mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-22 20:48:56 +01:00
/Icon/ Folder cleansing crusade part, I think 4; post-wallening clean-up. (#85823)
Hello everybuddy, your number three rated coder-failure here to clean up some mess. This PR accomplishes some of the more major structural clean up changes I wanted to do with /obj/ folder, but decided to wait on until wallening gets merged, and so, time has come. Several things to still be done, although I know these cleaning PR's are quite a load, so will wait for this one to get done with first. ## Why It's Good For The Game Saner spriters, better sprites, less annoyance. Also deleted a whole load of redundancy this time around, a lot of sprites which existed simultaniously in two places now got exit their quantum superposition.
This commit is contained in:
@@ -12,7 +12,7 @@
|
||||
/obj/structure/table_frame
|
||||
name = "table frame"
|
||||
desc = "Four metal legs with four framing rods for a table. You could easily pass through this."
|
||||
icon = 'icons/obj/structures.dmi'
|
||||
icon = 'icons/obj/structures/smooth/table_singles.dmi'
|
||||
icon_state = "table_frame"
|
||||
density = FALSE
|
||||
anchored = FALSE
|
||||
|
||||
Reference in New Issue
Block a user