give you a bad skin condition." New() ..() - fields = list("SE"=setblock(NULLED_SE, HULKBLOCK, repeat_string(DNA_BLOCK_SIZE,"f"))) - + add_mutations.Add(mutations_list[HULK]) /obj/item/weapon/dnainjector/xraymut name = "\improper DNA injector (Xray)" desc = "Finally you can see what the Captain does." New() ..() - fields = list("SE"=setblock(NULLED_SE, XRAYBLOCK, repeat_string(DNA_BLOCK_SIZE,"f"))) + add_mutations.Add(mutations_list[XRAY]) /obj/item/weapon/dnainjector/antixray name = "\improper DNA injector (Anti-Xray)" desc = "It will make you see harder." New() ..() - fields = list("SE"=setblock(NULLED_SE, XRAYBLOCK, repeat_string(DNA_BLOCK_SIZE,"0"))) + remove_mutations.Add(mutations_list[XRAY]) ///////////////////////////////////// /obj/item/weapon/dnainjector/antiglasses @@ -96,128 +98,126 @@ desc = "Toss away those glasses!" New() ..() - fields = list("SE"=setblock(NULLED_SE, NEARSIGHTEDBLOCK, repeat_string(DNA_BLOCK_SIZE,"0"))) + remove_mutations.Add(mutations_list[BADSIGHT]) /obj/item/weapon/dnainjector/glassesmut name = "\improper DNA injector (Glasses)" desc = "Will make you need dorkish glasses." New() ..() - fields = list("SE"=setblock(NULLED_SE, NEARSIGHTEDBLOCK, repeat_string(DNA_BLOCK_SIZE,"f"))) + add_mutations.Add(mutations_list[BADSIGHT]) /obj/item/weapon/dnainjector/epimut name = "\improper DNA injector (Epi.)" desc = "Shake shake shake the room!" New() ..() - fields = list("SE"=setblock(NULLED_SE, EPILEPSYBLOCK, repeat_string(DNA_BLOCK_SIZE,"f"))) + add_mutations.Add(mutations_list[EPILEPSY]) /obj/item/weapon/dnainjector/antiepi name = "\improper DNA injector (Anti-Epi.)" desc = "Will fix you up from shaking the room." New() ..() - fields = list("SE"=setblock(NULLED_SE, EPILEPSYBLOCK, repeat_string(DNA_BLOCK_SIZE,"0"))) + remove_mutations.Add(mutations_list[EPILEPSY]) //////////////////////////////////// /obj/item/weapon/dnainjector/anticough name = "\improper DNA injector (Anti-Cough)" desc = "Will stop that aweful noise." New() ..() - fields = list("SE"=setblock(NULLED_SE, COUGHBLOCK, repeat_string(DNA_BLOCK_SIZE,"0"))) + remove_mutations.Add(mutations_list[COUGH]) /obj/item/weapon/dnainjector/coughmut name = "\improper DNA injector (Cough)" desc = "Will bring forth a sound of horror from your throat." New() ..() - fields = list("SE"=setblock(NULLED_SE, COUGHBLOCK, repeat_string(DNA_BLOCK_SIZE,"f"))) - + add_mutations.Add(mutations_list[COUGH]) /obj/item/weapon/dnainjector/clumsymut name = "\improper DNA injector (Clumsy)" desc = "Makes clown minions." New() ..() - fields = list("SE"=setblock(NULLED_SE, CLUMSYBLOCK, repeat_string(DNA_BLOCK_SIZE,"f"))) - + add_mutations.Add(mutations_list[CLOWNMUT]) /obj/item/weapon/dnainjector/anticlumsy name = "\improper DNA injector (Anti-Clumy)" desc = "Apply this for Security Clown." New() ..() - fields = list("SE"=setblock(NULLED_SE, CLUMSYBLOCK, repeat_string(DNA_BLOCK_SIZE,"0"))) + remove_mutations.Add(mutations_list[CLOWNMUT]) /obj/item/weapon/dnainjector/antitour name = "\improper DNA injector (Anti-Tour.)" desc = "Will cure tourrets." New() ..() - fields = list("SE"=setblock(NULLED_SE, TOURETTESBLOCK, repeat_string(DNA_BLOCK_SIZE,"0"))) + remove_mutations.Add(mutations_list[TOURETTES]) /obj/item/weapon/dnainjector/tourmut name = "\improper DNA injector (Tour.)" desc = "Gives you a nasty case off tourrets." New() ..() - fields = list("SE"=setblock(NULLED_SE, TOURETTESBLOCK, repeat_string(DNA_BLOCK_SIZE,"f"))) + add_mutations.Add(mutations_list[TOURETTES]) /obj/item/weapon/dnainjector/stuttmut name = "\improper DNA injector (Stutt.)" desc = "Makes you s-s-stuttterrr" New() ..() - fields = list("SE"=setblock(NULLED_SE, NERVOUSBLOCK, repeat_string(DNA_BLOCK_SIZE,"f"))) + add_mutations.Add(mutations_list[NERVOUS]) /obj/item/weapon/dnainjector/antistutt name = "\improper DNA injector (Anti-Stutt.)" desc = "Fixes that speaking impairment." New() ..() - fields = list("SE"=setblock(NULLED_SE, NERVOUSBLOCK, repeat_string(DNA_BLOCK_SIZE,"0"))) + remove_mutations.Add(mutations_list[NERVOUS]) /obj/item/weapon/dnainjector/antifire name = "\improper DNA injector (Anti-Fire)" desc = "Cures fire." New() ..() - fields = list("SE"=setblock(NULLED_SE, FIREBLOCK, repeat_string(DNA_BLOCK_SIZE,"0"))) + remove_mutations.Add(mutations_list[COLDRES]) /obj/item/weapon/dnainjector/firemut name = "\improper DNA injector (Fire)" desc = "Gives you fire." New() ..() - fields = list("SE"=setblock(NULLED_SE, FIREBLOCK, repeat_string(DNA_BLOCK_SIZE,"0"))) + add_mutations.Add(mutations_list[COLDRES]) /obj/item/weapon/dnainjector/blindmut name = "\improper DNA injector (Blind)" desc = "Makes you not see anything." New() ..() - fields = list("SE"=setblock(NULLED_SE, BLINDBLOCK, repeat_string(DNA_BLOCK_SIZE,"f"))) + add_mutations.Add(mutations_list[BLINDMUT]) /obj/item/weapon/dnainjector/antiblind name = "\improper DNA injector (Anti-Blind)" desc = "ITS A MIRACLE!!!" New() ..() - fields = list("SE"=setblock(NULLED_SE, BLINDBLOCK, repeat_string(DNA_BLOCK_SIZE,"0"))) + remove_mutations.Add(mutations_list[BLINDMUT]) /obj/item/weapon/dnainjector/antitele name = "\improper DNA injector (Anti-Tele.)" desc = "Will make you not able to control your mind." New() ..() - fields = list("SE"=setblock(NULLED_SE, TELEBLOCK, repeat_string(DNA_BLOCK_SIZE,"0"))) + remove_mutations.Add(mutations_list[TK]) /obj/item/weapon/dnainjector/telemut name = "\improper DNA injector (Tele.)" desc = "Super brain man!" New() ..() - fields = list("SE"=setblock(NULLED_SE, TELEBLOCK, repeat_string(DNA_BLOCK_SIZE,"f"))) + add_mutations.Add(mutations_list[TK]) /obj/item/weapon/dnainjector/telemut/darkbundle name = "\improper DNA injector" @@ -228,25 +228,25 @@ desc = "Sorry, what did you say?" New() ..() - fields = list("SE"=setblock(NULLED_SE, DEAFBLOCK, repeat_string(DNA_BLOCK_SIZE,"f"))) + add_mutations.Add(mutations_list[DEAFMUT]) /obj/item/weapon/dnainjector/antideaf name = "\improper DNA injector (Anti-Deaf)" desc = "Will make you hear once more." New() ..() - fields = list("SE"=setblock(NULLED_SE, DEAFBLOCK, repeat_string(DNA_BLOCK_SIZE,"0"))) + remove_mutations.Add(mutations_list[DEAFMUT]) /obj/item/weapon/dnainjector/h2m name = "\improper DNA injector (Human > Monkey)" desc = "Will make you a flea bag." New() ..() - fields = list("SE"=setblock(NULLED_SE, RACEBLOCK, repeat_string(DNA_BLOCK_SIZE,"f"))) + add_mutations.Add(mutations_list[RACEMUT]) /obj/item/weapon/dnainjector/m2h name = "\improper DNA injector (Monkey > Human)" desc = "Will make you...less hairy." New() ..() - fields = list("SE"=setblock(NULLED_SE, RACEBLOCK, repeat_string(DNA_BLOCK_SIZE,"0"))) + remove_mutations.Add(mutations_list[RACEMUT]) \ No newline at end of file diff --git a/code/game/objects/items/weapons/flamethrower.dm b/code/game/objects/items/weapons/flamethrower.dm index e1a034ab16f..3354f1f5b0c 100644 --- a/code/game/objects/items/weapons/flamethrower.dm +++ b/code/game/objects/items/weapons/flamethrower.dm @@ -33,7 +33,7 @@ /obj/item/weapon/flamethrower/process() if(!lit) - processing_objects.Remove(src) + SSobj.processing.Remove(src) return null var/turf/location = loc if(istype(location, /mob/)) @@ -140,7 +140,7 @@ if(!status) return lit = !lit if(lit) - processing_objects.Add(src) + SSobj.processing.Add(src) if(href_list["amount"]) throw_amount = throw_amount + text2num(href_list["amount"]) throw_amount = max(50, min(5000, throw_amount)) @@ -189,7 +189,7 @@ //Burn it based on transfered gas target.hotspot_expose((ptank.air_contents.temperature*2) + 380,500) //location.hotspot_expose(1000,500,1) - air_master.add_to_active(target, 0) + SSair.add_to_active(target, 0) return diff --git a/code/game/objects/items/weapons/grenades/chem_grenade.dm b/code/game/objects/items/weapons/grenades/chem_grenade.dm index 3d5cebfd920..f28044bff28 100644 --- a/code/game/objects/items/weapons/grenades/chem_grenade.dm +++ b/code/game/objects/items/weapons/grenades/chem_grenade.dm @@ -76,8 +76,6 @@ else if(stage == EMPTY && istype(I, /obj/item/device/assembly_holder)) var/obj/item/device/assembly_holder/A = I - if(!A.secured) - return if(isigniter(A.a_left) == isigniter(A.a_right)) //Check if either part of the assembly has an igniter, but if both parts are igniters, then fuck it return diff --git a/code/game/objects/items/weapons/grenades/flashbang.dm b/code/game/objects/items/weapons/grenades/flashbang.dm index 81880012ee9..214448b8911 100644 --- a/code/game/objects/items/weapons/grenades/flashbang.dm +++ b/code/game/objects/items/weapons/grenades/flashbang.dm @@ -45,11 +45,11 @@ M.Weaken(max(10/distance, 3)) if (M.eye_stat >= 20 && takes_eye_damage) M << "Your eyes start to burn badly!" - M.disabilities |= NEARSIGHTED + M.disabilities |= NEARSIGHT if(!banglet && !(istype(src , /obj/item/weapon/grenade/flashbang/clusterbang))) if (prob(M.eye_stat - 20 + 1)) M << "You can't see anything!" - M.sdisabilities |= BLIND + M.disabilities |= BLIND //Bang if((src.loc == M) || src.loc == M.loc)//Holding on person or being exactly where lies is significantly more dangerous and voids protection @@ -63,9 +63,9 @@ if (M.ear_damage >= 15) M << "Your ears start to ring badly!" if(!banglet && !(istype(src , /obj/item/weapon/grenade/flashbang/clusterbang))) - if (prob(M.ear_damage - 10 + 5)) + if(prob(M.ear_damage - 10 + 5)) M << "You can't hear anything!" - M.sdisabilities |= DEAF + M.disabilities |= DEAF else if (M.ear_damage >= 5) M << "Your ears start to ring!" diff --git a/code/game/objects/items/weapons/grenades/grenade.dm b/code/game/objects/items/weapons/grenades/grenade.dm index a049f4e795a..dcc30b68420 100644 --- a/code/game/objects/items/weapons/grenades/grenade.dm +++ b/code/game/objects/items/weapons/grenades/grenade.dm @@ -13,8 +13,8 @@ var/det_time = 50 var/display_timer = 1 -/obj/item/weapon/grenade/proc/clown_check(var/mob/living/user) - if((CLUMSY in user.mutations) && prob(50)) +/obj/item/weapon/grenade/proc/clown_check(var/mob/living/carbon/human/user) + if(user.disabilities & CLUMSY && prob(50)) user << "Huh? How does this thing work?" active = 1 icon_state = initial(icon_state) + "_active" diff --git a/code/game/objects/items/weapons/handcuffs.dm b/code/game/objects/items/weapons/handcuffs.dm index bed73f30890..3020a6d1acc 100644 --- a/code/game/objects/items/weapons/handcuffs.dm +++ b/code/game/objects/items/weapons/handcuffs.dm @@ -18,8 +18,8 @@ var/cuffsound = 'sound/weapons/handcuffs.ogg' var/trashtype = null //for disposable cuffs -/obj/item/weapon/restraints/handcuffs/attack(mob/living/carbon/C, mob/user) - if(CLUMSY in user.mutations && prob(50)) +/obj/item/weapon/restraints/handcuffs/attack(mob/living/carbon/C, mob/living/carbon/human/user) + if(user.disabilities & CLUMSY && prob(50)) user << "Uh... how do those things work?!" apply_cuffs(user,user) diff --git a/code/game/objects/items/weapons/kitchen.dm b/code/game/objects/items/weapons/kitchen.dm index 9de94916d1e..5f52dd4a870 100644 --- a/code/game/objects/items/weapons/kitchen.dm +++ b/code/game/objects/items/weapons/kitchen.dm @@ -66,7 +66,7 @@ src.icon_state = "fork" return else - if((CLUMSY in user.mutations) && prob(50)) + if(user.disabilities & CLUMSY && prob(50)) M = user return eyestab(M,user) @@ -86,9 +86,9 @@ "[user] is slitting \his stomach open with the [src.name]! It looks like \he's trying to commit seppuku.")) return (BRUTELOSS) -/obj/item/weapon/kitchen/utensil/knife/attack(target as mob, mob/living/user as mob) - if ((CLUMSY in user.mutations) && prob(50)) - user << " You accidentally cut yourself with \the [src]." +/obj/item/weapon/kitchen/utensil/knife/attack(target, mob/living/carbon/human/user) + if(istype(user) && user.disabilities & CLUMSY && prob(50)) + user << "You accidentally cut yourself with \the [src]." user.take_organ_damage(20) return playsound(loc, 'sound/weapons/bladeslice.ogg', 50, 1, -1) @@ -127,14 +127,14 @@ /* * Bucher's cleaver */ -/obj/item/weapon/butch +/obj/item/weapon/kitchenknife/butcher name = "butcher's cleaver" icon = 'icons/obj/kitchen.dmi' icon_state = "butch" desc = "A huge thing used for chopping and chopping up meat. This includes clowns and clown-by-products." flags = CONDUCT force = 15.0 - w_class = 2.0 + w_class = 3.0 throwforce = 8.0 throw_speed = 3 throw_range = 6 diff --git a/code/game/objects/items/weapons/melee/energy.dm b/code/game/objects/items/weapons/melee/energy.dm index 7fe5bad8667..12df49b5a23 100644 --- a/code/game/objects/items/weapons/melee/energy.dm +++ b/code/game/objects/items/weapons/melee/energy.dm @@ -60,8 +60,8 @@ return 1 return 0 -/obj/item/weapon/melee/energy/attack_self(mob/living/user) - if ((CLUMSY in user.mutations) && prob(50)) +/obj/item/weapon/melee/energy/attack_self(mob/living/carbon/user) + if(user.disabilities & CLUMSY && prob(50)) user << "You accidentally cut yourself with [src], like a doofus!" user.take_organ_damage(5,5) active = !active @@ -189,4 +189,4 @@ qdel(src) /obj/item/weapon/melee/energy/blade/attack_self(mob/user) - return \ No newline at end of file + return diff --git a/code/game/objects/items/weapons/melee/misc.dm b/code/game/objects/items/weapons/melee/misc.dm index 0fbfa179960..13420578704 100644 --- a/code/game/objects/items/weapons/melee/misc.dm +++ b/code/game/objects/items/weapons/melee/misc.dm @@ -25,86 +25,15 @@ icon_state = "baton" item_state = "classic_baton" slot_flags = SLOT_BELT - force = 10 - -/obj/item/weapon/melee/classic_baton/attack(mob/M, mob/living/user) - add_fingerprint(user) - if((CLUMSY in user.mutations) && prob(50)) - user << "You club yourself over the head!" - user.Weaken(3 * force) - if(ishuman(user)) - var/mob/living/carbon/human/H = user - H.apply_damage(2 * force, BRUTE, "head") - H.forcesay(hit_appends) - else - user.take_organ_damage(2 * force) - return - add_logs(user, M, "attacked", object="[src.name]") - - if(isrobot(M)) // Don't stun borgs, fix for issue #2436 - ..() - return - if(!isliving(M)) // Don't stun nonhuman things - return - - if(user.a_intent == "harm") - if(!..()) return - if(M.stuttering < 7 && !(HULK in M.mutations)) - M.stuttering = 7 - M.Stun(7) - M.Weaken(7) - M.visible_message("[user] has beaten [M] with [src]!", \ - "[user] has beaten [M] with [src]!") - else - playsound(loc, 'sound/effects/woodhit.ogg', 50, 1, -1) - M.Stun(7) - M.Weaken(7) - M.visible_message("[user] has stunned [M] with [src]!", \ - "[user] has stunned [M] with [src]!") - - if(ishuman(M)) - var/mob/living/carbon/human/H = M - H.forcesay(hit_appends) - - - -/obj/item/weapon/melee/telebaton - name = "telescopic baton" - desc = "A compact yet robust personal defense weapon. Can be concealed when folded." - icon = 'icons/obj/weapons.dmi' - icon_state = "telebaton_0" - item_state = "telebaton_0" - slot_flags = SLOT_BELT - w_class = 2 - force = 3 + force = 12 //9 hit crit + w_class = 3 var/cooldown = 0 - var/on = 0 + var/on = 1 -/obj/item/weapon/melee/telebaton/attack_self(mob/user as mob) - on = !on - if(on) - user << "You extend the baton." - icon_state = "telebaton_1" - item_state = "nullrod" - w_class = 4 //doesnt fit in backpack when its on for balance - force = 10 //seclite damage - attack_verb = list("smacked", "struck", "cracked", "beaten") - else - user << "You collapse the baton." - icon_state = "telebaton_0" - item_state = "telebaton_0" //no sprite in other words - slot_flags = SLOT_BELT - w_class = 2 - force = 3 //not so robust now - attack_verb = list("hit", "poked") - - playsound(src.loc, 'sound/weapons/batonextend.ogg', 50, 1) - add_fingerprint(user) - -/obj/item/weapon/melee/telebaton/attack(mob/target as mob, mob/living/user as mob) +/obj/item/weapon/melee/classic_baton/attack(mob/target as mob, mob/living/user as mob) if(on) add_fingerprint(user) - if((CLUMSY in user.mutations) && prob(50)) + if((CLUMSY in user.disabilities) && prob(50)) user << "You club yourself over the head." user.Weaken(3 * force) if(ishuman(user)) @@ -125,7 +54,7 @@ if(cooldown <= 0) playsound(get_turf(src), 'sound/effects/woodhit.ogg', 75, 1, -1) target.Weaken(3) - add_logs(user, target, "stunned", object="telescopic baton") + add_logs(user, target, "stunned", object="classic baton") src.add_fingerprint(user) target.visible_message("[user] has knocked down [target] with \the [src]!", \ "[user] has knocked down [target] with \the [src]!") @@ -138,4 +67,38 @@ cooldown = 0 return else - return ..() \ No newline at end of file + return ..() + + + +/obj/item/weapon/melee/classic_baton/telescopic + name = "telescopic baton" + desc = "A compact yet robust personal defense weapon. Can be concealed when folded." + icon = 'icons/obj/weapons.dmi' + icon_state = "telebaton_0" + item_state = null + slot_flags = SLOT_BELT + w_class = 2 + force = 0 + on = 0 + +/obj/item/weapon/melee/classic_baton/telescopic/attack_self(mob/user as mob) + on = !on + if(on) + user << "You extend the baton." + icon_state = "telebaton_1" + item_state = "nullrod" + w_class = 4 //doesnt fit in backpack when its on for balance + force = 10 //stunbaton damage + attack_verb = list("smacked", "struck", "cracked", "beaten") + else + user << "You collapse the baton." + icon_state = "telebaton_0" + item_state = null //no sprite for concealment even when in hand + slot_flags = SLOT_BELT + w_class = 2 + force = 0 //not so robust now + attack_verb = list("hit", "poked") + + playsound(src.loc, 'sound/weapons/batonextend.ogg', 50, 1) + add_fingerprint(user) \ No newline at end of file diff --git a/code/game/objects/items/weapons/mop.dm b/code/game/objects/items/weapons/mop.dm index ae968fc3ee9..b0d9d00fd5e 100644 --- a/code/game/objects/items/weapons/mop.dm +++ b/code/game/objects/items/weapons/mop.dm @@ -21,6 +21,8 @@ obj/item/weapon/mop/proc/clean(turf/simulated/A) if(reagents.has_reagent("water", 1) || reagents.has_reagent("holywater", 1)) A.clean_blood() + var/turf/simulated/floor/F = A + F.dirt = 0 for(var/obj/effect/O in A) if(istype(O,/obj/effect/decal/cleanable) || istype(O,/obj/effect/overlay)) qdel(O) diff --git a/code/game/objects/items/weapons/shields.dm b/code/game/objects/items/weapons/shields.dm index 97a8d47e844..6a8e4d21393 100644 --- a/code/game/objects/items/weapons/shields.dm +++ b/code/game/objects/items/weapons/shields.dm @@ -56,8 +56,8 @@ /obj/item/weapon/shield/energy/IsReflect() return (active) -/obj/item/weapon/shield/energy/attack_self(mob/living/user) - if((CLUMSY in user.mutations) && prob(50)) +/obj/item/weapon/shield/energy/attack_self(mob/living/carbon/human/user) + if(user.disabilities & CLUMSY && prob(50)) user << "You beat yourself in the head with [src]." user.take_organ_damage(5) active = !active diff --git a/code/game/objects/items/weapons/singularityhammer.dm b/code/game/objects/items/weapons/singularityhammer.dm index c0773df5a01..832f0236ddb 100644 --- a/code/game/objects/items/weapons/singularityhammer.dm +++ b/code/game/objects/items/weapons/singularityhammer.dm @@ -17,11 +17,11 @@ /obj/item/weapon/twohanded/singularityhammer/New() ..() - processing_objects.Add(src) + SSobj.processing.Add(src) /obj/item/weapon/twohanded/singularityhammer/Destroy() - processing_objects.Remove(src) + SSobj.processing.Remove(src) ..() diff --git a/code/game/objects/items/weapons/storage/belt.dm b/code/game/objects/items/weapons/storage/belt.dm index 3124979681f..9830904022d 100644 --- a/code/game/objects/items/weapons/storage/belt.dm +++ b/code/game/objects/items/weapons/storage/belt.dm @@ -7,34 +7,6 @@ slot_flags = SLOT_BELT attack_verb = list("whipped", "lashed", "disciplined") - -/obj/item/weapon/storage/belt/proc/can_use() - if(!ismob(loc)) return 0 - var/mob/M = loc - if(src in M.get_equipped_items()) - return 1 - else - return 0 - - -/obj/item/weapon/storage/belt/MouseDrop(obj/over_object as obj, src_location, over_location) - var/mob/M = usr - if(!istype(over_object, /obj/screen)) - return ..() - playsound(src.loc, "rustle", 50, 1, -5) - if (!M.restrained() && !M.stat && can_use()) - switch(over_object.name) - if("r_hand") - M.unEquip(src) - M.put_in_r_hand(src) - if("l_hand") - M.unEquip(src) - M.put_in_l_hand(src) - src.add_fingerprint(usr) - return - - - /obj/item/weapon/storage/belt/utility name = "toolbelt" //Carn: utility belt is nicer, but it bamboozles the text parsing. desc = "Holds tools." @@ -121,7 +93,7 @@ /obj/item/weapon/reagent_containers/food/snacks/donut/normal, /obj/item/weapon/reagent_containers/food/snacks/donut/jelly, /obj/item/device/flashlight/seclite, - /obj/item/weapon/melee/telebaton + /obj/item/weapon/melee/classic_baton/telescopic ) /obj/item/weapon/storage/belt/security/New() diff --git a/code/game/objects/items/weapons/storage/book.dm b/code/game/objects/items/weapons/storage/book.dm index 6168bb200b8..f8bca96b67f 100644 --- a/code/game/objects/items/weapons/storage/book.dm +++ b/code/game/objects/items/weapons/storage/book.dm @@ -44,7 +44,7 @@ H.update_damage_overlays(0) return -/obj/item/weapon/storage/book/bible/attack(mob/living/M as mob, mob/living/user as mob) +/obj/item/weapon/storage/book/bible/attack(mob/living/M as mob, mob/living/carbon/human/user as mob) var/chaplain = 0 if(user.mind && (user.mind.assigned_role == "Chaplain")) @@ -60,7 +60,7 @@ user.take_organ_damage(0,10) return - if ((CLUMSY in user.mutations) && prob(50)) + if (user.disabilities & CLUMSY && prob(50)) user << "The [src] slips out of your hand and hits your head." user.take_organ_damage(10) user.Paralyse(20) diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm index 1d58269c6dd..3995d527137 100644 --- a/code/game/objects/items/weapons/storage/boxes.dm +++ b/code/game/objects/items/weapons/storage/boxes.dm @@ -83,13 +83,13 @@ /obj/item/weapon/storage/box/gloves/New() ..() - new /obj/item/clothing/gloves/latex(src) - new /obj/item/clothing/gloves/latex(src) - new /obj/item/clothing/gloves/latex(src) - new /obj/item/clothing/gloves/latex(src) - new /obj/item/clothing/gloves/latex(src) - new /obj/item/clothing/gloves/latex(src) - new /obj/item/clothing/gloves/latex(src) + new /obj/item/clothing/gloves/color/latex(src) + new /obj/item/clothing/gloves/color/latex(src) + new /obj/item/clothing/gloves/color/latex(src) + new /obj/item/clothing/gloves/color/latex(src) + new /obj/item/clothing/gloves/color/latex(src) + new /obj/item/clothing/gloves/color/latex(src) + new /obj/item/clothing/gloves/color/latex(src) /obj/item/weapon/storage/box/masks name = "box of sterile masks" diff --git a/code/game/objects/items/weapons/storage/storage.dm b/code/game/objects/items/weapons/storage/storage.dm index f7cd722f7d4..1f73247bd5e 100644 --- a/code/game/objects/items/weapons/storage/storage.dm +++ b/code/game/objects/items/weapons/storage/storage.dm @@ -104,7 +104,7 @@ /obj/item/weapon/storage/proc/can_see_contents() var/list/cansee = list() for(var/mob/M in is_seeing) - if(M.s_active == src) + if(M.s_active == src && M.client) cansee |= M else is_seeing -= M diff --git a/code/game/objects/items/weapons/storage/toolbox.dm b/code/game/objects/items/weapons/storage/toolbox.dm index b894effd228..19b664e2c4f 100644 --- a/code/game/objects/items/weapons/storage/toolbox.dm +++ b/code/game/objects/items/weapons/storage/toolbox.dm @@ -61,7 +61,7 @@ new /obj/item/stack/cable_coil(src,30,color) new /obj/item/stack/cable_coil(src,30,color) if(prob(5)) - new /obj/item/clothing/gloves/yellow(src) + new /obj/item/clothing/gloves/color/yellow(src) else new /obj/item/stack/cable_coil(src,30,color) diff --git a/code/game/objects/items/weapons/stunbaton.dm b/code/game/objects/items/weapons/stunbaton.dm index 7c7b9857c5c..daec4abc4b9 100644 --- a/code/game/objects/items/weapons/stunbaton.dm +++ b/code/game/objects/items/weapons/stunbaton.dm @@ -100,8 +100,8 @@ update_icon() add_fingerprint(user) -/obj/item/weapon/melee/baton/attack(mob/M, mob/living/user) - if(status && (CLUMSY in user.mutations) && prob(50)) +/obj/item/weapon/melee/baton/attack(mob/M, mob/living/carbon/human/user) + if(status && user.disabilities & CLUMSY && prob(50)) user.visible_message("[user] accidentally hits themself with [src]!", \ "You accidentally hit yourself with [src]!") user.Weaken(stunforce*3) diff --git a/code/game/objects/items/weapons/tanks/jetpack.dm b/code/game/objects/items/weapons/tanks/jetpack.dm index f261c0aeb09..6bb7562f847 100644 --- a/code/game/objects/items/weapons/tanks/jetpack.dm +++ b/code/game/objects/items/weapons/tanks/jetpack.dm @@ -41,6 +41,7 @@ icon_state = initial(icon_state) // item_state = initial(item_state) ion_trail.stop() + usr << "You toggle the jetpack [on? "on":"off"]." return diff --git a/code/game/objects/items/weapons/tanks/tanks.dm b/code/game/objects/items/weapons/tanks/tanks.dm index 3762fc84ed1..d12efc26610 100644 --- a/code/game/objects/items/weapons/tanks/tanks.dm +++ b/code/game/objects/items/weapons/tanks/tanks.dm @@ -24,7 +24,7 @@ src.air_contents.volume = volume //liters src.air_contents.temperature = T20C - processing_objects.Add(src) + SSobj.processing.Add(src) return @@ -32,7 +32,7 @@ if(air_contents) del(air_contents) - processing_objects.Remove(src) + SSobj.processing.Remove(src) ..() diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm index 6c9ba5f5d96..7f2eeed9b43 100644 --- a/code/game/objects/items/weapons/tools.dm +++ b/code/game/objects/items/weapons/tools.dm @@ -86,7 +86,7 @@ if(!istype(M)) return ..() if(user.zone_sel.selecting != "eyes" && user.zone_sel.selecting != "head") return ..() - if((CLUMSY in user.mutations) && prob(50)) + if(user.disabilities & CLUMSY && prob(50)) M = user return eyestab(M,user) @@ -204,7 +204,7 @@ force = 3 damtype = "brute" update_icon() - processing_objects.Remove(src) + SSobj.processing.Remove(src) return //Welders left on now use up fuel, but lets not have them run out quite that fast if(1) @@ -306,7 +306,7 @@ damtype = "fire" hitsound = 'sound/items/welder.ogg' icon_state = "welder1" - processing_objects.Add(src) + SSobj.processing.Add(src) else user << "You need more fuel." welding = 0 @@ -349,14 +349,14 @@ user << "Your eyes are really starting to hurt. This can't be good for you!" if (prob(user.eye_stat - 25 + 1)) user << "You go blind!" - user.sdisabilities |= BLIND + user.disabilities |= BLIND else if(prob(user.eye_stat - 15 + 1)) user << "You go blind!" user.eye_blind = 5 user.eye_blurry = 5 - user.disabilities |= NEARSIGHTED + user.disabilities |= NEARSIGHT spawn(100) - user.disabilities &= ~NEARSIGHTED + user.disabilities &= ~NEARSIGHT /obj/item/weapon/weldingtool/proc/flamethrower_screwdriver(obj/item/I, mob/user) if(welding) diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm index ec56c0adf0c..8dfd2e32291 100644 --- a/code/game/objects/items/weapons/twohanded.dm +++ b/code/game/objects/items/weapons/twohanded.dm @@ -27,24 +27,46 @@ var/wieldsound = null var/unwieldsound = null -/obj/item/weapon/twohanded/proc/unwield() +/obj/item/weapon/twohanded/proc/unwield(mob/living/carbon/user) + if(!wielded) return wielded = 0 force = force_unwielded name = "[initial(name)]" update_icon() + user << "You are now carrying the [name] with one hand." + if(unwieldsound) + playsound(loc, unwieldsound, 50, 1) + var/obj/item/weapon/twohanded/offhand/O = user.get_inactive_hand() + if(O && istype(O)) + O.unwield() + return -/obj/item/weapon/twohanded/proc/wield() +/obj/item/weapon/twohanded/proc/wield(mob/living/carbon/user) + if(wielded) return + if(istype(user,/mob/living/carbon/monkey) ) + user << "It's too heavy for you to wield fully." + return + if(user.get_inactive_hand()) + user << "You need your other hand to be empty" + return wielded = 1 force = force_wielded name = "[initial(name)] (Wielded)" update_icon() + user << "You grab the [initial(name)] with both hands." + if (wieldsound) + playsound(loc, wieldsound, 50, 1) + var/obj/item/weapon/twohanded/offhand/O = new(user) ////Let's reserve his other hand~ + O.name = "[initial(name)] - offhand" + O.desc = "Your second grip on the [initial(name)]" + user.put_in_inactive_hand(O) + return /obj/item/weapon/twohanded/mob_can_equip(M as mob, slot) //Cannot equip wielded items. if(wielded) M << "Unwield the [initial(name)] first!" return 0 - return ..() /obj/item/weapon/twohanded/dropped(mob/user as mob) @@ -58,41 +80,12 @@ /obj/item/weapon/twohanded/update_icon() return -/obj/item/weapon/twohanded/pickup(mob/user) - unwield() - /obj/item/weapon/twohanded/attack_self(mob/user as mob) - if( istype(user,/mob/living/carbon/monkey) ) - user << "It's too heavy for you to wield fully." - return - ..() if(wielded) //Trying to unwield it - unwield() - user << "You are now carrying the [name] with one hand." - if (src.unwieldsound) - playsound(src.loc, unwieldsound, 50, 1) - - var/obj/item/weapon/twohanded/offhand/O = user.get_inactive_hand() - if(O && istype(O)) - O.unwield() - return - + unwield(user) else //Trying to wield it - if(user.get_inactive_hand()) - user << "You need your other hand to be empty" - return - wield() - user << "You grab the [initial(name)] with both hands." - if (src.wieldsound) - playsound(src.loc, wieldsound, 50, 1) - - var/obj/item/weapon/twohanded/offhand/O = new(user) ////Let's reserve his other hand~ - O.name = "[initial(name)] - offhand" - O.desc = "Your second grip on the [initial(name)]" - user.put_in_inactive_hand(O) - return - + wield(user) ///////////OFFHAND/////////////// /obj/item/weapon/twohanded/offhand @@ -212,9 +205,9 @@ obj/item/weapon/twohanded/ clean_blood()//blood overlays get weird otherwise, because the sprite changes. return -/obj/item/weapon/twohanded/dualsaber/attack(target as mob, mob/living/user as mob) +/obj/item/weapon/twohanded/dualsaber/attack(target as mob, mob/living/carbon/human/user as mob) ..() - if((CLUMSY in user.mutations) && (wielded) && prob(40)) + if(user.disabilities & CLUMSY && (wielded) && prob(40)) impale(user) return if((wielded) && prob(50)) @@ -236,14 +229,18 @@ obj/item/weapon/twohanded/ else return 0 -/obj/item/weapon/twohanded/dualsaber/wield() //Specific wield () hulk checks due to reflect_chance var for balance issues and switches hitsounds. - ..() - var/mob/living/M = loc - if(istype(loc, /mob/living)) - if (HULK in M.mutations) - loc << "You lack the grace to wield this to its full extent." - hitsound = 'sound/weapons/blade1.ogg' +/obj/item/weapon/twohanded/dualsaber/attack_hulk(mob/living/carbon/human/user) //In case thats just so happens that it is still activated on the groud, prevents hulk from picking it up + if(wielded) + user << "You cant pick up such dangerous item with your meaty hands without losing fingers, better not to." + return 1 +/obj/item/weapon/twohanded/dualsaber/wield(mob/living/carbon/M) //Specific wield () hulk checks due to reflect_chance var for balance issues and switches hitsounds. + if(istype(M)) + if(M.dna.check_mutation(HULK)) + M << "You lack the grace to wield this." + return + ..() + hitsound = 'sound/weapons/blade1.ogg' /obj/item/weapon/twohanded/dualsaber/unwield() //Specific unwield () to switch hitsounds. ..() @@ -251,11 +248,7 @@ obj/item/weapon/twohanded/ /obj/item/weapon/twohanded/dualsaber/IsReflect() if(wielded) - var/mob/living/M = loc - if(istype(loc, /mob/living)) - if (HULK in M.mutations) - return - return 1 + return 1 /obj/item/weapon/twohanded/dualsaber/green New() diff --git a/code/game/objects/items/weapons/vending_items.dm b/code/game/objects/items/weapons/vending_items.dm index daca863af4f..c88351ffb13 100644 --- a/code/game/objects/items/weapons/vending_items.dm +++ b/code/game/objects/items/weapons/vending_items.dm @@ -56,7 +56,7 @@ /obj/item/weapon/vending_refill/autodrobe machine_name = "AutoDrobe" icon_state = "refill_costume" - charges = 19// of 58 + charges = 20// of 60 /obj/item/weapon/vending_refill/clothing machine_name = "ClothesMate" diff --git a/code/game/objects/objs.dm b/code/game/objects/objs.dm index d11c0081de1..0685f81d020 100644 --- a/code/game/objects/objs.dm +++ b/code/game/objects/objs.dm @@ -11,12 +11,12 @@ var/force = 0 /obj/proc/process() - processing_objects.Remove(src) + SSobj.processing.Remove(src) return 0 /obj/Destroy() if(!istype(src, /obj/machinery)) - processing_objects.Remove(src) // TODO: Have a processing bitflag to reduce on unnecessary loops through the processing lists + SSobj.processing.Remove(src) // TODO: Have a processing bitflag to reduce on unnecessary loops through the processing lists ..() /obj/assume_air(datum/gas_mixture/giver) @@ -73,7 +73,7 @@ var/mob/living/carbon/human/H = usr if(!(usr in nearby)) if(usr.client && usr.machine==src) - if(TK in H.mutations) + if(H.dna.check_mutation(TK)) is_in_use = 1 src.attack_hand(usr) in_use = is_in_use diff --git a/code/game/objects/structures.dm b/code/game/objects/structures.dm index eadb7c6d32d..ac90c38347b 100644 --- a/code/game/objects/structures.dm +++ b/code/game/objects/structures.dm @@ -12,7 +12,6 @@ /obj/structure/mech_melee_attack(obj/mecha/M) if(M.damtype == "brute") - M.occupant_message("You hit [src].") visible_message("[M.name] has hit [src].") return 1 return 0 diff --git a/code/game/objects/structures/crates_lockers/closets/job_closets.dm b/code/game/objects/structures/crates_lockers/closets/job_closets.dm index d3ffa71fe14..b6ac87fe2ab 100644 --- a/code/game/objects/structures/crates_lockers/closets/job_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/job_closets.dm @@ -36,7 +36,7 @@ */ /obj/structure/closet/chefcloset name = "\proper chef's closet" - desc = "It's a storage unit for foodservice garments." + desc = "It's a storage unit for foodservice garments and mouse traps." icon_state = "black" icon_closed = "black" @@ -48,10 +48,14 @@ new /obj/item/device/radio/headset/headset_srv(src) new /obj/item/clothing/tie/waistcoat(src) new /obj/item/clothing/tie/waistcoat(src) - new /obj/item/clothing/head/soft/black(src) - new /obj/item/clothing/head/soft/black(src) + new /obj/item/clothing/suit/apron/chef(src) + new /obj/item/clothing/suit/apron/chef(src) + new /obj/item/clothing/suit/apron/chef(src) + new /obj/item/clothing/head/soft/mime(src) + new /obj/item/clothing/head/soft/mime(src) new /obj/item/weapon/storage/box/mousetraps(src) new /obj/item/weapon/storage/box/mousetraps(src) + new /obj/item/clothing/suit/toggle/chef(src) new /obj/item/clothing/under/rank/chef(src) new /obj/item/clothing/head/chefhat(src) @@ -68,7 +72,7 @@ ..() new /obj/item/clothing/under/rank/janitor(src) new /obj/item/weapon/cartridge/janitor(src) - new /obj/item/clothing/gloves/black(src) + new /obj/item/clothing/gloves/color/black(src) new /obj/item/clothing/head/soft/purple(src) new /obj/item/device/flashlight(src) new /obj/item/weapon/caution(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm index 439fb0a86ff..8a3aad19172 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm @@ -20,7 +20,7 @@ new /obj/item/clothing/under/rank/chief_engineer(src) new /obj/item/clothing/head/hardhat/white(src) new /obj/item/clothing/head/welding(src) - new /obj/item/clothing/gloves/yellow(src) + new /obj/item/clothing/gloves/color/yellow(src) new /obj/item/clothing/shoes/sneakers/brown(src) new /obj/item/weapon/cartridge/ce(src) new /obj/item/device/radio/headset/heads/ce(src) @@ -46,8 +46,8 @@ /obj/structure/closet/secure_closet/engineering_electrical/New() ..() - new /obj/item/clothing/gloves/yellow(src) - new /obj/item/clothing/gloves/yellow(src) + new /obj/item/clothing/gloves/color/yellow(src) + new /obj/item/clothing/gloves/color/yellow(src) new /obj/item/weapon/storage/toolbox/electrical(src) new /obj/item/weapon/storage/toolbox/electrical(src) new /obj/item/weapon/storage/toolbox/electrical(src) @@ -125,8 +125,8 @@ /obj/structure/closet/secure_closet/atmospherics/New() ..() - sleep(2) new /obj/item/device/radio/headset/headset_eng(src) + new /obj/item/weapon/pipe_dispenser(src) new /obj/item/weapon/storage/toolbox/mechanical(src) new /obj/item/weapon/storage/backpack/satchel_norm(src) new /obj/item/weapon/tank/emergency_oxygen/engi(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm index 7bb382d60a7..247ee620425 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/medical.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/medical.dm @@ -69,8 +69,8 @@ new /obj/item/clothing/suit/toggle/labcoat(src) new /obj/item/clothing/shoes/sneakers/white(src) new /obj/item/device/radio/headset/headset_med(src) - new /obj/item/clothing/gloves/latex(src) new /obj/item/weapon/defibrillator/loaded(src) + new /obj/item/clothing/gloves/color/latex/nitrile(src) new /obj/item/weapon/storage/belt/medical(src) new /obj/item/clothing/glasses/hud/health(src) new /obj/item/clothing/suit/toggle/wintercoat/medical(src) @@ -101,8 +101,8 @@ new /obj/item/clothing/shoes/sneakers/brown (src) new /obj/item/weapon/cartridge/cmo(src) new /obj/item/device/radio/headset/heads/cmo(src) - new /obj/item/clothing/gloves/latex(src) new /obj/item/weapon/defibrillator/loaded(src) + new /obj/item/clothing/gloves/color/latex/nitrile(src) new /obj/item/weapon/storage/belt/medical(src) new /obj/item/device/flash/handheld(src) new /obj/item/clothing/suit/toggle/wintercoat/medical(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm b/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm index 4146accd389..174f2e748c9 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm @@ -42,7 +42,7 @@ new /obj/item/clothing/under/rank/research_director/turtleneck(src) new /obj/item/weapon/cartridge/rd(src) new /obj/item/clothing/shoes/sneakers/white(src) - new /obj/item/clothing/gloves/latex(src) + new /obj/item/clothing/gloves/color/latex(src) new /obj/item/device/radio/headset/heads/rd(src) new /obj/item/weapon/tank/air(src) new /obj/item/clothing/mask/gas(src) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm index 56f26daaa54..b8583ba94d9 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm @@ -45,7 +45,7 @@ src.locked = !src.locked add_fingerprint(user) for(var/mob/O in viewers(user, 3)) - if((O.client && !( O.blinded ))) + if((O.client && !( O.eye_blind ))) O << "[user] has [locked ? null : "un"]locked the locker." if(src.locked) src.icon_state = src.icon_locked diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 1406b2f5630..3c347b9dae7 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -22,7 +22,7 @@ new /obj/item/weapon/cartridge/captain(src) new /obj/item/clothing/shoes/sneakers/brown(src) new /obj/item/device/radio/headset/heads/captain/alt(src) - new /obj/item/clothing/gloves/captain(src) + new /obj/item/clothing/gloves/color/captain(src) new /obj/item/clothing/suit/toggle/wintercoat/captain(src) new /obj/item/clothing/head/santa(src) new /obj/item/weapon/gun/energy/gun(src) @@ -82,7 +82,7 @@ new /obj/item/clothing/mask/gas/sechailer/swat(src) new /obj/item/weapon/shield/riot/tele(src) new /obj/item/weapon/melee/baton/loaded(src) - new /obj/item/weapon/gun/energy/gun(src) + new /obj/item/weapon/gun/energy/gun/advtaser(src) new /obj/item/weapon/storage/belt/security(src) new /obj/item/clothing/suit/toggle/wintercoat/security(src) return @@ -112,7 +112,7 @@ new /obj/item/weapon/storage/box/zipties(src) new /obj/item/weapon/reagent_containers/spray/pepper(src) new /obj/item/weapon/melee/baton/loaded(src) - new /obj/item/weapon/gun/energy/taser(src) + new /obj/item/weapon/gun/energy/gun/advtaser(src) new /obj/item/weapon/storage/belt/security(src) new /obj/item/clothing/suit/toggle/wintercoat/security(src) return @@ -137,7 +137,6 @@ new /obj/item/weapon/reagent_containers/spray/pepper(src) new /obj/item/device/flash/handheld(src) new /obj/item/weapon/grenade/flashbang(src) - new /obj/item/weapon/gun/energy/taser(src) new /obj/item/weapon/storage/belt/security(src) new /obj/item/clothing/glasses/hud/security/sunglasses(src) new /obj/item/clothing/suit/toggle/wintercoat/security(src) @@ -199,8 +198,9 @@ new /obj/item/clothing/under/rank/det(src) new /obj/item/clothing/suit/det_suit(src) new /obj/item/clothing/head/det_hat(src) - new /obj/item/clothing/gloves/black(src) + new /obj/item/clothing/gloves/color/black(src) new /obj/item/clothing/under/rank/det/grey(src) + new /obj/item/clothing/tie/waistcoat(src) new /obj/item/clothing/suit/det_suit/grey(src) new /obj/item/clothing/head/fedora(src) new /obj/item/clothing/shoes/laceup(src) diff --git a/code/game/objects/structures/crates_lockers/closets/statue.dm b/code/game/objects/structures/crates_lockers/closets/statue.dm index 986a918ffb4..e4487a44451 100644 --- a/code/game/objects/structures/crates_lockers/closets/statue.dm +++ b/code/game/objects/structures/crates_lockers/closets/statue.dm @@ -22,7 +22,7 @@ L.client.perspective = EYE_PERSPECTIVE L.client.eye = src L.loc = src - L.sdisabilities += MUTE + L.disabilities += MUTE L.faction += "mimic" //Stops mimics from instaqdeling people in statues health = L.health + 100 //stoning damaged mobs will result in easier to shatter statues @@ -46,7 +46,7 @@ qdel(src) return - processing_objects.Add(src) + SSobj.processing.Add(src) ..() /obj/structure/closet/statue/process() @@ -58,7 +58,7 @@ M.setOxyLoss(intialOxy) if (timer <= 0) dump_contents() - processing_objects.Remove(src) + SSobj.processing.Remove(src) qdel(src) /obj/structure/closet/statue/dump_contents() @@ -79,7 +79,7 @@ for(var/mob/living/M in src) M.loc = src.loc - M.sdisabilities -= MUTE + M.disabilities -= MUTE M.take_overall_damage((M.health - health - 100),0) //any new damage the statue incurred is transfered to the mob M.faction -= "mimic" if(M.client) diff --git a/code/game/objects/structures/crates_lockers/closets/syndicate.dm b/code/game/objects/structures/crates_lockers/closets/syndicate.dm index ae31fa0fdec..4522ee5f51e 100644 --- a/code/game/objects/structures/crates_lockers/closets/syndicate.dm +++ b/code/game/objects/structures/crates_lockers/closets/syndicate.dm @@ -12,10 +12,9 @@ /obj/structure/closet/syndicate/personal/New() ..() new /obj/item/clothing/under/syndicate(src) - new /obj/item/clothing/suit/armor/vest(src) - new /obj/item/clothing/head/helmet/swat/syndicate(src) - new /obj/item/ammo_box/magazine/m10mm(src) + new /obj/item/clothing/shoes/sneakers/black(src) new /obj/item/device/radio/headset/syndicate(src) + new /obj/item/ammo_box/magazine/m10mm(src) new /obj/item/weapon/storage/belt/military(src) new /obj/item/weapon/crowbar/red(src) new /obj/item/clothing/glasses/night(src) @@ -33,11 +32,11 @@ new /obj/item/ammo_box/magazine/m10mm(src) new /obj/item/weapon/storage/box/flashbangs(src) new /obj/item/weapon/storage/box/teargas(src) - new /obj/item/weapon/gun/projectile/automatic/bulldog(src) - new /obj/item/weapon/gun/projectile/automatic/bulldog(src) - new /obj/item/weapon/gun/projectile/automatic/bulldog(src) - new /obj/item/weapon/gun/projectile/automatic/bulldog(src) - new /obj/item/weapon/gun/projectile/automatic/bulldog(src) + new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src) + new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src) + new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src) + new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src) + new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src) new /obj/item/weapon/pinpointer/nukeop(src) new /obj/item/weapon/pinpointer/nukeop(src) new /obj/item/weapon/pinpointer/nukeop(src) diff --git a/code/game/objects/structures/crates_lockers/closets/utility_closets.dm b/code/game/objects/structures/crates_lockers/closets/utility_closets.dm index ee80b8ea7ff..27c2655da50 100644 --- a/code/game/objects/structures/crates_lockers/closets/utility_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/utility_closets.dm @@ -132,7 +132,7 @@ if(prob(20)) new /obj/item/device/multitool(src) if(prob(5)) - new /obj/item/clothing/gloves/yellow(src) + new /obj/item/clothing/gloves/color/yellow(src) if(prob(40)) new /obj/item/clothing/head/hardhat(src) diff --git a/code/game/objects/structures/door_assembly.dm b/code/game/objects/structures/door_assembly.dm index c7ce5386cb2..12719f4a0fd 100644 --- a/code/game/objects/structures/door_assembly.dm +++ b/code/game/objects/structures/door_assembly.dm @@ -461,7 +461,13 @@ obj/structure/door_assembly/New() return else if(istype(W, /obj/item/weapon/wrench) && !anchored ) - if(!locate(/obj/machinery/door) in loc) + var/door_check = 1 + for(var/obj/machinery/door/D in loc) + if(!D.sub_door) + door_check = 0 + break + + if(door_check) playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1) user.visible_message("[user] secures the airlock assembly to the floor.", \ "You start to secure the airlock assembly to the floor.", \ diff --git a/code/game/objects/structures/dresser.dm b/code/game/objects/structures/dresser.dm index 622314f4456..30f4841cac3 100644 --- a/code/game/objects/structures/dresser.dm +++ b/code/game/objects/structures/dresser.dm @@ -12,7 +12,7 @@ if(ishuman(user)) var/mob/living/carbon/human/H = user - var/choice = input(user, "Underwear or Undershirt?", "Changing") as null|anything in list("Underwear","Undershirt") + var/choice = input(user, "Underwear, Undershirt, or Socks?", "Changing") as null|anything in list("Underwear","Undershirt","Socks") if(!Adjacent(user)) return @@ -26,6 +26,10 @@ var/new_undershirt = input(user, "Select your undershirt", "Changing") as null|anything in undershirt_list if(new_undershirt) H.undershirt = new_undershirt + if("Socks") + var/new_socks = input(user, "Select your socks", "Changing") as null|anything in socks_list + if(new_socks) + H.socks= new_socks add_fingerprint(H) H.update_body() \ No newline at end of file diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm index fdb8eea13d1..4ea22d338a1 100644 --- a/code/game/objects/structures/grille.dm +++ b/code/game/objects/structures/grille.dm @@ -29,6 +29,12 @@ /obj/structure/grille/attack_paw(mob/user as mob) attack_hand(user) +/obj/structure/grille/attack_hulk(mob/living/carbon/human/user) + ..(user, 1) + shock(user, 70) + health -= 5 + healthcheck() + /obj/structure/grille/attack_hand(mob/living/user as mob) user.changeNext_move(CLICK_CD_MELEE) user.do_attack_animation(src) @@ -39,8 +45,6 @@ if(shock(user, 70)) return - if(HULK in user.mutations) - health -= 5 else health -= rand(1,2) healthcheck() @@ -192,6 +196,8 @@ health -= W.force * 0.1 else if(!shock(user, 70)) switch(W.damtype) + if(STAMINA) + return if(BURN) playsound(loc, 'sound/items/welder.ogg', 80, 1) else diff --git a/code/game/objects/structures/lattice.dm b/code/game/objects/structures/lattice.dm index d953775363d..52e4b1a48a5 100644 --- a/code/game/objects/structures/lattice.dm +++ b/code/game/objects/structures/lattice.dm @@ -1,6 +1,6 @@ /obj/structure/lattice - desc = "A lightweight support lattice." name = "lattice" + desc = "A lightweight support lattice." icon = 'icons/obj/structures.dmi' icon_state = "latticefull" density = 0 @@ -18,7 +18,6 @@ qdel(LAT) stored = new/obj/item/stack/rods(src) icon = 'icons/obj/smoothlattice.dmi' - icon_state = "latticeblank" updateOverlays() for (var/dir in cardinal) var/obj/structure/lattice/L @@ -52,15 +51,15 @@ return /obj/structure/lattice/attackby(obj/item/C as obj, mob/user as mob) - + var/turf/T = get_turf(src) if (istype(C, /obj/item/stack/tile/plasteel)) - var/turf/T = get_turf(src) - T.attackby(C, user) //BubbleWrap - hand this off to the underlying turf instead - return + T.attackby(C, user) //BubbleWrap - hand this off to the underlying turf instead (for building plating) + if(istype(C, /obj/item/stack/rods)) + T.attackby(C, user) //see above, for building catwalks if (istype(C, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = C if(WT.remove_fuel(0, user)) - user << "Slicing lattice joints ..." + user << "Slicing [name] joints ..." Deconstruct() return @@ -78,14 +77,61 @@ if(!(istype(get_step(src, direction), /turf/space))) dir_sum += direction - icon_state = "lattice[dir_sum]" + icon_state = "[name][dir_sum]" return /obj/structure/lattice/Deconstruct() var/turf/T = loc stored.loc = T + updateOverlays() ..() /obj/structure/lattice/singularity_pull(S, current_size) if(current_size >= STAGE_FOUR) - Deconstruct() \ No newline at end of file + Deconstruct() + +/obj/structure/lattice/catwalk + name = "catwalk" + desc = "A catwalk for easier EVA manuevering and cable placement." + icon_state = "catwalkfull" + +/obj/structure/lattice/catwalk/New() + var/turf/T = loc + T.cancable = 1 + ..() + +/obj/structure/lattice/catwalk/Destroy() + var/turf/T = loc + T.cancable = 0 + for(var/obj/structure/cable/C in T) + C.Destroy() + ..() + +/obj/structure/lattice/catwalk/Deconstruct() + var/turf/T = loc + T.cancable = 0 + for(var/obj/structure/cable/C in T) + C.Deconstruct() + ..() + +/obj/structure/lattice/catwalk/attackby(obj/item/C as obj, mob/user as mob) + ..() + if(istype(C, /obj/item/stack/cable_coil)) + var/turf/T = get_turf(src) + T.attackby(C, user) //catwalks 'enable' coil laying on space tiles, not the catwalks themselves + return + +/obj/structure/lattice/catwalk/updateOverlays() + overlays.Cut() + + var/dir_sum = 0 + + for (var/direction in cardinal) + if(locate(/obj/structure/lattice/catwalk, get_step(src, direction))) + dir_sum += direction + else + if(!(istype(get_step(src, direction), /turf/space))) + dir_sum += direction + + icon_state = "[name][dir_sum]" + return \ No newline at end of file diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm index 2b0a63b8499..b191c23aeef 100644 --- a/code/game/objects/structures/mirror.dm +++ b/code/game/objects/structures/mirror.dm @@ -58,6 +58,8 @@ /obj/structure/mirror/attackby(obj/item/I as obj, mob/living/user as mob) user.do_attack_animation(src) + if(I.damtype == STAMINA) + return if(shattered) playsound(src.loc, 'sound/effects/hit_on_shattered_glass.ogg', 70, 1) return diff --git a/code/game/objects/structures/statues.dm b/code/game/objects/structures/statues.dm index f5a22006542..c7458b10969 100644 --- a/code/game/objects/structures/statues.dm +++ b/code/game/objects/structures/statues.dm @@ -7,25 +7,81 @@ icon = 'icons/obj/statue.dmi' icon_state = "" density = 1 - anchored = 1 + anchored = 0 var/hardness = 1 var/oreAmount = 7 var/mineralType = "metal" - var/last_event = 0 - var/active = null - var/spam_flag = 0 /obj/structure/statue/Destroy() density = 0 ..() -/obj/structure/statue/attackby(obj/item/weapon/W, mob/user) - hardness -= W.force/100 - user << "You hit the [name] with your [W.name]!" - CheckHardness() +/obj/structure/statue/attackby(obj/item/weapon/W, mob/living/user as mob) + add_fingerprint(user) + user.changeNext_move(CLICK_CD_MELEE) + if(istype(W, /obj/item/weapon/wrench)) + if(anchored) + playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1) + user.visible_message("[user] is loosening the [name]'s bolts...", \ + "You are loosening the [name]'s bolts...") + if(do_after(user,40)) + if(!src) return + if(!anchored) return + user.visible_message("[user] loosened the [name]'s bolts!", \ + "You loosened the [name]'s bolts!") + anchored = 0 + else if(!anchored) + if (!istype(src.loc, /turf/simulated/floor)) + user.visible_message("A floor must be present to secure the [name]!") + return + playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1) + user.visible_message("[user] is securing the [name]'s bolts...", \ + "You are securing the [name]'s bolts...") + if(do_after(user, 40)) + if(!src) return + if(anchored) return + user.visible_message("[user] has secured the [name]'s bolts!", \ + "You have secured the [name]'s bolts!") + anchored = 1 -/obj/structure/statue/attack_hand(mob/user) - visible_message("[user] rubs some dust off from the [name]'s surface.") + else if(istype(W, /obj/item/weapon/pickaxe/plasmacutter)) + user.visible_message("[user] is slicing apart the [name]...", \ + "You are slicing apart the [name]...") + if(do_after(user,30)) + if(!src.loc) return + user.visible_message("[user] slices apart the [name]!", \ + "You slice apart the [name]!") + Dismantle(1) + + else if(istype(W, /obj/item/weapon/pickaxe/drill/diamonddrill)) + user.visible_message("[user] begins to drill apart the [name]!", \ + "You begin to drill apart the [name]!") + if(do_after(user,5)) + if(!src.loc) return + user.visible_message("[user] destroys the [name]!", \ + "You destroy the [name]!") + qdel(src) + + else if(istype(W, /obj/item/weapon/weldingtool)) + if(!anchored) + user.visible_message("[user] is slicing apart the [name]...", \ + "You are slicing apart the [name]...") + if(do_after(user, 40)) + if(!src.loc) return + user.visible_message("[user] slices apart the [name]!", \ + "You slice apart the [name]!") + Dismantle(1) + + else + hardness -= W.force/100 + ..() + CheckHardness() + +/obj/structure/statue/attack_hand(mob/living/user as mob) + user.changeNext_move(CLICK_CD_MELEE) + add_fingerprint(user) + user.visible_message("[user] rubs some dust off from the [name]'s surface.", \ + "You rub some dust off from the [name]'s surface.") /obj/structure/statue/CanAtmosPass() return !density @@ -83,6 +139,8 @@ hardness = 3 luminosity = 2 mineralType = "uranium" + var/last_event = 0 + var/active = null /obj/structure/statue/uranium/nuke name = "Statue of a Nuclear Fission Explosive" @@ -100,6 +158,7 @@ /obj/structure/statue/uranium/Bumped(atom/user) radiate() + ..() /obj/structure/statue/uranium/attack_hand(mob/user) radiate() @@ -107,6 +166,7 @@ /obj/structure/statue/uranium/attack_paw(mob/user) radiate() + ..() /obj/structure/statue/uranium/proc/radiate() if(!active) @@ -238,6 +298,7 @@ hardness = 3 mineralType = "bananium" desc = "A bananium statue with a small engraving:'HOOOOOOONK'." + var/spam_flag = 0 /obj/structure/statue/bananium/clown name = "Statue of a clown" @@ -245,6 +306,7 @@ /obj/structure/statue/bananium/Bumped(atom/user) honk() + ..() /obj/structure/statue/bananium/attackby(obj/item/weapon/W, mob/user) honk() @@ -256,9 +318,10 @@ /obj/structure/statue/bananium/attack_paw(mob/user) honk() + ..() /obj/structure/statue/bananium/proc/honk() - if(spam_flag == 0) + if(!spam_flag) spam_flag = 1 playsound(src.loc, 'sound/items/bikehorn.ogg', 50, 1) spawn(20) diff --git a/code/game/objects/structures/stool_bed_chair_nest/bed.dm b/code/game/objects/structures/stool_bed_chair_nest/bed.dm index efb6acf3401..98384f7348c 100644 --- a/code/game/objects/structures/stool_bed_chair_nest/bed.dm +++ b/code/game/objects/structures/stool_bed_chair_nest/bed.dm @@ -55,6 +55,8 @@ if(M.environment_smash) new /obj/item/stack/sheet/metal(src.loc) qdel(src) + return + manual_unbuckle(M) /obj/structure/stool/bed/MouseDrop_T(mob/M as mob, mob/user as mob) if(!istype(M)) return @@ -101,7 +103,7 @@ /obj/structure/stool/bed/proc/unbuckle_myself(mob/user as mob) buckled_mob.visible_message(\ - "[buckled_mob.name] unbuckled \himself!",\ + "[buckled_mob.name] unbuckled!",\ "You unbuckle yourself from [src].",\ "You hear metal clanking.") unbuckle() @@ -112,8 +114,8 @@ if ( !ismob(M) || (get_dist(src, user) > 1) || (M.loc != src.loc) || user.restrained() || user.lying || user.stat || M.buckled || istype(user, /mob/living/silicon/pai) || M.anchored) return - if (istype(M, /mob/living/carbon/slime)) - user << "The [M] is too squishy to buckle in." + if (istype(M, /mob/living/carbon/slime) || istype(M, /mob/living/simple_animal/slime)) + user << "\The [M] is too squishy to buckle in." return unbuckle() diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm index 3b7ab8924b7..30317abac0e 100644 --- a/code/game/objects/structures/tables_racks.dm +++ b/code/game/objects/structures/tables_racks.dm @@ -184,12 +184,11 @@ ..() if(severity == 3) if(prob(25)) - density = 0 + table_destroy(1) /obj/structure/table/blob_act() if(prob(75)) table_destroy(1) - qdel(src) return /obj/structure/table/attack_alien(mob/living/user) @@ -208,15 +207,16 @@ /obj/structure/table/attack_paw(mob/user) attack_hand(user) +/obj/structure/table/attack_hulk(mob/living/carbon/human/user) + ..(user, 1) + visible_message("[user] smashes [src] apart!") + playsound(src.loc, 'sound/effects/bang.ogg', 50, 1) + user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" )) + table_destroy(1) + return 1 + /obj/structure/table/attack_hand(mob/living/user) user.changeNext_move(CLICK_CD_MELEE) - if(HULK in user.mutations) - user.do_attack_animation(src) - visible_message("[user] smashes [src] apart!") - playsound(src.loc, 'sound/effects/bang.ogg', 50, 1) - user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" )) - table_destroy(1) - return /obj/structure/table/attack_tk() // no telehulk sorry return @@ -231,8 +231,11 @@ else return 0 - -/obj/structure/table/MouseDrop_T(obj/O, mob/user) +/obj/structure/table/MouseDrop_T(atom/movable/O, mob/user) + if(ismob(O) && user == O && ishuman(user)) + if(user.canmove) + climb_table(user) + return if ((!( istype(O, /obj/item/weapon) ) || user.get_active_hand() != O)) return if(isrobot(user)) @@ -358,10 +361,6 @@ * TABLE CLIMBING */ -/obj/structure/table/MouseDrop_T(mob/target, mob/living/carbon/human/user) - if(istype(target) && user == target && istype(user)) - if(user.canmove) - climb_table(user) /obj/structure/table/proc/climb_table(mob/user) src.add_fingerprint(user) @@ -462,19 +461,17 @@ /obj/structure/table/reinforced/attack_paw(mob/user) attack_hand(user) -/obj/structure/table/reinforced/attack_hand(mob/user as mob) - user.changeNext_move(CLICK_CD_MELEE) - if ((HULK in user.mutations)) - if (prob(75)) - playsound(src, 'sound/effects/meteorimpact.ogg', 100, 1) - usr << text("You kick [src] into pieces.") - usr.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" )) - table_destroy(1) - return - else - playsound(src, 'sound/effects/bang.ogg', 50, 1) - usr << text("You kick [src].") - return +/obj/structure/table/reinforced/attack_hulk(mob/living/carbon/human/user) + ..(user, 1) + if(prob(75)) + playsound(src, 'sound/effects/meteorimpact.ogg', 100, 1) + user << text("You kick [src] into pieces.") + user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" )) + table_destroy(1) + else + playsound(src, 'sound/effects/bang.ogg', 50, 1) + user << text("You kick [src].") + return 1 /* * Racks @@ -494,21 +491,20 @@ if(1.0) qdel(src) if(2.0) - qdel(src) if(prob(50)) - new /obj/item/weapon/rack_parts(src.loc) + rack_destroy() + else + qdel(src) if(3.0) if(prob(25)) - qdel(src) - new /obj/item/weapon/rack_parts(src.loc) + rack_destroy() /obj/structure/rack/blob_act() if(prob(75)) qdel(src) return else if(prob(50)) - new /obj/item/weapon/rack_parts(src.loc) - qdel(src) + rack_destroy() return /obj/structure/rack/CanPass(atom/movable/mover, turf/target, height=0) @@ -534,9 +530,8 @@ /obj/structure/rack/attackby(obj/item/weapon/W as obj, mob/user as mob) if (istype(W, /obj/item/weapon/wrench)) - new /obj/item/weapon/rack_parts( src.loc ) playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1) - qdel(src) + rack_destroy() return if(isrobot(user)) @@ -551,46 +546,50 @@ /obj/structure/rack/attack_paw(mob/living/user) attack_hand(user) +/obj/structure/rack/attack_hulk(mob/living/carbon/human/user) + ..(user, 1) + rack_destroy() + return 1 + /obj/structure/rack/attack_hand(mob/living/user) user.changeNext_move(CLICK_CD_MELEE) user.do_attack_animation(src) playsound(loc, 'sound/items/dodgeball.ogg', 80, 1) user.visible_message("[user] kicks [src].", \ "You kick [src].") - - if(HULK in user.mutations) - health -= 5 - else - health -= rand(1,2) + health -= rand(1,2) healthcheck() - /obj/structure/rack/attack_alien(mob/living/user) user.do_attack_animation(src) visible_message("[user] slices [src] apart!") - new /obj/item/weapon/rack_parts(loc) - density = 0 - qdel(src) + rack_destroy() /obj/structure/rack/attack_animal(mob/living/simple_animal/user) if(user.environment_smash) user.do_attack_animation(src) visible_message("[user] smashes [src] apart!") - new /obj/item/weapon/rack_parts(loc) - density = 0 - qdel(src) + rack_destroy() /obj/structure/rack/attack_tk() // no telehulk sorry return /obj/structure/rack/proc/healthcheck() if(health <= 0) - density = 0 - var/obj/item/weapon/rack_parts/newparts = new(loc) - transfer_fingerprints_to(newparts) - qdel(src) + rack_destroy() return +/* + * Rack destruction + */ + +/obj/structure/rack/proc/rack_destroy() + density = 0 + var/obj/item/weapon/rack_parts/newparts = new(loc) + transfer_fingerprints_to(newparts) + qdel(src) + + /* * Rack Parts */ diff --git a/code/game/objects/structures/transit_tubes/station.dm b/code/game/objects/structures/transit_tubes/station.dm index 37021e197fc..5662d28988c 100644 --- a/code/game/objects/structures/transit_tubes/station.dm +++ b/code/game/objects/structures/transit_tubes/station.dm @@ -19,10 +19,10 @@ /obj/structure/transit_tube/station/New() ..() - processing_objects += src + SSobj.processing += src /obj/structure/transit_tube/station/Destroy() - processing_objects -= src + SSobj.processing -= src ..() // Stations which will send the tube in the opposite direction after their stop. diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index e5e02663f55..775656ead7d 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -18,8 +18,10 @@ /obj/structure/toilet/attack_hand(mob/living/user) if(swirlie) - user.visible_message("[user] slams the toilet seat onto [swirlie]'s head!", "You slam the toilet seat onto [swirlie]'s head!", "You hear reverberating porcelain.") - swirlie.adjustBruteLoss(8) + user.changeNext_move(CLICK_CD_MELEE) + playsound(src.loc, "swing_hit", 25, 1) + swirlie.visible_message("[user] slams the toilet seat onto [swirlie]'s head!", "[user] slams the toilet seat onto [swirlie]'s head!", "You hear reverberating porcelain.") + swirlie.adjustBruteLoss(5) return if(cistern && !open) @@ -55,6 +57,7 @@ return if(istype(I, /obj/item/weapon/grab)) + user.changeNext_move(CLICK_CD_MELEE) var/obj/item/weapon/grab/G = I if(!G.confirm()) return @@ -64,21 +67,23 @@ if(GM.loc != get_turf(src)) user << "[GM] needs to be on [src]." return - if(open && !swirlie) - user.visible_message("[user] starts to give [GM] a swirlie!", "You start to give [GM] a swirlie!") - swirlie = GM - if(do_after(user, 30, 5, 0)) - user.visible_message("[user] gives [GM] a swirlie!", "You give [GM] a swirlie!", "You hear a toilet flushing.") - if(iscarbon(GM)) - var/mob/living/carbon/C = GM - if(!C.internal) - C.adjustOxyLoss(5) - else - GM.adjustOxyLoss(5) - swirlie = null - else - user.visible_message("[user] slams [GM.name] into [src]!", "You slam [GM] into [src]!") - GM.adjustBruteLoss(8) + if(!swirlie) + if(open) + GM.visible_message("[user] starts to give [GM] a swirlie!", "[user] starts to give [GM] a swirlie!") + swirlie = GM + if(do_after(user, 30, 5, 0)) + GM.visible_message("[user] gives [GM] a swirlie!", "[user] gives [GM] a swirlie!", "You hear a toilet flushing.") + if(iscarbon(GM)) + var/mob/living/carbon/C = GM + if(!C.internal) + C.adjustOxyLoss(5) + else + GM.adjustOxyLoss(5) + swirlie = null + else + playsound(src.loc, 'sound/effects/bang.ogg', 25, 1) + GM.visible_message("[user] slams [GM.name] into [src]!", "[user] slams [GM.name] into [src]!") + GM.adjustBruteLoss(5) else user << "You need a tighter grip." diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index d748bdd960d..2f494c39c28 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -14,7 +14,7 @@ var/state = 0 var/reinf = 0 var/disassembled = 0 - var/shuttlew = 0 + var/wtype = "glass" var/fulltile = 0 var/obj/item/stack/rods/storedrods var/obj/item/weapon/shard/storedshard @@ -28,15 +28,8 @@ storedshard = new/obj/item/weapon/shard(src) ini_dir = dir if(reinf) - icon_state = "rwindow" - desc = "A reinforced window." - name = "reinforced window" state = 2*anchored - if(opacity) - icon_state = "twindow" storedrods = new/obj/item/stack/rods(src) - else - icon_state = "window" air_update_turf(1) update_nearby_icons() @@ -123,22 +116,25 @@ add_fingerprint(user) playsound(loc, 'sound/effects/Glassknock.ogg', 50, 1) +/obj/structure/window/attack_hulk(mob/living/carbon/human/user) + if(!can_be_reached(user)) + return + ..(user, 1) + user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!")) + user.visible_message("[user] smashes through [src]!") + storedshard.add_fingerprint(user) + if(storedrods) + storedrods.add_fingerprint(user) + hit(50) + return 1 + /obj/structure/window/attack_hand(mob/user as mob) if(!can_be_reached(user)) return - if(HULK in user.mutations) - user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!")) - user.visible_message("[user] smashes through [src]!") - storedshard.add_fingerprint(user) - if(storedrods) - storedrods.add_fingerprint(user) - spawnfragments() - else - user.changeNext_move(CLICK_CD_MELEE) - user.visible_message("[user] knocks on [src].") - add_fingerprint(user) - playsound(loc, 'sound/effects/Glassknock.ogg', 50, 1) - + user.changeNext_move(CLICK_CD_MELEE) + user.visible_message("[user] knocks on [src].") + add_fingerprint(user) + playsound(loc, 'sound/effects/Glassknock.ogg', 50, 1) /obj/structure/window/attack_paw(mob/user as mob) return attack_hand(user) @@ -263,10 +259,6 @@ if(I.damtype == BRUTE || I.damtype == BURN) user.changeNext_move(CLICK_CD_MELEE) hit(I.force) - if(health <= 7) - anchored = 0 - update_nearby_icons() - step(src, get_dir(user, src)) else playsound(loc, 'sound/effects/Glasshit.ogg', 75, 1) ..() @@ -409,17 +401,10 @@ if(anchored) for(var/obj/structure/window/W in orange(src,1)) if(W.anchored && W.density && W.fulltile) //Only counts anchored, not-destroyed fill-tile windows. - if(abs(x-W.x)-abs(y-W.y) ) //doesn't count windows, placed diagonally to src - junction |= get_dir(src,W) - if(opacity) - icon_state = "twindow[junction]" - else - if(shuttlew) - icon_state = "swindow[junction]" - else if(reinf) - icon_state = "rwindow[junction]" - else - icon_state = "window[junction]" + if(src.wtype == W.wtype) + if(abs(x-W.x)-abs(y-W.y) ) //doesn't count windows, placed diagonally to src + junction |= get_dir(src,W) + icon_state = "[initial(icon_state)][junction]" overlays.Cut() var/ratio = health / maxhealth @@ -467,9 +452,10 @@ /obj/structure/window/shuttle name = "shuttle window" - desc = "A strong, air-locked pod window that is extremely difficult to destroy." + desc = "A reinforced, air-locked pod window." icon_state = "swindow" dir = 5 maxhealth = 100 - shuttlew = 1 + wtype = "shuttle" fulltile = 1 + reinf = 1 \ No newline at end of file diff --git a/code/game/sound.dm b/code/game/sound.dm index b1a7042b8b3..14aace39369 100644 --- a/code/game/sound.dm +++ b/code/game/sound.dm @@ -20,8 +20,7 @@ M.playsound_local(turf_source, soundin, vol, vary, frequency, falloff, surround) -/mob/proc/playsound_local(var/turf/turf_source, soundin, vol as num, vary, frequency, falloff, surround = 1) - if(!src.client || ear_deaf > 0) return +/atom/proc/playsound_local(var/turf/turf_source, soundin, vol as num, vary, frequency, falloff, surround = 1) soundin = get_sfx(soundin) var/sound/S = sound(soundin) @@ -74,6 +73,11 @@ src << S +/mob/playsound_local(var/turf/turf_source, soundin, vol as num, vary, frequency, falloff, surround = 1) + if(!client || ear_deaf > 0) + return + ..() + /client/proc/playtitlemusic() if(!ticker || !ticker.login_music) return if(prefs.toggles & SOUND_LOBBY) @@ -96,4 +100,4 @@ if ("hiss") soundin = pick('sound/voice/hiss1.ogg','sound/voice/hiss2.ogg','sound/voice/hiss3.ogg','sound/voice/hiss4.ogg') if ("pageturn") soundin = pick('sound/effects/pageturn1.ogg', 'sound/effects/pageturn2.ogg','sound/effects/pageturn3.ogg') if ("gunshot") soundin = pick('sound/weapons/Gunshot.ogg', 'sound/weapons/Gunshot2.ogg','sound/weapons/Gunshot3.ogg','sound/weapons/Gunshot4.ogg') - return soundin \ No newline at end of file + return soundin diff --git a/code/game/turfs/simulated.dm b/code/game/turfs/simulated.dm index 1011cef9c50..56c208db908 100644 --- a/code/game/turfs/simulated.dm +++ b/code/game/turfs/simulated.dm @@ -37,12 +37,10 @@ if (istype(A,/mob/living/carbon)) var/mob/living/carbon/M = A if(M.lying) return - switch (src.wet) if(1) //wet floor if(!M.slip(4, 2, null, (NO_SLIP_WHEN_WALKING|STEP))) M.inertia_dir = 0 return - if(2) //lube M.slip(0, 7, null, (STEP|SLIDE|GALOSHES_DONT_HELP)) \ No newline at end of file diff --git a/code/game/turfs/simulated/floor.dm b/code/game/turfs/simulated/floor.dm index 9e641352434..94bf8673290 100644 --- a/code/game/turfs/simulated/floor.dm +++ b/code/game/turfs/simulated/floor.dm @@ -32,6 +32,8 @@ var/list/icons_to_ignore_at_floor_init = list("damaged1","damaged2","damaged3"," var/obj/item/stack/tile/builtin_tile = null //needed for performance reasons when the singularity rips off floor tiles var/list/broken_states = list("damaged1", "damaged2", "damaged3", "damaged4", "damaged5") var/list/burnt_states = list() + var/dirt = 0 + var/ignoredirt = 0 /turf/simulated/floor/New() ..() @@ -158,3 +160,23 @@ var/list/icons_to_ignore_at_floor_init = list("damaged1","damaged2","damaged3"," make_plating() else if(prob(50)) ReplaceWithLattice() + +/turf/simulated/floor/narsie_act() + if(prob(20)) + ChangeTurf(/turf/simulated/floor/engine/cult) + +/turf/simulated/floor/Entered(atom/A, atom/OL) + ..() + if(!ignoredirt) + if(has_gravity(src)) + if(istype(A,/mob/living/carbon)) + var/mob/living/carbon/M = A + if(M.lying) return + dirt++ + var/obj/effect/decal/cleanable/dirt/dirtoverlay = locate(/obj/effect/decal/cleanable/dirt, src) + if (dirt >= 30) + if (!dirtoverlay) + dirtoverlay = new/obj/effect/decal/cleanable/dirt(src) + dirtoverlay.alpha = 15 + else if (dirt > 30) + dirtoverlay.alpha = min(dirtoverlay.alpha+20, 255) \ No newline at end of file diff --git a/code/game/turfs/simulated/floor/fancy_floor.dm b/code/game/turfs/simulated/floor/fancy_floor.dm index 7fb99942189..4fe22480e21 100644 --- a/code/game/turfs/simulated/floor/fancy_floor.dm +++ b/code/game/turfs/simulated/floor/fancy_floor.dm @@ -41,6 +41,7 @@ icon_state = "grass1" floor_tile = /obj/item/stack/tile/grass broken_states = list("sand1", "sand2", "sand3") + ignoredirt = 1 /turf/simulated/floor/fancy/grass/New() ..() diff --git a/code/game/turfs/simulated/floor/mineral_floor.dm b/code/game/turfs/simulated/floor/mineral_floor.dm index 56248f2cd86..ceb2465412c 100644 --- a/code/game/turfs/simulated/floor/mineral_floor.dm +++ b/code/game/turfs/simulated/floor/mineral_floor.dm @@ -13,6 +13,8 @@ icon_state = "" var/list/icons = list() + + /turf/simulated/floor/mineral/New() ..() broken_states = list("[initial(icon_state)]_dam") @@ -24,43 +26,147 @@ if( !(icon_state in icons) ) icon_state = initial(icon_state) +//PLASMA + /turf/simulated/floor/mineral/plasma name = "plasma floor" icon_state = "plasma" floor_tile = /obj/item/stack/tile/mineral/plasma icons = list("plasma","plasma_dam") +/turf/simulated/floor/mineral/plasma/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume) + if(exposed_temperature > 300) + PlasmaBurn() + +/turf/simulated/floor/mineral/plasma/attackby(obj/item/weapon/W as obj, mob/user as mob) + if(is_hot(W) > 300)//If the temperature of the object is over 300, then ignite + message_admins("Plasma flooring was ignited by [key_name(user, user.client)](?) in ([x],[y],[z] - JMP)",0,1) + log_game("Plasma flooring was ignited by [user.ckey]([user]) in ([x],[y],[z])") + ignite(is_hot(W)) + return + ..() + +/turf/simulated/floor/mineral/plasma/proc/PlasmaBurn() + make_plating() + atmos_spawn_air(SPAWN_HEAT | SPAWN_TOXINS, 20) + +/turf/simulated/floor/mineral/plasma/proc/ignite(exposed_temperature) + if(exposed_temperature > 300) + PlasmaBurn() + + +//GOLD + /turf/simulated/floor/mineral/gold name = "gold floor" icon_state = "gold" floor_tile = /obj/item/stack/tile/mineral/gold icons = list("gold","gold_dam") +//SILVER + /turf/simulated/floor/mineral/silver name = "silver floor" icon_state = "silver" floor_tile = /obj/item/stack/tile/mineral/silver icons = list("silver","silver_dam") +//BANANIUM + /turf/simulated/floor/mineral/bananium name = "bananium floor" icon_state = "bananium" floor_tile = /obj/item/stack/tile/mineral/bananium icons = list("bananium","bananium_dam") + var/spam_flag = 0 + +/turf/simulated/floor/mineral/bananium/Entered(var/mob/AM) + .=..() + if(!.) + if(istype(AM)) + squeek() + +/turf/simulated/floor/mineral/bananium/attackby(obj/item/weapon/W, mob/user) + .=..() + if(!.) + honk() + +/turf/simulated/floor/mineral/bananium/attack_hand(mob/user) + .=..() + if(!.) + honk() + +/turf/simulated/floor/mineral/bananium/attack_paw(mob/user) + .=..() + if(!.) + honk() + +/turf/simulated/floor/mineral/bananium/proc/honk() + if(!spam_flag) + spam_flag = 1 + playsound(src, 'sound/items/bikehorn.ogg', 50, 1) + spawn(20) + spam_flag = 0 + +/turf/simulated/floor/mineral/bananium/proc/squeek() + if(!spam_flag) + spam_flag = 1 + playsound(src, "clownstep", 50, 1) + spawn(10) + spam_flag = 0 /turf/simulated/floor/mineral/bananium/airless oxygen = 0.01 nitrogen = 0.01 temperature = TCMB +//DIAMOND + /turf/simulated/floor/mineral/diamond name = "diamond floor" icon_state = "diamond" floor_tile = /obj/item/stack/tile/mineral/diamond icons = list("diamond","diamond_dam") +//URANIUM + /turf/simulated/floor/mineral/uranium name = "uranium floor" icon_state = "uranium" floor_tile = /obj/item/stack/tile/mineral/uranium - icons = list("uranium","uranium_dam") \ No newline at end of file + icons = list("uranium","uranium_dam") + var/last_event = 0 + var/active = null + +/turf/simulated/floor/mineral/uranium/Entered(var/mob/AM) + .=..() + if(!.) + if(istype(AM)) + radiate() + +/turf/simulated/floor/mineral/uranium/attackby(obj/item/weapon/W, mob/user) + .=..() + if(!.) + radiate() + +/turf/simulated/floor/mineral/uranium/attack_hand(mob/user) + .=..() + if(!.) + radiate() + +/turf/simulated/floor/mineral/uranium/attack_paw(mob/user) + .=..() + if(!.) + radiate() + +/turf/simulated/floor/mineral/uranium/proc/radiate() + if(!active) + if(world.time > last_event+15) + active = 1 + for(var/mob/living/L in range(3,src)) + L.apply_effect(1,IRRADIATE,0) + for(var/turf/simulated/floor/mineral/uranium/T in range(3,src)) + T.radiate() + last_event = world.time + active = 0 + return diff --git a/code/game/turfs/simulated/floor/misc_floor.dm b/code/game/turfs/simulated/floor/misc_floor.dm index 4a808d7be61..9f50b65328c 100644 --- a/code/game/turfs/simulated/floor/misc_floor.dm +++ b/code/game/turfs/simulated/floor/misc_floor.dm @@ -56,6 +56,11 @@ icon = 'icons/turf/floors.dmi' icon_state = "plating" +/turf/simulated/shuttle/plating/airless + oxygen = 0.01 + nitrogen = 0.01 + temperature = TCMB + /turf/simulated/shuttle/floor4 // Added this floor tile so that I have a seperate turf to check in the shuttle -- Polymorph name = "Brig floor" // Also added it into the 2x3 brig area of the shuttle. icon_state = "floor4" @@ -63,6 +68,7 @@ /turf/simulated/floor/beach name = "Beach" icon = 'icons/misc/beach.dmi' + ignoredirt = 1 /turf/simulated/floor/beach/ex_act(severity, target) contents_explosion(severity, target) @@ -84,11 +90,13 @@ ..() name = "Iron Sand" icon_state = "ironsand[rand(1,15)]" + ignoredirt = 1 /turf/simulated/floor/plating/snow name = "snow" icon = 'icons/turf/snow.dmi' icon_state = "snow" + ignoredirt = 1 /turf/simulated/floor/plating/snow/ex_act(severity, target) contents_explosion(severity, target) diff --git a/code/game/turfs/simulated/floor/plating.dm b/code/game/turfs/simulated/floor/plating.dm index fd6b3e5e452..6955c0a429d 100644 --- a/code/game/turfs/simulated/floor/plating.dm +++ b/code/game/turfs/simulated/floor/plating.dm @@ -12,6 +12,7 @@ name = "plating" icon_state = "plating" intact = 0 + cancable = 1 broken_states = list("platingdmg1", "platingdmg2", "platingdmg3") burnt_states = list("panelscorched") @@ -63,7 +64,7 @@ if((LC.d1==0)||(LC.d2==0)) LC.attackby(C,user) return - coil.turf_place(src, user) + coil.place_turf(src, user) else if(istype(C, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/welder = C if( welder.isOn() && (broken || burnt) ) @@ -110,6 +111,9 @@ name = "engraved floor" icon_state = "cult" +/turf/simulated/floor/engine/cult/narsie_act() + return + /turf/simulated/floor/engine/n20/New() ..() var/datum/gas_mixture/adding = new diff --git a/code/game/turfs/simulated/walls.dm b/code/game/turfs/simulated/walls.dm index fed36f77b71..96178d35462 100644 --- a/code/game/turfs/simulated/walls.dm +++ b/code/game/turfs/simulated/walls.dm @@ -1,6 +1,6 @@ /turf/simulated/wall name = "wall" - desc = "A huge chunk of metal used to seperate rooms." + desc = "A huge chunk of metal used to separate rooms." icon = 'icons/turf/walls.dmi' var/mineral = "metal" opacity = 1 @@ -20,6 +20,9 @@ ..() builtin_sheet = new sheet_type +/turf/simulated/wall/attack_tk() + return + /turf/simulated/wall/proc/dismantle_wall(devastated=0, explode=0) if(devastated) devastate_wall() @@ -76,29 +79,14 @@ /turf/simulated/wall/mech_melee_attack(obj/mecha/M) if(M.damtype == "brute") playsound(src, 'sound/weapons/punch4.ogg', 50, 1) - M.occupant_message("You hit [src].") visible_message("[M.name] has hit [src]!") if(prob(5) && M.force > 20) dismantle_wall(1) - M.occupant_message("You smash through the wall.") visible_message("[src.name] smashes through the wall!") playsound(src, 'sound/effects/meteorimpact.ogg', 100, 1) /turf/simulated/wall/attack_paw(mob/living/user as mob) user.changeNext_move(CLICK_CD_MELEE) - if ((HULK in user.mutations)) - user.do_attack_animation(src) - if (prob(hardness)) - playsound(src, 'sound/effects/meteorimpact.ogg', 100, 1) - user << "You smash through the wall." - user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" )) - dismantle_wall(1) - return - else - playsound(src, 'sound/effects/bang.ogg', 50, 1) - usr << text("You punch the wall.") - return - return src.attack_hand(user) @@ -111,21 +99,21 @@ dismantle_wall(1) return +/turf/simulated/wall/attack_hulk(mob/user) + ..(user, 1) + if(prob(hardness)) + playsound(src, 'sound/effects/meteorimpact.ogg', 100, 1) + user << text("You smash through the wall.") + user.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" )) + dismantle_wall(1) + + else + playsound(src, 'sound/effects/bang.ogg', 50, 1) + user << text("You punch the wall.") + return 1 /turf/simulated/wall/attack_hand(mob/user as mob) user.changeNext_move(CLICK_CD_MELEE) - if (HULK in user.mutations) - if (prob(hardness)) - playsound(src, 'sound/effects/meteorimpact.ogg', 100, 1) - usr << text("You smash through the wall.") - usr.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" )) - dismantle_wall(1) - return - else - playsound(src, 'sound/effects/bang.ogg', 50, 1) - usr << text("You punch the wall.") - return - user << "You push the wall but nothing happens!" playsound(src, 'sound/weapons/Genhit.ogg', 25, 1) src.add_fingerprint(user) @@ -286,4 +274,8 @@ return if(current_size == STAGE_FOUR) if(prob(30)) - dismantle_wall() \ No newline at end of file + dismantle_wall() + +/turf/simulated/wall/narsie_act() + if(prob(20)) + ChangeTurf(/turf/simulated/wall/cult) \ No newline at end of file diff --git a/code/game/turfs/simulated/walls_misc.dm b/code/game/turfs/simulated/walls_misc.dm index 2f773d52b04..9c6b1529172 100644 --- a/code/game/turfs/simulated/walls_misc.dm +++ b/code/game/turfs/simulated/walls_misc.dm @@ -13,6 +13,9 @@ new /obj/effect/decal/cleanable/blood(src) new /obj/effect/decal/remains/human(src) +/turf/simulated/wall/cult/narsie_act() + return + /turf/simulated/wall/vault icon_state = "rockvault" diff --git a/code/game/turfs/simulated/walls_reinforced.dm b/code/game/turfs/simulated/walls_reinforced.dm index e613a03bd2d..d657f200d19 100644 --- a/code/game/turfs/simulated/walls_reinforced.dm +++ b/code/game/turfs/simulated/walls_reinforced.dm @@ -28,11 +28,6 @@ else M << "This wall is far too strong for you to destroy." -/turf/simulated/wall/r_wall/attack_hand(mob/user as mob) - //this is ugly - if ((HULK in user.mutations) || !d_state) - ..() - /turf/simulated/wall/r_wall/try_destroy(obj/item/weapon/W as obj, mob/user as mob, turf/T as turf) if(istype(W, /obj/item/weapon/melee/energy/blade)) user << "This wall is too thick to slice through. You will need to find a different path." diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm index 954c4ed91e4..3f422108c16 100644 --- a/code/game/turfs/space/space.dm +++ b/code/game/turfs/space/space.dm @@ -23,15 +23,25 @@ if(istype(C, /obj/item/stack/rods)) var/obj/item/stack/rods/R = C var/obj/structure/lattice/L = locate(/obj/structure/lattice, src) + var/obj/structure/lattice/catwalk/W = locate(/obj/structure/lattice/catwalk, src) + if(W) + user << "There is already a catwalk here." + return if(L) - user << "There is already a lattice." + if(R.use(2)) + user << "Constructing catwalk..." + playsound(src, 'sound/weapons/Genhit.ogg', 50, 1) + qdel(L) + ReplaceWithCatwalk() + else + user << "You need two rods to build a catwalk." return if(R.use(1)) user << "Constructing support lattice..." playsound(src, 'sound/weapons/Genhit.ogg', 50, 1) ReplaceWithLattice() else - user << "You need one rod to build lattice." + user << "You need one rod to build a lattice." return if(istype(C, /obj/item/stack/tile/plasteel)) var/obj/structure/lattice/L = locate(/obj/structure/lattice, src) @@ -46,6 +56,13 @@ user << "You need one floor tile to build a floor." else user << "The plating is going to need some support. Place metal rods first." + if(istype(C, /obj/item/stack/cable_coil)) + var/obj/item/stack/cable_coil/coil = C + for(var/obj/structure/cable/LC in src) + if((LC.d1==0)||(LC.d2==0)) + LC.attackby(C,user) + return + coil.place_turf(src, user) /turf/space/Entered(atom/movable/A) ..() diff --git a/code/game/turfs/space/transit.dm b/code/game/turfs/space/transit.dm index d84b33dbfe9..db03173f624 100644 --- a/code/game/turfs/space/transit.dm +++ b/code/game/turfs/space/transit.dm @@ -1,77 +1,70 @@ /turf/space/transit - var/pushdirection // push things that get caught in the transit tile this direction + icon_state = "black" + dir = SOUTH + +/turf/space/transit/horizontal + dir = WEST + +/turf/space/transit/Entered(atom/movable/AM, atom/OldLoc) + if(!AM) + return + var/max = world.maxx-TRANSITIONEDGE + var/min = 1+TRANSITIONEDGE + + var/_z = rand(ZLEVEL_SPACEMIN,ZLEVEL_SPACEMAX) //select a random space zlevel + + //now select coordinates for a border turf + var/_x + var/_y + switch(dir) + if(SOUTH) + _x = rand(min,max) + _y = max + if(WEST) + _x = max + _y = rand(min,max) + if(EAST) + _x = min + _y = rand(min,max) + else + _x = rand(min,max) + _y = min + + var/turf/T = locate(_x, _y, _z) + AM.loc = T + AM.newtonian_move(dir) + + + //Overwrite because we dont want people building rods in space. -/turf/space/transit/attackby(obj/O as obj, mob/user as mob) +/turf/space/transit/attackby() return -/turf/space/transit/north // moving to the north +/turf/space/transit/New() + update_icon() + ..() - pushdirection = SOUTH // south because the space tile is scrolling south +/turf/space/transit/proc/update_icon() + var/p = 9 + var/angle = 0 + var/state = 1 + switch(dir) + if(NORTH) + angle = 180 + state = ((-p*x+y) % 15) + 1 + if(state < 1) + state += 15 + if(EAST) + angle = 90 + state = ((x+p*y) % 15) + 1 + if(WEST) + angle = -90 + state = ((x-p*y) % 15) + 1 + if(state < 1) + state += 15 + else + state = ((p*x+y) % 15) + 1 - //IF ANYONE KNOWS A MORE EFFICIENT WAY OF MANAGING THESE SPRITES, BE MY GUEST. - shuttlespace_ns1 - icon_state = "speedspace_ns_1" - shuttlespace_ns2 - icon_state = "speedspace_ns_2" - shuttlespace_ns3 - icon_state = "speedspace_ns_3" - shuttlespace_ns4 - icon_state = "speedspace_ns_4" - shuttlespace_ns5 - icon_state = "speedspace_ns_5" - shuttlespace_ns6 - icon_state = "speedspace_ns_6" - shuttlespace_ns7 - icon_state = "speedspace_ns_7" - shuttlespace_ns8 - icon_state = "speedspace_ns_8" - shuttlespace_ns9 - icon_state = "speedspace_ns_9" - shuttlespace_ns10 - icon_state = "speedspace_ns_10" - shuttlespace_ns11 - icon_state = "speedspace_ns_11" - shuttlespace_ns12 - icon_state = "speedspace_ns_12" - shuttlespace_ns13 - icon_state = "speedspace_ns_13" - shuttlespace_ns14 - icon_state = "speedspace_ns_14" - shuttlespace_ns15 - icon_state = "speedspace_ns_15" - -/turf/space/transit/east // moving to the east - - pushdirection = WEST - - shuttlespace_ew1 - icon_state = "speedspace_ew_1" - shuttlespace_ew2 - icon_state = "speedspace_ew_2" - shuttlespace_ew3 - icon_state = "speedspace_ew_3" - shuttlespace_ew4 - icon_state = "speedspace_ew_4" - shuttlespace_ew5 - icon_state = "speedspace_ew_5" - shuttlespace_ew6 - icon_state = "speedspace_ew_6" - shuttlespace_ew7 - icon_state = "speedspace_ew_7" - shuttlespace_ew8 - icon_state = "speedspace_ew_8" - shuttlespace_ew9 - icon_state = "speedspace_ew_9" - shuttlespace_ew10 - icon_state = "speedspace_ew_10" - shuttlespace_ew11 - icon_state = "speedspace_ew_11" - shuttlespace_ew12 - icon_state = "speedspace_ew_12" - shuttlespace_ew13 - icon_state = "speedspace_ew_13" - shuttlespace_ew14 - icon_state = "speedspace_ew_14" - shuttlespace_ew15 - icon_state = "speedspace_ew_15" \ No newline at end of file + icon_state = "speedspace_ns_[state]" + transform = turn(matrix(), angle) diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index 219180b4c3b..6f2fb4f2d59 100644 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -3,6 +3,7 @@ level = 1.0 var/intact = 1 + var/cancable = 0 //Properties for open tiles (/floor) var/oxygen = 0 @@ -31,12 +32,11 @@ // Adds the adjacent turfs to the current atmos processing /turf/Del() - if(air_master) - for(var/direction in cardinal) - if(atmos_adjacent_turfs & direction) - var/turf/simulated/T = get_step(src, direction) - if(istype(T)) - air_master.add_to_active(T) + for(var/direction in cardinal) + if(atmos_adjacent_turfs & direction) + var/turf/simulated/T = get_step(src, direction) + if(istype(T)) + SSair.add_to_active(T) ..() /turf/attack_hand(mob/user as mob) @@ -117,8 +117,7 @@ if(path == type) return src var/old_lumcount = lighting_lumcount - initial(lighting_lumcount) var/old_opacity = opacity - if(air_master) - air_master.remove_from_active(src) + SSair.remove_from_active(src) var/turf/W = new path(src) @@ -129,7 +128,7 @@ W.lighting_lumcount += old_lumcount if(old_lumcount != W.lighting_lumcount) //light levels of the turf have changed. We need to shift it to another lighting-subarea W.lighting_changed = 1 - lighting_controller.changed_turfs += W + SSlighting.changed_turfs += W if(old_opacity != W.opacity) //opacity has changed. Need to update surrounding lights if(W.lighting_lumcount) //unless we're being illuminated, don't bother (may be buggy, hard to test) @@ -168,12 +167,16 @@ air.carbon_dioxide = (aco/max(turf_count,1)) air.toxins = (atox/max(turf_count,1)) air.temperature = (atemp/max(turf_count,1))//Trace gases can get bant - if(air_master) - air_master.add_to_active(src) + SSair.add_to_active(src) /turf/proc/ReplaceWithLattice() src.ChangeTurf(/turf/space) - new /obj/structure/lattice( locate(src.x, src.y, src.z) ) + new /obj/structure/lattice(locate(src.x, src.y, src.z) ) + +/turf/proc/ReplaceWithCatwalk() + src.ChangeTurf(/turf/space) + src.cancable = 1//so cables can be laid + new /obj/structure/lattice/catwalk(locate(src.x, src.y, src.z) ) /turf/proc/phase_damage_creatures(damage,mob/U = null)//>Ninja Code. Hurts and knocks out creatures on this turf for(var/mob/living/M in src) @@ -299,7 +302,7 @@ var/mob/living/carbon/M = slipper if (M.m_intent=="walk" && (lube&NO_SLIP_WHEN_WALKING)) return 0 - if(!M.lying && (M.status_flags & CANWEAKEN) && !(HULK in M.mutations)) // we slip those who are standing and can fall. + if(!M.lying && (M.status_flags & CANWEAKEN)) // we slip those who are standing and can fall. var/olddir = M.dir M.Stun(s_amount) M.Weaken(w_amount) diff --git a/code/game/verbs/ooc.dm b/code/game/verbs/ooc.dm index 2eb21269c60..77a5b65105e 100644 --- a/code/game/verbs/ooc.dm +++ b/code/game/verbs/ooc.dm @@ -43,6 +43,8 @@ if(prefs.toggles & MEMBER_PUBLIC) keyname = "[keyname]" + msg = emoji_parse(msg) + for(var/client/C in clients) if(C.prefs.toggles & CHAT_OOC) if(holder) @@ -109,3 +111,14 @@ var/global/normal_ooc_colour = "#002eb8" src << "
      [join_motd]
      " else src << "The Message of the Day has not been set." + +/client/proc/self_notes() + set name = "View Admin Notes" + set category = "OOC" + set desc = "View the notes that admins have written about you" + + if(!config.see_own_notes) + usr << "Sorry, that function is not enabled on this server." + return + + see_own_notes() diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index 072479dba9e..bbe55e693c4 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -636,10 +636,10 @@ var/global/floorIsLava = 0 set category = "Server" set desc="Delay the game start" set name="Delay" - if (!ticker || ticker.current_state != GAME_STATE_PREGAME) - return alert("Too late... The game has already started!", null, null, null, null, null) - going = !( going ) - if (!( going )) + if(ticker.current_state > GAME_STATE_PREGAME) + return alert("Too late... The game has already started!") + ticker.can_fire = !ticker.can_fire + if(!ticker.can_fire) world << "The game start has been delayed." log_admin("[key_name(usr)] delayed the game.") else @@ -810,8 +810,8 @@ var/global/floorIsLava = 0 alert(usr, "You cannot manage jobs before the round starts!") return - if(job_master) - for(var/datum/job/job in job_master.occupations) + if(SSjob) + for(var/datum/job/job in SSjob.occupations) count++ var/J_title = html_encode(job.title) var/J_opPos = html_encode(job.total_positions - (job.total_positions - job.current_positions)) diff --git a/code/modules/admin/admin_investigate.dm b/code/modules/admin/admin_investigate.dm index 7b128727942..3f88d8c4f62 100644 --- a/code/modules/admin/admin_investigate.dm +++ b/code/modules/admin/admin_investigate.dm @@ -22,12 +22,12 @@ F << "[time2text(world.timeofday,"hh:mm")] \ref[src] ([x],[y],[z]) || [src] [message]
      " //ADMINVERBS -/client/proc/investigate_show( subject in list("hrefs","notes","ntsl","singulo","wires","telesci", "gravity", "records", "cargo", "supermatter") ) +/client/proc/investigate_show( subject in list("hrefs","notes","ntsl","singulo","wires","telesci", "gravity", "records", "cargo", "supermatter", "atmos") ) set name = "Investigate" set category = "Admin" if(!holder) return switch(subject) - if("singulo", "ntsl", "wires", "telesci", "gravity", "records", "cargo", "supermatter") //general one-round-only stuff + if("singulo", "ntsl", "wires", "telesci", "gravity", "records", "cargo", "supermatter", "atmos") //general one-round-only stuff var/F = investigate_subject2file(subject) if(!F) src << "Error: admin_investigate: [INVESTIGATE_DIR][subject] is an invalid path or cannot be accessed." diff --git a/code/modules/admin/admin_ranks.dm b/code/modules/admin/admin_ranks.dm index 7fc699f736a..711907c6025 100644 --- a/code/modules/admin/admin_ranks.dm +++ b/code/modules/admin/admin_ranks.dm @@ -18,7 +18,7 @@ var/list/admin_ranks = list() //list of all admin_rank datums adds = init_adds subs = init_subs -/datum/admin_rank/proc/process_keyword(word, previous_rights=0) +/proc/admin_keyword_to_flag(word, previous_rights=0) var/flag = 0 switch(ckey(word)) if("buildmode","build") flag = R_BUILDMODE @@ -36,22 +36,41 @@ var/list/admin_ranks = list() //list of all admin_rank datums if("sound","sounds") flag = R_SOUNDS if("spawn","create") flag = R_SPAWN if("@","prev") flag = previous_rights - else - //isn't a keyword so maybe it's a verbpath? - var/path = text2path(copytext(word,2,findtext(word," ",2,0))) - if(path) - switch(text2ascii(word,1)) - if(43) - if(!subs.Remove(path)) - adds += path //+ - if(45) - if(!adds.Remove(path)) - subs += path //- - return - switch(text2ascii(word,1)) - if(43) rights |= flag //+ - if(45) rights &= ~flag //- - return + return flag + +/proc/admin_keyword_to_path(word) //use this with verb keywords eg +/client/proc/blah + return text2path(copytext(word,2,findtext(word," ",2,0))) + +// Adds/removes rights to this admin_rank +/datum/admin_rank/proc/process_keyword(word, previous_rights=0) + var/flag = admin_keyword_to_flag(word, previous_rights) + if(flag) + switch(text2ascii(word,1)) + if(43) rights |= flag //+ + if(45) rights &= ~flag //- + else + //isn't a keyword so maybe it's a verbpath? + var/path = admin_keyword_to_path(word) + if(path) + switch(text2ascii(word,1)) + if(43) + if(!subs.Remove(path)) + adds += path //+ + if(45) + if(!adds.Remove(path)) + subs += path //- + +// Checks for (keyword-formatted) rights on this admin +/datum/admins/proc/check_keyword(word) + var/flag = admin_keyword_to_flag(word) + if(flag) + return ((rank.rights & flag) == flag) //true only if right has everything in flag + else + var/path = admin_keyword_to_path(word) + for(var/i in owner.verbs) //this needs to be a foreach loop for some reason. in operator and verbs.Find() don't work + if(i == path) + return 1 + return 0 //load our rank - > rights associations /proc/load_admin_ranks() @@ -279,7 +298,7 @@ var/list/admin_ranks = list() //list of all admin_rank datums var/keyword = input("Input permission keyword (one at a time):\ne.g. +BAN or -FUN or +/client/proc/someverb", "Permission toggle", null, null) as null|text if(!keyword) return - if(!check_if_greater_rights_than_holder(D)) + if(!check_keyword(keyword) || !check_if_greater_rights_than_holder(D)) message_admins("[key_name_admin(usr)] attempted to give [adm_ckey] the keyword [keyword] without sufficient rights.") log_admin("[key_name(usr)] attempted to give [adm_ckey] the keyword [keyword] without sufficient rights.") return diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index 4e645879bfe..450a6cd05ee 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -106,7 +106,6 @@ var/list/admin_verbs_debug = list( /client/proc/restart_controller, /client/proc/cmd_admin_list_open_jobs, /client/proc/Debug2, - /client/proc/kill_air, /client/proc/cmd_debug_make_powernets, /client/proc/debug_controller, /client/proc/cmd_debug_mob_lists, @@ -178,7 +177,6 @@ var/list/admin_verbs_hideable = list( /client/proc/callproc, /client/proc/Debug2, /client/proc/reload_admins, - /client/proc/kill_air, /client/proc/cmd_debug_make_powernets, /client/proc/debug_controller, /client/proc/startSinglo, @@ -243,9 +241,10 @@ var/list/admin_verbs_hideable = list( /client/proc/count_objects_all, /client/proc/cmd_assume_direct_control, /client/proc/startSinglo, - /client/proc/ticklag, + /client/proc/fps, /client/proc/cmd_admin_grantfullaccess, - /client/proc/cmd_admin_areatest + /client/proc/cmd_admin_areatest, + /client/proc/readmin ) if(holder) verbs.Remove(holder.rank.adds) @@ -482,30 +481,16 @@ var/list/admin_verbs_hideable = list( togglebuildmode(src.mob) feedback_add_details("admin_verb","TBMS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! -/client/proc/kill_air() - set category = "Debug" - set name = "Kill Air" - set desc = "Toggle Air Processing" - if(kill_air) - kill_air = 0 - usr << "Enabled air processing." - else - kill_air = 1 - usr << "Disabled air processing." - feedback_add_details("admin_verb","KA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! - log_admin("[key_name(usr)] used 'kill air'.") - message_admins("[key_name_admin(usr)] used 'kill air'.") - /client/proc/deadmin_self() set name = "De-admin self" set category = "Admin" if(holder) - if(alert("Confirm self-deadmin for the round? You can't re-admin yourself without someont promoting you.",,"Yes","No") == "Yes") - log_admin("[src] deadmined themself.") - message_admins("[src] deadmined themself.") - deadmin() - src << "You are now a normal player." + log_admin("[src] deadmined themself.") + message_admins("[src] deadmined themself.") + deadmin() + verbs += /client/proc/readmin + src << "You are now a normal player." feedback_add_details("admin_verb","DAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/toggle_log_hrefs() @@ -526,3 +511,52 @@ var/list/admin_verbs_hideable = list( if(holder) src.holder.output_ai_laws() +/client/proc/readmin() + set name = "Re-admin self" + set category = "Admin" + set desc = "Regain your admin powers." + var/list/rank_names = list() + for(var/datum/admin_rank/R in admin_ranks) + rank_names[R.name] = R + var/datum/admins/D = admin_datums[ckey] + var/rank = null + if(config.admin_legacy_system) + //load text from file + var/list/Lines = file2list("config/admins.txt") + for(var/line in Lines) + var/list/splitline = text2list(line, " = ") + if(splitline[1] == ckey) + if(splitline.len >= 2) + rank = ckeyEx(splitline[2]) + break + continue + else + if(!dbcon.IsConnected()) + message_admins("Warning, mysql database is not connected.") + src << "Warning, mysql database is not connected." + return + var/sql_ckey = sanitizeSQL(ckey) + var/DBQuery/query = dbcon.NewQuery("SELECT rank FROM [format_table_name("admin")] WHERE ckey = '[sql_ckey]'") + query.Execute() + while(query.NextRow()) + rank = ckeyEx(query.item[1]) + if(!D) + if(rank_names[rank] == null) + var/error_extra = "" + if(!config.admin_legacy_system) + error_extra = " Check mysql DB connection." + error("Error while re-adminning [src], admin rank ([rank]) does not exist.[error_extra]") + src << "Error while re-adminning, admin rank ([rank]) does not exist.[error_extra]" + return + D = new(rank_names[rank],ckey) + var/client/C = directory[ckey] + D.associate(C) + message_admins("[src] re-adminned themselves.") + log_admin("[src] re-adminned themselves.") + feedback_add_details("admin_verb","RAS") + verbs -= /client/proc/readmin + return + else + src << "You are already an admin." + verbs -= /client/proc/readmin + return diff --git a/code/modules/admin/holder2.dm b/code/modules/admin/holder2.dm index 8b289da6f70..443997a75c5 100644 --- a/code/modules/admin/holder2.dm +++ b/code/modules/admin/holder2.dm @@ -45,6 +45,8 @@ var/list/admin_datums = list() return 1 //they have no rights if(rank.rights == 65535) return 1 //we have all the rights + if(src == other) + return 1 //you always have more rights than yourself if(rank.rights != other.rank.rights) if( (rank.rights & other.rank.rights) == other.rank.rights ) return 1 //we have all the rights they have and more diff --git a/code/modules/admin/player_notes.dm b/code/modules/admin/player_notes.dm index c906cd1b778..26c5719eddf 100644 --- a/code/modules/admin/player_notes.dm +++ b/code/modules/admin/player_notes.dm @@ -4,13 +4,35 @@ #define NOTESFILE "data/player_notes.sav" //where the player notes are saved +/proc/see_own_notes() + if(!config.see_own_notes) + return + var/ckey = usr.client.ckey + if(!ckey) + usr << "Error: No ckey found." + return + var/savefile/notesfile = new(NOTESFILE) + if(!notesfile) + usr << "Error: Cannot access [NOTESFILE]" + return + notesfile.cd = "/[ckey]" + var/dat = "Notes for [ckey]:
      " + while(!notesfile.eof) + var/note + notesfile >> note + dat += note + var/datum/browser/popup = new(usr, "player_notes", "Player Notes", 700, 400) + popup.set_content(dat) + popup.open() + + datum/admins/proc/notes_show(var/ckey) usr << browse("Player Notes[notes_gethtml(ckey)]","window=player_notes;size=700x400") datum/admins/proc/notes_gethtml(var/ckey) var/savefile/notesfile = new(NOTESFILE) - if(!notesfile) return "Error: Cannot access [NOTESFILE]" + if(!notesfile) return "Error: Cannot access [NOTESFILE]" if(ckey) . = "Notes for [ckey]: \[+\]
      " notesfile.cd = "/[ckey]" diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm index 0c85ba713a6..2e13a806984 100644 --- a/code/modules/admin/player_panel.dm +++ b/code/modules/admin/player_panel.dm @@ -370,11 +370,11 @@ dat += "Current Game Mode: [ticker.mode.name]
      " dat += "Round Duration: [round(world.time / 36000)]:[add_zero("[world.time / 600 % 60]", 2)]:[world.time / 100 % 6][world.time / 100 % 10]
      " dat += "Emergency shuttle
      " - if (!emergency_shuttle.online) + if(SSshuttle.emergency.mode < SHUTTLE_CALL) dat += "Call Shuttle
      " else - var/timeleft = emergency_shuttle.timeleft() - if(emergency_shuttle.location == 0) + var/timeleft = SSshuttle.emergency.timeLeft() + if(SSshuttle.emergency.mode < SHUTTLE_DOCKED) dat += "ETA: [(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]
      " dat += "Send Back
      " else diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index 2cd0c18a2ae..e976ae4b631 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -69,7 +69,7 @@ else if(href_list["forceevent"]) - var/datum/round_event_control/E = locate(href_list["forceevent"]) in events.control + var/datum/round_event_control/E = locate(href_list["forceevent"]) in SSevent.control if(E) var/datum/round_event/event = E.runEvent() if(event.announceWhen>0) @@ -182,34 +182,36 @@ switch(href_list["call_shuttle"]) if("1") - if ((!( ticker ) || emergency_shuttle.location)) + if(SSshuttle.emergency.mode >= SHUTTLE_DOCKED) return - emergency_shuttle.incall() + SSshuttle.emergency.request() log_admin("[key_name(usr)] called the Emergency Shuttle") message_admins("[key_name_admin(usr)] called the Emergency Shuttle to the station") if("2") - if ((!( ticker ) || emergency_shuttle.location || emergency_shuttle.direction == 0)) + if(SSshuttle.emergency.mode >= SHUTTLE_DOCKED) return - switch(emergency_shuttle.direction) - if(-1) - emergency_shuttle.incall() - log_admin("[key_name(usr)] called the Emergency Shuttle") - message_admins("[key_name_admin(usr)] called the Emergency Shuttle to the station") - if(1) - emergency_shuttle.recall() + switch(SSshuttle.emergency.mode) + if(SHUTTLE_CALL) + SSshuttle.emergency.cancel() log_admin("[key_name(usr)] sent the Emergency Shuttle back") message_admins("[key_name_admin(usr)] sent the Emergency Shuttle back") + else + SSshuttle.emergency.cancel() + log_admin("[key_name(usr)] called the Emergency Shuttle") + message_admins("[key_name_admin(usr)] called the Emergency Shuttle to the station") + href_list["secretsadmin"] = "check_antagonist" else if(href_list["edit_shuttle_time"]) if(!check_rights(R_SERVER)) return - emergency_shuttle.settimeleft( input("Enter new shuttle duration (seconds):","Edit Shuttle Timeleft", emergency_shuttle.timeleft() ) as num ) - log_admin("[key_name(usr)] edited the Emergency Shuttle's timeleft to [emergency_shuttle.timeleft()]") - minor_announce("The emergency shuttle will reach its destination in [round(emergency_shuttle.timeleft()/60)] minutes.") - message_admins("[key_name_admin(usr)] edited the Emergency Shuttle's timeleft to [emergency_shuttle.timeleft()]") + var/timer = input("Enter new shuttle duration (seconds):","Edit Shuttle Timeleft", SSshuttle.emergency.timeLeft() ) as num + SSshuttle.emergency.setTimer(timer*10) + log_admin("[key_name(usr)] edited the Emergency Shuttle's timeleft to [timer] seconds") + minor_announce("The emergency shuttle will reach its destination in [round(SSshuttle.emergency.timeLeft(600))] minutes.") + message_admins("[key_name_admin(usr)] edited the Emergency Shuttle's timeleft to [timer] seconds") href_list["secretsadmin"] = "check_antagonist" else if(href_list["delay_round_end"]) @@ -384,9 +386,6 @@ if(!M.ckey) //sanity usr << "This mob has no ckey" return - if(!job_master) - usr << "Job Master has not been setup!" - return var/dat = "" var/header = "Job-Ban Panel: [M.name]" @@ -405,7 +404,7 @@ jobs += "
" for(var/jobPos in command_positions) if(!jobPos) continue - var/datum/job/job = job_master.GetJob(jobPos) + var/datum/job/job = SSjob.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) @@ -426,7 +425,7 @@ jobs += "" for(var/jobPos in security_positions) if(!jobPos) continue - var/datum/job/job = job_master.GetJob(jobPos) + var/datum/job/job = SSjob.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) @@ -447,7 +446,7 @@ jobs += "" for(var/jobPos in engineering_positions) if(!jobPos) continue - var/datum/job/job = job_master.GetJob(jobPos) + var/datum/job/job = SSjob.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) @@ -468,7 +467,7 @@ jobs += "" for(var/jobPos in medical_positions) if(!jobPos) continue - var/datum/job/job = job_master.GetJob(jobPos) + var/datum/job/job = SSjob.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) @@ -489,7 +488,7 @@ jobs += "" for(var/jobPos in science_positions) if(!jobPos) continue - var/datum/job/job = job_master.GetJob(jobPos) + var/datum/job/job = SSjob.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) @@ -510,7 +509,7 @@ jobs += "" for(var/jobPos in civilian_positions) if(!jobPos) continue - var/datum/job/job = job_master.GetJob(jobPos) + var/datum/job/job = SSjob.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) @@ -531,7 +530,7 @@ jobs += "" for(var/jobPos in nonhuman_positions) if(!jobPos) continue - var/datum/job/job = job_master.GetJob(jobPos) + var/datum/job/job = SSjob.GetJob(jobPos) if(!job) continue if(jobban_isbanned(M, job.title)) @@ -636,7 +635,7 @@ usr << "This can only be used on instances of type /mob" return - if(!job_master) + if(!SSjob) usr << "Job Master has not been setup!" return @@ -646,43 +645,43 @@ if("commanddept") for(var/jobPos in command_positions) if(!jobPos) continue - var/datum/job/temp = job_master.GetJob(jobPos) + var/datum/job/temp = SSjob.GetJob(jobPos) if(!temp) continue joblist += temp.title if("securitydept") for(var/jobPos in security_positions) if(!jobPos) continue - var/datum/job/temp = job_master.GetJob(jobPos) + var/datum/job/temp = SSjob.GetJob(jobPos) if(!temp) continue joblist += temp.title if("engineeringdept") for(var/jobPos in engineering_positions) if(!jobPos) continue - var/datum/job/temp = job_master.GetJob(jobPos) + var/datum/job/temp = SSjob.GetJob(jobPos) if(!temp) continue joblist += temp.title if("medicaldept") for(var/jobPos in medical_positions) if(!jobPos) continue - var/datum/job/temp = job_master.GetJob(jobPos) + var/datum/job/temp = SSjob.GetJob(jobPos) if(!temp) continue joblist += temp.title if("sciencedept") for(var/jobPos in science_positions) if(!jobPos) continue - var/datum/job/temp = job_master.GetJob(jobPos) + var/datum/job/temp = SSjob.GetJob(jobPos) if(!temp) continue joblist += temp.title if("civiliandept") for(var/jobPos in civilian_positions) if(!jobPos) continue - var/datum/job/temp = job_master.GetJob(jobPos) + var/datum/job/temp = SSjob.GetJob(jobPos) if(!temp) continue joblist += temp.title if("nonhumandept") for(var/jobPos in nonhuman_positions) if(!jobPos) continue - var/datum/job/temp = job_master.GetJob(jobPos) + var/datum/job/temp = SSjob.GetJob(jobPos) if(!temp) continue joblist += temp.title else @@ -1330,7 +1329,7 @@ var/Add = href_list["addjobslot"] - for(var/datum/job/job in job_master.occupations) + for(var/datum/job/job in SSjob.occupations) if(job.title == Add) job.total_positions += 1 break @@ -1342,7 +1341,7 @@ var/Remove = href_list["removejobslot"] - for(var/datum/job/job in job_master.occupations) + for(var/datum/job/job in SSjob.occupations) if(job.title == Remove && job.total_positions - job.current_positions > 0) job.total_positions -= 1 break @@ -1872,27 +1871,41 @@ if("guns") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SG") - rightandwrong(0, usr) + var/survivor_probability = 0 + switch(alert("Do you want this to create survivors antagonists?",,"No Antags","Some Antags","All Antags!")) + if("Some Antags") + survivor_probability = 25 + if("All Antags!") + survivor_probability = 100 + + rightandwrong(0, usr, survivor_probability) if("magic") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SM") - rightandwrong(1, usr) + var/survivor_probability = 0 + switch(alert("Do you want this to create survivors antagonists?",,"No Antags","Some Antags","All Antags!")) + if("Some Antags") + survivor_probability = 25 + if("All Antags!") + survivor_probability = 100 + + rightandwrong(1, usr, survivor_probability) if("events") - if(events && !events.wizardmode) + if(!SSevent.wizardmode) if(alert("Do you want to toggle summon events on?",,"Yes","No") == "Yes") summonevents() feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SE") - else if(events && events.wizardmode) + else switch(alert("What would you like to do?",,"Intensify Summon Events","Turn Off Summon Events","Nothing")) if("Intensify Summon Events") summonevents() feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","SE") if("Turn Off Summon Events") - events.toggleWizardmode() - events.resetFrequency() + SSevent.toggleWizardmode() + SSevent.resetFrequency() if("dorf") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","DF") @@ -1925,7 +1938,7 @@ var/choice = input("Are you sure you want to cure all disease?") in list("Yes", "Cancel") if(choice == "Yes") message_admins("[key_name_admin(usr)] has cured all diseases.") - for(var/datum/disease/D in active_diseases) + for(var/datum/disease/D in SSdisease.processing) D.cure(D) if("list_bombers") var/dat = "Bombing List
" @@ -1944,27 +1957,28 @@ usr << browse(dat, "window=lawchanges;size=800x500") if("check_antagonist") check_antagonists() + if("moveminingshuttle") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ShM") - var/datum/shuttle_manager/s = shuttles["mining"] - if(istype(s)) s.move_shuttle(0) - message_admins("[key_name_admin(usr)] moved mining shuttle") - log_admin("[key_name(usr)] moved the mining shuttle") + if(!SSshuttle.toggleShuttle("mining","mining_home","mining_away")) + message_admins("[key_name_admin(usr)] moved mining shuttle") + log_admin("[key_name(usr)] moved the mining shuttle") + if("movelaborshuttle") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ShL") - var/datum/shuttle_manager/s = shuttles["laborcamp"] - if(istype(s)) s.move_shuttle(0) - message_admins("[key_name_admin(usr)] moved labor shuttle") - log_admin("[key_name(usr)] moved the labor shuttle") + if(!SSshuttle.toggleShuttle("laborcamp","laborcamp_home","laborcamp_away")) + message_admins("[key_name_admin(usr)] moved labor shuttle") + log_admin("[key_name(usr)] moved the labor shuttle") + if("moveferry") feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","ShF") - var/datum/shuttle_manager/s = shuttles["ferry"] - if(istype(s)) s.move_shuttle(0) - message_admins("[key_name_admin(usr)] moved the centcom ferry") - log_admin("[key_name(usr)] moved the centcom ferry") + if(!SSshuttle.toggleShuttle("ferry","ferry_home","ferry_away")) + message_admins("[key_name_admin(usr)] moved the centcom ferry") + log_admin("[key_name(usr)] moved the centcom ferry") + if("kick_all_from_lobby") if(ticker && ticker.current_state == GAME_STATE_PLAYING) var/afkonly = text2num(href_list["afkonly"]) @@ -2032,11 +2046,11 @@ usr << browse(dat, "window=admin_log") if("list_job_debug") var/dat = "Job Debug info.
" - if(job_master) - for(var/line in job_master.job_debug) + if(SSjob) + for(var/line in SSjob.job_debug) dat += "[line]
" dat+= "*******

