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/Icon/ Folder cleansing crusade part, I think 4; post-wallening clean-up. (#85823)
Hello everybuddy, your number three rated coder-failure here to clean up some mess. This PR accomplishes some of the more major structural clean up changes I wanted to do with /obj/ folder, but decided to wait on until wallening gets merged, and so, time has come. Several things to still be done, although I know these cleaning PR's are quite a load, so will wait for this one to get done with first. ## Why It's Good For The Game Saner spriters, better sprites, less annoyance. Also deleted a whole load of redundancy this time around, a lot of sprites which existed simultaniously in two places now got exit their quantum superposition.
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@@ -7,7 +7,7 @@
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/datum/pet_command/idle
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command_name = "Stay"
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command_desc = "Command your pet to stay idle in this location."
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radial_icon = 'icons/obj/bed.dmi'
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radial_icon = 'icons/obj/structures/bed.dmi'
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radial_icon_state = "dogbed"
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speech_commands = list("sit", "stay", "stop")
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command_feedback = "sits"
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@@ -281,7 +281,7 @@
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/datum/pet_command/point_targeting/fish
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command_name = "Fish"
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command_desc = "Command your pet to try fishing at a nearby fishing spot."
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radial_icon = 'icons/obj/aquarium/fish.dmi'
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radial_icon = 'icons/obj/structures/aquarium/fish.dmi'
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radial_icon_state = "goldfish"
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speech_commands = list("fish")
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