" - for(var/datum/job/job in job_master.occupations) + for(var/datum/job/job in SSjob.occupations) if(!job) continue dat += "job: [job.title], current_positions: [job.current_positions], total_positions: [job.total_positions]
" usr << browse(dat, "window=jobdebug;size=600x500") @@ -2066,7 +2080,7 @@ M.req_one_access = list(access_brig,access_engine) message_admins("[key_name_admin(usr)] made all maint doors engineering and brig access-only.") if("infinite_sec") - var/datum/job/J = job_master.GetJob("Security Officer") + var/datum/job/J = SSjob.GetJob("Security Officer") if(!J) return J.total_positions = -1 J.spawn_positions = -1 diff --git a/code/modules/admin/verbs/adminpm.dm b/code/modules/admin/verbs/adminpm.dm index 038d9d88553..39b8899c4b2 100644 --- a/code/modules/admin/verbs/adminpm.dm +++ b/code/modules/admin/verbs/adminpm.dm @@ -68,6 +68,8 @@ msg = sanitize(copytext(msg,1,MAX_MESSAGE_LEN)) if(!msg) return + msg = emoji_parse(msg) + if(C.holder) if(holder) //both are admins C << "Admin PM from-[key_name(src, C, 1)]: [msg]" diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm index 914fbef7c0d..970609bada6 100644 --- a/code/modules/admin/verbs/debug.dm +++ b/code/modules/admin/verbs/debug.dm @@ -419,7 +419,7 @@ var/global/list/g_fancy_list_of_types = null /client/proc/cmd_debug_make_powernets() set category = "Debug" set name = "Make Powernets" - makepowernets() + SSpower.makepowernets() log_admin("[key_name(src)] has remade the powernet. makepowernets() called.") message_admins("[key_name_admin(src)] has remade the powernets. makepowernets() called.", 0) feedback_add_details("admin_verb","MPWN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! @@ -611,9 +611,10 @@ var/global/list/g_fancy_list_of_types = null var/datum/job/jobdatum if (dresscode == "as job...") var/jobname = input("Select job", "Robust quick dress shop") as null|anything in get_all_jobs() - jobdatum = job_master.GetJob(jobname) if(isnull(jobname)) return + jobdatum = SSjob.GetJob(jobname) + feedback_add_details("admin_verb","SEQ") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! for (var/obj/item/I in M) @@ -670,7 +671,7 @@ var/global/list/g_fancy_list_of_types = null if ("tournament chef") //Steven Seagal FTW M.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chef(M), slot_w_uniform) - M.equip_to_slot_or_del(new /obj/item/clothing/suit/chef(M), slot_wear_suit) + M.equip_to_slot_or_del(new /obj/item/clothing/suit/toggle/chef(M), slot_wear_suit) M.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/black(M), slot_shoes) M.equip_to_slot_or_del(new /obj/item/clothing/head/chefhat(M), slot_head) @@ -705,7 +706,7 @@ var/global/list/g_fancy_list_of_types = null if ("laser tag red") M.equip_to_slot_or_del(new /obj/item/clothing/under/color/red(M), slot_w_uniform) M.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/red(M), slot_shoes) - M.equip_to_slot_or_del(new /obj/item/clothing/gloves/red(M), slot_gloves) + M.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/red(M), slot_gloves) M.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/redtaghelm(M), slot_head) M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_ears) M.equip_to_slot_or_del(new /obj/item/clothing/suit/redtag(M), slot_wear_suit) @@ -716,7 +717,7 @@ var/global/list/g_fancy_list_of_types = null if ("laser tag blue") M.equip_to_slot_or_del(new /obj/item/clothing/under/color/blue(M), slot_w_uniform) M.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/blue(M), slot_shoes) - M.equip_to_slot_or_del(new /obj/item/clothing/gloves/blue(M), slot_gloves) + M.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/blue(M), slot_gloves) M.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/bluetaghelm(M), slot_head) M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_ears) M.equip_to_slot_or_del(new /obj/item/clothing/suit/bluetag(M), slot_wear_suit) @@ -743,7 +744,7 @@ var/global/list/g_fancy_list_of_types = null if("tunnel clown")//Tunnel clowns rule! M.equip_to_slot_or_del(new /obj/item/clothing/under/rank/clown(M), slot_w_uniform) M.equip_to_slot_or_del(new /obj/item/clothing/shoes/clown_shoes(M), slot_shoes) - M.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(M), slot_gloves) + M.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/black(M), slot_gloves) M.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/clown_hat(M), slot_wear_mask) M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_ears) M.equip_to_slot_or_del(new /obj/item/clothing/glasses/thermal/monocle(M), slot_glasses) @@ -764,7 +765,7 @@ var/global/list/g_fancy_list_of_types = null if("masked killer") M.equip_to_slot_or_del(new /obj/item/clothing/under/overalls(M), slot_w_uniform) M.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/white(M), slot_shoes) - M.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(M), slot_gloves) + M.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/latex(M), slot_gloves) M.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(M), slot_wear_mask) M.equip_to_slot_or_del(new /obj/item/clothing/head/welding(M), slot_head) M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_ears) @@ -785,7 +786,7 @@ var/global/list/g_fancy_list_of_types = null M.equip_to_slot_or_del(U, slot_w_uniform) U.attachTie(new /obj/item/clothing/tie/waistcoat(M)) M.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/black(M), slot_shoes) - M.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(M), slot_gloves) + M.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/black(M), slot_gloves) M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_ears) M.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(M), slot_glasses) M.equip_to_slot_or_del(new /obj/item/weapon/melee/energy/sword/saber(M), slot_l_store) @@ -821,7 +822,7 @@ var/global/list/g_fancy_list_of_types = null if("centcom official") M.equip_to_slot_or_del(new /obj/item/clothing/under/rank/centcom_officer(M), slot_w_uniform) M.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/black(M), slot_shoes) - M.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(M), slot_gloves) + M.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/black(M), slot_gloves) M.equip_to_slot_or_del(new /obj/item/device/radio/headset/headset_com(M), slot_ears) M.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(M), slot_glasses) M.equip_to_slot_or_del(new /obj/item/weapon/gun/energy/gun(M), slot_belt) @@ -951,7 +952,7 @@ var/global/list/g_fancy_list_of_types = null if("mobster") M.equip_to_slot_or_del(new /obj/item/clothing/head/fedora(M), slot_head) M.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(M), slot_shoes) - M.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(M), slot_gloves) + M.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/black(M), slot_gloves) M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_ears) M.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(M), slot_glasses) M.equip_to_slot_or_del(new /obj/item/weapon/gun/projectile/automatic/tommygun(M), slot_r_hand) @@ -1048,8 +1049,8 @@ var/global/list/g_fancy_list_of_types = null var/dat = "List of things that failed to GC this round

" - for(var/path in garbage.logging) - dat += "[path] - [garbage.logging[path]] times
" + for(var/path in SSgarbage.logging) + dat += "[path] - [SSgarbage.logging[path]] times
" usr << browse(dat, "window=dellog") diff --git a/code/modules/admin/verbs/fps.dm b/code/modules/admin/verbs/fps.dm new file mode 100644 index 00000000000..b243d3d2259 --- /dev/null +++ b/code/modules/admin/verbs/fps.dm @@ -0,0 +1,27 @@ +//replaces the old Ticklag verb, fps is easier to understand +/client/proc/fps() + set category = "Debug" + set name = "Set fps" + set desc = "Sets game speed in frames-per-second. Can potentially break the game" + + if(!check_rights(R_DEBUG)) return + + var/fps = round(input("Sets game frames-per-second. Can potentially break the game","FPS", config.fps) as num|null) + + if(fps <= 0) + src << "Error: ticklag(): Invalid world.ticklag value. No changes made." + return + if(fps > config.fps) + if(alert(src, "You are setting fps to a high value:\n\t[fps] frames-per-second\n\tconfig.fps = [config.fps]","Warning!","Confirm","ABORT-ABORT-ABORT") != "Confirm") + return + + switch(alert("Enable Tick Compensation?","Tick Comp is currently: [config.Tickcomp]","Enable","Disable")) + if("Enable") config.Tickcomp = 1 + else config.Tickcomp = 0 + + var/msg = "[key_name(src)] has modified world.fps to [fps] and config.Tickcomp to [config.Tickcomp]" + log_admin(msg, 0) + message_admins(msg, 0) + feedback_add_details("admin_verb","TICKLAG") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! + + world.fps = fps \ No newline at end of file diff --git a/code/modules/admin/verbs/mapping.dm b/code/modules/admin/verbs/mapping.dm index 999da2b3e54..587b10d6160 100644 --- a/code/modules/admin/verbs/mapping.dm +++ b/code/modules/admin/verbs/mapping.dm @@ -132,15 +132,13 @@ var/intercom_range_display_status = 0 src.verbs += /client/proc/count_objects_all src.verbs += /client/proc/cmd_assume_direct_control //-errorage src.verbs += /client/proc/startSinglo - src.verbs += /client/proc/ticklag //allows you to set the ticklag. + src.verbs += /client/proc/fps //allows you to set the ticklag. src.verbs += /client/proc/cmd_admin_grantfullaccess src.verbs += /client/proc/cmd_admin_areatest src.verbs += /client/proc/cmd_admin_rejuvenate src.verbs += /datum/admins/proc/show_traitor_panel src.verbs += /client/proc/print_jobban_old src.verbs += /client/proc/print_jobban_old_filter - src.verbs += /client/proc/kill_pipe_processing - src.verbs += /client/proc/kill_air_processing src.verbs += /client/proc/disable_communication src.verbs += /client/proc/print_pointers src.verbs += /client/proc/count_movable_instances @@ -234,25 +232,6 @@ var/intercom_range_display_status = 0 world << "There are [count] objects of type [type_path] in the game world" feedback_add_details("admin_verb","mOBJ") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! -/client/proc/kill_pipe_processing() - set category = "Mapping" - set name = "Kill pipe processing" - - pipe_processing_killed = !pipe_processing_killed - if(pipe_processing_killed) - message_admins("[src.ckey] used 'kill pipe processing', stopping all pipe processing.") - else - message_admins("[src.ckey] used 'kill pipe processing', restoring all pipe processing.") - -/client/proc/kill_air_processing() - set category = "Mapping" - set name = "Kill air processing" - - air_processing_killed = !air_processing_killed - if(air_processing_killed) - message_admins("[src.ckey] used 'kill air processing', stopping all air processing.") - else - message_admins("[src.ckey] used 'kill air processing', restoring all air processing.") //This proc is intended to detect lag problems relating to communication procs var/global/say_disabled = 0 diff --git a/code/modules/admin/verbs/playsound.dm b/code/modules/admin/verbs/playsound.dm index ebb678e1fbc..8127159f7a0 100644 --- a/code/modules/admin/verbs/playsound.dm +++ b/code/modules/admin/verbs/playsound.dm @@ -13,7 +13,7 @@ var/sound/admin_sound log_admin("[key_name(src)] played sound [S]") message_admins("[key_name_admin(src)] played sound [S]") - if(events.holiday == "April Fool's Day") + if(SSevent.holiday == "April Fool's Day") admin_sound.frequency = pick(0.5, 0.7, 0.8, 0.85, 0.9, 0.95, 1.1, 1.2, 1.4, 1.6, 2.0, 2.5) src << "You feel the Honkmother messing with your song..." diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index fc5801db7e8..70177b99d16 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -315,7 +315,7 @@ Traitors and the like can also be revived with the previous role mostly intact. //Now for special roles and equipment. switch(new_character.mind.special_role) if("traitor") - job_master.EquipRank(new_character, new_character.mind.assigned_role, 1) + SSjob.EquipRank(new_character, new_character.mind.assigned_role, 1) ticker.mode.equip_traitor(new_character) if("Wizard") new_character.loc = pick(wizardstart) @@ -354,7 +354,7 @@ Traitors and the like can also be revived with the previous role mostly intact. if(new_character.mind.special_role=="traitor") ticker.mode.add_law_zero(new_character) else - job_master.EquipRank(new_character, new_character.mind.assigned_role, 1)//Or we simply equip them. + SSjob.EquipRank(new_character, new_character.mind.assigned_role, 1)//Or we simply equip them. //Announces the character on all the systems, based on the record. if(!issilicon(new_character))//If they are not a cyborg/AI. @@ -671,7 +671,7 @@ Traitors and the like can also be revived with the previous role mostly intact. set category = "Admin" set name = "Call Shuttle" - if ((!( ticker ) || emergency_shuttle.location)) + if(SSshuttle.emergency.mode >= SHUTTLE_DOCKED) return if (!holder) @@ -684,11 +684,11 @@ Traitors and the like can also be revived with the previous role mostly intact. if(ticker.mode.name == "revolution" || ticker.mode.name == "AI malfunction" || ticker.mode.name == "confliction") var/choice = input("The shuttle will just return if you call it. Call anyway?") in list("Confirm", "Cancel") if(choice == "Confirm") - emergency_shuttle.fake_recall = rand(300,500) + SSshuttle.emergencyFakeRecall = rand(0.5,0.9) else return - emergency_shuttle.incall() + SSshuttle.emergency.request() feedback_add_details("admin_verb","CSHUT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! log_admin("[key_name(usr)] admin-called the emergency shuttle.") message_admins("[key_name_admin(usr)] admin-called the emergency shuttle.") @@ -700,10 +700,10 @@ Traitors and the like can also be revived with the previous role mostly intact. if(!check_rights(0)) return if(alert(src, "You sure?", "Confirm", "Yes", "No") != "Yes") return - if(!ticker || emergency_shuttle.location || emergency_shuttle.direction == 0) + if(SSshuttle.emergency.mode >= SHUTTLE_DOCKED) return - emergency_shuttle.recall() + SSshuttle.emergency.cancel() feedback_add_details("admin_verb","CCSHUT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! log_admin("[key_name(usr)] admin-recalled the emergency shuttle.") message_admins("[key_name_admin(usr)] admin-recalled the emergency shuttle.") diff --git a/code/modules/admin/verbs/ticklag.dm b/code/modules/admin/verbs/ticklag.dm deleted file mode 100644 index 73a04bd5306..00000000000 --- a/code/modules/admin/verbs/ticklag.dm +++ /dev/null @@ -1,24 +0,0 @@ -//Merged Doohl's and the existing ticklag as they both had good elements about them ~Carn - -/client/proc/ticklag() - set category = "Debug" - set name = "Set Ticklag" - set desc = "Sets a new tick lag. Recommend you don't mess with this too much! Stable, time-tested ticklag value is 0.9" - - if(!check_rights(R_DEBUG)) return - - var/newtick = input("Sets a new tick lag. Please don't mess with this too much! The stable, time-tested ticklag value is 0.9","Lag of Tick", world.tick_lag) as num|null - //I've used ticks of 2 before to help with serious singulo lags - if(newtick && newtick <= 2 && newtick > 0) - log_admin("[key_name(src)] has modified world.tick_lag to [newtick]", 0) - message_admins("[key_name(src)] has modified world.tick_lag to [newtick]", 0) - world.tick_lag = newtick - feedback_add_details("admin_verb","TICKLAG") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! - - switch(alert("Enable Tick Compensation?","Tick Comp is currently: [config.Tickcomp]","Yes","No")) - if("Yes") config.Tickcomp = 1 - else config.Tickcomp = 0 - else - src << "Error: ticklag(): Invalid world.ticklag value. No changes made." - - diff --git a/code/modules/admin/verbs/tripAI.dm b/code/modules/admin/verbs/tripAI.dm index ac1dced5366..c50c0354282 100644 --- a/code/modules/admin/verbs/tripAI.dm +++ b/code/modules/admin/verbs/tripAI.dm @@ -6,17 +6,15 @@ usr << "This option is currently only usable during pregame. This may change at a later date." return - if(job_master && ticker) - var/datum/job/job = job_master.GetJob("AI") - if(!job) - usr << "Unable to locate the AI job" - return - if(ticker.triai) - ticker.triai = 0 - usr << "Only one AI will be spawned at round start." - message_admins("[key_name_admin(usr)] has toggled off triple AIs at round start.") - else - ticker.triai = 1 - usr << "There will be an AI Triumvirate at round start." - message_admins("[key_name_admin(usr)] has toggled on triple AIs at round start.") - return + var/datum/job/job = SSjob.GetJob("AI") + if(!job) + usr << "Unable to locate the AI job" + return + if(ticker.triai) + ticker.triai = 0 + usr << "Only one AI will be spawned at round start." + message_admins("[key_name_admin(usr)] has toggled off triple AIs at round start.") + else + ticker.triai = 1 + usr << "There will be an AI Triumvirate at round start." + message_admins("[key_name_admin(usr)] has toggled on triple AIs at round start.") diff --git a/code/modules/assembly/assembly.dm b/code/modules/assembly/assembly.dm index 5c76dc8b1f1..0fbda14756b 100644 --- a/code/modules/assembly/assembly.dm +++ b/code/modules/assembly/assembly.dm @@ -24,30 +24,9 @@ var/const/WIRE_RADIO_RECEIVE = 8 //Allows Pulsed(1) to call Activate() var/const/WIRE_RADIO_PULSE = 16 //Allows Pulse(1) to send a radio message -/obj/item/device/assembly/proc/activate() //What the device does when turned on - return - -/obj/item/device/assembly/proc/pulsed(var/radio = 0) //Called when another assembly acts on this one, var/radio will determine where it came from for wire calcs - return - -/obj/item/device/assembly/proc/pulse(var/radio = 0) //Called when this device attempts to act on another device, var/radio determines if it was sent via radio or direct - return - -/obj/item/device/assembly/proc/toggle_secure() //Code that has to happen when the assembly is un\secured goes here - return - -/obj/item/device/assembly/proc/attach_assembly(var/obj/A, var/mob/user) //Called when an assembly is attacked by another - return - -/obj/item/device/assembly/proc/process_cooldown() //Called via spawn(10) to have it count down the cooldown var - return - /obj/item/device/assembly/proc/holder_movement() //Called when the holder is moved return -/obj/item/device/assembly/interact(mob/user as mob) //Called when attack_self is called - return - /obj/item/device/assembly/proc/describe() // Called by grenades to describe the state of the trigger (time left, etc) return "The trigger assembly looks broken!" @@ -59,16 +38,18 @@ return 1 - -/obj/item/device/assembly/process_cooldown() +//Called via spawn(10) to have it count down the cooldown var +/obj/item/device/assembly/proc/process_cooldown() cooldown-- - if(cooldown <= 0) return 0 + if(cooldown <= 0) + return 0 spawn(10) process_cooldown() return 1 -/obj/item/device/assembly/pulsed(var/radio = 0) +//Called when another assembly acts on this one, var/radio will determine where it came from for wire calcs +/obj/item/device/assembly/proc/pulsed(var/radio = 0) if(holder && (wires & WIRE_RECEIVE)) activate() if(radio && (wires & WIRE_RADIO_RECEIVE)) @@ -76,48 +57,41 @@ return 1 -/obj/item/device/assembly/pulse(var/radio = 0) +//Called when this device attempts to act on another device, var/radio determines if it was sent via radio or direct +/obj/item/device/assembly/proc/pulse(var/radio = 0) if(holder && (wires & WIRE_PULSE)) holder.process_activation(src, 1, 0) if(holder && (wires & WIRE_PULSE_SPECIAL)) holder.process_activation(src, 0, 1) - - if(istype(loc,/obj/item/weapon/grenade)) // This is a hack. Todo: Manage this better -Sayu - var/obj/item/weapon/grenade/G = loc - G.prime() // Adios, muchachos -// if(radio && (wires & WIRE_RADIO_PULSE)) - //Not sure what goes here quite yet send signal? return 1 -/obj/item/device/assembly/activate() - if(!secured || (cooldown > 0)) return 0 +// What the device does when turned on +/obj/item/device/assembly/proc/activate() + if(!secured || (cooldown > 0)) + return 0 cooldown = 2 spawn(10) process_cooldown() return 1 -/obj/item/device/assembly/toggle_secure() +/obj/item/device/assembly/proc/toggle_secure() secured = !secured update_icon() return secured -/obj/item/device/assembly/attach_assembly(var/obj/item/device/assembly/A, var/mob/user) - holder = new/obj/item/device/assembly_holder(get_turf(src)) - if(holder.attach(A,src,user)) - user << "You attach \the [A] to \the [src]!" - return 1 - return 0 - - /obj/item/device/assembly/attackby(obj/item/weapon/W as obj, mob/user as mob) if(isassembly(W)) var/obj/item/device/assembly/A = W if((!A.secured) && (!secured)) - attach_assembly(A,user) - return + holder = new/obj/item/device/assembly_holder(get_turf(src)) + holder.assemble(src,A,user) + user << "You attach and secure \the [A] to \the [src]!" + else + user << "Both devices must be in attachable mode to be attached together." + return if(istype(W, /obj/item/weapon/screwdriver)) if(toggle_secure()) user << "\The [src] is ready!" @@ -129,7 +103,7 @@ /obj/item/device/assembly/process() - processing_objects.Remove(src) + SSobj.processing.Remove(src) return @@ -142,7 +116,8 @@ /obj/item/device/assembly/attack_self(mob/user as mob) - if(!user) return 0 + if(!user) + return 0 user.set_machine(src) interact(user) return 1 @@ -151,40 +126,3 @@ /obj/item/device/assembly/interact(mob/user as mob) return //HTML MENU FOR WIRES GOES HERE -/* - var/small_icon_state = null//If this obj will go inside the assembly use this for icons - var/list/small_icon_state_overlays = null//Same here - var/obj/holder = null - var/cooldown = 0//To prevent spam - - proc - Activate()//Called when this assembly is pulsed by another one - Process_cooldown()//Call this via spawn(10) to have it count down the cooldown var - Attach_Holder(var/obj/H, var/mob/user)//Called when an assembly holder attempts to attach, sets src's loc in here - - - Activate() - if(cooldown > 0) - return 0 - cooldown = 2 - spawn(10) - Process_cooldown() - //Rest of code here - return 0 - - - Process_cooldown() - cooldown-- - if(cooldown <= 0) return 0 - spawn(10) - Process_cooldown() - return 1 - - - Attach_Holder(var/obj/H, var/mob/user) - if(!H) return 0 - if(!H.IsAssemblyHolder()) return 0 - //Remember to have it set its loc somewhere in here - - -*/ diff --git a/code/modules/assembly/bomb.dm b/code/modules/assembly/bomb.dm index 9cbf195ef97..755074c2855 100644 --- a/code/modules/assembly/bomb.dm +++ b/code/modules/assembly/bomb.dm @@ -87,8 +87,6 @@ /obj/item/weapon/tank/proc/bomb_assemble(W,user) //Bomb assembly proc. This turns assembly+tank into a bomb var/obj/item/device/assembly_holder/S = W var/mob/M = user - if(!S.secured) //Check if the assembly is secured - return if(isigniter(S.a_left) == isigniter(S.a_right)) //Check if either part of the assembly has an igniter, but if both parts are igniters, then fuck it return diff --git a/code/modules/assembly/holder.dm b/code/modules/assembly/holder.dm index 3bd27af3549..1ef63734a9f 100644 --- a/code/modules/assembly/holder.dm +++ b/code/modules/assembly/holder.dm @@ -9,37 +9,29 @@ throw_speed = 2 throw_range = 7 - var/secured = 0 var/obj/item/device/assembly/a_left = null var/obj/item/device/assembly/a_right = null -/obj/item/device/assembly_holder/proc/attach(var/obj/item/device/D, var/obj/item/device/D2, var/mob/user) - return - -/obj/item/device/assembly_holder/proc/process_activation(var/obj/item/device/D) - return - /obj/item/device/assembly_holder/IsAssemblyHolder() return 1 -/obj/item/device/assembly_holder/attach(var/obj/item/device/D, var/obj/item/device/D2, var/mob/user) - if((!D)||(!D2)) return 0 - if((!isassembly(D))||(!isassembly(D2))) return 0 - if((D:secured)||(D2:secured)) return 0 - if(user) - user.remove_from_mob(D) - user.remove_from_mob(D2) - D:holder = src - D2:holder = src - D.loc = src - D2.loc = src - a_left = D - a_right = D2 - name = "[D.name]-[D2.name] assembly" +/obj/item/device/assembly_holder/proc/assemble(var/obj/item/device/assembly/A, var/obj/item/device/assembly/A2, var/mob/user) + attach(A,user) + attach(A2,user) + name = "[A.name]-[A2.name] assembly" update_icon() - return 1 +/obj/item/device/assembly_holder/proc/attach(var/obj/item/device/assembly/A, var/mob/user) + if(user) + user.remove_from_mob(A) + A.holder = src + A.loc = src + A.toggle_secure() + if(!a_left) + a_left = A + else + a_right = A /obj/item/device/assembly_holder/update_icon() overlays.Cut() @@ -54,16 +46,6 @@ if(master) master.update_icon() - -/obj/item/device/assembly_holder/examine(mob/user) - ..() - if(secured) - user << "\The [src] is secured and ready to be used." - else - user << "\The [src] can be attached to other things." - - - /obj/item/device/assembly_holder/HasProximity(atom/movable/AM as mob|obj) if(a_left) a_left.HasProximity(AM) @@ -88,7 +70,7 @@ if(a_left && a_right) a_left.holder_movement() a_right.holder_movement() - return + return /obj/item/device/assembly_holder/attack_hand()//Perhapse this should be a holder_pickup proc instead, can add if needbe I guess if(a_left && a_right) @@ -97,55 +79,39 @@ ..() return - /obj/item/device/assembly_holder/attackby(obj/item/weapon/W as obj, mob/user as mob) if(istype(W, /obj/item/weapon/screwdriver)) - if(!a_left || !a_right) - user << "BUG:Assembly part missing, please report this!" - return - a_left.toggle_secure() - a_right.toggle_secure() - secured = !secured - if(secured) - user << "\The [src] is ready!" - else - user << "\The [src] can now be taken apart!" - update_icon() - return + var/turf/T = get_turf(src) + if(!T) + return 0 + if(a_left) + a_left.holder = null + a_left.loc = T + if(a_right) + a_right.holder = null + a_right.loc = T + qdel(src) else ..() - return - /obj/item/device/assembly_holder/attack_self(mob/user as mob) src.add_fingerprint(user) - if(src.secured) - if(!a_left || !a_right) - user << "Assembly part missing!" - return - if(istype(a_left,a_right.type))//If they are the same type it causes issues due to window code - switch(alert("Which side would you like to use?",,"Left","Right")) - if("Left") a_left.attack_self(user) - if("Right") a_right.attack_self(user) - return - else - a_left.attack_self(user) - a_right.attack_self(user) + if(!a_left || !a_right) + user << "Assembly part missing!" + return + if(istype(a_left,a_right.type))//If they are the same type it causes issues due to window code + switch(alert("Which side would you like to use?",,"Left","Right")) + if("Left") a_left.attack_self(user) + if("Right") a_right.attack_self(user) + return else - var/turf/T = get_turf(src) - if(!T) return 0 - if(a_left) - a_left:holder = null - a_left.loc = T - if(a_right) - a_right:holder = null - a_right.loc = T - qdel(src) - return + a_left.attack_self(user) + a_right.attack_self(user) -/obj/item/device/assembly_holder/process_activation(var/obj/D, var/normal = 1, var/special = 1) - if(!D) return 0 +/obj/item/device/assembly_holder/proc/process_activation(var/obj/D, var/normal = 1, var/special = 1) + if(!D) + return 0 if((normal) && (a_right) && (a_left)) if(a_right != D) a_right.pulsed(0) diff --git a/code/modules/assembly/infrared.dm b/code/modules/assembly/infrared.dm index 33d72a05538..6bff38a67b2 100644 --- a/code/modules/assembly/infrared.dm +++ b/code/modules/assembly/infrared.dm @@ -23,11 +23,11 @@ /obj/item/device/assembly/infra/toggle_secure() secured = !secured if(secured) - processing_objects.Add(src) + SSobj.processing.Add(src) else on = 0 if(first) qdel(first) - processing_objects.Remove(src) + SSobj.processing.Remove(src) update_icon() return secured diff --git a/code/modules/assembly/mousetrap.dm b/code/modules/assembly/mousetrap.dm index 2e951f9f539..c1dcfa30e92 100644 --- a/code/modules/assembly/mousetrap.dm +++ b/code/modules/assembly/mousetrap.dm @@ -18,7 +18,7 @@ if(!armed) if(ishuman(usr)) var/mob/living/carbon/human/user = usr - if(((user.getBrainLoss() >= 60 || (CLUMSY in user.mutations)) && prob(50))) + if((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY && prob(50)) user << "Your hand slips, setting off the trigger." pulse(0) update_icon() @@ -65,11 +65,11 @@ pulse(0) -/obj/item/device/assembly/mousetrap/attack_self(mob/living/user as mob) +/obj/item/device/assembly/mousetrap/attack_self(mob/living/carbon/human/user as mob) if(!armed) user << "You arm [src]." else - if(((user.getBrainLoss() >= 60 || (CLUMSY in user.mutations)) && prob(50))) + if(((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY) && prob(50)) var/which_hand = "l_hand" if(!user.hand) which_hand = "r_hand" @@ -83,9 +83,9 @@ playsound(user.loc, 'sound/weapons/handcuffs.ogg', 30, 1, -3) -/obj/item/device/assembly/mousetrap/attack_hand(mob/living/user as mob) +/obj/item/device/assembly/mousetrap/attack_hand(mob/living/carbon/human/user as mob) if(armed) - if(((user.getBrainLoss() >= 60 || CLUMSY in user.mutations)) && prob(50)) + if(((user.getBrainLoss() >= 60) || user.disabilities & CLUMSY) && prob(50)) var/which_hand = "l_hand" if(!user.hand) which_hand = "r_hand" diff --git a/code/modules/assembly/proximity.dm b/code/modules/assembly/proximity.dm index 9e6a855a246..ca779ce83d6 100644 --- a/code/modules/assembly/proximity.dm +++ b/code/modules/assembly/proximity.dm @@ -30,11 +30,11 @@ /obj/item/device/assembly/prox_sensor/toggle_secure() secured = !secured if(secured) - processing_objects.Add(src) + SSobj.processing.Add(src) else scanning = 0 timing = 0 - processing_objects.Remove(src) + SSobj.processing.Remove(src) update_icon() return secured diff --git a/code/modules/assembly/timer.dm b/code/modules/assembly/timer.dm index 4b8156a40fb..5008629e2c5 100644 --- a/code/modules/assembly/timer.dm +++ b/code/modules/assembly/timer.dm @@ -26,10 +26,10 @@ /obj/item/device/assembly/timer/toggle_secure() secured = !secured if(secured) - processing_objects.Add(src) + SSobj.processing.Add(src) else timing = 0 - processing_objects.Remove(src) + SSobj.processing.Remove(src) update_icon() return secured diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm index 841c66b5e3a..24b3d0e0d09 100644 --- a/code/modules/awaymissions/corpse.dm +++ b/code/modules/awaymissions/corpse.dm @@ -130,7 +130,7 @@ corpsegloves = /obj/item/clothing/gloves/combat corpseradio = /obj/item/device/radio/headset corpsemask = /obj/item/clothing/mask/gas - corpsehelmet = /obj/item/clothing/head/helmet/swat/syndicate + corpsehelmet = /obj/item/clothing/head/helmet/swat corpseback = /obj/item/weapon/storage/backpack corpseid = 1 corpseidjob = "Operative" @@ -157,17 +157,17 @@ ///////////Civilians////////////////////// -/obj/effect/landmark/corpse/chef - name = "Chef" +/obj/effect/landmark/corpse/cook + name = "Cook" corpseuniform = /obj/item/clothing/under/rank/chef - corpsesuit = /obj/item/clothing/suit/chef/classic + corpsesuit = /obj/item/clothing/suit/apron/chef corpseshoes = /obj/item/clothing/shoes/sneakers/black corpsehelmet = /obj/item/clothing/head/chefhat corpseback = /obj/item/weapon/storage/backpack corpseradio = /obj/item/device/radio/headset corpseid = 1 - corpseidjob = "Chef" - corpseidaccess = "Chef" + corpseidjob = "Cook" + corpseidaccess = "Cook" /obj/effect/landmark/corpse/doctor @@ -189,7 +189,7 @@ corpseback = /obj/item/weapon/storage/backpack/industrial corpseshoes = /obj/item/clothing/shoes/sneakers/orange corpsebelt = /obj/item/weapon/storage/belt/utility/full - corpsegloves = /obj/item/clothing/gloves/yellow + corpsegloves = /obj/item/clothing/gloves/color/yellow corpsehelmet = /obj/item/clothing/head/hardhat corpseid = 1 corpseidjob = "Station Engineer" diff --git a/code/modules/awaymissions/maploader/reader.dm b/code/modules/awaymissions/maploader/reader.dm index 7ef70f87ae2..381b167fb6e 100644 --- a/code/modules/awaymissions/maploader/reader.dm +++ b/code/modules/awaymissions/maploader/reader.dm @@ -2,6 +2,9 @@ //SS13 Optimized Map loader ////////////////////////////////////////////////////////////// +//global datum that will preload variables on atoms instanciation +var/global/dmm_suite/preloader/_preloader = null + /** * Construct the model map and control the loading process @@ -163,7 +166,7 @@ //first instance the /area and remove it from the members list index = members.len var/atom/instance - var/dmm_suite/preloader/_preloader = new(members_attributes[index])//preloader for assigning set variables on atom creation + _preloader = new(members_attributes[index])//preloader for assigning set variables on atom creation instance = locate(members[index]) instance.contents.Add(locate(xcrd,ycrd,zcrd)) @@ -191,34 +194,6 @@ T = UT index++ - - //Replace the previous part of the code with this if it's unsafe to assume tiles have ALWAYS an /area AND a /turf - /*while(members.len > 0) - var/length = members.len - var/member = members[length] - - if(ispath(member,/area)) - var/atom/instance - var/dmm_suite/preloader/_preloader = new(members_attributes[length]) - - instance = locate(member) - instance.contents.Add(locate(xcrd,ycrd,zcrd)) - - if(_preloader && instance) - _preloader.load(instance) - - members.Remove(member) - continue - - else if(ispath(member,/turf)) - instance_atom(member,members_attributes[length],xcrd,ycrd,zcrd) - members.Remove(member) - continue - - else - break - */ - //finally instance all remainings objects/mobs for(index=1,index < first_turf_index,index++) instance_atom(members[index],members_attributes[index],xcrd,ycrd,zcrd) @@ -230,11 +205,11 @@ //Instance an atom at (x,y,z) and gives it the variables in attributes /dmm_suite/proc/instance_atom(var/path,var/list/attributes, var/x, var/y, var/z) var/atom/instance - var/dmm_suite/preloader/_preloader = new(attributes) + _preloader = new(attributes, path) - instance = new path (locate(x,y,z), _preloader)//first preloader pass + instance = new path (locate(x,y,z))//first preloader pass - if(_preloader && instance)//second preloader pass, as some variables may have been reset/changed by New() + if(_preloader && instance)//second preloader pass, for those atoms that don't ..() in New() _preloader.load(instance) return instance @@ -242,9 +217,9 @@ //text trimming (both directions) helper proc //optionally removes quotes before and after the text (for variable name) /dmm_suite/proc/trim_text(var/what as text,var/trim_quotes=0) - while(length(what) && (findtext(what," ",1,2)))// || findtext(what,quote,1,2))) + while(length(what) && (findtext(what," ",1,2))) what=copytext(what,2,0) - while(length(what) && (findtext(what," ",length(what),0)))// || findtext(what,quote,length(what),0))) + while(length(what) && (findtext(what," ",length(what),0))) what=copytext(what,1,length(what)) if(trim_quotes) while(length(what) && (findtext(what,quote,1,2))) @@ -298,14 +273,18 @@ else if(isnum(text2num(trim_right))) trim_right = text2num(trim_right) - //Check for file - else if(copytext(trim_right,1,2) == "'") - trim_right = file(copytext(trim_right,2,length(trim_right))) + //Check for null + else if(trim_right == "null") + trim_right = null //Check for list else if(copytext(trim_right,1,5) == "list") trim_right = text2list(copytext(trim_right,6,length(trim_right))) + //Check for file + else if(copytext(trim_right,1,2) == "'") + trim_right = file(copytext(trim_right,2,length(trim_right))) + to_return[trim_left] = trim_right else//simple var @@ -323,10 +302,11 @@ placed.opacity = 1 placed.underlays += turfs_underlays -//atom creation method that preloads variables before creation -/atom/New(atom/loc, dmm_suite/preloader/_dmm_preloader) - if(istype(_dmm_preloader, /dmm_suite/preloader)) - _dmm_preloader.load(src) +//atom creation method that preloads variables at creation +/atom/New() + if(_preloader && (src.type == _preloader.target_path))//in case the instanciated atom is creating other atoms in New() + _preloader.load(src) + . = ..() ////////////////// @@ -336,12 +316,15 @@ /dmm_suite/preloader parent_type = /datum var/list/attributes + var/target_path -/dmm_suite/preloader/New(list/the_attributes) +/dmm_suite/preloader/New(var/list/the_attributes, var/path) .=..() if(!the_attributes.len) Del() + return attributes = the_attributes + target_path = path /dmm_suite/preloader/proc/load(atom/what) for(var/attribute in attributes) diff --git a/code/modules/awaymissions/mission_code/stationCollision.dm b/code/modules/awaymissions/mission_code/stationCollision.dm index a97d1f13f30..b8cfb519a50 100644 --- a/code/modules/awaymissions/mission_code/stationCollision.dm +++ b/code/modules/awaymissions/mission_code/stationCollision.dm @@ -163,7 +163,7 @@ var/sc_safecode5 = "[rand(0,9)]" desc = "Your body becomes weak and your feel your mind slipping away as you try to comprehend what you know can't be possible." move_self = 0 //Contianed narsie does not move! grav_pull = 0 //Contained narsie does not pull stuff in! - + var/uneatable = list(/turf/space, /obj/effect/overlay, /mob/living/simple_animal/construct) //Override this to prevent no adminlog runtimes and admin warnings about a singularity without containment /obj/singularity/narsie/sc_Narsie/admin_investigate_setup() return diff --git a/code/modules/awaymissions/mission_code/wildwest.dm b/code/modules/awaymissions/mission_code/wildwest.dm index 2f3fe0ba0e6..2fa4f53b808 100644 --- a/code/modules/awaymissions/mission_code/wildwest.dm +++ b/code/modules/awaymissions/mission_code/wildwest.dm @@ -77,18 +77,9 @@ if("Power") user << "Your wish is granted, but at a terrible cost..." user << "The Wish Granter punishes you for your selfishness, claiming your soul and warping your body to match the darkness in your heart." - if (!(LASER in user.mutations)) - user.mutations.Add(LASER) - user << "You feel pressure building behind your eyes." - if (!(COLD_RESISTANCE in user.mutations)) - user.mutations.Add(COLD_RESISTANCE) - user << "Your body feels warm." - if (!(XRAY in user.mutations)) - user.mutations.Add(XRAY) - user.sight |= (SEE_MOBS|SEE_OBJS|SEE_TURFS) - user.see_in_dark = 8 - user.see_invisible = SEE_INVISIBLE_LEVEL_TWO - user << "The walls suddenly disappear." + user.dna.add_mutation(LASEREYES) + user.dna.add_mutation(COLDRES) + user.dna.add_mutation(XRAY) user.dna.species = new /datum/species/shadow() user.regenerate_icons() if("Wealth") diff --git a/code/modules/client/client procs.dm b/code/modules/client/client procs.dm index ae95989af85..07fab03cfdc 100644 --- a/code/modules/client/client procs.dm +++ b/code/modules/client/client procs.dm @@ -133,6 +133,7 @@ var/next_external_rsc = 0 if((global.comms_key == "default_pwd" || length(global.comms_key) <= 6) && global.comms_allowed) //It's the default value or less than 6 characters long, but it somehow didn't disable comms. src << "The server's API key is either too short or is the default value! Consider changing it immediately!" + add_verbs_from_config() set_client_age_from_db() if (!ticker || ticker.current_state == GAME_STATE_PREGAME) @@ -210,7 +211,7 @@ var/next_external_rsc = 0 var/sql_admin_rank = sanitizeSQL(admin_rank) - var/DBQuery/query_insert = dbcon.NewQuery("INSERT INTO [format_table_name("player")] (id, ckey, firstseen, lastseen, ip, computerid, lastadminrank) VALUES (null, '[sql_ckey]', Now(), Now(), '[sql_ip]', '[sql_computerid]', '[sql_admin_rank]') ON DUPLICATE KEY UPDATE lastseen = VALUES(lastseen), ip = VALUES(ip), computerid = VALUES(computerid)") + var/DBQuery/query_insert = dbcon.NewQuery("INSERT INTO [format_table_name("player")] (id, ckey, firstseen, lastseen, ip, computerid, lastadminrank) VALUES (null, '[sql_ckey]', Now(), Now(), '[sql_ip]', '[sql_computerid]', '[sql_admin_rank]') ON DUPLICATE KEY UPDATE lastseen = VALUES(lastseen), ip = VALUES(ip), computerid = VALUES(computerid), lastadminrank = VALUES(lastadminrank)") query_insert.Execute() //Logging player access @@ -218,6 +219,10 @@ var/next_external_rsc = 0 var/DBQuery/query_accesslog = dbcon.NewQuery("INSERT INTO `[format_table_name("connection_log")]` (`id`,`datetime`,`serverip`,`ckey`,`ip`,`computerid`) VALUES(null,Now(),'[serverip]','[sql_ckey]','[sql_ip]','[sql_computerid]');") query_accesslog.Execute() +/client/proc/add_verbs_from_config() + if(config.see_own_notes) + verbs += /client/proc/self_notes + #undef TOPIC_SPAM_DELAY #undef UPLOAD_LIMIT @@ -306,4 +311,4 @@ var/next_external_rsc = 0 'icons/stamp_icons/large_stamp-cap.png', 'icons/stamp_icons/large_stamp-qm.png', 'icons/stamp_icons/large_stamp-law.png' - ) + ) diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index db2735c7d2d..f22870a8cf8 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -49,6 +49,7 @@ datum/preferences var/blood_type = "A+" //blood type (not-chooseable) var/underwear = "Nude" //underwear type var/undershirt = "Nude" //undershirt type + var/socks = "Nude" //socks type var/backbag = 2 //backpack type var/hair_style = "Bald" //Hair type var/hair_color = "000" //Hair color @@ -178,6 +179,7 @@ datum/preferences dat += "Skin Tone:
[skin_tone]
" dat += "Underwear:
[underwear]
" dat += "Undershirt:
[undershirt]
" + dat += "Socks:
[socks]
" dat += "Backpack:
[backbaglist[backbag]]
" @@ -272,12 +274,12 @@ datum/preferences dat += "" //user << browse(dat, "window=preferences;size=560x560") - var/datum/browser/popup = new(user, "preferences", "
Character Setup
", 580, 620) + var/datum/browser/popup = new(user, "preferences", "
Character Setup
", 640, 680) popup.set_content(dat) popup.open(0) proc/SetChoices(mob/user, limit = 17, list/splitJobs = list("Chief Engineer"), widthPerColumn = 295, height = 620) - if(!job_master) return + if(!SSjob) return //limit - The amount of jobs allowed per column. Defaults to 17 to make it look nice. //splitJobs - Allows you split the table by job. You can make different tables for each department by including their heads. Defaults to CE to make it look nice. @@ -298,7 +300,7 @@ datum/preferences //The job before the current job. I only use this to get the previous jobs color when I'm filling in blank rows. var/datum/job/lastJob - for(var/datum/job/job in job_master.occupations) + for(var/datum/job/job in SSjob.occupations) index += 1 if((index >= limit) || (job.title in splitJobs)) @@ -451,9 +453,9 @@ datum/preferences return 0 proc/UpdateJobPreference(mob/user, role, desiredLvl) - if(!job_master) + if(!SSjob) return - var/datum/job/job = job_master.GetJob(role) + var/datum/job/job = SSjob.GetJob(role) if(!job) user << browse(null, "window=mob_occupation") @@ -565,6 +567,8 @@ datum/preferences underwear = random_underwear(gender) if("undershirt") undershirt = random_undershirt(gender) + if("socks") + socks = random_socks(gender) if("eyes") eye_color = random_eye_color() if("s_tone") @@ -669,6 +673,15 @@ datum/preferences if(new_undershirt) undershirt = new_undershirt + if("socks") + var/new_socks + if(gender == MALE) + new_socks = input(user, "Choose your character's socks:", "Character Preference") as null|anything in socks_m + else + new_socks = input(user, "Choose your character's socks:", "Character Preference") as null|anything in socks_f + if(new_socks) + socks = new_socks + if("eyes") var/new_eyes = input(user, "Choose your character's eye colour:", "Character Preference") as color|null if(new_eyes) @@ -724,6 +737,7 @@ datum/preferences gender = MALE underwear = random_underwear(gender) undershirt = random_undershirt(gender) + socks = random_socks(gender) facial_hair_style = random_facial_hair_style(gender) hair_style = random_hair_style(gender) @@ -832,6 +846,7 @@ datum/preferences character.facial_hair_style = facial_hair_style character.underwear = underwear character.undershirt = undershirt + character.socks = socks if(backbag > 3 || backbag < 1) backbag = 1 //Same as above diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm index 74562dc81e5..c1820717417 100644 --- a/code/modules/client/preferences_savefile.dm +++ b/code/modules/client/preferences_savefile.dm @@ -180,6 +180,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["facial_style_name"] >> facial_hair_style S["underwear"] >> underwear S["undershirt"] >> undershirt + S["socks"] >> socks S["backbag"] >> backbag S["mutant_color"] >> mutant_color @@ -213,11 +214,13 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car facial_hair_style = sanitize_inlist(facial_hair_style, facial_hair_styles_male_list) underwear = sanitize_inlist(underwear, underwear_m) undershirt = sanitize_inlist(undershirt, undershirt_m) + socks = sanitize_inlist(socks, socks_m) else hair_style = sanitize_inlist(hair_style, hair_styles_female_list) facial_hair_style = sanitize_inlist(facial_hair_style, facial_hair_styles_female_list) underwear = sanitize_inlist(underwear, underwear_f) undershirt = sanitize_inlist(undershirt, undershirt_f) + socks = sanitize_inlist(socks, socks_f) age = sanitize_integer(age, AGE_MIN, AGE_MAX, initial(age)) hair_color = sanitize_hexcolor(hair_color, 3, 0) @@ -263,6 +266,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["facial_style_name"] << facial_hair_style S["underwear"] << underwear S["undershirt"] << undershirt + S["socks"] << socks S["backbag"] << backbag S["species"] << pref_species.name S["mutant_color"] << mutant_color diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index 31c9d545afd..04cb1330169 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -274,22 +274,24 @@ atom/proc/generate_female_clothing(index,t_color,icon) if(src.has_sensor <= 0) usr << "This suit does not have any sensors." return 0 - src.sensor_mode += 1 - if(src.sensor_mode > 3) - src.sensor_mode = 0 - switch(src.sensor_mode) - if(0) - M << "You disable your suit's remote sensing equipment." - if(1) - M << "Your suit will now report whether you are live or dead." - if(2) - M << "Your suit will now report your vital lifesigns." - if(3) - M << "Your suit will now report your vital lifesigns as well as your coordinate position." - if(istype(loc,/mob/living/carbon/human)) - var/mob/living/carbon/human/H = loc - if(H.w_uniform == src) - H.update_suit_sensors() + + var/list/modes = list("Off", "Binary vitals", "Exact vitals", "Tracking beacon") + var/switchMode = input("Select a sensor mode:", "Suit Sensor Mode", modes[sensor_mode + 1]) in modes + if(get_dist(usr, src) > 1) + usr << "You have moved too far away." + return + sensor_mode = modes.Find(switchMode) - 1 + + if (src.loc == usr) + switch(sensor_mode) + if(0) + usr << "You disable your suit's remote sensing equipment." + if(1) + usr << "Your suit will now only report whether you are alive or dead." + if(2) + usr << "Your suit will now only report your exact vital lifesigns." + if(3) + usr << "Your suit will now report your exact vital lifesigns as well as your coordinate position." ..() /obj/item/clothing/under/verb/rolldown() diff --git a/code/modules/clothing/glasses/glasses.dm b/code/modules/clothing/glasses/glasses.dm index 16e36636c14..16add9a8e5f 100644 --- a/code/modules/clothing/glasses/glasses.dm +++ b/code/modules/clothing/glasses/glasses.dm @@ -126,9 +126,9 @@ if(M.glasses == src) M.eye_blind = 3 M.eye_blurry = 5 - M.disabilities |= NEARSIGHTED + M.disabilities |= NEARSIGHT spawn(100) - M.disabilities &= ~NEARSIGHTED + M.disabilities &= ~NEARSIGHT ..() /obj/item/clothing/glasses/thermal/syndi //These are now a traitor item, concealed as mesons. -Pete diff --git a/code/modules/clothing/gloves/boxing.dm b/code/modules/clothing/gloves/boxing.dm index e8fb6f0cadb..367abe770af 100644 --- a/code/modules/clothing/gloves/boxing.dm +++ b/code/modules/clothing/gloves/boxing.dm @@ -17,13 +17,3 @@ /obj/item/clothing/gloves/boxing/yellow icon_state = "boxingyellow" item_state = "boxingyellow" - -/obj/item/clothing/gloves/white - name = "white gloves" - desc = "These look pretty fancy." - icon_state = "latex" - item_state = "lgloves" - item_color="mime" - - redcoat - item_color = "redcoat" //Exists for washing machines. Is not different from white gloves in any way. diff --git a/code/modules/clothing/gloves/color.dm b/code/modules/clothing/gloves/color.dm index bc224be8552..b7b4ad452de 100644 --- a/code/modules/clothing/gloves/color.dm +++ b/code/modules/clothing/gloves/color.dm @@ -1,4 +1,4 @@ -/obj/item/clothing/gloves/yellow +/obj/item/clothing/gloves/color/yellow desc = "These gloves will protect the wearer from electric shock." name = "insulated gloves" icon_state = "yellow" @@ -7,118 +7,160 @@ permeability_coefficient = 0.05 item_color="yellow" -/obj/item/clothing/gloves/fyellow //Cheap Chinese Crap +/obj/item/clothing/gloves/color/fyellow //Cheap Chinese Crap desc = "These gloves are cheap knockoffs of the coveted ones - no way this can end badly." name = "budget insulated gloves" icon_state = "yellow" item_state = "ygloves" siemens_coefficient = 1 //Set to a default of 1, gets overridden in New() permeability_coefficient = 0.05 - item_color="yellow" - New() - siemens_coefficient = pick(0,0.5,0.5,0.5,0.5,0.75,1.5) +/obj/item/clothing/gloves/color/fyellow/New() + siemens_coefficient = pick(0,0.5,0.5,0.5,0.5,0.75,1.5) -/obj/item/clothing/gloves/black +/obj/item/clothing/gloves/color/black desc = "These gloves are fire-resistant." name = "black gloves" icon_state = "black" item_state = "bgloves" item_color="brown" - cold_protection = HANDS min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT heat_protection = HANDS max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT - hos - item_color = "hosred" //Exists for washing machines. Is not different from black gloves in any way. +/obj/item/clothing/gloves/color/black/hos + item_color = "hosred" //Exists for washing machines. Is not different from black gloves in any way. - ce - item_color = "chief" //Exists for washing machines. Is not different from black gloves in any way. +/obj/item/clothing/gloves/color/black/ce + item_color = "chief" //Exists for washing machines. Is not different from black gloves in any way. -/obj/item/clothing/gloves/black/attackby(obj/item/weapon/W as obj, mob/user as mob) +/obj/item/clothing/gloves/color/black/attackby(obj/item/weapon/W as obj, mob/user as mob) if(istype(W, /obj/item/weapon/wirecutters)) - user << "You snip the fingertips off of [src]." - playsound(user.loc,'sound/items/Wirecutter.ogg', rand(10,50), 1) - var/obj/item/clothing/gloves/fingerless/fingerless_gloves = new /obj/item/clothing/gloves/fingerless(user.loc) - fingerless_gloves.icon_state = icon_state - qdel(src) + if(icon_state == initial(icon_state)) //only if not dyed + user << "You snip the fingertips off of [src]." + playsound(user.loc,'sound/items/Wirecutter.ogg', rand(10,50), 1) + new /obj/item/clothing/gloves/fingerless(user.loc) + qdel(src) ..() -/obj/item/clothing/gloves/orange +/obj/item/clothing/gloves/color/orange name = "orange gloves" desc = "A pair of gloves, they don't look special in any way." icon_state = "orange" item_state = "orangegloves" item_color="orange" -/obj/item/clothing/gloves/red +/obj/item/clothing/gloves/color/red name = "red gloves" desc = "A pair of gloves, they don't look special in any way." icon_state = "red" item_state = "redgloves" item_color = "red" -/obj/item/clothing/gloves/rainbow +/obj/item/clothing/gloves/color/rainbow name = "rainbow gloves" desc = "A pair of gloves, they don't look special in any way." icon_state = "rainbow" item_state = "rainbowgloves" item_color = "rainbow" - clown - item_color = "clown" +/obj/item/clothing/gloves/color/rainbow/clown + item_color = "clown" -/obj/item/clothing/gloves/blue +/obj/item/clothing/gloves/color/blue name = "blue gloves" desc = "A pair of gloves, they don't look special in any way." icon_state = "blue" item_state = "bluegloves" item_color="blue" -/obj/item/clothing/gloves/purple +/obj/item/clothing/gloves/color/purple name = "purple gloves" desc = "A pair of gloves, they don't look special in any way." icon_state = "purple" item_state = "purplegloves" item_color="purple" -/obj/item/clothing/gloves/green +/obj/item/clothing/gloves/color/green name = "green gloves" desc = "A pair of gloves, they don't look special in any way." icon_state = "green" item_state = "greengloves" item_color="green" -/obj/item/clothing/gloves/grey +/obj/item/clothing/gloves/color/grey name = "grey gloves" desc = "A pair of gloves, they don't look special in any way." icon_state = "gray" item_state = "graygloves" item_color="grey" - rd - item_color = "director" //Exists for washing machines. Is not different from gray gloves in any way. +/obj/item/clothing/gloves/color/grey/rd + item_color = "director" //Exists for washing machines. Is not different from gray gloves in any way. - hop - item_color = "hop" //Exists for washing machines. Is not different from gray gloves in any way. +/obj/item/clothing/gloves/color/grey/hop + item_color = "hop" //Exists for washing machines. Is not different from gray gloves in any way. -/obj/item/clothing/gloves/light_brown +/obj/item/clothing/gloves/color/light_brown name = "light brown gloves" desc = "A pair of gloves, they don't look special in any way." icon_state = "lightbrown" item_state = "lightbrowngloves" item_color="light brown" -/obj/item/clothing/gloves/brown +/obj/item/clothing/gloves/color/brown name = "brown gloves" desc = "A pair of gloves, they don't look special in any way." icon_state = "brown" item_state = "browngloves" item_color="brown" - cargo - item_color = "cargo" //Exists for washing machines. Is not different from brown gloves in any way. \ No newline at end of file +/obj/item/clothing/gloves/color/brown/cargo + item_color = "cargo" //Exists for washing machines. Is not different from brown gloves in any way. + +/obj/item/clothing/gloves/color/captain + desc = "Regal blue gloves, with a nice gold trim. Swanky." + name = "captain's gloves" + icon_state = "captain" + item_state = "egloves" + item_color = "captain" + siemens_coefficient = 0 + permeability_coefficient = 0.05 + cold_protection = HANDS + min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT + heat_protection = HANDS + max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT + strip_delay = 60 + +/obj/item/clothing/gloves/color/latex + name = "latex gloves" + desc = "Cheap sterile gloves made from latex." + icon_state = "latex" + item_state = "lgloves" + siemens_coefficient = 0.30 + permeability_coefficient = 0.01 + item_color="white" + transfer_prints = TRUE + +/obj/item/clothing/gloves/color/latex/cmo + item_color = "medical" //Exists for washing machines. Is not different from latex gloves in any way. + +/obj/item/clothing/gloves/color/latex/nitrile + name = "nitrile gloves" + desc = "Pricy sterile gloves that are stronger than latex." + icon_state = "nitrile" + item_state = "nitrilegloves" + transfer_prints = FALSE + +/obj/item/clothing/gloves/color/white + name = "white gloves" + desc = "These look pretty fancy." + icon_state = "white" + item_state = "wgloves" + item_color="mime" + +/obj/item/clothing/gloves/color/white/redcoat + item_color = "redcoat" //Exists for washing machines. Is not different from white gloves in any way. diff --git a/code/modules/clothing/gloves/miscellaneous.dm b/code/modules/clothing/gloves/miscellaneous.dm index fc0d2172662..317ae88ac81 100644 --- a/code/modules/clothing/gloves/miscellaneous.dm +++ b/code/modules/clothing/gloves/miscellaneous.dm @@ -1,42 +1,15 @@ -/obj/item/clothing/gloves/captain - desc = "Regal blue gloves, with a nice gold trim. Swanky." - name = "captain's gloves" - icon_state = "captain" - item_state = "egloves" - item_color = "captain" - siemens_coefficient = 0 - permeability_coefficient = 0.05 - cold_protection = HANDS - min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT - heat_protection = HANDS - max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT - strip_delay = 60 -/obj/item/clothing/gloves/combat - name = "combat gloves" - desc = "These tactical gloves are fireproof and shock resistant." - icon_state = "black" - item_state = "bgloves" - siemens_coefficient = 0 - permeability_coefficient = 0.05 - strip_delay = 80 - cold_protection = HANDS - min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT - heat_protection = HANDS - max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT - -/obj/item/clothing/gloves/latex - name = "latex gloves" - desc = "Sterile latex gloves." - icon_state = "latex" - item_state = "lgloves" - siemens_coefficient = 0.30 - permeability_coefficient = 0.01 - item_color="white" +/obj/item/clothing/gloves/fingerless + name = "fingerless gloves" + desc = "Plain black gloves without fingertips for the hard working." + icon_state = "fingerless" + item_state = "fingerless" + item_color = null //So they don't wash. transfer_prints = TRUE - - cmo - item_color = "medical" //Exists for washing machines. Is not different from latex gloves in any way. + strip_delay = 40 + put_on_delay = 20 + cold_protection = HANDS + min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT /obj/item/clothing/gloves/botanic_leather name = "botanist's leather gloves" @@ -49,14 +22,15 @@ heat_protection = HANDS max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT -/obj/item/clothing/gloves/fingerless - name = "fingerless gloves" - desc = "Plain black gloves without fingertips for the hard working." - icon_state = "fingerless" - item_state = "fingerless" - item_color = null //So they don't wash. - transfer_prints = TRUE - strip_delay = 40 - put_on_delay = 20 +/obj/item/clothing/gloves/combat + name = "combat gloves" + desc = "These tactical gloves are fireproof and shock resistant." + icon_state = "black" + item_state = "bgloves" + siemens_coefficient = 0 + permeability_coefficient = 0.05 + strip_delay = 80 cold_protection = HANDS - min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT \ No newline at end of file + min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT + heat_protection = HANDS + max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT \ No newline at end of file diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm index e91317052e5..1ff1a32b9d0 100644 --- a/code/modules/clothing/head/helmet.dm +++ b/code/modules/clothing/head/helmet.dm @@ -54,19 +54,6 @@ max_heat_protection_temperature = SPACE_HELM_MAX_TEMP_PROTECT strip_delay = 80 -/obj/item/clothing/head/helmet/bulletproof - name = "tactical helmet" - desc = "An advanced helmet designed to protect against traditional projectile weaponry and explosives." - icon_state = "bulletproof" - armor = list(melee = 25, bullet = 60, laser = 25, energy = 10, bomb = 40, bio = 0, rad = 0) - strip_delay = 70 - -/obj/item/clothing/head/helmet/swat/syndicate - name = "blood-red helmet" - desc = "An extremely robust, space-worthy helmet that lacks a visor to allow for goggle usage underneath. Property of Gorlex Marauders." - icon_state = "helmetsyndi" - item_state = "helmet" - /obj/item/clothing/head/helmet/thunderdome name = "\improper Thunderdome helmet" desc = "'Let the battle commence!'" diff --git a/code/modules/clothing/head/misc_special.dm b/code/modules/clothing/head/misc_special.dm index 752e0bb3bd7..ed1bee7b1f9 100644 --- a/code/modules/clothing/head/misc_special.dm +++ b/code/modules/clothing/head/misc_special.dm @@ -55,7 +55,7 @@ /obj/item/clothing/head/cakehat/process() if(!onfire) - processing_objects.Remove(src) + SSobj.processing.Remove(src) return var/turf/location = src.loc @@ -74,7 +74,7 @@ src.force = 3 src.damtype = "fire" src.icon_state = "cake1" - processing_objects.Add(src) + SSobj.processing.Add(src) else src.force = null src.damtype = "brute" diff --git a/code/modules/clothing/head/soft_caps.dm b/code/modules/clothing/head/soft_caps.dm index 56423b8cf80..e16c312e45c 100644 --- a/code/modules/clothing/head/soft_caps.dm +++ b/code/modules/clothing/head/soft_caps.dm @@ -97,4 +97,4 @@ name = "EMT cap" desc = "It's a baseball hat with a dark turquoise color and a reflective cross on the top." icon_state = "emtsoft" - item_color = "emtsoft" \ No newline at end of file + item_color = "emt" \ No newline at end of file diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm index 8343d2aca31..92f23576991 100644 --- a/code/modules/clothing/spacesuits/hardsuit.dm +++ b/code/modules/clothing/spacesuits/hardsuit.dm @@ -41,7 +41,7 @@ item_state = "eng_hardsuit" slowdown = 2 armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 75) - allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/t_scanner, /obj/item/weapon/rcd) + allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/device/t_scanner, /obj/item/weapon/rcd) //Atmospherics @@ -102,29 +102,89 @@ desc = "A special suit that protects against hazardous, low pressure environments. Has reinforced plating for wildlife encounters." item_state = "mining_hardsuit" armor = list(melee = 40, bullet = 5, laser = 10, energy = 5, bomb = 50, bio = 100, rad = 50) - allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/weapon/pickaxe) + allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/storage/bag/ore,/obj/item/weapon/pickaxe) //Syndicate hardsuit /obj/item/clothing/head/helmet/space/hardsuit/syndi name = "blood-red hardsuit helmet" - desc = "An advanced helmet designed for work in special operations. Property of Gorlex Marauders." - icon_state = "hardsuit0-syndi" + desc = "A dual-mode advanced helmet designed for work in special operations. It is in travel mode. Property of Gorlex Marauders." + icon_state = "hardsuit1-syndi" item_state = "syndie_helm" item_color = "syndi" armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 50) + on = 1 + action_button_name = "Toggle Helmet Mode" + +/obj/item/clothing/head/helmet/space/hardsuit/syndi/update_icon() + icon_state = "hardsuit[on]-[item_color]" + +/obj/item/clothing/head/helmet/space/hardsuit/syndi/attack_self(mob/user) + if(!isturf(user.loc)) + user << "You cannot toggle your helmet while in this [user.loc]" //To prevent some lighting anomalities. + return + on = !on + if(on) + user << "You switch your helmet to travel mode." + name = "blood-red hardsuit helmet" + desc = "A dual-mode advanced helmet designed for work in special operations. It is in travel mode. Property of Gorlex Marauders." + flags = HEADCOVERSEYES | BLOCKHAIR | HEADCOVERSMOUTH | STOPSPRESSUREDMAGE | THICKMATERIAL + flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE + cold_protection = HEAD + user.AddLuminosity(brightness_on) + else + user << "You switch your helmet to combat mode." + name = "blood-red hardsuit helmet (combat)" + desc = "A dual-mode advanced helmet designed for work in special operations. It is in combat mode. Property of Gorlex Marauders." + flags = BLOCKHAIR + flags_inv = HIDEEARS + cold_protection = null + user.AddLuminosity(-brightness_on) + + update_icon() + playsound(src.loc, 'sound/mecha/mechmove03.ogg', 50, 1) + user.update_inv_head() /obj/item/clothing/suit/space/hardsuit/syndi - icon_state = "hardsuit-syndi" name = "blood-red hardsuit" - desc = "An advanced suit that protects against injuries during special operations. Property of Gorlex Marauders." + desc = "A dual-mode advanced hardsuit designed for work in special operations. It is in travel mode. Property of Gorlex Marauders." + icon_state = "hardsuit1-syndi" item_state = "syndie_hardsuit" + item_color = "syndi" slowdown = 1 w_class = 3 + var/on = 1 + action_button_name = "Toggle Hardsuit Mode" armor = list(melee = 60, bullet = 50, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 50) allowed = list(/obj/item/weapon/gun,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword/saber,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/tank/emergency_oxygen) +/obj/item/clothing/suit/space/hardsuit/syndi/update_icon() + icon_state = "hardsuit[on]-[item_color]" + +/obj/item/clothing/suit/space/hardsuit/syndi/attack_self(mob/user) + on = !on + if(on) + user << "You switch your hardsuit to travel mode." + name = "blood-red hardsuit helmet" + desc = "A dual-mode advanced hardsuit designed for work in special operations. It is in travel mode. Property of Gorlex Marauders." + slowdown = 1 + flags = STOPSPRESSUREDMAGE | THICKMATERIAL + flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT + cold_protection = CHEST | GROIN | LEGS | FEET | ARMS | HANDS + else + user << "You switch your hardsuit to combat mode." + name = "blood-red hardsuit helmet (combat)" + desc = "A dual-mode advanced hardsuit designed for work in special operations. It is in combat mode. Property of Gorlex Marauders." + slowdown = 0 + flags = BLOCKHAIR + flags_inv = null + cold_protection = null + + update_icon() + playsound(src.loc, 'sound/mecha/mechmove03.ogg', 50, 1) + user.update_inv_wear_suit() + user.update_inv_w_uniform() //Wizard hardsuit /obj/item/clothing/head/helmet/space/hardsuit/wizard @@ -169,7 +229,7 @@ desc = "A special suit that protects against hazardous, low pressure environments. Built with lightweight materials for easier movement." item_state = "medical_hardsuit" slowdown = 1 - allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical) + allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical) armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 50) @@ -187,5 +247,5 @@ name = "security hardsuit" desc = "A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor." item_state = "sec_hardsuit" - allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank, /obj/item/weapon/gun/energy,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/gun/projectile,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/restraints/handcuffs) + allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen, /obj/item/weapon/gun/energy,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/gun/projectile,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/restraints/handcuffs) armor = list(melee = 30, bullet = 15, laser = 30, energy = 10, bomb = 10, bio = 100, rad = 50) diff --git a/code/modules/clothing/spacesuits/miscellaneous.dm b/code/modules/clothing/spacesuits/miscellaneous.dm index de919a9be17..10aa34f3771 100644 --- a/code/modules/clothing/spacesuits/miscellaneous.dm +++ b/code/modules/clothing/spacesuits/miscellaneous.dm @@ -73,7 +73,7 @@ item_state = "void" desc = "An old, NASA Centcom branch designed, dark red space suit." slowdown = 1 - allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/multitool) + allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/emergency_oxygen,/obj/item/device/multitool) //Space santa outfit suit diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm index a665e594809..49d6baeabe5 100644 --- a/code/modules/clothing/suits/armor.dm +++ b/code/modules/clothing/suits/armor.dm @@ -1,5 +1,5 @@ /obj/item/clothing/suit/armor - allowed = list(/obj/item/weapon/gun/energy,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/gun/projectile,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/restraints/handcuffs,/obj/item/device/flashlight/seclite,/obj/item/weapon/melee/telebaton) + allowed = list(/obj/item/weapon/gun/energy,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/gun/projectile,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/restraints/handcuffs,/obj/item/device/flashlight/seclite,/obj/item/weapon/melee/classic_baton/telescopic) body_parts_covered = CHEST cold_protection = CHEST|GROIN min_cold_protection_temperature = ARMOR_MIN_TEMP_PROTECT diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm index 802c072fe6f..5ee620e25c4 100644 --- a/code/modules/clothing/suits/jobs.dm +++ b/code/modules/clothing/suits/jobs.dm @@ -46,24 +46,27 @@ allowed = list(/obj/item/weapon/storage/book/bible, /obj/item/weapon/nullrod, /obj/item/weapon/reagent_containers/food/drinks/bottle/holywater, /obj/item/weapon/storage/fancy/candle_box, /obj/item/candle, /obj/item/weapon/tank/emergency_oxygen) //Chef -/obj/item/clothing/suit/chef +/obj/item/clothing/suit/toggle/chef name = "chef's apron" - desc = "An apron used by a high class chef." + desc = "An apron-jacket used by a high class chef." icon_state = "chef" item_state = "chef" gas_transfer_coefficient = 0.90 permeability_coefficient = 0.50 body_parts_covered = CHEST|GROIN|ARMS - allowed = list (/obj/item/weapon/kitchenknife,/obj/item/weapon/butch) + allowed = list(/obj/item/weapon/kitchenknife) + action_button_name = "Toggle Jacket Sleeves" + togglename = "sleeves" -//Chef -/obj/item/clothing/suit/chef/classic - name = "A classic chef's apron." +//Cook +/obj/item/clothing/suit/apron/chef + name = "cook's apron" desc = "A basic, dull, white chef's apron." icon_state = "apronchef" item_state = "apronchef" blood_overlay_type = "armor" body_parts_covered = CHEST|GROIN + allowed = list(/obj/item/weapon/kitchenknife) //Detective /obj/item/clothing/suit/det_suit diff --git a/code/modules/clothing/suits/labcoat.dm b/code/modules/clothing/suits/labcoat.dm index 0b339fc5e7b..7990e20c371 100644 --- a/code/modules/clothing/suits/labcoat.dm +++ b/code/modules/clothing/suits/labcoat.dm @@ -5,9 +5,8 @@ item_state = "labcoat" blood_overlay_type = "coat" body_parts_covered = CHEST|ARMS - allowed = list(/obj/item/device/analyzer,/obj/item/stack/medical,/obj/item/weapon/dnainjector,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/hypospray,/obj/item/device/healthanalyzer,/obj/item/device/flashlight/pen,/obj/item/weapon/reagent_containers/glass/bottle,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/pill,/obj/item/weapon/storage/pill_bottle,/obj/item/weapon/paper,/obj/item/weapon/melee/telebaton) + allowed = list(/obj/item/device/analyzer,/obj/item/stack/medical,/obj/item/weapon/dnainjector,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/hypospray,/obj/item/device/healthanalyzer,/obj/item/device/flashlight/pen,/obj/item/weapon/reagent_containers/glass/bottle,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/pill,/obj/item/weapon/storage/pill_bottle,/obj/item/weapon/paper,/obj/item/weapon/melee/classic_baton/telescopic) armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0) - var/open = 0 action_button_name = "Toggle Labcoat Buttons" togglename = "buttons" diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm index cd67552393a..e75d03cb4d8 100644 --- a/code/modules/clothing/suits/miscellaneous.dm +++ b/code/modules/clothing/suits/miscellaneous.dm @@ -253,24 +253,24 @@ name = "captain's winter coat" icon_state = "coatcaptain" armor = list(melee = 50, bullet = 30, laser = 50, energy = 10, bomb = 25, bio = 0, rad = 0) - allowed = list(/obj/item/weapon/gun/energy,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/gun/projectile,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/restraints/handcuffs,/obj/item/device/flashlight/seclite,/obj/item/weapon/melee/telebaton) + allowed = list(/obj/item/weapon/gun/energy,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/gun/projectile,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/restraints/handcuffs,/obj/item/device/flashlight/seclite,/obj/item/weapon/melee/classic_baton/telescopic) /obj/item/clothing/suit/toggle/wintercoat/security name = "security winter coat" icon_state = "coatsecurity" armor = list(melee = 50, bullet = 15, laser = 50, energy = 10, bomb = 25, bio = 0, rad = 0) - allowed = list(/obj/item/weapon/gun/energy,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/gun/projectile,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/restraints/handcuffs,/obj/item/device/flashlight/seclite,/obj/item/weapon/melee/telebaton) + allowed = list(/obj/item/weapon/gun/energy,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/gun/projectile,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/restraints/handcuffs,/obj/item/device/flashlight/seclite,/obj/item/weapon/melee/classic_baton/telescopic) /obj/item/clothing/suit/toggle/wintercoat/medical name = "medical winter coat" icon_state = "coatmedical" - allowed = list(/obj/item/device/analyzer,/obj/item/stack/medical,/obj/item/weapon/dnainjector,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/hypospray,/obj/item/device/healthanalyzer,/obj/item/device/flashlight/pen,/obj/item/weapon/reagent_containers/glass/bottle,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/pill,/obj/item/weapon/storage/pill_bottle,/obj/item/weapon/paper,/obj/item/weapon/melee/telebaton) + allowed = list(/obj/item/device/analyzer,/obj/item/stack/medical,/obj/item/weapon/dnainjector,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/hypospray,/obj/item/device/healthanalyzer,/obj/item/device/flashlight/pen,/obj/item/weapon/reagent_containers/glass/bottle,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/pill,/obj/item/weapon/storage/pill_bottle,/obj/item/weapon/paper,/obj/item/weapon/melee/classic_baton/telescopic) armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 50, rad = 0) /obj/item/clothing/suit/toggle/wintercoat/science name = "science winter coat" icon_state = "coatscience" - allowed = list(/obj/item/device/analyzer,/obj/item/stack/medical,/obj/item/weapon/dnainjector,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/hypospray,/obj/item/device/healthanalyzer,/obj/item/device/flashlight/pen,/obj/item/weapon/reagent_containers/glass/bottle,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/pill,/obj/item/weapon/storage/pill_bottle,/obj/item/weapon/paper,/obj/item/weapon/melee/telebaton) + allowed = list(/obj/item/device/analyzer,/obj/item/stack/medical,/obj/item/weapon/dnainjector,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/hypospray,/obj/item/device/healthanalyzer,/obj/item/device/flashlight/pen,/obj/item/weapon/reagent_containers/glass/bottle,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/pill,/obj/item/weapon/storage/pill_bottle,/obj/item/weapon/paper,/obj/item/weapon/melee/classic_baton/telescopic) armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 10, bio = 0, rad = 0) /obj/item/clothing/suit/toggle/wintercoat/engineering diff --git a/code/modules/clothing/under/jobs/civilian.dm b/code/modules/clothing/under/jobs/civilian.dm index 9c14fab6cce..28ad8e42ad1 100644 --- a/code/modules/clothing/under/jobs/civilian.dm +++ b/code/modules/clothing/under/jobs/civilian.dm @@ -42,7 +42,8 @@ /obj/item/clothing/under/rank/chef - desc = "It's an apron which is given only to the most hardcore chefs in space." + name = "cook's suit" + desc = "A suit which is given only to the most hardcore cooks in space." icon_state = "chef" item_color = "chef" diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm index 5c90623466a..88cc52f77bd 100644 --- a/code/modules/clothing/under/miscellaneous.dm +++ b/code/modules/clothing/under/miscellaneous.dm @@ -374,4 +374,51 @@ item_state = "wcoat" item_color = "black_tango" fitted = 0 - can_adjust = 0 \ No newline at end of file + can_adjust = 0 + +/obj/item/clothing/under/stripeddress + name = "striped dress" + desc = "Fashion in space." + icon_state = "striped_dress" + item_state = "stripeddress" + item_color = "striped_dress" + fitted = 0 + can_adjust = 0 + +/obj/item/clothing/under/sailordress + name = "sailor dress" + desc = "Formal wear for a leading lady." + icon_state = "sailor_dress" + item_state = "sailordress" + item_color = "sailor_dress" + fitted = 0 + can_adjust = 0 + +/obj/item/clothing/under/redeveninggown + name = "red evening gown" + desc = "Fancy dress for space bar singers." + icon_state = "red_evening_gown" + item_state = "redeveninggown" + item_color = "red_evening_gown" + fitted = 0 + can_adjust = 0 + +/obj/item/clothing/under/maid + name = "maid costume" + desc = "Maid in China." + icon_state = "maid" + item_state = "maid" + item_color = "maid" + body_parts_covered = CHEST|GROIN + fitted = 0 + can_adjust = 0 + +/obj/item/clothing/under/janimaid + name = "maid uniform" + desc = "A simple maid uniform for housekeeping." + icon_state = "janimaid" + item_state = "janimaid" + item_color = "janimaid" + body_parts_covered = CHEST|GROIN + fitted = 0 + can_adjust = 0 diff --git a/code/modules/crafting/recipes.dm b/code/modules/crafting/recipes.dm index 51287eaf20b..c1eb8f03c3b 100644 --- a/code/modules/crafting/recipes.dm +++ b/code/modules/crafting/recipes.dm @@ -38,7 +38,7 @@ /obj/item/robot_parts/r_leg = 1, /obj/item/stack/sheet/metal = 5, /obj/item/stack/cable_coil = 5, - /obj/item/weapon/gun/energy/taser = 1, + /obj/item/weapon/gun/energy/gun/advtaser = 1, /obj/item/weapon/stock_parts/cell = 1, /obj/item/device/assembly/prox_sensor = 1, /obj/item/robot_parts/r_arm = 1) diff --git a/code/modules/emoji/emoji_parse.dm b/code/modules/emoji/emoji_parse.dm new file mode 100644 index 00000000000..aab9947c89e --- /dev/null +++ b/code/modules/emoji/emoji_parse.dm @@ -0,0 +1,32 @@ +var/list/emojis + +/proc/emoji_parse(text) + if(!config.emojis) + return text + if(!emojis) + emojis = icon_states(icon('icons/emoji.dmi')) + var/parsed = "" + var/pos = 1 + var/search = 0 + var/emoji = "" + while(1) + search = findtext(text, ":", pos) + parsed += copytext(text, pos, search) + if(search) + pos = search + search = findtext(text, ":", pos+1) + if(search) + emoji = lowertext(copytext(text, pos+1, search)) + if(emoji in emojis) + parsed += "" + pos = search + 1 + else + parsed += copytext(text, pos, search) + pos = search + emoji = "" + continue + else + parsed += copytext(text, pos, search) + break + return parsed + diff --git a/code/modules/events/disease_outbreak.dm b/code/modules/events/disease_outbreak.dm index 7ff6b0ead14..bf704135455 100644 --- a/code/modules/events/disease_outbreak.dm +++ b/code/modules/events/disease_outbreak.dm @@ -35,7 +35,7 @@ var/datum/disease/D if(virus_type == /datum/disease/dnaspread) //Dnaspread needs strain_data set to work. - if(!H.dna || (H.sdisabilities & BLIND)) //A blindness disease would be the worst. + if(!H.dna || (H.disabilities & BLIND)) //A blindness disease would be the worst. continue D = new virus_type() var/datum/disease/dnaspread/DS = D diff --git a/code/modules/events/event.dm b/code/modules/events/event.dm index ca9c11ec386..59d8bb0b309 100644 --- a/code/modules/events/event.dm +++ b/code/modules/events/event.dm @@ -110,11 +110,11 @@ //which should be the only place it's referenced. //Called when start(), announce() and end() has all been called. /datum/round_event/proc/kill() - events.running -= src + SSevent.running -= src //Sets up the event then adds the event to the the list of running events /datum/round_event/New() setup() - events.running += src + SSevent.running += src return ..() \ No newline at end of file diff --git a/code/modules/events/false_alarm.dm b/code/modules/events/false_alarm.dm index a1280433c61..ef02fe80bfe 100644 --- a/code/modules/events/false_alarm.dm +++ b/code/modules/events/false_alarm.dm @@ -10,7 +10,7 @@ /datum/round_event/falsealarm/announce() var/list/events_list = list() - for(var/datum/round_event_control/E in events.control) + for(var/datum/round_event_control/E in SSevent.control) if(!E.holidayID) //No holiday cheer allowed during non-holidays. Not even fake holiday cheer. events_list += E //No holiday cheer allowed during non-holidays. Not even fake holiday cheer. var/datum/round_event_control/event_control = pick(events_list) diff --git a/code/modules/events/holiday/xmas.dm b/code/modules/events/holiday/xmas.dm index 63c52779fa7..ed41e80ee0a 100644 --- a/code/modules/events/holiday/xmas.dm +++ b/code/modules/events/holiday/xmas.dm @@ -99,8 +99,8 @@ var/response = alert(M, "Santa is coming to town! Do you want to be santa?", "Ho ho ho!", "Yes", "No") if(response == "Yes" && M && M.client && M.stat == DEAD && !santa) santa = new /mob/living/carbon/human(pick(blobstart)) - M.mind.transfer_to(santa) santa.key = M.key + qdel(M) santa.real_name = "Santa Claus" santa.name = "Santa Claus" @@ -117,13 +117,13 @@ santa.equip_to_slot_or_del(new /obj/item/clothing/suit/space/santa, slot_wear_suit) santa.equip_to_slot_or_del(new /obj/item/clothing/head/santa, slot_head) santa.equip_to_slot_or_del(new /obj/item/clothing/mask/breath, slot_wear_mask) - santa.equip_to_slot_or_del(new /obj/item/clothing/gloves/red, slot_gloves) + santa.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/red, slot_gloves) santa.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/red, slot_shoes) santa.equip_to_slot_or_del(new /obj/item/weapon/tank/emergency_oxygen/double, slot_belt) santa.equip_to_slot_or_del(new /obj/item/device/radio/headset/heads/captain, slot_ears) santa.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/santabag, slot_back) santa.equip_to_slot_or_del(new /obj/item/device/flashlight, slot_r_store) //most blob spawn locations are really dark. - + var/obj/item/weapon/card/id/gold/santacard = new(santa) santacard.update_label("Santa Claus", "Santa") var/datum/job/captain/J = new/datum/job/captain @@ -147,5 +147,5 @@ var/obj/effect/proc_holder/spell/targeted/area_teleport/teleport/telespell = new(santa) telespell.clothes_req = 0 //santa robes aren't actually magical. santa.mind.spell_list += telespell //does the station have chimneys? WHO KNOWS! - - M << "You are Santa! Your objective is to bring joy to the people on this station. You can conjure more presents using a spell, and there are several presents in your bag." + + santa << "You are Santa! Your objective is to bring joy to the people on this station. You can conjure more presents using a spell, and there are several presents in your bag." diff --git a/code/modules/events/ninja.dm b/code/modules/events/ninja.dm index 725cf620a18..29c7f0e613b 100644 --- a/code/modules/events/ninja.dm +++ b/code/modules/events/ninja.dm @@ -2396,13 +2396,12 @@ It is possible to destroy the net by the occupant or someone else. ..() return -/obj/effect/energy_net/attack_hand(mob/user) - if (HULK in user.mutations) - user.visible_message("[user] rips the energy net apart!", \ +/obj/effect/energy_net/attack_hulk(mob/living/carbon/human/user) + ..(user, 1) + user.visible_message("[user] rips the energy net apart!", \ "You easily destroy the energy net.") - health-=50 + health-=50 healthcheck() - return /obj/effect/energy_net/attack_paw(mob/user) return attack_hand() diff --git a/code/modules/events/shuttle_loan.dm b/code/modules/events/shuttle_loan.dm index 1dc938b3b40..fc9ff5dd4af 100644 --- a/code/modules/events/shuttle_loan.dm +++ b/code/modules/events/shuttle_loan.dm @@ -21,7 +21,7 @@ dispatch_type = pick(HIJACK_SYNDIE, RUSKY_PARTY, SPIDER_GIFT, DEPARTMENT_RESUPPLY) /datum/round_event/shuttle_loan/announce() - supply_shuttle.shuttle_loan = src + SSshuttle.shuttle_loan = src switch(dispatch_type) if(HIJACK_SYNDIE) priority_announce("The syndicate are trying to infiltrate your station. If you let them hijack your shuttle, you'll save us a headache.","Centcom Counter Intelligence") @@ -38,49 +38,49 @@ priority_announce(thanks_msg, "Cargo shuttle commandeered by Centcom.") dispatched = 1 - supply_shuttle.points += bonus_points + SSshuttle.points += bonus_points endWhen = activeFor + 1 - supply_shuttle.eta_timeofday = (world.timeofday + 3000) % 2160000 - supply_shuttle.moving = 1 + + SSshuttle.supply.sell() + SSshuttle.supply.enterTransit() + SSshuttle.supply.mode = SHUTTLE_RECALL + SSshuttle.supply.setTimer(3000) switch(dispatch_type) if(HIJACK_SYNDIE) - supply_shuttle.centcom_message += "Syndicate hijack team incoming." + SSshuttle.centcom_message += "Syndicate hijack team incoming." if(RUSKY_PARTY) - supply_shuttle.centcom_message += "Partying Russians incoming." + SSshuttle.centcom_message += "Partying Russians incoming." if(SPIDER_GIFT) - supply_shuttle.centcom_message += "Spider Clan gift incoming." + SSshuttle.centcom_message += "Spider Clan gift incoming." if(DEPARTMENT_RESUPPLY) - supply_shuttle.centcom_message += "Department resupply incoming." + SSshuttle.centcom_message += "Department resupply incoming." /datum/round_event/shuttle_loan/tick() if(dispatched) - if(supply_shuttle.moving) + if(SSshuttle.supply.mode != SHUTTLE_IDLE) endWhen = activeFor else endWhen = activeFor + 1 +//whomever coded this didn't even bother to follow the supply ordering code as an example. +//So I had to waste time rewriting it. Thanks for that >:[ /datum/round_event/shuttle_loan/end() - if(supply_shuttle.shuttle_loan && supply_shuttle.shuttle_loan.dispatched) + if(SSshuttle.shuttle_loan && SSshuttle.shuttle_loan.dispatched) //make sure the shuttle was dispatched in time - supply_shuttle.shuttle_loan = null + SSshuttle.shuttle_loan = null - //spawn some stuff as reward - var/area/shuttle_at = locate(SUPPLY_DOCK_AREATYPE) var/list/empty_shuttle_turfs = list() - for(var/turf/simulated/shuttle/T in shuttle_at) - if(T.density) - continue - empty_shuttle_turfs.Add(T) + for(var/turf/simulated/shuttle/T in SSshuttle.supply.areaInstance) + if(T.density || T.contents.len) continue + empty_shuttle_turfs += T + if(!empty_shuttle_turfs.len) + return var/list/shuttle_spawns = list() switch(dispatch_type) if(HIJACK_SYNDIE) - var/datum/supply_order/O = new /datum/supply_order() - O.ordernum = supply_shuttle.ordernum - O.object = new /datum/supply_packs/emergency/specialops() - O.orderedby = "Syndicate" - supply_shuttle.shoppinglist += O + SSshuttle.generateSupplyOrder(/datum/supply_packs/emergency/specialops, "Syndicate") shuttle_spawns.Add(/mob/living/simple_animal/hostile/syndicate) shuttle_spawns.Add(/mob/living/simple_animal/hostile/syndicate) @@ -89,21 +89,8 @@ if(prob(50)) shuttle_spawns.Add(/mob/living/simple_animal/hostile/syndicate) - var/turf/T = pick(empty_shuttle_turfs) - new /obj/effect/decal/cleanable/blood(T) - T = pick(empty_shuttle_turfs) - new /obj/effect/decal/cleanable/blood(T) - T = pick(empty_shuttle_turfs) - new /obj/effect/decal/cleanable/blood(T) - T = pick(empty_shuttle_turfs) - new /obj/effect/decal/cleanable/oil(T) - if(RUSKY_PARTY) - var/datum/supply_order/O = new /datum/supply_order() - O.ordernum = supply_shuttle.ordernum - O.object = new /datum/supply_packs/organic/party() - O.orderedby = "Russian Confederation" - supply_shuttle.shoppinglist += O + SSshuttle.generateSupplyOrder(/datum/supply_packs/organic/party, "Russian Confederation") shuttle_spawns.Add(/mob/living/simple_animal/hostile/russian) shuttle_spawns.Add(/mob/living/simple_animal/hostile/russian/ranged) //drops a mateba @@ -113,25 +100,8 @@ if(prob(50)) shuttle_spawns.Add(/mob/living/simple_animal/hostile/bear) - var/turf/T = pick(empty_shuttle_turfs) - new /obj/effect/decal/cleanable/vomit(T) - T = pick(empty_shuttle_turfs) - new /obj/effect/decal/cleanable/vomit(T) - T = pick(empty_shuttle_turfs) - new /obj/effect/decal/cleanable/vomit(T) - T = pick(empty_shuttle_turfs) - new /obj/effect/decal/cleanable/vomit(T) - T = pick(empty_shuttle_turfs) - new /obj/effect/decal/cleanable/ash(T) - T = pick(empty_shuttle_turfs) - new /obj/effect/decal/cleanable/ash(T) - if(SPIDER_GIFT) - var/datum/supply_order/O = new /datum/supply_order() - O.ordernum = supply_shuttle.ordernum - O.object = new /datum/supply_packs/emergency/specialops() - O.orderedby = "Spider Clan" - supply_shuttle.shoppinglist += O + SSshuttle.generateSupplyOrder(/datum/supply_packs/emergency/specialops, "Spider Clan") shuttle_spawns.Add(/mob/living/simple_animal/hostile/poison/giant_spider) shuttle_spawns.Add(/mob/living/simple_animal/hostile/poison/giant_spider) @@ -158,27 +128,20 @@ new /obj/effect/spider/stickyweb(T) if(DEPARTMENT_RESUPPLY) - var/list/crate_types = list() + var/list/crate_types = list( + /datum/supply_packs/emergency/evac, + /datum/supply_packs/security/supplies, + /datum/supply_packs/organic/food, + /datum/supply_packs/emergency/weedcontrol, + /datum/supply_packs/engineering/tools, + /datum/supply_packs/engineering/engiequipment, + /datum/supply_packs/science/robotics, + /datum/supply_packs/science/plasma, + /datum/supply_packs/medical/supplies + ) - crate_types.Add(/datum/supply_packs/emergency/evac) - crate_types.Add(/datum/supply_packs/security/supplies) - crate_types.Add(/datum/supply_packs/organic/food) - crate_types.Add(/datum/supply_packs/emergency/weedcontrol) - crate_types.Add(/datum/supply_packs/engineering/tools) - crate_types.Add(/datum/supply_packs/engineering/engiequipment) - crate_types.Add(/datum/supply_packs/science/robotics) - crate_types.Add(/datum/supply_packs/science/plasma) - crate_types.Add(/datum/supply_packs/medical/supplies) - - while(crate_types.len > 0) - var/datum/supply_order/O = new /datum/supply_order() - O.ordernum = supply_shuttle.ordernum - O.orderedby = "Centcom" - supply_shuttle.shoppinglist += O - - var/spawn_type = crate_types[crate_types.len] - O.object = new spawn_type() - crate_types.Cut(crate_types.len, crate_types.len + 1) + for(var/spawn_type in crate_types) + SSshuttle.generateSupplyOrder(spawn_type, "Centcom") for(var/i=0,i<3,i++) var/turf/T = pick(empty_shuttle_turfs) @@ -186,20 +149,15 @@ new spawn_type(T) var/false_positive = 0 - while(shuttle_spawns.len > 0 && empty_shuttle_turfs.len > 0) - var/turf/T = pick(empty_shuttle_turfs) + while(shuttle_spawns.len && empty_shuttle_turfs.len) + var/turf/T = pick_n_take(empty_shuttle_turfs) if(T.contents.len && false_positive < 5) false_positive++ continue - var/spawn_type = shuttle_spawns[1] - shuttle_spawns.Cut(1, 2) - empty_shuttle_turfs.Remove(T) + var/spawn_type = pick_n_take(shuttle_spawns) new spawn_type(T) - supply_shuttle.buy() - //supply_shuttle.send() - //supply_shuttle.moving = 0 #undef HIJACK_SYNDIE #undef RUSKY_PARTY diff --git a/code/modules/events/spacevine.dm b/code/modules/events/spacevine.dm index b3d6d06fba4..b9f1260e77e 100644 --- a/code/modules/events/spacevine.dm +++ b/code/modules/events/spacevine.dm @@ -64,7 +64,7 @@ holder.luminosity = 4 /datum/spacevine_mutation/toxicity - name = "toxicity" + name = "toxic" hue = "#ff00ff" /datum/spacevine_mutation/toxicity/on_cross(obj/effect/spacevine/holder, mob/living/crosser) @@ -87,7 +87,7 @@ explosion(holder.loc, 0, 0, 2, 0, 0) /datum/spacevine_mutation/fire_proof - name = "fire resist" + name = "fire proof" hue = "#ff8888" /datum/spacevine_mutation/fire_proof/process_temperature(obj/effect/spacevine/holder, temp, volume) @@ -116,7 +116,7 @@ buckled.ex_act(severity) /datum/spacevine_mutation/transparency - name = "transparency" + name = "transparent" hue = "" /datum/spacevine_mutation/transparency/on_grow(obj/effect/spacevine/holder) @@ -124,7 +124,7 @@ holder.alpha = 125 /datum/spacevine_mutation/oxy_eater - name = "oxygen consumption" + name = "oxygen consuming" hue = "#ffff88" /datum/spacevine_mutation/oxy_eater/process_mutation(obj/effect/spacevine/holder) @@ -134,7 +134,7 @@ GM.oxygen = max(0, GM.oxygen - severity * holder.energy) /datum/spacevine_mutation/nitro_eater - name = "nitrogen consumption" + name = "nitrogen consuming" hue = "#8888ff" /datum/spacevine_mutation/nitro_eater/process_mutation(obj/effect/spacevine/holder) @@ -144,7 +144,7 @@ GM.nitrogen = max(0, GM.nitrogen - severity * holder.energy) /datum/spacevine_mutation/carbondioxide_eater - name = "CO2 consumption" + name = "CO2 consuming" hue = "#00ffff" /datum/spacevine_mutation/carbondioxide_eater/process_mutation(obj/effect/spacevine/holder) @@ -154,7 +154,7 @@ GM.carbon_dioxide = max(0, GM.carbon_dioxide - severity * holder.energy) /datum/spacevine_mutation/plasma_eater - name = "toxins consumption" + name = "toxins consuming" hue = "#ffbbff" /datum/spacevine_mutation/plasma_eater/process_mutation(obj/effect/spacevine/holder) @@ -164,7 +164,7 @@ GM.toxins = max(0, GM.toxins - severity * holder.energy) /datum/spacevine_mutation/thorns - name = "thorns" + name = "thorny" hue = "#666666" /datum/spacevine_mutation/thorns/on_cross(obj/effect/spacevine/holder, crosser) @@ -354,13 +354,13 @@ qdel(src) spawn_spacevine_piece(src.loc, , muts) - processing_objects.Add(src) + SSobj.processing.Add(src) init_subtypes(/datum/spacevine_mutation/, mutations_list) if(mttv != null) mutativness = mttv /obj/effect/spacevine_controller/Destroy() - processing_objects.Remove(src) + SSobj.processing.Remove(src) ..() /obj/effect/spacevine_controller/proc/spawn_spacevine_piece(var/turf/location, obj/effect/spacevine/parent, list/muts) @@ -373,10 +373,15 @@ if(parent) SV.mutations |= parent.mutations SV.color = parent.color + SV.desc = parent.desc if(prob(mutativness)) SV.mutations |= pick(mutations_list) var/datum/spacevine_mutation/randmut = pick(SV.mutations) SV.color = randmut.hue + SV.desc = "An extremely expansionistic species of vine. These are " + for(var/datum/spacevine_mutation/M in SV.mutations) + SV.desc += "[M.name] " + SV.desc += "vines." for(var/datum/spacevine_mutation/SM in SV.mutations) SM.on_birth(SV) diff --git a/code/modules/events/wizard/departmentrevolt.dm b/code/modules/events/wizard/departmentrevolt.dm index 68c9d68e430..59707297095 100644 --- a/code/modules/events/wizard/departmentrevolt.dm +++ b/code/modules/events/wizard/departmentrevolt.dm @@ -30,7 +30,7 @@ jobs_to_revolt = list("Quartermaster", "Cargo Technician", "Shaft Miner") nation = pick("Cargo", "Guna", "Suppli", "Mule", "Crate", "Ore", "Mini", "Shaf") if("whatevercolorrepresentstheservicepeople") //the few, the proud, the technically aligned - jobs_to_revolt = list("Bartender", "Chef", "Botanist", "Clown", "Mime", "Janitor", "Chaplain") + jobs_to_revolt = list("Bartender", "Cook", "Botanist", "Clown", "Mime", "Janitor", "Chaplain") nation = pick("Honka", "Boozo", "Fatu", "Danka", "Mimi", "Libra", "Jani", "Religi") nation += pick("stan", "topia", "land", "nia", "ca", "tova", "dor", "ador", "tia", "sia", "ano", "tica", "tide", "cis", "marea", "co", "taoide", "slavia", "stotzka") diff --git a/code/modules/events/wizard/greentext.dm b/code/modules/events/wizard/greentext.dm index e28a1a7026f..7548d017a40 100644 --- a/code/modules/events/wizard/greentext.dm +++ b/code/modules/events/wizard/greentext.dm @@ -39,7 +39,7 @@ if(!(user in color_altered_mobs)) color_altered_mobs += user user.color = "#00FF00" - processing_objects.Add(src) + SSobj.processing.Add(src) ..() /obj/item/weapon/greentext/dropped(mob/living/user as mob) @@ -48,7 +48,7 @@ user.color = "#FF0000" //ya blew it last_holder = null new_holder = null - processing_objects.Remove(src) + SSobj.processing.Remove(src) ..() /obj/item/weapon/greentext/process() diff --git a/code/modules/events/wizard/summons.dm b/code/modules/events/wizard/summons.dm index b6ea39cef65..afe85bad448 100644 --- a/code/modules/events/wizard/summons.dm +++ b/code/modules/events/wizard/summons.dm @@ -6,7 +6,7 @@ earliest_start = 0 /datum/round_event/wizard/summonguns/start() - rightandwrong(0) + rightandwrong(0,,10) /datum/round_event_control/wizard/summonmagic //The Somewhat Less Classic name = "Summon Magic" @@ -16,4 +16,4 @@ earliest_start = 0 /datum/round_event/wizard/summonmagic/start() - rightandwrong(1) \ No newline at end of file + rightandwrong(1,,10) \ No newline at end of file diff --git a/code/modules/flufftext/Hallucination.dm b/code/modules/flufftext/Hallucination.dm index f20b06ebcb6..652416808d3 100644 --- a/code/modules/flufftext/Hallucination.dm +++ b/code/modules/flufftext/Hallucination.dm @@ -20,7 +20,8 @@ mob/living/carbon/ var/hal_crit = 0 mob/living/carbon/proc/handle_hallucinations() - if(handling_hal) return + if(handling_hal) + return handling_hal = 1 while(hallucination > 20) sleep(rand(200,500)/(hallucination/25)) @@ -148,7 +149,6 @@ mob/living/carbon/proc/handle_hallucinations() src << sound('sound/AI/shuttledock.ogg') if(66 to 70) //Flashes of danger - //src << "Danger Flash" if(!halbody) var/list/possible_points = list() for(var/turf/simulated/floor/F in view(src,world.view)) @@ -162,8 +162,6 @@ mob/living/carbon/proc/handle_hallucinations() halbody = image('icons/mob/human.dmi',target,"husk_s",TURF_LAYER) if(4) halbody = image('icons/mob/alien.dmi',target,"alienother",TURF_LAYER) - // if(5) - // halbody = image('xcomalien.dmi',target,"chryssalid",TURF_LAYER) if(client) client.images += halbody spawn(rand(50,80)) //Only seen for a brief moment. @@ -171,55 +169,58 @@ mob/living/carbon/proc/handle_hallucinations() halbody = null if(71 to 72) //Fake death -// src.sleeping_willingly = 1 src.sleeping = 20 hal_crit = 1 hal_screwyhud = 1 spawn(rand(50,100)) -// src.sleeping_willingly = 0 src.sleeping = 0 hal_crit = 0 hal_screwyhud = 0 + if(73 to 75) + fake_attack() handling_hal = 0 +/mob/living/carbon/proc/fake_attack() +// var/list/possible_clones = new/list() + var/mob/living/carbon/human/clone = null + var/clone_weapon = null + for(var/mob/living/carbon/human/H in living_mob_list) + if(H.stat || H.lying) + continue +// possible_clones += H + clone = H + break //changed the code a bit. Less randomised, but less work to do. Should be ok, world.contents aren't stored in any particular order. -/*obj/machinery/proc/mockpanel(list/buttons,start_txt,end_txt,list/mid_txts) +// if(!possible_clones.len) return +// clone = pick(possible_clones) + if(!clone) + return - if(!mocktxt) + //var/obj/effect/fake_attacker/F = new/obj/effect/fake_attacker(outside_range(target)) + var/obj/effect/fake_attacker/F = new/obj/effect/fake_attacker(src.loc) + if(clone.l_hand) + if(!(locate(clone.l_hand) in non_fakeattack_weapons)) + clone_weapon = clone.l_hand.name + F.weap = clone.l_hand + else if (clone.r_hand) + if(!(locate(clone.r_hand) in non_fakeattack_weapons)) + clone_weapon = clone.r_hand.name + F.weap = clone.r_hand - mocktxt = "" + F.name = clone.name + F.my_target = src + F.weapon_name = clone_weapon + src.hallucinations += F - var/possible_txt = list("Launch Escape Pods","Self-Destruct Sequence","\[Swipe ID\]","De-Monkify",\ - "Reticulate Splines","Plasma","Open Valve","Lockdown","Nerf Airflow","Kill Traitor","Nihilism",\ - "OBJECTION!","Arrest Stephen Bowman","Engage Anti-Trenna Defenses","Increase Captain IQ","Retrieve Arms",\ - "Play Charades","Oxygen","Inject BeAcOs","Ninja Lizards","Limit Break","Build Sentry") + F.left = image(clone,dir = WEST) + F.right = image(clone,dir = EAST) + F.up = image(clone,dir = NORTH) + F.down = image(clone,dir = SOUTH) - if(mid_txts) - while(mid_txts.len) - var/mid_txt = pick(mid_txts) - mocktxt += mid_txt - mid_txts -= mid_txt + F.updateimage() - while(buttons.len) - - var/button = pick(buttons) - - var/button_txt = pick(possible_txt) - - mocktxt += "[button_txt]
" - - buttons -= button - possible_txt -= button_txt - - return start_txt + mocktxt + end_txt + "" - -proc/check_panel(mob/M) - if (istype(M, /mob/living/carbon/human) || istype(M, /mob/living/silicon/ai)) - if(M.hallucination < 15) - return 1 - return 0*/ /obj/effect/fake_attacker icon = null @@ -245,8 +246,11 @@ proc/check_panel(mob/M) var/health = 100 -/obj/effect/fake_attacker/attackby(var/obj/item/weapon/P as obj, mob/user as mob) +/obj/effect/fake_attacker/attackby(var/obj/item/weapon/P as obj, mob/living/user as mob) step_away(src,my_target,2) + user.changeNext_move(CLICK_CD_MELEE) + user.do_attack_animation(src) + my_target << sound(pick('sound/weapons/genhit1.ogg', 'sound/weapons/genhit2.ogg', 'sound/weapons/genhit3.ogg')) my_target.visible_message("[my_target] flails around wildly.", \ "[my_target] has attacked [src]!") @@ -303,11 +307,13 @@ proc/check_panel(mob/M) updateimage() else if(prob(15)) + src.do_attack_animation(my_target) if(weapon_name) my_target << sound(pick('sound/weapons/genhit1.ogg', 'sound/weapons/genhit2.ogg', 'sound/weapons/genhit3.ogg')) my_target.show_message("[src.name] has attacked [my_target] with [weapon_name]!", 1) my_target.staminaloss += 30 - if(prob(20)) my_target.eye_blurry += 3 + if(prob(20)) + my_target.eye_blurry += 3 if(prob(33)) if(!locate(/obj/effect/overlay) in my_target.loc) fake_blood(my_target) @@ -326,7 +332,7 @@ proc/check_panel(mob/M) collapse = 1 updateimage() -/proc/fake_blood(var/mob/target) +/obj/effect/fake_attacker/proc/fake_blood(var/mob/target) var/obj/effect/overlay/O = new/obj/effect/overlay(target.loc) O.name = "blood" var/image/I = image('icons/effects/blood.dmi',O,"floor[rand(1,7)]",O.dir,1) @@ -350,65 +356,3 @@ var/list/non_fakeattack_weapons = list(/obj/item/weapon/gun/projectile, /obj/ite /obj/item/clothing/under/rank/captain, /obj/item/device/aicard,\ /obj/item/clothing/shoes/magboots, /obj/item/areaeditor/blueprints, /obj/item/weapon/disk/nuclear,\ /obj/item/clothing/suit/space/nasavoid, /obj/item/weapon/tank) - -/proc/fake_attack(var/mob/living/target) -// var/list/possible_clones = new/list() - var/mob/living/carbon/human/clone = null - var/clone_weapon = null - - for(var/mob/living/carbon/human/H in living_mob_list) - if(H.stat || H.lying) continue -// possible_clones += H - clone = H - break //changed the code a bit. Less randomised, but less work to do. Should be ok, world.contents aren't stored in any particular order. - -// if(!possible_clones.len) return -// clone = pick(possible_clones) - if(!clone) return - - //var/obj/effect/fake_attacker/F = new/obj/effect/fake_attacker(outside_range(target)) - var/obj/effect/fake_attacker/F = new/obj/effect/fake_attacker(target.loc) - if(clone.l_hand) - if(!(locate(clone.l_hand) in non_fakeattack_weapons)) - clone_weapon = clone.l_hand.name - F.weap = clone.l_hand - else if (clone.r_hand) - if(!(locate(clone.r_hand) in non_fakeattack_weapons)) - clone_weapon = clone.r_hand.name - F.weap = clone.r_hand - - F.name = clone.name - F.my_target = target - F.weapon_name = clone_weapon - target.hallucinations += F - - - F.left = image(clone,dir = WEST) - F.right = image(clone,dir = EAST) - F.up = image(clone,dir = NORTH) - F.down = image(clone,dir = SOUTH) - -// F.base = new /icon(clone.stand_icon) -// F.currentimage = new /image(clone) - -/* - - - - F.left = new /icon(clone.stand_icon,dir=WEST) - for(var/icon/i in clone.overlays) - F.left.Blend(i) - F.up = new /icon(clone.stand_icon,dir=NORTH) - for(var/icon/i in clone.overlays) - F.up.Blend(i) - F.down = new /icon(clone.stand_icon,dir=SOUTH) - for(var/icon/i in clone.overlays) - F.down.Blend(i) - F.right = new /icon(clone.stand_icon,dir=EAST) - for(var/icon/i in clone.overlays) - F.right.Blend(i) - - target << F.up - */ - - F.updateimage() \ No newline at end of file diff --git a/code/modules/food&drinks/food/snacks.dm b/code/modules/food&drinks/food/snacks.dm index 1dc37168afa..a48ad6eba8b 100644 --- a/code/modules/food&drinks/food/snacks.dm +++ b/code/modules/food&drinks/food/snacks.dm @@ -135,7 +135,6 @@ var/inaccurate = 0 if( \ istype(W, /obj/item/weapon/kitchenknife) || \ - istype(W, /obj/item/weapon/butch) || \ istype(W, /obj/item/weapon/scalpel) || \ istype(W, /obj/item/weapon/kitchen/utensil/knife) \ ) diff --git a/code/modules/food&drinks/food/snacks/food_mixtures.dm b/code/modules/food&drinks/food/snacks/food_mixtures.dm index a2b65c55b6b..04991d76b68 100644 --- a/code/modules/food&drinks/food/snacks/food_mixtures.dm +++ b/code/modules/food&drinks/food/snacks/food_mixtures.dm @@ -8,6 +8,8 @@ required_reagents = list("soymilk" = 10) required_catalysts = list("enzyme" = 5) result_amount = 1 + mob_react=1 + /datum/chemical_reaction/tofu/on_reaction(var/datum/reagents/holder, var/created_volume) var/location = get_turf(holder.my_atom) for(var/i = 1, i <= created_volume, i++) @@ -20,18 +22,21 @@ result = null required_reagents = list("soymilk" = 2, "coco" = 2, "sugar" = 2) result_amount = 1 + /datum/chemical_reaction/chocolate_bar/on_reaction(var/datum/reagents/holder, var/created_volume) var/location = get_turf(holder.my_atom) for(var/i = 1, i <= created_volume, i++) new /obj/item/weapon/reagent_containers/food/snacks/chocolatebar(location) return + /datum/chemical_reaction/chocolate_bar2 name = "Chocolate Bar" id = "chocolate_bar" result = null required_reagents = list("milk" = 2, "coco" = 2, "sugar" = 2) result_amount = 1 + mob_react = 1 /datum/chemical_reaction/chocolate_bar2/on_reaction(var/datum/reagents/holder, var/created_volume) var/location = get_turf(holder.my_atom) for(var/i = 1, i <= created_volume, i++) @@ -73,6 +78,7 @@ required_reagents = list("milk" = 40) required_catalysts = list("enzyme" = 5) result_amount = 1 + /datum/chemical_reaction/cheesewheel/on_reaction(var/datum/reagents/holder, var/created_volume) var/location = get_turf(holder.my_atom) new /obj/item/weapon/reagent_containers/food/snacks/sliceable/cheesewheel(location) @@ -84,6 +90,8 @@ result = null required_reagents = list("blood" = 5, "clonexadone" = 1) result_amount = 1 + mob_react = 1 + /datum/chemical_reaction/syntiflesh/on_reaction(var/datum/reagents/holder, var/created_volume) var/location = get_turf(holder.my_atom) new /obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh(location) diff --git a/code/modules/food&drinks/food/snacks_other.dm b/code/modules/food&drinks/food/snacks_other.dm index e2a19d059ce..df65352f4dc 100644 --- a/code/modules/food&drinks/food/snacks_other.dm +++ b/code/modules/food&drinks/food/snacks_other.dm @@ -122,7 +122,7 @@ /obj/item/weapon/reagent_containers/food/snacks/badrecipe name = "burned mess" - desc = "Someone should be demoted from chef for this." + desc = "Someone should be demoted from cook for this." icon_state = "badrecipe" /obj/item/weapon/reagent_containers/food/snacks/badrecipe/New() @@ -202,8 +202,6 @@ reagents.add_reagent("minttoxin", 1) bitesize = 1 -////////////////////////////////FOOD ADDITIONS//////////////////////////////////////////// - /obj/item/weapon/reagent_containers/food/snacks/wrap name = "egg wrap" desc = "The precursor to Pigs in a Blanket." @@ -234,3 +232,26 @@ reagents.add_reagent("nutriment", 2) reagents.add_reagent("toxin", 3) bitesize = 2 + +/obj/item/weapon/reagent_containers/food/snacks/chococoin + name = "chocolate coin" + desc = "A completely edible but nonflippable festive coin." + icon_state = "chococoin" + +/obj/item/weapon/reagent_containers/food/snacks/chococoin/New() + ..() + reagents.add_reagent("nutriment", 3) + reagents.add_reagent("sugar", 2) + reagents.add_reagent("coco", 2) + bitesize = 2 + +/obj/item/weapon/reagent_containers/food/snacks/chocoorange + name = "chocolate orange" + desc = "A festive chocolate orange" + icon_state = "chocoorange" + +/obj/item/weapon/reagent_containers/food/snacks/chocoorange/New() + ..() + reagents.add_reagent("nutriment", 4) + reagents.add_reagent("sugar", 2) + reagents.add_reagent("coco", 2) \ No newline at end of file diff --git a/code/modules/food&drinks/food/snacks_pastry.dm b/code/modules/food&drinks/food/snacks_pastry.dm index af97eab4323..4860f4fd103 100644 --- a/code/modules/food&drinks/food/snacks_pastry.dm +++ b/code/modules/food&drinks/food/snacks_pastry.dm @@ -308,4 +308,15 @@ ..() reagents.add_reagent("nutriment", 3) reagents.add_reagent("sugar", 3) - bitesize = 2 \ No newline at end of file + bitesize = 2 + +/obj/item/weapon/reagent_containers/food/snacks/chococornet/ + name = "chocolate cornet" + desc = "Which side's the head, the fat end or the thin end?" + icon_state = "chococornet" + +/obj/item/weapon/reagent_containers/food/snacks/chococornet/New() + ..() + reagents.add_reagent("nutriment", 6) + reagents.add_reagent("sodiumchloride", 1) + reagents.add_reagent("vitamin", 1) \ No newline at end of file diff --git a/code/modules/food&drinks/recipes/microwave/recipes.dm b/code/modules/food&drinks/recipes/microwave/recipes.dm index 4bf797f5bf7..7e4ec7c1cdb 100644 --- a/code/modules/food&drinks/recipes/microwave/recipes.dm +++ b/code/modules/food&drinks/recipes/microwave/recipes.dm @@ -69,3 +69,17 @@ /obj/item/weapon/reagent_containers/food/snacks/grown/apple ) result = /obj/item/weapon/reagent_containers/food/snacks/candiedapple + +/datum/recipe/chococoin + items = list( + /obj/item/weapon/coin, + /obj/item/weapon/reagent_containers/food/snacks/chocolatebar, + ) + result = /obj/item/weapon/reagent_containers/food/snacks/chococoin + +/datum/recipe/chocoorange + items = list( + /obj/item/weapon/reagent_containers/food/snacks/grown/citrus/orange, + /obj/item/weapon/reagent_containers/food/snacks/chocolatebar, + ) + result = /obj/item/weapon/reagent_containers/food/snacks/chocoorange diff --git a/code/modules/food&drinks/recipes/microwave/recipes_bread.dm b/code/modules/food&drinks/recipes/microwave/recipes_bread.dm index 07e15cecdb9..396ceeb7043 100644 --- a/code/modules/food&drinks/recipes/microwave/recipes_bread.dm +++ b/code/modules/food&drinks/recipes/microwave/recipes_bread.dm @@ -3,7 +3,7 @@ ////////////////////////////////////////////////BREAD//////////////////////////////////////////////// -/datum/recipe/bread +/datum/recipe/bread/plain reagents = list("flour" = 15) result = /obj/item/weapon/reagent_containers/food/snacks/sliceable/store/bread diff --git a/code/modules/food&drinks/recipes/microwave/recipes_pastry.dm b/code/modules/food&drinks/recipes/microwave/recipes_pastry.dm index b7621899467..96a202c12ac 100644 --- a/code/modules/food&drinks/recipes/microwave/recipes_pastry.dm +++ b/code/modules/food&drinks/recipes/microwave/recipes_pastry.dm @@ -177,3 +177,10 @@ /datum/recipe/cracker reagents = list("flour" = 5, "sodiumchloride" = 1) result = /obj/item/weapon/reagent_containers/food/snacks/cracker + +/datum/recipe/chococornet + reagents = list("flour" = 10, "sodiumchloride" = 1) + items = list( + /obj/item/weapon/reagent_containers/food/snacks/chocolatebar, + ) + result = /obj/item/weapon/reagent_containers/food/snacks/chococornet diff --git a/code/modules/food&drinks/recipes/microwave/recipes_pie.dm b/code/modules/food&drinks/recipes/microwave/recipes_pie.dm index c53c67629e5..83afd98f833 100644 --- a/code/modules/food&drinks/recipes/microwave/recipes_pie.dm +++ b/code/modules/food&drinks/recipes/microwave/recipes_pie.dm @@ -3,7 +3,7 @@ ////////////////////////////////////////////////PIES//////////////////////////////////////////////// -/datum/recipe/pie +/datum/recipe/pie/banana reagents = list("flour" = 10) items = list( /obj/item/weapon/reagent_containers/food/snacks/grown/banana, diff --git a/code/modules/food&drinks/recipes/microwave/recipes_sandwichtoast.dm b/code/modules/food&drinks/recipes/microwave/recipes_sandwichtoast.dm index 54b79edd0fa..70347693bb4 100644 --- a/code/modules/food&drinks/recipes/microwave/recipes_sandwichtoast.dm +++ b/code/modules/food&drinks/recipes/microwave/recipes_sandwichtoast.dm @@ -3,7 +3,7 @@ ////////////////////////////////////////////////SANDWICHES//////////////////////////////////////////////// -/datum/recipe/sandwich +/datum/recipe/sandwich/plain items = list( /obj/item/weapon/reagent_containers/food/snacks/meatsteak, /obj/item/weapon/reagent_containers/food/snacks/breadslice, diff --git a/code/modules/food&drinks/recipes/microwave/recipes_spaghetti.dm b/code/modules/food&drinks/recipes/microwave/recipes_spaghetti.dm index 96ed89e3152..fa3ff8c5c4e 100644 --- a/code/modules/food&drinks/recipes/microwave/recipes_spaghetti.dm +++ b/code/modules/food&drinks/recipes/microwave/recipes_spaghetti.dm @@ -3,7 +3,7 @@ ////////////////////////////////////////////////SPAGHETTI//////////////////////////////////////////////// -/datum/recipe/spaghetti +/datum/recipe/spaghetti/plain reagents = list("flour" = 5) result= /obj/item/weapon/reagent_containers/food/snacks/spaghetti @@ -54,6 +54,6 @@ items = list( /obj/item/weapon/reagent_containers/food/snacks/cheesewedge, /obj/item/weapon/reagent_containers/food/snacks/cheesewedge, - /obj/item/weapon/reagent_containers/food/snacks/grown/eggplant + /obj/item/weapon/reagent_containers/food/snacks/grown/eggplant, ) result = /obj/item/weapon/reagent_containers/food/snacks/eggplantparm diff --git a/code/modules/hydroponics/grown.dm b/code/modules/hydroponics/grown.dm index 8ed4ebc18e1..54f4d2e3df1 100644 --- a/code/modules/hydroponics/grown.dm +++ b/code/modules/hydroponics/grown.dm @@ -163,7 +163,7 @@ /obj/item/weapon/reagent_containers/food/snacks/grown/potato/attackby(obj/item/weapon/W as obj, mob/user as mob) ..() if(istype(W, /obj/item/stack/cable_coil)) - var/obj/item/stack/cable_coil/C + var/obj/item/stack/cable_coil/C = W if (C.use(5)) user << "You add some cable to the potato and slide it inside the battery encasing." var/obj/item/weapon/stock_parts/cell/potato/pocell = new /obj/item/weapon/stock_parts/cell/potato(user.loc) @@ -539,7 +539,7 @@ ..() if( istype(src.loc, /mob) ) held_mob = src.loc - processing_objects.Add(src) + SSobj.processing.Add(src) /obj/item/weapon/reagent_containers/food/snacks/grown/ghost_chilli/process() if(held_mob && src.loc == held_mob) diff --git a/code/modules/hydroponics/hydroponics.dm b/code/modules/hydroponics/hydroponics.dm index fb5b32efcc9..394c9036da6 100644 --- a/code/modules/hydroponics/hydroponics.dm +++ b/code/modules/hydroponics/hydroponics.dm @@ -793,16 +793,29 @@ obj/machinery/hydroponics/attackby(var/obj/item/O as obj, var/mob/user as mob) /obj/item/seeds/replicapod/harvest(mob/user = usr) //now that one is fun -- Urist var/obj/machinery/hydroponics/parent = loc var/make_podman = 0 - if(ckey && config.revival_pod_plants) - for(var/mob/M in player_list) - if(M.ckey == ckey && M.stat == 2 && !M.suiciding) + var/ckey_holder = null + if(config.revival_pod_plants) + if(ckey) + for(var/mob/M in player_list) if(istype(M, /mob/dead/observer)) var/mob/dead/observer/O = M - if(O.can_reenter_corpse) + if(O.ckey == ckey && O.can_reenter_corpse) make_podman = 1 + break + else + if(M.ckey == ckey && M.stat == 2 && !M.suiciding) + make_podman = 1 + break + else //If the player has ghosted from his corpse before blood was drawn, his ckey is no longer attached to the mob, so we need to match up the cloned player through the mind key + for(var/mob/M in player_list) + if(ckey(M.mind.key) == ckey(mind.key) && M.ckey && M.client && M.stat == 2 && !M.suiciding) + if(istype(M, /mob/dead/observer)) + var/mob/dead/observer/O = M + if(!O.can_reenter_corpse) + break + make_podman = 1 + ckey_holder = M.ckey break - make_podman = 1 - break if(make_podman) //all conditions met! var/mob/living/carbon/human/podman = new /mob/living/carbon/human(parent.loc) @@ -811,8 +824,12 @@ obj/machinery/hydroponics/attackby(var/obj/item/O as obj, var/mob/user as mob) else podman.real_name = "Pod Person [rand(0,999)]" mind.transfer_to(podman) - podman.ckey = ckey + if(ckey) + podman.ckey = ckey + else + podman.ckey = ckey_holder podman.gender = blood_gender + podman.faction |= factions hardset_dna(podman,null,null,podman.real_name,blood_type,/datum/species/plant/pod,"#59CE00")//Discard SE's and UI's, podman cloning is inaccurate, and always make them a podman podman.set_cloned_appearance() diff --git a/code/modules/hydroponics/seeds.dm b/code/modules/hydroponics/seeds.dm index 1b5ead39644..a2230a72c26 100644 --- a/code/modules/hydroponics/seeds.dm +++ b/code/modules/hydroponics/seeds.dm @@ -80,10 +80,12 @@ var/datum/mind/mind = null var/blood_gender = null var/blood_type = null + var/factions = null + var/contains_sample = 0 /obj/item/seeds/replicapod/attackby(obj/item/weapon/W as obj, mob/user as mob) if(istype(W,/obj/item/weapon/reagent_containers/syringe)) - if(ckey == null) + if(!contains_sample) for(var/datum/reagent/blood/bloodSample in W.reagents.reagent_list) if(bloodSample.data["mind"] && bloodSample.data["cloneable"] == 1) mind = bloodSample.data["mind"] @@ -91,8 +93,10 @@ realName = bloodSample.data["real_name"] blood_gender = bloodSample.data["gender"] blood_type = bloodSample.data["blood_type"] + factions = bloodSample.data["factions"] W.reagents.clear_reagents() user << "You inject the contents of the syringe into the seeds." + contains_sample = 1 else user << "The seeds reject the sample!" else diff --git a/code/modules/library/lib_items.dm b/code/modules/library/lib_items.dm index 084a4fa4c03..b82a14f6d36 100644 --- a/code/modules/library/lib_items.dm +++ b/code/modules/library/lib_items.dm @@ -18,6 +18,7 @@ density = 1 opacity = 0 var/state = 0 + var/list/allowed_books = list(/obj/item/weapon/book, /obj/item/weapon/spellbook, /obj/item/weapon/storage/book) //Things allowed in the bookcase /obj/structure/bookcase/initialize() @@ -61,7 +62,7 @@ state = 0 if(2) - if(istype(I, /obj/item/weapon/book) || istype(I, /obj/item/weapon/spellbook)) + if(is_type_in_list(I, allowed_books)) user.drop_item() I.loc = src update_icon() diff --git a/code/modules/mining/equipment_locker.dm b/code/modules/mining/equipment_locker.dm index 4874f04a838..9f4857c18af 100644 --- a/code/modules/mining/equipment_locker.dm +++ b/code/modules/mining/equipment_locker.dm @@ -471,6 +471,13 @@ force = 10 throwforce = 10 var/cooldown = 0 + var/list/can_be_placed_into = list( + /obj/structure/table, + /obj/structure/closet, + /obj/item/weapon/storage, + /obj/structure/safe, + /obj/machinery/disposal + ) /obj/item/weapon/resonator/proc/CreateResonance(var/target, var/creator) if(cooldown <= 0) @@ -489,6 +496,9 @@ if(target in user.contents) return if(proximity_flag) + for(var/type in can_be_placed_into) + if(istype(target, type)) + return CreateResonance(target, user) /obj/effect/resonance @@ -702,7 +712,8 @@ if(istype(target, /mob/living/simple_animal/hostile)) var/mob/living/simple_animal/hostile/H = M if(malfunctioning) - M.faction = list("lazarus") + H.faction |= list("lazarus", "\ref[user]") + H.robust_searching = 1 H.friends += user H.attack_same = 1 log_game("[user] has revived hostile mob [target] with a malfunctioning lazarus injector") diff --git a/code/modules/mining/laborcamp/laborshuttle.dm b/code/modules/mining/laborcamp/laborshuttle.dm index b8030133c76..5588b29e662 100644 --- a/code/modules/mining/laborcamp/laborshuttle.dm +++ b/code/modules/mining/laborcamp/laborshuttle.dm @@ -4,20 +4,26 @@ icon = 'icons/obj/computer.dmi' icon_state = "shuttle" circuit = /obj/item/weapon/circuitboard/labor_shuttle - id = "laborcamp" + shuttleId = "laborcamp" + possible_destinations = "laborcamp_home;laborcamp_away" req_access = list(access_brig) /obj/machinery/computer/shuttle/labor/one_way name = "prisoner shuttle console" desc = "A one-way shuttle console, used to summon the shuttle to the labor camp." + possible_destinations = "laborcamp_away" circuit = /obj/item/weapon/circuitboard/labor_shuttle/one_way req_access = list( ) /obj/machinery/computer/shuttle/labor/one_way/Topic(href, href_list) if(href_list["move"]) - var/datum/shuttle_manager/s = shuttles["laborcamp"] - if(s.location == /area/shuttle/laborcamp/outpost) + var/obj/docking_port/mobile/M = SSshuttle.getShuttle("laborcamp") + if(!M) + usr << "Cannot locate shuttle." + return 0 + var/obj/docking_port/stationary/S = M.get_docked() + if(S && S.name == "laborcamp_away") usr << "Shuttle is already at the outpost." return 0 ..() \ No newline at end of file diff --git a/code/modules/mining/laborcamp/laborstacker.dm b/code/modules/mining/laborcamp/laborstacker.dm index 337886306c9..9bb95d6f639 100644 --- a/code/modules/mining/laborcamp/laborstacker.dm +++ b/code/modules/mining/laborcamp/laborstacker.dm @@ -92,29 +92,32 @@ else usr << "Invalid ID." if(check_auth()) //Sanity check against hef spoofs if(href_list["choice"] == "station") - var/datum/shuttle_manager/s = shuttles["laborcamp"] - if(s.location == /area/shuttle/laborcamp/outpost) - if(alone_in_area(get_area(loc), usr)) - if (s.move_shuttle(0)) // No delay, to stop people from getting on while it is departing. + if(!alone_in_area(get_area(src), usr)) + usr << "Prisoners are only allowed to be released while alone." + else + switch(SSshuttle.moveShuttle("laborcamp","laborcamp_home")) + if(1) + usr << "Shuttle not found" + if(2) + usr << "Shuttle already at station" + if(3) + usr << "No permission to dock could be granted." + else Radio.set_frequency(SEC_FREQ) Radio.talk_into(src, "[inserted_id.registered_name] has returned to the station. Minerals and Prisoner ID card ready for retrieval.", SEC_FREQ) usr << "Shuttle recieved message and will be sent shortly." - else - usr << "Shuttle is already moving." - else - usr << "Prisoners are only allowed to be released while alone." - else - usr << "Shuttle is already on-station." + if(href_list["choice"] == "release") - var/datum/shuttle_manager/s = shuttles["laborcamp"] - if(s.location == /area/shuttle/laborcamp/outpost) - usr << "Prisoners can only be released while docked with the station." - return if(alone_in_area(get_area(loc), usr)) - if(release_door.density) - release_door.open() + var/obj/docking_port/stationary/S = SSshuttle.getDock("laborcamp_home") + if(S && S.get_docked()) + if(release_door && release_door.density) + release_door.open() + else + usr << "Prisoners can only be released while docked with the station." else usr << "Prisoners are only allowed to be released while alone." + src.updateUsrDialog() return diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm index 06f2257e50a..917f30a33b3 100644 --- a/code/modules/mining/mine_items.dm +++ b/code/modules/mining/mine_items.dm @@ -45,7 +45,8 @@ desc = "Used to call and send the mining shuttle." req_access = list(access_mining) circuit = /obj/item/weapon/circuitboard/mining_shuttle - id = "mining" + shuttleId = "mining" + possible_destinations = "mining_home;mining_away" /******************************Lantern*******************************/ diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm index 018f6e491ed..581ab4f176d 100644 --- a/code/modules/mining/mine_turfs.dm +++ b/code/modules/mining/mine_turfs.dm @@ -475,6 +475,7 @@ icon_state = "asteroid" icon_plating = "asteroid" var/dug = 0 //0 = has not yet been dug, 1 = has already been dug + ignoredirt = 1 /turf/simulated/floor/plating/asteroid/airless oxygen = 0.01 diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index f7da665c052..704477039ca 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -7,7 +7,6 @@ stat = DEAD density = 0 canmove = 0 - blinded = 0 anchored = 1 // don't get pushed around invisibility = INVISIBILITY_OBSERVER languages = ALL @@ -127,11 +126,15 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp //world << "DEBUG: malf mode ticker test" if(malf.malf_mode_declared && (malf.apcs > 0)) stat(null, "Time left: [max(malf.AI_win_timeleft/malf.apcs, 0)]") - if(emergency_shuttle) - if(emergency_shuttle.online && emergency_shuttle.location < 2) - var/timeleft = emergency_shuttle.timeleft() - if (timeleft) - stat(null, "ETA-[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]") + var/ETA + switch(SSshuttle.emergency.mode) + if(SHUTTLE_CALL) + ETA = "ETA" + if(SHUTTLE_DOCKED) + ETA = "ETD" + if(ETA) + var/timeleft = SSshuttle.emergency.timeLeft() + stat(null, "[ETA]-[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]") /mob/dead/observer/verb/reenter_corpse() set category = "Ghost" @@ -301,3 +304,20 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp return 0 usr.visible_message("[src] points to [A]") return 1 + +/mob/dead/observer/verb/view_manfiest() + set name = "View Crew Manifest" + set category = "Ghost" + + var/dat + dat += "

Crew Manifest

" + dat += data_core.get_manifest() + + src << browse(dat, "window=manifest;size=370x420;can_close=1") + +/mob/dead/observer/Topic(href, href_list) + if(href_list["follow"]) + var/atom/movable/target = locate(href_list["follow"]) + if((usr == src) && istype(target) && (target != src)) //for safety against href exploits + ManualFollow(target) + diff --git a/code/modules/mob/dead/observer/say.dm b/code/modules/mob/dead/observer/say.dm index c173f406e2f..a1bf4dc4974 100644 --- a/code/modules/mob/dead/observer/say.dm +++ b/code/modules/mob/dead/observer/say.dm @@ -17,4 +17,5 @@ . = src.say_dead(message) /mob/dead/observer/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq) - src << message + src << "(F) [message]" + diff --git a/code/modules/mob/interactive.dm b/code/modules/mob/interactive.dm new file mode 100644 index 00000000000..243534fb3c8 --- /dev/null +++ b/code/modules/mob/interactive.dm @@ -0,0 +1,663 @@ +#define INTERACTING 2 +#define TRAVEL 4 +#define FIGHTING 8 + +//TRAITS + +#define TRAIT_ROBUST 2 +#define TRAIT_UNROBUST 4 +#define TRAIT_SMART 8 +#define TRAIT_DUMB 16 +#define TRAIT_MEAN 32 +#define TRAIT_FRIENDLY 64 +#define TRAIT_THIEVING 128 + +//defines +#define MAX_RANGE_FIND 32 +#define MIN_RANGE_FIND 16 +#define FUZZY_CHANCE_HIGH 85 +#define FUZZY_CHANCE_LOW 50 +#define CHANCE_TALK 15 + +/* + NPC VAR EXPLANATIONS (for modules and other things) + + doing = their current action, INTERACTING, TRAVEL or FIGHTING + interest = how interested the NPC is in the situation, if they are idle, this drops + timeout = this is internal + TARGET = their current target + LAST_TARGET = their last target + nearby = a list of nearby mobs + best_force = the highest force object, used for checking when to swap items + retal = this is internal + retal_target = this is internal + update_hands = this is a bool (1/0) to determine if the NPC should update what is in his hands + + MYID = their ID card + MYPDA = their PDA + main_hand = what is in their "main" hand (chosen from left > right) + TRAITS = the traits assigned to this npc + mymjob = the job assigned to the npc + + robustness = the chance for the npc to hit something + smartness = the inverse chance for an npc to do stupid things + attitude = the chance for an npc to do rude or mean things + slyness = the chance for an npc to do naughty things ie thieving + + functions = the list of procs that the npc will use for modules + + graytide = shitmin var to make them go psycho +*/ + +/mob/living/carbon/human/interactive + name = "interactive station member" + var/doing = 0 + var/interest = 100 + var/timeout = 0 + var/inactivity_period = 0 + var/TARGET = null + var/LAST_TARGET = null + var/list/nearby = list() + var/best_force = 0 + var/retal = 0 + var/mob/retal_target = null + var/update_hands = 0 + //Job and mind data + var/obj/item/weapon/card/id/MYID + var/obj/item/device/pda/MYPDA + var/obj/item/main_hand + var/obj/item/other_hand + var/TRAITS = 0 + var/datum/job/myjob + //trait vars + var/robustness = 50 + var/smartness = 50 + var/attitude = 50 + var/slyness = 50 + var/graytide = 0 + var/chattyness = CHANCE_TALK + //modules + var/list/functions = list("nearbyscan","combat","doorscan","shitcurity","chatter") + +/mob/living/carbon/human/interactive/proc/random() + //this is here because this has no client/prefs/brain whatever. + underwear = random_underwear(gender) + skin_tone = random_skin_tone() + hair_style = random_hair_style(gender) + facial_hair_style = random_facial_hair_style(gender) + hair_color = random_short_color() + facial_hair_color = hair_color + eye_color = random_eye_color() + age = rand(AGE_MIN,AGE_MAX) + ready_dna(src,random_blood_type()) + //job handling + var/list/jobs = SSjob.occupations + for(var/datum/job/J in jobs) + if(J.title == "Cyborg" || J.title == "AI" || J.title == "Chaplain" || J.title == "Mime") + jobs -= J + myjob = pick(jobs) + if(!graytide) + myjob.equip(src) + myjob.apply_fingerprints(src) + src.job = myjob + +/mob/living/carbon/human/interactive/attacked_by(var/obj/item/I, var/mob/living/user, var/def_zone) + ..() + retal = 1 + retal_target = user + +/mob/living/carbon/human/interactive/New() + ..() + gender = pick(MALE,FEMALE) + if(gender == MALE) + name = "[pick(first_names_male)] [pick(last_names)]" + real_name = name + else + name = "[pick(first_names_female)] [pick(last_names)]" + real_name = name + random() + MYID = new(src) + MYID.name = "[src.real_name]'s ID Card ([myjob.title])" + MYID.assignment = "[myjob.title]" + MYID.registered_name = src.real_name + MYID.access = myjob.access + src.equip_to_slot_or_del(MYID, slot_wear_id) + MYPDA = new(src) + MYPDA.owner = src.real_name + MYPDA.ownjob = "Crew" + MYPDA.name = "PDA-[src.real_name] ([myjob.title])" + src.equip_to_slot_or_del(MYPDA, slot_belt) + zone_sel = new /obj/screen/zone_sel() + zone_sel.selecting = "chest" + if(prob(10)) //my x is augmented + //arms + if(prob(rand(FUZZY_CHANCE_LOW,FUZZY_CHANCE_HIGH))) + var/obj/item/organ/limb/r_arm/R = locate(/obj/item/organ/limb/r_arm) in organs + del(R) + organs += new /obj/item/organ/limb/robot/r_arm + else + var/obj/item/organ/limb/l_arm/L = locate(/obj/item/organ/limb/l_arm) in organs + del(L) + organs += new /obj/item/organ/limb/robot/l_arm + //legs + if(prob(rand(FUZZY_CHANCE_LOW,FUZZY_CHANCE_HIGH))) + var/obj/item/organ/limb/r_leg/R = locate(/obj/item/organ/limb/r_leg) in organs + del(R) + organs += new /obj/item/organ/limb/robot/r_leg + else + var/obj/item/organ/limb/l_leg/L = locate(/obj/item/organ/limb/l_leg) in organs + del(L) + organs += new /obj/item/organ/limb/robot/l_leg + //chest and head + if(prob(rand(FUZZY_CHANCE_LOW,FUZZY_CHANCE_HIGH))) + var/obj/item/organ/limb/chest/R = locate(/obj/item/organ/limb/chest) in organs + del(R) + organs += new /obj/item/organ/limb/robot/chest + else + var/obj/item/organ/limb/head/L = locate(/obj/item/organ/limb/head) in organs + del(L) + organs += new /obj/item/organ/limb/robot/head + for(var/obj/item/organ/limb/LIMB in organs) + LIMB.owner = src + update_icons() + update_damage_overlays(0) + update_augments() + + hand = 0 + + if(TRAITS & TRAIT_ROBUST) + robustness = 75 + else if(TRAITS & TRAIT_UNROBUST) + robustness = 25 + + //modifiers are prob chances, lower = smarter + if(TRAITS & TRAIT_SMART) + smartness = 25 + else if(TRAITS & TRAIT_DUMB) + mutations |= CLUMSY + smartness = 75 + + if(TRAITS & TRAIT_MEAN) + attitude = 75 + else if(TRAITS & TRAIT_FRIENDLY) + attitude = 1 + + if(TRAITS & TRAIT_THIEVING) + slyness = 75 + + +/mob/living/carbon/human/interactive/attack_hand(mob/living/carbon/human/M as mob) + ..() + if (health > 0) + if(M.a_intent == "help") + chatter() + if(M.a_intent == "harm") + retal = 1 + retal_target = M + +//THESE EXIST FOR DEBUGGING OF THE DOING/INTEREST SYSTEM EASILY +/mob/living/carbon/human/interactive/proc/doing2string(var/doin) + var/toReturn = "" + if(!doin) + toReturn = "not doing anything" + if(doin & INTERACTING) + toReturn += "interacting with something, " + if(doin & FIGHTING) + toReturn += "engaging in combat, " + if(doin & TRAVEL) + toReturn += "and going somewhere" + return toReturn + +/mob/living/carbon/human/interactive/proc/interest2string(var/inter) + var/toReturn = "Flatlined" + if(inter >= 0 && inter <= 25) + toReturn = "Very Bored" + if(inter >= 26 && inter <= 50) + toReturn = "Bored" + if(inter >= 51 && inter <= 75) + toReturn = "Content" + if(inter >= 76) + toReturn = "Excited" + return toReturn +//END DEBUG +/mob/living/carbon/human/interactive/proc/isnotfunc() + if(!canmove) + return 1 + if(health <= 0) + return 1 + if(restrained()) + return 1 + if(paralysis) + return 1 + if(stunned) + return 1 + if(stat) + return 1 + if(inactivity_period > 0) + return 1 + return 0 + +/mob/living/carbon/human/interactive/proc/enforce_hands() + if(hand) + if(!l_hand) + main_hand = null + if(r_hand) + swap_hands() + else + if(!r_hand) + main_hand = null + if(l_hand) + swap_hands() + +/mob/living/carbon/human/interactive/proc/swap_hands() + hand = !hand + var/obj/item/T = other_hand + main_hand = other_hand + other_hand = T + +/mob/living/carbon/human/interactive/proc/take_to_slot(var/obj/item/G) + var/list/slots = list ("left pocket" = slot_l_store,"right pocket" = slot_r_store,"left hand" = slot_l_hand,"right hand" = slot_r_hand) + G.loc = src + if(G.force && G.force > best_force) + best_force = G.force + equip_in_one_of_slots(G, slots) + update_hands = 1 + +/mob/living/carbon/human/interactive/proc/insert_into_backpack() + var/list/slots = list ("left pocket" = slot_l_store,"right pocket" = slot_r_store,"left hand" = slot_l_hand,"right hand" = slot_r_hand) + var/obj/item/I = get_item_by_slot(pick(slots)) + var/obj/item/weapon/storage/BP = get_item_by_slot(slot_back) + if(back && BP && I) + if(BP.can_be_inserted(I,0)) + BP.handle_item_insertion(I,0) + else + unEquip(I,TRUE) + update_hands = 1 + +/mob/living/carbon/human/interactive/Life() + ..() + if(isnotfunc()) return + if(a_intent != "disarm") + a_intent = "disarm" + //--------------------------- + //---- interest flow control + if(interest < 0 || inactivity_period < 0) + if(interest < 0) + interest = 0 + if(inactivity_period < 0) + inactivity_period = 0 + if(interest > 100) + interest = 100 + //--------------------------- + nearby = list() + //VIEW FUNCTIONS + + if(!l_hand || !r_hand) + update_hands = 1 + + if(update_hands) + if(l_hand || r_hand) + if(l_hand) + hand = 1 + main_hand = l_hand + if(r_hand) + other_hand = r_hand + else if(r_hand) + hand = 0 + main_hand = r_hand + if(l_hand) //this technically shouldnt occur, but its a redundancy + other_hand = l_hand + update_icons() + update_hands = 0 + + if(grabbed_by.len > 0) + for(var/obj/item/weapon/grab/G in grabbed_by) + if(Adjacent(G)) + a_intent = "disarm" + G.assailant.attack_hand(src) + inactivity_period = 10 + + //proc functions + for(var/Proc in functions) + if(!isnotfunc()) + spawn(1) + call(src,Proc)(src) + + //target interaction stays hardcoded + + if((TARGET && (TARGET in view(1))) || timeout >= 2) + if((TARGET in view(1,src)))//this is a bit redundant but it saves two if blocks + doing |= INTERACTING + //--------DOORS + if(istype(TARGET, /obj/machinery/door)) + var/obj/machinery/door/D = TARGET + if(D.check_access(MYID) && !istype(D,/obj/machinery/door/poddoor)) + D.open() + sleep(15) + var/turf/T = get_step(get_step(D.loc,dir),dir) //recursion yo + tryWalk(T) + //THIEVING SKILLS + if(prob(slyness)) + //---------TOOLS + if(istype(TARGET, /obj/item/weapon)) + var/obj/item/weapon/W = TARGET + if(W.force >= best_force || prob(rand(FUZZY_CHANCE_LOW,FUZZY_CHANCE_HIGH))) + if(!l_hand || !r_hand) + take_to_slot(W) + else + insert_into_backpack() + //---------FASHION + if(istype(TARGET,/obj/item/clothing)) + if(prob(rand(FUZZY_CHANCE_LOW,FUZZY_CHANCE_HIGH))) + if(!l_hand || !r_hand) + var/obj/item/clothing/C = TARGET + take_to_slot(C) + if(equip_to_appropriate_slot(C)) + C.update_icon() + else + var/obj/item/I = get_item_by_slot(C) + unEquip(I) + equip_to_appropriate_slot(C) + update_hands = 1 + drop_item() + if(MYPDA in src.loc || MYID in src.loc) + if(MYPDA in src.loc) + equip_to_appropriate_slot(MYPDA) + if(MYID in src.loc) + equip_to_appropriate_slot(MYID) + update_icons() + //THIEVING SKILLS END + //-------------TOUCH ME + if(istype(TARGET,/obj/structure)) + var/obj/structure/STR = TARGET + if(main_hand) + var/obj/item/weapon/W = main_hand + STR.attackby(W, src) + else + STR.attack_hand(src) + interest = interest + 25 + doing = doing & ~INTERACTING + timeout = 0 + TARGET = null + else + tryWalk(TARGET) + timeout++ + if(!doing) + interest-- + else + interest++ + if(inactivity_period > 0) + inactivity_period-- + + //this is boring, lets move + if(!doing && !isnotfunc() && !TARGET) + doing |= TRAVEL + if(nearby.len > 4) + //i'm crowded, time to leave + TARGET = pick(target_filter(orange(MAX_RANGE_FIND,src))) + else if(prob(rand(FUZZY_CHANCE_LOW,FUZZY_CHANCE_HIGH))) + //chance to chase an item + TARGET = locate(/obj/item) in orange(MIN_RANGE_FIND,src) + else if(prob(rand(FUZZY_CHANCE_LOW,FUZZY_CHANCE_HIGH))) + //chance to leave + TARGET = locate(/obj/machinery/door) in orange(MIN_RANGE_FIND,src) // this is a sort of fix for the current pathing. + else + //else, target whatever, or go to our department + if(prob(rand(FUZZY_CHANCE_LOW,FUZZY_CHANCE_HIGH))) + TARGET = pick(target_filter(orange(MIN_RANGE_FIND,src))) + else + TARGET = pick(get_area_turfs(job2area(myjob))) + tryWalk(TARGET) + LAST_TARGET = TARGET + +/mob/living/carbon/human/interactive/proc/tryWalk(var/turf/TARGET) + if(!isnotfunc()) + if(!walk2derpless(TARGET)) + timeout++ + else + timeout++ + + +/mob/living/carbon/human/interactive/proc/walk2derpless(var/target) + set background = 1 + var/turf/T = get_turf(target) + var/turf/D = get_step(src,dir) + if(D) + if(!D.density) + walk_to(src,T,0,5) + doing = doing & ~TRAVEL + return 1 + else + sidestep(D) + doing = doing & ~TRAVEL + return 0 + else + doing = doing & ~TRAVEL + return 0 + +/mob/living/carbon/human/interactive/proc/job2area(var/target) + var/datum/job/T = target + if(T.title == "Assistant") + return /area/hallway/primary + if(T.title == "Captain" || T.title == "Head of Personnel") + return /area/bridge + if(T.title == "Bartender" || T.title == "Chef") + return /area/crew_quarters + if(T.title == "Station Engineer" || T.title == "Chief Engineer" || T.title == "Atmospheric Technician") + return /area/engine + if(T.title == "Chief Medical Officer" || T.title == "Medical Doctor" || T.title == "Chemist" || T.title == "Virologist" || T.title == "Geneticist") + return /area/medical + if(T.title == "Research Director" || T.title == "Scientist" || T.title == "Roboticist") + return /area/toxins + if(T.title == "Head of Security" || T.title == "Warden" || T.title == "Security Officer" || T.title == "Detective") + return /area/security + else + return pick(/area/hallway,/area/crew_quarters) + +/mob/living/carbon/human/interactive/proc/target_filter(var/target) + var/list/L = target + for(var/atom/A in target) + if(istype(A,/area) || istype(A,/turf/unsimulated) || istype(A,/turf/space)) + L -= A + return L + +/mob/living/carbon/human/interactive/proc/denied_filter(var/target) + var/list/denied = list(/obj/structure/window,/obj/structure/table) //expand me + for(var/a in denied) + if(istype(target,a)) + return 1 + return 0 + +///BUILT IN MODULES +/mob/living/carbon/human/interactive/proc/chatter(obj) + var/verbs_use = pick_list("npc_chatter.txt","verbs_use") + var/verbs_touch = pick_list("npc_chatter.txt","verbs_touch") + var/verbs_move = pick_list("npc_chatter.txt","verbs_move") + var/nouns_insult = pick_list("npc_chatter.txt","nouns_insult") + var/nouns_generic = pick_list("npc_chatter.txt","nouns_generic") + var/nouns_objects = pick_list("npc_chatter.txt","nouns_objects") + var/nouns_body = pick_list("npc_chatter.txt","nouns_body") + var/adjective_insult = pick_list("npc_chatter.txt","adjective_insult") + var/adjective_objects = pick_list("npc_chatter.txt","adjective_objects") + var/adjective_generic = pick_list("npc_chatter.txt","adjective_generic") + var/curse_words = pick_list("npc_chatter.txt","curse_words") + + if(doing & INTERACTING) + if(prob(chattyness)) + var/chat = pick("This [nouns_objects] is a little [adjective_objects].", + "Well [verbs_use] my [nouns_body], this [nouns_insult] is pretty [adjective_insult].", + "[capitalize(curse_words)], what am I meant to do with this [adjective_insult] [nouns_objects].") + src.say(chat) + if(doing & TRAVEL) + if(prob(chattyness)) + var/chat = pick("Oh [curse_words], [verbs_move]!", + "Time to get my [adjective_generic] [adjective_insult] [nouns_body] elsewhere.", + "I wonder if there is anything to [verbs_use] and [verbs_touch] somewhere else..") + src.say(chat) + if(doing & FIGHTING) + if(prob(chattyness)) + var/chat = pick("I'm going to [verbs_use] you, you [adjective_insult] [nouns_insult]!", + "Rend and [verbs_touch], Rend and [verbs_use]!", + "You [nouns_insult], I'm going to [verbs_use] you right in the [nouns_body]. JUST YOU WAIT!") + src.say(chat) + if(prob(chattyness/2)) + var/what = pick(1,2,3,4,5) + switch(what) + if(1) + src.say("Well [curse_words], this is a [adjective_generic] situation.") + if(2) + src.say("Oh [curse_words], that [nouns_insult] was one hell of an [adjective_insult] [nouns_body].") + if(3) + src.say("I want to [verbs_use] that [nouns_insult] when I find them.") + if(4) + src.say("[pick("Innocent","Guilty","Traitorous","Honk")] until proven [adjective_generic]!") + if(5) + var/toSay = "" + for(var/i = 0; i < 5; i++) + curse_words = pick_list("npc_chatter.txt","curse_words") + toSay += "[curse_words] " + src.say("Hey [nouns_generic], why dont you go [toSay], you [nouns_insult]!") + +/mob/living/carbon/human/interactive/proc/shitcurity(obj) + if(retal && TARGET) + for(var/obj/item/I in src.contents) + if(istype(I,/obj/item/weapon/restraints/handcuffs)) + take_to_slot(I) + I.attack(TARGET,src) + sleep(25) + +/mob/living/carbon/human/interactive/proc/sidestep(obj) + var/shift = 0 + for(var/dir in cardinal) + var/turf/T = get_step(src,dir) + if(T) + for(var/obj/A in T.contents) + if(denied_filter(A)) + shift = 1 + if(T.density) + shift = 1 + if(shift) + if(src.dir == NORTH || SOUTH) + var/towalk = pick(EAST,WEST) + walk_to(src,get_step(src,towalk),0,5) + else + var/towalk = pick(NORTH,SOUTH) + walk_to(src,get_step(src,towalk),0,5) + +/mob/living/carbon/human/interactive/proc/combat(obj) + set background = 1 + enforce_hands() + if(canmove) + if(prob(attitude) && (graytide || (TRAITS & TRAIT_MEAN)) || retal) + a_intent = "harm" + zone_sel.selecting = pick("chest","r_leg","l_leg","r_arm","l_arm","head") + doing |= FIGHTING + if(retal) + TARGET = retal_target + else + var/mob/living/M = locate(/mob/living) in oview(7,src) + if(istype(M,/mob/living/carbon/human/interactive/greytide)) + return + if(M != src) + TARGET = M + if(!M) + doing = doing & ~FIGHTING + + if((TARGET && (doing & FIGHTING)) || graytide) // this is a redundancy check + var/mob/living/M = TARGET + if(istype(M,/mob/living)) + if(M in range(FUZZY_CHANCE_LOW,src)) + if(M.health > 1) + if(main_hand) + if(main_hand.force != 0) + if(istype(main_hand,/obj/item/weapon/gun/projectile)) + var/obj/item/weapon/gun/projectile/P = main_hand + if(!P.chambered) + P.chamber_round() + P.update_icon() + else if(P.get_ammo(1) == 0) + P.attack_self(src) + else + P.afterattack(TARGET, src) + else if(istype(main_hand,/obj/item/weapon/gun/energy)) + var/obj/item/weapon/gun/energy/P = main_hand + if(!P.can_shoot()) + P.update_icon() + drop_item() + else + P.afterattack(TARGET, src) + else + if(get_dist(src,TARGET) > 2) + if(!walk2derpless(TARGET)) + timeout++ + else + var/obj/item/weapon/W = main_hand + if(prob(robustness)) + W.attack(TARGET,src) + sleep(1) + else + if(get_dist(src,TARGET) > 2) + tryWalk(TARGET) + else + if(Adjacent(TARGET)) + M.attack_hand(src) + sleep(1) + timeout++ + else if(timeout >= 10 || M.health <= 1 || !(M in range(14,src))) + doing = doing & ~FIGHTING + timeout = 0 + TARGET = null + retal = 0 + retal_target = null + else + timeout++ + +/mob/living/carbon/human/interactive/proc/doorscan(obj) + for(var/dir in cardinal) + var/turf/T = get_step(src,dir) + if(T) + for(var/obj/machinery/door/D in T.contents) + if(D.check_access(MYID) && !istype(D,/obj/machinery/door/poddoor) && D.density) + //layer 3.1 is "closed" for most doors, this is just a hacky !open check because i cannot find an open var + spawn(1) + D.open() + sleep(5) + walk2derpless(get_step(D,dir)) + +/mob/living/carbon/human/interactive/proc/nearbyscan(obj) + for(var/mob/living/M in view(4,src)) + if(M != src) + nearby += M + +//END OF MODULES +/mob/living/carbon/human/interactive/angry + New() + TRAITS |= TRAIT_ROBUST + TRAITS |= TRAIT_MEAN + ..() + +/mob/living/carbon/human/interactive/friendly + New() + TRAITS |= TRAIT_FRIENDLY + TRAITS |= TRAIT_UNROBUST + ..() + +/mob/living/carbon/human/interactive/greytide + New() + TRAITS |= TRAIT_ROBUST + TRAITS |= TRAIT_MEAN + TRAITS |= TRAIT_THIEVING + TRAITS |= TRAIT_DUMB + graytide = 1 + ..() + +#undef INTERACTING +#undef TRAVEL +#undef FIGHTING +#undef TRAIT_ROBUST +#undef TRAIT_UNROBUST +#undef TRAIT_SMART +#undef TRAIT_DUMB +#undef TRAIT_MEAN +#undef TRAIT_FRIENDLY +#undef TRAIT_THIEVING \ No newline at end of file diff --git a/code/modules/mob/living/carbon/alien/alien.dm b/code/modules/mob/living/carbon/alien/alien.dm index ce7a493996a..f9c32f174c7 100644 --- a/code/modules/mob/living/carbon/alien/alien.dm +++ b/code/modules/mob/living/carbon/alien/alien.dm @@ -113,10 +113,6 @@ /mob/living/carbon/alien/proc/handle_mutations_and_radiation() - if(getFireLoss()) - if((COLD_RESISTANCE in mutations) || prob(5)) - adjustFireLoss(-1) - // Aliens love radiation nom nom nom if (radiation) if (radiation > 100) @@ -164,12 +160,15 @@ if (client.statpanel == "Status") stat(null, "Plasma Stored: [getPlasma()]/[max_plasma]") - if(emergency_shuttle) - if(emergency_shuttle.online && emergency_shuttle.location < 2) - var/timeleft = emergency_shuttle.timeleft() - if (timeleft) - stat(null, "ETA-[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]") - + var/ETA + switch(SSshuttle.emergency.mode) + if(SHUTTLE_CALL) + ETA = "ETA" + if(SHUTTLE_DOCKED) + ETA = "ETD" + if(ETA) + var/timeleft = SSshuttle.emergency.timeLeft() + stat(null, "[ETA]-[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]") /mob/living/carbon/alien/Stun(amount) if(status_flags & CANSTUN) stunned = max(max(stunned,amount),0) //can't go below 0, getting a low amount of stun doesn't lower your current stun diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm index 68c63a16410..3239daad08d 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm @@ -50,10 +50,15 @@ //Hunter verbs -/mob/living/carbon/alien/humanoid/hunter/proc/toggle_leap() + +/mob/living/carbon/alien/humanoid/hunter/proc/toggle_leap(var/message = 1) leap_on_click = !leap_on_click leap_icon.icon_state = "leap_[leap_on_click ? "on":"off"]" - src << "You will now [leap_on_click ? "leap at":"slash at"] enemies!" + if(message) + src << "You will now [leap_on_click ? "leap at":"slash at"] enemies!" + else + return + /mob/living/carbon/alien/humanoid/hunter/ClickOn(var/atom/A, var/params) face_atom(A) @@ -66,6 +71,10 @@ #define MAX_ALIEN_LEAP_DIST 7 /mob/living/carbon/alien/humanoid/hunter/proc/leap_at(var/atom/A) + if(pounce_cooldown) + src << "You are too fatigued to pounce right now!" + return + if(leaping) //Leap while you leap, so you can leap while you leap return @@ -76,13 +85,14 @@ if(lying) return - leaping = 1 - update_icons() - throw_at(A,MAX_ALIEN_LEAP_DIST,1) - leaping = 0 - update_icons() + else //Maybe uses plasma in the future, although that wouldn't make any sense... + leaping = 1 + update_icons() + throw_at(A,MAX_ALIEN_LEAP_DIST,1) + leaping = 0 + update_icons() -/mob/living/carbon/alien/humanoid/throw_impact(A) +/mob/living/carbon/alien/humanoid/hunter/throw_impact(A) var/msg = "" if(A) @@ -92,6 +102,11 @@ L.Weaken(5) sleep(2)//Runtime prevention (infinite bump() calls on hulks) step_towards(src,L) + + toggle_leap(0) + pounce_cooldown = !pounce_cooldown + spawn(pounce_cooldown_time) //3s by default + pounce_cooldown = !pounce_cooldown else msg = "[src] smashes into [A]!" weakened = 2 diff --git a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm index 587114bd587..0185f4ebe4b 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm @@ -5,6 +5,8 @@ var/obj/item/l_store = null var/caste = "" var/leap_on_click = 0 + var/pounce_cooldown = 0 + var/pounce_cooldown_time = 30 update_icon = 1 //This is fine right now, if we're adding organ specific damage this needs to be updated @@ -85,19 +87,22 @@ updatehealth() return +/mob/living/carbon/alien/humanoid/attack_hulk(mob/living/carbon/human/user) + if(user.a_intent == "harm") + ..(user, 1) + adjustBruteLoss(14 + rand(1,9)) + Paralyse(1) + step_away(src,user,15) + sleep(1) + step_away(src,user,15) + return 1 + /mob/living/carbon/alien/humanoid/attack_hand(mob/living/carbon/human/M as mob) if(..()) switch(M.a_intent) if ("harm") var/damage = rand(1, 9) if (prob(90)) - if (HULK in M.mutations)//HULK SMASH - damage += 14 - spawn(0) - Paralyse(1) - step_away(src,M,15) - sleep(3) - step_away(src,M,15) playsound(loc, "punch", 25, 1, -1) visible_message("[M] has punched [src]!", \ "[M] has punched [src]!") diff --git a/code/modules/mob/living/carbon/alien/humanoid/life.dm b/code/modules/mob/living/carbon/alien/humanoid/life.dm index 7b44fdbe47d..ee4e6ebbe16 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/life.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/life.dm @@ -23,7 +23,7 @@ //First, resolve location and get a breath - if(air_master.current_cycle%4==2) + if(SSmob.times_fired%4==2) //Only try to take a breath every 4 seconds, unless suffocating spawn(0) breathe() @@ -38,14 +38,10 @@ //Chemicals in the body handle_chemicals_in_body() - //Disabilities - handle_disabilities() - //Apparently, the person who wrote this code designed it so that //blinded get reset each cycle and then get activated later in the //code. Very ugly. I dont care. Moving this stuff here so its easy //to find it. - blinded = null //Handle temperature/pressure differences between body and environment handle_environment(environment) @@ -67,28 +63,6 @@ if(client) handle_regular_hud_updates() - -/mob/living/carbon/alien/humanoid/proc/handle_disabilities() - if (disabilities & EPILEPSY) - if ((prob(1) && paralysis < 10)) - src << "You have a seizure!" - Paralyse(10) - if (disabilities & COUGHING) - if ((prob(5) && paralysis <= 1)) - drop_item() - spawn( 0 ) - emote("cough") - return - if (disabilities & TOURETTES) - if ((prob(10) && paralysis <= 1)) - Stun(10) - spawn( 0 ) - emote("twitch") - return - if (disabilities & NERVOUS) - if (prob(10)) - stuttering = max(10, stuttering) - /mob/living/carbon/alien/humanoid/proc/adjust_body_temperature(current, loc_temp, boost) var/temperature = current var/difference = abs(current-loc_temp) //get difference @@ -110,12 +84,12 @@ updatehealth() if(stat == DEAD) //DEAD. BROWN BREAD. SWIMMING WITH THE SPESS CARP - blinded = 1 + eye_blind = 1 silent = 0 else //ALIVE. LIGHTS ARE ON if(health < config.health_threshold_dead || !getorgan(/obj/item/organ/brain)) death() - blinded = 1 + eye_blind = 1 stat = DEAD silent = 0 return 1 @@ -131,11 +105,11 @@ if(paralysis) AdjustParalysis(-1) - blinded = 1 + eye_blind = max(eye_blind, 1) stat = UNCONSCIOUS else if(sleeping) sleeping = max(sleeping-1, 0) - blinded = 1 + eye_blind = max(eye_blind, 1) stat = UNCONSCIOUS if( prob(10) && health ) spawn(0) @@ -149,16 +123,15 @@ move_delay_add = max(0, move_delay_add - rand(1, 2)) //Eyes - if(sdisabilities & BLIND) //disabled-blind, doesn't get better on its own - blinded = 1 + if(disabilities & BLIND) //disabled-blind, doesn't get better on its own + eye_blind = max(eye_blind, 1) else if(eye_blind) //blindness, heals slowly over time eye_blind = max(eye_blind-1,0) - blinded = 1 else if(eye_blurry) //blurry eyes heal slowly eye_blurry = max(eye_blurry-1, 0) //Ears - if(sdisabilities & DEAF) //disabled-deaf, doesn't get better on its own + if(disabilities & DEAF) //disabled-deaf, doesn't get better on its own ear_deaf = max(ear_deaf, 1) else if(ear_deaf) //deafness, heals slowly over time ear_deaf = max(ear_deaf-1, 0) @@ -189,7 +162,7 @@ /mob/living/carbon/alien/humanoid/proc/handle_regular_hud_updates() - if (stat == 2 || (XRAY in mutations)) + if (stat == 2) sight |= SEE_TURFS sight |= SEE_MOBS sight |= SEE_OBJS @@ -242,12 +215,12 @@ client.screen.Remove(global_hud.blurry,global_hud.druggy,global_hud.vimpaired) if ((blind && stat != 2)) - if ((blinded)) + if ((eye_blind)) blind.layer = 18 else blind.layer = 0 - if (disabilities & NEARSIGHTED) + if (disabilities & NEARSIGHT) client.screen += global_hud.vimpaired if (eye_blurry) @@ -265,3 +238,4 @@ reset_view(null) return 1 + diff --git a/code/modules/mob/living/carbon/alien/larva/larva.dm b/code/modules/mob/living/carbon/alien/larva/larva.dm index 7288651a2cc..515edc002a3 100644 --- a/code/modules/mob/living/carbon/alien/larva/larva.dm +++ b/code/modules/mob/living/carbon/alien/larva/larva.dm @@ -104,17 +104,21 @@ updatehealth() return +/mob/living/carbon/alien/larva/attack_hulk(mob/living/carbon/human/user) + if(user.a_intent == "harm") + ..(user, 1) + adjustBruteLoss(5 + rand(1,9)) + Paralyse(1) + spawn() + step_away(src,user,15) + sleep(1) + step_away(src,user,15) + return 1 + /mob/living/carbon/alien/larva/attack_hand(mob/living/carbon/human/M as mob) if(..()) var/damage = rand(1, 9) if (prob(90)) - if (HULK in M.mutations) - damage += 5 - spawn(0) - Paralyse(1) - step_away(src,M,15) - sleep(3) - step_away(src,M,15) playsound(loc, "punch", 25, 1, -1) add_logs(M, src, "attacked", admin=0) visible_message("[M] has kicked [src]!", \ diff --git a/code/modules/mob/living/carbon/alien/larva/life.dm b/code/modules/mob/living/carbon/alien/larva/life.dm index f98557fb45f..e5f64597566 100644 --- a/code/modules/mob/living/carbon/alien/larva/life.dm +++ b/code/modules/mob/living/carbon/alien/larva/life.dm @@ -20,7 +20,7 @@ amount_grown++ //First, resolve location and get a breath - if(air_master.current_cycle%4==2) + if(SSair.times_fired%4==2) //Only try to take a breath every 4 seconds, unless suffocating spawn(0) breathe() else //Still give containing object the chance to interact @@ -38,7 +38,6 @@ //blinded get reset each cycle and then get activated later in the //code. Very ugly. I dont care. Moving this stuff here so its easy //to find it. - blinded = null //Handle temperature/pressure differences between body and environment handle_environment(enviroment) @@ -64,12 +63,12 @@ updatehealth() if(stat == DEAD) //DEAD. BROWN BREAD. SWIMMING WITH THE SPESS CARP - blinded = 1 + eye_blind = max(1, eye_blind) silent = 0 else //ALIVE. LIGHTS ARE ON if(health < -25 || !getorgan(/obj/item/organ/brain)) death() - blinded = 1 + eye_blind = max(1, eye_blind) silent = 0 return 1 @@ -84,11 +83,11 @@ if(paralysis) AdjustParalysis(-2) - blinded = 1 + eye_blind = max(eye_blind, 1) stat = UNCONSCIOUS else if(sleeping) sleeping = max(sleeping-1, 0) - blinded = 1 + eye_blind = max(eye_blind, 1) stat = UNCONSCIOUS if( prob(10) && health ) spawn(0) @@ -102,16 +101,15 @@ move_delay_add = max(0, move_delay_add - rand(1, 2)) //Eyes - if(sdisabilities & BLIND) //disabled-blind, doesn't get better on its own - blinded = 1 + if(disabilities & BLIND) //disabled-blind, doesn't get better on its own + eye_blind = max(eye_blind, 1) else if(eye_blind) //blindness, heals slowly over time eye_blind = max(eye_blind-1,0) - blinded = 1 else if(eye_blurry) //blurry eyes heal slowly eye_blurry = max(eye_blurry-1, 0) //Ears - if(sdisabilities & DEAF) //disabled-deaf, doesn't get better on its own + if(disabilities & DEAF) //disabled-deaf, doesn't get better on its own ear_deaf = max(ear_deaf, 1) else if(ear_deaf) //deafness, heals slowly over time ear_deaf = max(ear_deaf-1, 0) @@ -138,7 +136,7 @@ /mob/living/carbon/alien/larva/proc/handle_regular_hud_updates() - if (stat == 2 || (XRAY in mutations)) + if (stat == 2) sight |= SEE_TURFS sight |= SEE_MOBS sight |= SEE_OBJS @@ -191,12 +189,12 @@ client.screen.Remove(global_hud.blurry,global_hud.druggy,global_hud.vimpaired) if ((blind && stat != 2)) - if ((blinded)) + if ((eye_blind)) blind.layer = 18 else blind.layer = 0 - if (disabilities & NEARSIGHTED) + if (disabilities & NEARSIGHT) client.screen += global_hud.vimpaired if (eye_blurry) @@ -217,3 +215,4 @@ /mob/living/carbon/alien/larva/proc/handle_random_events() return + diff --git a/code/modules/mob/living/carbon/alien/life.dm b/code/modules/mob/living/carbon/alien/life.dm index f6f9ae618a5..9730be083b9 100644 --- a/code/modules/mob/living/carbon/alien/life.dm +++ b/code/modules/mob/living/carbon/alien/life.dm @@ -101,7 +101,7 @@ breath.toxins -= toxins_used breath.oxygen += toxins_used - if(breath.temperature > (T0C+66) && !(COLD_RESISTANCE in mutations)) // Hot air hurts :( + if(breath.temperature > (T0C+66)) // Hot air hurts :( if(prob(20)) src << "You feel a searing heat in your lungs!" fire_alert = max(fire_alert, 1) @@ -124,7 +124,7 @@ stomach_contents.Remove(M) qdel(M) continue - if(air_master.current_cycle%3==1) + if(SSmob.times_fired%3==1) if(!(M.status_flags & GODMODE)) M.adjustBruteLoss(5) nutrition += 10 diff --git a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm index ca793492cc4..fef1924fc77 100644 --- a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm +++ b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm @@ -14,10 +14,11 @@ var/const/ALIEN_AFK_BRACKET = 450 // 45 seconds if(istype(loc, /mob/living)) affected_mob = loc affected_mob.status_flags |= XENO_HOST + SSobj.processing.Add(src) if(istype(affected_mob,/mob/living/carbon)) var/mob/living/carbon/H = affected_mob H.med_hud_set_status() - processing_objects.Add(src) + SSobj.processing.Add(src) spawn(0) AddInfectionImages(affected_mob) else @@ -37,10 +38,11 @@ var/const/ALIEN_AFK_BRACKET = 450 // 45 seconds if(!affected_mob) return if(loc != affected_mob) affected_mob.status_flags &= ~(XENO_HOST) + SSobj.processing.Remove(src) if(istype(affected_mob,/mob/living/carbon)) var/mob/living/carbon/H = affected_mob H.med_hud_set_status() - processing_objects.Remove(src) + SSobj.processing.Remove(src) spawn(0) RemoveInfectionImages(affected_mob) affected_mob = null @@ -53,6 +55,8 @@ var/const/ALIEN_AFK_BRACKET = 450 // 45 seconds switch(stage) if(2, 3) + if(affected_mob == DEAD) + return if(prob(1)) affected_mob.emote("sneeze") if(prob(1)) @@ -62,6 +66,8 @@ var/const/ALIEN_AFK_BRACKET = 450 // 45 seconds if(prob(1)) affected_mob << "Mucous runs down the back of your throat." if(4) + if(affected_mob == DEAD) + return if(prob(1)) affected_mob.emote("sneeze") if(prob(1)) @@ -76,9 +82,10 @@ var/const/ALIEN_AFK_BRACKET = 450 // 45 seconds affected_mob.adjustToxLoss(1) affected_mob.updatehealth() if(5) - affected_mob << "You feel something tearing its way out of your stomach..." - affected_mob.adjustToxLoss(10) - affected_mob.updatehealth() + if(affected_mob != DEAD) + affected_mob << "You feel something tearing its way out of your stomach..." + affected_mob.adjustToxLoss(10) + affected_mob.updatehealth() if(prob(50)) AttemptGrow() diff --git a/code/modules/mob/living/carbon/brain/life.dm b/code/modules/mob/living/carbon/brain/life.dm index f7a40978a0e..f8c4dc9adad 100644 --- a/code/modules/mob/living/carbon/brain/life.dm +++ b/code/modules/mob/living/carbon/brain/life.dm @@ -18,7 +18,6 @@ //blinded get reset each cycle and then get activated later in the //code. Very ugly. I dont care. Moving this stuff here so its easy //to find it. - blinded = null //Handle temperature/pressure differences between body and environment if(environment) // More error checking @@ -125,12 +124,12 @@ updatehealth() if(stat == DEAD) //DEAD. BROWN BREAD. SWIMMING WITH THE SPESS CARP - blinded = 1 + eye_blind = max(eye_blind, 1) silent = 0 else //ALIVE. LIGHTS ARE ON if( !container && (health < config.health_threshold_dead || ((world.time - timeofhostdeath) > config.revival_brain_life)) ) death() - blinded = 1 + eye_blind = max(eye_blind, 1) silent = 0 return 1 @@ -144,8 +143,7 @@ if(31 to INFINITY) emp_damage = 30//Let's not overdo it if(21 to 30)//High level of EMP damage, unable to see, hear, or speak - eye_blind = 1 - blinded = 1 + eye_blind = max(eye_blind, 1) ear_deaf = 1 silent = 1 if(!alert)//Sounds an alarm, but only once per 'level' @@ -156,7 +154,6 @@ emp_damage -= 1 if(20) alert = 0 - blinded = 0 eye_blind = 0 ear_deaf = 0 silent = 0 @@ -209,7 +206,7 @@ /mob/living/carbon/brain/proc/handle_regular_hud_updates() - if (stat == 2 || (XRAY in src.mutations)) + if (stat == 2) sight |= SEE_TURFS sight |= SEE_MOBS sight |= SEE_OBJS @@ -249,12 +246,12 @@ client.screen.Remove(global_hud.blurry,global_hud.druggy,global_hud.vimpaired) if ((blind && stat != 2)) - if ((blinded)) + if (eye_blind) blind.layer = 18 else blind.layer = 0 - if (disabilities & NEARSIGHTED) + if (disabilities & NEARSIGHT) client.screen += global_hud.vimpaired if (eye_blurry) diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index 482079d7d61..11c01fdc80a 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -1,3 +1,8 @@ +/mob/living/carbon/UnarmedAttack(var/atom/A, var/proximity_flag) + ..() + for(var/datum/mutation/human/HM in dna.mutations) + . += HM.on_attack_hand(A, src) + /mob/living/carbon/prepare_huds() ..() prepare_data_huds() @@ -27,7 +32,7 @@ src.nutrition -= HUNGER_FACTOR/10 if(src.m_intent == "run") src.nutrition -= HUNGER_FACTOR/10 - if((FAT in src.mutations) && src.m_intent == "run" && src.bodytemperature <= 360) + if((src.disabilities & FAT) && src.m_intent == "run" && src.bodytemperature <= 360) src.bodytemperature += 2 /mob/living/carbon/movement_delay() @@ -83,13 +88,16 @@ //src.updatehealth() src.visible_message( "[src] was shocked by the [source]!", \ - "You feel a powerful shock course through your body!", \ + "You feel a powerful shock coursing through your body!", \ "You hear a heavy electrical crack." \ ) -// if(src.stunned < shock_damage) src.stunned = shock_damage - Stun(5)//This should work for now, more is really silly and makes you lay there forever -// if(src.weakened < 20*siemens_coeff) src.weakened = 20*siemens_coeff - Weaken(5) + src.jitteriness += 1000 //High numbers for violent convulsions + src.stuttering += 2 + Stun(2) + spawn(20) + src.jitteriness -= 990 //Still jittery, but vastly less + Stun(3) + Weaken(3) return shock_damage diff --git a/code/modules/mob/living/carbon/human/death.dm b/code/modules/mob/living/carbon/human/death.dm index 4f55523722d..85c96398045 100644 --- a/code/modules/mob/living/carbon/human/death.dm +++ b/code/modules/mob/living/carbon/human/death.dm @@ -52,8 +52,8 @@ return 1 /mob/living/carbon/proc/ChangeToHusk() - if(HUSK in mutations) return - mutations.Add(HUSK) + if(disabilities & HUSK) return + disabilities |= HUSK status_flags |= DISFIGURED //makes them unknown without fucking up other stuff like admintools return 1 diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index 7afecfeac37..8d0aeed8e5c 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -239,7 +239,9 @@ msg += "[t_He] [t_has] a stupid expression on [t_his] face.\n" if(getorgan(/obj/item/organ/brain)) - if(!key) + if(istype(src,/mob/living/carbon/human/interactive)) + msg += "[t_He] [t_is] appears to be some sort of sick automaton, [t_his] eyes are glazed over and [t_his] mouth is slightly agape.\n" + else if(!key) msg += "[t_He] [t_is] totally catatonic. The stresses of life in deep-space must have been too much for [t_him]. Any recovery is unlikely.\n" else if(!client) msg += "[t_He] [t_has] a vacant, braindead stare...\n" diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index 038aedc7952..7862cf26e8f 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -32,6 +32,8 @@ randomize_human(src) ..() + var/mob/M = src + faction |= "\ref[M]" /mob/living/carbon/human/prepare_data_huds() //Update med hud images... @@ -51,20 +53,25 @@ /mob/living/carbon/human/Stat() ..() statpanel("Status") - - stat(null, "Intent: [a_intent]") - stat(null, "Move Mode: [m_intent]") - if(ticker && ticker.mode && ticker.mode.name == "AI malfunction") - var/datum/game_mode/malfunction/malf = ticker.mode - if(malf.malf_mode_declared && (malf.apcs > 0)) - stat(null, "Time left: [max(malf.AI_win_timeleft/malf.apcs, 0)]") - if(emergency_shuttle) - if(emergency_shuttle.online && emergency_shuttle.location < 2) - var/timeleft = emergency_shuttle.timeleft() - if (timeleft) - stat(null, "ETA-[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]") - if (client.statpanel == "Status") + stat(null, "Intent: [a_intent]") + stat(null, "Move Mode: [m_intent]") + if(ticker && ticker.mode && ticker.mode.name == "AI malfunction") + var/datum/game_mode/malfunction/malf = ticker.mode + if(malf.malf_mode_declared && (malf.apcs > 0)) + stat(null, "Time left: [max(malf.AI_win_timeleft/malf.apcs, 0)]") + + var/ETA + switch(SSshuttle.emergency.mode) + if(SHUTTLE_CALL) + ETA = "ETA" + if(SHUTTLE_DOCKED) + ETA = "ETD" + if(ETA) + var/timeleft = SSshuttle.emergency.timeLeft() + stat(null, "[ETA]-[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]") + + if (internal) if (!internal.air_contents) qdel(internal) @@ -303,7 +310,7 @@ if(href_list["criminal"]) if(istype(usr, /mob/living/carbon/human)) var/mob/living/carbon/human/H = usr - if(istype(H.glasses, /obj/item/clothing/glasses/hud/security) || istype(H.glasses, /obj/item/clothing/glasses/hud/security/sunglasses)) + if(istype(H.glasses, /obj/item/clothing/glasses/hud/security)) if(usr.stat || usr == src) //|| !usr.canmove || usr.restrained()) Fluff: Sechuds have eye-tracking technology and sets 'arrest' to people that the wearer looks and blinks at. return //Non-fluff: This allows sec to set people to arrest as they get disarmed or beaten // Checks the user has security clearence before allowing them to change arrest status via hud, comment out to enable all access @@ -329,7 +336,7 @@ if(href_list["status"]) var/setcriminal = input(usr, "Specify a new criminal status for this person.", "Security HUD", R.fields["criminal"]) in list("None", "*Arrest*", "Incarcerated", "Parolled", "Discharged", "Cancel") if(R) - if(istype(H.glasses, /obj/item/clothing/glasses/hud/security) || istype(H.glasses, /obj/item/clothing/glasses/hud/security/sunglasses)) + if(istype(H.glasses, /obj/item/clothing/glasses/hud/security)) if(setcriminal != "Cancel") investigate_log("[src.key] has been set from [R.fields["criminal"]] to [setcriminal] by [usr.name] ([usr.key]).", "records") R.fields["criminal"] = setcriminal @@ -338,7 +345,7 @@ if(href_list["view"]) if(R) - if(usr.stat || H.weakened || H.stunned || H.restrained() || !istype(H.glasses, /obj/item/clothing/glasses/hud/security) || !istype(H.glasses, /obj/item/clothing/glasses/hud/security/sunglasses)) + if(usr.stat || H.weakened || H.stunned || H.restrained() || !istype(H.glasses, /obj/item/clothing/glasses/hud/security)) return usr << "Name: [R.fields["name"]] Criminal Status: [R.fields["criminal"]]" usr << "Minor Crimes:" @@ -363,7 +370,7 @@ var/t1 = copytext(sanitize(input("Please input minor crime names:", "Security HUD", "", null) as text),1,MAX_MESSAGE_LEN) var/t2 = copytext(sanitize(input("Please input minor crime details:", "Security HUD", "", null) as message),1,MAX_MESSAGE_LEN) if(R) - if (!t1 || !t2 || !allowed_access || H.stat || H.weakened || H.stunned || H.restrained() || !istype(H.glasses, /obj/item/clothing/glasses/hud/security) || !istype(H.glasses, /obj/item/clothing/glasses/hud/security/sunglasses)) + if (!t1 || !t2 || !allowed_access || H.stat || H.weakened || H.stunned || H.restrained() || !istype(H.glasses, /obj/item/clothing/glasses/hud/security)) return var/crime = data_core.createCrimeEntry(t1, t2, allowed_access, worldtime2text()) data_core.addMinorCrime(R.fields["id"], crime) @@ -374,7 +381,7 @@ var/t1 = copytext(sanitize(input("Please input major crime names:", "Security HUD", "", null) as text),1,MAX_MESSAGE_LEN) var/t2 = copytext(sanitize(input("Please input major crime details:", "Security HUD", "", null) as message),1,MAX_MESSAGE_LEN) if(R) - if (!t1 || !t2 || !allowed_access || H.stat || H.weakened || H.stunned || H.restrained() || !istype(H.glasses, /obj/item/clothing/glasses/hud/security) || !istype(H.glasses, /obj/item/clothing/glasses/hud/security/sunglasses)) + if (!t1 || !t2 || !allowed_access || H.stat || H.weakened || H.stunned || H.restrained() || !istype(H.glasses, /obj/item/clothing/glasses/hud/security)) return var/crime = data_core.createCrimeEntry(t1, t2, allowed_access, worldtime2text()) data_core.addMajorCrime(R.fields["id"], crime) @@ -384,7 +391,7 @@ if(href_list["view_comment"]) if(R) - if(H.stat || H.weakened || H.stunned || H.restrained() || !istype(H.glasses, /obj/item/clothing/glasses/hud/security) || !istype(H.glasses, /obj/item/clothing/glasses/hud/security/sunglasses)) + if(H.stat || H.weakened || H.stunned || H.restrained() || !istype(H.glasses, /obj/item/clothing/glasses/hud/security)) return usr << "Comments/Log:" var/counter = 1 @@ -398,7 +405,7 @@ if(R) var/t1 = copytext(sanitize(input("Add Comment:", "Secure. records", null, null) as message),1,MAX_MESSAGE_LEN) if(R) - if (!t1 || !allowed_access || H.stat || H.weakened || H.stunned || H.restrained() || !istype(H.glasses, /obj/item/clothing/glasses/hud/security) || !istype(H.glasses, /obj/item/clothing/glasses/hud/security/sunglasses)) + if (!t1 || !allowed_access || H.stat || H.weakened || H.stunned || H.restrained() || !istype(H.glasses, /obj/item/clothing/glasses/hud/security)) return var/counter = 1 while(R.fields[text("com_[]", counter)]) diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm index d703a7ab610..be47a15b67f 100644 --- a/code/modules/mob/living/carbon/human/human_attackhand.dm +++ b/code/modules/mob/living/carbon/human/human_attackhand.dm @@ -1,3 +1,7 @@ +/mob/living/carbon/human/attack_hulk(mob/living/carbon/human/user) + adjustBruteLoss(5) + Weaken(4) + /mob/living/carbon/human/attack_hand(mob/living/carbon/human/M) if(..()) //to allow surgery to return properly. return diff --git a/code/modules/mob/living/carbon/human/human_damage.dm b/code/modules/mob/living/carbon/human/human_damage.dm index ab55bba100e..b13f76395c3 100644 --- a/code/modules/mob/living/carbon/human/human_damage.dm +++ b/code/modules/mob/living/carbon/human/human_damage.dm @@ -44,18 +44,6 @@ else heal_overall_damage(0, -amount) -/mob/living/carbon/human/Stun(amount) - if(HULK in mutations) return - ..() - -/mob/living/carbon/human/Weaken(amount) - if(HULK in mutations) return - ..() - -/mob/living/carbon/human/Paralyse(amount) - if(HULK in mutations) return - ..() - mob/living/carbon/human/proc/hat_fall_prob() var/multiplier = 1 var/obj/item/clothing/head/H = head diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm index 7594938f076..b1ae7e55db6 100644 --- a/code/modules/mob/living/carbon/human/human_defense.dm +++ b/code/modules/mob/living/carbon/human/human_defense.dm @@ -441,7 +441,6 @@ emp_act update_damage_overlays(0) updatehealth() - M.occupant_message("You hit [src].") visible_message("[M.name] has hit [src]!", \ "[M.name] has hit [src]!") add_logs(M.occupant, src, "attacked", object=M, addition="(INTENT: [uppertext(M.occupant.a_intent)]) (DAMTYPE: [uppertext(M.damtype)])") diff --git a/code/modules/mob/living/carbon/human/human_defines.dm b/code/modules/mob/living/carbon/human/human_defines.dm index db7fb3a0e52..de9f0ea57c0 100644 --- a/code/modules/mob/living/carbon/human/human_defines.dm +++ b/code/modules/mob/living/carbon/human/human_defines.dm @@ -21,6 +21,7 @@ var/underwear = "Nude" //Which underwear the player wants var/undershirt = "Nude" //Which undershirt the player wants + var/socks = "Nude" //Which socks the player wants var/backbag = 2 //Which backpack type the player has chosen. Nothing, Satchel or Backpack. //Equipment slots diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 47a9f6ff3c4..e8d5e681478 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -49,18 +49,21 @@ //blinded get reset each cycle and then get activated later in the //code. Very ugly. I dont care. Moving this stuff here so its easy //to find it. - blinded = null fire_alert = 0 //Reset this here, because both breathe() and handle_environment() have a chance to set it. tinttotal = tintcheck() //here as both hud updates and status updates call it //TODO: seperate this out var/datum/gas_mixture/environment = loc.return_air() + handle_regular_hud_updates() + //No need to update all of these procs if the guy is dead. if(stat != DEAD) - if(air_master.current_cycle%4==2 || failed_last_breath) //First, resolve location and get a breath - breathe() //Only try to take a breath every 4 ticks, unless suffocating + for(var/datum/mutation/human/HM in dna.mutations) + HM.on_life(src) + if(SSmob.times_fired%4==2 || failed_last_breath) //First, resolve location and get a breath + breathe() //Only try to take a breath every 4 ticks, unless suffocating else //Still give containing object the chance to interact if(istype(loc, /obj/)) var/obj/location_as_object = loc @@ -97,8 +100,6 @@ //Update our name based on whether our face is obscured/disfigured name = get_visible_name() - handle_regular_hud_updates() - if(dna) dna.species.spec_life(src) // for mutantraces @@ -125,34 +126,6 @@ /mob/living/carbon/human/proc/handle_disabilities() - if (disabilities & EPILEPSY) - if ((prob(1) && paralysis < 1)) - src << "You have a seizure!" - for(var/mob/O in viewers(src, null)) - if(O == src) - continue - O.show_message(text("[src] starts having a seizure!"), 1) - Paralyse(10) - Jitter(1000) - if (disabilities & COUGHING) - if ((prob(5) && paralysis <= 1)) - drop_item() - emote("cough") - if (disabilities & TOURETTES) - if ((prob(10) && paralysis <= 1)) - Stun(10) - switch(rand(1, 3)) - if(1) - emote("twitch") - if(2 to 3) - say("[prob(50) ? ";" : ""][pick("SHIT", "PISS", "FUCK", "CUNT", "COCKSUCKER", "MOTHERFUCKER", "TITS")]") - var/x_offset = pixel_x + rand(-2,2) //Should probably be moved into the twitch emote at some point. - var/y_offset = pixel_y + rand(-1,1) - animate(src, pixel_x = pixel_x + x_offset, pixel_y = pixel_y + y_offset, time = 1) - animate(pixel_x = initial(pixel_x) , pixel_y = initial(pixel_y), time = 1) - if (disabilities & NERVOUS) - if (prob(10)) - stuttering = max(10, stuttering) if (getBrainLoss() >= 60 && stat != 2) if (prob(3)) switch(pick(1,2,3)) @@ -335,7 +308,7 @@ /mob/living/carbon/human/proc/get_cold_protection(temperature) - if(COLD_RESISTANCE in mutations) + if(dna.check_mutation(COLDRES)) return 1 //Fully protected from the cold. if(dna && COLDRES in dna.species.specflags) @@ -437,13 +410,13 @@ /mob/living/carbon/human/proc/handle_regular_status_updates() if(stat == DEAD) //DEAD. BROWN BREAD. SWIMMING WITH THE SPESS CARP - blinded = 1 + eye_blind = max(eye_blind, 1) silent = 0 else //ALIVE. LIGHTS ARE ON updatehealth() //TODO if(health <= config.health_threshold_dead || !getorgan(/obj/item/organ/brain)) death() - blinded = 1 + eye_blind = max(eye_blind, 1) silent = 0 return 1 @@ -460,11 +433,7 @@ adjustOxyLoss(1)*/ if(hallucination) - if(hallucination >= 20) - if(prob(3)) - fake_attack(src) - if(!handling_hal) - spawn handle_hallucinations() //The not boring kind! + spawn handle_hallucinations() if(hallucination<=2) hallucination = 0 @@ -477,13 +446,13 @@ if(paralysis) AdjustParalysis(-1) - blinded = 1 + eye_blind = max(eye_blind, 1) stat = UNCONSCIOUS else if(sleeping) handle_dreams() adjustStaminaLoss(-10) sleeping = max(sleeping-1, 0) - blinded = 1 + eye_blind = max(eye_blind, 1) stat = UNCONSCIOUS if( prob(10) && health && !hal_crit ) spawn(0) @@ -493,27 +462,29 @@ stat = CONSCIOUS //Eyes - if(sdisabilities & BLIND) //disabled-blind, doesn't get better on its own - blinded = 1 + if(disabilities & BLIND) //disabled-blind, doesn't get better on its own + eye_blind = max(eye_blind, 1) else if(eye_blind) //blindness, heals slowly over time eye_blind = max(eye_blind-1,0) - blinded = 1 else if(tinttotal >= TINT_BLIND) //covering your eyes heals blurry eyes faster eye_blurry = max(eye_blurry-3, 0) - // blinded = 1 //now handled under /handle_regular_hud_updates() else if(eye_blurry) //blurry eyes heal slowly eye_blurry = max(eye_blurry-1, 0) //Ears - if(sdisabilities & DEAF) //disabled-deaf, doesn't get better on its own + if(disabilities & DEAF) //disabled-deaf, doesn't get better on its own ear_deaf = max(ear_deaf, 1) - else if(istype(ears, /obj/item/clothing/ears/earmuffs)) //resting your ears with earmuffs heals ear damage faster, and slowly heals deafness - ear_damage = max(ear_damage-0.15, 0) - ear_deaf = max(ear_deaf-1, 1) - else if(ear_deaf) //deafness, heals slowly over time - ear_deaf = max(ear_deaf-1, 0) - else if(ear_damage < 25) //ear damage heals slowly under this threshold. otherwise you'll need earmuffs - ear_damage = max(ear_damage-0.05, 0) + else + /* might be better to create a variable here, and instead of doing this nested for. */ + // deafness heals slowly over time, unless ear_damage is over 100 + if (ear_damage < 100) + // Heal the first 1/3 here + ear_deaf = max(ear_deaf - 1, 0) + ear_damage = max(ear_damage-0.05, 0) + if(istype(ears, /obj/item/clothing/ears/earmuffs)) // earmuffs rest your ears, healing 3x faster, but keeping you deaf. + // Heal the 2/3 here + ear_deaf = max(ear_deaf, 1) + ear_damage = max(ear_damage-0.10, 0) //Dizziness if(dizziness) @@ -707,7 +678,7 @@ stomach_contents.Remove(M) qdel(M) continue - if(air_master.current_cycle%3==1) + if(SSmob.times_fired%3==1) if(!(M.status_flags & GODMODE)) M.adjustBruteLoss(5) nutrition += 10 diff --git a/code/modules/mob/living/carbon/human/say.dm b/code/modules/mob/living/carbon/human/say.dm index 2981a2374da..3da77b6b76f 100644 --- a/code/modules/mob/living/carbon/human/say.dm +++ b/code/modules/mob/living/carbon/human/say.dm @@ -22,7 +22,7 @@ if(dna) message = dna.species.handle_speech(message,src) - if ((HULK in mutations) && health >= 25 && length(message)) + if (dna.check_mutation(HULK)) message = "[uppertext(replacetext(message, ".", "!"))]!!" //because I don't know how to code properly in getting vars from other files -Bro if(viruses.len) @@ -103,7 +103,7 @@ if (ears) ears.talk_into(src, message, message_mode) return ITALICS | REDUCE_RANGE - + if(message_mode in radiochannels) if(ears) ears.talk_into(src, message, message_mode) diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index bf71ff8d60f..e80378256ff 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -8,7 +8,7 @@ #define TINT_BLIND 3 #define HUMAN_MAX_OXYLOSS 3 -#define HUMAN_CRIT_MAX_OXYLOSS ( (last_tick_duration) /3) +#define HUMAN_CRIT_MAX_OXYLOSS (SSmob.wait/3) #define HEAT_DAMAGE_LEVEL_1 2 #define HEAT_DAMAGE_LEVEL_2 3 @@ -68,7 +68,7 @@ /////////// /datum/species/proc/update_base_icon_state(var/mob/living/carbon/human/H) - if(HUSK in H.mutations) + if(H.disabilities & HUSK) H.remove_overlay(SPECIES_LAYER) // races lose their color return "husk" else if(sexes) @@ -181,7 +181,7 @@ img_eyes_s.color = "#" + H.eye_color standing += img_eyes_s - //Underwear & Undershirts + //Underwear, Undershirts & Socks if(H.underwear) var/datum/sprite_accessory/underwear/U = underwear_list[H.underwear] if(U) @@ -195,6 +195,11 @@ else standing += image("icon"=U2.icon, "icon_state"="[U2.icon_state]_s", "layer"=-BODY_LAYER) + if(H.socks) + var/datum/sprite_accessory/socks/U3 = socks_list[H.socks] + if(U3) + standing += image("icon"=U3.icon, "icon_state"="[U3.icon_state]_s", "layer"=-BODY_LAYER) + if(standing.len) H.overlays_standing[BODY_LAYER] = standing @@ -387,10 +392,10 @@ if(H.reagents) H.reagents.metabolize(H) //The fucking FAT mutation is the dumbest shit ever. It makes the code so difficult to work with - if(FAT in H.mutations) + if(H.disabilities & FAT) if(H.overeatduration < 100) H << "You feel fit again!" - H.mutations -= FAT + H.disabilities &= ~FAT H.update_inv_w_uniform(0) H.update_inv_wear_suit() else @@ -467,11 +472,6 @@ H.see_invisible = invis_sight H.see_in_dark = darksight - if(XRAY in H.mutations) - H.sight |= SEE_TURFS|SEE_MOBS|SEE_OBJS - H.see_in_dark = 8 - H.see_invisible = SEE_INVISIBLE_LEVEL_TWO - if(H.seer) H.see_invisible = SEE_INVISIBLE_OBSERVER @@ -497,16 +497,16 @@ if(H.tinttotal >= TINT_IMPAIR) if(tinted_weldhelh) if(H.tinttotal >= TINT_BLIND) - H.blinded = 1 // You get the sudden urge to learn to play keyboard + H.eye_blind = max(H.eye_blind, 1) // You get the sudden urge to learn to play keyboard H.client.screen += global_hud.darkMask else H.client.screen += global_hud.darkMask if(H.blind) - if(H.blinded) H.blind.layer = 18 + if(H.eye_blind) H.blind.layer = 18 else H.blind.layer = 0 - if( H.disabilities & NEARSIGHTED && !istype(H.glasses, /obj/item/clothing/glasses/regular) ) + if( H.disabilities & NEARSIGHT && !istype(H.glasses, /obj/item/clothing/glasses/regular) ) H.client.screen += global_hud.vimpaired if(H.eye_blurry) H.client.screen += global_hud.blurry if(H.druggy) H.client.screen += global_hud.druggy @@ -612,16 +612,6 @@ return 1 /datum/species/proc/handle_mutations_and_radiation(var/mob/living/carbon/human/H) - if(H.getFireLoss()) - if((COLD_RESISTANCE in H.mutations) || (prob(1))) - H.heal_organ_damage(0,1) - - if ((HULK in H.mutations) && H.health <= 25) - H.mutations.Remove(HULK) - H.update_mutations() //update our mutation overlays - H << "You suddenly feel very weak." - H.Weaken(3) - H.emote("collapse") if (H.radiation && !(RADIMMUNE in specflags)) if (H.radiation > 100) @@ -702,7 +692,7 @@ if(H.back && grav) mspeed += H.back.slowdown - if(FAT in H.mutations && grav) + if((H.disabilities & FAT) && grav) mspeed += 1.5 if(H.bodytemperature < 283.222 && grav) mspeed += (283.222 - H.bodytemperature) / 10 * 1.75 @@ -782,9 +772,6 @@ var/obj/item/organ/limb/affecting = H.get_organ(ran_zone(M.zone_sel.selecting)) var/armor_block = H.run_armor_check(affecting, "melee") - if(HULK in M.mutations) - damage += 5 - if(M.dna) playsound(H.loc, M.dna.species.attack_sound, 25, 1, -1) else @@ -1186,7 +1173,7 @@ return 1 /datum/species/proc/handle_temperature(datum/gas_mixture/breath, var/mob/living/carbon/human/H) // called by human/life, handles temperatures - if( (abs(310.15 - breath.temperature) > 50) && !(COLD_RESISTANCE in H.mutations) && !(COLDRES in specflags)) // Hot air hurts :( + if( (abs(310.15 - breath.temperature) > 50) && !(mutations_list[COLDRES] in H.dna.mutations) && !(COLDRES in specflags)) // Hot air hurts :( if(breath.temperature < 260.15) if(prob(20)) H << "You feel your face freezing and an icicle forming in your lungs!" @@ -1194,7 +1181,7 @@ if(prob(20)) H << "You feel your face burning and a searing heat in your lungs!" - if(!(COLDRES in specflags)) // COLD DAMAGE + if(!(mutations_list[COLDRES] in H.dna.mutations)) // COLD DAMAGE switch(breath.temperature) if(-INFINITY to 120) H.apply_damage(COLD_GAS_DAMAGE_LEVEL_3, BURN, "head") @@ -1263,7 +1250,7 @@ H.apply_damage(HEAT_DAMAGE_LEVEL_2*heatmod, BURN) H.fire_alert = max(H.fire_alert, 2) - else if(H.bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT && !(COLDRES in specflags)) + else if(H.bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT && !(mutations_list[COLDRES] in H.dna.mutations)) H.fire_alert = max(H.fire_alert, 1) if(!istype(H.loc, /obj/machinery/atmospherics/unary/cryo_cell)) switch(H.bodytemperature) @@ -1296,7 +1283,7 @@ if(HAZARD_LOW_PRESSURE to WARNING_LOW_PRESSURE) H.pressure_alert = -1 else - if((COLD_RESISTANCE in H.mutations) || (COLDRES in specflags)) + if(H.dna.check_mutation(COLDRES) || (COLDRES in specflags)) H.pressure_alert = -1 else H.adjustBruteLoss( LOW_PRESSURE_DAMAGE ) diff --git a/code/modules/mob/living/carbon/human/species_types.dm b/code/modules/mob/living/carbon/human/species_types.dm index b11cc7d147c..719aa2cda70 100644 --- a/code/modules/mob/living/carbon/human/species_types.dm +++ b/code/modules/mob/living/carbon/human/species_types.dm @@ -15,6 +15,7 @@ H.dna.species = new /datum/species/slime() H.regenerate_icons() H.reagents.del_reagent(chem.type) + H.faction |= "slime" return 1 /* @@ -37,7 +38,7 @@ /datum/species/lizard/handle_speech(message) // jesus christ why if(copytext(message, 1, 2) != "*") - message = replacetext(message, "s", stutter("ss")) + message = replacetext(message, "s", "sss") return message @@ -93,6 +94,7 @@ // A mutation caused by a human being ressurected in a revival pod. These regain health in light, and begin to wither in darkness. name = "Podperson" id = "pod" + specflags = list(MUTCOLORS,EYECOLOR) /datum/species/plant/pod/spec_life(mob/living/carbon/human/H) var/light_amount = 0 //how much light there is in the place, affects receiving nutrition and healing diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index 8c35bd78298..5b96c53722c 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -34,12 +34,11 @@ There are several things that need to be remembered: > There are also these special cases: - update_mutations() //handles updating your appearance for certain mutations. e.g TK head-glows update_damage_overlays() //handles damage overlays for brute/burn damage update_base_icon_state() //Handles updating var/base_icon_state (WIP) This is used to update the mob's icon_state easily e.g. "[base_icon_state]_s" is the standing icon_state update_body() //Handles updating your mob's icon_state (using update_base_icon_state()) - as well as sprite-accessories that didn't really fit elsewhere (underwear, undershirts, lips, eyes) + as well as sprite-accessories that didn't really fit elsewhere (underwear, undershirts, socks, lips, eyes) //NOTE: update_mutantrace() is now merged into this! update_hair() //Handles updating your hair overlay (used to be update_face, but mouth and eyes were merged into update_body()) @@ -57,7 +56,7 @@ Please contact me on #coderbus IRC. ~Carnie x //Human Overlays Indexes///////// #define SPECIES_LAYER 23 // mutantrace colors... these are on a seperate layer in order to prvent -#define BODY_LAYER 22 //underwear, undershirts, eyes, lips(makeup) +#define BODY_LAYER 22 //underwear, undershirts, socks, eyes, lips(makeup) #define MUTATIONS_LAYER 21 //Tk headglows etc. #define AUGMENTS_LAYER 20 #define DAMAGE_LAYER 19 //damage indicators (cuts and burns) @@ -90,7 +89,7 @@ Please contact me on #coderbus IRC. ~Carnie x if(dna) base_icon_state = dna.species.update_base_icon_state(src) else - if(HUSK in mutations) + if(disabilities & HUSK) base_icon_state = "husk" else base_icon_state = "[skin_tone]_[(gender == FEMALE) ? "f" : "m"]" @@ -146,7 +145,7 @@ Please contact me on #coderbus IRC. ~Carnie x //Reset our hair remove_overlay(HAIR_LAYER) - if( (HUSK in mutations) || (head && (head.flags & BLOCKHAIR)) || (wear_mask && (wear_mask.flags & BLOCKHAIR)) ) + if( (disabilities & HUSK) || (head && (head.flags & BLOCKHAIR)) || (wear_mask && (wear_mask.flags & BLOCKHAIR)) ) return if((wear_suit) && (wear_suit.hooded) && (wear_suit.suittoggled == 1)) @@ -155,30 +154,8 @@ Please contact me on #coderbus IRC. ~Carnie x if(dna) dna.species.handle_hair(src) -/mob/living/carbon/human/update_mutations() - remove_overlay(MUTATIONS_LAYER) - - var/list/standing = list() - - var/g = (gender == FEMALE) ? "f" : "m" - - for(var/mut in mutations) - switch(mut) - if(HULK) - standing += image("icon"='icons/effects/genetics.dmi', "icon_state"="hulk_[g]_s", "layer"=-MUTATIONS_LAYER) - if(COLD_RESISTANCE) - standing += image("icon"='icons/effects/genetics.dmi', "icon_state"="fire_s", "layer"=-MUTATIONS_LAYER) - if(TK) - standing += image("icon"='icons/effects/genetics.dmi', "icon_state"="telekinesishead_s", "layer"=-MUTATIONS_LAYER) - if(LASER) - standing += image("icon"='icons/effects/genetics.dmi', "icon_state"="lasereyes_s", "layer"=-MUTATIONS_LAYER) - if(standing.len) - overlays_standing[MUTATIONS_LAYER] = standing - - apply_overlay(MUTATIONS_LAYER) - /mob/living/carbon/human/proc/update_mutcolor() - if(dna && !(HUSK in mutations)) + if(dna && !(disabilities & HUSK)) dna.species.update_color(src) /mob/living/carbon/human/proc/update_body() @@ -237,7 +214,6 @@ Please contact me on #coderbus IRC. ~Carnie x if(notransform) return update_body() update_hair() - update_mutations() update_inv_w_uniform() update_inv_wear_id() update_inv_gloves() @@ -335,7 +311,7 @@ Please contact me on #coderbus IRC. ~Carnie x else if(blood_DNA) - overlays_standing[GLOVES_LAYER] = image("icon"='icons/effects/blood.dmi', "icon_state"="bloodyhands") + overlays_standing[GLOVES_LAYER] = image("icon"='icons/effects/blood.dmi', "icon_state"="bloodyhands", "layer"=-GLOVES_LAYER) apply_overlay(GLOVES_LAYER) diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm index 8bd2edd73a9..52ed2acedc0 100644 --- a/code/modules/mob/living/carbon/life.dm +++ b/code/modules/mob/living/carbon/life.dm @@ -11,4 +11,4 @@ else if (internals) internals.icon_state = "internal0" - return + return \ No newline at end of file diff --git a/code/modules/mob/living/carbon/monkey/life.dm b/code/modules/mob/living/carbon/monkey/life.dm index 0853a049540..60d0172da01 100644 --- a/code/modules/mob/living/carbon/monkey/life.dm +++ b/code/modules/mob/living/carbon/monkey/life.dm @@ -21,7 +21,7 @@ if (stat != DEAD) //still breathing //First, resolve location and get a breath - if(air_master.current_cycle%4==2) + if(SSmob.times_fired%4==2) //Only try to take a breath every 4 seconds, unless suffocating breathe() else //Still give containing object the chance to interact @@ -46,7 +46,6 @@ //blinded get reset each cycle and then get activated later in the //code. Very ugly. I dont care. Moving this stuff here so its easy //to find it. - blinded = null //Handle temperature/pressure differences between body and environment if(environment) // More error checking -- TLE @@ -78,42 +77,8 @@ /mob/living/carbon/monkey/proc/handle_disabilities() - if (disabilities & EPILEPSY) - if ((prob(1) && paralysis < 10)) - src << "You have a seizure!" - Paralyse(10) - if (disabilities & COUGHING) - if ((prob(5) && paralysis <= 1)) - drop_item() - spawn( 0 ) - emote("cough") - return - if (disabilities & TOURETTES) - if ((prob(10) && paralysis <= 1)) - Stun(10) - spawn( 0 ) - emote("twitch") - return - if (disabilities & NERVOUS) - if (prob(10)) - stuttering = max(10, stuttering) - /mob/living/carbon/monkey/proc/handle_mutations_and_radiation() - if(getFireLoss()) - if((COLD_RESISTANCE in mutations) && prob(50)) - switch(getFireLoss()) - if(1 to 50) - adjustFireLoss(-1) - if(51 to 100) - adjustFireLoss(-5) - - if ((HULK in mutations) && health <= 25) - mutations.Remove(HULK) - src << "You suddenly feel very weak." - Weaken(3) - emote("collapse") - if (radiation) if (radiation > 100) radiation = 100 @@ -339,11 +304,8 @@ if(HAZARD_LOW_PRESSURE to WARNING_LOW_PRESSURE) pressure_alert = -1 else - if( !(COLD_RESISTANCE in mutations) ) - adjustBruteLoss( LOW_PRESSURE_DAMAGE ) - pressure_alert = -2 - else - pressure_alert = -1 + adjustBruteLoss( LOW_PRESSURE_DAMAGE ) + pressure_alert = -2 return @@ -384,12 +346,12 @@ updatehealth() if(stat == DEAD) //DEAD. BROWN BREAD. SWIMMING WITH THE SPESS CARP - blinded = 1 + eye_blind = max(eye_blind, 1) silent = 0 else //ALIVE. LIGHTS ARE ON if(health < config.health_threshold_dead || !getorgan(/obj/item/organ/brain)) death() - blinded = 1 + eye_blind = max(eye_blind, 1) stat = DEAD silent = 0 return 1 @@ -405,11 +367,11 @@ if(paralysis) AdjustParalysis(-1) - blinded = 1 + eye_blind = max(eye_blind, 1) stat = UNCONSCIOUS else if(sleeping) sleeping = max(sleeping-1, 0) - blinded = 1 + eye_blind = max(eye_blind, 1) stat = UNCONSCIOUS if( prob(10) && health ) spawn(0) @@ -419,21 +381,24 @@ stat = CONSCIOUS //Eyes - if(sdisabilities & BLIND) //disabled-blind, doesn't get better on its own - blinded = 1 + if(disabilities & BLIND) //disabled-blind, doesn't get better on its own + eye_blind = max(eye_blind, 1) else if(eye_blind) //blindness, heals slowly over time eye_blind = max(eye_blind-1,0) - blinded = 1 + eye_blind = max(eye_blind, 1) else if(eye_blurry) //blurry eyes heal slowly eye_blurry = max(eye_blurry-1, 0) //Ears - if(sdisabilities & DEAF) //disabled-deaf, doesn't get better on its own + if(disabilities & DEAF) //disabled-deaf, doesn't get better on its own ear_deaf = max(ear_deaf, 1) - else if(ear_deaf) //deafness, heals slowly over time - ear_deaf = max(ear_deaf-1, 0) - else if(ear_damage < 25) //ear damage heals slowly under this threshold. otherwise you'll need earmuffs - ear_damage = max(ear_damage-0.05, 0) + else + /* might be better to create a variable here, and instead of doing this nested for. */ + // deafness heals slowly over time, unless ear_damage is over 100 + if (ear_damage < 100) + // Heal the first 1/3 here + ear_deaf = max(ear_deaf - 1, 0) + ear_damage = max(ear_damage-0.05, 0) //Other if(stunned) @@ -457,7 +422,7 @@ /mob/living/carbon/monkey/proc/handle_regular_hud_updates() - if (stat == 2 || (XRAY in mutations)) + if (stat == 2) sight |= SEE_TURFS sight |= SEE_MOBS sight |= SEE_OBJS @@ -532,12 +497,12 @@ client.screen.Remove(global_hud.blurry,global_hud.druggy,global_hud.vimpaired) if(blind && stat != DEAD) - if(blinded) + if(eye_blind) blind.layer = 18 else blind.layer = 0 - if(disabilities & NEARSIGHTED) + if(disabilities & NEARSIGHT) client.screen += global_hud.vimpaired if(eye_blurry) diff --git a/code/modules/mob/living/carbon/slime/life.dm b/code/modules/mob/living/carbon/slime/life.dm index 7520989692c..3c01af2f867 100644 --- a/code/modules/mob/living/carbon/slime/life.dm +++ b/code/modules/mob/living/carbon/slime/life.dm @@ -33,7 +33,6 @@ //blinded get reset each cycle and then get activated later in the //code. Very ugly. I dont care. Moving this stuff here so its easy //to find it. - src.blinded = null if(environment) handle_environment(environment) // Handle temperature/pressure differences between body and environment @@ -210,7 +209,7 @@ if (src.stat == DEAD) src.lying = 1 - src.blinded = 1 + src.eye_blind = max(eye_blind, 1) else if (src.paralysis || src.stunned || src.weakened || (status_flags && FAKEDEATH)) //Stunned etc. if (src.stunned > 0) @@ -222,7 +221,7 @@ src.stat = 0 if (src.paralysis > 0) AdjustParalysis(-1) - src.blinded = 0 + src.eye_blind = 0 src.lying = 0 src.stat = 0 @@ -234,7 +233,7 @@ if (src.eye_blind) src.eye_blind = 0 - src.blinded = 1 + src.eye_blind = max(eye_blind, 1) if (src.ear_deaf > 0) src.ear_deaf = 0 if (src.ear_damage < 25) @@ -242,9 +241,9 @@ src.density = !( src.lying ) - if (src.sdisabilities & BLIND) - src.blinded = 1 - if (src.sdisabilities & DEAF) + if (src.disabilities & BLIND) + src.eye_blind = max(eye_blind, 1) + if (src.disabilities & DEAF) src.ear_deaf = 1 if (src.eye_blurry > 0) diff --git a/code/modules/mob/living/carbon/slime/slime.dm b/code/modules/mob/living/carbon/slime/slime.dm index e20466b20f9..6228646562a 100644 --- a/code/modules/mob/living/carbon/slime/slime.dm +++ b/code/modules/mob/living/carbon/slime/slime.dm @@ -7,6 +7,7 @@ ventcrawler = 2 var/is_adult = 0 languages = SLIME | HUMAN + faction = list("slime") layer = 5 @@ -249,6 +250,20 @@ adjustBruteLoss(damage) updatehealth() +/mob/living/carbon/slime/attack_hulk(mob/living/carbon/human/user) + if(user.a_intent == "harm") + adjustBruteLoss(5) + if(Victim || Target) + Victim = null + Target = null + anchored = 0 + if(prob(80) && !client) + Discipline++ + spawn(0) + step_away(src,user,15) + sleep(3) + step_away(src,user,15) + /mob/living/carbon/slime/attack_hand(mob/living/carbon/human/M as mob) if(Victim) @@ -318,20 +333,6 @@ var/damage = rand(1, 9) attacked += 10 if (prob(90)) - if (HULK in M.mutations) - damage += 5 - if(Victim || Target) - Victim = null - Target = null - anchored = 0 - if(prob(80) && !client) - Discipline++ - spawn(0) - step_away(src,M,15) - sleep(3) - step_away(src,M,15) - - playsound(loc, "punch", 25, 1, -1) add_logs(M, src, "attacked", admin=0) visible_message("[M] has punched [src]!", \ @@ -663,30 +664,30 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75 icon = 'icons/obj/chemical.dmi' icon_state = "bottle19" - attack(mob/living/carbon/slime/M as mob, mob/user as mob) - if(!istype(M, /mob/living/carbon/slime/))//If target is not a slime. - user << " The potion only works on slimes!" - return ..() - if(M.stat) - user << " The slime is dead!" - return..() - if(M.mind) - user << " The slime resists!" - return ..() - var/mob/living/simple_animal/adultslime/pet = new /mob/living/simple_animal/adultslime(M.loc) - pet.icon_state = "[M.colour] adult slime" - pet.icon_living = "[M.colour] adult slime" - pet.icon_dead = "[M.colour] baby slime dead" - pet.colour = "[M.colour]" - user <<"You feed the slime the potion, removing it's powers and calming it." - qdel(M) - var/newname = copytext(sanitize(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text),1,MAX_NAME_LEN) +/obj/item/weapon/slimepotion2/attack(mob/living/carbon/slime/M as mob, mob/user as mob) + if(!istype(M, /mob/living/carbon/slime/))//If target is not a slime. + user << " The potion only works on slimes!" + return ..() + if(M.stat) + user << " The slime is dead!" + return..() + if(M.mind) + user << " The slime resists!" + return ..() + var/mob/living/simple_animal/slime/adult/pet = new /mob/living/simple_animal/slime/adult(M.loc) + pet.icon_state = "[M.colour] adult slime" + pet.icon_living = "[M.colour] adult slime" + pet.icon_dead = "[M.colour] baby slime dead" + pet.colour = "[M.colour]" + user <<"You feed the slime the potion, removing it's powers and calming it." + qdel(M) + var/newname = copytext(sanitize(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text),1,MAX_NAME_LEN) - if (!newname) - newname = "pet slime" - pet.name = newname - pet.real_name = newname - qdel(src) + if (!newname) + newname = "pet slime" + pet.name = newname + pet.real_name = newname + qdel(src) /obj/item/weapon/slimesteroid @@ -804,7 +805,7 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75 New() ..() - processing_objects.Add(src) + SSobj.processing.Add(src) /obj/effect/golemrune/process() var/mob/dead/observer/ghost @@ -916,11 +917,11 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75 /obj/item/weapon/reagent_containers/food/snacks/egg/slime/proc/Grow() grown = 1 icon_state = "slime egg-grown" - processing_objects.Add(src) + SSobj.processing.Add(src) return /obj/item/weapon/reagent_containers/food/snacks/egg/slime/proc/Hatch() - processing_objects.Remove(src) + SSobj.processing.Remove(src) var/turf/T = get_turf(src) src.visible_message(" The [name] pulsates and quivers!") spawn(rand(50,100)) diff --git a/code/modules/mob/living/damage_procs.dm b/code/modules/mob/living/damage_procs.dm index 10cb6ac53d6..1028bd3e047 100644 --- a/code/modules/mob/living/damage_procs.dm +++ b/code/modules/mob/living/damage_procs.dm @@ -15,7 +15,6 @@ if(BRUTE) adjustBruteLoss(damage * blocked) if(BURN) - if(COLD_RESISTANCE in mutations) damage = 0 adjustFireLoss(damage * blocked) if(TOX) adjustToxLoss(damage * blocked) @@ -52,7 +51,7 @@ if(PARALYZE) Paralyse(effect * blocked) if(IRRADIATE) - radiation += max(effect * ((100-run_armor_check(null, "rad", "Your clothes feel warm", "Your clothes feel warm"))/100),0)//Rads auto check armor + radiation += max(effect * ((100-run_armor_check(null, "rad", "Your clothes feel warm.", "Your clothes feel warm."))/100),0)//Rads auto check armor if(STUTTER) if(status_flags & CANSTUN) // stun is usually associated with stutter stuttering = max(stuttering,(effect * blocked)) @@ -60,11 +59,13 @@ eye_blurry = max(eye_blurry,(effect * blocked)) if(DROWSY) drowsyness = max(drowsyness,(effect * blocked)) + if(JITTER) + jitteriness = max(jitteriness,(effect * blocked)) updatehealth() return 1 -/mob/living/proc/apply_effects(var/stun = 0, var/weaken = 0, var/paralyze = 0, var/irradiate = 0, var/stutter = 0, var/eyeblur = 0, var/drowsy = 0, var/blocked = 0) +/mob/living/proc/apply_effects(var/stun = 0, var/weaken = 0, var/paralyze = 0, var/irradiate = 0, var/stutter = 0, var/eyeblur = 0, var/drowsy = 0, var/blocked = 0, var/stamina = 0, var/jitter = 0) if(blocked >= 100) return 0 if(stun) apply_effect(stun, STUN, blocked) if(weaken) apply_effect(weaken, WEAKEN, blocked) @@ -73,4 +74,6 @@ if(stutter) apply_effect(stutter, STUTTER, blocked) if(eyeblur) apply_effect(eyeblur, EYE_BLUR, blocked) if(drowsy) apply_effect(drowsy, DROWSY, blocked) + if(stamina) apply_damage(stamina, STAMINA, null, blocked) + if(jitter) apply_effect(jitter, JITTER, blocked) return 1 \ No newline at end of file diff --git a/code/modules/mob/living/emote.dm b/code/modules/mob/living/emote.dm index ed75ad5e894..cb4c51e3618 100644 --- a/code/modules/mob/living/emote.dm +++ b/code/modules/mob/living/emote.dm @@ -267,7 +267,8 @@ for(var/mob/M in dead_mob_list) if(!M.client || istype(M, /mob/new_player)) continue //skip monkeys, leavers and new players - if(M.stat == DEAD && (M.client.prefs.toggles & CHAT_GHOSTSIGHT) && !(M in viewers(src,null))) + var/T = get_turf(src) + if(M.stat == DEAD && (M.client.prefs.toggles & CHAT_GHOSTSIGHT) && !(M in viewers(T,null))) M.show_message(message) diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm index a6c371d15fe..4af16d18e77 100644 --- a/code/modules/mob/living/living.dm +++ b/code/modules/mob/living/living.dm @@ -1,8 +1,12 @@ +/* I am informed this was added by Giacom to reduce mob-stacking in escape pods. +It's sorta problematic atm due to the shuttle changes I am trying to do +Sorry Giacom. Please don't be mad :( /mob/living/Life() ..() - var/area/cur_area = get_area(loc) - if(cur_area) - cur_area.mob_activate(src) + var/area/A = get_area(loc) + if(A && A.push_dir) + push_mob_back(src, A.push_dir) +*/ /mob/living/Destroy() // if(mind) @@ -136,7 +140,7 @@ /mob/living/ex_act(severity, target) ..() - if(client && !blinded) + if(client && !eye_blind) flick("flash", src.flash) /mob/living/proc/updatehealth() @@ -157,8 +161,6 @@ /mob/living/proc/burn_skin(burn_amount) if(istype(src, /mob/living/carbon/human)) //world << "DEBUG: burn_skin(), mutations=[mutations]" - if (COLD_RESISTANCE in src.mutations) //fireproof - return 0 var/mob/living/carbon/human/H = src //make this damage method divide the damage to be done among all the body parts, then burn each body part for that much damage. will have better effect then just randomly picking a body part var/divided_damage = (burn_amount)/(H.organs.len) var/extradam = 0 //added to when organ is at max dam @@ -169,8 +171,6 @@ H.updatehealth() return 1 else if(istype(src, /mob/living/carbon/monkey)) - if (COLD_RESISTANCE in src.mutations) //fireproof - return 0 var/mob/living/carbon/monkey/M = src M.adjustFireLoss(burn_amount) M.updatehealth() @@ -380,9 +380,7 @@ radiation = 0 nutrition = NUTRITION_LEVEL_FED + 50 bodytemperature = 310 - sdisabilities = 0 disabilities = 0 - blinded = 0 eye_blind = 0 eye_blurry = 0 ear_deaf = 0 @@ -530,7 +528,7 @@ /mob/living/proc/cuff_break(obj/item/weapon/restraints/I, mob/living/carbon/C) - if(HULK in usr.mutations) + if(C.dna.check_mutation(HULK)) C.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" )) C.visible_message("[C] manages to break [I]!") @@ -557,7 +555,7 @@ breakouttime = LC.breakouttime displaytime = breakouttime / 600 - if(isalienadult(C) || HULK in usr.mutations) + if(isalienadult(C) || C.dna.check_mutation(HULK)) C.visible_message("[C] is trying to break [I]!") C << "You attempt to break [I]. (This will take around 5 seconds and you need to stand still.)" spawn(0) @@ -762,7 +760,15 @@ /mob/living/singularity_pull(S) step_towards(src,S) -/mob/living/proc/do_attack_animation(atom/A) +/mob/living/narsie_act() + if(client) + makeNewConstruct(/mob/living/simple_animal/construct/harvester, src, null, 1) + spawn_dust() + gib() + return + + +/atom/movable/proc/do_attack_animation(atom/A) var/pixel_x_diff = 0 var/pixel_y_diff = 0 var/direction = get_dir(src, A) @@ -789,4 +795,8 @@ pixel_y_diff = -8 animate(src, pixel_x = pixel_x + pixel_x_diff, pixel_y = pixel_y + pixel_y_diff, time = 2) animate(pixel_x = initial(pixel_x), pixel_y = initial(pixel_y), time = 2) + + +/mob/living/do_attack_animation(atom/A) + ..() floating = 0 // If we were without gravity, the bouncing animation got stopped, so we make sure we restart the bouncing after the next movement. diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm index 54898ef7638..f10979883c2 100644 --- a/code/modules/mob/living/living_defense.dm +++ b/code/modules/mob/living/living_defense.dm @@ -86,14 +86,12 @@ proc/vol_by_throwforce_and_or_w_class(var/obj/item/I) else return updatehealth() - M.occupant_message("You hit [src].") visible_message("[M.name] has hit [src]!", \ "[M.name] has hit [src]!") add_logs(M.occupant, src, "attacked", object=M, addition="(INTENT: [uppertext(M.occupant.a_intent)]) (DAMTYPE: [uppertext(M.damtype)])") else step_away(src,M) add_logs(M.occupant, src, "pushed", object=M, admin=0) - M.occupant_message("You push [src] out of the way.") visible_message("[M] pushes [src] out of the way.") return @@ -196,7 +194,7 @@ proc/vol_by_throwforce_and_or_w_class(var/obj/item/I) /mob/living/attack_animal(mob/living/simple_animal/M as mob) if(M.melee_damage_upper == 0) - M.emote("me", 1, "[M.friendly] [src]") + M.visible_message("\The [M] [M.friendly] [src]!") return 0 else if(M.attack_sound) @@ -217,7 +215,10 @@ proc/vol_by_throwforce_and_or_w_class(var/obj/item/I) M << "No attacking people at spawn, you jackass." return 0 - if (M.a_intent == "harm" && !M.is_muzzled()) + if (M.a_intent == "harm") + if(M.is_muzzled() || (M.wear_mask && M.wear_mask.flags & MASKCOVERSMOUTH)) + M << "You can't bite with your mouth covered!" + return 0 M.do_attack_animation(src) if (prob(75)) add_logs(M, src, "attacked", admin=0) diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm index fda757d8aed..dd3745d4245 100644 --- a/code/modules/mob/living/say.dm +++ b/code/modules/mob/living/say.dm @@ -210,7 +210,7 @@ var/list/department_radio_keys = list( if(!message) return 0 - if(sdisabilities & MUTE) + if(disabilities & MUTE) return 0 if(is_muzzled()) @@ -261,6 +261,8 @@ var/list/department_radio_keys = list( if(stuttering) message = stutter(message) + message = capitalize(message) + return message /mob/living/proc/radio(message, message_mode, steps) diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm index 4b12eb1cf13..af702c86567 100644 --- a/code/modules/mob/living/silicon/ai/ai.dm +++ b/code/modules/mob/living/silicon/ai/ai.dm @@ -135,7 +135,7 @@ var/list/ai_list = list() /mob/living/silicon/ai/Destroy() ai_list -= src shuttle_caller_list -= src - emergency_shuttle.autoshuttlecall() + SSshuttle.autoEvac() ..() @@ -177,10 +177,15 @@ var/list/ai_list = list() ..() statpanel("Status") if (client.statpanel == "Status") - if(emergency_shuttle.online && emergency_shuttle.location < 2) - var/timeleft = emergency_shuttle.timeleft() - if (timeleft) - stat(null, "ETA-[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]") + var/ETA + switch(SSshuttle.emergency.mode) + if(SHUTTLE_CALL) + ETA = "ETA" + if(SHUTTLE_DOCKED) + ETA = "ETD" + if(ETA) + var/timeleft = SSshuttle.emergency.timeLeft() + stat(null, "[ETA]-[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]") if(ticker.mode.name == "AI malfunction") var/datum/game_mode/malfunction/malf = ticker.mode @@ -237,7 +242,7 @@ var/list/ai_list = list() onclose(src, "airoster") /mob/living/silicon/ai/proc/ai_call_shuttle() - if(src.stat == 2) + if(src.stat == DEAD) src << "You can't call the shuttle because you are dead!" return if(istype(usr,/mob/living/silicon/ai)) @@ -248,11 +253,11 @@ var/list/ai_list = list() var/reason = input(src, "What is the nature of your emergency? ([CALL_SHUTTLE_REASON_LENGTH] characters required.)", "Confirm Shuttle Call") as text - if(length(trim(reason)) > 0) - call_shuttle_proc(src, reason) + if(trim(reason)) + SSshuttle.requestEvac(src, reason) // hack to display shuttle timer - if(emergency_shuttle.online) + if(SSshuttle.emergency.mode >= SHUTTLE_CALL) var/obj/machinery/computer/communications/C = locate() in machines if(C) C.post_status("shuttle") @@ -285,7 +290,7 @@ var/list/ai_list = list() if(AI.control_disabled) src << "Wireless control is disabled!" return - cancel_call_proc(src) + SSshuttle.cancelEvac(src) return /mob/living/silicon/ai/check_eye(var/mob/user as mob) @@ -368,7 +373,7 @@ var/list/ai_list = list() return if (href_list["callbot"]) //Command a bot to move to a selected location. - Bot = locate(href_list["callbot"]) in aibots + Bot = locate(href_list["callbot"]) in SSbot.processing if(!Bot || Bot.remote_disabled || src.control_disabled) return //True if there is no bot found, the bot is manually emagged, or the AI is carded with wireless off. waypoint_mode = 1 @@ -376,7 +381,7 @@ var/list/ai_list = list() return if (href_list["interface"]) //Remotely connect to a bot! - Bot = locate(href_list["interface"]) in aibots + Bot = locate(href_list["interface"]) in SSbot.processing if(!Bot || Bot.remote_disabled || src.control_disabled) return Bot.attack_ai(src) @@ -459,7 +464,7 @@ var/list/ai_list = list() d += "Query network status
" d += "

Name

Vitals

Position

[I.registered_name] ([I.assignment])
Command Positions
Security Positions
Engineering Positions
Medical Positions
Science Positions
Civilian Positions
Non-human Positions
" - for (Bot in aibots) + for (Bot in SSbot.processing) if(Bot.z == ai_Zlevel && !Bot.remote_disabled) //Only non-emagged bots on the same Z-level are detected! bot_area = get_area(Bot) d += "" diff --git a/code/modules/mob/living/silicon/ai/death.dm b/code/modules/mob/living/silicon/ai/death.dm index 4d86bf7bc4d..25b8bd2b310 100644 --- a/code/modules/mob/living/silicon/ai/death.dm +++ b/code/modules/mob/living/silicon/ai/death.dm @@ -17,7 +17,7 @@ see_invisible = SEE_INVISIBLE_LEVEL_TWO shuttle_caller_list -= src - emergency_shuttle.autoshuttlecall() + SSshuttle.autoEvac() if(explosive) spawn(10) diff --git a/code/modules/mob/living/silicon/pai/life.dm b/code/modules/mob/living/silicon/pai/life.dm index f35c035b9dc..04e80299d9a 100644 --- a/code/modules/mob/living/silicon/pai/life.dm +++ b/code/modules/mob/living/silicon/pai/life.dm @@ -18,9 +18,3 @@ stat = CONSCIOUS return health = maxHealth - getBruteLoss() - getFireLoss() - -/mob/living/silicon/pai/proc/follow_pai() - while(card) - loc = get_turf(card) - sleep(5) - qdel(src) //if there's no pAI we shouldn't exist diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm index a73ecc80042..39efdb33178 100644 --- a/code/modules/mob/living/silicon/pai/pai.dm +++ b/code/modules/mob/living/silicon/pai/pai.dm @@ -4,7 +4,6 @@ mouse_opacity = 0 density = 0 mob_size = 0 - invisibility = 101 var/network = "SS13" var/obj/machinery/camera/current = null @@ -51,7 +50,7 @@ /mob/living/silicon/pai/New(var/obj/item/device/paicard) make_laws() canmove = 0 - src.loc = get_turf(paicard) + src.loc = paicard card = paicard sradio = new(src) if(card) @@ -66,7 +65,6 @@ pda.owner = text("[]", src) pda.name = pda.owner + " (" + pda.ownjob + ")" - follow_pai() ..() /mob/living/silicon/pai/make_laws() @@ -82,10 +80,15 @@ ..() statpanel("Status") if (src.client.statpanel == "Status") - if(emergency_shuttle.online && emergency_shuttle.location < 2) - var/timeleft = emergency_shuttle.timeleft() - if (timeleft) - stat(null, "ETA-[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]") + var/ETA + switch(SSshuttle.emergency.mode) + if(SHUTTLE_CALL) + ETA = "ETA" + if(SHUTTLE_DOCKED) + ETA = "ETD" + if(ETA) + var/timeleft = SSshuttle.emergency.timeLeft() + stat(null, "[ETA]-[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]") if(src.silence_time) var/timeleft = round((silence_time - world.timeofday)/10 ,1) stat(null, "Communications system reboot in -[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]") diff --git a/code/modules/mob/living/silicon/robot/life.dm b/code/modules/mob/living/silicon/robot/life.dm index e2848be3439..79b70795d43 100644 --- a/code/modules/mob/living/silicon/robot/life.dm +++ b/code/modules/mob/living/silicon/robot/life.dm @@ -5,9 +5,6 @@ if (src.notransform) return - - src.blinded = null - //Status updates, death etc. clamp_values() handle_regular_status_updates() @@ -50,7 +47,7 @@ if(src.module_state_3) src.cell.use(5) src.cell.use(1) - src.blinded = 0 + src.eye_blind = 0 src.stat = 0 else uneq_all() @@ -98,22 +95,20 @@ AdjustWeakened(-1) if (src.paralysis > 0) AdjustParalysis(-1) - src.blinded = 1 + src.eye_blind = max(eye_blind, 1) else - src.blinded = 0 + src.eye_blind = 0 else //Not stunned. src.stat = 0 else //Dead. - src.blinded = 1 - src.stat = 2 + src.eye_blind = 1 if (src.stuttering) src.stuttering-- if (src.eye_blind) src.eye_blind-- - src.blinded = 1 if (src.ear_deaf > 0) src.ear_deaf-- if (src.ear_damage < 25) @@ -122,9 +117,9 @@ src.density = !( src.lying ) - if ((src.sdisabilities & BLIND)) - src.blinded = 1 - if ((src.sdisabilities & DEAF)) + if (src.disabilities & BLIND) + src.eye_blind = max(1, eye_blind) + if (src.disabilities & DEAF) src.ear_deaf = 1 if (src.eye_blurry > 0) @@ -139,7 +134,7 @@ /mob/living/silicon/robot/proc/handle_regular_hud_updates() - if (src.stat == 2 || XRAY in mutations || src.sight_mode & BORGXRAY) + if (src.stat == 2 || src.sight_mode & BORGXRAY) src.sight |= SEE_TURFS src.sight |= SEE_MOBS src.sight |= SEE_OBJS @@ -241,11 +236,11 @@ client.screen.Remove(global_hud.blurry,global_hud.druggy,global_hud.vimpaired) if ((src.blind && src.stat != 2)) - if(src.blinded) + if(src.eye_blind) src.blind.layer = 18 else src.blind.layer = 0 - if (src.disabilities & NEARSIGHTED) + if (src.disabilities & NEARSIGHT) src.client.screen += global_hud.vimpaired if (src.eye_blurry) diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index b3707f263cb..a77344a194c 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -292,10 +292,16 @@ ..() statpanel("Status") if (client.statpanel == "Status") - if(emergency_shuttle.online && emergency_shuttle.location < 2) - var/timeleft = emergency_shuttle.timeleft() - if (timeleft) - stat(null, "ETA-[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]") + var/ETA + switch(SSshuttle.emergency.mode) + if(SHUTTLE_CALL) + ETA = "ETA" + if(SHUTTLE_DOCKED) + ETA = "ETD" + if(ETA) + var/timeleft = SSshuttle.emergency.timeLeft() + stat(null, "[ETA]-[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]") + if(ticker.mode.name == "AI malfunction") var/datum/game_mode/malfunction/malf = ticker.mode @@ -846,6 +852,9 @@ var/turf/tile = loc if(isturf(tile)) tile.clean_blood() + if (istype(tile, /turf/simulated/floor)) + var/turf/simulated/floor/F = tile + F.dirt = 0 for(var/A in tile) if(istype(A, /obj/effect)) if(istype(A, /obj/effect/rune) || istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/overlay)) diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm index 6461355f0b9..77be370abf8 100644 --- a/code/modules/mob/living/silicon/robot/robot_modules.dm +++ b/code/modules/mob/living/silicon/robot/robot_modules.dm @@ -109,6 +109,7 @@ modules += new /obj/item/borg/sight/meson(src) emag = new /obj/item/borg/stun(src) modules += new /obj/item/weapon/rcd/borg(src) + modules += new /obj/item/weapon/pipe_dispenser(src) //What could possibly go wrong? modules += new /obj/item/weapon/extinguisher(src) modules += new /obj/item/weapon/weldingtool/largetank/cyborg(src) modules += new /obj/item/weapon/screwdriver(src) @@ -161,7 +162,7 @@ modules += new /obj/item/device/flashlight/seclite(src) modules += new /obj/item/weapon/restraints/handcuffs/cable/zipties/cyborg(src) modules += new /obj/item/weapon/melee/baton/loaded(src) - modules += new /obj/item/weapon/gun/energy/taser/cyborg(src) + modules += new /obj/item/weapon/gun/energy/gun/advtaser/cyborg(src) modules += new /obj/item/clothing/mask/gas/sechailer/cyborg(src) emag = new /obj/item/weapon/gun/energy/laser/cyborg(src) fix_modules() diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm index 6e7cf13c2bc..5136cea9f14 100644 --- a/code/modules/mob/living/silicon/silicon.dm +++ b/code/modules/mob/living/silicon/silicon.dm @@ -2,6 +2,7 @@ gender = NEUTER voice_name = "synthesized voice" languages = ROBOT | HUMAN + has_unlimited_silicon_privilege = 1 var/syndicate = 0 var/datum/ai_laws/laws = null//Now... THEY ALL CAN ALL HAVE LAWS var/list/alarms_to_show = list() @@ -384,6 +385,16 @@ visible_message("[L.name] rubs its head against [src].") return +/mob/living/silicon/attack_hulk(mob/living/carbon/human/user) + if(user.a_intent == "harm") + ..(user, 1) + adjustBruteLoss(rand(10, 15)) + playsound(loc, "punch", 25, 1, -1) + visible_message("[user] has punched [src]!", \ + "[user] has punched [src]!") + return 1 + return 0 + /mob/living/silicon/attack_hand(mob/living/carbon/human/M) switch(M.a_intent) if ("help") @@ -394,15 +405,6 @@ else M.do_attack_animation(src) playsound(src.loc, 'sound/effects/bang.ogg', 10, 1) - if (HULK in M.mutations) - var/damage = rand(10,15) - adjustBruteLoss(damage) - add_logs(M, src, "attacked", admin=0) - playsound(loc, "punch", 25, 1, -1) - visible_message("[M] has punched [src]!", \ - "[M] has punched [src]!") - return 1 - else - visible_message("[M] punches [src], but doesn't leave a dent.", \ + visible_message("[M] punches [src], but doesn't leave a dent.", \ "[M] punches [src], but doesn't leave a dent.!") return 0 diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs.dm index f52831f11af..2f515596d37 100644 --- a/code/modules/mob/living/simple_animal/constructs.dm +++ b/code/modules/mob/living/simple_animal/constructs.dm @@ -70,7 +70,8 @@ Proj.on_hit(src, 0) return 0 - +/mob/living/simple_animal/construct/narsie_act() + return /////////////////Juggernaut/////////////// diff --git a/code/modules/mob/living/simple_animal/corpse.dm b/code/modules/mob/living/simple_animal/corpse.dm index 30f5277c4d8..405b882ea17 100644 --- a/code/modules/mob/living/simple_animal/corpse.dm +++ b/code/modules/mob/living/simple_animal/corpse.dm @@ -92,7 +92,7 @@ corpsegloves = /obj/item/clothing/gloves/combat corpseradio = /obj/item/device/radio/headset corpsemask = /obj/item/clothing/mask/gas - corpsehelmet = /obj/item/clothing/head/helmet/swat/syndicate + corpsehelmet = /obj/item/clothing/head/helmet/swat corpseback = /obj/item/weapon/storage/backpack corpseid = 1 corpseidjob = "Operative" diff --git a/code/modules/mob/living/simple_animal/friendly/corgi.dm b/code/modules/mob/living/simple_animal/friendly/corgi.dm index debdf749a93..9546b077482 100644 --- a/code/modules/mob/living/simple_animal/friendly/corgi.dm +++ b/code/modules/mob/living/simple_animal/friendly/corgi.dm @@ -131,7 +131,7 @@ switch(add_to) if("head") - place_on_head(usr.get_active_hand()) + place_on_head(usr.get_active_hand(),usr) if("back") if(inventory_back) @@ -183,17 +183,17 @@ //Corgis are supposed to be simpler, so only a select few objects can actually be put //to be compatible with them. The objects are below. //Many hats added, Some will probably be removed, just want to see which ones are popular. -/mob/living/simple_animal/corgi/proc/place_on_head(obj/item/item_to_add) +/mob/living/simple_animal/corgi/proc/place_on_head(obj/item/item_to_add, var/mob/user as mob) if(istype(item_to_add,/obj/item/weapon/c4)) // last thing he ever wears, I guess - item_to_add.afterattack(src,usr,1) + item_to_add.afterattack(src,user,1) return if(inventory_head) - if(usr) usr << "You can't put more than one hat on [src]!" + if(user) user << "You can't put more than one hat on [src]!" return if(!item_to_add) - usr.visible_message("[usr] pets [src]","You rest your hand on [src]'s head for a moment.") + user.visible_message("[user] pets [src]","You rest your hand on [src]'s head for a moment.") return @@ -326,13 +326,13 @@ valid = 1 if(valid) - if(!usr.drop_item()) - usr << "\The [item_to_add] is stuck to your hand, you cannot put it on [src]'s head!" + if(user && !user.drop_item()) + user << "\The [item_to_add] is stuck to your hand, you cannot put it on [src]'s head!" return 0 if(health <= 0) - usr << "There is merely a dull, lifeless look in [real_name]'s eyes as you put the [item_to_add] on \him." - else if(usr) - usr.visible_message("[usr] puts [item_to_add] on [real_name]'s head. [src] looks at [usr] and barks once.", + user << "There is merely a dull, lifeless look in [real_name]'s eyes as you put the [item_to_add] on \him." + else if(user) + user.visible_message("[user] puts [item_to_add] on [real_name]'s head. [src] looks at [user] and barks once.", "You put [item_to_add] on [real_name]'s head. [src] gives you a peculiar look, then wags \his tail once and barks.", "You hear a friendly-sounding bark.") item_to_add.loc = src @@ -340,10 +340,10 @@ regenerate_icons() else - if(!usr.drop_item()) - usr << "\The [item_to_add] is stuck to your hand, you cannot put it on [src]'s head!" + if(user && !user.drop_item()) + user << "\The [item_to_add] is stuck to your hand, you cannot put it on [src]'s head!" return 0 - usr << "You set [item_to_add] on [src]'s head, but \he shakes it off!" + user << "You set [item_to_add] on [src]'s head, but \he shakes it off!" item_to_add.loc = loc if(prob(25)) step_rand(item_to_add) diff --git a/code/modules/mob/living/simple_animal/friendly/crab.dm b/code/modules/mob/living/simple_animal/friendly/crab.dm index 0ac3781a406..e4a1f52301c 100644 --- a/code/modules/mob/living/simple_animal/friendly/crab.dm +++ b/code/modules/mob/living/simple_animal/friendly/crab.dm @@ -41,64 +41,4 @@ desc = "It's Coffee, the other pet!" response_help = "pets" response_disarm = "gently pushes aside" - response_harm = "stomps" - -//LOOK AT THIS - ..()?? -/*/mob/living/simple_animal/crab/attackby(var/obj/item/O as obj, var/mob/user as mob) - if(istype(O, /obj/item/weapon/wirecutters)) - if(prob(50)) - user << "\red \b This kills the crab." - health -= 20 - Die() - else - GetMad() - get - if(istype(O, /obj/item/stack/medical)) - if(stat != DEAD) - var/obj/item/stack/medical/MED = O - if(health < maxHealth) - if(MED.amount >= 1) - health = min(maxHealth, health + MED.heal_brute) - MED.amount -= 1 - if(MED.amount <= 0) - qdel(MED) - for(var/mob/M in viewers(src, null)) - if ((M.client && !( M.blinded ))) - M.show_message("\blue [user] applies [MED] on [src]") - else - user << "\blue this crab is dead, medical items won't bring it back to life." - else - if(O.force) - health -= O.force - for(var/mob/M in viewers(src, null)) - if ((M.client && !( M.blinded ))) - M.show_message("\red \b [src] has been attacked with [O] by [user]. ") - else - usr << "\red This weapon is ineffective, it does no damage." - for(var/mob/M in viewers(src, null)) - if ((M.client && !( M.blinded ))) - M.show_message("\red [user] gently taps [src] with [O]. ") - -/mob/living/simple_animal/crab/GetMad() - name = "MEGAMADCRAB" - real_name = "MEGAMADCRAB" - desc = "OH NO YOU DUN IT NOW." - icon = 'icons/mob/mob.dmi' - icon_state = "madcrab" - icon_living = "madcrab" - icon_dead = "madcrab_dead" - speak_emote = list("clicks") - emote_hear = list("clicks with fury", "clicks angrily") - emote_see = list("clacks") - speak_chance = 1 - turns_per_move = 15//Gotta go fast - maxHealth = 100//So they don't die as quickly - health = 100 - melee_damage_lower = 3 - melee_damage_upper = 10//Kill them. Kill them all - if(inventory_head)//Drops inventory so it doesn't have to be dealt with - inventory_head.loc = src.loc - inventory_head = null - if(inventory_mask) - inventory_mask.loc = src.loc - inventory_mask = null*/ \ No newline at end of file + response_harm = "stomps" \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/friendly/drone.dm b/code/modules/mob/living/simple_animal/friendly/drone.dm index 118b1b7de46..48912230a76 100644 --- a/code/modules/mob/living/simple_animal/friendly/drone.dm +++ b/code/modules/mob/living/simple_animal/friendly/drone.dm @@ -30,6 +30,7 @@ voice_name = "synthesized chirp" languages = DRONE mob_size = 0 + has_unlimited_silicon_privilege = 1 var/picked = FALSE var/list/drone_overlays[TOTAL_LAYERS] var/laws = \ diff --git a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm index ebb220c9a72..da3c5ceeafd 100644 --- a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm +++ b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm @@ -251,7 +251,7 @@ var/global/chicken_count = 0 E.pixel_x = rand(-6,6) E.pixel_y = rand(-6,6) if(chicken_count < MAX_CHICKENS && prob(25)) - processing_objects.Add(E) + SSobj.processing.Add(E) /obj/item/weapon/reagent_containers/food/snacks/egg/var/amount_grown = 0 /obj/item/weapon/reagent_containers/food/snacks/egg/process() @@ -260,7 +260,7 @@ var/global/chicken_count = 0 if(amount_grown >= 100) visible_message("[src] hatches with a quiet cracking sound.") new /mob/living/simple_animal/chick(get_turf(src)) - processing_objects.Remove(src) + SSobj.processing.Remove(src) qdel(src) else - processing_objects.Remove(src) + SSobj.processing.Remove(src) diff --git a/code/modules/mob/living/simple_animal/friendly/slime.dm b/code/modules/mob/living/simple_animal/friendly/slime.dm index 13f6b7e40f2..85405278096 100644 --- a/code/modules/mob/living/simple_animal/friendly/slime.dm +++ b/code/modules/mob/living/simple_animal/friendly/slime.dm @@ -15,34 +15,21 @@ ventcrawler = 2 var/colour = "grey" -/mob/living/simple_animal/adultslime - name = "pet slime" - desc = "A lovable, domesticated slime." - icon = 'icons/mob/slimes.dmi' +/mob/living/simple_animal/slime/adult health = 200 maxHealth = 200 icon_state = "grey adult slime" icon_living = "grey adult slime" - icon_dead = "grey baby slime dead" - response_help = "pets" - response_disarm = "shoos" - response_harm = "stomps on" - emote_see = list("jiggles", "bounces in place") - var/colour = "grey" -/mob/living/simple_animal/adultslime/New() +/mob/living/simple_animal/slime/adult/New() ..() overlays += "aslime-:33" /mob/living/simple_animal/slime/adult/Die() - var/mob/living/simple_animal/slime/S1 = new /mob/living/simple_animal/slime (src.loc) - S1.icon_state = "[src.colour] baby slime" - S1.icon_living = "[src.colour] baby slime" - S1.icon_dead = "[src.colour] baby slime dead" - S1.colour = "[src.colour]" - var/mob/living/simple_animal/slime/S2 = new /mob/living/simple_animal/slime (src.loc) - S2.icon_state = "[src.colour] baby slime" - S2.icon_living = "[src.colour] baby slime" - S2.icon_dead = "[src.colour] baby slime dead" - S2.colour = "[src.colour]" + for(var/i = 0, i<=1, i++) + var/mob/living/simple_animal/slime/S1 = new /mob/living/simple_animal/slime (src.loc) + S1.icon_state = "[colour] baby slime" + S1.icon_living = "[colour] baby slime" + S1.icon_dead = "[colour] baby slime dead" + S1.colour = "[colour]" qdel(src) diff --git a/code/modules/mob/living/simple_animal/hostile/carp.dm b/code/modules/mob/living/simple_animal/hostile/carp.dm index 06f43d0b8aa..a7683dd7847 100644 --- a/code/modules/mob/living/simple_animal/hostile/carp.dm +++ b/code/modules/mob/living/simple_animal/hostile/carp.dm @@ -1,5 +1,3 @@ -F - /mob/living/simple_animal/hostile/carp name = "space carp" desc = "A ferocious, fang-bearing creature that resembles a fish." @@ -47,9 +45,9 @@ F emote("me", 1, "nashes at [.]!") /mob/living/simple_animal/hostile/carp/AttackingTarget() - . =..() - var/mob/living/carbon/L = . - if(istype(L)) + ..() + if(isliving(target)) + var/mob/living/L = target if(prob(15)) L.Weaken(3) L.visible_message("\the [src] knocks down \the [L]!") diff --git a/code/modules/mob/living/simple_animal/hostile/faithless.dm b/code/modules/mob/living/simple_animal/hostile/faithless.dm index b818475bb03..51465393c2c 100644 --- a/code/modules/mob/living/simple_animal/hostile/faithless.dm +++ b/code/modules/mob/living/simple_animal/hostile/faithless.dm @@ -40,9 +40,9 @@ emote("me", 1, "wails at [.]!") /mob/living/simple_animal/hostile/faithless/AttackingTarget() - . =..() - var/mob/living/L = . - if(istype(L)) + ..() + if(isliving(target)) + var/mob/living/L = target if(prob(12)) L.Weaken(3) - L.visible_message("\the [src] knocks down \the [L]!") \ No newline at end of file + L.visible_message("\The [src] knocks down \the [L]!") \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/hostile/hostile.dm b/code/modules/mob/living/simple_animal/hostile/hostile.dm index 0f5b32b0ce5..3828dbdce6c 100644 --- a/code/modules/mob/living/simple_animal/hostile/hostile.dm +++ b/code/modules/mob/living/simple_animal/hostile/hostile.dm @@ -4,7 +4,6 @@ environment_smash = 1 //Set to 1 to break closets,tables,racks, etc; 2 for walls; 3 for rwalls var/stance = HOSTILE_STANCE_IDLE //Used to determine behavior var/atom/target - var/attack_same = 0 //Set us to 1 to allow us to attack our own faction, or 2, to only ever attack our own faction var/ranged = 0 var/rapid = 0 var/projectiletype @@ -12,19 +11,24 @@ var/casingtype var/move_to_delay = 3 //delay for the automated movement. var/list/friends = list() - var/vision_range = 9 //How big of an area to search for targets in, a vision of 9 attempts to find targets as soon as they walk into screen view - var/aggro_vision_range = 9 //If a mob is aggro, we search in this radius. Defaults to 9 to keep in line with original simple mob aggro radius - var/idle_vision_range = 9 //If a mob is just idling around, it's vision range is limited to this. Defaults to 9 to keep in line with original simple mob aggro radius var/ranged_message = "fires" //Fluff text for ranged mobs var/ranged_cooldown = 0 //What the starting cooldown is on ranged attacks var/ranged_cooldown_cap = 3 //What ranged attacks, after being used are set to, to go back on cooldown, defaults to 3 life() ticks var/retreat_distance = null //If our mob runs from players when they're too close, set in tile distance. By default, mobs do not retreat. var/minimum_distance = 1 //Minimum approach distance, so ranged mobs chase targets down, but still keep their distance set in tiles to the target, set higher to make mobs keep distance + + +//These vars are related to how mobs locate and target + var/robust_searching = 0 //By default, mobs have a simple searching method, set this to 1 for the more scrutinous searching (stat_attack, stat_exclusive, etc), should be disabled on most mobs + var/vision_range = 9 //How big of an area to search for targets in, a vision of 9 attempts to find targets as soon as they walk into screen view + var/aggro_vision_range = 9 //If a mob is aggro, we search in this radius. Defaults to 9 to keep in line with original simple mob aggro radius + var/idle_vision_range = 9 //If a mob is just idling around, it's vision range is limited to this. Defaults to 9 to keep in line with original simple mob aggro radius var/search_objects = 0 //If we want to consider objects when searching around, set this to 1. If you want to search for objects while also ignoring mobs until hurt, set it to 2. To completely ignore mobs, even when attacked, set it to 3 var/list/wanted_objects = list() //A list of objects that will be checked against to attack, should we have search_objects enabled var/stat_attack = 0 //Mobs with stat_attack to 1 will attempt to attack things that are unconscious, Mobs with stat_attack set to 2 will attempt to attack the dead. var/stat_exclusive = 0 //Mobs with this set to 1 will exclusively attack things defined by stat_attack, stat_attack 2 means they will only attack corpses + var/attack_same = 0 //Set us to 1 to allow us to attack our own faction, or 2, to only ever attack our own faction /mob/living/simple_animal/hostile/Life() @@ -102,33 +106,35 @@ /mob/living/simple_animal/hostile/CanAttack(var/atom/the_target)//Can we actually attack a possible target? if(see_invisible < the_target.invisibility)//Target's invisible to us, forget it return 0 - if(isliving(the_target) && search_objects < 2) - var/mob/living/L = the_target - if(L.stat > stat_attack || L.stat != stat_attack && stat_exclusive == 1) - return 0 - var/faction_check = 0 - for(var/F in faction) - if(F in L.faction) - faction_check = 1 - break - if(faction_check && !attack_same || !faction_check && attack_same == 2) - return 0 - if(L in friends) - return 0 - if(ishuman(L)) - var/mob/living/carbon/human/H = L - if(H.dna) - if(src.type in H.dna.species.ignored_by) - return 0 - return 1 - if(isobj(the_target)) - if(the_target.type in wanted_objects) - return 1 - if(istype(the_target, /obj/mecha) && search_objects < 2) + if(search_objects < 2) + if(istype(the_target, /obj/mecha)) var/obj/mecha/M = the_target if(M.occupant)//Just so we don't attack empty mechs if(CanAttack(M.occupant)) return 1 + if(isliving(the_target)) + var/mob/living/L = the_target + var/faction_check = 0 + for(var/F in faction) + if(F in L.faction) + faction_check = 1 + break + if(robust_searching) + if(L.stat > stat_attack || L.stat != stat_attack && stat_exclusive == 1) + return 0 + if(faction_check && !attack_same || !faction_check && attack_same == 2) + return 0 + if(L in friends) + return 0 + else + if(L.stat) + return 0 + if(faction_check && !attack_same) + return 0 + return 1 + if(isobj(the_target)) + if(the_target.type in wanted_objects) + return 1 return 0 /mob/living/simple_animal/hostile/proc/GiveTarget(var/new_target)//Step 4, give us our selected target @@ -305,5 +311,6 @@ /mob/living/simple_animal/hostile/RangedAttack(var/atom/A, var/params) //Player firing if(ranged && ranged_cooldown <= 0) + target = A OpenFire(A) ..() \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/hostile/mimic.dm b/code/modules/mob/living/simple_animal/hostile/mimic.dm index 116a2b82ec6..6bdbc2cc728 100644 --- a/code/modules/mob/living/simple_animal/hostile/mimic.dm +++ b/code/modules/mob/living/simple_animal/hostile/mimic.dm @@ -206,13 +206,13 @@ var/global/list/protected_objects = list(/obj/structure/table, /obj/structure/ca ..() /mob/living/simple_animal/hostile/mimic/copy/AttackingTarget() - . =..() + ..() if(knockdown_people) - var/mob/living/L = . - if(istype(L)) + if(isliving(target)) + var/mob/living/L = target if(prob(15)) L.Weaken(1) - L.visible_message("\the [src] knocks down \the [L]!") + L.visible_message("\The [src] knocks down \the [L]!") // // Machine Mimics (Made by Malf AI) diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm index 7de2c6ff8c8..acb15e44f7c 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm @@ -334,6 +334,7 @@ mouse_opacity = 2 move_to_delay = 40 ranged = 1 + ranged_cooldown = 2 //By default, start the Goliath with his cooldown off so that people can run away quickly on first sight ranged_cooldown_cap = 8 friendly = "wails at" vision_range = 4 @@ -349,6 +350,18 @@ idle_vision_range = 5 anchored = 1 //Stays anchored until death as to be unpullable mob_size = 2 + var/pre_attack = 0 + +/mob/living/simple_animal/hostile/asteroid/goliath/Life() + ..() + handle_preattack() + +/mob/living/simple_animal/hostile/asteroid/goliath/proc/handle_preattack() + if(ranged_cooldown <= 2 && !pre_attack) + pre_attack++ + if(!pre_attack || stat || stance == HOSTILE_STANCE_IDLE) + return + icon_state = "Goliath_preattack" /mob/living/simple_animal/hostile/asteroid/goliath/revive() anchored = 1 @@ -364,12 +377,22 @@ visible_message("The [src.name] digs its tentacles under [target.name]!") new /obj/effect/goliath_tentacle/original(tturf) ranged_cooldown = ranged_cooldown_cap + icon_state = icon_aggro + pre_attack = 0 return /mob/living/simple_animal/hostile/asteroid/goliath/adjustBruteLoss(var/damage) ranged_cooldown-- + handle_preattack() ..() +/mob/living/simple_animal/hostile/asteroid/goliath/Aggro() + vision_range = aggro_vision_range + handle_preattack() + if(icon_state != icon_aggro) + icon_state = icon_aggro + return + /obj/effect/goliath_tentacle/ name = "Goliath tentacle" icon = 'icons/mob/animal.dmi' @@ -386,6 +409,9 @@ /obj/effect/goliath_tentacle/original /obj/effect/goliath_tentacle/original/New() + for(var/obj/effect/goliath_tentacle/original/O in loc)//No more GG NO RE from 2+ goliaths simultaneously tentacling you + if(O != src) + qdel(src) var/list/directions = cardinal.Copy() var/counter for(counter = 1, counter <= 3, counter++) diff --git a/code/modules/mob/living/simple_animal/hostile/mushroom.dm b/code/modules/mob/living/simple_animal/hostile/mushroom.dm index bbd5accf7e4..355e7624b0a 100644 --- a/code/modules/mob/living/simple_animal/hostile/mushroom.dm +++ b/code/modules/mob/living/simple_animal/hostile/mushroom.dm @@ -24,6 +24,7 @@ mouse_opacity = 1 speed = 1 ventcrawler = 2 + robust_searching = 1 var/powerlevel = 0 //Tracks our general strength level gained from eating other shrooms var/bruised = 0 //If someone tries to cheat the system by attacking a shroom to lower its health, punish them so that it wont award levels to shrooms that eat it var/recovery_cooldown = 0 //So you can't repeatedly revive it during a fight diff --git a/code/modules/mob/living/simple_animal/hostile/statue.dm b/code/modules/mob/living/simple_animal/hostile/statue.dm index 93ad66bd444..5f9fcd35428 100644 --- a/code/modules/mob/living/simple_animal/hostile/statue.dm +++ b/code/modules/mob/living/simple_animal/hostile/statue.dm @@ -88,7 +88,11 @@ GiveTarget(watching) /mob/living/simple_animal/hostile/statue/AttackingTarget() - if(!can_be_seen()) + if(can_be_seen()) + if(client) + src << "You cannot attack, there are eyes on you!" + return + else ..() /mob/living/simple_animal/hostile/statue/DestroySurroundings() @@ -99,13 +103,6 @@ if(!can_be_seen()) ..() -/mob/living/simple_animal/hostile/statue/UnarmedAttack() - if(can_be_seen()) - if(client) - src << "You cannot attack, there are eyes on you!" - return - ..() - /mob/living/simple_animal/hostile/statue/proc/can_be_seen(var/turf/destination) if(!cannot_be_seen) return null @@ -127,7 +124,7 @@ for(var/atom/check in check_list) for(var/mob/living/M in viewers(world.view + 1, check) - src) if(M.client && CanAttack(M) && !issilicon(M)) - if(!M.blinded && !(sdisabilities & BLIND)) + if(!M.eye_blind) return M return null diff --git a/code/modules/mob/living/simple_animal/hostile/tree.dm b/code/modules/mob/living/simple_animal/hostile/tree.dm index 2feb135ecdc..43ee23cf49b 100644 --- a/code/modules/mob/living/simple_animal/hostile/tree.dm +++ b/code/modules/mob/living/simple_animal/hostile/tree.dm @@ -43,12 +43,12 @@ emote("me", 1, "growls at [.].") /mob/living/simple_animal/hostile/tree/AttackingTarget() - . =..() - var/mob/living/L = . - if(istype(L)) + ..() + if(isliving(target)) + var/mob/living/L = target if(prob(15)) L.Weaken(3) - L.visible_message("\the [src] knocks down \the [L]!") + L.visible_message("\The [src] knocks down \the [L]!") /mob/living/simple_animal/hostile/tree/Die() ..() diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm index 47804ba4eae..14b9f3a920e 100644 --- a/code/modules/mob/living/simple_animal/simple_animal.dm +++ b/code/modules/mob/living/simple_animal/simple_animal.dm @@ -346,7 +346,7 @@ user << " [src] is dead, medical items won't bring it back to life." return if(meat_type && (stat == DEAD)) //if the animal has a meat, and if it is dead. - if(istype(O, /obj/item/weapon/kitchenknife) || istype(O, /obj/item/weapon/butch)) + if(istype(O, /obj/item/weapon/kitchenknife)) harvest() user.changeNext_move(CLICK_CD_MELEE) diff --git a/code/modules/mob/logout.dm b/code/modules/mob/logout.dm index 64e9d1b1c6a..1892a98a99a 100644 --- a/code/modules/mob/logout.dm +++ b/code/modules/mob/logout.dm @@ -1,5 +1,5 @@ /mob/Logout() - nanomanager.user_logout(src) // this is used to clean up (remove) this user's Nano UIs + SSnano.user_logout(src) // this is used to clean up (remove) this user's Nano UIs player_list -= src log_access("Logout: [key_name(src)]") if(admin_datums[src.ckey]) diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index e80a4a863c3..d4a893f0e17 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -43,7 +43,7 @@ var/next_mob_id = 0 t+= "Plasma : [environment.toxins] \n" t+= "Carbon Dioxide: [environment.carbon_dioxide] \n" for(var/datum/gas/trace_gas in environment.trace_gases) - usr << "[trace_gas.type]: [trace_gas.moles] \n" + t+= "[trace_gas.type]: [trace_gas.moles] \n" usr.show_message(t, 1) @@ -54,19 +54,19 @@ var/next_mob_id = 0 msg = copytext(msg, 1, MAX_MESSAGE_LEN) if (type) - if(type & 1 && (sdisabilities & BLIND || blinded || paralysis) )//Vision related + if(type & 1 && (disabilities & BLIND || paralysis) )//Vision related if (!( alt )) return else msg = alt type = alt_type - if (type & 2 && (sdisabilities & DEAF || ear_deaf))//Hearing related + if (type & 2 && ear_deaf)//Hearing related if (!( alt )) return else msg = alt type = alt_type - if ((type & 1 && sdisabilities & BLIND)) + if ((type & 1 && disabilities & BLIND)) return // Added voice muffling for Issue 41. if(stat == UNCONSCIOUS || sleeping > 0) @@ -75,28 +75,52 @@ var/next_mob_id = 0 src << msg return -// Show a message to all mobs in sight of this one +// Show a message to all mobs who sees the src mob and the src mob itself // This would be for visible actions by the src mob // message is the message output to anyone who can see e.g. "[src] does something!" -// self_message (optional) is what the src mob sees e.g. "You do something!" +// self_message (optional) is what the src mob sees e.g. "You do something!" // blind_message (optional) is what blind people will hear e.g. "You hear something!" /mob/visible_message(var/message, var/self_message, var/blind_message) - for(var/mob/M in viewers(src)) + var/list/atom_viewers = list() + for(var/atom/movable/A in view(src)) + atom_viewers |= recursive_hear_check(A) + atom_viewers |= src + for(var/mob/M in atom_viewers) if(M.see_invisible < invisibility) continue //can't view the invisible var/msg = message if(self_message && M==src) msg = self_message - M.show_message( msg, 1, blind_message, 2) + M.show_message( msg, 1) + if(blind_message) + var/list/atom_hearers = list() + for(var/atom/movable/O in get_hearers_in_view(7, src)) + if(O in atom_viewers) + continue + atom_hearers |= O + for(var/mob/MOB in atom_hearers) + MOB.show_message(blind_message, 2) -// Show a message to all mobs in sight of this atom +// Show a message to all mobs who sees this atom // Use for objects performing visible actions // message is output to anyone who can see, e.g. "The [src] does something!" // blind_message (optional) is what blind people will hear e.g. "You hear something!" + /atom/proc/visible_message(var/message, var/blind_message) - for(var/mob/M in viewers(src)) - M.show_message( message, 1, blind_message, 2) + var/list/atom_viewers = list() + for(var/atom/movable/A in view(src)) + atom_viewers |= recursive_hear_check(A) + for(var/mob/M in atom_viewers) + M.show_message( message, 1) + if(blind_message) + var/list/atom_hearers = list() + for(var/atom/movable/O in get_hearers_in_view(7, src)) + if(O in atom_viewers) + continue + atom_hearers |= O + for(var/mob/MOB in atom_hearers) + MOB.show_message(blind_message, 2) // Show a message to all mobs in earshot of this one // This would be for audible actions by the src mob @@ -289,7 +313,6 @@ var/list/slot_equipment_priority = list( \ set name = "Examine" set category = "IC" -// if( (sdisabilities & BLIND || blinded || stat) && !istype(src,/mob/dead/observer) ) if(is_blind(src)) src << "Something is there but you can't see it." return @@ -646,29 +669,18 @@ var/list/slot_equipment_priority = list( \ ..() if(client && client.holder) - - if(statpanel("Status")) //not looking at that panel - stat(null,"Location:\t([x], [y], [z])") - stat(null,"CPU:\t[world.cpu]") - stat(null,"Instances:\t[world.contents.len]") + if(statpanel("MC")) + stat("Location:","([x], [y], [z])") + stat("CPU:","[world.cpu]") + stat("Instances:","[world.contents.len]") if(master_controller) - stat(null,"MasterController-[last_tick_duration] ([master_controller.processing?"On":"Off"]-[controller_iteration])") - stat(null,"Air-[master_controller.air_cost]\t#[global_activeturfs]") - stat(null,"Turfs-[master_controller.air_turfs]\tGroups-[master_controller.air_groups]") - stat(null,"SC-[master_controller.air_superconductivity]\tHP-[master_controller.air_highpressure]\tH-[master_controller.air_hotspots]") - stat(null,"Sun-[master_controller.sun_cost]") - stat(null,"Mob-[master_controller.mobs_cost]\t#[mob_list.len]") - stat(null,"Dis-[master_controller.diseases_cost]\t#[active_diseases.len]") - stat(null,"Mch-[master_controller.machines_cost]\t#[machines.len]") - stat(null,"Bots-[master_controller.aibots_cost]\t#[aibots.len]") - stat(null,"Obj-[master_controller.objects_cost]\t#[processing_objects.len]") - stat(null,"Net-[master_controller.networks_cost]\tPnet-[master_controller.powernets_cost]") - stat(null,"NanoUI-[master_controller.nano_cost]\t#[nanomanager.processing_uis.len]") - stat(null,"GC-[master_controller.gc_cost]\t#[garbage.destroyed.len]-#dels[garbage.dels]") - stat(null,"Tick-[master_controller.ticker_cost]\tALL-[master_controller.total_cost]") + stat("MasterController:","[round(master_controller.cost,0.001)]ds (Interval:[master_controller.processing_interval] | Iteration:[master_controller.iteration])") + for(var/datum/subsystem/SS in master_controller.subsystems) + if(SS.can_fire) + SS.stat_entry() else - stat(null,"MasterController-ERROR") + stat("MasterController:","ERROR") if(listed_turf && client) if(!TurfAdjacent(listed_turf)) diff --git a/code/modules/mob/mob_defines.dm b/code/modules/mob/mob_defines.dm index ecdf9f9daf8..815dd381e49 100644 --- a/code/modules/mob/mob_defines.dm +++ b/code/modules/mob/mob_defines.dm @@ -2,7 +2,7 @@ density = 1 layer = 4 animate_movement = 2 - flags = NOREACT | HEAR + flags = HEAR hud_possible = list(ANTAG_HUD) var/datum/mind/mind @@ -42,7 +42,6 @@ var/obj/machinery/machine = null var/other_mobs = null var/memory = "" - var/sdisabilities = 0 //Carbon var/disabilities = 0 //Carbon var/atom/movable/pulling = null var/next_move = null @@ -54,7 +53,6 @@ var/ear_damage = null //Carbon var/stuttering = null //Carbon var/real_name = null - var/blinded = null var/bhunger = 0 //Carbon var/ajourn = 0 var/druggy = 0 //Carbon @@ -155,6 +153,8 @@ var/digitalcamo = 0 // Can they be tracked by the AI? + var/has_unlimited_silicon_privilege = 0 // Can they interact with station electronics + var/list/radar_blips = list() // list of screen objects, radar blips var/radar_open = 0 // nonzero is radar is open diff --git a/code/modules/mob/mob_grab.dm b/code/modules/mob/mob_grab.dm index 0b13efb82d5..c2a4fa9a1fe 100644 --- a/code/modules/mob/mob_grab.dm +++ b/code/modules/mob/mob_grab.dm @@ -201,7 +201,7 @@ return if(M == assailant && state >= GRAB_AGGRESSIVE) - if( (ishuman(user) && (FAT in user.mutations) && ismonkey(affecting) ) || ( isalien(user) && iscarbon(affecting) ) ) + if( (ishuman(user) && (user.disabilities & FAT) && ismonkey(affecting) ) || ( isalien(user) && iscarbon(affecting) ) ) var/mob/living/carbon/attacker = user user.visible_message("[user] is attempting to devour [affecting]!") if(istype(user, /mob/living/carbon/alien/humanoid/hunter)) diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm index ed782e6daaf..4c74063c68e 100644 --- a/code/modules/mob/mob_helpers.dm +++ b/code/modules/mob/mob_helpers.dm @@ -371,10 +371,9 @@ It's fairly easy to fix if dealing with single letters but not so much with comp hud_used.action_intent.icon_state = "help" proc/is_blind(A) - if(istype(A, /mob/living/carbon)) - var/mob/living/carbon/C = A - if(C.blinded != null) - return 1 + if(ismob(A)) + var/mob/B = A + return B.eye_blind return 0 proc/is_special_character(mob/M) // returns 1 for special characters and 2 for heroes of gamemode //moved out of admins.dm because things other than admin procs were calling this. diff --git a/code/modules/mob/mob_movement.dm b/code/modules/mob/mob_movement.dm index c3822358c05..0c26dc9a84b 100644 --- a/code/modules/mob/mob_movement.dm +++ b/code/modules/mob/mob_movement.dm @@ -96,13 +96,14 @@ return Move_object(direct) if(world.time < move_delay) return 0 - if(isAI(mob)) - return AIMove(n,direct,mob) if(!isliving(mob)) return mob.Move(n,direct) - if(moving) - return 0 if(mob.stat == DEAD) + mob.ghostize() + return 0 + if(isAI(mob)) + return AIMove(n,direct,mob) + if(moving) return 0 if(isliving(mob)) var/mob/living/L = mob diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm index fd087516a33..95b21dde54e 100644 --- a/code/modules/mob/new_player/new_player.dm +++ b/code/modules/mob/new_player/new_player.dm @@ -3,8 +3,6 @@ /mob/new_player var/ready = 0 var/spawning = 0//Referenced when you want to delete the new_player later on in the code. - var/totalPlayers = 0 //Player counts for the Lobby tab - var/totalPlayersReady = 0 flags = NONE @@ -25,10 +23,13 @@ var/output = "

Setup Character

" if(!ticker || ticker.current_state <= GAME_STATE_PREGAME) - if(!ready) output += "

Declare Ready

" - else output += "

You are ready Cancel

" + if(ready) + output += "

\[ Ready | Not Ready \]

" + else + output += "

\[ Ready | Not Ready \]

" else + output += "View the Crew Manifest

" output += "

Join Game!

" output += "

Observe

" @@ -55,7 +56,7 @@ output += "
" //src << browse(output,"window=playersetup;size=210x240;can_close=0") - var/datum/browser/popup = new(src, "playersetup", "
New Player Options
", 210, 240) + var/datum/browser/popup = new(src, "playersetup", "
New Player Options
", 220, 250) popup.set_window_options("can_close=0") popup.set_content(output) popup.open(0) @@ -64,28 +65,16 @@ /mob/new_player/Stat() ..() - statpanel("Lobby") - if(client.statpanel == "Lobby" && ticker) - if(ticker.hide_mode) - stat("Game Mode:", "Secret") - else - stat("Game Mode:", "[master_mode]") - - if((ticker.current_state == GAME_STATE_PREGAME) && going) - stat("Time To Start:", ticker.pregame_timeleft) - if((ticker.current_state == GAME_STATE_PREGAME) && !going) - stat("Time To Start:", "DELAYED") + if(statpanel("Lobby")) + stat("Game Mode:", (ticker.hide_mode) ? "Secret" : "[master_mode]") if(ticker.current_state == GAME_STATE_PREGAME) - stat("Players:", "[totalPlayers]") - if(src.client in admins) - stat("Players Ready:", "[totalPlayersReady]") - totalPlayers = 0 - totalPlayersReady = 0 - for(var/mob/new_player/player in player_list) - stat("[player.key]", (player.ready && src.client in admins)?("(Playing)"):(null)) - totalPlayers++ - if(player.ready)totalPlayersReady++ + stat("Time To Start:", (ticker.can_fire) ? "[round(ticker.timeLeft / 10)]s" : "DELAYED") + + stat("Players:", "[ticker.totalPlayers]") + if(client.holder) + stat("Players Ready:", "[ticker.totalPlayersReady]") + /mob/new_player/Topic(href, href_list[]) if(src != usr) @@ -98,7 +87,10 @@ return 1 if(href_list["ready"]) - ready = text2num(href_list["ready"]) + if(!ticker || ticker.current_state <= GAME_STATE_PREGAME) // Make sure we don't ready up after the round has started + ready = !ready + else + ready = 0 if(href_list["refresh"]) src << browse(null, "window=playersetup") //closes the player setup window @@ -136,6 +128,9 @@ return LateChoices() + if(href_list["manifest"]) + ViewManifest() + if(href_list["SelectedJob"]) if(!enter_allowed) @@ -243,7 +238,7 @@ vote_on_poll(pollid, optionid, 1) /mob/new_player/proc/IsJobAvailable(rank) - var/datum/job/job = job_master.GetJob(rank) + var/datum/job/job = SSjob.GetJob(rank) if(!job) return 0 if((job.current_positions >= job.total_positions) && job.total_positions != -1) @@ -262,10 +257,10 @@ src << alert("[rank] is not available. Please try another.") return 0 - job_master.AssignRole(src, rank, 1) + SSjob.AssignRole(src, rank, 1) var/mob/living/carbon/human/character = create_character() //creates the human and transfers vars and mind - job_master.EquipRank(character, rank, 1) //equips the human + SSjob.EquipRank(character, rank, 1) //equips the human character.loc = pick(latejoin) character.lastarea = get_area(loc) @@ -278,8 +273,13 @@ joined_player_list += character.ckey - if(config.allow_latejoin_antagonists && emergency_shuttle.timeleft() > 300) //Don't make them antags if the station is evacuating - ticker.mode.make_antag_chance(character) + if(config.allow_latejoin_antagonists) + switch(SSshuttle.emergency.mode) + if(SHUTTLE_RECALL, SHUTTLE_IDLE) + ticker.mode.make_antag_chance(character) + if(SHUTTLE_CALL) + if(SSshuttle.emergency.timeLeft(1) > initial(SSshuttle.emergencyCallTime)*0.5) + ticker.mode.make_antag_chance(character) qdel(src) /mob/new_player/proc/AnnounceArrival(var/mob/living/carbon/human/character, var/rank) @@ -301,21 +301,22 @@ var/dat = "
Round Duration: [round(hours)]h [round(mins)]m
" - if(emergency_shuttle) //In case Nanotrasen decides reposess Centcom's shuttles. - if(emergency_shuttle.direction == 2) //Shuttle is going to centcom, not recalled + switch(SSshuttle.emergency.mode) + if(SHUTTLE_ESCAPE) dat += "
The station has been evacuated.

" - if(emergency_shuttle.direction == 1 && emergency_shuttle.timeleft() < 300) //Shuttle is past the point of no recall - dat += "
The station is currently undergoing evacuation procedures.

" + if(SHUTTLE_CALL) + if(SSshuttle.emergency.timeLeft() < 0.5 * initial(SSshuttle.emergencyCallTime)) //Shuttle is past the point of no recall + dat += "
The station is currently undergoing evacuation procedures.

" var/available_job_count = 0 - for(var/datum/job/job in job_master.occupations) + for(var/datum/job/job in SSjob.occupations) if(job && IsJobAvailable(job.title)) available_job_count++; dat += "
Choose from the following open positions:

" dat += "
" var/job_count = 0 - for(var/datum/job/job in job_master.occupations) + for(var/datum/job/job in SSjob.occupations) if(job && IsJobAvailable(job.title)) job_count++; if (job_count > round(available_job_count / 2)) @@ -364,6 +365,12 @@ return new_character +/mob/new_player/proc/ViewManifest() + var/dat = "" + dat += "

Crew Manifest

" + dat += data_core.get_manifest(OOC = 1) + + src << browse(dat, "window=manifest;size=370x420;can_close=1") /mob/new_player/Move() return 0 diff --git a/code/modules/mob/new_player/preferences_setup.dm b/code/modules/mob/new_player/preferences_setup.dm index 6742c29bf6d..02e8befd05e 100644 --- a/code/modules/mob/new_player/preferences_setup.dm +++ b/code/modules/mob/new_player/preferences_setup.dm @@ -7,6 +7,7 @@ gender = pick(MALE,FEMALE) underwear = random_underwear(gender) undershirt = random_undershirt(gender) + socks = random_socks(gender) skin_tone = random_skin_tone() hair_style = random_hair_style(gender) facial_hair_style = random_facial_hair_style(gender) @@ -42,6 +43,11 @@ if(S) preview_icon.Blend(new /icon(S.icon, "[S.icon_state]_s"), ICON_OVERLAY) + if(socks) + S = socks_list[socks] + if(S) + preview_icon.Blend(new /icon(S.icon, "[S.icon_state]_s"), ICON_OVERLAY) + var/icon/eyes_s = new/icon() if(EYECOLOR in pref_species.specflags) eyes_s = new/icon("icon" = 'icons/mob/human_face.dmi', "icon_state" = "[pref_species.eyes]_s") @@ -95,7 +101,7 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) else if(backbag == 3) clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) - if(CHEF) + if(COOK) clothes_s = new /icon('icons/mob/uniform.dmi', "chef_s") clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) clothes_s.Blend(new /icon('icons/mob/head.dmi', "chef"), ICON_OVERLAY) diff --git a/code/modules/mob/new_player/sprite_accessories.dm b/code/modules/mob/new_player/sprite_accessories.dm index c47444be1da..fe87d9dc4ba 100644 --- a/code/modules/mob/new_player/sprite_accessories.dm +++ b/code/modules/mob/new_player/sprite_accessories.dm @@ -914,6 +914,11 @@ icon_state = "shirt_red" gender = NEUTER +/datum/sprite_accessory/undershirt/tank_red + name = "Red Tank Top" + icon_state = "tank_red" + gender = NEUTER + /datum/sprite_accessory/undershirt/greenshirt name = "Green Shirt" icon_state = "shirt_green" @@ -942,4 +947,102 @@ /datum/sprite_accessory/undershirt/tankstripe name = "Striped Tank Top" icon_state = "tank_stripes" + gender = NEUTER + +/datum/sprite_accessory/undershirt/clownshirt + name = "Clown Shirt" + icon_state = "shirt_clown" + gender = NEUTER + +/datum/sprite_accessory/undershirt/alienshirt + name = "Alien Shirt" + icon_state = "shirt_alien" + gender = NEUTER + + + +/////////////////////// +// Socks Definitions // +/////////////////////// +/datum/sprite_accessory/socks + icon = 'icons/mob/underwear.dmi' + +/datum/sprite_accessory/socks/nude + name = "Nude" + icon_state = null + gender = NEUTER + +/datum/sprite_accessory/socks/white_norm + name = "Normal White" + icon_state = "white_norm" + gender = NEUTER + +/datum/sprite_accessory/socks/black_norm + name = "Normal Black" + icon_state = "black_norm" + gender = NEUTER + +/datum/sprite_accessory/socks/white_short + name = "Short White" + icon_state = "white_short" + gender = NEUTER + +/datum/sprite_accessory/socks/black_short + name = "Short Black" + icon_state = "black_short" + gender = NEUTER + +/datum/sprite_accessory/socks/white_knee + name = "Knee-high White" + icon_state = "white_knee" + gender = NEUTER + +/datum/sprite_accessory/socks/black_knee + name = "Knee-high Black" + icon_state = "black_knee" + gender = NEUTER + +/datum/sprite_accessory/socks/thin_knee + name = "Knee-high Thin" + icon_state = "thin_knee" + gender = FEMALE + +/datum/sprite_accessory/socks/striped_knee + name = "Knee-high Striped" + icon_state = "striped_knee" + gender = NEUTER + +/datum/sprite_accessory/socks/rainbow_knee + name = "Knee-high Rainbow" + icon_state = "rainbow_knee" + gender = NEUTER + +/datum/sprite_accessory/socks/white_thigh + name = "Thigh-high White" + icon_state = "white_thigh" + gender = NEUTER + +/datum/sprite_accessory/socks/black_thigh + name = "Thigh-high Black" + icon_state = "black_thigh" + gender = NEUTER + +/datum/sprite_accessory/socks/thin_thigh + name = "Thigh-high Thin" + icon_state = "thin_thigh" + gender = FEMALE + +/datum/sprite_accessory/socks/striped_thigh + name = "Thigh-high Striped" + icon_state = "striped_thigh" + gender = NEUTER + +/datum/sprite_accessory/socks/rainbow_thigh + name = "Thigh-high Rainbow" + icon_state = "rainbow_thigh" + gender = NEUTER + +/datum/sprite_accessory/socks/pantyhose + name = "Pantyhose" + icon_state = "pantyhose" gender = FEMALE diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm index d865f8aa618..5834833dcbf 100644 --- a/code/modules/mob/transform_procs.dm +++ b/code/modules/mob/transform_procs.dm @@ -19,19 +19,18 @@ canmove = 0 stunned = 1 icon = null + overlays.Cut() invisibility = 101 - var/atom/movable/overlay/animation = new /atom/movable/overlay( loc ) + + var/atom/movable/overlay/animation = new( loc ) animation.icon_state = "blank" animation.icon = 'icons/mob/mob.dmi' animation.master = src flick("h2monkey", animation) sleep(22) - //animation = null var/mob/living/carbon/monkey/O = new /mob/living/carbon/monkey( loc ) qdel(animation) - - // hash the original name? if (tr_flags & TR_HASHNAME) O.name = "monkey ([copytext(md5(real_name), 2, 6)])" @@ -77,12 +76,15 @@ O.mind.changeling.purchasedpowers += new /obj/effect/proc_holder/changeling/humanform(null) if (tr_flags & TR_DEFAULTMSG) O << "You are now a monkey." + + for(var/A in loc.vars) + if(loc.vars[A] == src) + loc.vars[A] = O + updateappearance(O) . = O if ( !(tr_flags & TR_KEEPSRC) ) //flag should be used if monkeyize() is called inside another proc of src so that one does not crash qdel(src) - return - ////////////////////////// Humanize ////////////////////////////// @@ -119,6 +121,7 @@ canmove = 0 stunned = 1 icon = null + overlays.Cut() invisibility = 101 var/atom/movable/overlay/animation = new( loc ) animation.icon_state = "blank" @@ -131,7 +134,6 @@ O.equip_to_appropriate_slot(C) qdel(animation) - O.gender = (deconstruct_block(getblock(dna.uni_identity, DNA_GENDER_BLOCK), 2)-1) ? FEMALE : MALE O.dna = dna @@ -185,11 +187,17 @@ O.a_intent = "help" if (tr_flags & TR_DEFAULTMSG) O << "You are now a human." + updateappearance(O) . = O + + for(var/A in loc.vars) + if(loc.vars[A] == src) + loc.vars[A] = O + if ( !(tr_flags & TR_KEEPSRC) ) //don't delete src yet if it's needed to finish calling proc qdel(src) - return + /mob/new_player/AIize() spawning = 1 diff --git a/code/modules/mob/update_icons.dm b/code/modules/mob/update_icons.dm index b0977242ddf..28934e23b88 100644 --- a/code/modules/mob/update_icons.dm +++ b/code/modules/mob/update_icons.dm @@ -46,9 +46,6 @@ /mob/proc/update_inv_gloves() return -/mob/proc/update_mutations() - return - /mob/proc/update_inv_wear_id() return diff --git a/code/modules/nano/nanoexternal.dm b/code/modules/nano/nanoexternal.dm index a6b2485f665..d6d2833e1e3 100644 --- a/code/modules/nano/nanoexternal.dm +++ b/code/modules/nano/nanoexternal.dm @@ -1,5 +1,5 @@ - // This file contains all Nano procs/definitions for external classes/objects - + // This file contains all Nano procs/definitions for external classes/objects + /** * Called when a Nano UI window is closed * This is how Nano handles closed windows @@ -15,7 +15,7 @@ if (istype(ui)) ui.close() - + if(ui.ref) var/href = "close=1" src.Topic(href, params2list(href), ui.ref) // this will direct to the atom's Topic() proc via client.Topic() @@ -31,13 +31,13 @@ * ui_interact is currently defined for /atom/movable * * @param user /mob The mob who is interacting with this ui - * @param ui_key string A string key to use for this ui. Allows for multiple unique uis on one obj/mob (defaut value "main") + * @param ui_key string A string key to use for this ui. Allows for multiple unique uis on one obj/mob (defaut value "main") * @param ui /datum/nanoui This parameter is passed by the nanoui process() proc when updating an open ui * * @return nothing */ /atom/movable/proc/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null) return - -// Used by the Nano UI Manager (/datum/nanomanager) to track UIs opened by this mob + +// Used by the Nano UI SubSystem (/datum/subsystem/nano) to track UIs opened by this mob /mob/var/list/open_uis = list() diff --git a/code/modules/nano/nanomanager.dm b/code/modules/nano/nanomanager.dm index 9b8be6ce99e..c463787a17e 100644 --- a/code/modules/nano/nanomanager.dm +++ b/code/modules/nano/nanomanager.dm @@ -1,19 +1,3 @@ -// This is the window/UI manager for Nano UI -// There should only ever be one (global) instance of nanomanger -/datum/nanomanager - // a list of current open /nanoui UIs, grouped by src_object and ui_key - var/open_uis[0] - // a list of current open /nanoui UIs, not grouped, for use in processing - var/list/processing_uis = list() - - /** - * Create a new nanomanager instance. - * - * @return /nanomanager new nanomanager object - */ -/datum/nanomanager/New() - return - /** * Get an open /nanoui ui for the current user, src_object and ui_key and try to update it with data * @@ -25,16 +9,16 @@ * * @return /nanoui Returns the found ui, for null if none exists */ -/datum/nanomanager/proc/try_update_ui(var/mob/user, src_object, ui_key, var/datum/nanoui/ui, data) +/datum/subsystem/nano/proc/try_update_ui(var/mob/user, src_object, ui_key, var/datum/nanoui/ui, data) if (isnull(ui)) // no ui has been passed, so we'll search for one { ui = get_open_ui(user, src_object, ui_key) } - if (!isnull(ui)) + if (!isnull(ui)) // The UI is already open so push the data to it ui.push_data(data) return ui - + return null /** @@ -46,7 +30,7 @@ * * @return /nanoui Returns the found ui, or null if none exists */ -/datum/nanomanager/proc/get_open_ui(var/mob/user, src_object, ui_key) +/datum/subsystem/nano/proc/get_open_ui(var/mob/user, src_object, ui_key) var/src_object_key = "\ref[src_object]" if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list)) return null @@ -66,21 +50,21 @@ * * @return int The number of uis updated */ -/datum/nanomanager/proc/update_uis(src_object) +/datum/subsystem/nano/proc/update_uis(src_object) var/src_object_key = "\ref[src_object]" if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list)) - return 0 + return 0 var/update_count = 0 - for (var/ui_key in open_uis[src_object_key]) + for (var/ui_key in open_uis[src_object_key]) for (var/datum/nanoui/ui in open_uis[src_object_key][ui_key]) if(ui && ui.src_object && ui.user) ui.process(1) update_count++ return update_count - + /** - * Update /nanoui uis belonging to user + * Update /nanoui uis belonging to user * * @param user /mob The mob who owns the uis * @param src_object /obj|/mob If src_object is provided, only update uis which are attached to src_object (optional) @@ -88,20 +72,20 @@ * * @return int The number of uis updated */ -/datum/nanomanager/proc/update_user_uis(var/mob/user, src_object = null, ui_key = null) +/datum/subsystem/nano/proc/update_user_uis(var/mob/user, src_object = null, ui_key = null) if (isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0) return 0 // has no open uis var/update_count = 0 - for (var/datum/nanoui/ui in user.open_uis) + for (var/datum/nanoui/ui in user.open_uis) if ((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key)) ui.process(1) update_count++ - + return update_count - + /** - * Close /nanoui uis belonging to user + * Close /nanoui uis belonging to user * * @param user /mob The mob who owns the uis * @param src_object /obj|/mob If src_object is provided, only close uis which are attached to src_object (optional) @@ -109,16 +93,16 @@ * * @return int The number of uis closed */ -/datum/nanomanager/proc/close_user_uis(var/mob/user, src_object = null, ui_key = null) +/datum/subsystem/nano/proc/close_user_uis(var/mob/user, src_object = null, ui_key = null) if (isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0) return 0 // has no open uis var/close_count = 0 - for (var/datum/nanoui/ui in user.open_uis) + for (var/datum/nanoui/ui in user.open_uis) if ((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key)) ui.close() close_count++ - + return close_count /** @@ -129,7 +113,7 @@ * * @return nothing */ -/datum/nanomanager/proc/ui_opened(var/datum/nanoui/ui) +/datum/subsystem/nano/proc/ui_opened(var/datum/nanoui/ui) var/src_object_key = "\ref[ui.src_object]" if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list)) open_uis[src_object_key] = list(ui.ui_key = list()) @@ -149,7 +133,7 @@ * * @return int 0 if no ui was removed, 1 if removed successfully */ -/datum/nanomanager/proc/ui_closed(var/datum/nanoui/ui) +/datum/subsystem/nano/proc/ui_closed(var/datum/nanoui/ui) var/src_object_key = "\ref[ui.src_object]" if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list)) return 0 // wasn't open @@ -160,7 +144,7 @@ ui.user.open_uis.Remove(ui) var/list/uis = open_uis[src_object_key][ui.ui_key] return uis.Remove(ui) - + /** * This is called on user logout * Closes/clears all uis attached to the user's /mob @@ -170,8 +154,8 @@ * @return nothing */ -// -/datum/nanomanager/proc/user_logout(var/mob/user) +// +/datum/subsystem/nano/proc/user_logout(var/mob/user) return close_user_uis(user) /** @@ -183,7 +167,7 @@ * * @return nothing */ -/datum/nanomanager/proc/user_transferred(var/mob/oldMob, var/mob/newMob) +/datum/subsystem/nano/proc/user_transferred(var/mob/oldMob, var/mob/newMob) if (isnull(oldMob.open_uis) || !istype(oldMob.open_uis, /list) || open_uis.len == 0) return 0 // has no open uis @@ -195,6 +179,6 @@ newMob.open_uis.Add(ui) oldMob.open_uis.Cut() - + return 1 // success diff --git a/code/modules/nano/nanoui.dm b/code/modules/nano/nanoui.dm index 496f79b55ba..c38714a1a63 100644 --- a/code/modules/nano/nanoui.dm +++ b/code/modules/nano/nanoui.dm @@ -11,7 +11,7 @@ nanoui is used to open and update nano browser uis #define STATUS_UPDATE 1 // ORANGE Visability #define STATUS_DISABLED 0 // RED Visability -/datum/nanoui +/datum/nanoui // the user who opened this ui var/mob/user // the object this ui "belongs" to @@ -180,7 +180,7 @@ nanoui is used to open and update nano browser uis data["ui"] = list( "status" = status, "user" = list("name" = user.name) - ) + ) return data /** @@ -256,10 +256,10 @@ nanoui is used to open and update nano browser uis */ /datum/nanoui/proc/get_header() var/head_content = "" - + for (var/filename in scripts) head_content += " " - + for (var/filename in stylesheets) head_content += " " @@ -284,7 +284,7 @@ nanoui is used to open and update nano browser uis [head_content] - +
[title ? "
[title]
" : ""]
@@ -340,7 +340,7 @@ nanoui is used to open and update nano browser uis winset(user, "mapwindow.map", "focus=true") // return keyboard focus to map on_close_winset() //onclose(user, window_id) - nanomanager.ui_opened(src) + SSnano.ui_opened(src) /** * Close this UI @@ -349,7 +349,7 @@ nanoui is used to open and update nano browser uis */ /datum/nanoui/proc/close() is_auto_updating = 0 - nanomanager.ui_closed(src) + SSnano.ui_closed(src) user << browse(null, "window=[window_id]") /** @@ -392,7 +392,7 @@ nanoui is used to open and update nano browser uis return if (src_object && src_object.Topic(href, href_list)) - nanomanager.update_uis(src_object) // update all UIs attached to src_object + SSnano.update_uis(src_object) // update all UIs attached to src_object /** * Process this UI, updating the entire UI or just the status (aka visibility) @@ -406,7 +406,7 @@ nanoui is used to open and update nano browser uis if (!src_object || !user) close() return - + if (status && (update || is_auto_updating)) src_object.ui_interact(user, ui_key, src) // Update the UI (update_status() is called whenever a UI is updated) else diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index 0f7b55673dd..2d5ead77aff 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -68,9 +68,13 @@ if(usr.stat || !usr.canmove || usr.restrained()) return - if((CLUMSY in usr.mutations) && prob(25)) - usr << "You cut yourself on the paper! Ahhhh! Ahhhhh!" - usr.damageoverlaytemp = 9001 + + if(!ishuman(usr)) + return + var/mob/living/carbon/human/H = usr + if(H.disabilities & CLUMSY && prob(25)) + H << "You cut yourself on the paper! Ahhhh! Ahhhhh!" + H.damageoverlaytemp = 9001 return var/n_name = copytext(sanitize(input(usr, "What would you like to label the paper?", "Paper Labelling", null) as text), 1, MAX_NAME_LEN) if((loc == usr && usr.stat == 0)) @@ -80,7 +84,7 @@ /obj/item/weapon/paper/attack_self(mob/user) user.examinate(src) - if(rigged && (events.holiday == "April Fool's Day")) + if(rigged && (SSevent.holiday == "April Fool's Day")) if(spam_flag == 0) spam_flag = 1 playsound(loc, 'sound/items/bikehorn.ogg', 50, 1) @@ -263,14 +267,14 @@ update_icon() -/obj/item/weapon/paper/attackby(obj/item/weapon/P, mob/user) +/obj/item/weapon/paper/attackby(obj/item/weapon/P, mob/living/carbon/human/user) ..() if(is_blind(user)) return var/clown = 0 - if(user && (CLUMSY in user.mutations)) + if(user.disabilities & CLUMSY) clown = 1 if(istype(P, /obj/item/weapon/pen) || istype(P, /obj/item/toy/crayon)) diff --git a/code/modules/paperwork/paperbin.dm b/code/modules/paperwork/paperbin.dm index a85940d0f81..e4e8a72694d 100644 --- a/code/modules/paperwork/paperbin.dm +++ b/code/modules/paperwork/paperbin.dm @@ -47,7 +47,7 @@ papers.Remove(P) else P = new /obj/item/weapon/paper - if(events.holiday == "April Fool's Day") + if(SSevent.holiday == "April Fool's Day") if(prob(30)) P.info = "HONK HONK HONK HONK HONK HONK HONK
HOOOOOOOOOOOOOOOOOOOOOONK
APRIL FOOLS
" P.rigged = 1 diff --git a/code/modules/power/antimatter/shielding.dm b/code/modules/power/antimatter/shielding.dm index 0cec896235e..e30567795c0 100644 --- a/code/modules/power/antimatter/shielding.dm +++ b/code/modules/power/antimatter/shielding.dm @@ -155,7 +155,8 @@ proc/cardinalrange(var/center) /obj/machinery/am_shielding/proc/setup_core() processing = 1 - machines.Add(src) + machines |= src + SSmachine.processing |= src if(!control_unit) return control_unit.linked_cores.Add(src) control_unit.reported_core_efficiency += efficiency diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index daf29f7888f..7014dec8cc4 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -489,22 +489,8 @@ make_terminal() terminal.connect_to_network() else if (istype(W, /obj/item/weapon/wirecutters) && terminal && opened && has_electronics!=2) - if (src.loc:intact) - user << "You must remove the floor plating in front of the APC first." - return - user.visible_message("[user.name] dismantles the power terminal from [src].", \ - "You begin to cut the cables...") - playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) - if(do_after(user, 50)) - if(terminal && opened && has_electronics!=2) - if (prob(50) && electrocute_mob(usr, terminal.powernet, terminal)) - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread - s.set_up(5, 1, src) - s.start() - return - new /obj/item/stack/cable_coil(loc,10) - user << "You cut the cables and dismantle the power terminal." - qdel(terminal) + terminal.dismantle(user) + else if (istype(W, /obj/item/weapon/module/power_control) && opened && has_electronics==0 && !((stat & BROKEN) || malfhack)) user.visible_message("[user.name] inserts the power control board into [src].", \ "You start to insert the power control board into the frame...") @@ -690,7 +676,7 @@ "chargingStatus" = charging, "totalLoad" = lastused_equip + lastused_light + lastused_environ, "coverLocked" = coverlocked, - "siliconUser" = istype(user, /mob/living/silicon), + "siliconUser" = user.has_unlimited_silicon_privilege, "malfStatus" = get_malf_status(user), "powerChannels" = list( @@ -728,7 +714,7 @@ ) // update the ui if it exists, returns null if no ui is passed/found - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data) + ui = SSnano.try_update_ui(user, src, ui_key, ui, data) if (!ui) // the ui does not exist, so we'll create a new() one // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm @@ -778,7 +764,7 @@ if(user.lying) user << "You must stand to use [src]!" return 0 - if (istype(user, /mob/living/silicon)) + if(user.has_unlimited_silicon_privilege) var/mob/living/silicon/ai/AI = user var/mob/living/silicon/robot/robot = user if ( \ @@ -844,7 +830,7 @@ update() else if (href_list["overload"]) - if(istype(usr, /mob/living/silicon)) + if(usr.has_unlimited_silicon_privilege) src.overload_lighting() else if (href_list["malfhack"]) @@ -881,7 +867,7 @@ malfvacate() else if (href_list["toggleaccess"]) - if(istype(usr, /mob/living/silicon)) + if(usr.has_unlimited_silicon_privilege) if(emagged || (stat & (BROKEN|MAINT))) usr << "The APC does not respond to the command." else diff --git a/code/modules/power/cable.dm b/code/modules/power/cable.dm index 6b9753df305..c03819fdd88 100644 --- a/code/modules/power/cable.dm +++ b/code/modules/power/cable.dm @@ -622,37 +622,41 @@ obj/structure/cable/proc/avail() var/path = "/obj/structure/cable" + (item_color == "red" ? "" : "/" + item_color) return new path (location) -// called when cable_coil is clicked on a turf/simulated/floor -/obj/item/stack/cable_coil/proc/turf_place(turf/simulated/floor/F, mob/user) +// called when cable_coil is clicked on a turf +/obj/item/stack/cable_coil/proc/place_turf(turf/T, mob/user) if(!isturf(user.loc)) return + if(!T.cancable) + user << "You can only lay cables on catwalks and plating!" + return + if(get_amount() < 1) // Out of cable user << "There is no cable left." return - if(get_dist(F,user) > 1) // Too far + if(get_dist(T,user) > 1) // Too far user << "You can't lay cable at a place that far away." return - if(F.intact) // Ff floor is intact, complain + if(T.intact) // Ff floor is intact, complain user << "You can't lay cable there unless the floor tiles are removed." return else var/dirn - if(user.loc == F) + if(user.loc == T) dirn = user.dir // if laying on the tile we're on, lay in the direction we're facing else - dirn = get_dir(F, user) + dirn = get_dir(T, user) - for(var/obj/structure/cable/LC in F) + for(var/obj/structure/cable/LC in T) if(LC.d2 == dirn && LC.d1 == 0) user << "There's already a cable at that position." return - var/obj/structure/cable/C = get_new_cable (F) + var/obj/structure/cable/C = get_new_cable(T) //set up the new cable C.d1 = 0 //it's a O-X node cable @@ -695,14 +699,17 @@ obj/structure/cable/proc/avail() if(U == T) //if clicked on the turf we're standing on, try to put a cable in the direction we're facing - turf_place(T,user) + place_turf(T,user) return var/dirn = get_dir(C, user) // one end of the clicked cable is pointing towards us if(C.d1 == dirn || C.d2 == dirn) - if(U.intact) // can't place a cable if the floor is complete + if(!U.cancable) //checking if it's a plating or catwalk + user << "You can only lay cables on catwalks and plating!" + return + if(U.intact) //can't place a cable if it's a plating with a tile on it user << "You can't lay cable there unless the floor tiles are removed." return else diff --git a/code/modules/power/gravitygenerator.dm b/code/modules/power/gravitygenerator.dm index c4147f0307a..8a04231290f 100644 --- a/code/modules/power/gravitygenerator.dm +++ b/code/modules/power/gravitygenerator.dm @@ -321,7 +321,7 @@ var/const/GRAV_NEEDS_WRENCH = 3 playsound(src.loc, 'sound/effects/EMPulse.ogg', 100, 1) updateDialog() - if(prob(25)) // To help stop "Your clothes feel warm" spam. + if(prob(25)) // To help stop "Your clothes feel warm." spam. pulse_radiation() var/overlay_state = null diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm index 232791722cc..47bc5989647 100644 --- a/code/modules/power/lighting.dm +++ b/code/modules/power/lighting.dm @@ -370,6 +370,8 @@ else if(status != LIGHT_BROKEN && status != LIGHT_EMPTY) user.do_attack_animation(src) + if(W.damtype == STAMINA) + return if(prob(1+W.force * 5)) user.visible_message("[user.name] smashed the light!", \ @@ -467,7 +469,7 @@ // attack with hand - remove tube/bulb // if hands aren't protected and the light is on, burn the player -/obj/machinery/light/attack_hand(mob/user) +/obj/machinery/light/attack_hand(mob/living/carbon/human/user) add_fingerprint(user) @@ -489,9 +491,9 @@ else prot = 1 - if(prot > 0 || (COLD_RESISTANCE in user.mutations)) + if(prot > 0) user << "You remove the light [fitting]" - else if(TK in user.mutations) + else if(istype(user) && user.dna.check_mutation(TK)) user << "You telekinetically remove the light [fitting]." else user << "You try to remove the light [fitting], but you burn your hand on it!" diff --git a/code/modules/power/power.dm b/code/modules/power/power.dm index 9a3a6aea791..3ee6979100f 100644 --- a/code/modules/power/power.dm +++ b/code/modules/power/power.dm @@ -128,7 +128,7 @@ if(get_dist(src, user) > 1) return - coil.turf_place(T, user) + coil.place_turf(T, user) return else ..() @@ -217,7 +217,7 @@ // rebuild all power networks from scratch - only called at world creation or by the admin verb -/proc/makepowernets() +/datum/subsystem/power/proc/makepowernets() for(var/datum/powernet/PN in powernets) del(PN) powernets.Cut() @@ -356,10 +356,10 @@ //////////////////////////////////////////// /datum/powernet/New() - powernets += src + SSpower.powernets += src /datum/powernet/Destroy() - powernets -= src + SSpower.powernets -= src /datum/powernet/proc/is_empty() return !cables.len && !nodes.len diff --git a/code/modules/power/singularity/narsie.dm b/code/modules/power/singularity/narsie.dm index c33bc19bff7..c502e814eff 100644 --- a/code/modules/power/singularity/narsie.dm +++ b/code/modules/power/singularity/narsie.dm @@ -10,7 +10,6 @@ move_self = 1 //Do we move on our own? grav_pull = 5 //How many tiles out do we pull? consume_range = 6 //How many tiles out do we eat - var/uneatable = list(/turf/space, /obj/effect/overlay, /mob/living/simple_animal/construct) /obj/singularity/narsie/large name = "Nar-Sie" @@ -35,8 +34,7 @@ narsie_spawn_animation() sleep(70) - if(emergency_shuttle) - emergency_shuttle.incall(0.3) // Cannot recall + SSshuttle.emergency.request(null, 0.3) // Cannot recall /obj/singularity/narsie/large/attack_ghost(mob/dead/observer/user as mob) @@ -84,25 +82,7 @@ /obj/singularity/narsie/consume(var/atom/A) - if(is_type_in_list(A, uneatable)) - return 0 - - if(istype(A,/mob/living/)) - var/mob/living/C = A - if(C.client) - makeNewConstruct(/mob/living/simple_animal/construct/harvester, C, null, 1) - C.spawn_dust() - C.gib() - return - - if(isturf(A)) - var/turf/T = A - if(istype(T, /turf/simulated/floor) && !istype(T, /turf/simulated/floor/engine/cult)) - if(prob(20)) T.ChangeTurf(/turf/simulated/floor/engine/cult) - - else if(istype(T,/turf/simulated/wall) && !istype(T, /turf/simulated/wall/cult)) - if(prob(20)) T.ChangeTurf(/turf/simulated/wall/cult) - return + A.narsie_act() /obj/singularity/narsie/ex_act() //No throwing bombs at it either. --NEO diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm index 8f1443cb6c3..78998bac96e 100644 --- a/code/modules/power/singularity/singularity.dm +++ b/code/modules/power/singularity/singularity.dm @@ -32,7 +32,7 @@ src.energy = starting_energy ..() - processing_objects.Add(src) + SSobj.processing.Add(src) for(var/obj/machinery/power/singularity_beacon/singubeacon in world) if(singubeacon.active) target = singubeacon @@ -40,7 +40,7 @@ return /obj/singularity/Destroy() - processing_objects.Remove(src) + SSobj.processing.Remove(src) ..() /obj/singularity/Move(atom/newloc, direct) diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm index 2f0e57e313d..3ee6f487554 100644 --- a/code/modules/power/smes.dm +++ b/code/modules/power/smes.dm @@ -142,29 +142,7 @@ //disassembling the terminal if(istype(I, /obj/item/weapon/wirecutters) && terminal && panel_open) - var/turf/T = get_turf(terminal) - if (T.intact) //is the floor plating removed ? - user << "You must first expose the power terminal!" - return - - user << "You begin to dismantle the power terminal..." - playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) - - if(do_after(user, 50)) - if (prob(50) && electrocute_mob(usr, terminal.powernet, terminal)) //animate the electrocution if uncautious and unlucky - var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread - s.set_up(5, 1, src) - s.start() - return - - //give the wires back and delete the terminal - new /obj/item/stack/cable_coil(T,10) - user.visible_message(\ - "[user.name] cuts the cables and dismantles the power terminal.",\ - "You cut the cables and dismantle the power terminal.") - inputting = 0 //stop inputting, since we have don't have a terminal anymore - qdel(terminal) - return + terminal.dismantle(user) //crowbarring it ! default_deconstruction_crowbar(I) @@ -337,7 +315,7 @@ ) // update the ui if it exists, returns null if no ui is passed/found - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data) + ui = SSnano.try_update_ui(user, src, ui_key, ui, data) if (!ui) // the ui does not exist, so we'll create a new() one // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm index 7c70cb2c484..c0341f3eb52 100644 --- a/code/modules/power/solar.dm +++ b/code/modules/power/solar.dm @@ -1,8 +1,6 @@ #define SOLAR_MAX_DIST 40 #define SOLARGENRATE 1500 -var/list/solars_list = list() - /obj/machinery/power/solar name = "solar panel" desc = "A solar electrical generator." @@ -108,14 +106,12 @@ var/list/solars_list = list() //calculates the fraction of the sunlight that the panel recieves /obj/machinery/power/solar/proc/update_solar_exposure() - if(!sun) - return if(obscured) sunfrac = 0 return //find the smaller angle between the direction the panel is facing and the direction of the sun (the sign is not important here) - var/p_angle = min(abs(adir - sun.angle), 360 - abs(adir - sun.angle)) + var/p_angle = min(abs(adir - SSsun.angle), 360 - abs(adir - SSsun.angle)) if(p_angle > 90) // if facing more than 90deg from sun, zero output sunfrac = 0 @@ -127,7 +123,7 @@ var/list/solars_list = list() /obj/machinery/power/solar/process()//TODO: remove/add this from machines to save on processing as needed ~Carn PRIORITY if(stat & BROKEN) return - if(!sun || !control) //if there's no sun or the panel is not linked to a solar control computer, no need to proceed + if(!control) //if there's no sun or the panel is not linked to a solar control computer, no need to proceed return if(powernet) @@ -178,10 +174,12 @@ var/list/solars_list = list() var/ax = x // start at the solar panel var/ay = y var/turf/T = null + var/dx = SSsun.dx + var/dy = SSsun.dy for(var/i = 1 to 20) // 20 steps is enough - ax += sun.dx // do step - ay += sun.dy + ax += dx // do step + ay += dy T = locate( round(ax,0.5),round(ay,0.5),z) @@ -308,12 +306,12 @@ var/list/solars_list = list() /obj/machinery/power/solar_control/disconnect_from_network() ..() - solars_list.Remove(src) + SSsun.solars.Remove(src) /obj/machinery/power/solar_control/connect_to_network() var/to_return = ..() if(powernet) //if connected and not already in solar_list... - solars_list |= src //... add it + SSsun.solars |= src //... add it return to_return //search for unconnected panels and trackers in the computer powernet and connect them @@ -341,7 +339,7 @@ var/list/solars_list = list() cdir = targetdir //...the current direction is the targetted one (and rotates panels to it) if(2) // auto-tracking if(connected_tracker) - connected_tracker.set_angle(sun.angle) + connected_tracker.set_angle(SSsun.angle) set_panels(cdir) updateDialog() @@ -475,7 +473,7 @@ var/list/solars_list = list() track = text2num(href_list["track"]) if(track == 2) if(connected_tracker) - connected_tracker.set_angle(sun.angle) + connected_tracker.set_angle(SSsun.angle) set_panels(cdir) else if (track == 1) //begin manual tracking src.targetdir = src.cdir @@ -485,7 +483,7 @@ var/list/solars_list = list() if(href_list["search_connected"]) search_for_connected() if(connected_tracker && track == 2) - connected_tracker.set_angle(sun.angle) + connected_tracker.set_angle(SSsun.angle) set_panels(cdir) src.updateUsrDialog() diff --git a/code/modules/power/supermatter/supermatter.dm b/code/modules/power/supermatter/supermatter.dm index b08ad2edf4d..03d8aab4865 100644 --- a/code/modules/power/supermatter/supermatter.dm +++ b/code/modules/power/supermatter/supermatter.dm @@ -76,7 +76,7 @@ /obj/machinery/power/supermatter_shard/proc/explode() investigate_log("has exploded.", "supermatter") - explosion(get_turf(src), explosion_power, explosion_power * 2, explosion_power * 3, explosion_power * 4, 1, 1) + explosion(get_turf(src), explosion_power, explosion_power * 2, explosion_power * 3, explosion_power * 4, 1) qdel(src) return @@ -177,10 +177,10 @@ for(var/mob/living/carbon/human/l in view(src, min(7, round(power ** 0.25)))) // If they can see it without mesons on. Bad on them. if(!istype(l.glasses, /obj/item/clothing/glasses/meson)) - l.hallucination = max(0, min(200, l.hallucination + power * config_hallucination_power * sqrt( 1 / min(1, get_dist(l, src)) ) ) ) + l.hallucination = max(0, min(200, l.hallucination + power * config_hallucination_power * sqrt( 1 / max(1, get_dist(l, src)) ) ) ) for(var/mob/living/l in range(src, round((power / 100) ** 0.25))) - var/rads = (power / 10) * sqrt( 1 / min(get_dist(l, src),1) ) + var/rads = (power / 10) * sqrt( 1 / max(get_dist(l, src),1) ) l.apply_effect(rads, IRRADIATE) power -= (power/500)**3 @@ -220,7 +220,9 @@ /obj/machinery/power/supermatter_shard/attack_ai(mob/user as mob) user << "You attempt to interface with the control circuits but find they are not connected to your network. Maybe in a future firmware update." -/obj/machinery/power/supermatter_shard/attack_hand(mob/user as mob) +/obj/machinery/power/supermatter_shard/attack_hand(mob/living/user as mob) + if(!istype(user)) + return user.visible_message("\The [user] reaches out and touches \the [src], inducing a resonance... \his body starts to glow and bursts into flames before flashing into ash.",\ "You reach out and touch \the [src]. Everything starts burning and all you can hear is ringing. Your last thought is \"That was not a wise decision.\"",\ "You hear an unearthly noise as a wave of heat washes over you.") @@ -235,7 +237,9 @@ R.receive_pulse(power/10) return -/obj/machinery/power/supermatter_shard/attackby(obj/item/weapon/W as obj, mob/living/user as mob) +/obj/machinery/power/supermatter_shard/attackby(obj/item/W as obj, mob/living/user as mob) + if(!istype(W) || (W.flags & ABSTRACT) || !istype(user)) + return if(user.drop_item(W)) Consume(W) user.visible_message("As [user] touches \the [src] with \a [W], silence fills the room...",\ @@ -252,9 +256,11 @@ AM.visible_message("\The [AM] slams into \the [src] inducing a resonance... \his body starts to glow and catch flame before flashing into ash.",\ "You slam into \the [src] as your ears are filled with unearthly ringing. Your last thought is \"Oh, fuck.\"",\ "You hear an unearthly noise as a wave of heat washes over you.") - else + else if(isobj(AM) && !istype(AM, /obj/effect)) AM.visible_message("\The [AM] smacks into \the [src] and rapidly flashes to ash.",\ "You hear a loud crack as you are washed with a wave of heat.") + else + return playsound(get_turf(src), 'sound/effects/supermatter.ogg', 50, 1) @@ -267,7 +273,7 @@ user.dust() power += 200 message_admins("[src] has consumed [key_name(user)]? (JMP).") - else + else if(isobj(AM) && !istype(AM, /obj/effect)) qdel(AM) investigate_log("has consumed [AM].", "supermatter") diff --git a/code/modules/power/terminal.dm b/code/modules/power/terminal.dm index a0d6eb1084d..f977462f7ec 100644 --- a/code/modules/power/terminal.dm +++ b/code/modules/power/terminal.dm @@ -33,3 +33,48 @@ invisibility = 0 icon_state = "term" + +/obj/machinery/power/proc/can_terminal_dismantle() + . = 0 + +/obj/machinery/power/apc/can_terminal_dismantle() + . = 0 + if(opened && has_electronics != 2) + . = 1 + +/obj/machinery/power/smes/can_terminal_dismantle() + . = 0 + if(panel_open) + . = 1 + + +/obj/machinery/power/terminal/proc/dismantle(var/mob/living/user) + if(istype(loc, /turf/simulated)) + var/turf/simulated/T = loc + if(T.intact) + user << "You must first expose the power terminal!" + return + + if(master && master.can_terminal_dismantle()) + user.visible_message("[user.name] dismantles the power terminal from [master].", \ + "You begin to cut the cables...") + + playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1) + if(do_after(user, 50)) + if(master && master.can_terminal_dismantle()) + if(prob(50) && electrocute_mob(user, powernet, src)) + var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread + s.set_up(5, 1, master) + s.start() + return + new /obj/item/stack/cable_coil(loc, 10) + user << "You cut the cables and dismantle the power terminal." + qdel(src) + + +/obj/machinery/power/terminal/attackby(obj/item/W, mob/living/user) + if(istype(W, /obj/item/weapon/wirecutters)) + dismantle(user) + return + + ..() diff --git a/code/modules/projectiles/ammunition/energy.dm b/code/modules/projectiles/ammunition/energy.dm index 05c5f172788..e2473a521f8 100644 --- a/code/modules/projectiles/ammunition/energy.dm +++ b/code/modules/projectiles/ammunition/energy.dm @@ -117,10 +117,10 @@ fire_sound = 'sound/weapons/Kenetic_accel.ogg' /obj/item/ammo_casing/energy/disabler - projectile_type = /obj/item/projectile/energy/disabler + projectile_type = /obj/item/projectile/beam/disabler select_name = "disable" e_cost = 50 - fire_sound = "sound/weapons/taser.ogg" + fire_sound = "sound/weapons/taser2.ogg" /obj/item/ammo_casing/energy/wormhole projectile_type = /obj/item/projectile/beam/wormhole diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index f902ae5917d..b3c855e71da 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -28,6 +28,8 @@ var/trigger_guard = 1 var/sawn_desc = null var/sawn_state = SAWN_INTACT + var/burst_size = 1 + var/fire_delay = 0 /obj/item/weapon/gun/proc/process_chamber() return 0 @@ -65,7 +67,7 @@ for(var/obj/O in contents) O.emp_act(severity) -/obj/item/weapon/gun/afterattack(atom/target as mob|obj|turf, mob/living/user as mob|obj, flag, params)//TODO: go over this +/obj/item/weapon/gun/afterattack(atom/target as mob|obj|turf, mob/living/carbon/human/user as mob|obj, flag, params)//TODO: go over this if(flag) //It's adjacent, is the user, or is on the user's person if(istype(target, /mob/) && target != user && !(target in user.contents)) //We make sure that it is a mob, it's not us or part of us. if(user.a_intent == "harm") //Flogging action @@ -77,29 +79,33 @@ if(clumsy_check && can_shoot()) if(istype(user, /mob/living)) var/mob/living/M = user - if ((CLUMSY in M.mutations) && prob(40)) + if (M.disabilities & CLUMSY && prob(40)) user << "You shoot yourself in the foot with \the [src]!" process_fire(user,user,0,params) M.drop_item() return + if(isliving(user)) + var/mob/living/L = user + if(!can_trigger_gun(L)) + return + + process_fire(target,user,1,params) + +/obj/item/weapon/gun/proc/can_trigger_gun(mob/living/carbon/user) if (!user.IsAdvancedToolUser()) user << "You don't have the dexterity to do this!" - return + return 0 if(trigger_guard) - if(istype(user, /mob/living)) - var/mob/living/M = user - if (HULK in M.mutations) - M << "Your meaty finger is much too large for the trigger guard!" - return - if(ishuman(user)) - var/mob/living/carbon/human/H = user - if(H.dna && NOGUNS in H.dna.species.specflags) + if(istype(user) && user.dna) + if(user.dna.check_mutation(HULK)) + user << "Your meaty finger is much too large for the trigger guard!" + return 0 + if(NOGUNS in user.dna.species.specflags) user << "Your fingers don't fit in the trigger guard!" - return - - process_fire(target,user,flag,params) + return 0 + return 1 /obj/item/weapon/gun/proc/process_fire(atom/target as mob|obj|turf, mob/living/user as mob|obj, var/message = 1, params) @@ -108,18 +114,27 @@ if(!special_check(user)) return - if(chambered) - if(!chambered.fire(target, user, params, , suppressed)) - shoot_with_empty_chamber(user) - else - if(get_dist(user, target) <= 1) //Making sure whether the target is in vicinity for the pointblank shot - shoot_live_shot(user, 1, target,message) + for(var/i = 1 to burst_size) + if(!issilicon(user)) + if( i>1 && !(src in get_both_hands(user))) //for burst firing + break + if(chambered) + if(!chambered.fire(target, user, params, , suppressed)) + shoot_with_empty_chamber(user) + break else - shoot_live_shot(user,message) - else - shoot_with_empty_chamber(user) - process_chamber() - update_icon() + if(!special_check(user)) + return + if(get_dist(user, target) <= 1) //Making sure whether the target is in vicinity for the pointblank shot + shoot_live_shot(user, 1, target, message) + else + shoot_live_shot(user, 0, target, message) + else + shoot_with_empty_chamber(user) + break + process_chamber() + update_icon() + sleep(fire_delay) if(user.hand) user.update_inv_l_hand(0) diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm index 75d5a076186..f30ce4493de 100644 --- a/code/modules/projectiles/guns/energy/laser.dm +++ b/code/modules/projectiles/guns/energy/laser.dm @@ -30,11 +30,11 @@ obj/item/weapon/gun/energy/laser/retro /obj/item/weapon/gun/energy/laser/captain/New() ..() - processing_objects.Add(src) + SSobj.processing.Add(src) /obj/item/weapon/gun/energy/laser/captain/Destroy() - processing_objects.Remove(src) + SSobj.processing.Remove(src) ..() @@ -115,11 +115,11 @@ obj/item/weapon/gun/energy/laser/retro /obj/item/weapon/gun/energy/laser/bluetag/New() ..() - processing_objects.Add(src) + SSobj.processing.Add(src) /obj/item/weapon/gun/energy/laser/bluetag/Destroy() - processing_objects.Remove(src) + SSobj.processing.Remove(src) ..() @@ -154,11 +154,11 @@ obj/item/weapon/gun/energy/laser/retro /obj/item/weapon/gun/energy/laser/redtag/New() ..() - processing_objects.Add(src) + SSobj.processing.Add(src) /obj/item/weapon/gun/energy/laser/redtag/Destroy() - processing_objects.Remove(src) + SSobj.processing.Remove(src) ..() diff --git a/code/modules/projectiles/guns/energy/nuclear.dm b/code/modules/projectiles/guns/energy/nuclear.dm index 7074c8102b1..6737f748e4d 100644 --- a/code/modules/projectiles/guns/energy/nuclear.dm +++ b/code/modules/projectiles/guns/energy/nuclear.dm @@ -1,9 +1,9 @@ /obj/item/weapon/gun/energy/gun name = "energy gun" - desc = "A basic hybrid energy gun with two settings: Stun and kill." + desc = "A basic hybrid energy gun with two settings: Disable and kill." icon_state = "energy" item_state = null //so the human update icon uses the icon_state instead. - ammo_type = list(/obj/item/ammo_casing/energy/electrode, /obj/item/ammo_casing/energy/laser) + ammo_type = list(/obj/item/ammo_casing/energy/disabler, /obj/item/ammo_casing/energy/laser) origin_tech = "combat=3;magnets=2" modifystate = 2 @@ -12,7 +12,6 @@ select_fire(user) update_icon() - /obj/item/weapon/gun/energy/gun/nuclear name = "advanced energy gun" desc = "An energy gun with an experimental miniaturized nuclear reactor that automatically charges the internal power cell." @@ -21,14 +20,15 @@ var/lightfail = 0 var/charge_tick = 0 modifystate = 0 + ammo_type = list(/obj/item/ammo_casing/energy/electrode, /obj/item/ammo_casing/energy/laser) /obj/item/weapon/gun/energy/gun/nuclear/New() ..() - processing_objects.Add(src) + SSobj.processing.Add(src) /obj/item/weapon/gun/energy/gun/nuclear/Destroy() - processing_objects.Remove(src) + SSobj.processing.Remove(src) ..() @@ -62,7 +62,7 @@ M << "You feel a wave of heat wash over you." M.apply_effect(300, IRRADIATE) crit_fail = 1 //break the gun so it stops recharging - processing_objects.Remove(src) + SSobj.processing.Remove(src) update_icon() return 0 @@ -105,3 +105,8 @@ update_charge() update_reactor() update_mode() + +/obj/item/weapon/gun/energy/gun/turret + name = "hybrid turret gun" + desc = "A basic hybrid energy gun with two settings: Stun and kill." + ammo_type = list(/obj/item/ammo_casing/energy/electrode, /obj/item/ammo_casing/energy/laser) diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm index 4db3e4a9ffb..561e8a15f5e 100644 --- a/code/modules/projectiles/guns/energy/special.dm +++ b/code/modules/projectiles/guns/energy/special.dm @@ -33,11 +33,11 @@ /obj/item/weapon/gun/energy/floragun/New() ..() - processing_objects.Add(src) + SSobj.processing.Add(src) /obj/item/weapon/gun/energy/floragun/Destroy() - processing_objects.Remove(src) + SSobj.processing.Remove(src) ..() @@ -69,11 +69,11 @@ /obj/item/weapon/gun/energy/meteorgun/New() ..() - processing_objects.Add(src) + SSobj.processing.Add(src) /obj/item/weapon/gun/energy/meteorgun/Destroy() - processing_objects.Remove(src) + SSobj.processing.Remove(src) ..() /obj/item/weapon/gun/energy/meteorgun/process() diff --git a/code/modules/projectiles/guns/energy/stun.dm b/code/modules/projectiles/guns/energy/stun.dm index 2c79a769a35..f79e0b24d0c 100644 --- a/code/modules/projectiles/guns/energy/stun.dm +++ b/code/modules/projectiles/guns/energy/stun.dm @@ -7,25 +7,39 @@ ammo_type = list(/obj/item/ammo_casing/energy/electrode) cell_type = "/obj/item/weapon/stock_parts/cell/crap" -/obj/item/weapon/gun/energy/taser/cyborg - name = "taser gun" - desc = "An integrated taser that draws directly from a cyborg's power cell. The weapon contains a limiter to prevent the cyborg's power cell from overheating." - icon_state = "taser" - fire_sound = 'sound/weapons/Taser.ogg' +/obj/item/weapon/gun/energy/stunrevolver + name = "stun revolver" + desc = "A high-tech revolver that fires internal, reusable stun cartidges in a revolving cylinder." + icon_state = "stunrevolver" + origin_tech = "combat=3;materials=3;powerstorage=2" + ammo_type = list(/obj/item/ammo_casing/energy/electrode/gun) + cell_type = "/obj/item/weapon/stock_parts/cell" + +/obj/item/weapon/gun/energy/gun/advtaser + name = "advanced taser" + desc = "A hybrid taser designed to fire both short-range high-power electrodes and long-range disabler beams." + icon_state = "advtaser" + ammo_type = list(/obj/item/ammo_casing/energy/electrode, /obj/item/ammo_casing/energy/disabler) + cell_type = "/obj/item/weapon/stock_parts/cell/crap" + origin_tech = null + +/obj/item/weapon/gun/energy/gun/advtaser/cyborg + name = "advanced taser" + desc = "An integrated advanced taser that draws directly from a cyborg's power cell. The weapon contains a limiter to prevent the cyborg's power cell from overheating." cell_type = "/obj/item/weapon/stock_parts/cell/secborg" var/charge_tick = 0 - var/recharge_time = 10 //Time it takes for shots to recharge (in ticks) + var/recharge_time = 10 -/obj/item/weapon/gun/energy/taser/cyborg/New() +/obj/item/weapon/gun/energy/gun/advtaser/cyborg/New() ..() - processing_objects.Add(src) + SSobj.processing.Add(src) -/obj/item/weapon/gun/energy/taser/cyborg/Destroy() - processing_objects.Remove(src) +/obj/item/weapon/gun/energy/gun/advtaser/cyborg/Destroy() + SSobj.processing.Remove(src) ..() -/obj/item/weapon/gun/energy/taser/cyborg/process() //Every [recharge_time] ticks, recharge a shot for the cyborg +/obj/item/weapon/gun/energy/gun/advtaser/cyborg/process() //Every [recharge_time] ticks, recharge a shot for the cyborg charge_tick++ if(charge_tick < recharge_time) return 0 charge_tick = 0 @@ -42,16 +56,6 @@ return 1 -/obj/item/weapon/gun/energy/stunrevolver - name = "stun revolver" - desc = "A high-tech revolver that fires internal, reusable stun cartidges in a revolving cylinder." - icon_state = "stunrevolver" - origin_tech = "combat=3;materials=3;powerstorage=2" - ammo_type = list(/obj/item/ammo_casing/energy/electrode/gun) - cell_type = "/obj/item/weapon/stock_parts/cell" - - - /obj/item/weapon/gun/energy/crossbow name = "mini energy crossbow" desc = "A weapon favored by syndicate stealth specialists." @@ -68,11 +72,11 @@ /obj/item/weapon/gun/energy/crossbow/New() ..() - processing_objects.Add(src) + SSobj.processing.Add(src) /obj/item/weapon/gun/energy/crossbow/Destroy() - processing_objects.Remove(src) + SSobj.processing.Remove(src) ..() diff --git a/code/modules/projectiles/guns/magic.dm b/code/modules/projectiles/guns/magic.dm index c575632c498..063e135516a 100644 --- a/code/modules/projectiles/guns/magic.dm +++ b/code/modules/projectiles/guns/magic.dm @@ -46,11 +46,11 @@ ..() charges = max_charges chambered = new ammo_type(src) - if(can_charge) processing_objects.Add(src) + if(can_charge) SSobj.processing.Add(src) /obj/item/weapon/gun/magic/Destroy() - if(can_charge) processing_objects.Remove(src) + if(can_charge) SSobj.processing.Remove(src) ..() diff --git a/code/modules/projectiles/guns/projectile/automatic.dm b/code/modules/projectiles/guns/projectile/automatic.dm index 10763b224d3..b5f2c3033c1 100644 --- a/code/modules/projectiles/guns/projectile/automatic.dm +++ b/code/modules/projectiles/guns/projectile/automatic.dm @@ -1,15 +1,24 @@ -/obj/item/weapon/gun/projectile/automatic //Hopefully someone will find a way to make these fire in bursts or something. --Superxpdude +/obj/item/weapon/gun/projectile/automatic name = "prototype SMG" - desc = "A lightweight, prototype 9mm submachine gun, designated 'SABR'. Has a threaded barrel for suppressors." + desc = "A prototype three-round burst 9mm submachine gun, designated 'SABR'. Has a threaded barrel for suppressors." icon_state = "saber" w_class = 3 origin_tech = "combat=4;materials=2" mag_type = /obj/item/ammo_box/magazine/smgm9mm var/alarmed = 0 can_suppress = 1 + burst_size = 3 + fire_delay = 1 + var/select = 0 + action_button_name = "Toggle Fire Mode" /obj/item/weapon/gun/projectile/automatic/update_icon() ..() + overlays.Cut() + if(!select) + overlays += "[initial(icon_state)]semi" + if(select == 1) + overlays += "[initial(icon_state)]burst" icon_state = "[initial(icon_state)][magazine ? "-[magazine.max_ammo]" : ""][chambered ? "" : "-e"][suppressed ? "-suppressed" : ""]" return @@ -17,6 +26,28 @@ if(..() && chambered) alarmed = 0 +/obj/item/weapon/gun/projectile/automatic/ui_action_click() + burst_select() + +/obj/item/weapon/gun/projectile/automatic/verb/burst_select() + set name = "Toggle Fire Mode" + set category = "Object" + set desc = "Click to switch fire modes." + var/mob/living/carbon/human/user = usr + if(select) + select = 0 + burst_size = 1 + fire_delay = 0 + user << "You switch to semi-automatic." + else + select = 1 + burst_size = initial(burst_size) + fire_delay = initial(fire_delay) + user << "You switch to [burst_size]-rnd burst." + + update_icon() + return + /obj/item/weapon/gun/projectile/automatic/can_shoot() return get_ammo() @@ -29,12 +60,14 @@ /obj/item/weapon/gun/projectile/automatic/c20r name = "syndicate SMG" - desc = "A lightweight, bullpup .45 SMG, designated 'C-20r'. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp." + desc = "A bullpup two-round burst .45 SMG, designated 'C-20r'. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp." icon_state = "c20r" item_state = "c20r" origin_tech = "combat=5;materials=2;syndicate=8" mag_type = /obj/item/ammo_box/magazine/smgm45 fire_sound = 'sound/weapons/Gunshot_smg.ogg' + fire_delay = 2 + burst_size = 2 /obj/item/weapon/gun/projectile/automatic/c20r/New() ..() @@ -65,6 +98,12 @@ fire_sound = 'sound/weapons/Gunshot_smg.ogg' var/cover_open = 0 can_suppress = 0 + burst_size = 1 + fire_delay = 0 + +/obj/item/weapon/gun/projectile/automatic/l6_saw/burst_select() + return + /obj/item/weapon/gun/projectile/automatic/l6_saw/attack_self(mob/user as mob) cover_open = !cover_open @@ -106,43 +145,9 @@ return ..() -/obj/item/weapon/gun/projectile/automatic/bulldog - name = "syndicate shotgun" - desc = "A compact, mag-fed semi-automatic shotgun for combat in narrow corridors, nicknamed 'Bulldog' by boarding parties. Compatible only with specialized 8-round drum magazines." - icon_state = "bulldog" - item_state = "bulldog" - w_class = 3.0 - origin_tech = "combat=5;materials=4;syndicate=6" - mag_type = /obj/item/ammo_box/magazine/m12g - fire_sound = 'sound/weapons/Gunshot.ogg' - can_suppress = 0 - -/obj/item/weapon/gun/projectile/automatic/bulldog/New() - ..() - update_icon() - return - -/obj/item/weapon/gun/projectile/automatic/bulldog/proc/update_magazine() - if(magazine) - src.overlays = 0 - overlays += "[magazine.icon_state]" - return - -/obj/item/weapon/gun/projectile/automatic/bulldog/update_icon() - src.overlays = 0 - update_magazine() - icon_state = "bulldog[chambered ? "" : "-e"]" - return - -/obj/item/weapon/gun/projectile/automatic/bulldog/afterattack() - ..() - empty_alarm() - return - - /obj/item/weapon/gun/projectile/automatic/c90gl name = "syndicate assault rifle" - desc = "A bullpup and compact 5.45x39 assault rifle with a unique toploading design, designated 'C-90gl'. Has an attached underbarrel grenade launcher which can be toggled on and off." + desc = "A bullpup three-round burst 5.45x39 assault rifle with a unique toploading design, designated 'C-90gl'. Has an attached underbarrel grenade launcher which can be toggled on and off." icon_state = "c90gl" item_state = "c90gl" origin_tech = "combat=5;materials=2;syndicate=8" @@ -150,8 +155,9 @@ fire_sound = 'sound/weapons/Gunshot_smg.ogg' action_button_name = "Toggle Grenade Launcher" can_suppress = 0 - var/select = 1 //1 for boolets, 0 for explosions. var/obj/item/weapon/gun/projectile/revolver/grenadelauncher/underbarrel + burst_size = 3 + fire_delay = 2 /obj/item/weapon/gun/projectile/automatic/c90gl/New() ..() @@ -160,54 +166,53 @@ return /obj/item/weapon/gun/projectile/automatic/c90gl/afterattack(var/atom/target, var/mob/living/user, flag, params) - if(select) + if(select == 2) + underbarrel.afterattack(target, user, flag, params) + else ..() empty_alarm() return - else - underbarrel.afterattack(target, user, flag, params) - /obj/item/weapon/gun/projectile/automatic/c90gl/attackby(var/obj/item/A, mob/user) - if(select) - ..() - else + if(select == 2) underbarrel.attackby(A, user) - -/obj/item/weapon/gun/projectile/automatic/c90gl/attack_self(var/mob/living/user) - if(select) - ..() else + ..() +/obj/item/weapon/gun/projectile/automatic/c90gl/attack_self(var/mob/living/user) + if(select == 2) underbarrel.attack_self(user) - - + else + ..() /obj/item/weapon/gun/projectile/automatic/c90gl/update_icon() ..() overlays.Cut() - if(select) - overlays += "c90prim" - else - overlays += "c90gren" + if(!select) + overlays += "[initial(icon_state)]semi" + if(select == 1) + overlays += "[initial(icon_state)]burst" + if(select == 2) + overlays += "[initial(icon_state)]gren" icon_state = "c90gl[magazine ? "-[Ceiling(get_ammo(0)/6)*6]" : ""][chambered ? "" : "-e"]" return -/obj/item/weapon/gun/projectile/automatic/c90gl/proc/underbarrel_swap() +/obj/item/weapon/gun/projectile/automatic/c90gl/burst_select() var/mob/living/carbon/human/user = usr - if(select) - select = 0 - user << "You switch to grenades." - else + if(!select) select = 1 - user << "You switch to bullets." - + burst_size = initial(burst_size) + fire_delay = initial(fire_delay) + user << "You switch to [burst_size]-rnd burst." + if(select == 1) + select = 2 + user << "You switch to grenades." + if(select == 2) + select = 0 + burst_size = 1 + fire_delay = 0 + user << "You switch to semi-auto." update_icon() return -/obj/item/weapon/gun/projectile/automatic/c90gl/ui_action_click() - underbarrel_swap() - - - /obj/item/weapon/gun/projectile/automatic/tommygun name = "tommy gun" desc = "A genuine 'Chicago Typewriter'." @@ -218,3 +223,4 @@ mag_type = /obj/item/ammo_box/magazine/tommygunm45 fire_sound = 'sound/weapons/Gunshot_smg.ogg' can_suppress = 0 + burst_size = 4 \ No newline at end of file diff --git a/code/modules/projectiles/guns/projectile/launchers.dm b/code/modules/projectiles/guns/projectile/launchers.dm index 1ef80e2a3f9..31773285919 100644 --- a/code/modules/projectiles/guns/projectile/launchers.dm +++ b/code/modules/projectiles/guns/projectile/launchers.dm @@ -28,6 +28,8 @@ fire_sound = 'sound/effects/Explosion1.ogg' origin_tech = "combat=3" mag_type = /obj/item/ammo_box/magazine/m75 + burst_size = 1 + fire_delay = 0 /obj/item/weapon/gun/projectile/automatic/gyropistol/process_chamber(var/eject_casing = 0, var/empty_chamber = 1) ..() diff --git a/code/modules/projectiles/guns/projectile/pistol.dm b/code/modules/projectiles/guns/projectile/pistol.dm index 7e29cfbf8bc..4ed58eba2c9 100644 --- a/code/modules/projectiles/guns/projectile/pistol.dm +++ b/code/modules/projectiles/guns/projectile/pistol.dm @@ -6,42 +6,38 @@ origin_tech = "combat=2;materials=2;syndicate=2" mag_type = /obj/item/ammo_box/magazine/m10mm can_suppress = 1 + burst_size = 1 + fire_delay = 0 /obj/item/weapon/gun/projectile/automatic/pistol/update_icon() ..() icon_state = "[initial(icon_state)][chambered ? "" : "-e"][suppressed ? "-suppressed" : ""]" return -/obj/item/weapon/gun/projectile/automatic/m1911 +/obj/item/weapon/gun/projectile/automatic/pistol/m1911 name = "M1911 pistol" desc = "A classic .45 handgun with a small magazine capacity." - icon_state = "pistol" + icon_state = "m1911" w_class = 3 mag_type = /obj/item/ammo_box/magazine/m45 -/obj/item/weapon/gun/projectile/automatic/pistol45/update_icon() - ..() - icon_state = "[initial(icon_state)][chambered ? "" : "-e"]" - return - - -/obj/item/weapon/gun/projectile/automatic/deagle +/obj/item/weapon/gun/projectile/automatic/pistol/deagle name = "desert eagle" desc = "A robust .50 AE handgun." icon_state = "deagle" force = 14 mag_type = /obj/item/ammo_box/magazine/m50 -/obj/item/weapon/gun/projectile/automatic/deagle/update_icon() +/obj/item/weapon/gun/projectile/automatic/pistol/deagle/update_icon() ..() icon_state = "[initial(icon_state)][magazine ? "" : "-e"]" -/obj/item/weapon/gun/projectile/automatic/deagle/gold +/obj/item/weapon/gun/projectile/automatic/pistol/deagle/gold desc = "A gold plated desert eagle folded over a million times by superior martian gunsmiths. Uses .50 AE ammo." icon_state = "deagleg" item_state = "deagleg" -/obj/item/weapon/gun/projectile/automatic/deagle/camo +/obj/item/weapon/gun/projectile/automatic/pistol/deagle/camo desc = "A Deagle brand Deagle for operators operating operationally. Uses .50 AE ammo." icon_state = "deaglecamo" item_state = "deagleg" diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm index 49727229591..c829cff0c4a 100644 --- a/code/modules/projectiles/guns/projectile/revolver.dm +++ b/code/modules/projectiles/guns/projectile/revolver.dm @@ -175,7 +175,7 @@ return /obj/item/weapon/gun/projectile/revolver/russian/attack_self(mob/user as mob) - if(!spun && get_ammo(0,0)) + if(!spun && can_shoot()) user.visible_message("[user] spins the chamber of the revolver.", "You spin the revolver's chamber.") Spin() else @@ -193,34 +193,35 @@ user << "[src] is empty." /obj/item/weapon/gun/projectile/revolver/russian/afterattack(atom/target as mob|obj|turf, mob/living/user as mob|obj, flag, params) - if(!spun && get_ammo(0,0)) - user.visible_message("[user] spins the chamber of the revolver.", "You spin the revolver's chamber.") - Spin() - ..() - spun = 0 - -/obj/item/weapon/gun/projectile/revolver/russian/attack(atom/target as mob|obj|turf|area, mob/living/user as mob|obj) - if(!spun && get_ammo(0,0)) - user.visible_message("[user] spins the chamber of the revolver.", "You spin the revolver's chamber.") - Spin() + if(user.a_intent == "harm") // Flogging action + return + if(isliving(user)) + if(!can_trigger_gun(user)) + return + if(target != user) + user << "A mechanism prevents you from shooting anyone but yourself." return - - if(target == user) - if(!chambered) - user.visible_message("*click*", "*click*") + if(ishuman(user)) + var/mob/living/carbon/human/H = user + if(!spun) + user << "You need to spin the revolver's chamber first." return - if(isliving(target) && isliving(user)) - var/obj/item/organ/limb/affecting = user.zone_sel.selecting - if(affecting == "head") - var/obj/item/ammo_casing/AC = chambered - if(AC.fire(user, user)) + spun = 0 + + if(chambered) + var/obj/item/ammo_casing/AC = chambered + if(AC.fire(user, user)) + playsound(user, fire_sound, 50, 1) + var/obj/item/organ/limb/affecting = H.get_organ(check_zone(user.zone_sel.selecting)) + var/limb_name = affecting.getDisplayName() + if(affecting == "head" || affecting == "eyes" || affecting == "mouth") user.apply_damage(300, BRUTE, affecting) - playsound(user, fire_sound, 50, 1) - user.visible_message("[user.name] fires [src] at \his head!", "You fire [src] at your head!", "You hear a [istype(AC.BB, /obj/item/projectile/beam) ? "laser blast" : "gunshot"]!") - return + user.visible_message("[user.name] fires [src] at \his head!", "You fire [src] at your head!", "You hear a gunshot!") else - user.visible_message("*click*", "*click*") - return - ..() + user.visible_message("[user.name] cowardly fires [src] at \his [limb_name]!", "You cowardly fire [src] at your [limb_name]!", "You hear a gunshot!") + return + + user.visible_message("*click*") + playsound(user, 'sound/weapons/empty.ogg', 100, 1) diff --git a/code/modules/projectiles/guns/projectile/shotgun.dm b/code/modules/projectiles/guns/projectile/shotgun.dm index 9683e458354..ba4ccfcd30f 100644 --- a/code/modules/projectiles/guns/projectile/shotgun.dm +++ b/code/modules/projectiles/guns/projectile/shotgun.dm @@ -152,7 +152,7 @@ . = 0 for(var/obj/item/ammo_casing/AC in magazine.stored_ammo) if(AC.BB) - process_fire(user, user) + process_fire(user, user,0) . = 1 /obj/item/weapon/gun/projectile/shotgun/blow_up(mob/user as mob) @@ -160,21 +160,16 @@ if(chambered && chambered.BB) process_fire(user, user,0) . = 1 - for(var/obj/item/ammo_casing/AC in magazine.stored_ammo) - if(AC.BB) - chambered = AC - process_fire(user, user,0) - . = 1 /obj/item/weapon/gun/projectile/proc/sawoff(mob/user as mob) if(sawn_state == SAWN_OFF) - user << "\The [src] is already shorten." + user << "\The [src] is already shortened." return if(sawn_state == SAWN_SAWING) return - user.visible_message("[user] begin to shorten \the [src].", "You begin to shorten \the [src].") + user.visible_message("[user] begins to shorten \the [src].", "You begin to shorten \the [src].") //if there's any live ammo inside the gun, makes it go off if(blow_up(user)) @@ -184,6 +179,7 @@ sawn_state = SAWN_SAWING if(do_after(user, 30)) + user.visible_message("[user] shortens \the [src]!", "You shorten \the [src]!") name = "sawn-off [src.name]" desc = sawn_desc icon_state = initial(icon_state) + "-sawn" @@ -192,8 +188,39 @@ slot_flags &= ~SLOT_BACK //you can't sling it on your back slot_flags |= SLOT_BELT //but you can wear it on your belt (poorly concealed under a trenchcoat, ideally) sawn_state = SAWN_OFF - user.visible_message("[user] shorten \the [src]!", "You shorten \the [src]!") update_icon() return else - sawn_state = SAWN_INTACT \ No newline at end of file + sawn_state = SAWN_INTACT + + +/obj/item/weapon/gun/projectile/automatic/shotgun/bulldog + name = "syndicate shotgun" + desc = "A compact, mag-fed burst-fire shotgun for combat in narrow corridors, nicknamed 'Bulldog' by boarding parties. Compatible only with specialized 8-round drum magazines." + icon_state = "bulldog" + item_state = "bulldog" + w_class = 3.0 + origin_tech = "combat=5;materials=4;syndicate=6" + mag_type = /obj/item/ammo_box/magazine/m12g + fire_sound = 'sound/weapons/Gunshot.ogg' + can_suppress = 0 + burst_size = 2 + fire_delay = 1 +/obj/item/weapon/gun/projectile/automatic/shotgun/bulldog/New() + ..() + update_icon() + return +/obj/item/weapon/gun/projectile/automatic/shotgun/bulldog/proc/update_magazine() + if(magazine) + src.overlays = 0 + overlays += "[magazine.icon_state]" + return +/obj/item/weapon/gun/projectile/automatic/shotgun/bulldog/update_icon() + src.overlays = 0 + update_magazine() + icon_state = "bulldog[chambered ? "" : "-e"]" + return +/obj/item/weapon/gun/projectile/automatic/shotgun/bulldog/afterattack() + ..() + empty_alarm() + return \ No newline at end of file diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm index d2dc5b61e67..0de1e2fe156 100644 --- a/code/modules/projectiles/projectile.dm +++ b/code/modules/projectiles/projectile.dm @@ -35,14 +35,31 @@ var/stutter = 0 var/eyeblur = 0 var/drowsy = 0 + var/stamina = 0 + var/jitter = 0 var/forcedodge = 0 + var/range = 0 + var/proj_hit = 0 + +/obj/item/projectile/proc/Range() + if(range) + range-- + if(range <= 0) + on_range() + else + return + +/obj/item/projectile/proc/on_range() //if we want there to be effects when they reach the end of their range + proj_hit = 1 + qdel(src) + /obj/item/projectile/proc/on_hit(atom/target, blocked = 0, hit_zone) if(!isliving(target)) return 0 if(isanimal(target)) return 0 var/mob/living/L = target L.on_hit(type) - return L.apply_effects(stun, weaken, paralyze, irradiate, stutter, eyeblur, drowsy, blocked) + return L.apply_effects(stun, weaken, paralyze, irradiate, stutter, eyeblur, drowsy, blocked, stamina, jitter) /obj/item/projectile/proc/vol_by_damage() if(src.damage) @@ -74,8 +91,8 @@ if(hitsound) var/volume = vol_by_damage() playsound(loc, hitsound, volume, 1, -1) - M.visible_message("[M] is hit by \a [src] in the [parse_zone(def_zone)]!", \ - "[M] is hit by \a [src] in the [parse_zone(def_zone)]!") //X has fired Y is now given by the guns so you cant tell who shot you if you could not see the shooter + M.visible_message("[M] is hit by \a [src] in the [parse_zone(def_zone)]!", \ + "[M] is hit by \a [src] in the [parse_zone(def_zone)]!") //X has fired Y is now given by the guns so you cant tell who shot you if you could not see the shooter add_logs(firer, M, "shot", object="[src]", addition=reagent_note) var/turf/new_loc = get_turf(A) @@ -115,6 +132,3 @@ Bump(original) Range() sleep(1) - -/obj/item/projectile/proc/Range() - return \ No newline at end of file diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm index d6bfe72329a..6008adc5aee 100644 --- a/code/modules/projectiles/projectile/beams.dm +++ b/code/modules/projectiles/projectile/beams.dm @@ -36,6 +36,14 @@ irradiate = 30 forcedodge = 1 +/obj/item/projectile/beam/disabler + name = "disabler beam" + icon_state = "omnilaser" + damage = 36 + damage_type = STAMINA + hitsound = 'sound/weapons/tap.ogg' + eyeblur = 0 + /obj/item/projectile/beam/pulse name = "pulse" icon_state = "u_laser" diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm index a3634a488f6..8b9d357efe8 100644 --- a/code/modules/projectiles/projectile/bullets.dm +++ b/code/modules/projectiles/projectile/bullets.dm @@ -9,14 +9,12 @@ /obj/item/projectile/bullet/weakbullet damage = 5 - stun = 5 - weaken = 5 + stamina = 33 /obj/item/projectile/bullet/weakbullet2 damage = 15 - stun = 5 - weaken = 5 + stamina = 75 //the detective can't shoot in bursts and will get yelled at if he sinks 50 rounds into perps to stun 'em /obj/item/projectile/bullet/weakbullet3 damage = 20 @@ -30,8 +28,7 @@ /obj/item/projectile/bullet/midbullet damage = 20 - stun = 5 - weaken = 5 + stamina = 50 //two round bursts from the c20r /obj/item/projectile/bullet/midbullet2 damage = 25 @@ -46,11 +43,7 @@ /obj/item/projectile/bullet/stunshot name = "stunshot" damage = 5 - stun = 5 - weaken = 5 - stutter = 5 - -/obj/item/projectile/bullet/incendiary + stamina = 50 //two round bursts from the bulldog /obj/item/projectile/bullet/incendiary/on_hit(var/atom/target, var/blocked = 0) ..() diff --git a/code/modules/projectiles/projectile/energy.dm b/code/modules/projectiles/projectile/energy.dm index 2f64825d1fd..f89f265115f 100644 --- a/code/modules/projectiles/projectile/energy.dm +++ b/code/modules/projectiles/projectile/energy.dm @@ -14,14 +14,26 @@ stun = 5 weaken = 5 stutter = 5 + jitter = 20 hitsound = "sparks" + range = 7 - on_hit(var/atom/target, var/blocked = 0) +/obj/item/projectile/energy/electrode/on_hit(var/atom/target, var/blocked = 0) + if(!proj_hit) if(!ismob(target) || blocked >= 2) //Fully blocked by mob or collided with dense object - burst into sparks! var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread sparks.set_up(1, 1, src) sparks.start() - ..() + proj_hit = 1 + ..() + +/obj/item/projectile/energy/electrode/on_range() //to ensure the bolt sparks when it reaches the end of its range if it didn't hit a target yet + if(!proj_hit) + var/datum/effect/effect/system/spark_spread/sparks = new /datum/effect/effect/system/spark_spread + sparks.set_up(1, 1, src) + sparks.start() + proj_hit = 1 + ..() /obj/item/projectile/energy/declone name = "radiation beam" @@ -31,39 +43,24 @@ irradiate = 40 -/obj/item/projectile/energy/dart +/obj/item/projectile/energy/dart //ninja throwing dart name = "dart" icon_state = "toxin" damage = 5 damage_type = TOX weaken = 5 + range = 7 - -/obj/item/projectile/energy/bolt +/obj/item/projectile/energy/bolt //ebow bolts name = "bolt" icon_state = "cbbolt" - damage = 10 + damage = 15 damage_type = TOX nodamage = 0 weaken = 5 stutter = 5 - + range = 10 /obj/item/projectile/energy/bolt/large name = "largebolt" damage = 20 - -/obj/item/projectile/energy/disabler - name = "disabler beam" - icon_state = "omnilaser" - damage = 34 - damage_type = STAMINA - var/range = 7 - -/obj/item/projectile/energy/disabler/Range() - range-- - if(range <= 0) - qdel(src) - - - diff --git a/code/modules/projectiles/projectile/special.dm b/code/modules/projectiles/projectile/special.dm index 337ccb32d8c..65a0c7c1451 100644 --- a/code/modules/projectiles/projectile/special.dm +++ b/code/modules/projectiles/projectile/special.dm @@ -18,7 +18,6 @@ damage = 50 flag = "bullet" - /obj/item/projectile/bullet/gyro/on_hit(atom/target, blocked = 0) explosion(target, -1, 0, 2) return 1 @@ -29,6 +28,7 @@ icon_state= "bolter" damage = 60 flag = "bullet" + range = 7 /obj/item/projectile/bullet/a40mm/on_hit(atom/target, blocked = 0) explosion(target, -1, 0, 2, 1, 0, flame_range = 3) @@ -105,7 +105,7 @@ damage = 15 damage_type = BRUTE flag = "bomb" - var/range = 3 + range = 3 obj/item/projectile/kinetic/New() var/turf/proj_turf = get_turf(src) @@ -178,4 +178,4 @@ obj/item/projectile/kinetic/New() /obj/item/projectile/bullet/frag12 name ="explosive slug" damage = 25 - weaken = 5 \ No newline at end of file + weaken = 5 diff --git a/code/modules/reagents/Chemistry-Holder.dm b/code/modules/reagents/Chemistry-Holder.dm index a6d6d2572e2..254b10db479 100644 --- a/code/modules/reagents/Chemistry-Holder.dm +++ b/code/modules/reagents/Chemistry-Holder.dm @@ -247,7 +247,9 @@ datum/reagents/proc/handle_reactions() else if(my_atom.type == C.required_container) matching_container = 1 - + if (isliving(my_atom)) //Makes it so certain chemical reactions don't occur in mobs + if (C.mob_react) + return if(!C.required_other) matching_other = 1 @@ -282,7 +284,7 @@ datum/reagents/proc/handle_reactions() ME2.Uses-- if(ME2.Uses <= 0) // give the notification that the slime core is dead for(var/mob/M in seen) - M << "\icon[my_atom] The [my_atom]'s power is consumed in the reaction." + M << "\icon[my_atom] \The [my_atom]'s power is consumed in the reaction." ME2.name = "used slime extract" ME2.desc = "This extract has been used up." diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm index a66edfd891d..0022664d00f 100644 --- a/code/modules/reagents/Chemistry-Machinery.dm +++ b/code/modules/reagents/Chemistry-Machinery.dm @@ -28,7 +28,7 @@ energy = min(energy + addenergy, max_energy) if(energy != oldenergy) use_power(1500) // This thing uses up alot of power (this is still low as shit for creating reagents from thin air) - nanomanager.update_uis(src) // update all UIs attached to src + SSnano.update_uis(src) // update all UIs attached to src /obj/machinery/chem_dispenser/power_change() if(powered()) @@ -36,7 +36,7 @@ else spawn(rand(0, 15)) stat |= NOPOWER - nanomanager.update_uis(src) // update all UIs attached to src + SSnano.update_uis(src) // update all UIs attached to src /obj/machinery/chem_dispenser/process() @@ -103,7 +103,7 @@ data["chemicals"] = chemicals // update the ui if it exists, returns null if no ui is passed/found - ui = nanomanager.try_update_ui(user, src, ui_key, ui, data) + ui = SSnano.try_update_ui(user, src, ui_key, ui, data) if (!ui) // the ui does not exist, so we'll create a new() one // for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm @@ -138,6 +138,7 @@ var/obj/item/weapon/reagent_containers/glass/B = beaker B.loc = loc beaker = null + overlays -= "disp_beaker" add_fingerprint(usr) return 1 // update UIs attached to this object @@ -157,7 +158,8 @@ user.drop_item() B.loc = src user << "You add the beaker to the machine!" - nanomanager.update_uis(src) // update all UIs attached to src + SSnano.update_uis(src) // update all UIs attached to src + overlays += "disp_beaker" /obj/machinery/chem_dispenser/attack_ai(mob/user as mob) return src.attack_hand(user) @@ -666,7 +668,7 @@ obj/machinery/computer/pandemic/proc/replicator_cooldown(var/waittime) if(archive_diseases[id]) var/datum/disease/advance/A = archive_diseases[id] A.AssignName(new_name) - for(var/datum/disease/advance/AD in active_diseases) + for(var/datum/disease/advance/AD in SSdisease.processing) AD.Refresh() src.updateUsrDialog() diff --git a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents.dm index 641c0916c0f..02983913ee8 100644 --- a/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents.dm +++ b/code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents.dm @@ -88,7 +88,7 @@ datum/reagent/proc/on_update(var/atom/A) return datum/reagent/blood - data = list("donor"=null,"viruses"=null,"blood_DNA"=null,"blood_type"=null,"resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null) + data = list("donor"=null,"viruses"=null,"blood_DNA"=null,"blood_type"=null,"resistances"=null,"trace_chem"=null,"mind"=null,"ckey"=null,"gender"=null,"real_name"=null,"cloneable"=null,"factions"=null) name = "Blood" id = "blood" color = "#C80000" // rgb: 200, 0, 0 @@ -650,6 +650,10 @@ datum/reagent/space_cleaner/reaction_turf(var/turf/T, var/volume) for(var/mob/living/carbon/slime/M in T) M.adjustToxLoss(rand(5,10)) + if(istype(T, /turf/simulated/floor)) + var/turf/simulated/floor/F = T + if(volume >= 1) + F.dirt = 0 datum/reagent/space_cleaner/reaction_mob(var/mob/M, var/method=TOUCH, var/volume) if(iscarbon(M)) @@ -689,6 +693,7 @@ datum/reagent/cryptobiolin/on_mob_life(var/mob/living/M as mob) if(!M.confused) M.confused = 1 M.confused = max(M.confused, 20) + ..() return datum/reagent/impedrezene @@ -855,4 +860,3 @@ datum/reagent/plantnutriment/robustharvestnutriment // Undefine the alias for REAGENTS_EFFECT_MULTIPLER #undef REM - diff --git a/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Drinks.dm b/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Drinks.dm index 656570dce93..8b8d02eb124 100644 --- a/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Drinks.dm +++ b/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Drink-Reagents/Drinks.dm @@ -60,7 +60,7 @@ datum/reagent/consumable/carrotjuice/on_mob_life(var/mob/living/M as mob) //nothing if(21 to INFINITY) if (prob(data-10)) - M.disabilities &= ~NEARSIGHTED + M.disabilities &= ~NEARSIGHT data++ ..() return diff --git a/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Food-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Food-Reagents.dm index c5132e52363..90d7e905bfa 100644 --- a/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Food-Reagents.dm +++ b/code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Food-Reagents.dm @@ -1,5 +1,3 @@ - - /////////////////////////////////////////////////////////////////// //Food Reagents ////////////////////////////////////////////////////////////////// @@ -385,4 +383,3 @@ datum/reagent/consumable/cherryjelly description = "Totally the best. Only to be spread on foods with excellent lateral symmetry." color = "#801E28" // rgb: 128, 30, 40 - diff --git a/code/modules/reagents/Chemistry-Reagents/Medicine-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Medicine-Reagents.dm index 20b105f9040..aeb76afb339 100644 --- a/code/modules/reagents/Chemistry-Reagents/Medicine-Reagents.dm +++ b/code/modules/reagents/Chemistry-Reagents/Medicine-Reagents.dm @@ -92,18 +92,12 @@ datum/reagent/medicine/ryetalyn reagent_state = SOLID color = "#C8A5DC" // rgb: 200, 165, 220 -datum/reagent/medicine/ryetalyn/on_mob_life(var/mob/living/M as mob) - - var/needs_update = M.mutations.len > 0 - M.mutations = list() - M.disabilities = 0 - M.sdisabilities = 0 +datum/reagent/medicine/ryetalyn/on_mob_life(mob/living/carbon/human/M) M.jitteriness = 0 // Might need to update appearance for hulk etc. - if(needs_update && ishuman(M)) - var/mob/living/carbon/human/H = M - H.update_mutations() + if(istype(M) && M.dna) + M.dna.remove_all_mutations() ..() return @@ -210,7 +204,6 @@ datum/reagent/medicine/adminordrazine/on_mob_life(var/mob/living/carbon/M as mob M.hallucination = 0 M.setBrainLoss(0) M.disabilities = 0 - M.sdisabilities = 0 M.eye_blurry = 0 M.eye_blind = 0 M.SetWeakened(0) @@ -299,9 +292,8 @@ datum/reagent/medicine/imidazoline datum/reagent/medicine/imidazoline/on_mob_life(var/mob/living/M as mob) M.eye_blurry = max(M.eye_blurry-5 , 0) M.eye_blind = max(M.eye_blind-5 , 0) - M.disabilities &= ~NEARSIGHTED + M.disabilities &= ~NEARSIGHT M.eye_stat = max(M.eye_stat-5, 0) -// M.sdisabilities &= ~1 Replaced by eye surgery ..() return diff --git a/code/modules/reagents/Chemistry-Recipes.dm b/code/modules/reagents/Chemistry-Recipes.dm index 11cfec3f0dc..e174ee01f2f 100644 --- a/code/modules/reagents/Chemistry-Recipes.dm +++ b/code/modules/reagents/Chemistry-Recipes.dm @@ -12,6 +12,7 @@ var/result_amount = 0 var/secondary = 0 // set to nonzero if secondary reaction + var/mob_react = 0 //Determines if a chemical reaction can occur inside a mob /datum/chemical_reaction/proc/on_reaction(var/datum/reagents/holder, var/created_volume) return @@ -384,6 +385,7 @@ silicate required_reagents = list("potassium" = 1, "sugar" = 1, "phosphorus" = 1) result_amount = null secondary = 1 + mob_react = 1 /datum/chemical_reaction/chemsmoke/on_reaction(var/datum/reagents/holder, var/created_volume) var/location = get_turf(holder.my_atom) @@ -448,6 +450,7 @@ silicate result = null required_reagents = list("iron" = 5, "frostoil" = 5, "plasma" = 20) result_amount = 1 + mob_react = 1 /datum/chemical_reaction/plasmasolidification/on_reaction(var/datum/reagents/holder, var/created_volume) var/location = get_turf(holder.my_atom) @@ -537,6 +540,7 @@ silicate result = null required_reagents = list("fluorosurfactant" = 1, "water" = 1) result_amount = 2 + mob_react = 1 /datum/chemical_reaction/foam/on_reaction(var/datum/reagents/holder, var/created_volume) @@ -566,6 +570,7 @@ silicate result = null required_reagents = list("aluminium" = 3, "foaming_agent" = 1, "pacid" = 1) result_amount = 5 + mob_react = 1 /datum/chemical_reaction/metalfoam/on_reaction(var/datum/reagents/holder, var/created_volume) @@ -586,6 +591,7 @@ silicate result = null required_reagents = list("iron" = 3, "foaming_agent" = 1, "pacid" = 1) result_amount = 5 + mob_react = 1 /datum/chemical_reaction/ironfoam/on_reaction(var/datum/reagents/holder, var/created_volume) diff --git a/code/modules/reagents/reagent_containers/borghydro.dm b/code/modules/reagents/reagent_containers/borghydro.dm index 6fe8b06f328..b4a3825e249 100644 --- a/code/modules/reagents/reagent_containers/borghydro.dm +++ b/code/modules/reagents/reagent_containers/borghydro.dm @@ -38,11 +38,11 @@ Borg Hypospray modes[R] = iteration iteration++ - processing_objects.Add(src) + SSobj.processing.Add(src) /obj/item/weapon/reagent_containers/borghypo/Destroy() - processing_objects.Remove(src) + SSobj.processing.Remove(src) ..() diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index 92c325faedf..ab30aa772f6 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -24,7 +24,7 @@ /obj/item/weapon/grenade/chem_grenade, /obj/machinery/bot/medbot, /obj/machinery/computer/pandemic, - /obj/item/weapon/storage/secure/safe, + /obj/structure/safe, /obj/machinery/disposal, /obj/machinery/hydroponics, /obj/machinery/biogenerator, diff --git a/code/modules/reagents/reagent_containers/glass/bottle.dm b/code/modules/reagents/reagent_containers/glass/bottle.dm index 35707c8792a..bccc3191087 100644 --- a/code/modules/reagents/reagent_containers/glass/bottle.dm +++ b/code/modules/reagents/reagent_containers/glass/bottle.dm @@ -289,6 +289,28 @@ var/list/data = list("viruses"= list(F)) reagents.add_reagent("blood", 20, data) +/obj/item/weapon/reagent_containers/glass/bottle/anxiety + name = "Severe Anxiety culture bottle" + desc = "A small bottle. Contains a sample of Lepidopticides." + icon = 'icons/obj/chemical.dmi' + icon_state = "bottle3" + New() + ..() + var/datum/disease/F = new /datum/disease/anxiety(0) + var/list/data = list("viruses"= list(F)) + reagents.add_reagent("blood", 20, data) + +/obj/item/weapon/reagent_containers/glass/bottle/beesease + name = "Beesease culture bottle" + desc = "A small bottle. Contains a sample of invasive Apidae." + icon = 'icons/obj/chemical.dmi' + icon_state = "bottle3" + New() + ..() + var/datum/disease/F = new /datum/disease/beesease(0) + var/list/data = list("viruses"= list(F)) + reagents.add_reagent("blood", 20, data) + /obj/item/weapon/reagent_containers/glass/bottle/pacid name = "Polytrinic Acid Bottle" desc = "A small bottle. Contains a small amount of Polytrinic Acid" diff --git a/code/modules/reagents/reagent_containers/syringes.dm b/code/modules/reagents/reagent_containers/syringes.dm index 3e08174bdaa..ce8256a3d34 100644 --- a/code/modules/reagents/reagent_containers/syringes.dm +++ b/code/modules/reagents/reagent_containers/syringes.dm @@ -79,7 +79,7 @@ user << "You are unable to locate any blood." return if(target != user) - target.visible_message("[user] is trying to take a blood sample from [target]!", \ + target.visible_message("[user] is trying to take a blood sample from [target]!", \ "[user] is trying to take a blood sample from [target]!") if(!do_mob(user, target)) return @@ -118,6 +118,7 @@ B.data["cloneable"] = 1 B.data["gender"] = T.gender B.data["real_name"] = T.real_name + B.data["factions"] = T.faction reagents.reagent_list += B reagents.update_total() on_reagent_change() diff --git a/code/modules/reagents/reagent_dispenser.dm b/code/modules/reagents/reagent_dispenser.dm index 20caf94ffc0..2737d29e8e5 100644 --- a/code/modules/reagents/reagent_dispenser.dm +++ b/code/modules/reagents/reagent_dispenser.dm @@ -97,9 +97,10 @@ /obj/structure/reagent_dispensers/fueltank/bullet_act(var/obj/item/projectile/Proj) ..() if(istype(Proj ,/obj/item/projectile/beam)||istype(Proj,/obj/item/projectile/bullet)) - message_admins("[key_name_admin(Proj.firer)] triggered a fueltank explosion.") - log_game("[key_name(Proj.firer)] triggered a fueltank explosion.") - explosion(src.loc,-1,0,2, flame_range = 2) + if((Proj.damage_type == BURN) || (Proj.damage_type == BRUTE)) + message_admins("[key_name_admin(Proj.firer)] triggered a fueltank explosion.") + log_game("[key_name(Proj.firer)] triggered a fueltank explosion.") + explosion(src.loc,-1,0,2, flame_range = 2) /obj/structure/reagent_dispensers/fueltank/blob_act() diff --git a/code/modules/recycling/disposal.dm b/code/modules/recycling/disposal.dm index 36fdf7de1ec..4ba51c93667 100644 --- a/code/modules/recycling/disposal.dm +++ b/code/modules/recycling/disposal.dm @@ -63,11 +63,16 @@ // attack by item places it in to disposal /obj/machinery/disposal/attackby(var/obj/item/I, var/mob/user) - if(stat & BROKEN || !I || !user || (I.flags & NODROP)) + if(stat & BROKEN || !I || !user) return - if(isrobot(user) && !istype(I, /obj/item/weapon/storage/bag/trash)) - return + if(isrobot(user)) + if(!istype(I, /obj/item/weapon/storage/bag/trash)) + return + else + if(I.flags & NODROP) + return + src.add_fingerprint(user) if(mode<=0) // It's off if(istype(I, /obj/item/weapon/screwdriver)) @@ -507,7 +512,7 @@ AM.loc = src if(istype(AM, /mob/living/carbon/human)) var/mob/living/carbon/human/H = AM - if(FAT in H.mutations) // is a human and fat? + if(H.disabilities & FAT) // is a human and fat? has_fat_guy = 1 // set flag on holder if(istype(AM, /obj/structure/bigDelivery) && !hasmob) var/obj/structure/bigDelivery/T = AM diff --git a/code/modules/research/circuitprinter.dm b/code/modules/research/circuitprinter.dm index a19eaff4eb4..958ed65f986 100644 --- a/code/modules/research/circuitprinter.dm +++ b/code/modules/research/circuitprinter.dm @@ -17,6 +17,19 @@ using metal and glass, it uses glass and reagents (usually sulfuric acis). var/efficiency_coeff reagents = new() + var/list/categories = list( + "AI Modules", + "Computer Boards", + "Teleportation Machinery", + "Medical Machinery", + "Engineering Machinery", + "Exosuit Modules", + "Hydroponics Machinery", + "Subspace Telecomms", + "Research Machinery", + "Misc. Machinery" + ) + /obj/machinery/r_n_d/circuit_imprinter/New() ..() component_parts = list() diff --git a/code/modules/research/designs.dm b/code/modules/research/designs.dm index 9be7c88ea13..d67da5e6504 100644 --- a/code/modules/research/designs.dm +++ b/code/modules/research/designs.dm @@ -55,198 +55,6 @@ datum/design/proc/CalcReliability(var/list/temp_techs) return -/////////////////////////////////// -/////Non-Board Computer Stuff////// -/////////////////////////////////// - -datum/design/intellicard - name = "Intellicard AI Transportation System" - desc = "Allows for the construction of an intellicard." - id = "intellicard" - req_tech = list("programming" = 4, "materials" = 4) - build_type = PROTOLATHE - materials = list("$glass" = 1000, "$gold" = 200) - build_path = /obj/item/device/aicard - -datum/design/paicard - name = "Personal Artificial Intelligence Card" - desc = "Allows for the construction of a pAI Card." - id = "paicard" - req_tech = list("programming" = 2) - build_type = PROTOLATHE - materials = list("$glass" = 500, "$metal" = 500) - build_path = /obj/item/device/paicard - - -//////////////////////////////////////// -//////////Disk Construction Disks/////// -//////////////////////////////////////// -datum/design/design_disk - name = "Design Storage Disk" - desc = "Produce additional disks for storing device designs." - id = "design_disk" - req_tech = list("programming" = 1) - build_type = PROTOLATHE | AUTOLATHE - materials = list("$metal" = 30, "$glass" = 10) - build_path = /obj/item/weapon/disk/design_disk - -datum/design/tech_disk - name = "Technology Data Storage Disk" - desc = "Produce additional disks for storing technology data." - id = "tech_disk" - req_tech = list("programming" = 1) - build_type = PROTOLATHE | AUTOLATHE - materials = list("$metal" = 30, "$glass" = 10) - build_path = /obj/item/weapon/disk/tech_disk - - -///////////////////////////////////////// -/////////////////Mining////////////////// -///////////////////////////////////////// - -datum/design/jackhammer - name = "Sonic Jackhammer" - desc = "Cracks rocks with sonic blasts, perfect for killing cave lizards." - id = "jackhammer" - req_tech = list("materials" = 3, "powerstorage" = 2, "engineering" = 2) - build_type = PROTOLATHE - materials = list("$metal" = 2000, "$glass" = 500, "$silver" = 500) - build_path = /obj/item/weapon/pickaxe/jackhammer - -datum/design/drill - name = "Mining Drill" - desc = "Yours is the drill that will pierce through the rock walls." - id = "drill" - req_tech = list("materials" = 2, "powerstorage" = 3, "engineering" = 2) - build_type = PROTOLATHE - materials = list("$metal" = 6000, "$glass" = 1000) //expensive, but no need for miners. - build_path = /obj/item/weapon/pickaxe/drill - -datum/design/plasmacutter - name = "Plasma Cutter" - desc = "You could use it to cut limbs off of xenos! Or, you know, mine stuff." - id = "plasmacutter" - req_tech = list("materials" = 4, "plasmatech" = 3, "engineering" = 3) - build_type = PROTOLATHE - materials = list("$metal" = 1500, "$glass" = 500, "$gold" = 500, "$plasma" = 500) - reliability = 79 - build_path = /obj/item/weapon/pickaxe/plasmacutter - -datum/design/pick_diamond - name = "Diamond Pickaxe" - desc = "A pickaxe with a diamond pick head, this is just like minesim 2554!." - id = "pick_diamond" - req_tech = list("materials" = 6) - build_type = PROTOLATHE - materials = list("$diamond" = 3000) - build_path = /obj/item/weapon/pickaxe/diamond - -datum/design/drill_diamond - name = "Diamond Mining Drill" - desc = "Yours is the drill that will pierce the heavens!" - id = "drill_diamond" - req_tech = list("materials" = 6, "powerstorage" = 4, "engineering" = 4) - build_type = PROTOLATHE - materials = list("$metal" = 3000, "$glass" = 1000, "$diamond" = 3750) //Yes, a whole diamond is needed. - reliability = 79 - build_path = /obj/item/weapon/pickaxe/drill/diamonddrill - -///////////////////////////////////////// -//////////////Blue Space///////////////// -///////////////////////////////////////// - -datum/design/beacon - name = "Tracking Beacon" - desc = "A blue space tracking beacon." - id = "beacon" - req_tech = list("bluespace" = 1) - build_type = PROTOLATHE - materials = list("$metal" = 20, "$glass" = 10) - build_path = /obj/item/device/radio/beacon - -datum/design/bag_holding - name = "Bag of Holding" - desc = "A backpack that opens into a localized pocket of Blue Space." - id = "bag_holding" - req_tech = list("bluespace" = 4, "materials" = 6) - build_type = PROTOLATHE - materials = list("$gold" = 3000, "$diamond" = 1500, "$uranium" = 250) - reliability = 80 - build_path = /obj/item/weapon/storage/backpack/holding - -datum/design/bluespace_crystal - name = "Artificial Bluespace Crystal" - desc = "A small blue crystal with mystical properties." - id = "bluespace_crystal" - req_tech = list("bluespace" = 4, "materials" = 6) - build_type = PROTOLATHE - materials = list("$diamond" = 1500, "$plasma" = 1500) - reliability = 100 - build_path = /obj/item/bluespace_crystal/artificial - -datum/design/telesci_gps - name = "GPS Device" - desc = "Little thingie that can track its position at all times." - id = "telesci_gps" - req_tech = list("materials" = 2, "magnets" = 3, "bluespace" = 3) - build_type = PROTOLATHE - materials = list("$metal" = 500, "$glass" = 1000) - build_path = /obj/item/device/gps - - -///////////////////////////////////////// -/////////////////HUDs//////////////////// -///////////////////////////////////////// - -datum/design/health_hud - name = "Health Scanner HUD" - desc = "A heads-up display that scans the humans in view and provides accurate data about their health status." - id = "health_hud" - req_tech = list("biotech" = 2, "magnets" = 3) - build_type = PROTOLATHE - materials = list("$metal" = 50, "$glass" = 50) - build_path = /obj/item/clothing/glasses/hud/health - -datum/design/health_hud_night - name = "Night Vision Health Scanner HUD" - desc = "An advanced medical head-up display that allows doctors to find patients in complete darkness." - id = "health_hud_night" - req_tech = list("biotech" = 4, "magnets" = 5) - build_type = PROTOLATHE - materials = list("$metal" = 200, "$glass" = 200, "$uranium" = 1000, "$silver" = 250) - build_path = /obj/item/clothing/glasses/hud/health/night - -datum/design/security_hud - name = "Security HUD" - desc = "A heads-up display that scans the humans in view and provides accurate data about their ID status." - id = "security_hud" - req_tech = list("magnets" = 3, "combat" = 2) - build_type = PROTOLATHE - materials = list("$metal" = 50, "$glass" = 50) - build_path = /obj/item/clothing/glasses/hud/security - -datum/design/security_hud_night - name = "Night Vision Security HUD" - desc = "A heads-up display which provides id data and vision in complete darkness." - id = "security_hud_night" - req_tech = list("magnets" = 5, "combat" = 4) - build_type = PROTOLATHE - materials = list("$metal" = 200, "$glass" = 200, "$uranium" = 1000, "$gold" = 350) - build_path = /obj/item/clothing/glasses/hud/security/night - -///////////////////////////////////////// -//////////////////Test/////////////////// -///////////////////////////////////////// - - /* test - name = "Test Design" - desc = "A design to test the new protolathe." - id = "protolathe_test" - build_type = PROTOLATHE - req_tech = list("materials" = 1) - materials = list("$gold" = 3000, "iron" = 15, "copper" = 10, "$silver" = 2500) - build_path = /obj/item/weapon/banhammer" */ - //////////////////////////////////////// //Disks for transporting design datums// //////////////////////////////////////// @@ -266,28 +74,221 @@ datum/design/security_hud_night src.pixel_x = rand(-5.0, 5) src.pixel_y = rand(-5.0, 5) +/////////////////////////////////// +/////Non-Board Computer Stuff////// +/////////////////////////////////// + +/datum/design/intellicard + name = "Intellicard AI Transportation System" + desc = "Allows for the construction of an intellicard." + id = "intellicard" + req_tech = list("programming" = 4, "materials" = 4) + build_type = PROTOLATHE + materials = list("$glass" = 1000, "$gold" = 200) + build_path = /obj/item/device/aicard + category = list("Electronics") + +/datum/design/paicard + name = "Personal Artificial Intelligence Card" + desc = "Allows for the construction of a pAI Card." + id = "paicard" + req_tech = list("programming" = 2) + build_type = PROTOLATHE + materials = list("$glass" = 500, "$metal" = 500) + build_path = /obj/item/device/paicard + category = list("Electronics") + + +//////////////////////////////////////// +//////////Disk Construction Disks/////// +//////////////////////////////////////// +/datum/design/design_disk + name = "Design Storage Disk" + desc = "Produce additional disks for storing device designs." + id = "design_disk" + req_tech = list("programming" = 1) + build_type = PROTOLATHE | AUTOLATHE + materials = list("$metal" = 30, "$glass" = 10) + build_path = /obj/item/weapon/disk/design_disk + category = list("Electronics") + +/datum/design/tech_disk + name = "Technology Data Storage Disk" + desc = "Produce additional disks for storing technology data." + id = "tech_disk" + req_tech = list("programming" = 1) + build_type = PROTOLATHE | AUTOLATHE + materials = list("$metal" = 30, "$glass" = 10) + build_path = /obj/item/weapon/disk/tech_disk + category = list("Electronics") + ///////////////////////////////////////// -//////////////Borg Upgrades////////////// +/////////////////Mining////////////////// ///////////////////////////////////////// -datum/design/borg_syndicate_module - name = "Borg Illegal Weapons Upgrade" - desc = "Allows for the construction of illegal upgrades for cyborgs" - id = "borg_syndicate_module" - build_type = MECHFAB - req_tech = list("combat" = 4, "syndicate" = 3) - build_path = /obj/item/borg/upgrade/syndicate - materials = list("$metal"=10000,"$glass"=15000,"$diamond" = 10000) - construction_time = 120 - category = list("Cyborg Upgrade Modules") +/datum/design/jackhammer + name = "Sonic Jackhammer" + desc = "Cracks rocks with sonic blasts, perfect for killing cave lizards." + id = "jackhammer" + req_tech = list("materials" = 3, "powerstorage" = 2, "engineering" = 2) + build_type = PROTOLATHE + materials = list("$metal" = 2000, "$glass" = 500, "$silver" = 500) + build_path = /obj/item/weapon/pickaxe/jackhammer + category = list("Mining Designs") +/datum/design/drill + name = "Mining Drill" + desc = "Yours is the drill that will pierce through the rock walls." + id = "drill" + req_tech = list("materials" = 2, "powerstorage" = 3, "engineering" = 2) + build_type = PROTOLATHE + materials = list("$metal" = 6000, "$glass" = 1000) //expensive, but no need for miners. + build_path = /obj/item/weapon/pickaxe/drill + category = list("Mining Designs") + +/datum/design/plasmacutter + name = "Plasma Cutter" + desc = "You could use it to cut limbs off of xenos! Or, you know, mine stuff." + id = "plasmacutter" + req_tech = list("materials" = 4, "plasmatech" = 3, "engineering" = 3) + build_type = PROTOLATHE + materials = list("$metal" = 1500, "$glass" = 500, "$gold" = 500, "$plasma" = 500) + reliability = 79 + build_path = /obj/item/weapon/pickaxe/plasmacutter + category = list("Mining Designs") + +/datum/design/pick_diamond + name = "Diamond Pickaxe" + desc = "A pickaxe with a diamond pick head, this is just like minesim 2554!." + id = "pick_diamond" + req_tech = list("materials" = 6) + build_type = PROTOLATHE + materials = list("$diamond" = 3000) + build_path = /obj/item/weapon/pickaxe/diamond + category = list("Mining Designs") + +/datum/design/drill_diamond + name = "Diamond Mining Drill" + desc = "Yours is the drill that will pierce the heavens!" + id = "drill_diamond" + req_tech = list("materials" = 6, "powerstorage" = 4, "engineering" = 4) + build_type = PROTOLATHE + materials = list("$metal" = 3000, "$glass" = 1000, "$diamond" = 3750) //Yes, a whole diamond is needed. + reliability = 79 + build_path = /obj/item/weapon/pickaxe/drill/diamonddrill + category = list("Mining Designs") + +///////////////////////////////////////// +//////////////Blue Space///////////////// +///////////////////////////////////////// + +/datum/design/beacon + name = "Tracking Beacon" + desc = "A blue space tracking beacon." + id = "beacon" + req_tech = list("bluespace" = 1) + build_type = PROTOLATHE + materials = list("$metal" = 20, "$glass" = 10) + build_path = /obj/item/device/radio/beacon + category = list("Bluespace Designs") + +/datum/design/bag_holding + name = "Bag of Holding" + desc = "A backpack that opens into a localized pocket of Blue Space." + id = "bag_holding" + req_tech = list("bluespace" = 4, "materials" = 6) + build_type = PROTOLATHE + materials = list("$gold" = 3000, "$diamond" = 1500, "$uranium" = 250) + reliability = 80 + build_path = /obj/item/weapon/storage/backpack/holding + category = list("Bluespace Designs") + +/datum/design/bluespace_crystal + name = "Artificial Bluespace Crystal" + desc = "A small blue crystal with mystical properties." + id = "bluespace_crystal" + req_tech = list("bluespace" = 4, "materials" = 6) + build_type = PROTOLATHE + materials = list("$diamond" = 1500, "$plasma" = 1500) + reliability = 100 + build_path = /obj/item/bluespace_crystal/artificial + category = list("Bluespace Designs") + +/datum/design/telesci_gps + name = "GPS Device" + desc = "Little thingie that can track its position at all times." + id = "telesci_gps" + req_tech = list("materials" = 2, "magnets" = 3, "bluespace" = 3) + build_type = PROTOLATHE + materials = list("$metal" = 500, "$glass" = 1000) + build_path = /obj/item/device/gps + category = list("Bluespace Designs") + + +///////////////////////////////////////// +/////////////////HUDs//////////////////// +///////////////////////////////////////// + +/datum/design/health_hud + name = "Health Scanner HUD" + desc = "A heads-up display that scans the humans in view and provides accurate data about their health status." + id = "health_hud" + req_tech = list("biotech" = 2, "magnets" = 3) + build_type = PROTOLATHE + materials = list("$metal" = 50, "$glass" = 50) + build_path = /obj/item/clothing/glasses/hud/health + category = list("Equipement") + +/datum/design/health_hud_night + name = "Night Vision Health Scanner HUD" + desc = "An advanced medical head-up display that allows doctors to find patients in complete darkness." + id = "health_hud_night" + req_tech = list("biotech" = 4, "magnets" = 5) + build_type = PROTOLATHE + materials = list("$metal" = 200, "$glass" = 200, "$uranium" = 1000, "$silver" = 250) + build_path = /obj/item/clothing/glasses/hud/health/night + category = list("Equipement") + +/datum/design/security_hud + name = "Security HUD" + desc = "A heads-up display that scans the humans in view and provides accurate data about their ID status." + id = "security_hud" + req_tech = list("magnets" = 3, "combat" = 2) + build_type = PROTOLATHE + materials = list("$metal" = 50, "$glass" = 50) + build_path = /obj/item/clothing/glasses/hud/security + category = list("Equipement") + +/datum/design/security_hud_night + name = "Night Vision Security HUD" + desc = "A heads-up display which provides id data and vision in complete darkness." + id = "security_hud_night" + req_tech = list("magnets" = 5, "combat" = 4) + build_type = PROTOLATHE + materials = list("$metal" = 200, "$glass" = 200, "$uranium" = 1000, "$gold" = 350) + build_path = /obj/item/clothing/glasses/hud/security/night + category = list("Equipement") + +///////////////////////////////////////// +//////////////////Test/////////////////// +///////////////////////////////////////// + + /* test + name = "Test Design" + desc = "A design to test the new protolathe." + id = "protolathe_test" + build_type = PROTOLATHE + req_tech = list("materials" = 1) + materials = list("$gold" = 3000, "iron" = 15, "copper" = 10, "$silver" = 2500) + build_path = /obj/item/weapon/banhammer" + category = list("Weapons") */ ///////////////////////////////////////// //////////////////Misc/////////////////// ///////////////////////////////////////// -datum/design/welding_mask +/datum/design/welding_mask name = "Welding Gas Mask" desc = "A gas mask with built in welding goggles and face shield. Looks like a skull, clearly designed by a nerd." id = "weldingmask" @@ -295,8 +296,9 @@ datum/design/welding_mask build_type = PROTOLATHE materials = list("$metal" = 4000, "$glass" = 1000) build_path = /obj/item/clothing/mask/gas/welding + category = list("Equipement") -datum/design/mesons +/datum/design/mesons name = "Optical Meson Scanners" desc = "Used by engineering and mining staff to see basic structural and terrain layouts through walls, regardless of lighting condition." id = "mesons" @@ -304,8 +306,9 @@ datum/design/mesons build_type = PROTOLATHE materials = list("$metal" = 200, "$glass" = 300, "$plasma" = 100) build_path = /obj/item/clothing/glasses/meson + category = list("Equipement") -datum/design/night_vision_goggles +/datum/design/night_vision_goggles name = "Night Vision Goggles" desc = "Goggles that let you see through darkness unhindered." id = "night_visision_goggles" @@ -313,8 +316,9 @@ datum/design/night_vision_goggles build_type = PROTOLATHE materials = list("$metal" = 100, "$glass" = 100, "$uranium" = 1000) build_path = /obj/item/clothing/glasses/night + category = list("Equipement") -datum/design/magboots +/datum/design/magboots name = "Magnetic Boots" desc = "Magnetic boots, often used during extravehicular activity to ensure the user remains safely attached to the vehicle." id = "magboots" @@ -322,23 +326,13 @@ datum/design/magboots build_type = PROTOLATHE materials = list("$metal" = 4500, "$silver" = 1500, "$gold" = 2500) build_path = /obj/item/clothing/shoes/magboots - -datum/design/drone_shell - name = "Drone Shell" - desc = "A shell of a maintenance drone, an expendable robot built to perform station repairs." - id = "drone_shell" - req_tech = list("programming" = 2, "biotech" = 4) - build_type = MECHFAB - materials = list("$metal" = 800, "$glass" = 350) - construction_time=150 - build_path = /obj/item/drone_shell - category = list("Misc") + category = list("Equipement") ///////////////////////////////////////// ////////////Janitor Designs////////////// ///////////////////////////////////////// -datum/design/advmop +/datum/design/advmop name = "Advanced Mop" desc = "An upgraded mop with a large internal capacity for holding water or other cleaning chemicals." id = "advmop" @@ -346,12 +340,14 @@ datum/design/advmop build_type = PROTOLATHE materials = list("$metal" = 2500, "$glass" = 200) build_path = /obj/item/weapon/mop/advanced + category = list("Equipement") -datum/design/holosign +/datum/design/holosign name = "Holographic Sign Projector" desc = "A holograpic projector used to project various warning signs." id = "holosign" req_tech = list("magnets" = 3, "powerstorage" = 2) build_type = PROTOLATHE materials = list("$metal" = 2000, "$glass" = 1000) - build_path = /obj/item/weapon/holosign_creator \ No newline at end of file + build_path = /obj/item/weapon/holosign_creator + category = list("Equipement") diff --git a/code/modules/research/designs/AI_module_designs.dm b/code/modules/research/designs/AI_module_designs.dm index d91e8efb90a..9915b0eb92c 100644 --- a/code/modules/research/designs/AI_module_designs.dm +++ b/code/modules/research/designs/AI_module_designs.dm @@ -2,79 +2,89 @@ //////////AI Module Disks////////// /////////////////////////////////// -datum/design/safeguard_module - name = "AI Module(Safeguard)" + +/datum/design/safeguard_module + name = "Module Design (Safeguard)" desc = "Allows for the construction of a Safeguard AI Module." id = "safeguard_module" req_tech = list("programming" = 3, "materials" = 4) build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20, "$gold" = 100) build_path = /obj/item/weapon/aiModule/supplied/safeguard + category = list("AI Modules") -datum/design/onehuman_module - name = "AI Module (OneHuman)" +/datum/design/onehuman_module + name = "Module Design (OneHuman)" desc = "Allows for the construction of a OneHuman AI Module." id = "onehuman_module" req_tech = list("programming" = 4, "materials" = 6) build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20, "$diamond" = 100) build_path = /obj/item/weapon/aiModule/zeroth/oneHuman + category = list("AI Modules") -datum/design/protectstation_module - name = "AI Module (ProtectStation)" +/datum/design/protectstation_module + name = "Module Design (ProtectStation)" desc = "Allows for the construction of a ProtectStation AI Module." id = "protectstation_module" req_tech = list("programming" = 3, "materials" = 6) build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20, "$gold" = 100) build_path = /obj/item/weapon/aiModule/supplied/protectStation + category = list("AI Modules") -datum/design/quarantine_module - name = "AI Module (Quarantine)" +/datum/design/quarantine_module + name = "Module Design (Quarantine)" desc = "Allows for the construction of a Quarantine AI Module." id = "quarantine_module" req_tech = list("programming" = 3, "biotech" = 2, "materials" = 4) build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20, "$gold" = 100) build_path = /obj/item/weapon/aiModule/supplied/quarantine + category = list("AI Modules") -datum/design/oxygen_module - name = "AI Module (OxygenIsToxicToHumans)" + +/datum/design/oxygen_module + name = "Module Design (OxygenIsToxicToHumans)" desc = "Allows for the construction of a Safeguard AI Module." id = "oxygen_module" req_tech = list("programming" = 3, "biotech" = 2, "materials" = 4) build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20, "$gold" = 100) build_path = /obj/item/weapon/aiModule/supplied/oxygen + category = list("AI Modules") -datum/design/freeform_module - name = "AI Module (Freeform)" +/datum/design/freeform_module + name = "Module Design (Freeform)" desc = "Allows for the construction of a Freeform AI Module." id = "freeform_module" req_tech = list("programming" = 4, "materials" = 4) build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20, "$gold" = 100) build_path = /obj/item/weapon/aiModule/supplied/freeform + category = list("AI Modules") -datum/design/reset_module - name = "AI Module (Reset)" +/datum/design/reset_module + name = "Module Design (Reset)" desc = "Allows for the construction of a Reset AI Module." id = "reset_module" req_tech = list("programming" = 3, "materials" = 6) build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20, "$gold" = 100) build_path = /obj/item/weapon/aiModule/reset + category = list("AI Modules") -datum/design/purge_module - name = "AI Module (Purge)" +/datum/design/purge_module + name = "Module Design (Purge)" desc = "Allows for the construction of a Purge AI Module." id = "purge_module" req_tech = list("programming" = 4, "materials" = 6) build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20, "$diamond" = 100) build_path = /obj/item/weapon/aiModule/reset/purge + category = list("AI Modules") -datum/design/freeformcore_module +/datum/design/freeformcore_module name = "AI Core Module (Freeform)" desc = "Allows for the construction of a Freeform AI Core Module." id = "freeformcore_module" @@ -82,48 +92,54 @@ datum/design/freeformcore_module build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20, "$diamond" = 100) build_path = /obj/item/weapon/aiModule/core/freeformcore + category = list("AI Modules") -datum/design/asimov - name = "AI Core Module (Asimov)" +/datum/design/asimov + name = "Core Module Design (Asimov)" desc = "Allows for the construction of a Asimov AI Core Module." id = "asimov_module" req_tech = list("programming" = 3, "materials" = 6) build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20, "$diamond" = 100) build_path = /obj/item/weapon/aiModule/core/full/asimov + category = list("AI Modules") -datum/design/paladin_module - name = "AI Core Module (P.A.L.A.D.I.N.)" +/datum/design/paladin_module + name = "Core Module Design (P.A.L.A.D.I.N.)" desc = "Allows for the construction of a P.A.L.A.D.I.N. AI Core Module." id = "paladin_module" req_tech = list("programming" = 4, "materials" = 6) build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20, "$diamond" = 100) build_path = /obj/item/weapon/aiModule/core/full/paladin + category = list("AI Modules") -datum/design/tyrant_module - name = "AI Core Module (T.Y.R.A.N.T.)" +/datum/design/tyrant_module + name = "Core Module Design (T.Y.R.A.N.T.)" desc = "Allows for the construction of a T.Y.R.A.N.T. AI Module." id = "tyrant_module" req_tech = list("programming" = 4, "syndicate" = 2, "materials" = 6) build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20, "$diamond" = 100) build_path = /obj/item/weapon/aiModule/core/full/tyrant + category = list("AI Modules") -datum/design/corporate_module - name = "AI Core Module (Corporate)" +/datum/design/corporate_module + name = "Core Module Design (Corporate)" desc = "Allows for the construction of a Corporate AI Core Module." id = "corporate_module" req_tech = list("programming" = 4, "materials" = 6) build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20, "$diamond" = 100) build_path = /obj/item/weapon/aiModule/core/full/corp + category = list("AI Modules") -datum/design/custom_module - name = "AI Core Module (Custom)" +/datum/design/custom_module + name = "Core Module Design (Custom)" desc = "Allows for the construction of a Custom AI Core Module." id = "custom_module" req_tech = list("programming" = 4, "materials" = 6) build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20, "$diamond" = 100) - build_path = /obj/item/weapon/aiModule/core/full/custom \ No newline at end of file + build_path = /obj/item/weapon/aiModule/core/full/custom + category = list("AI Modules") diff --git a/code/modules/research/designs/autolathe_designs.dm b/code/modules/research/designs/autolathe_designs.dm new file mode 100644 index 00000000000..c6c852b409a --- /dev/null +++ b/code/modules/research/designs/autolathe_designs.dm @@ -0,0 +1,500 @@ +/////////////////////////////////// +//////////Autolathe Designs /////// +/////////////////////////////////// + +/datum/design/bucket + name = "Bucket" + id = "bucket" + build_type = AUTOLATHE + materials = list("$metal" = 200) + build_path = /obj/item/weapon/reagent_containers/glass/bucket + category = list("initial","Tools") + +/datum/design/crowbar + name = "Pocket crowbar" + id = "crowbar" + build_type = AUTOLATHE + materials = list("$metal" = 50) + build_path = /obj/item/weapon/crowbar + category = list("initial","Tools") + +/datum/design/flashlight + name = "Flashlight" + id = "flashlight" + build_type = AUTOLATHE + materials = list("$metal" = 50, "$glass" = 20) + build_path = /obj/item/device/flashlight + category = list("initial","Tools") + +/datum/design/extinguisher + name = "Fire extinguisher" + id = "extinguisher" + build_type = AUTOLATHE + materials = list("$metal" = 90) + build_path = /obj/item/weapon/extinguisher + category = list("initial","Tools") + +/datum/design/multitool + name = "Multitool" + id = "multitool" + build_type = AUTOLATHE + materials = list("$metal" = 50, "$glass" = 20) + build_path = /obj/item/device/multitool + category = list("initial","Tools") + +/datum/design/analyzer + name = "Analyzer" + id = "analyzer" + build_type = AUTOLATHE + materials = list("$metal" = 30, "$glass" = 20) + build_path = /obj/item/device/analyzer + category = list("initial","Tools") + +/datum/design/tscanner + name = "T-ray scanner" + id = "tscanner" + build_type = AUTOLATHE + materials = list("$metal" = 150) + build_path = /obj/item/device/t_scanner + category = list("initial","Tools") + +/datum/design/weldingtool + name = "Welding tool" + id = "welding_tool" + build_type = AUTOLATHE + materials = list("$metal" = 70, "$glass" = 20) + build_path = /obj/item/weapon/weldingtool + category = list("initial","Tools") + +/datum/design/screwdriver + name = "Screwdriver" + id = "screwdriver" + build_type = AUTOLATHE + materials = list("$metal" = 75) + build_path = /obj/item/weapon/screwdriver + category = list("initial","Tools") + +/datum/design/wirecutters + name = "Wirecutters" + id = "wirecutters" + build_type = AUTOLATHE + materials = list("$metal" = 80) + build_path = /obj/item/weapon/wirecutters + category = list("initial","Tools") + +/datum/design/wrench + name = "Wrench" + id = "wrench" + build_type = AUTOLATHE + materials = list("$metal" = 150) + build_path = /obj/item/weapon/wrench + category = list("initial","Tools") + +/datum/design/welding_helmet + name = "Welding helmet" + id = "welding_helmet" + build_type = AUTOLATHE + materials = list("$metal" = 1750, "$glass" = 400) + build_path = /obj/item/clothing/head/welding + category = list("initial","Tools") + +/datum/design/console_screen + name = "Console screen" + id = "console_screen" + build_type = AUTOLATHE + materials = list("$glass" = 200) + build_path = /obj/item/weapon/stock_parts/console_screen + category = list("initial", "Electronics") + +/datum/design/airlock_board + name = "Airlock electronics" + id = "airlock_board" + build_type = AUTOLATHE + materials = list("$metal" = 50, "$glass" = 50) + build_path = /obj/item/weapon/airlock_electronics + category = list("initial", "Electronics") + +/datum/design/airalarm_electronics + name = "Air alarm electronics" + id = "airalarm_electronics" + build_type = AUTOLATHE + materials = list("$metal" = 50, "$glass" = 50) + build_path = /obj/item/weapon/airalarm_electronics + category = list("initial", "Electronics") + +/datum/design/firealarm_electronics + name = "Fire alarm electronics" + id = "firealarm_electronics" + build_type = AUTOLATHE + materials = list("$metal" = 50, "$glass" = 50) + build_path = /obj/item/weapon/firealarm_electronics + category = list("initial", "Electronics") + +/datum/design/pipe_painter + name = "Pipe painter" + id = "pipe_painter" + build_type = AUTOLATHE + materials = list("$metal" = 5000, "$glass" = 2000) + build_path = /obj/item/device/pipe_painter + category = list("initial", "Misc") + +/datum/design/metal + name = "Metal" + id = "metal" + build_type = AUTOLATHE + materials = list("$metal" = MINERAL_MATERIAL_AMOUNT) + build_path = /obj/item/stack/sheet/metal + category = list("initial","Construction") + +/datum/design/glass + name = "Glass" + id = "glass" + build_type = AUTOLATHE + materials = list("$glass" = MINERAL_MATERIAL_AMOUNT) + build_path = /obj/item/stack/sheet/glass + category = list("initial","Construction") + +/datum/design/rglass + name = "Reinforced glass" + id = "rglass" + build_type = AUTOLATHE + materials = list("$metal" = 1000, "$glass" = MINERAL_MATERIAL_AMOUNT) + build_path = /obj/item/stack/sheet/rglass + category = list("initial","Construction") + +/datum/design/rods + name = "Metal rod" + id = "rods" + build_type = AUTOLATHE + materials = list("$metal" = 1000) + build_path = /obj/item/stack/rods + category = list("initial","Construction") + +/datum/design/rcd_ammo + name = "Compressed matter cardridge" + id = "rcd_ammo" + build_type = AUTOLATHE + materials = list("$metal" = 16000, "$glass"=8000) + build_path = /obj/item/weapon/rcd_ammo + category = list("initial","Construction") + +/datum/design/kitchen_knife + name = "Kitchen knife" + id = "kitchen_knife" + build_type = AUTOLATHE + materials = list("$metal" = 12000) + build_path = /obj/item/weapon/kitchenknife + category = list("initial","Misc") + +/datum/design/scalpel + name = "Scalpel" + id = "scalpel" + build_type = AUTOLATHE + materials = list("$metal" = 4000, "$glass" = 1000) + build_path = /obj/item/weapon/scalpel + category = list("initial", "Medical") + +/datum/design/circular_saw + name = "Circular saw" + id = "circular_saw" + build_type = AUTOLATHE + materials = list("$metal" = 10000, "$glass" = 6000) + build_path = /obj/item/weapon/circular_saw + category = list("initial", "Medical") + +/datum/design/surgicaldrill + name = "Surgical drill" + id = "surgicaldrill" + build_type = AUTOLATHE + materials = list("$metal" = 10000, "$glass" = 6000) + build_path = /obj/item/weapon/surgicaldrill + category = list("initial", "Medical") + +/datum/design/retractor + name = "Retractor" + id = "retractor" + build_type = AUTOLATHE + materials = list("$metal" = 6000, "$glass" = 3000) + build_path = /obj/item/weapon/retractor + category = list("initial", "Medical") + +/datum/design/cautery + name = "Cautery" + id = "cautery" + build_type = AUTOLATHE + materials = list("$metal" = 2500, "$glass" = 750) + build_path = /obj/item/weapon/cautery + category = list("initial", "Medical") + +/datum/design/hemostat + name = "Hemostat" + id = "hemostat" + build_type = AUTOLATHE + materials = list("$metal" = 5000, "$glass" = 2500) + build_path = /obj/item/weapon/hemostat + category = list("initial", "Medical") + +/datum/design/beaker + name = "Beaker" + id = "beaker" + build_type = AUTOLATHE + materials = list("$glass" = 500) + build_path = /obj/item/weapon/reagent_containers/glass/beaker + category = list("initial", "Medical") + +/datum/design/large_beaker + name = "Large beaker" + id = "large_beaker" + build_type = AUTOLATHE + materials = list("$glass" = 2500) + build_path = /obj/item/weapon/reagent_containers/glass/beaker/large + category = list("initial", "Medical") + +/datum/design/beanbag_slug + name = "Beanbag slug" + id = "beanbag_slug" + build_type = AUTOLATHE + materials = list("$metal" = 250) + build_path = /obj/item/ammo_casing/shotgun/beanbag + category = list("initial", "Security") + +/datum/design/c38 + name = "Speed loader (.38)" + id = "c38" + build_type = AUTOLATHE + materials = list("$metal" = 30000) + build_path = /obj/item/ammo_box/c38 + category = list("initial", "Security") + +/datum/design/recorder + name = "Universal recorder" + id = "recorder" + build_type = AUTOLATHE + materials = list("$metal" = 60, "$glass" = 30) + build_path = /obj/item/device/taperecorder/empty + category = list("initial", "Misc") + +/datum/design/tape + name = "Tape" + id = "tape" + build_type = AUTOLATHE + materials = list("$metal" = 20, "$glass" = 5) + build_path = /obj/item/device/tape + category = list("initial", "Misc") + +/datum/design/igniter + name = "Igniter" + id = "igniter" + build_type = AUTOLATHE + materials = list("$metal" = 500, "$glass" = 50) + build_path = /obj/item/device/assembly/igniter + category = list("initial", "Misc") + +/datum/design/signaler + name = "Remote signaling device" + id = "signaler" + build_type = AUTOLATHE + materials = list("$metal" = 400, "$glass" = 120) + build_path = /obj/item/device/assembly/signaler + category = list("initial", "T-Comm") + +/datum/design/radio_headset + name = "Radio headset" + id = "radio_headset" + build_type = AUTOLATHE + materials = list("$metal" = 75) + build_path = /obj/item/device/radio/headset + category = list("initial", "T-Comm") + +/datum/design/bounced_radio + name = "Station bounced radio" + id = "bounced_radio" + build_type = AUTOLATHE + materials = list("$metal" = 75, "$glass" = 25) + build_path = /obj/item/device/radio/off + category = list("initial", "T-Comm") + +/datum/design/infrared_emitter + name = "Infrared emitter" + id = "infrared_emitter" + build_type = AUTOLATHE + materials = list("$metal" = 1000, "$glass" = 500) + build_path = /obj/item/device/assembly/infra + category = list("initial", "Misc") + +/datum/design/timer + name = "Timer" + id = "timer" + build_type = AUTOLATHE + materials = list("$metal" = 500, "$glass" = 50) + build_path = /obj/item/device/assembly/timer + category = list("initial", "Misc") + +/datum/design/voice_analyser + name = "Voice analyser" + id = "voice_analyser" + build_type = AUTOLATHE + materials = list("$metal" = 500, "$glass" = 50) + build_path = /obj/item/device/assembly/voice + category = list("initial", "Misc") + +/datum/design/light_tube + name = "Light tube" + id = "light_tube" + build_type = AUTOLATHE + materials = list("$metal" = 60, "$glass" = 100) + build_path = /obj/item/weapon/light/tube + category = list("initial", "Construction") + +/datum/design/light_bulb + name = "Light bulb" + id = "light_bulb" + build_type = AUTOLATHE + materials = list("$metal" = 60, "$glass" = 100) + build_path = /obj/item/weapon/light/bulb + category = list("initial", "Construction") + +/datum/design/camera_assembly + name = "Camera assembly" + id = "camera_assembly" + build_type = AUTOLATHE + materials = list("$metal" = 400, "$glass" = 250) + build_path = /obj/item/weapon/camera_assembly + category = list("initial", "Construction") + +/datum/design/newscaster_frame + name = "Newscaster frame" + id = "newscaster_frame" + build_type = AUTOLATHE + materials = list("$metal" = 14000, "$glass" = 8000) + build_path = /obj/item/newscaster_frame + category = list("initial", "Construction") + +/datum/design/syringe + name = "Syringe" + id = "syringe" + build_type = AUTOLATHE + materials = list("$metal" = 10, "$glass" = 20) + build_path = /obj/item/weapon/reagent_containers/syringe + category = list("initial", "Medical") + +/datum/design/prox_sensor + name = "Proximity sensor" + id = "prox_sensor" + build_type = AUTOLATHE + materials = list("$metal" = 800, "$glass" = 200) + build_path = /obj/item/device/assembly/prox_sensor + category = list("initial", "Misc") + +//hacked autolathe recipes +/datum/design/flamethrower + name = "Flamethrower" + id = "flamethrower" + build_type = AUTOLATHE + materials = list("$metal" = 500) + build_path = /obj/item/weapon/flamethrower/full + category = list("hacked", "Weapons and ammo") + +/datum/design/rcd + name = "Rapid construction device (RCD)" + id = "rcd" + build_type = AUTOLATHE + materials = list("$metal" = 30000) + build_path = /obj/item/weapon/rcd + category = list("hacked", "Construction") + +/datum/design/rpd + name = "Rapid pipe dispenser (RPD)" + id = "rpd" + build_type = AUTOLATHE + materials = list("$metal" = 75000, "$glass" = 37500) + build_path = /obj/item/weapon/pipe_dispenser + category = list("hacked", "Construction") + +/datum/design/electropack + name = "Electropack" + id = "electropack" + build_type = AUTOLATHE + materials = list("$metal" = 10000, "$glass" = 2500) + build_path = /obj/item/device/electropack + category = list("hacked", "Tools") + +/datum/design/large_welding_tool + name = "Industrial welding tool" + id = "large_welding_tool" + build_type = AUTOLATHE + materials = list("$metal" = 70, "$glass" = 60) + build_path = /obj/item/weapon/weldingtool/largetank + category = list("hacked", "Tools") + +/datum/design/handcuffs + name = "Handcuffs" + id = "handcuffs" + build_type = AUTOLATHE + materials = list("$metal" = 500) + build_path = /obj/item/weapon/restraints/handcuffs + category = list("hacked", "Security") + +/datum/design/shotgun_slug + name = "Shotgun slug" + id = "shotgun_slug" + build_type = AUTOLATHE + materials = list("$metal" = 4000) + build_path = /obj/item/ammo_casing/shotgun + category = list("hacked", "Security") + +/datum/design/buckshot_shell + name = "Buckshot shell" + id = "buckshot_shell" + build_type = AUTOLATHE + materials = list("$metal" = 4000) + build_path = /obj/item/ammo_casing/shotgun/buckshot + category = list("hacked", "Security") + +/datum/design/shotgun_dart + name = "Shotgun dart" + id = "shotgun_dart" + build_type = AUTOLATHE + materials = list("$metal" = 4000) + build_path = /obj/item/ammo_casing/shotgun/dart + category = list("hacked", "Security") + +/datum/design/incendiary_slug + name = "Incendiary slug" + id = "incendiary_slug" + build_type = AUTOLATHE + materials = list("$metal" = 4000) + build_path = /obj/item/ammo_casing/shotgun/incendiary + category = list("hacked", "Security") + +/datum/design/a357 + name = "Ammo box (.357)" + id = "a357" + build_type = AUTOLATHE + materials = list("$metal" = 30000) + build_path = /obj/item/ammo_box/a357 + category = list("hacked", "Security") + +/datum/design/c10mm + name = "Ammo box (10mm)" + id = "c10mm" + build_type = AUTOLATHE + materials = list("$metal" = 30000) + build_path = /obj/item/ammo_box/c10mm + category = list("hacked", "Security") + +/datum/design/c45 + name = "Ammo box (.45)" + id = "c45" + build_type = AUTOLATHE + materials = list("$metal" = 30000) + build_path = /obj/item/ammo_box/c45 + category = list("hacked", "Security") + +/datum/design/c9mm + name = "Ammo box (9mm)" + id = "c9mm" + build_type = AUTOLATHE + materials = list("$metal" = 30000) + build_path = /obj/item/ammo_box/c9mm + category = list("hacked", "Security") diff --git a/code/modules/research/designs/comp_board_designs.dm b/code/modules/research/designs/comp_board_designs.dm index 599e9700966..297a1eaa353 100644 --- a/code/modules/research/designs/comp_board_designs.dm +++ b/code/modules/research/designs/comp_board_designs.dm @@ -1,6 +1,6 @@ ///////////////////Computer Boards/////////////////////////////////// -datum/design/seccamera +/datum/design/seccamera name = "Computer Design (Security)" desc = "Allows for the construction of circuit boards used to build security camera computers." id = "seccamera" @@ -8,8 +8,9 @@ datum/design/seccamera build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/security + category = list("Computer Boards") -datum/design/aicore +/datum/design/aicore name = "AI Design (AI Core)" desc = "Allows for the construction of circuit boards used to build new AI cores." id = "aicore" @@ -17,8 +18,9 @@ datum/design/aicore build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/aicore + category = list("Computer Boards") -datum/design/aiupload +/datum/design/aiupload name = "Computer Design (AI Upload)" desc = "Allows for the construction of circuit boards used to build an AI Upload Console." id = "aiupload" @@ -26,8 +28,9 @@ datum/design/aiupload build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/aiupload + category = list("Computer Boards") -datum/design/borgupload +/datum/design/borgupload name = "Computer Design (Cyborg Upload)" desc = "Allows for the construction of circuit boards used to build a Cyborg Upload Console." id = "borgupload" @@ -35,8 +38,9 @@ datum/design/borgupload build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/borgupload + category = list("Computer Boards") -datum/design/med_data +/datum/design/med_data name = "Computer Design (Medical Records)" desc = "Allows for the construction of circuit boards used to build a medical records console." id = "med_data" @@ -44,8 +48,9 @@ datum/design/med_data build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/med_data + category = list("Computer Boards") -datum/design/operating +/datum/design/operating name = "Computer Design (Operating Computer)" desc = "Allows for the construction of circuit boards used to build an operating computer console." id = "operating" @@ -53,8 +58,9 @@ datum/design/operating build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/operating + category = list("Computer Boards") -datum/design/pandemic +/datum/design/pandemic name = "Computer Design (PanD.E.M.I.C. 2200)" desc = "Allows for the construction of circuit boards used to build a PanD.E.M.I.C. 2200 console." id = "pandemic" @@ -62,8 +68,9 @@ datum/design/pandemic build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/pandemic + category = list("Computer Boards") -datum/design/scan_console +/datum/design/scan_console name = "Computer Design (DNA Machine)" desc = "Allows for the construction of circuit boards used to build a new DNA scanning console." id = "scan_console" @@ -71,8 +78,9 @@ datum/design/scan_console build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/scan_consolenew + category = list("Computer Boards") -datum/design/comconsole +/datum/design/comconsole name = "Computer Design (Communications)" desc = "Allows for the construction of circuit boards used to build a communications console." id = "comconsole" @@ -80,8 +88,9 @@ datum/design/comconsole build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/communications + category = list("Computer Boards") -datum/design/idcardconsole +/datum/design/idcardconsole name = "Computer Design (ID Console)" desc = "Allows for the construction of circuit boards used to build an ID computer." id = "idcardconsole" @@ -89,8 +98,9 @@ datum/design/idcardconsole build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/card + category = list("Computer Boards") -datum/design/crewconsole +/datum/design/crewconsole name = "Computer Design (Crew monitoring computer)" desc = "Allows for the construction of circuit boards used to build a Crew monitoring computer." id = "crewconsole" @@ -98,8 +108,9 @@ datum/design/crewconsole build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/crew + category = list("Computer Boards") -datum/design/teleconsole +/datum/design/teleconsole name = "Computer Design (Teleporter Console)" desc = "Allows for the construction of circuit boards used to build a teleporter control console." id = "teleconsole" @@ -107,8 +118,9 @@ datum/design/teleconsole build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/teleporter + category = list("Computer Boards") -datum/design/secdata +/datum/design/secdata name = "Computer Design (Security Records Console)" desc = "Allows for the construction of circuit boards used to build a security records console." id = "secdata" @@ -116,8 +128,9 @@ datum/design/secdata build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/secure_data + category = list("Computer Boards") -datum/design/atmosalerts +/datum/design/atmosalerts name = "Computer Design (Atmosphere Alert)" desc = "Allows for the construction of circuit boards used to build an atmosphere alert console." id = "atmosalerts" @@ -125,8 +138,9 @@ datum/design/atmosalerts build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/atmos_alert + category = list("Computer Boards") -datum/design/air_management +/datum/design/air_management name = "Computer Design (Atmospheric Monitor)" desc = "Allows for the construction of circuit boards used to build an Atmospheric Monitor." id = "air_management" @@ -134,8 +148,9 @@ datum/design/air_management build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/air_management + category = list("Computer Boards") -datum/design/robocontrol +/datum/design/robocontrol name = "Computer Design (Robotics Control Console)" desc = "Allows for the construction of circuit boards used to build a Robotics Control console." id = "robocontrol" @@ -143,8 +158,9 @@ datum/design/robocontrol build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/robotics + category = list("Computer Boards") -datum/design/clonecontrol +/datum/design/clonecontrol name = "Computer Design (Cloning Machine Console)" desc = "Allows for the construction of circuit boards used to build a new Cloning Machine console." id = "clonecontrol" @@ -152,8 +168,9 @@ datum/design/clonecontrol build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/cloning + category = list("Computer Boards") -datum/design/clonepod +/datum/design/clonepod name = "Machine Design (Clone Pod)" desc = "Allows for the construction of circuit boards used to build a Cloning Pod." id = "clonepod" @@ -161,8 +178,9 @@ datum/design/clonepod build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/clonepod + category = list("Computer Boards") -datum/design/clonescanner +/datum/design/clonescanner name = "Machine Design (Cloning Scanner)" desc = "Allows for the construction of circuit boards used to build a Cloning Scanner." id = "clonescanner" @@ -170,8 +188,9 @@ datum/design/clonescanner build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/clonescanner + category = list("Computer Boards") -datum/design/arcadebattle +/datum/design/arcadebattle name = "Computer Design (Battle Arcade Machine)" desc = "Allows for the construction of circuit boards used to build a new arcade machine." id = "arcademachine" @@ -179,8 +198,9 @@ datum/design/arcadebattle build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/arcade/battle + category = list("Computer Boards") -datum/design/orion_trail +/datum/design/orion_trail name = "Computer Design (Orion Trail Arcade Machine)" desc = "Allows for the construction of circuit boards used to build a new Orion Trail machine." id = "arcademachine" @@ -188,8 +208,9 @@ datum/design/orion_trail build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/arcade/orion_trail + category = list("Computer Boards") -datum/design/orion_trail +/datum/design/orion_trail name = "Computer Design (Slot Machine)" desc = "Allows for the construction of circuit boards used to build a new slot machine." id = "slotmachine" @@ -197,8 +218,9 @@ datum/design/orion_trail build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/slot_machine + category = list("Computer Boards") -datum/design/powermonitor +/datum/design/powermonitor name = "Computer Design (Power Monitor)" desc = "Allows for the construction of circuit boards used to build a new power monitor." id = "powermonitor" @@ -206,8 +228,9 @@ datum/design/powermonitor build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/powermonitor + category = list("Computer Boards") -datum/design/solarcontrol +/datum/design/solarcontrol name = "Computer Design (Solar Control)" desc = "Allows for the construction of circuit boards used to build a solar control console." id = "solarcontrol" @@ -215,8 +238,9 @@ datum/design/solarcontrol build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/solar_control + category = list("Computer Boards") -datum/design/prisonmanage +/datum/design/prisonmanage name = "Computer Design (Prisoner Management Console)" desc = "Allows for the construction of circuit boards used to build a prisoner management console." id = "prisonmanage" @@ -224,8 +248,9 @@ datum/design/prisonmanage build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/prisoner + category = list("Computer Boards") -datum/design/mechacontrol +/datum/design/mechacontrol name = "Computer Design (Exosuit Control Console)" desc = "Allows for the construction of circuit boards used to build an exosuit control console." id = "mechacontrol" @@ -233,8 +258,9 @@ datum/design/mechacontrol build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mecha_control + category = list("Computer Boards") -datum/design/mechapower +/datum/design/mechapower name = "Computer Design (Mech Bay Power Control Console)" desc = "Allows for the construction of circuit boards used to build a mech bay power control console." id = "mechapower" @@ -242,8 +268,9 @@ datum/design/mechapower build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mech_bay_power_console + category = list("Computer Boards") -datum/design/rdconsole +/datum/design/rdconsole name = "Computer Design (R&D Console)" desc = "Allows for the construction of circuit boards used to build a new R&D console." id = "rdconsole" @@ -251,8 +278,9 @@ datum/design/rdconsole build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/rdconsole + category = list("Computer Boards") -datum/design/ordercomp +/datum/design/ordercomp name = "Computer Design (Supply ordering console)" desc = "Allows for the construction of circuit boards used to build a Supply ordering console." id = "ordercomp" @@ -260,8 +288,9 @@ datum/design/ordercomp build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/ordercomp + category = list("Computer Boards") -datum/design/supplycomp +/datum/design/supplycomp name = "Computer Design (Supply shuttle console)" desc = "Allows for the construction of circuit boards used to build a Supply shuttle console." id = "supplycomp" @@ -269,8 +298,9 @@ datum/design/supplycomp build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/supplycomp + category = list("Computer Boards") -datum/design/mining +/datum/design/mining name = "Computer Design (Outpost Status Display)" desc = "Allows for the construction of circuit boards used to build an outpost status display console." id = "mining" @@ -278,8 +308,9 @@ datum/design/mining build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mining + category = list("Computer Boards") -datum/design/comm_monitor +/datum/design/comm_monitor name = "Computer Design (Telecommunications Monitoring Console)" desc = "Allows for the construction of circuit boards used to build a telecommunications monitor." id = "comm_monitor" @@ -287,8 +318,9 @@ datum/design/comm_monitor build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/comm_monitor + category = list("Computer Boards") -datum/design/comm_server +/datum/design/comm_server name = "Computer Design (Telecommunications Server Monitoring Console)" desc = "Allows for the construction of circuit boards used to build a telecommunication server browser and monitor." id = "comm_server" @@ -296,8 +328,9 @@ datum/design/comm_server build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/comm_server + category = list("Computer Boards") -datum/design/message_monitor +/datum/design/message_monitor name = "Computer Design (Messaging Monitor Console)" desc = "Allows for the construction of circuit boards used to build a messaging monitor console." id = "message_monitor" @@ -305,8 +338,9 @@ datum/design/message_monitor build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/message_monitor + category = list("Computer Boards") -datum/design/comm_traffic +/datum/design/comm_traffic name = "Computer Design (Telecommunications Traffic Control Console)" desc = "Allows for the construction of circuit boards used to build a telecommunications traffic control console." id = "comm_traffic" @@ -314,8 +348,9 @@ datum/design/comm_traffic build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/comm_traffic + category = list("Computer Boards") -datum/design/telesci_console +/datum/design/telesci_console name = "Computer Design (Telepad Control Console Board)" desc = "Allows for the construction of circuit boards used to build a telescience console." id = "telesci_console" @@ -323,12 +358,14 @@ datum/design/telesci_console build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/telesci_console + category = list("Computer Boards") -datum/design/aifixer +/datum/design/aifixer name = "Computer Design (AI Integrity Restorer)" desc = "Allows for the construction of circuit boards used to build an AI Integrity Restorer." id = "aifixer" req_tech = list("programming" = 3, "biotech" = 2) build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) - build_path = /obj/item/weapon/circuitboard/aifixer \ No newline at end of file + build_path = /obj/item/weapon/circuitboard/aifixer + category = list("Computer Boards") diff --git a/code/modules/research/designs/machine_designs.dm b/code/modules/research/designs/machine_designs.dm index 3af80e26249..264394de40e 100644 --- a/code/modules/research/designs/machine_designs.dm +++ b/code/modules/research/designs/machine_designs.dm @@ -2,7 +2,7 @@ //////////////MISC Boards/////////////// //////////////////////////////////////// -datum/design/smes +/datum/design/smes name = "Machine Design (SMES Board)" desc = "The circuit board for a SMES." id = "smes" @@ -10,8 +10,9 @@ datum/design/smes build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/smes + category = list ("Engineering Machinery") -datum/design/turbine_computer +/datum/design/turbine_computer name = "Computer Design (Power Turbine Console Board)" desc = "The circuit board for a power turbine console." id = "power_turbine_console" @@ -19,8 +20,9 @@ datum/design/turbine_computer build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/turbine_computer + category = list ("Engineering Machinery") -datum/design/power_compressor +/datum/design/power_compressor name = "Machine Design (Power Compressor Board)" desc = "The circuit board for a power compressor." id = "power_compressor" @@ -28,8 +30,9 @@ datum/design/power_compressor build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/power_compressor + category = list ("Engineering Machinery") -datum/design/power_turbine +/datum/design/power_turbine name = "Machine Design (Power Turbine Board)" desc = "The circuit board for a power turbine." id = "power_turbine" @@ -37,53 +40,9 @@ datum/design/power_turbine build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/power_turbine + category = list ("Engineering Machinery") -datum/design/teleport_station - name = "Machine Design (Teleportation Station Board)" - desc = "The circuit board for a teleportation station." - id = "tele_station" - req_tech = list("programming" = 4, "bluespace" = 4, "engineering" = 4) - build_type = IMPRINTER - materials = list("$glass" = 1000, "sacid" = 20) - build_path = /obj/item/weapon/circuitboard/teleporter_station - -datum/design/teleport_hub - name = "Machine Design (Teleportation Hub Board)" - desc = "The circuit board for a teleportation hub." - id = "tele_hub" - req_tech = list("programming" = 3, "bluespace" = 5, "materials" = 4, "engineering" = 5) - build_type = IMPRINTER - materials = list("$glass" = 1000, "sacid" = 20) - build_path = /obj/item/weapon/circuitboard/teleporter_hub - -datum/design/telepad - name = "Machine Design (Telepad Board)" - desc = "The circuit board for a telescience telepad." - id = "telepad" - req_tech = list("programming" = 4, "bluespace" = 4, "materials" = 3, "engineering" = 3) - build_type = IMPRINTER - materials = list("$glass" = 1000, "sacid" = 20) - build_path = /obj/item/weapon/circuitboard/telesci_pad - -datum/design/sleeper - name = "Machine Design (Sleeper Board)" - desc = "The circuit board for a sleeper." - id = "sleeper" - req_tech = list("programming" = 3, "biotech" = 2, "materials" = 3, "engineering" = 3) - build_type = IMPRINTER - materials = list("$glass" = 1000, "sacid" = 20) - build_path = /obj/item/weapon/circuitboard/sleeper - -datum/design/cryotube - name = "Machine Design (Cryotube Board)" - desc = "The circuit board for a cryotube." - id = "cryotube" - req_tech = list("programming" = 4, "biotech" = 3, "engineering" = 4) - build_type = IMPRINTER - materials = list("$glass" = 1000, "sacid" = 20) - build_path = /obj/item/weapon/circuitboard/cryo_tube - -datum/design/thermomachine +/datum/design/thermomachine name = "Machine Design (Freezer/Heater Board)" desc = "The circuit board for a freezer/heater." id = "thermomachine" @@ -91,35 +50,59 @@ datum/design/thermomachine build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/thermomachine + category = list ("Engineering Machinery") -datum/design/biogenerator - name = "Machine Design (Biogenerator Board)" - desc = "The circuit board for a biogenerator." - id = "biogenerator" - req_tech = list("programming" = 3, "biotech" = 2, "materials" = 3) +/datum/design/teleport_station + name = "Machine Design (Teleportation Station Board)" + desc = "The circuit board for a teleportation station." + id = "tele_station" + req_tech = list("programming" = 4, "bluespace" = 4, "engineering" = 4) build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) - build_path = /obj/item/weapon/circuitboard/biogenerator + build_path = /obj/item/weapon/circuitboard/teleporter_station + category = list ("Teleportation Machinery") -datum/design/hydroponics - name = "Machine Design (Hydroponics Tray Board)" - desc = "The circuit board for a hydroponics tray." - id = "hydro_tray" - req_tech = list("programming" = 1, "biotech" = 1) +/datum/design/teleport_hub + name = "Machine Design (Teleportation Hub Board)" + desc = "The circuit board for a teleportation hub." + id = "tele_hub" + req_tech = list("programming" = 3, "bluespace" = 5, "materials" = 4, "engineering" = 5) build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) - build_path = /obj/item/weapon/circuitboard/hydroponics + build_path = /obj/item/weapon/circuitboard/teleporter_hub + category = list ("Teleportation Machinery") -datum/design/microwave - name = "Machine Design (Microwave Board)" - desc = "The circuit board for a microwave." - id = "microwave" - req_tech = list("programming" = 1) +/datum/design/telepad + name = "Machine Design (Telepad Board)" + desc = "The circuit board for a telescience telepad." + id = "telepad" + req_tech = list("programming" = 4, "bluespace" = 4, "materials" = 3, "engineering" = 3) build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) - build_path = /obj/item/weapon/circuitboard/microwave + build_path = /obj/item/weapon/circuitboard/telesci_pad + category = list ("Teleportation Machinery") -datum/design/chem_dispenser +/datum/design/sleeper + name = "Machine Design (Sleeper Board)" + desc = "The circuit board for a sleeper." + id = "sleeper" + req_tech = list("programming" = 3, "biotech" = 2, "materials" = 3, "engineering" = 3) + build_type = IMPRINTER + materials = list("$glass" = 1000, "sacid" = 20) + build_path = /obj/item/weapon/circuitboard/sleeper + category = list ("Medical Machinery") + +/datum/design/cryotube + name = "Machine Design (Cryotube Board)" + desc = "The circuit board for a cryotube." + id = "cryotube" + req_tech = list("programming" = 4, "biotech" = 3, "engineering" = 4) + build_type = IMPRINTER + materials = list("$glass" = 1000, "sacid" = 20) + build_path = /obj/item/weapon/circuitboard/cryo_tube + category = list ("Medical Machinery") + +/datum/design/chem_dispenser name = "Machine Design (Portable Chem Dispenser Board)" desc = "The circuit board for a portable chem dispenser." id = "chem_dispenser" @@ -127,8 +110,29 @@ datum/design/chem_dispenser build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/chem_dispenser + category = list ("Medical Machinery") -datum/design/destructive_analyzer +/datum/design/biogenerator + name = "Machine Design (Biogenerator Board)" + desc = "The circuit board for a biogenerator." + id = "biogenerator" + req_tech = list("programming" = 3, "biotech" = 2, "materials" = 3) + build_type = IMPRINTER + materials = list("$glass" = 1000, "sacid" = 20) + build_path = /obj/item/weapon/circuitboard/biogenerator + category = list ("Hydroponics Machinery") + +/datum/design/hydroponics + name = "Machine Design (Hydroponics Tray Board)" + desc = "The circuit board for a hydroponics tray." + id = "hydro_tray" + req_tech = list("programming" = 1, "biotech" = 1) + build_type = IMPRINTER + materials = list("$glass" = 1000, "sacid" = 20) + build_path = /obj/item/weapon/circuitboard/hydroponics + category = list ("Hydroponics Machinery") + +/datum/design/destructive_analyzer name = "Machine Design (Destructive Analyzer Board)" desc = "The circuit board for a destructive analyzer." id = "destructive_analyzer" @@ -136,8 +140,9 @@ datum/design/destructive_analyzer build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/destructive_analyzer + category = list("Research Machinery") -datum/design/experimentor +/datum/design/experimentor name = "Machine Design (E.X.P.E.R.I-MENTOR Board)" desc = "The circuit board for an E.X.P.E.R.I-MENTOR." id = "experimentor" @@ -146,7 +151,7 @@ datum/design/experimentor materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/experimentor -datum/design/protolathe +/datum/design/protolathe name = "Machine Design (Protolathe Board)" desc = "The circuit board for a protolathe." id = "protolathe" @@ -154,8 +159,9 @@ datum/design/protolathe build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/protolathe + category = list("Research Machinery") -datum/design/circuit_imprinter +/datum/design/circuit_imprinter name = "Machine Design (Circuit Imprinter Board)" desc = "The circuit board for a circuit imprinter." id = "circuit_imprinter" @@ -163,17 +169,9 @@ datum/design/circuit_imprinter build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/circuit_imprinter + category = list("Research Machinery") -datum/design/autolathe - name = "Machine Design (Autolathe Board)" - desc = "The circuit board for an autolathe." - id = "autolathe" - req_tech = list("programming" = 2, "engineering" = 2) - build_type = IMPRINTER - materials = list("$glass" = 1000, "sacid" = 20) - build_path = /obj/item/weapon/circuitboard/autolathe - -datum/design/rdservercontrol +/datum/design/rdservercontrol name = "Computer Design (R&D Server Control Console Board)" desc = "The circuit board for an R&D Server Control Console." id = "rdservercontrol" @@ -181,8 +179,9 @@ datum/design/rdservercontrol build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/rdservercontrol + category = list("Research Machinery") -datum/design/rdserver +/datum/design/rdserver name = "Machine Design (R&D Server Board)" desc = "The circuit board for an R&D Server." id = "rdserver" @@ -190,8 +189,9 @@ datum/design/rdserver build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/rdserver + category = list("Research Machinery") -datum/design/mechfab +/datum/design/mechfab name = "Machine Design (Exosuit Fabricator Board)" desc = "The circuit board for an Exosuit Fabricator." id = "mechfab" @@ -199,8 +199,9 @@ datum/design/mechfab build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mechfab + category = list("Research Machinery") -datum/design/cyborgrecharger +/datum/design/cyborgrecharger name = "Machine Design (Cyborg Recharger Board)" desc = "The circuit board for a Cyborg Recharger." id = "cyborgrecharger" @@ -208,8 +209,9 @@ datum/design/cyborgrecharger build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/cyborgrecharger + category = list("Research Machinery") -datum/design/mech_recharger +/datum/design/mech_recharger name = "Machine Design (Mechbay Recharger Board)" desc = "The circuit board for a Mechbay Recharger." id = "mech_recharger" @@ -217,8 +219,29 @@ datum/design/mech_recharger build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mech_recharger + category = list("Research Machinery") -datum/design/vendor +/datum/design/microwave + name = "Machine Design (Microwave Board)" + desc = "The circuit board for a microwave." + id = "microwave" + req_tech = list("programming" = 1) + build_type = IMPRINTER + materials = list("$glass" = 1000, "sacid" = 20) + build_path = /obj/item/weapon/circuitboard/microwave + category = list ("Misc. Machinery") + +/datum/design/autolathe + name = "Machine Design (Autolathe Board)" + desc = "The circuit board for an autolathe." + id = "autolathe" + req_tech = list("programming" = 2, "engineering" = 2) + build_type = IMPRINTER + materials = list("$glass" = 1000, "sacid" = 20) + build_path = /obj/item/weapon/circuitboard/autolathe + category = list ("Misc. Machinery") + +/datum/design/vendor name = "Machine Design (Vendor Board)" desc = "The circuit board for a Vendor." id = "vendor" @@ -226,8 +249,9 @@ datum/design/vendor build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/vendor + category = list ("Misc. Machinery") -datum/design/ore_redemption +/datum/design/ore_redemption name = "Machine Design (Ore Redemption Board)" desc = "The circuit board for an Ore Redemption machine." id = "ore_redemption" @@ -235,13 +259,15 @@ datum/design/ore_redemption build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/ore_redemption + category = list ("Misc. Machinery") -datum/design/mining_equipment_vendor +/datum/design/mining_equipment_vendor name = "Machine Design (Mining Rewards Vender Board)" desc = "The circuit board for a Mining Rewards Vender." id = "mining_equipment_vendor" req_tech = list("programming" = 1, "engineering" = 2) build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) - build_path = /obj/item/weapon/circuitboard/mining_equipment_vendor \ No newline at end of file + build_path = /obj/item/weapon/circuitboard/mining_equipment_vendor + category = list ("Misc. Machinery") \ No newline at end of file diff --git a/code/modules/research/designs/mecha_designs.dm b/code/modules/research/designs/mecha_designs.dm index 08d65a3a975..479c91de938 100644 --- a/code/modules/research/designs/mecha_designs.dm +++ b/code/modules/research/designs/mecha_designs.dm @@ -10,6 +10,7 @@ datum/design/ripley_main build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mecha/ripley/main + category = list("Exosuit Modules") datum/design/ripley_peri name = "Exosuit Module (APLU \"Ripley\" Peripherals Control module)" @@ -19,6 +20,7 @@ datum/design/ripley_peri build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mecha/ripley/peripherals + category = list("Exosuit Modules") datum/design/odysseus_main name = "Exosuit Module (\"Odysseus\" Central Control module)" @@ -28,6 +30,7 @@ datum/design/odysseus_main build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mecha/odysseus/main + category = list("Exosuit Modules") datum/design/odysseus_peri name = "Exosuit Module (\"Odysseus\" Peripherals Control module)" @@ -37,6 +40,7 @@ datum/design/odysseus_peri build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mecha/odysseus/peripherals + category = list("Exosuit Modules") datum/design/gygax_main name = "Exosuit Module (\"Gygax\" Central Control module)" @@ -46,6 +50,7 @@ datum/design/gygax_main build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mecha/gygax/main + category = list("Exosuit Modules") datum/design/gygax_peri name = "Exosuit Module (\"Gygax\" Peripherals Control module)" @@ -55,6 +60,7 @@ datum/design/gygax_peri build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mecha/gygax/peripherals + category = list("Exosuit Modules") datum/design/gygax_targ name = "Exosuit Module (\"Gygax\" Weapons & Targeting Control module)" @@ -64,6 +70,7 @@ datum/design/gygax_targ build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mecha/gygax/targeting + category = list("Exosuit Modules") datum/design/durand_main name = "Exosuit Module (\"Durand\" Central Control module)" @@ -73,6 +80,7 @@ datum/design/durand_main build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mecha/durand/main + category = list("Exosuit Modules") datum/design/durand_peri name = "Exosuit Module (\"Durand\" Peripherals Control module)" @@ -82,6 +90,7 @@ datum/design/durand_peri build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mecha/durand/peripherals + category = list("Exosuit Modules") datum/design/durand_targ name = "Exosuit Module (\"Durand\" Weapons & Targeting Control module)" @@ -91,6 +100,7 @@ datum/design/durand_targ build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mecha/durand/targeting + category = list("Exosuit Modules") datum/design/honker_main name = "Exosuit Module (\"H.O.N.K\" Central Control module)" @@ -100,6 +110,7 @@ datum/design/honker_main build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mecha/honker/main + category = list("Exosuit Modules") datum/design/honker_peri name = "Exosuit Module (\"H.O.N.K\" Peripherals Control module)" @@ -109,6 +120,7 @@ datum/design/honker_peri build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mecha/honker/peripherals + category = list("Exosuit Modules") datum/design/honker_targ name = "Exosuit Module (\"H.O.N.K\" Weapons & Targeting Control module)" @@ -118,6 +130,7 @@ datum/design/honker_targ build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mecha/honker/targeting + category = list("Exosuit Modules") datum/design/phazon_main name = "Exosuit Module (\"Phazon\" Central Control module)" @@ -127,6 +140,7 @@ datum/design/phazon_main build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mecha/phazon/main + category = list("Exosuit Modules") datum/design/phazon_peri name = "Exosuit Module (\"Phazon\" Peripherals Control module)" @@ -136,6 +150,7 @@ datum/design/phazon_peri build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mecha/phazon/peripherals + category = list("Exosuit Modules") datum/design/phazon_targ name = "Exosuit Module (\"Phazon\" Weapons & Targeting Control module)" @@ -145,6 +160,7 @@ datum/design/phazon_targ build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/mecha/phazon/targeting + category = list("Exosuit Modules") //////////////////////////////////////// /////////// Mecha Equpment ///////////// @@ -346,4 +362,4 @@ datum/design/mech_generator_nuclear build_path = /obj/item/mecha_parts/mecha_equipment/generator/nuclear materials = list("$metal"=10000,"$glass"=1000,"$silver"=500) construction_time = 100 - category = list("Exosuit Equipment") \ No newline at end of file + category = list("Exosuit Equipment") diff --git a/code/modules/research/designs/mechfabricator_designs.dm b/code/modules/research/designs/mechfabricator_designs.dm index 26f834ff7e2..158b666f29d 100644 --- a/code/modules/research/designs/mechfabricator_designs.dm +++ b/code/modules/research/designs/mechfabricator_designs.dm @@ -594,7 +594,10 @@ construction_time = 500 category = list("Exosuit Equipment") -//Cyborg Upgrade Modules +///////////////////////////////////////// +//////////////Borg Upgrades////////////// +///////////////////////////////////////// + /datum/design/borg_upgrade_reset name = "Cyborg Upgrade Module (Reset Module)" id = "borg_upgrade_reset" @@ -649,6 +652,17 @@ construction_time = 120 category = list("Cyborg Upgrade Modules") +/datum/design/borg_syndicate_module + name = "Borg Illegal Weapons Upgrade" + desc = "Allows for the construction of illegal upgrades for cyborgs" + id = "borg_syndicate_module" + build_type = MECHFAB + req_tech = list("combat" = 4, "syndicate" = 3) + build_path = /obj/item/borg/upgrade/syndicate + materials = list("$metal"=10000,"$glass"=15000,"$diamond" = 10000) + construction_time = 120 + category = list("Cyborg Upgrade Modules") + //Misc /datum/design/mecha_tracking name = "Exosuit Tracking Beacon" @@ -657,4 +671,15 @@ build_path =/obj/item/mecha_parts/mecha_tracking materials = list("$metal"=500) construction_time = 50 + category = list("Misc") + +/datum/design/drone_shell + name = "Drone Shell" + desc = "A shell of a maintenance drone, an expendable robot built to perform station repairs." + id = "drone_shell" + req_tech = list("programming" = 2, "biotech" = 4) + build_type = MECHFAB + materials = list("$metal" = 800, "$glass" = 350) + construction_time=150 + build_path = /obj/item/drone_shell category = list("Misc") \ No newline at end of file diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm index 6e5143a5e07..013841c43c9 100644 --- a/code/modules/research/designs/medical_designs.dm +++ b/code/modules/research/designs/medical_designs.dm @@ -11,6 +11,7 @@ datum/design/mass_spectrometer materials = list("$metal" = 30, "$glass" = 20) reliability = 76 build_path = /obj/item/device/mass_spectrometer + category = list("Medical Designs") datum/design/adv_mass_spectrometer name = "Advanced Mass-Spectrometer" @@ -21,6 +22,7 @@ datum/design/adv_mass_spectrometer materials = list("$metal" = 30, "$glass" = 20) reliability = 74 build_path = /obj/item/device/mass_spectrometer/adv + category = list("Medical Designs") datum/design/mmi name = "Man-Machine Interface" @@ -32,7 +34,7 @@ datum/design/mmi construction_time = 75 reliability = 76 build_path = /obj/item/device/mmi - category = list("Misc") + category = list("Misc","Medical Designs") datum/design/mmi_radio name = "Radio-enabled Man-Machine Interface" @@ -44,7 +46,7 @@ datum/design/mmi_radio construction_time = 75 reliability = 74 build_path = /obj/item/device/mmi/radio_enabled - category = list("Misc") + category = list("Misc","Medical Designs") datum/design/synthetic_flash name = "Flash" @@ -67,7 +69,7 @@ datum/design/bluespacebeaker materials = list("$metal" = 3000, "$plasma" = 3000, "$diamond" = 500) reliability = 76 build_path = /obj/item/weapon/reagent_containers/glass/beaker/bluespace - category = list("Misc") + category = list("Misc","Medical Designs") datum/design/noreactbeaker name = "Cryostasis Beaker" @@ -78,7 +80,7 @@ datum/design/noreactbeaker materials = list("$metal" = 3000) reliability = 76 build_path = /obj/item/weapon/reagent_containers/glass/beaker/noreact - category = list("Misc") + category = list("Medical Designs") datum/design/bluespacebodybag name = "Bluespace body bag" @@ -89,7 +91,7 @@ datum/design/bluespacebodybag materials = list("$metal" = 3000, "$plasma" = 2000, "$diamond" = 500) reliability = 76 build_path = /obj/item/bodybag/bluespace - category = list("Misc") + category = list("Medical Designs") datum/design/defib name = "Defibrillator" @@ -100,4 +102,4 @@ datum/design/defib materials = list("$metal" = 5000, "$glass" = 2000, "$silver" = 1000) reliability = 76 build_path = /obj/item/weapon/defibrillator - category = list("Misc") \ No newline at end of file + category = list("Medical Designs") diff --git a/code/modules/research/designs/power_designs.dm b/code/modules/research/designs/power_designs.dm index 7e83426acfc..807541815a7 100644 --- a/code/modules/research/designs/power_designs.dm +++ b/code/modules/research/designs/power_designs.dm @@ -9,9 +9,9 @@ datum/design/basic_cell req_tech = list("powerstorage" = 1) build_type = PROTOLATHE | AUTOLATHE |MECHFAB materials = list("$metal" = 700, "$glass" = 50) - build_path = /obj/item/weapon/stock_parts/cell construction_time=100 - category = list("Misc") + build_path = /obj/item/weapon/stock_parts/cell + category = list("Misc","Power Designs") datum/design/high_cell name = "High-Capacity Power Cell" @@ -22,7 +22,7 @@ datum/design/high_cell materials = list("$metal" = 700, "$glass" = 60) construction_time=100 build_path = /obj/item/weapon/stock_parts/cell/high - category = list("Misc") + category = list("Misc","Power Designs") datum/design/super_cell name = "Super-Capacity Power Cell" @@ -34,7 +34,7 @@ datum/design/super_cell materials = list("$metal" = 700, "$glass" = 70) construction_time=100 build_path = /obj/item/weapon/stock_parts/cell/super - category = list("Misc") + category = list("Misc","Power Designs") datum/design/hyper_cell name = "Hyper-Capacity Power Cell" @@ -46,7 +46,7 @@ datum/design/hyper_cell materials = list("$metal" = 400, "$gold" = 150, "$silver" = 150, "$glass" = 80) construction_time=100 build_path = /obj/item/weapon/stock_parts/cell/hyper - category = list("Misc") + category = list("Misc","Power Designs") datum/design/light_replacer name = "Light Replacer" @@ -56,6 +56,7 @@ datum/design/light_replacer build_type = PROTOLATHE materials = list("$metal" = 1500, "$silver" = 150, "$glass" = 3000) build_path = /obj/item/device/lightreplacer + category = list("Power Designs") datum/design/pacman name = "Machine Design (PACMAN-type Generator Board)" @@ -66,6 +67,7 @@ datum/design/pacman reliability = 79 materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/pacman + category = list("Engineering Machinery") datum/design/superpacman name = "Machine Design (SUPERPACMAN-type Generator Board)" @@ -76,6 +78,7 @@ datum/design/superpacman reliability = 76 materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/pacman/super + category = list("Engineering Machinery") datum/design/mrspacman name = "Machine Design (MRSPACMAN-type Generator Board)" @@ -85,4 +88,5 @@ datum/design/mrspacman build_type = IMPRINTER reliability = 74 materials = list("$glass" = 1000, "sacid" = 20) - build_path = /obj/item/weapon/circuitboard/pacman/mrs \ No newline at end of file + build_path = /obj/item/weapon/circuitboard/pacman/mrs + category = list("Engineering Machinery") diff --git a/code/modules/research/designs/stock_parts_designs.dm b/code/modules/research/designs/stock_parts_designs.dm index 1268e86079a..638ef2d97ab 100644 --- a/code/modules/research/designs/stock_parts_designs.dm +++ b/code/modules/research/designs/stock_parts_designs.dm @@ -2,7 +2,7 @@ /////////////Stock Parts//////////////// //////////////////////////////////////// -datum/design/RPED +/datum/design/RPED name = "Rapid Part Exchange Device" desc = "Special mechanical module made to store, sort, and apply standard machine parts." id = "rped" @@ -11,8 +11,10 @@ datum/design/RPED build_type = PROTOLATHE materials = list("$metal" = 15000, "$glass" = 5000) //hardcore build_path = /obj/item/weapon/storage/part_replacer + category = list("Stock Parts") -datum/design/basic_capacitor +//Capacitors +/datum/design/basic_capacitor name = "Basic Capacitor" desc = "A stock part used in the construction of various devices." id = "basic_capacitor" @@ -20,44 +22,9 @@ datum/design/basic_capacitor build_type = PROTOLATHE | AUTOLATHE materials = list("$metal" = 50, "$glass" = 50) build_path = /obj/item/weapon/stock_parts/capacitor + category = list("Stock Parts") -datum/design/basic_scanning - name = "Basic Scanning Module" - desc = "A stock part used in the construction of various devices." - id = "basic_scanning" - req_tech = list("magnets" = 1) - build_type = PROTOLATHE | AUTOLATHE - materials = list("$metal" = 50, "$glass" = 20) - build_path = /obj/item/weapon/stock_parts/scanning_module - -datum/design/micro_mani - name = "Micro Manipulator" - desc = "A stock part used in the construction of various devices." - id = "micro_mani" - req_tech = list("materials" = 1, "programming" = 1) - build_type = PROTOLATHE | AUTOLATHE - materials = list("$metal" = 30) - build_path = /obj/item/weapon/stock_parts/manipulator - -datum/design/basic_micro_laser - name = "Basic Micro-Laser" - desc = "A stock part used in the construction of various devices." - id = "basic_micro_laser" - req_tech = list("magnets" = 1) - build_type = PROTOLATHE | AUTOLATHE - materials = list("$metal" = 10, "$glass" = 20) - build_path = /obj/item/weapon/stock_parts/micro_laser - -datum/design/basic_matter_bin - name = "Basic Matter Bin" - desc = "A stock part used in the construction of various devices." - id = "basic_matter_bin" - req_tech = list("materials" = 1) - build_type = PROTOLATHE | AUTOLATHE - materials = list("$metal" = 80) - build_path = /obj/item/weapon/stock_parts/matter_bin - -datum/design/adv_capacitor +/datum/design/adv_capacitor name = "Advanced Capacitor" desc = "A stock part used in the construction of various devices." id = "adv_capacitor" @@ -65,8 +32,31 @@ datum/design/adv_capacitor build_type = PROTOLATHE materials = list("$metal" = 50, "$glass" = 50) build_path = /obj/item/weapon/stock_parts/capacitor/adv + category = list("Stock Parts") -datum/design/adv_scanning +/datum/design/super_capacitor + name = "Super Capacitor" + desc = "A stock part used in the construction of various devices." + id = "super_capacitor" + req_tech = list("powerstorage" = 5, "materials" = 4) + build_type = PROTOLATHE + reliability = 71 + materials = list("$metal" = 50, "$glass" = 50, "$gold" = 20) + build_path = /obj/item/weapon/stock_parts/capacitor/super + category = list("Stock Parts") + +//Scanning modules +/datum/design/basic_scanning + name = "Basic Scanning Module" + desc = "A stock part used in the construction of various devices." + id = "basic_scanning" + req_tech = list("magnets" = 1) + build_type = PROTOLATHE | AUTOLATHE + materials = list("$metal" = 50, "$glass" = 20) + build_path = /obj/item/weapon/stock_parts/scanning_module + category = list("Stock Parts") + +/datum/design/adv_scanning name = "Advanced Scanning Module" desc = "A stock part used in the construction of various devices." id = "adv_scanning" @@ -74,8 +64,31 @@ datum/design/adv_scanning build_type = PROTOLATHE materials = list("$metal" = 50, "$glass" = 20) build_path = /obj/item/weapon/stock_parts/scanning_module/adv + category = list("Stock Parts") -datum/design/nano_mani +/datum/design/phasic_scanning + name = "Phasic Scanning Module" + desc = "A stock part used in the construction of various devices." + id = "phasic_scanning" + req_tech = list("magnets" = 5, "materials" = 3) + build_type = PROTOLATHE + materials = list("$metal" = 50, "$glass" = 20, "$silver" = 10) + reliability = 72 + build_path = /obj/item/weapon/stock_parts/scanning_module/phasic + category = list("Stock Parts") + +//Maipulators +/datum/design/micro_mani + name = "Micro Manipulator" + desc = "A stock part used in the construction of various devices." + id = "micro_mani" + req_tech = list("materials" = 1, "programming" = 1) + build_type = PROTOLATHE | AUTOLATHE + materials = list("$metal" = 30) + build_path = /obj/item/weapon/stock_parts/manipulator + category = list("Stock Parts") + +/datum/design/nano_mani name = "Nano Manipulator" desc = "A stock part used in the construction of various devices." id = "nano_mani" @@ -83,6 +96,29 @@ datum/design/nano_mani build_type = PROTOLATHE materials = list("$metal" = 30) build_path = /obj/item/weapon/stock_parts/manipulator/nano + category = list("Stock Parts") + +/datum/design/pico_mani + name = "Pico Manipulator" + desc = "A stock part used in the construction of various devices." + id = "pico_mani" + req_tech = list("materials" = 5, "programming" = 2) + build_type = PROTOLATHE + materials = list("$metal" = 30) + reliability = 73 + build_path = /obj/item/weapon/stock_parts/manipulator/pico + category = list("Stock Parts") + +//Micro-lasers +/datum/design/basic_micro_laser + name = "Basic Micro-Laser" + desc = "A stock part used in the construction of various devices." + id = "basic_micro_laser" + req_tech = list("magnets" = 1) + build_type = PROTOLATHE | AUTOLATHE + materials = list("$metal" = 10, "$glass" = 20) + build_path = /obj/item/weapon/stock_parts/micro_laser + category = list("Stock Parts") datum/design/high_micro_laser name = "High-Power Micro-Laser" @@ -92,45 +128,7 @@ datum/design/high_micro_laser build_type = PROTOLATHE materials = list("$metal" = 10, "$glass" = 20) build_path = /obj/item/weapon/stock_parts/micro_laser/high - -datum/design/adv_matter_bin - name = "Advanced Matter Bin" - desc = "A stock part used in the construction of various devices." - id = "adv_matter_bin" - req_tech = list("materials" = 3) - build_type = PROTOLATHE - materials = list("$metal" = 80) - build_path = /obj/item/weapon/stock_parts/matter_bin/adv - -datum/design/super_capacitor - name = "Super Capacitor" - desc = "A stock part used in the construction of various devices." - id = "super_capacitor" - req_tech = list("powerstorage" = 5, "materials" = 4) - build_type = PROTOLATHE - reliability = 71 - materials = list("$metal" = 50, "$glass" = 50, "$gold" = 20) - build_path = /obj/item/weapon/stock_parts/capacitor/super - -datum/design/phasic_scanning - name = "Phasic Scanning Module" - desc = "A stock part used in the construction of various devices." - id = "phasic_scanning" - req_tech = list("magnets" = 5, "materials" = 3) - build_type = PROTOLATHE - materials = list("$metal" = 50, "$glass" = 20, "$silver" = 10) - reliability = 72 - build_path = /obj/item/weapon/stock_parts/scanning_module/phasic - -datum/design/pico_mani - name = "Pico Manipulator" - desc = "A stock part used in the construction of various devices." - id = "pico_mani" - req_tech = list("materials" = 5, "programming" = 2) - build_type = PROTOLATHE - materials = list("$metal" = 30) - reliability = 73 - build_path = /obj/item/weapon/stock_parts/manipulator/pico + category = list("Stock Parts") datum/design/ultra_micro_laser name = "Ultra-High-Power Micro-Laser" @@ -141,6 +139,27 @@ datum/design/ultra_micro_laser materials = list("$metal" = 10, "$glass" = 20, "$uranium" = 10) reliability = 70 build_path = /obj/item/weapon/stock_parts/micro_laser/ultra + category = list("Stock Parts") + +datum/design/basic_matter_bin + name = "Basic Matter Bin" + desc = "A stock part used in the construction of various devices." + id = "basic_matter_bin" + req_tech = list("materials" = 1) + build_type = PROTOLATHE | AUTOLATHE + materials = list("$metal" = 80) + build_path = /obj/item/weapon/stock_parts/matter_bin + category = list("Stock Parts") + +datum/design/adv_matter_bin + name = "Advanced Matter Bin" + desc = "A stock part used in the construction of various devices." + id = "adv_matter_bin" + req_tech = list("materials" = 3) + build_type = PROTOLATHE + materials = list("$metal" = 80) + build_path = /obj/item/weapon/stock_parts/matter_bin/adv + category = list("Stock Parts") datum/design/super_matter_bin name = "Super Matter Bin" @@ -151,7 +170,9 @@ datum/design/super_matter_bin materials = list("$metal" = 80) reliability = 75 build_path = /obj/item/weapon/stock_parts/matter_bin/super + category = list("Stock Parts") +//T-Comms devices datum/design/subspace_ansible name = "Subspace Ansible" desc = "A compact module capable of sensing extradimensional activity." @@ -160,6 +181,7 @@ datum/design/subspace_ansible build_type = PROTOLATHE materials = list("$metal" = 80, "$silver" = 20) build_path = /obj/item/weapon/stock_parts/subspace/ansible + category = list("Stock Parts") datum/design/hyperwave_filter name = "Hyperwave Filter" @@ -169,6 +191,7 @@ datum/design/hyperwave_filter build_type = PROTOLATHE materials = list("$metal" = 40, "$silver" = 10) build_path = /obj/item/weapon/stock_parts/subspace/filter + category = list("Stock Parts") datum/design/subspace_amplifier name = "Subspace Amplifier" @@ -178,6 +201,7 @@ datum/design/subspace_amplifier build_type = PROTOLATHE materials = list("$metal" = 10, "$gold" = 30, "$uranium" = 15) build_path = /obj/item/weapon/stock_parts/subspace/amplifier + category = list("Stock Parts") datum/design/subspace_treatment name = "Subspace Treatment Disk" @@ -187,6 +211,7 @@ datum/design/subspace_treatment build_type = PROTOLATHE materials = list("$metal" = 10, "$silver" = 20) build_path = /obj/item/weapon/stock_parts/subspace/treatment + category = list("Stock Parts") datum/design/subspace_analyzer name = "Subspace Analyzer" @@ -196,6 +221,7 @@ datum/design/subspace_analyzer build_type = PROTOLATHE materials = list("$metal" = 10, "$gold" = 15) build_path = /obj/item/weapon/stock_parts/subspace/analyzer + category = list("Stock Parts") datum/design/subspace_crystal name = "Ansible Crystal" @@ -205,6 +231,7 @@ datum/design/subspace_crystal build_type = PROTOLATHE materials = list("$glass" = 1000, "$silver" = 20, "$gold" = 20) build_path = /obj/item/weapon/stock_parts/subspace/crystal + category = list("Stock Parts") datum/design/subspace_transmitter name = "Subspace Transmitter" @@ -213,4 +240,5 @@ datum/design/subspace_transmitter req_tech = list("magnets" = 3, "materials" = 3, "bluespace" = 2) build_type = PROTOLATHE materials = list("$glass" = 100, "$silver" = 10, "$uranium" = 15) - build_path = /obj/item/weapon/stock_parts/subspace/transmitter \ No newline at end of file + build_path = /obj/item/weapon/stock_parts/subspace/transmitter + category = list("Stock Parts") \ No newline at end of file diff --git a/code/modules/research/designs/telecomms_designs.dm b/code/modules/research/designs/telecomms_designs.dm index e4de22f4fdd..d43f9c6cdde 100644 --- a/code/modules/research/designs/telecomms_designs.dm +++ b/code/modules/research/designs/telecomms_designs.dm @@ -2,7 +2,7 @@ /////Subspace Telecomms//////////// /////////////////////////////////// -datum/design/subspace_receiver +/datum/design/subspace_receiver name = "Machine Design (Subspace Receiver)" desc = "Allows for the construction of Subspace Receiver equipment." id = "s-receiver" @@ -10,8 +10,9 @@ datum/design/subspace_receiver build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/telecomms/receiver + category = list("Subspace Telecomms") -datum/design/telecomms_bus +/datum/design/telecomms_bus name = "Machine Design (Bus Mainframe)" desc = "Allows for the construction of Telecommunications Bus Mainframes." id = "s-bus" @@ -19,8 +20,9 @@ datum/design/telecomms_bus build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/telecomms/bus + category = list("Subspace Telecomms") -datum/design/telecomms_hub +/datum/design/telecomms_hub name = "Machine Design (Hub Mainframe)" desc = "Allows for the construction of Telecommunications Hub Mainframes." id = "s-hub" @@ -28,8 +30,9 @@ datum/design/telecomms_hub build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/telecomms/hub + category = list("Subspace Telecomms") -datum/design/telecomms_relay +/datum/design/telecomms_relay name = "Machine Design (Relay Mainframe)" desc = "Allows for the construction of Telecommunications Relay Mainframes." id = "s-relay" @@ -37,8 +40,9 @@ datum/design/telecomms_relay build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/telecomms/relay + category = list("Subspace Telecomms") -datum/design/telecomms_processor +/datum/design/telecomms_processor name = "Machine Design (Processor Unit)" desc = "Allows for the construction of Telecommunications Processor equipment." id = "s-processor" @@ -46,8 +50,9 @@ datum/design/telecomms_processor build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/telecomms/processor + category = list("Subspace Telecomms") -datum/design/telecomms_server +/datum/design/telecomms_server name = "Machine Design (Server Mainframe)" desc = "Allows for the construction of Telecommunications Servers." id = "s-server" @@ -55,12 +60,14 @@ datum/design/telecomms_server build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) build_path = /obj/item/weapon/circuitboard/telecomms/server + category = list("Subspace Telecomms") -datum/design/subspace_broadcaster +/datum/design/subspace_broadcaster name = "Machine Design (Subspace Broadcaster)" desc = "Allows for the construction of Subspace Broadcasting equipment." id = "s-broadcaster" req_tech = list("programming" = 2, "engineering" = 2, "bluespace" = 1) build_type = IMPRINTER materials = list("$glass" = 1000, "sacid" = 20) - build_path = /obj/item/weapon/circuitboard/telecomms/broadcaster \ No newline at end of file + build_path = /obj/item/weapon/circuitboard/telecomms/broadcaster + category = list("Subspace Telecomms") \ No newline at end of file diff --git a/code/modules/research/designs/weapon_designs.dm b/code/modules/research/designs/weapon_designs.dm index 71830875577..fa35c34bacf 100644 --- a/code/modules/research/designs/weapon_designs.dm +++ b/code/modules/research/designs/weapon_designs.dm @@ -2,7 +2,7 @@ /////////////////Weapons///////////////// ///////////////////////////////////////// -datum/design/nuclear_gun +/datum/design/nuclear_gun name = "Advanced Energy Gun" desc = "An energy gun with an experimental miniaturized reactor." id = "nuclear_gun" @@ -12,8 +12,9 @@ datum/design/nuclear_gun reliability = 76 build_path = /obj/item/weapon/gun/energy/gun/nuclear locked = 1 + category = list("Weapons") -datum/design/stunrevolver +/datum/design/stunrevolver name = "Stun Revolver" desc = "A high-tech revolver that fires internal, reusable stun cartidges in a revolving cylinder. The stun cartridges can be recharged using a conventional energy weapon recharger." id = "stunrevolver" @@ -22,8 +23,9 @@ datum/design/stunrevolver materials = list("$metal" = 4000) build_path = /obj/item/weapon/gun/energy/stunrevolver locked = 1 + category = list("Weapons") -datum/design/tele_shield +/datum/design/tele_shield name = "Telescopic Riot Shield" desc = "An advanced riot shield made of lightweight materials that collapses for easy storage." id = "tele_shield" @@ -32,8 +34,9 @@ datum/design/tele_shield materials = list("$metal" = 4000, "$glass" = 5000, "$silver" = 300) build_path = /obj/item/weapon/shield/riot/tele locked = 1 + category = list("Weapons") -datum/design/lasercannon +/datum/design/lasercannon name = "Laser Cannon" desc = "A heavy duty laser cannon." id = "lasercannon" @@ -42,8 +45,9 @@ datum/design/lasercannon materials = list("$metal" = 10000, "$glass" = 2000, "$diamond" = 2000) build_path = /obj/item/weapon/gun/energy/lasercannon locked = 1 + category = list("Weapons") -datum/design/decloner +/datum/design/decloner name = "Decloner" desc = "Your opponent will bubble into a messy pile of goop." id = "decloner" @@ -52,18 +56,9 @@ datum/design/decloner materials = list("$gold" = 5000,"$uranium" = 10000, "mutagen" = 40) build_path = /obj/item/weapon/gun/energy/decloner locked = 1 -/* -datum/design/chemsprayer - name = "Chem Sprayer" - desc = "An advanced chem spraying device." - id = "chemsprayer" - req_tech = list("combat" = 3, "materials" = 3, "engineering" = 3, "biotech" = 2) - build_type = PROTOLATHE - materials = list("$metal" = 5000, "$glass" = 1000) - reliability = 100 - build_path = /obj/item/weapon/chemsprayer" -*/ -datum/design/rapidsyringe + category = list("Weapons") + +/datum/design/rapidsyringe name = "Rapid Syringe Gun" desc = "A gun that fires many syringes." id = "rapidsyringe" @@ -71,8 +66,9 @@ datum/design/rapidsyringe build_type = PROTOLATHE materials = list("$metal" = 5000, "$glass" = 1000) build_path = /obj/item/weapon/gun/syringe/rapidsyringe + category = list("Weapons") -datum/design/largecrossbow +/datum/design/largecrossbow name = "Energy Crossbow" desc = "A reverse-engineered energy crossbow favored by syndicate infiltration teams and carp hunters." id = "largecrossbow" @@ -81,8 +77,9 @@ datum/design/largecrossbow materials = list("$metal" = 5000, "$glass" = 1500, "$uranium" = 1500, "$silver" = 1500) build_path = /obj/item/weapon/gun/energy/crossbow/largecrossbow locked = 1 + category = list("Weapons") -datum/design/temp_gun +/datum/design/temp_gun name = "Temperature Gun" desc = "A gun that shoots temperature bullet energythings to change temperature."//Change it if you want id = "temp_gun" @@ -91,8 +88,9 @@ datum/design/temp_gun materials = list("$metal" = 5000, "$glass" = 500, "$silver" = 3000) build_path = /obj/item/weapon/gun/energy/temperature locked = 1 + category = list("Weapons") -datum/design/flora_gun +/datum/design/flora_gun name = "Floral Somatoray" desc = "A tool that discharges controlled radiation which induces mutation in plant cells. Harmless to other organic life." id = "flora_gun" @@ -100,8 +98,9 @@ datum/design/flora_gun build_type = PROTOLATHE materials = list("$metal" = 2000, "$glass" = 500, "radium" = 20) build_path = /obj/item/weapon/gun/energy/floragun + category = list("Weapons") -datum/design/large_grenade +/datum/design/large_grenade name = "Large Grenade" desc = "A grenade that affects a larger area and use larger containers." id = "large_Grenade" @@ -110,8 +109,9 @@ datum/design/large_grenade materials = list("$metal" = 3000) reliability = 79 build_path = /obj/item/weapon/grenade/chem_grenade/large + category = list("Weapons") -datum/design/smg +/datum/design/smg name = "Prototype Submachine Gun" desc = "A prototype weapon made using lightweight materials on a traditional frame, designed to fire standard 9mm rounds." id = "smg" @@ -120,17 +120,9 @@ datum/design/smg materials = list("$metal" = 8000, "$silver" = 2000, "$diamond" = 1000) build_path = /obj/item/weapon/gun/projectile/automatic locked = 1 + category = list("Weapons") -datum/design/mag_smg - name = "Submachine Gun Magazine (9mm)" - desc = "A 20-round magazine for the prototype submachine gun." - id = "mag_smg" - req_tech = list("combat" = 4, "materials" = 3) - build_type = PROTOLATHE - materials = list("$metal" = 2000) - build_path = /obj/item/ammo_box/magazine/smgm9mm - -datum/design/xray +/datum/design/xray name = "Xray Laser Gun" desc = "Not quite as menacing as it sounds" id = "xray" @@ -139,8 +131,9 @@ datum/design/xray materials = list("$gold" = 5000,"$uranium" = 10000, "$metal" = 4000) build_path = /obj/item/weapon/gun/energy/xray locked = 1 + category = list("Weapons") -datum/design/ionrifle +/datum/design/ionrifle name = "Ion Rifle" desc = "How to dismantle a cyborg : The gun." id = "ionrifle" @@ -149,8 +142,9 @@ datum/design/ionrifle materials = list("$silver" = 4000, "$metal" = 6000, "$uranium" = 1000) build_path = /obj/item/weapon/gun/energy/ionrifle locked = 1 + category = list("Weapons") -datum/design/wormhole_projector +/datum/design/wormhole_projector name = "Bluespace Wormhole Projector" desc = "A projector that emits high density quantum-coupled bluespace beams." id = "wormholeprojector" @@ -159,8 +153,9 @@ datum/design/wormhole_projector materials = list("$silver" = 1000, "$metal" = 5000, "$diamond" = 3000) build_path = /obj/item/weapon/gun/energy/wormhole_projector locked = 1 + category = list("Weapons") -datum/design/reciever +/datum/design/reciever name = "Modular Reciever" desc = "A prototype modular reciever and trigger assembly for a variety of firearms." id = "reciever" @@ -168,8 +163,19 @@ datum/design/reciever build_type = PROTOLATHE materials = list("$metal" = 6500, "$silver" = 500) build_path = /obj/item/weaponcrafting/reciever + category = list("Weapons") -datum/design/stunshell +/datum/design/mag_smg + name = "Submachine Gun Magazine (9mm)" + desc = "A 20-round magazine for the prototype submachine gun." + id = "mag_smg" + req_tech = list("combat" = 4, "materials" = 3) + build_type = PROTOLATHE + materials = list("$metal" = 2000) + build_path = /obj/item/ammo_box/magazine/smgm9mm + category = list("Ammo") + +/datum/design/stunshell name = "Stun Shell" desc = "A stunning shell for a shotgun." id = "stunshell" @@ -177,8 +183,9 @@ datum/design/stunshell build_type = PROTOLATHE materials = list("$metal" = 200) build_path = /obj/item/ammo_casing/shotgun/stunslug + category = list("Ammo") -datum/design/techshell +/datum/design/techshell name = "Unloaded Technological Shotshell" desc = "A high-tech shotgun shell which can be loaded with materials to produce unique effects." id = "techshotshell" @@ -186,12 +193,14 @@ datum/design/techshell build_type = PROTOLATHE materials = list("$metal" = 1000, "$glass" = 200, "$silver" = 300) build_path = /obj/item/ammo_casing/shotgun/techshell + category = list("Ammo") -datum/design/suppressor +/datum/design/suppressor name = "Universal Suppressor" desc = "A reverse-engineered universal suppressor that fits on most small arms with threaded barrels." id = "suppressor" req_tech = list("combat" = 6, "engineering" = 5, "syndicate" = 3) build_type = PROTOLATHE materials = list("$metal" = 2000, "$silver" = 500) - build_path = /obj/item/weapon/suppressor \ No newline at end of file + build_path = /obj/item/weapon/suppressor + category = list("Weapons") diff --git a/code/modules/research/protolathe.dm b/code/modules/research/protolathe.dm index d4affb8af14..c6ed0a4f8f3 100644 --- a/code/modules/research/protolathe.dm +++ b/code/modules/research/protolathe.dm @@ -25,6 +25,18 @@ Note: Must be placed west/left of and R&D console to function. var/adamantine_amount = 0.0 var/efficiency_coeff + var/list/categories = list( + "Power Designs", + "Medical Designs", + "Bluespace Designs", + "Stock Parts", + "Equipement", + "Mining Designs", + "Electronics", + "Weapons", + "Ammo", + ) + reagents = new() diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm index 124bbf8599c..7c695ffe718 100644 --- a/code/modules/research/rdconsole.dm +++ b/code/modules/research/rdconsole.dm @@ -49,6 +49,8 @@ won't update every console in existence) but it's more of a hassle to do. Also, req_access = list(access_tox) //Data and setting manipulation requires scientist access. + var/selected_category + /obj/machinery/computer/rdconsole/proc/CallTechName(var/ID) //A simple helper proc to find the name of a tech with a given ID. var/datum/tech/check_tech @@ -179,6 +181,9 @@ won't update every console in existence) but it's more of a hassle to do. Also, var/temp_screen = text2num(href_list["menu"]) screen = temp_screen + if(href_list["category"]) + selected_category = href_list["category"] + else if(href_list["updt_tech"]) //Update the research holder with information from the technology disk. screen = 0.0 spawn(50) @@ -413,7 +418,7 @@ won't update every console in existence) but it's more of a hassle to do. Also, else new_item.loc = linked_lathe.loc linked_lathe.busy = 0 - screen = 3.1 + screen = 3.15 updateUsrDialog() else if(href_list["imprint"]) //Causes the Circuit Imprinter to build something. @@ -778,31 +783,42 @@ won't update every console in existence) but it's more of a hassle to do. Also, dat += "

Protolathe Menu:


" dat += "Material Amount: [linked_lathe.TotalMaterials()] / [linked_lathe.max_material_storage]
" dat += "Chemical Volume: [linked_lathe.reagents.total_volume] / [linked_lathe.reagents.maximum_volume]
" + + dat += list_categories(linked_lathe.categories, 3.15) + + //Grouping designs by categories, to improve readability + if(3.15) + dat += "Main Menu" + dat += "Protolathe Menu" + dat += "

Browsing [selected_category]:


" + dat += "Material Amount: [linked_lathe.TotalMaterials()] / [linked_lathe.max_material_storage]
" + dat += "Chemical Volume: [linked_lathe.reagents.total_volume] / [linked_lathe.reagents.maximum_volume]
" + var/coeff = linked_lathe.efficiency_coeff for(var/datum/design/D in files.known_designs) - if(!(D.build_type & PROTOLATHE)) + if(!(selected_category in D.category)|| !(D.build_type & PROTOLATHE)) continue - var/temp_dat = "[D.name]" var/temp_material var/c = 50 var/t for(var/M in D.materials) t = linked_lathe.check_mat(D, M) + temp_material += " | " if (!t) - temp_material += " [D.materials[M]/coeff] [CallMaterialName(M)]" + temp_material += "[D.materials[M]/coeff] [CallMaterialName(M)]" else temp_material += " [D.materials[M]/coeff] [CallMaterialName(M)]" c = min(c,t) if (c) - dat += "* [temp_dat]" + dat += "[D.name]" if(c >= 5.0) dat += "x5" if(c >= 10.0) dat += "x10" dat += "[temp_material]" else - dat += "* [temp_dat][temp_material]" + dat += "[D.name][temp_material]" dat += "
" dat += "
" @@ -880,23 +896,33 @@ won't update every console in existence) but it's more of a hassle to do. Also, dat += "

Circuit Imprinter Menu:


" dat += "Material Amount: [linked_imprinter.TotalMaterials()]
" dat += "Chemical Volume: [linked_imprinter.reagents.total_volume]
" + + dat += list_categories(linked_imprinter.categories, 4.15) + + if(4.15) + dat += "Main Menu" + dat += "Circuit Imprinter Menu" + dat += "

Browsing [selected_category]:


" + dat += "Material Amount: [linked_imprinter.TotalMaterials()]
" + dat += "Chemical Volume: [linked_imprinter.reagents.total_volume]
" + var/coeff = linked_imprinter.efficiency_coeff for(var/datum/design/D in files.known_designs) - if(!(D.build_type & IMPRINTER)) + if(!(selected_category in D.category) || !(D.build_type & IMPRINTER)) continue - var/temp_dat = "[D.name]" var/temp_materials var/check_materials = 1 for(var/M in D.materials) + temp_materials += " | " if (!linked_imprinter.check_mat(D, M)) check_materials = 0 - temp_materials += " [D.materials[M]/coeff] [CallMaterialName(M)]" + temp_materials += " [D.materials[M]/coeff] [CallMaterialName(M)]" else temp_materials += " [D.materials[M]/coeff] [CallMaterialName(M)]" if (check_materials) - dat += "* [temp_dat][temp_materials]
" + dat += "[D.name][temp_materials]
" else - dat += "* [temp_dat][temp_materials]
" + dat += "[D.name][temp_materials]
" dat += "
" if(4.2) @@ -931,11 +957,30 @@ won't update every console in existence) but it's more of a hassle to do. Also, if(linked_imprinter.diamond_amount >= 2000) dat += "All" dat += "
" - var/datum/browser/popup = new(user, "rndconsole", name, 420, 450) + var/datum/browser/popup = new(user, "rndconsole", name, 460, 550) popup.set_content(dat) popup.open() return +//helper proc, which return a table containing categories +/obj/machinery/computer/rdconsole/proc/list_categories(var/list/categories, var/menu_num as num) + if(!categories) + return + + var/line_length = 1 + var/dat = "

Name

Status

Location

Control

[Bot.hacked ? "(!) [Bot.name]" : Bot.name]
" + + for(var/C in categories) + if(line_length > 2) + dat += "" + line_length = 1 + + dat += "" + line_length++ + + dat += "
[C]
" + return dat + /obj/machinery/computer/rdconsole/robotics name = "Robotics R&D Console" desc = "A console used to interface with R&D tools." diff --git a/code/modules/research/research.dm b/code/modules/research/research.dm index ef765b17f9e..6fa8bb0536a 100644 --- a/code/modules/research/research.dm +++ b/code/modules/research/research.dm @@ -159,6 +159,26 @@ research holder datum. if(I.crit_fail) D.reliability = min(100, D.reliability + rand(3, 5)) +/datum/research/proc/FindDesignByID(var/id) + for(var/datum/design/D in known_designs) + if(D.id == id) + return D + + +//Autolathe files +/datum/research/autolathe/New() + for(var/T in (typesof(/datum/tech) - /datum/tech)) + possible_tech += new T(src) + for(var/path in typesof(/datum/design) - /datum/design) + var/datum/design/D = new path(src) + possible_designs += D + if((D.build_type & AUTOLATHE) && ("initial" in D.category)) //autolathe starts without hacked designs + AddDesign2Known(D) + +/datum/research/autolathe/AddDesign2Known(var/datum/design/D) + if(!(D.build_type & AUTOLATHE)) + return + ..() /*************************************************************** ** Technology Datums ** diff --git a/code/modules/scripting/Implementations/Telecomms.dm b/code/modules/scripting/Implementations/Telecomms.dm index e807beeaedb..ea9fda485e7 100644 --- a/code/modules/scripting/Implementations/Telecomms.dm +++ b/code/modules/scripting/Implementations/Telecomms.dm @@ -190,6 +190,11 @@ interpreter.SetProc("randseed", /proc/n_randseed) interpreter.SetProc("min", /proc/n_min) interpreter.SetProc("max", /proc/n_max) + interpreter.SetProc("sin", /proc/n_sin) + interpreter.SetProc("cos", /proc/n_cos) + interpreter.SetProc("asin", /proc/n_asin) + interpreter.SetProc("acos", /proc/n_acos) + interpreter.SetProc("log", /proc/n_log) // Time interpreter.SetProc("time", /proc/n_time) diff --git a/code/modules/scripting/Implementations/_Logic.dm b/code/modules/scripting/Implementations/_Logic.dm index 343adf34d43..6fd47acf7c8 100644 --- a/code/modules/scripting/Implementations/_Logic.dm +++ b/code/modules/scripting/Implementations/_Logic.dm @@ -262,6 +262,31 @@ if(isnum(num)&&isnum(min)&&isnum(max)) return ((min <= num) && (num <= max)) +// Returns the sine of num +/proc/n_sin(var/num) + if(isnum(num)) + return sin(num) + +// Returns the cosine of num +/proc/n_cos(var/num) + if(isnum(num)) + return cos(num) + +// Returns the arcsine of num +/proc/n_asin(var/num) + if(isnum(num)&&-1<=num&&num<=1) + return arcsin(num) + +// Returns the arccosine of num +/proc/n_acos(var/num) + if(isnum(num)&&-1<=num&&num<=1) + return arccos(num) + +// Returns the natural log of num +/proc/n_log(var/num) + if(isnum(num)&&0 S.dwidth) + return 2 + if(width-dwidth > S.width-S.dwidth) + return 3 + if(dheight > S.dheight) + return 4 + if(height-dheight > S.height-S.dheight) + return 5 + //check the dock isn't occupied + if(S.get_docked()) + return 6 + return 0 //0 means we can dock + + //call the shuttle to destination S + proc/request(obj/docking_port/stationary/S) + if(canDock(S)) + ERROR("[type](\"[name]\") cannot dock at [S]\")") + return 1 //we can't dock at S + + switch(mode) + if(SHUTTLE_CALL) + if(S == destination) + if(world.time <= timer) + timer = world.time + else + destination = S + timer = world.time + if(SHUTTLE_RECALL) + if(S == destination) + timer = world.time - timeLeft(1) + else + destination = S + timer = world.time + mode = SHUTTLE_CALL + else + destination = S + mode = SHUTTLE_CALL + timer = world.time + enterTransit() //hyperspace + + //recall the shuttle to where it was previously + proc/cancel() + if(mode != SHUTTLE_CALL) + return + + timer = world.time - timeLeft(1) + mode = SHUTTLE_RECALL + + proc/enterTransit() + previous = null +// if(!destination) +// return + var/obj/docking_port/stationary/S0 = get_docked() + var/obj/docking_port/stationary/S1 = findTransitDock() + if(S1) + if(dock(S1)) + WARNING("shuttle \"[id]\" could not enter transit space. Docked at [S0 ? S0.id : "null"]. Transit dock [S1 ? S1.id : "null"].") + else + previous = S0 + else + WARNING("shuttle \"[id]\" could not enter transit space. S0=[S0 ? S0.id : "null"] S1=[S1 ? S1.id : "null"]") + + //this is the main proc. It instantly moves our mobile port to stationary port S1 + //it handles all the generic behaviour, such as sanity checks, closing doors on the shuttle, stunning mobs, etc + proc/dock(obj/docking_port/stationary/S1) + . = canDock(S1) + if(.) + ERROR("[type](\"[name]\") cannot dock at [S1]") + return . + + if(canMove()) + return -1 + + closePortDoors() + +// //rotate transit docking ports, so we don't need zillions of variants +// if(istype(S1, /obj/docking_port/stationary/transit)) +// S1.dir = turn(NORTH, -travelDir) + + var/obj/docking_port/stationary/S0 = get_docked() + var/turf_type = /turf/space + var/area_type = /area/space + if(S0) + if(S0.turf_type) + turf_type = S0.turf_type + if(S0.area_type) + area_type = S0.area_type + + var/list/L0 = return_ordered_turfs() + var/list/L1 = return_ordered_turfs(S1.x, S1.y, S1.z, S1.dir) + + //remove area surrounding docking port + if(areaInstance.contents.len) + var/area/A0 = locate("[area_type]") + if(!A0) + A0 = new area_type(null) + for(var/turf/T0 in L0) + A0.contents += T0 + + //move or squish anything in the way ship at destination + roadkill(L1, S1.dir) + + for(var/i=1, i<=L0.len, ++i) + var/turf/T0 = L0[i] + if(!istype(T0, /turf/simulated/shuttle)) //only move shuttle turfs! + continue + + var/turf/T1 = L1[i] + if(!T1) + continue + + T0.copyTurf(T1) + areaInstance.contents += T1 + + //copy over air + if(istype(T1, /turf/simulated)) + var/turf/simulated/Ts1 = T1 + Ts1.copy_air_with_tile(T0) + + //move mobile to new location + loc = S1.loc + dir = S1.dir + + //move all objects + for(var/obj/O in T0) + if(O.invisibility >= 101) + continue + O.loc = T1 + + //close open doors + if(istype(O, /obj/machinery/door)) + var/obj/machinery/door/Door = O + spawn(-1) + if(Door) + Door.close() + + for(var/mob/M in T0) + if(!M.move_on_shuttle) + continue + M.loc = T1 + + //docking turbulence + if(M.client) + spawn(0) + if(M.buckled) + shake_camera(M, 2, 1) // turn it down a bit come on + else + shake_camera(M, 7, 1) + if(istype(M, /mob/living/carbon)) + if(!M.buckled) + M.Weaken(3) + + T0.ChangeTurf(turf_type) + + //air system updates + for(var/turf/T1 in L1) + T1.shift_to_subarea() + SSair.remove_from_active(T1) + T1.CalculateAdjacentTurfs() + SSair.add_to_active(T1,1) + + for(var/turf/T0 in L0) + T0.shift_to_subarea() + SSair.remove_from_active(T0) + T0.CalculateAdjacentTurfs() + SSair.add_to_active(T0,1) + +/* + if(istype(S1, /obj/docking_port/stationary/transit)) + var/d = turn(dir, 180 + travelDir) + for(var/turf/space/transit/T in S1.return_ordered_turfs()) + T.pushdirection = d + T.update_icon() +*/ + + proc/findTransitDock() + var/obj/docking_port/stationary/transit/T = SSshuttle.getDock("[id]_transit") + if(T && !canDock(T)) + return T + /* commented out due to issues with rotation + for(var/obj/docking_port/stationary/transit/S in SSshuttle.transit) + if(S.id) + continue + if(!canDock(S)) + return S + */ + + + //shuttle-door closing is handled in the dock() proc whilst looping through turfs + //this one closes the door where we are docked at, if there is one there. + proc/closePortDoors() + var/turf/T = get_step(loc, turn(dir,180)) + if(T) + var/obj/machinery/door/Door = locate() in T + if(Door) + spawn(-1) + Door.close() + + proc/roadkill(list/L, dir, x, y) + for(var/turf/T in L) + for(var/atom/movable/AM in T) + if(ismob(AM)) + if(istype(AM, /mob/living)) + var/mob/living/M = AM + M.Paralyse(10) + M.take_organ_damage(80) + M.anchored = 0 else - shake_camera(M, 7, 1) - if(istype(M, /mob/living/carbon)) - if(!M.buckled) - M.Weaken(3) + continue - moving = 0 - return 1 + if(!AM.anchored) + step(AM, dir) + else + qdel(AM) +/* + //used to check if atom/A is within the shuttle's bounding box + proc/onShuttleCheck(atom/A) + var/turf/T = get_turf(A) + if(!T) + return 0 + var/list/L = return_coords() + if(L[1] > L[3]) + L.Swap(1,3) + if(L[2] > L[4]) + L.Swap(2,4) + + if(L[1] <= T.x && T.x <= L[3]) + if(L[2] <= T.y && T.y <= L[4]) + return 1 + return 0 +*/ + //used by shuttle subsystem to check timers + proc/check() + var/timeLeft = timeLeft(1) + if(timeLeft <= 0) + switch(mode) + if(SHUTTLE_CALL) + if(dock(destination)) + setTimer(20) //can't dock for some reason, try again in 2 seconds + return + if(SHUTTLE_RECALL) + if(dock(previous)) + setTimer(20) //can't dock for some reason, try again in 2 seconds + return + mode = SHUTTLE_IDLE + timer = 0 + destination = null + + + proc/setTimer(wait) + if(timer <= 0) + timer = world.time + timer += wait - timeLeft(1) + + //returns timeLeft + proc/timeLeft(divisor) + if(divisor <= 0) + divisor = 10 + if(!timer) + return round(callTime/divisor, 1) + return max( round((timer+callTime-world.time)/divisor,1), 0 ) + + proc/getStatusText() + var/obj/docking_port/stationary/dockedAt = get_docked() + . = (dockedAt && dockedAt.name) ? dockedAt.name : "unknown" + if(istype(dockedAt, /obj/docking_port/stationary/transit)) + var/obj/docking_port/stationary/dst + if(mode == SHUTTLE_RECALL) + dst = previous + else + dst = destination + . += " towards [dst ? dst.name : "unknown location"] ([timeLeft(600)]mins)" /obj/machinery/computer/shuttle name = "Shuttle Console" @@ -54,17 +474,34 @@ datum/shuttle_manager/proc/move_shuttle(var/override_delay) icon_state = "shuttle" req_access = list( ) circuit = /obj/item/weapon/circuitboard/shuttle - var/id + var/shuttleId + var/possible_destinations = "" + +/obj/machinery/computer/shuttle/New(location, obj/item/weapon/circuitboard/shuttle/C) + ..() + if(istype(C)) + possible_destinations = C.possible_destinations + shuttleId = C.shuttleId /obj/machinery/computer/shuttle/attack_hand(user as mob) if(..(user)) return src.add_fingerprint(usr) - var/dat - dat = text("
Send Shuttle
") - //user << browse("[dat]", "window=miningshuttle;size=200x100") - var/datum/browser/popup = new(user, "miningshuttle", name, 200, 140) - popup.set_content(dat) + + var/list/options = params2list(possible_destinations) + var/obj/docking_port/mobile/M = SSshuttle.getShuttle(shuttleId) + var/dat = "Status: [M ? M.getStatusText() : "*Missing*"]

" + if(M) + for(var/obj/docking_port/stationary/S in SSshuttle.stationary) + if(!options.Find(S.id)) + continue + if(M.canDock(S)) + continue + dat += "Send to [S.name]
" + dat += "Close" + + var/datum/browser/popup = new(user, "computer", M ? M.name : "shuttle", 300, 200) + popup.set_content("
[dat]
") popup.set_title_image(usr.browse_rsc_icon(src.icon, src.icon_state)) popup.open() @@ -76,15 +513,12 @@ datum/shuttle_manager/proc/move_shuttle(var/override_delay) if(!allowed(usr)) usr << "Access denied." return + if(href_list["move"]) - if(id in shuttles) - var/datum/shuttle_manager/s = shuttles[id] - if (s.move_shuttle()) - usr << "Shuttle recieved message and will be sent shortly." - else - usr << "Shuttle is already moving." - else - usr << "Invalid shuttle requested." + switch(SSshuttle.moveShuttle(shuttleId, href_list["move"], 1)) + if(0) usr << "Shuttle recieved message and will be sent shortly." + if(1) usr << "Invalid shuttle requested." + else usr << "Unable to comply." /obj/machinery/computer/shuttle/emag_act(mob/user as mob) if(!emagged) @@ -95,20 +529,30 @@ datum/shuttle_manager/proc/move_shuttle(var/override_delay) /obj/machinery/computer/shuttle/ferry name = "transport ferry console" circuit = /obj/item/weapon/circuitboard/ferry - id = "ferry" + shuttleId = "ferry" + possible_destinations = "ferry_home;ferry_away" + /obj/machinery/computer/shuttle/ferry/request name = "ferry console" circuit = /obj/item/weapon/circuitboard/ferry/request var/cooldown //prevents spamming admins + possible_destinations = "ferry_home" -/obj/machinery/computer/shuttle/ferry/request/Topic(href, href_list) - if(href_list["move"]) - if(cooldown) - return - cooldown = 1 - usr << "Docking locks are engaged. Requesting authorization..." - var/datum/shuttle_manager/s = shuttles["ferry"] - admins << "FERRY: [key_name(usr)] (?) (JMP) (Move) is requesting to move the transport ferry to [s.location == /area/shuttle/transport1/centcom ? "the station" : "Centcom"]." - spawn(600) //One minute cooldown - cooldown = 0 \ No newline at end of file + + +#undef DOCKING_PORT_HIGHLIGHT + + +/turf/proc/copyTurf(turf/T) + if(T.type != type) + T = new type(T) + if(T.icon_state != icon_state) + T.icon_state = icon_state + if(T.icon != icon) + T.icon = icon + if(T.color != color) + T.color = color + if(T.dir != dir) + T.dir = dir + return T \ No newline at end of file diff --git a/code/modules/surgery/eye_surgery.dm b/code/modules/surgery/eye_surgery.dm index 9d3afe3e1b9..0fb7f2413cb 100644 --- a/code/modules/surgery/eye_surgery.dm +++ b/code/modules/surgery/eye_surgery.dm @@ -15,8 +15,8 @@ /datum/surgery_step/fix_eyes/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) user.visible_message("[user] successfully fixes [target]'s eyes!") - target.sdisabilities &= ~BLIND - target.disabilities &= ~NEARSIGHTED + target.disabilities &= ~BLIND + target.disabilities &= ~NEARSIGHT target.eye_blurry = 35 //this will fix itself slowly. target.eye_stat = 0 return 1 diff --git a/code/modules/surgery/generic_steps.dm b/code/modules/surgery/generic_steps.dm index 700d2b87e59..7683c9444ff 100644 --- a/code/modules/surgery/generic_steps.dm +++ b/code/modules/surgery/generic_steps.dm @@ -58,7 +58,7 @@ //saw bone /datum/surgery_step/saw - implements = list(/obj/item/weapon/circular_saw = 100, /obj/item/weapon/melee/arm_blade = 75, /obj/item/weapon/hatchet = 35, /obj/item/weapon/butch = 25) + implements = list(/obj/item/weapon/circular_saw = 100, /obj/item/weapon/melee/arm_blade = 75, /obj/item/weapon/hatchet = 35, /obj/item/weapon/kitchenknife/butcher = 25) time = 64 /datum/surgery_step/saw/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) diff --git a/code/modules/surgery/helpers.dm b/code/modules/surgery/helpers.dm index 5786a2b1ee2..8d23d98378d 100644 --- a/code/modules/surgery/helpers.dm +++ b/code/modules/surgery/helpers.dm @@ -10,7 +10,7 @@ continue if(S.target_must_be_dead && M.stat != DEAD) continue - if(S.target_must_be_fat && !(FAT in M.mutations)) + if(S.target_must_be_fat && !(M.disabilities & FAT)) continue if(istype(M, /mob/living/carbon/human)) diff --git a/code/modules/surgery/lipoplasty.dm b/code/modules/surgery/lipoplasty.dm index 8652fc2978e..ae8b5147e91 100644 --- a/code/modules/surgery/lipoplasty.dm +++ b/code/modules/surgery/lipoplasty.dm @@ -9,7 +9,7 @@ //cut fat /datum/surgery_step/cut_fat - implements = list(/obj/item/weapon/circular_saw = 100, /obj/item/weapon/hatchet = 35, /obj/item/weapon/butch = 25) + implements = list(/obj/item/weapon/circular_saw = 100, /obj/item/weapon/hatchet = 35, /obj/item/weapon/kitchenknife/butcher = 25) time = 64 /datum/surgery_step/cut_fat/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) diff --git a/code/modules/telesci/telepad.dm b/code/modules/telesci/telepad.dm index e0eccaff92b..98c42e57f46 100644 --- a/code/modules/telesci/telepad.dm +++ b/code/modules/telesci/telepad.dm @@ -119,14 +119,14 @@ /obj/item/weapon/rcs/New() ..() - processing_objects.Add(src) + SSobj.processing.Add(src) /obj/item/weapon/rcs/examine(mob/user) ..() user << "There are [rcharges] charge\s left." /obj/item/weapon/rcs/Destroy() - processing_objects.Remove(src) + SSobj.processing.Remove(src) ..() /obj/item/weapon/rcs/process() if(rcharges > 10) @@ -154,4 +154,4 @@ var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread s.set_up(5, 1, src) s.start() - user << " You emag the RCS. Click on it to toggle between modes." \ No newline at end of file + user << " You emag the RCS. Click on it to toggle between modes." diff --git a/code/world.dm b/code/world.dm index c31d225da1d..55f7260d0d9 100644 --- a/code/world.dm +++ b/code/world.dm @@ -3,11 +3,11 @@ turf = /turf/space area = /area/space view = "15x15" - cache_lifespan = 1 - -#define RECOMMENDED_VERSION 495 + cache_lifespan = 7 /world/New() + map_ready = 1 + #if (PRELOAD_RSC == 0) external_rsc_urls = file2list("config/external_rsc_urls.txt","\n") var/i=1 @@ -30,9 +30,6 @@ diaryofmeanpeople << "\n\nStarting up. [time2text(world.timeofday, "hh:mm.ss")]\n---------------------" changelog_hash = md5('html/changelog.html') //used for telling if the changelog has changed recently - if(byond_version < RECOMMENDED_VERSION) - world.log << "Your server's BYOND version does not meet the recommended requirements for /tg/station code. Please update BYOND." - make_datum_references_lists() //initialises global lists for referencing frequently used datums (so that we only ever do it once) load_configuration() @@ -54,48 +51,21 @@ timezoneOffset = text2num(time2text(0,"hh")) * 36000 - sun = new /datum/sun() - radio_controller = new /datum/controller/radio() - data_core = new /obj/effect/datacore() - paiController = new /datum/paiController() - if(config.sql_enabled) if(!setup_database_connection()) world.log << "Your server failed to establish a connection with the database." else world.log << "Database connection established." - plmaster = new /obj/effect/overlay() - plmaster.icon = 'icons/effects/tile_effects.dmi' - plmaster.icon_state = "plasma" - plmaster.layer = FLY_LAYER - plmaster.mouse_opacity = 0 - slmaster = new /obj/effect/overlay() - slmaster.icon = 'icons/effects/tile_effects.dmi' - slmaster.icon_state = "sleeping_agent" - slmaster.layer = FLY_LAYER - slmaster.mouse_opacity = 0 + data_core = new /obj/effect/datacore() - setup_map_transitions() - for(var/i=0, iYou have been inactive for more than 10 minutes and have been disconnected." - del(C) -#undef INACTIVITY_KICK - - /world/proc/load_mode() var/list/Lines = file2list("data/mode.txt") if(Lines.len) diff --git a/config/admins.txt b/config/admins.txt index 9cf93d215e0..f71ed183fde 100644 --- a/config/admins.txt +++ b/config/admins.txt @@ -72,3 +72,6 @@ tkdrg = Game Master Cuboos = Game Master thunder12345 = Game Master wjohnston = Game Master +mandurrh = Game Master +thurgatar = Game Master +xerux = Game Master diff --git a/config/config.txt b/config/config.txt index d3fb04150a5..0d112194334 100644 --- a/config/config.txt +++ b/config/config.txt @@ -152,4 +152,7 @@ TICKCOMP 0 #AUTOMUTE_ON ## Communication key for receiving data through world/Topic(), you don't want to give this out -#COMMS_KEY default_pwd \ No newline at end of file +#COMMS_KEY default_pwd + +## Uncomment this to let players see their own notes (they can still be set by admins only) +#SEE_OWN_NOTES diff --git a/config/game_options.txt b/config/game_options.txt index 7f469d35001..62bfc11ff59 100644 --- a/config/game_options.txt +++ b/config/game_options.txt @@ -27,6 +27,10 @@ REVIVAL_BRAIN_LIFE -1 #Comment this out if you want OOC to be automatically disabled during the round, it will be enabled during the lobby and after the round end results. OOC_DURING_ROUND +### EMOJI ### +#Comment this out if you want to disable emojis +EMOJIS + ### MOB MOVEMENT ### ## We suggest editing these variables ingame to find a good speed for your server. @@ -84,6 +88,7 @@ PROBABILITY CHANGELING 2 PROBABILITY WIZARD 4 PROBABILITY MALFUNCTION 1 PROBABILITY BLOB 2 +PROBABILITY RAGINMAGES 2 PROBABILITY MONKEY 1 PROBABILITY METEOR 0 PROBABILITY EXTENDED 0 diff --git a/config/tips.txt b/config/tips.txt new file mode 100644 index 00000000000..4738b3c6780 --- /dev/null +++ b/config/tips.txt @@ -0,0 +1,79 @@ +You can drag yourself to a chair or a bed to buckle yourself to it. +You can drag yourself onto a photocopier to copy your ass. +Space transitions change every round, but are consistent within a round. +People can be ejected from the cloner before they are done by cutting power to the clone pod. +If you've been feeding some slimes for at least two generations, you can order them around, and even have them follow you if they like you enough. +Almost all slime cores have two or more different effects. +With the right slime cores, you can get up to nine uses of a single slime's effects. +Touching a supermatter shard is akin to hugging a singularity. +To catch thrown items, toggle throw mode on and make sure you have an open hand. +Updating sec records regularly helps avoid confusion in the brig! +You can drag the icon of an equipped headset or PDA onto your screen to interact with them. +The mime's invisible wall will block electrodes and other projectiles, but beams pass straight through it like windows. +The Librarian system is much more robust than most people think! Mess around with it, see if you can log who takes out the books for radio-reading. +Use a pair of handcuffs on a pair of orange shoes (standard prisoner issue) to chain them together. +Revolutionaries brainwashed by Rev leaders can have their opinions swayed back to nanotrasen loyalty by enough heavy objects to the head. +Husked corpses that have been drained of their genomes by a changeling also lack blood in their veins, unlike burned or space frozen corpses. +The stethoscope's utility extends beyond lung and heart checkups. They can also be used to crack certain safes. +Chloral Hydrate can be counteracted by having coffee in your system! +The AI system integrity restorer in both the RD's office and on the bridge can revive a dead AI loaded onto an intellicard. +If an anomaly appears, scan it with an analyzer and then ping the frequency it gives you with a remote signaling device. +Various creatures can crawl through air vents by holding alt while left clicking them. +Nuclear operatives can be extremely powerful, but only if they work together. Communication is key! +A rogue AI can be an extremely powerful tool for traitors, but be wary of the laws you use to slave it to you, as it may try to find loopholes to get back at you. +You can drag yourself onto tables to climb on them. This takes a moment and requires two free hands. +You can drag other players onto yourself to open the strip menu, letting you remove their equipment or force them to equip something. +Aliens are by far the most powerful close-quarters combat menace. Fight them at a distance to gain the upper hand! +Aliens take double damage from all burn sources, such as lasers and fires. Flamethrowers are extremely effective against them. +As an alien, your most powerful weapon is the facehugger. It can instantly win any fight, but can be completely blocked by certain headgear. Strip downed victims before applying one. +Monkeys can still wear some human items, such as masks and backpacks, but they cannot bring anything with them when vent crawling. +Nuclear operatives are very effective in a blitzkrieg tactic: attacking almost as soon as the round starts and well before the crew is prepared. +You can use a fire extinguisher as a ghetto jetpack by spraying in the opposite direction of where you want to go. This also works with any gun. +Coffee can keep you very warm. Drink a lot before running around through exposed space. +Both cargo and the HoP can make you fill out a form for their services. +You can destroy a blob by shooting emitters at its core. +You can electrify a grille by having an exposed wire node underneath it. +If you press the tab key, you can toggle hotkey mode, which allows you to move using WASD and perform other actions using hotkeys. +You can hack MULE bots to let you ride them. +You can hack most vending machines to obtain contraband items. +You can use a multitool on the Cargo Ordering Console circuitboards to get contraband crates. +The cryptographic sequencer (emag) has an enormous amount of functions beyond breaking open locks and hacking cyborgs, experiment! +Touching anything without black, insulated, or brown gloves will leave fingerprints, which can be analyzed by detectives to find the suspect. Be careful of what you leave prints on! +Blobs are extremely powerful and are impossible to defeat alone. Communicate with the crew and rally them against the threat! +You can fight blob pieces diagonally, as they can only expand onto adjacent tiles in cardinal directions. +Security huds and secglass huds can tell you if someone is implanted with a loyalty implant. Use this to your advantage in a revolution. +Loyalty implants can only prevent someone from being turned into a cultist: unlike revolutionaries, it will not de-cult them if they have already been converted. +Don't neglect upgrading your machines with the machine parts produced by research! These can seriously improve the efficiency of your equipment. +Cyborgs are impervious to fires and temperature, and can walk in a blazing inferno without worry. Don't shy away from setting the whole station on fire as a malfunctioning or rogue AI! +The heads of staff, especially the Head of Security and the Captain, are usually extremely difficult to kill. If one of them is your target as a traitor, plan carefully. +The Steal DNA sting from changelings counts for your genome absorb objective, but does not let you change your powers. +Chemists are among the most powerful people on the station. They can survive almost anything thanks to all the chemicals in them that have basically replaced their blood. +The station is capable of being entirely powered by the solar arrays, and is a much safer form of power over the singularity engine. +The singularity engine is extremely dangerous if containment fails. Check back on it very frequently and call the shuttle immediately when, not if, it breaks free. +Firesuits and winter coats offer mild protection from the cold, allowing you to spend longer periods of time near breaches and space than if wearing nothing at all. +Vendors provide a very poor source of food riddled with sugar. This can affect your metabolism quite severely and it comes with many negative effects. Eat from the kitchen to stay healthy and even profit from a happy gut! +Emergency internals tanks can be used from your hands, your pockets, your belt, or your suit storage slot (assuming you're wearing a valid exosuit). +When walking through halls, stay on the Help intent to pass through people rather than bumping into them. +Trying to do surgery but you keep cutting your patient? Remember to be on the help intent and to target the right limb! +Glass shards can be welded to make glass, and metal rods can be welded to make metal. Ores can be welded, too, but this takes a lot of fuel. +Many monsters won't attack you if you're unconscious. If you see a space bear, go to sleep, quick! +Many monsters won't attack you if you're unconscious, but a medibot will still heal you. Keep one around when you're mining and never worry about dying again. +Two people are critical and need your help, but you don't have time for two trips? Pull one and use the grab intent to grab the other. This will make you slower, but you will be able to take them both. +When using the grab intent, grab someone by clicking on them then upgrade your grab by clicking on your hand slot. Holding them by the hands lets you throw them or table them. +Can't seem to get a patient into the cryo tube or sleepers? Just drag their sprite to it to put them in it instantly. No more needing to shuffle around pulling them into it awkwardly. +EMP blasts have a chance to make machines explode! +Targeting your opponent's mouth in a fistfight will give you a greater chance of knocking them unconscious. +As a security officer, examining a crew member with a secHUD allows you to set their status to arrest. You can even give a reason for the arrest warrant, as well. +Clowns are extremely clumsy and will often misfire weapons. +Hulks can't fire weapons because of their meaty fingers. +The mime's crayon is edible. +Shooting lasers at a computer console will destroy it. +Using ethanol on a piece of paper will remove any writing on it. +Using an emag on the gibber will allow you to throw people into it! +Using the comms console with captain level access will allow you to broadcast announcements in BIG, RED LETTERS! +You can repair cracked windows with a welding tool on help intent. +Alt-click on an adjacent tile to see its contents in the top right pane. +While observing or as a ghost, double click on people, bots, or the singularity to follow them. +Ghosts can click on active teleporters, portals, wormholes, or the gateway to jump to its destination! +Ghosts can double-click their corpse, or the object containing their corpse (such as the cloning scanner), to re-enter it. +Ghosts can see inside storage items that have been left on the ground. \ No newline at end of file diff --git a/html/changelog.html b/html/changelog.html index c0dafcb126f..5d8ce1986bc 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -55,6 +55,36 @@ --> +
+

06 January 2015

+

JJRcop, Nienhaus updated:

+
    +
  • Adds emoji to OOC chat.
  • +
+
+ +
+

27 December 2014

+

Dorsidwarf updated:

+
    +
  • Buffs the RCD from 30 matter units to max capacity 100, and increases the value of matter charges.
  • +
+

Paprika updated:

+
    +
  • Taser electrodes now have a limited range of 7 tiles.
  • +
  • The energy gun's stun mode has been replaced with a disable mode.
  • +
  • Security officers will now spawn with tasers.
  • +
  • Disabler beams now go through windows and grilles.
  • +
  • Disabler beams now do 33 stamina damage instead of 34. This means they will only stun in 3 hits on someone that is NOT 100% healthy.
  • +
  • Most ballistic projectiles now do stamina damage in addition to their regular damage instead of stunning. This includes nuke op c-20r .45, detective's revolver, etc. They are effectively better than disablers at stunning people, as well as do significant damage, but they do not stun instantly like a taser. Expect engagements to be a little longer and plan ahead for this.
  • +
  • Added an advanced taser for RnD, the child of a disabler and a taser.
  • +
+

Tkdrg updated:

+
    +
  • Envoys from the distant Viji sector have brought an exotic contraption to Centcomm. Known as the 'supermatter shard', it is a fragment of an ancient alien artifact, believed to have a dangerous and mysterious power. This precious item has been made available to the Space Station 13 cargo team for the cost of a hundred supply points, as a reward for all your hard work. Good luck, and stay safe.
  • +
+
+

16 December 2014

Paprika updated:

diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml index 11d9482ac4a..efcd2c9516c 100644 --- a/html/changelogs/.all_changelog.yml +++ b/html/changelogs/.all_changelog.yml @@ -2205,3 +2205,30 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. - tweak: The number of junk food in snack vending machine is lowered from 6 to 5 of each type. - bugfix: Fixing not being able to load an omelette du fromage on a tray. +2014-12-27: + Dorsidwarf: + - tweak: Buffs the RCD from 30 matter units to max capacity 100, and increases the + value of matter charges. + Paprika: + - experiment: Taser electrodes now have a limited range of 7 tiles. + - experiment: The energy gun's stun mode has been replaced with a disable mode. + - experiment: Security officers will now spawn with tasers. + - tweak: Disabler beams now go through windows and grilles. + - tweak: Disabler beams now do 33 stamina damage instead of 34. This means they + will only stun in 3 hits on someone that is NOT 100% healthy. + - tweak: Most ballistic projectiles now do stamina damage in addition to their regular + damage instead of stunning. This includes nuke op c-20r .45, detective's revolver, + etc. They are effectively better than disablers at stunning people, as well + as do significant damage, but they do not stun instantly like a taser. Expect + engagements to be a little longer and plan ahead for this. + - rscadd: Added an advanced taser for RnD, the child of a disabler and a taser. + Tkdrg: + - rscadd: Envoys from the distant Viji sector have brought an exotic contraption + to Centcomm. Known as the 'supermatter shard', it is a fragment of an ancient + alien artifact, believed to have a dangerous and mysterious power. This precious + item has been made available to the Space Station 13 cargo team for the cost + of a hundred supply points, as a reward for all your hard work. Good luck, and + stay safe. +2015-01-06: + JJRcop, Nienhaus: + - rscadd: Adds emoji to OOC chat. diff --git a/html/changelogs/Dorsidwarf-RCDbuff-6242.yml.txt b/html/changelogs/Dorsidwarf-RCDbuff-6242.yml.txt deleted file mode 100644 index 885ecc9ef6a..00000000000 --- a/html/changelogs/Dorsidwarf-RCDbuff-6242.yml.txt +++ /dev/null @@ -1,33 +0,0 @@ -################################ -# Example Changelog File -# -# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. -# -# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) -# When it is, any changes listed below will disappear. -# -# Valid Prefixes: -# bugfix -# wip (For works in progress) -# tweak -# soundadd -# sounddel -# rscdel (general adding of nice things) -# rscadd (general deleting of nice things) -# imageadd -# imagedel -# spellcheck (typo fixes) -# experiment -# tgs (TG-ported fixes?) -################################# -# Your name. -author: Dorsidwarf -# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. -delete-after: True -# Any changes you've made. See valid prefix list above. -# INDENT WITH TWO SPACES. NOT TABS. SPACES. -# SCREW THIS UP AND IT WON'T WORK. -# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit. -# Please surround your changes in single (') or double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog. -changes: -- tweak: "Buffs the RCD from 30 matter units to max capacity 100, and increases the value of matter charges. \ No newline at end of file diff --git a/html/changelogs/Studley.yml b/html/changelogs/Studley.yml new file mode 100644 index 00000000000..03f2481434c --- /dev/null +++ b/html/changelogs/Studley.yml @@ -0,0 +1,5 @@ +author: Studley +delete-after: True +changes: + - bugfix: "Fixed NTSL division." + - rscadd: "Added new NTSL math functions, including 'sin,' 'cos,' 'asin,' 'acos,' and 'log.'" diff --git a/html/changelogs/Tkdrg-FUCKING_SUPERMATTER.yml b/html/changelogs/Tkdrg-FUCKING_SUPERMATTER.yml deleted file mode 100644 index 8a39d30d075..00000000000 --- a/html/changelogs/Tkdrg-FUCKING_SUPERMATTER.yml +++ /dev/null @@ -1,5 +0,0 @@ -author: Tkdrg -delete-after: True - -changes: - - rscadd: "Envoys from the distant Viji sector have brought an exotic contraption to Centcomm. Known as the 'supermatter shard', it is a fragment of an ancient alien artifact, believed to have a dangerous and mysterious power. This precious item has been made available to the Space Station 13 cargo team for the cost of a hundred supply points, as a reward for all your hard work. Good luck, and stay safe." diff --git a/icons/effects/crayondecal.dmi b/icons/effects/crayondecal.dmi index 6cede450e75..dc3f8f82996 100644 Binary files a/icons/effects/crayondecal.dmi and b/icons/effects/crayondecal.dmi differ diff --git a/icons/effects/effects.dmi b/icons/effects/effects.dmi index 72c8028ec3b..7bf76901789 100644 Binary files a/icons/effects/effects.dmi and b/icons/effects/effects.dmi differ diff --git a/icons/effects/ss13_dark_alpha6.dmi b/icons/effects/ss13_dark_alpha6.dmi index 742337358da..44f84ec33ad 100644 Binary files a/icons/effects/ss13_dark_alpha6.dmi and b/icons/effects/ss13_dark_alpha6.dmi differ diff --git a/icons/emoji.dmi b/icons/emoji.dmi new file mode 100644 index 00000000000..8da34d9a468 Binary files /dev/null and b/icons/emoji.dmi differ diff --git a/icons/mob/animal.dmi b/icons/mob/animal.dmi index 2b363ca9647..05e667d2553 100644 Binary files a/icons/mob/animal.dmi and b/icons/mob/animal.dmi differ diff --git a/icons/mob/hands.dmi 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b/icons/turf/space.dmi index 9f15fbbe63a..2bd62851550 100644 Binary files a/icons/turf/space.dmi and b/icons/turf/space.dmi differ diff --git a/sound/misc/leavingtg.ogg b/sound/misc/leavingtg.ogg new file mode 100644 index 00000000000..455dc9fb119 Binary files /dev/null and b/sound/misc/leavingtg.ogg differ diff --git a/strings/npc_chatter.txt b/strings/npc_chatter.txt new file mode 100644 index 00000000000..2178cdb2df2 --- /dev/null +++ b/strings/npc_chatter.txt @@ -0,0 +1,11 @@ +verbs_use@=touch@,hold@,poke@,punch@,smash@,assault@,wrench@,tickle@,modify@,whack@,beat@,tackle@,destroy +verbs_touch@=pat@,mess with@,absorb@,sneeze on@,inject@,rip@,slap@,grab@,choke +verbs_move@=run@,jog@,leg it@,slide@,cheese it@,walk@,stroll@,fly@,scoot@,yakkety@,speed@,fuck off@,escape +nouns_insult@=gaylord@,shitcurity@,noob@,comdom@,greyshirt@,tator@,lingbin@,bitch@,whorelord@,cluwne@,monkey@,cheesemonger@,milkdrinker +nouns_generic@=you@,you there@,guy@,person@,dude@,jerk@,officer +nouns_objects@=thing@,tool@,whatever@,potential murder weapon@,object@,toy@,device@,whatever +nouns_body@=ass@,head@,face@,arms@,fingers@,toes@,chest@,eyes@,nails@,groin@,stomach@,intestines@,head +adjective_insult@=ugly@,repulsive@,dumb@,asian@,mongoloid@,childish@,captain-like@,monkey-like@,whoreish@,dimwit@,jerk-face@,vomit-inducer +adjective_objects@=big@,small@,tiny@,round@,square@,oblong@,colorful@,dull@,shiny@,sparkling@,blinking@,awful +adjective_generic@=nice@,pretty@,ugly@,bad@,okay@,stupid +curse_words@=damn@,shit@,arse@,ass@,wank@,jerk@,bitch \ No newline at end of file diff --git a/tgstation.dme b/tgstation.dme index 6a2cc18cbc5..c08bebbd9c9 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -59,7 +59,6 @@ #include "code\_globalvars\logging.dm" #include "code\_globalvars\misc.dm" #include "code\_globalvars\station.dm" -#include "code\_globalvars\unused.dm" #include "code\_globalvars\lists\flavor_misc.dm" #include "code\_globalvars\lists\mapping.dm" #include "code\_globalvars\lists\mobs.dm" @@ -119,13 +118,30 @@ #include "code\controllers\_DynamicAreaLighting_TG.dm" #include "code\controllers\configuration.dm" #include "code\controllers\failsafe.dm" -#include "code\controllers\garbage.dm" -#include "code\controllers\lighting_controller.dm" #include "code\controllers\master_controller.dm" -#include "code\controllers\shuttle_controller.dm" -#include "code\controllers\supply_shuttle.dm" +#include "code\controllers\subsystems.dm" #include "code\controllers\verbs.dm" -#include "code\controllers\voting.dm" +#include "code\controllers\subsystem\air.dm" +#include "code\controllers\subsystem\bots.dm" +#include "code\controllers\subsystem\diseases.dm" +#include "code\controllers\subsystem\events.dm" +#include "code\controllers\subsystem\garbage.dm" +#include "code\controllers\subsystem\jobs.dm" +#include "code\controllers\subsystem\lighting.dm" +#include "code\controllers\subsystem\machines.dm" +#include "code\controllers\subsystem\mobs.dm" +#include "code\controllers\subsystem\nanoUI.dm" +#include "code\controllers\subsystem\objects.dm" +#include "code\controllers\subsystem\pipenets.dm" +#include "code\controllers\subsystem\power.dm" +#include "code\controllers\subsystem\radio.dm" +#include "code\controllers\subsystem\server_maintenance.dm" +#include "code\controllers\subsystem\shuttles.dm" +#include "code\controllers\subsystem\sun.dm" +#include "code\controllers\subsystem\ticker.dm" +#include "code\controllers\subsystem\voting.dm" +#include "code\controllers\subsystem\shuttles\emergency.dm" +#include "code\controllers\subsystem\shuttles\supply.dm" #include "code\datums\ai_laws.dm" #include "code\datums\browser.dm" #include "code\datums\computerfiles.dm" @@ -136,9 +152,9 @@ #include "code\datums\mind.dm" #include "code\datums\mixed.dm" #include "code\datums\modules.dm" +#include "code\datums\mutations.dm" #include "code\datums\recipe.dm" #include "code\datums\spell.dm" -#include "code\datums\sun.dm" #include "code\datums\supplypacks.dm" #include "code\datums\uplink_item.dm" #include "code\datums\diseases\_disease.dm" @@ -252,7 +268,6 @@ #include "code\game\gamemodes\events.dm" #include "code\game\gamemodes\factions.dm" #include "code\game\gamemodes\game_mode.dm" -#include "code\game\gamemodes\gameticker.dm" #include "code\game\gamemodes\intercept_report.dm" #include "code\game\gamemodes\objective.dm" #include "code\game\gamemodes\objective_items.dm" @@ -313,12 +328,12 @@ #include "code\game\gamemodes\traitor\double_agents.dm" #include "code\game\gamemodes\traitor\traitor.dm" #include "code\game\gamemodes\wizard\artefact.dm" +#include "code\game\gamemodes\wizard\raginmages.dm" #include "code\game\gamemodes\wizard\rightandwrong.dm" #include "code\game\gamemodes\wizard\soulstone.dm" #include "code\game\gamemodes\wizard\spellbook.dm" #include "code\game\gamemodes\wizard\wizard.dm" #include "code\game\jobs\access.dm" -#include "code\game\jobs\job_controller.dm" #include "code\game\jobs\jobs.dm" #include "code\game\jobs\whitelist.dm" #include "code\game\jobs\job\assistant.dm" @@ -526,6 +541,7 @@ #include "code\game\objects\items\devices\powersink.dm" #include "code\game\objects\items\devices\recaller.dm" #include "code\game\objects\items\devices\scanners.dm" +#include "code\game\objects\items\devices\sensor_device.dm" #include "code\game\objects\items\devices\taperecorder.dm" #include "code\game\objects\items\devices\traitordevices.dm" #include "code\game\objects\items\devices\transfer_valve.dm" @@ -579,6 +595,7 @@ #include "code\game\objects\items\weapons\paiwire.dm" #include "code\game\objects\items\weapons\power_cells.dm" #include "code\game\objects\items\weapons\RCD.dm" +#include "code\game\objects\items\weapons\RPD.dm" #include "code\game\objects\items\weapons\RSF.dm" #include "code\game\objects\items\weapons\scrolls.dm" #include "code\game\objects\items\weapons\shields.dm" @@ -751,6 +768,7 @@ #include "code\modules\admin\verbs\deadsay.dm" #include "code\modules\admin\verbs\debug.dm" #include "code\modules\admin\verbs\diagnostics.dm" +#include "code\modules\admin\verbs\fps.dm" #include "code\modules\admin\verbs\getlogs.dm" #include "code\modules\admin\verbs\mapping.dm" #include "code\modules\admin\verbs\massmodvar.dm" @@ -762,7 +780,6 @@ #include "code\modules\admin\verbs\pray.dm" #include "code\modules\admin\verbs\randomverbs.dm" #include "code\modules\admin\verbs\reestablish_db_connection.dm" -#include "code\modules\admin\verbs\ticklag.dm" #include "code\modules\admin\verbs\tripAI.dm" #include "code\modules\admin\verbs\SDQL2\SDQL_2.dm" #include "code\modules\admin\verbs\SDQL2\SDQL_2_parser.dm" @@ -852,6 +869,7 @@ #include "code\modules\detectivework\evidence.dm" #include "code\modules\detectivework\footprints_and_rag.dm" #include "code\modules\detectivework\scanner.dm" +#include "code\modules\emoji\emoji_parse.dm" #include "code\modules\events\alien_infestation.dm" #include "code\modules\events\anomaly.dm" #include "code\modules\events\anomaly_bluespace.dm" @@ -867,7 +885,6 @@ #include "code\modules\events\dust.dm" #include "code\modules\events\electrical_storm.dm" #include "code\modules\events\event.dm" -#include "code\modules\events\event_manager.dm" #include "code\modules\events\false_alarm.dm" #include "code\modules\events\immovable_rod.dm" #include "code\modules\events\ion_storm.dm" @@ -973,6 +990,7 @@ #include "code\modules\mining\laborcamp\laborshuttle.dm" #include "code\modules\mining\laborcamp\laborstacker.dm" #include "code\modules\mob\death.dm" +#include "code\modules\mob\interactive.dm" #include "code\modules\mob\inventory.dm" #include "code\modules\mob\login.dm" #include "code\modules\mob\logout.dm" @@ -1286,6 +1304,7 @@ #include "code\modules\research\research.dm" #include "code\modules\research\server.dm" #include "code\modules\research\designs\AI_module_designs.dm" +#include "code\modules\research\designs\autolathe_designs.dm" #include "code\modules\research\designs\comp_board_designs.dm" #include "code\modules\research\designs\machine_designs.dm" #include "code\modules\research\designs\mecha_designs.dm" diff --git a/tools/mapmerge/clean_map.bat b/tools/mapmerge/clean_map.bat index 01cf441ee32..8e1c9273d53 100644 --- a/tools/mapmerge/clean_map.bat +++ b/tools/mapmerge/clean_map.bat @@ -1,5 +1,7 @@ -set MAPFILE=tgstation.2.1.3.dmm +@echo off +cd ../../_maps/map_files/ +set /P MAPFILE=Please enter mapfile (relative to map_files folder): -java -jar MapPatcher.jar -clean ../../_maps/map_files/TgStation/%MAPFILE%.backup ../../_maps/map_files/TgStation/%MAPFILE% ../../_maps/map_files/TgStation/%MAPFILE% +java -jar ../../tools/mapmerge/MapPatcher.jar -clean "%MAPFILE%.backup" "%MAPFILE%" "%MAPFILE%" -pause +pause \ No newline at end of file diff --git a/tools/mapmerge/prepare_map.bat b/tools/mapmerge/prepare_map.bat index 4132fbbc2a7..bfe1e6560e9 100644 --- a/tools/mapmerge/prepare_map.bat +++ b/tools/mapmerge/prepare_map.bat @@ -1,6 +1,12 @@ -set MAPFILE=tgstation.2.1.3.dmm +@echo off +cd ../../_maps/map_files/ -cd ../../_maps/map_files/TgStation/ -copy %MAPFILE% %MAPFILE%.backup +for /R %%f in (*.dmm) do copy %%f "%%f.backup" +cls +echo All dmm files in map_files directories have been backed up +echo Now you can make your changes... +echo --- +echo Remember to run clean_map.bat just before you commit your changes! +echo --- pause